[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.koBOVTboDb/springsettings.1150611.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcbac01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2539 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1150611/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4611ee50] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4611ee50] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 543ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1150611/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (254ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1150611/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5255cb70,0x52f06f70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 53abe560d3724db153de784848b97af0 [f=-000001] Connection attempt from wptr_007 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: wptr_007 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from lxa4000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lxa4000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[Game::Load][lua{Rules,Gaia}={0x99870110,0xfc3f2f30}]" [f=-000001] Allies: I choose: Quick Build Com! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={00000001476d9010,0000000145abac40}]" [f=-000001] Allies: I choose: Comm 1! [f=-000001] [0] Event [1224,46.3752441,606]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4795,46.3306885,3262]: 1 finished unit Engineer Commander [f=0000000] [0] wptr_007, team: 0, elo:2044, userid: 485915 [f=0000000] [0] lxa4000, team: 1, elo:1514, userid: 524365 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4672,46.0718307,3288]: 1 finished unit Cloakbot Factory [f=0000050] [50] Event [1264,46.4348755,520]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000292] [292] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000371] [371] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0000397] [397] Event [1144,47.5464783,712]: 0 finished unit Wind/Tidal Generator [f=0000431] [431] Event [4952,47.5039063,3416]: 1 finished unit Solar Collector [f=0000492] [492] Event [1112,47.5370178,648]: 0 finished unit Wind/Tidal Generator [f=0000575] [575] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0000676] [676] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000819] [819] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000866] [866] Event [4808,47.2011719,3480]: 1 finished unit Solar Collector [f=0000982] [982] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0001166] [1166] Event [4662.3999,45.4036865,3288]: 1 finished unit Glaive [f=0001275] [1275] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001372] [1372] Event [4662.3999,45.4036865,3288]: 1 finished unit Glaive [f=0001374] [1374] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001436] [1436] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0001465] [1465] Event [5112,46.3308105,3512]: 1 finished unit Solar Collector [f=0001530] [1530] Event [1064,46.5105591,584]: 0 finished unit Wind/Tidal Generator [f=0001752] [1752] Event [4662.3999,45.4036865,3288]: 1 finished unit Ronin [f=0001818] [1818] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0001920] [1920] Event [1280,46.382843,656]: 0 finished unit Lotus [f=0001957] [1957] Event [5088,47.0592651,3376]: 1 finished unit Picket [f=0002169] [2169] Event [4923.2915,45.2208481,3928.9458]: 0 lost unit Glaive [f=0002346] [2346] Event [4662.3999,45.4036865,3288]: 1 finished unit Conjurer [f=0002498] [2498] Event [4592,46.3260803,3488]: 1 finished unit Picket [f=0002623] [2623] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0002710] [2710] Event [4662.3999,45.4036865,3288]: 1 finished unit Ronin [f=0002833] [2833] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0003038] [3038] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0003249] [3249] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0003375] [3375] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0003459] [3459] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0003670] [3670] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0003780] [3780] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0003838] [3838] Event [4061.96655,74.9737091,3175.50586]: 1 finished unit Engineer Commander [f=0003880] [3880] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0004113] [4113] Event [4662.3999,45.4036865,3288]: 1 finished unit Glaive [f=0004140] [4140] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0004148] [4148] Event [4944,51.9928894,3072]: 1 finished unit Picket [f=0004213] [4213] Event [5331.19385,47.1521759,3342.13428]: 0 lost unit Glaive [f=0004239] [4239] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0004268] [4268] Event [5088,47.0592651,3376]: 