[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2fJT5l61cp/springsettings.1150713.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa47401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2497 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1150713/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45eeb9e0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45eeb9e0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 697ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 792ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 59ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 800ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lxa4000 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1150713/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (454ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1150713/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b6f990,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2ff2e560220000bea84123db4596f592 [f=-000001] Connection attempt from JooJoo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JooJoo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JooJoo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JooJoo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JooJoo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JooJoo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JooJoo" string="[Game::Load][lua{Rules,Gaia}={000000009943c730,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000c7040100,0000000000000000}]" [f=-000001] Allies: I choose: Happy Recon! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [5076,-15.999329,6672]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1541,-15.998535,3180]: 1 finished unit Recon Commander [f=0000000] [0] iwantusername, team: 1, elo:1845, userid: 535156 [f=0000000] [0] JooJoo, team: 0, elo:1500, userid: 531745 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000091] [91] Event [1776,0,3248]: 1 finished unit Shipyard [f=0000404] [404] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000443] [443] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000689] [689] Event [5060.43115,60.9982605,6657.56396]: 0 finished unit Firefly [f=0000702] [702] Event [1624,0,3176]: 1 finished unit Wind/Tidal Generator [f=0000765] [765] Event [1776,0,3240]: 1 finished unit Mariner [f=0000925] [925] Event [1608,0,3096]: 1 finished unit Wind/Tidal Generator [f=0000960] [960] Event [4832,0,6864]: 0 finished unit Shipyard [f=0001123] [1123] Event [1776,0,3240]: 1 finished unit Hunter [f=0001258] [1258] Event [1592,0,3016]: 1 finished unit Wind/Tidal Generator [f=0001529] [1529] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0001717] [1717] Event [1560,0,2936]: 1 finished unit Wind/Tidal Generator [f=0001939] [1939] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0002261] [2261] Event [1544,0,2856]: 1 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0002392] [2392] Event [1776,0,3240]: 1 finished unit Hunter [f=0003284] [3284] Event [4952,0,6952]: 0 finished unit Caretaker [f=0003433] [3433] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0003533] [3533] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0003968] [3968] Event [1480,0,2920]: 1 finished unit Wind/Tidal Generator [f=0004011] [4011] Event [1422.07458,-16.091854,2979.72827]: 1 finished unit Recon Commander [f=0004134] [4134] Event [1776,0,3240]: 1 finished unit Mariner [f=0004295] [4295] Event [2808,-1,1976]: 1 finished unit Metal Extractor [f=0004321] [4321] Event [1400,0,3000]: 1 finished unit Wind/Tidal Generator [f=0004419] [4419] Event [4824,0,6863.98779]: 0 finished unit Envoy [f=0004457] [4457] Event [4673.33887,0,6850.79443]: 1 lost unit Hunter [f=0004582] [4582] Event [1320,0,3080]: 1 finished unit Wind/Tidal Generator [f=0004799] [4799] Event [1240,0,3160]: 1 finished unit Wind/Tidal Generator [f=0004836] [4836] Event [1776,0,3240]: 1 finished unit Mariner [f=0005251] [5251] Event [5536.55811,0,5750.32324]: 1 lost unit Hunter [f=0005315] [5315] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0005569] [5569] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0005579] [5579] Event [2760,10.2468872,456]: 1 finished unit Metal Extractor [f=0005602] [5602] Event [1032,0,4600]: 1 finished unit Wind/Tidal Generator [f=0005655] [5655] Event [4952,0,6904]: 0 finished unit Caretaker [f=0005816] [5816] Event [984,0,4680]: 1 finished unit Wind/Tidal Generator [f=0006015] [6015] Event [952,0,4760]: 1 finished unit Wind/Tidal Generator [f=0006206] [6206] Event [3576,10.2468872,760]: 1 finished unit Metal Extractor [f=0006257] [6257] Event [904,0,4840]: 1 finished unit Wind/Tidal Generator [f=0006520] [6520] Event [856,0,4920]: 1 finished unit Wind/Tidal Generator [f=0006649] [6649] Event [1512,0,3112]: 1 finished unit Caretaker [f=0006838] [6838] Event [808,0,5000]: 1 finished unit Wind/Tidal Generator [f=0006880] [6880] Event [5192,-1,4200]: 1 finished unit Metal Extractor [f=0006930] [6930] Event [3632,10.2468872,624]: 1 finished unit Picket [f=0007218] [7218] Event [1464,0,3192]: 1 finished unit Caretaker [f=0007457] [7457] Event [1776,0,3240]: 1 finished unit Siren [f=0007574] [7574] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0007738] [7738] Event [1512,0,3032]: 1 finished unit Caretaker [f=0007773] [7773] Event [3552,10.2468872,688]: 1 finished unit Picket [f=0007811] [7811] Event [5544,-1,4248]: 1 finished unit Metal Extractor [f=0007883] [7883] Event [744,0,5048]: 1 finished unit Wind/Tidal Generator [f=0008032] [8032] Event [1448,0,3128]: 1 finished unit Caretaker [f=0008202] [8202] Event [824,0,5096]: 1 finished unit Wind/Tidal Generator [f=0008404] [8404] Event [4824,0,6863.98779]: 0 finished unit Mariner [f=0008558] [8558] Event [1192,0,3128]: 1 finished unit Wind/Tidal Generator [f=0008609] [8609] Event [904,0,5160]: 1 finished unit Wind/Tidal Generator [f=0008787] [8787] Event [2848,10.2468872,480]: 1 finished unit Lotus [f=0008801] [8801] Event [1776,0,3240]: 1 finished unit Siren [f=0008832] [8832] Event [1112,0,3080]: 1 finished unit Wind/Tidal Generator [f=0008978] [8978] Event [984,0,5208]: 1 finished unit Wind/Tidal Generator [f=0009076] [9076] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0009120] [9120] Event [1776,0,3240]: 1 finished unit Mariner [f=0009153] [9153] Event [1032,1.13418579,3048]: 1 finished unit Wind/Tidal Generator [f=0009245] [9245] Event [5032,-16.00174,6992]: 0 finished unit Fusion Reactor [f=0009274] [9274] Event [1776,0,3240]: 1 finished unit Hunter [f=0009306] [9306] Event [1064,0,5256]: 1 finished unit Wind/Tidal Generator [f=0009426] [9426] Event [1776,0,3240]: 1 finished unit Hunter [f=0009514] [9514] Event [952,41.3670349,3000]: 1 finished unit Wind/Tidal Generator [f=0009665] [9665] Event [1144,0,5320]: 1 finished unit Wind/Tidal Generator [f=0009975] [9975] Event [872,71.9891357,2952]: 1 finished unit Wind/Tidal Generator [f=0010011] [10011] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0010046] [10046] Event [4520,-1,6760]: 0 finished unit Urchin [f=0010211] [10211] Event [4584,-1,6760]: 0 finished unit Urchin [f=0010242] [10242] Event [1776,0,3240]: 1 finished unit Siren [f=0010363] [10363] Event [792,136.750793,2904]: 1 finished unit Wind/Tidal Generator [f=0010375] [10375] Event [4648,-1,6760]: 0 finished unit Urchin [f=0010456] [10456] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0010822] [10822] Event [712,143.038635,2872]: 1 finished unit Wind/Tidal Generator [f=0010879] [10879] Event [4456,-1,6760]: 0 finished unit Urchin [f=0010954] [10954] Event [2808,-1,4328]: 1 finished unit Metal Extractor [f=0011041] [11041] Event [1776,0,3240]: 1 finished unit Siren [f=0011198] [11198] Event [632,168.112183,2824]: 1 finished unit Wind/Tidal Generator [f=0011287] [11287] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0011440] [11440] Event [1336,-1,4968]: 1 finished unit Urchin [f=0011507] [11507] Event [552,206.321716,2776]: 1 finished unit Wind/Tidal Generator [f=0011688] [11688] Event [4440,-1,6824]: 0 finished unit Urchin [f=0011733] [11733] Event [5008,0,6928]: 0 finished unit Strider Hub [f=0011807] [11807] Event [5553.43506,0,6346.23389]: 1 lost unit Hunter [f=0011857] [11857] Event [472,236.126709,2728]: 1 finished unit Wind/Tidal Generator [f=0011956] [11956] Event [1776,0,3240]: 1 finished unit Envoy [f=0011989] [11989] Event [4456,-1,6904]: 0 finished unit Urchin [f=0012162] [12162] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0012225] [12225] Event [5151.99512,0,6359.36475]: 1 lost unit Hunter [f=0012331] [12331] Event [3944,-1,2648]: 1 finished unit Metal Extractor [f=0012409] [12409] Event [4440,-1,6824]: 0 lost unit Urchin [f=0012613] [12613] Event [1776,0,3240]: 1 finished unit Siren [f=0012654] [12654] Event [3963.91406,88.6136856,6905.42041]: 0 lost unit Firefly [f=0012662] [12662] Event [2936,10.2468872,376]: 1 finished unit Geothermal Generator [f=0012832] [12832] Event [1776,-4,3240]: 1 finished unit Mistral [f=0012891] [12891] Event [2792,-1,5944]: 1 finished unit Urchin [f=0012899] [12899] Event [4008,-1,3000]: 1 finished unit Metal Extractor [f=0012959] [12959] Event [5065.73926,60.9982605,6890.34961]: 0 finished unit Firefly [f=0012997] [12997] Event [4536,0,6856]: 0 finished unit Thresher [f=0013003] [13003] Event [1776,-45,3240]: 1 finished unit Seawolf [f=0013074] [13074] Event [4456,-1,6904]: 0 lost unit Urchin [f=0013115] [13115] Event [184,155.139618,2552]: 1 finished unit Caretaker [f=0013171] [13171] Event [1776,-45,3240]: 1 finished unit Seawolf [f=0013377] [13377] Event [4549.48096,90.1018372,6992.5874]: 0 lost unit Firefly [f=0013499] [13499] Event [4215.38965,0,6761.19092]: 1 lost unit Siren [f=0013551] [13551] Event [4536,0,6856]: 0 lost unit Thresher [f=0013576] [13576] Event [3224,-1,5496]: 1 finished unit Urchin [f=0013584] [13584] Event [4520,-1,6760]: 0 lost unit Urchin [f=0013679] [13679] Event [5065.73926,60.9982605,6890.34961]: 0 finished unit Firefly [f=0013942] [13942] Event [4872,32.2387695,3080]: 1 finished unit Caretaker [f=0014030] [14030] Event [3715.38794,0,5891.47314]: 1 lost unit Siren [f=0014037] [14037] Event [1776,0,3240]: 1 finished unit Corsair [f=0014115] [14115] Event [5688,-1,1912]: 1 finished unit Metal Extractor [f=0014301] [14301] Event [4616,0,6840]: 0 finished unit Thresher [f=0014305] [14305] Event [4840,31.9119263,3128]: 1 finished unit Caretaker [f=0014326] [14326] Event [3608,-1,5080]: 1 finished unit Urchin [f=0014600] [14600] Event [1776,0,3240]: 1 finished unit Siren [f=0014748] [14748] Event [4792,35.4605103,3176]: 1 finished unit Caretaker [f=0015157] [15157] Event [4760,30.8924866,3224]: 1 finished unit Caretaker [f=0015302] [15302] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0015387] [15387] Event [4952,-1,6584]: 0 lost unit Metal Extractor [f=0015485] [15485] Event [1776,0,3240]: 1 finished unit Siren [f=0015588] [15588] Event [4573.35889,0,6693.4917]: 0 lost unit Envoy [f=0015651] [15651] Event [4891.70654,86.6637497,6443.53906]: 0 lost unit Firefly [f=0015709] [15709] Event [4648,-1,6760]: 0 lost unit Urchin [f=0015771] [15771] Event [4858.54688,-29.199074,6775.26025]: 1 lost unit Seawolf [f=0015779] [15779] Event [4887.83447,-20.62368,6748.68799]: 1 lost unit Seawolf [f=0015942] [15942] Event [192,294.250336,2856]: 1 finished unit Fusion Reactor [f=0015959] [15959] Event [5065.73926,60.9982605,6890.34961]: 0 finished unit Firefly [f=0015961] [15961] Event [3480,0,5192]: 1 finished unit Caretaker [f=0016024] [16024] Event [4424,0,6984]: 0 finished unit Caretaker [f=0016028] [16028] Event [4961.54004,88.8349228,6592.7959]: 0 lost unit Firefly [f=0016087] [16087] Event [5065.75586,61.0236015,6890.49219]: 0 lost unit Firefly [f=0016093] [16093] Event [200,237.994385,2712]: 1 finished unit Wind/Tidal Generator [f=0016226] [16226] Event [4952,0,6952]: 0 lost unit Caretaker [f=0016231] [16231] Event [5008,0,6928]: 0 lost unit Strider Hub [f=0016261] [16261] Event [280,225.301971,2696]: 1 finished unit Wind/Tidal Generator [f=0016333] [16333] Event [5032,-22.023207,6992]: 0 lost unit Fusion Reactor [f=0016338] [16338] Event [5128,-1,6968]: 0 lost unit Metal Extractor [f=0016341] [16341] Event [5112,-4,6776]: 0 lost unit Shogun [f=0016435] [16435] Event [360,219.753418,2680]: 1 finished unit Wind/Tidal Generator [f=0016446] [16446] Event [5090.63623,0,6404.45557]: 1 lost unit Siren [f=0016479] [16479] Event [6232,-1,2696]: 1 finished unit Urchin [f=0016499] [16499] Event [5107.08301,60.9869766,6627.05127]: 0 lost unit Firefly [f=0016559] [16559] Event [5103.83301,-17.272551,6553.7207]: 0 lost unit Guardian Commander [f=0016674] [16674] Event [440,221.72226,2664]: 1 finished unit Wind/Tidal Generator [f=0016757] [16757] Event [1776,0,3240]: 1 finished unit Envoy [f=0016798] [16798] Event [3224,0,5384]: 1 finished unit Caretaker [f=0016843] [16843] Event [4456,-1,6760]: 0 lost unit Urchin [f=0016904] [16904] Event [4584,-1,6760]: 0 lost unit Urchin [f=0017063] [17063] Event [1776,-45,3240]: 1 finished unit Seawolf [f=0017257] [17257] Event [3864,-1,5384]: 1 finished unit Metal Extractor [f=0017303] [17303] Event [4616,0,6840]: 0 lost unit Thresher [f=0017386] [17386] Event [5336,-1,6712]: 0 lost unit Metal Extractor [f=0017387] [17387] Event [1776,0,3240]: 1 finished unit Corsair [f=0017414] [17414] Event [4976,18.6747742,3344]: 1 finished unit Missile Silo [f=0017517] [17517] Event [1776,0,3240]: 1 finished unit Hunter [f=0017535] [17535] Event [6472,-1,2568]: 1 finished unit Urchin [f=0017805] [17805] Event [4649.49902,0,7097.05908]: 0 lost unit Mariner [f=0017894] [17894] Event [4424,0,6984]: 0 lost unit Caretaker [f=0017912] Player JooJoo left the game: normal quit [f=0017912] [17912] Event [undefined]: JooJoo quit [f=0017935] [17935] Event [4960,18.4747696,3328]: 1 finished unit Inferno [f=0018061] game_message: JooJoo has been destroyed! [f=0018061] [18061] Event [undefined]: JooJoo resigned [f=0018061] game_message: iwantusername wins! [f=0018061] Submitting stats [f=0018061] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018061] Part| Total Time|Time of the last 0.5s [f=0018061] Draw 15495.28ms 20.66% [f=0018061] Lua::Callins::Synced 5945.70ms 10.58% [f=0018061] Lua::Callins::Unsynced 19864.93ms 25.45% [f=0018061] Lua::CollectGarbage::Synced 290.91ms 0.50% [f=0018061] Lua::CollectGarbage::Unsynced 697.78ms 0.90% [f=0018061] Misc::Profiler::AddTime 62.49ms 0.00% [f=0018061] Sim 37178.53ms 63.67% [f=0018061] [18061] Event [4832,0,6864]: 0 lost unit Shipyard [f=0018061] [18061] Received game_message: JooJoo has been destroyed! [f=0018061] [18061] Received game_message: iwantusername wins! [f=0018062] [18062] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3455,4285,4285,3455,0,116.601166,116.601166,0,0,0,0,0,0,0,0,0,0,0,0,0,199.999985,280.627502,280.627502,199.999985,0,0,0,0,8,24.0799961,24.0799961,8,1275,1505,1505,1275,11,24.2362499,24.2362499,11,850,0,0,850,200,0,0,200,1330,2780,2780,1330,0,200,200,0,0,0,0,0,280.627502,199.999985,199.999985,280.627502 [f=0018062] [18062] Game End Stats Values: 17,3455,4510,4510,3455,0,123.338547,123.338547,0,0,0,0,0,0,0,0,0,0,0,0,0,199.999985,280.627502,280.627502,199.999985,0,100,100,0,8,25.6800003,25.6800003,8,1275,1505,1505,1275,11,25.6491604,25.6491604,11,850,0,0,850,200,0,0,200,1330,2905,2905,1330,0,200,200,0,0,0,0,0,280.627502,199.999985,199.999985,280.627502 [f=0018062] [18062] Game End Stats Values: 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42,700,17610,17610,700,578.486206,1065.23804,1065.23804,578.486206,0,0,0,0,0,0,0,0,738.122803,194.895569,194.895569,738.122803,3208.21924,6440.48779,6440.48779,3208.21924,0,1010,1010,0,2,98.9709854,98.9709854,2,0,3205,3205,0,2,60.307972,60.307972,2,0,5120,5120,0,2640,5035,5035,2640,700,8275,8275,700,7313.0376,2640,2640,7313.0376,94.5833359,0,0,94.5833359,9151.95801,3454.25488,3454.25488,9151.95801 [f=0018226] [18226] Event [1776,0,3240]: 1 finished unit Siren [f=0018311] Player iwantusername left the game: normal quit [f=0018311] [18311] Event [undefined]: iwantusername quit [f=0018317] No clients connected, shutting down server [f=0018317] Server shutdown [f=0018317] [18317] all players disconnected [f=0018443] [18443] Event [4992,18.4747696,3328]: 1 finished unit Inferno [f=0018959] [18959] Event [1776,0,3240]: 1 finished unit Siren [f=0018980] [18980] Event [4992,18.4747696,3360]: 1 finished unit Inferno [f=0019509] [19509] Event [4960,18.4747696,3360]: 1 finished unit Inferno [f=0019770] [19770] Event [1776,0,3240]: 1 finished unit Envoy [f=0019858] [19858] Event [2936,10.2468872,376]: 1 finished unit Advanced Geothermal [f=0019934] [19934] Event [1776,-45,3240]: 1 finished unit Seawolf [f=0020111] [20111] Event [1776,0,3240]: 1 finished unit Corsair [f=0020207] [20207] Event [1776,0,3240]: 1 finished unit Hunter [f=0020597] [20597] Event [1776,0,3240]: 1 finished unit Siren [f=0020987] [20987] Event [1776,0,3240]: 1 finished unit Siren [f=0021091] Autoquit sending quit command. [f=0021091] [QuitAction] user exited to system [f=0021091] [SpringApp::Kill][1] fromRun=1 [f=0021091] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021091] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021091] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021091] [ThreadPool::SetThreadCount][2] workers=0 [f=0021091] [SpringApp::Kill][2] [f=0021091] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021091] [Game::KillLua][3] dtor=0 luaUI=0x5320b200 [f=0021091] Start widgetHandler:Shutdown [f=0021091] Shutdown - SaveOrderList Complete [f=0021091] Writing last game win data [f=0021091] Shutdown - SaveConfigData Complete [f=0021091] Shutdown Widget - Chili Highlight [f=0021091] Shutdown Widget - Save/Load API [f=0021091] Shutdown Widget - Draw After Chili [f=0021091] Shutdown Widget - EPIC Menu [f=0021091] Shutdown Widget - Chili Minimap [f=0021091] Shutdown Widget - Chili Widget Selector [f=0021091] Shutdown Widget - Local Team Colors [f=0021091] Shutdown Widget - Display Keys 2 [f=0021091] Shutdown Widget - Save Game Menu [f=0021091] Shutdown Widget - HealthBars [f=0021091] Shutdown Widget - Noises [f=0021091] Shutdown Widget - Unit Icons [f=0021091] Shutdown Widget - Win Counter [f=0021091] Shutdown Widget - SpringRTS Replay Stats [f=0021091] Shutdown Widget - BuildETA [f=0021091] Shutdown Widget - Modular Comm Info [f=0021091] Shutdown Widget - Music Player v2 [f=0021091] Shutdown Widget - State Reverse and Latency [f=0021091] Shutdown Widget - CameraShake [f=0021091] Shutdown Widget - Chili Economy Panel Default [f=0021091] Shutdown Widget - Chili EndGame Window [f=0021091] Shutdown Widget - Chili Nuke Warning [f=0021091] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021091] Shutdown Widget - Chili Spectator Panels [f=0021091] Shutdown Widget - Context Menu [f=0021091] Shutdown Widget - Darkening [f=0021091] Shutdown Widget - Defense Range Zero-K [f=0021091] Shutdown Widget - Grab Input [f=0021091] Input grabbing is disabled! [f=0021091] Shutdown Widget - Highlight Geos [f=0021091] Shutdown Widget - Local Widgets Config [f=0021091] Shutdown Widget - MinimapEvents [f=0021091] Shutdown Widget - MetalFeatures (new) [f=0021091] Shutdown Widget - Missile Silo Range [f=0021091] Shutdown Widget - Point Tracker [f=0021091] Shutdown Widget - Showeco and Grid Drawer [f=0021091] Shutdown Widget - Stereo3D [f=0021091] Shutdown Widget - Attack AoE [f=0021091] Shutdown Widget - Map Edge Extension [f=0021091] Shutdown Widget - Selection Send [f=0021091] Shutdown Widget - LupsManager [f=0021091] Shutdown Widget - Newton Firezone [f=0021091] Shutdown Widget - Chili Pro Console [f=0021091] Shutdown Widget - Persistent Build Height [f=0021091] Shutdown Widget - Lasso Terraform GUI [f=0021091] Shutdown Widget - Chili Framework [f=0021091] Shutdown Widget - Lups [f=0021091] Shutdown Widget - Custom Markers [f=0021091] Shutdown Widget - Chili Core Selector [f=0021091] Shutdown Widget - Mex Placement Handler [f=0021091] Shutdown Widget - Select Keys [f=0021091] Shutdown Widget - Pause Screen [f=0021091] Shutdown Widget - Layout Handler [f=0021091] Shutdown Widget - Text To Speech Control [f=0021091] End widgetHandler:Shutdown [f=0021091] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495592,66290730} {int,ext,rec}Allocs={13259171,0,0} {chunk,block}Bytes={66290730,0} [f=0021091] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021091] [Game::KillLua][2] dtor=0 luaRules=0x52b6f990 [f=0021091] Start gadgetHandler:Shutdown [f=0021091] Shutdown - StartSetup [f=0021091] Shutdown - UnitMorph [f=0021091] Shutdown - Carrier Drones [f=0021091] Shutdown - LupsNanoSpray [f=0021091] Shutdown - Missile Silo Controller [f=0021091] Shutdown - Modular Comm Info [f=0021091] Shutdown - Terrain Texture Handler [f=0021091] Shutdown - UnitCloakShield [f=0021091] Shutdown - Starlight Handler [f=0021091] End gadgetHandler:Shutdown [f=0021091] Start gadgetHandler:Shutdown [f=0021091] Shutdown - Save/Load [f=0021091] Shutdown - Teleport Throw [f=0021091] Shutdown - UnitMorph [f=0021091] Shutdown - Modular Comm Info [f=0021091] Shutdown - Retreat Command [f=0021091] Shutdown - Shockwaves [f=0021091] Shutdown - UnitCloakShield [f=0021091] Shutdown - Lups Cloak FX [f=0021091] Shutdown - Lups [f=0021091] Shutdown - Lups Shield [f=0021091] End gadgetHandler:Shutdown [f=0021091] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13259202,0,0} {chunk,block}Bytes={0,0} [f=0021091] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13259202,0,0} {chunk,block}Bytes={0,0} [f=0021091] [Game::KillLua][4] dtor=0 [f=0021091] [Game::~CGame][1] [f=0021091] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021091] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021091] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021091] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021091] [Game::KillLua][4] dtor=1 [f=0021091] [Game::KillMisc][1] [f=0021091] [Game::KillMisc][2] [f=0021091] [Game::KillMisc][3] [f=0021091] [Game::KillRendering][1] [f=0021091] [3DOParser::Kill] allocated 1 pieces [f=0021091] [S3OParser::Kill] allocated 357 pieces [f=0021091] [AssParser::Kill] allocated 22 pieces [f=0021091] [Game::KillInterface][1] [f=0021091] [Game::KillInterface][2] [f=0021091] [Game::KillSimulation][1] [f=0021091] [Game::KillSimulation][2] [f=0021091] [CCollisionHandler] dis-/continuous tests: 0/63077 [f=0021091] [Game::KillSimulation][3] [f=0021091] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021091] [~CPathCache(32x32)] cacheHits=5 hitPercentage=8% numHashColls=0 maxCacheSize=3 [f=0021091] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021091] [~CPathCache(64x64)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021091] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021091] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021091] [LosHandler::Kill] raycast instance cache-{hits,misses}={2863,6311}; shared=0%; cached=31% [f=0021091] [Game::KillSimulation][4] [f=0021091] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021091] [Game::~CGame][2] [f=0021091] [Game::~CGame][3] [f=0021091] [SpringApp::Kill][3] [f=0021091] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 222658 bytes sent 133449 bytes recv'd [f=0021091] [SpringApp::Kill][4] font=0x45e21aa0 [f=0021091] [SpringApp::Kill][5] [f=0021091] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45e9a920) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2189ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=62ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=33ms file="luaui/widgets/chili/skins/evolved/panel_0120_small.png" indx=4067 inflSize=6kb readTime=32ms file="units/amphassault.lua" indx=6706 inflSize=5kb readTime=23ms file="luarules/gadgets/init_auto_ready.lua" indx=1705 inflSize=5kb readTime=20ms file="units/amphaa.lua" indx=6705 inflSize=3kb readTime=17ms file="luaui/images/ranks/rank2.png" indx=3757 inflSize=4kb readTime=16ms file="unittextures/tatex/corv3a00.bmp" indx=7637 inflSize=6kb readTime=14ms file="gamedata/resources.lua" indx=915 inflSize=6kb readTime=13ms file="lups/loadconfig.lua" indx=4826 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31160573 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45f7dc20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46111d80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e9e1d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa47401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]