1 lost unit Picket [f=0004319] [4319] Event [4662.3999,45.4036865,3288]: 1 finished unit Glaive [f=0004320] [4320] Event [5022.79883,46.4122086,3273.40405]: 0 lost unit Glaive [f=0004379] [4379] Event [4936,47.5464783,3352]: 1 lost unit Metal Extractor [f=0004470] [4470] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0004511] [4511] Event [5064.16504,47.5113297,3388.62329]: 0 lost unit Glaive [f=0004570] [4570] Event [5039.69189,46.8271637,3514.4751]: 0 lost unit Glaive [f=0004871] [4871] Event [4662.3999,45.4036865,3288]: 1 finished unit Glaive [f=0004945] [4945] Event [320,18.3042297,2064]: 0 finished unit Lotus [f=0005032] [5032] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0005081] [5081] Event [4662.3999,45.4036865,3288]: 1 finished unit Glaive [f=0005125] [5125] Event [376,17.1878967,2008]: 0 finished unit Solar Collector [f=0005292] [5292] Event [4662.3999,45.4036865,3288]: 1 finished unit Glaive [f=0005305] [5305] Event [392,17.4717102,2088]: 0 finished unit Solar Collector [f=0005503] [5503] Event [4662.3999,45.4036865,3288]: 1 finished unit Glaive [f=0005513] [5513] Event [312,18.3609924,2136]: 0 finished unit Solar Collector [f=0005745] [5745] Event [464,17.1642456,2128]: 0 finished unit Lotus [f=0005800] [5800] Event [1480.1333,46.3260803,529.318909]: 1 lost unit Glaive [f=0005863] [5863] Event [1465.51575,46.4397278,525.0495]: 1 lost unit Glaive [f=0005883] [5883] Event [1273.59998,46.340271,520]: 0 finished unit Conjurer [f=0005945] [5945] Event [4101.65869,74.26577,2751.50903]: 1 lost unit Glaive [f=0006017] [6017] Event [4246.36621,75.5021057,2844.71118]: 1 lost unit Glaive [f=0006203] [6203] Event [4627.13672,75.2946701,2743.28687]: 0 lost unit Glaive [f=0006228] [6228] Event [4936,43.4850082,3352]: 1 finished unit Metal Extractor [f=0006266] [6266] Event [1273.59998,46.340271,520]: 0 finished unit Conjurer [f=0006318] [6318] Event [4944,51.9928894,3072]: 1 lost unit Picket [f=0006327] [6327] Event [4662.3999,45.4036865,3288]: 1 finished unit Reaver [f=0006336] [6336] Event [4909.30078,46.6127052,3140.52686]: 0 lost unit Glaive [f=0006337] [6337] Event [4787.33984,72.0052032,2940.79614]: 1 lost unit Glaive [f=0006399] [6399] Event [4707.43896,46.3260803,3178.89087]: 0 lost unit Glaive [f=0006404] [6404] Event [4863.75195,46.4705391,3257.53174]: 0 lost unit Glaive [f=0006484] [6484] Event [4914.66406,46.5111847,3236.77319]: 1 lost unit Conjurer [f=0006498] [6498] Event [4994.86719,46.5567093,3343.57813]: 0 lost unit Glaive [f=0006543] [6543] Event [4936,43.4850082,3352]: 1 lost unit Metal Extractor [f=0006626] [6626] Event [3960,75.5021057,3048]: 1 finished unit Stardust [f=0006642] [6642] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0006706] [6706] Event [4822.65039,46.3324051,3568.47217]: 0 lost unit Glaive [f=0006776] [6776] Event [4708.979,46.3562851,3569.9248]: 0 lost unit Glaive [f=0007069] [7069] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0007274] [7274] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0007384] [7384] Event [3848,75.5021057,3032]: 1 finished unit Caretaker [f=0007407] [7407] Event [4662.3999,45.4036865,3288]: 1 finished unit Knight [f=0007469] [7469] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0007542] [7542] Event [1112,46.3450012,536]: 0 finished unit Caretaker [f=0007617] [7617] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0007797] [7797] Event [4662.3999,45.4036865,3288]: 1 finished unit Conjurer [f=0007824] [7824] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0007882] [7882] Event [1128,47.2106323,600]: 0 finished unit Caretaker [f=0007935] [7935] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0008031] [8031] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0008135] [8135] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0008236] [8236] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0008287] [8287] Event [4725.39404,75.4899292,2326.18994]: 1 lost unit Ronin [f=0008321] [8321] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0008348] [8348] Event [4750.6543,75.4956589,2403.75586]: 1 lost unit Ronin [f=0008410] [8410] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0008472] [8472] Event [4662.3999,45.4036865,3288]: 1 finished unit Ronin [f=0008489] [8489] Event [4632,46.3213501,3400]: 1 finished unit Caretaker [f=0008565] [8565] Event [1104,74.7878418,3520]: 0 finished unit Lotus [f=0008688] [8688] Event [4662.3999,45.4036865,3288]: 1 finished unit Ronin [f=0008891] [8891] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0008941] [8941] Event [824,75.6818542,3528]: 0 finished unit Wind/Tidal Generator [f=0008970] [8970] Event [4856,46.3260803,3224]: 1 finished unit Caretaker [f=0009284] [9284] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0009290] [9290] Event [872,76.3157043,3512]: 0 finished unit Wind/Tidal Generator [f=0009434] [9434] Event [872,76.5758667,3560]: 0 finished unit Wind/Tidal Generator [f=0009581] [9581] Event [824,75.6250916,3576]: 0 finished unit Wind/Tidal Generator [f=0009668] [9668] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0010026] [10026] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0010412] [10412] Event [929.930359,58.3979416,2049.17749]: 1 lost unit Knight [f=0010543] [10543] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0010576] [10576] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0010632] [10632] Event [4624,47.4897156,3120]: 1 finished unit Radar Tower [f=0010674] [10674] Event [840,75.5304871,3624]: 0 finished unit Wind/Tidal Generator [f=0010767] [10767] Event [904,75.9230957,3608]: 0 finished unit Wind/Tidal Generator [f=0011444] [11444] Event [4800,46.3308105,3400]: 1 finished unit Fusion Reactor [f=0011470] [11470] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0011559] [11559] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0011649] [11649] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0011673] [11673] Event [5131.60498,46.3260803,3281.58374]: 0 lost unit Glaive [f=0011683] [11683] Event [5113.68359,46.3585968,3338.80005]: 0 lost unit Glaive [f=0011684] [11684] Event [5099.63721,46.3333893,3297.76733]: 0 lost unit Glaive [f=0011685] [11685] Event [5109.45947,46.3404388,3319.39258]: 0 lost unit Glaive [f=0011701] [11701] Event [5074.29883,46.7025223,3330.58105]: 0 lost unit Glaive [f=0011701] [11701] Event [5066.32275,47.4617767,3353.45215]: 0 lost unit Glaive [f=0011710] [11710] Event [5045.58105,46.7894096,3299.10962]: 0 lost unit Glaive [f=0011718] [11718] Event [5052.43018,47.7033539,3343.10254]: 0 lost unit Glaive [f=0011720] [11720] Event [5027.03711,48.3276405,3323.50659]: 0 lost unit Glaive [f=0011738] [11738] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0011740] [11740] Event [4800,46.3260803,3200]: 1 finished unit Faraday [f=0011741] [11741] Event [4952.66797,44.5192833,3300.8606]: 0 lost unit Glaive [f=0011775] [11775] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0011775] [11775] Event [4857.56152,46.2894821,3264.75]: 0 lost unit Glaive [f=0011793] [11793] Event [4882.69824,47.5655708,3260.15674]: 0 lost unit Glaive [f=0011828] [11828] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0011910] [11910] Event [5096,42.2646103,3576]: 1 finished unit Metal Extractor [f=0011918] [11918] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012008] [12008] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012098] [12098] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012188] [12188] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012210] [12210] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0012278] [12278] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012368] [12368] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012451] [12451] Event [1016,46.4206848,696]: 0 finished unit Solar Collector [f=0012498] [12498] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012567] [12567] Event [984,46.3260803,616]: 0 finished unit Solar Collector [f=0012618] [12618] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012622] [12622] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0012692] [12692] Event [920,46.3260803,728]: 0 finished unit Solar Collector [f=0012738] [12738] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012798] [12798] Event [1080,46.3260803,856]: 0 finished unit Solar Collector [f=0012851] [12851] Event [4624,47.4897156,3120]: 1 finished unit Sparrow [f=0012866] [12866] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0012952] [12952] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013042] [13042] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013055] [13055] Event [4248,74.286438,3224]: 1 finished unit Energy Pylon [f=0013056] [13056] Event [3781.64526,75.5021057,3668.77051]: 1 lost unit Glaive [f=0013132] [13132] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013132] [13132] Event [3747.94946,75.584877,3847.05469]: 0 lost unit Scythe [f=0013222] [13222] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013312] [13312] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013361] [13361] Event [4808,47.2011719,3480]: 1 lost unit Solar Collector [f=0013402] [13402] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013492] [13492] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013582] [13582] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013606] [13606] Event [4768.646,45.0673981,3448.70581]: 0 lost unit Scythe [f=0013630] [13630] Event [4800,46.3351593,3400]: 1 lost unit Fusion Reactor [f=0013631] [13631] Event [4765.42432,45.7258301,3440.63159]: 0 lost unit Scythe [f=0013633] [13633] Event [4761.75635,40.867485,3456.64697]: 0 lost unit Scythe [f=0013634] [13634] Event [4747.46924,45.4107475,3465.53638]: 0 lost unit Scythe [f=0013672] [13672] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013753] [13753] Event [4469.93945,47.681366,3416.97192]: 1 finished unit Engineer Commander [f=0013761] [13761] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013851] [13851] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0013941] [13941] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0014014] [14014] Event [1000,75.5068359,3528]: 0 finished unit Solar Collector [f=0014031] [14031] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0014121] [14121] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0014268] [14268] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0014339] [14339] Event [4536,50.0267944,3304]: 1 finished unit Caretaker [f=0014372] [14372] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0014477] [14477] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0014582] [14582] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0014595] [14595] Event [1072,74.7547302,3648]: 0 finished unit Lotus [f=0014687] [14687] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0014792] [14792] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0014860] [14860] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0014897] [14897] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0015002] [15002] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0015267] [15267] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0015285] [15285] Event [4840,34.4344978,3528]: 1 finished unit Caretaker [f=0015330] [15330] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0015399] [15399] Event [4744,27.7401638,3496]: 1 finished unit Metal Extractor [f=0015542] [15542] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0015551] [15551] Event [4936,34.6137009,3352]: 1 finished unit Metal Extractor [f=0015846] [15846] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0015989] [15989] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0016098] [16098] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0016123] [16123] Event [4552,51.1922989,3384]: 1 finished unit Storage [f=0016155] [16155] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0016285] [16285] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0016287] [16287] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0016399] [16399] Event [1273.59998,46.340271,520]: 0 finished unit Ronin [f=0016478] [16478] Event [4944,42.5590286,3504]: 1 finished unit Faraday [f=0016662] [16662] Event [4784.6499,76.8646469,2619.80884]: 0 lost unit Ronin [f=0016701] [16701] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0016761] [16761] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0016796] [16796] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0017028] [17028] Event [4797.85645,75.5215073,2701.89771]: 0 lost unit Ronin [f=0017036] [17036] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0017157] [17157] Event [4862.91016,76.1880569,2670.46509]: 0 lost unit Ronin [f=0017168] [Game::ClientReadNet] added new player 123132123132123 with number 2 to team 0 [f=0017168] > SPRINGIE:User 123132123132123|spideremp|3_2||False|||CN [f=0017187] Connection attempt from 123132123132123 [f=0017187] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0017187] -> Connection established (given id 2) [f=0017205] [17205] Event [4424.4458,71.3534012,3081.96655]: 1 lost unit Ronin [f=0017306] [17306] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0017360] [17360] Event [4768.32129,75.5084457,2740.69312]: 0 lost unit Ronin [f=0017394] [17394] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0017576] [17576] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0017660] [17660] Event [4756.08594,73.9726257,2906.81836]: 0 lost unit Ronin [f=0017701] [17701] Event [4639.03174,58.191864,3031.6582]: 1 lost unit Ronin [f=0017844] [17844] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0017846] [17846] Event [1273.59998,46.340271,520]: 0 finished unit Scythe [f=0017944] [17944] Event [3848,75.5021057,3032]: 1 lost unit Caretaker [f=0018020] [18020] Event [3721.29321,42.6731834,2808.12817]: 0 lost unit Ronin [f=0018023] [18023] Event [3700.54712,44.5893402,2829.05688]: 0 lost unit Ronin [f=0018025] [18025] Event [4800,46.3260803,3200]: 1 lost unit Faraday [f=0018037] [18037] Event [3709.48608,34.7110519,2778.95068]: 0 lost unit Glaive [f=0018049] [18049] Event [4801.89551,46.7219315,3144.97412]: 1 lost unit Reaver [f=0018069] [18069] Event [3792.45703,74.3408661,2961.72485]: 0 lost unit Glaive [f=0018117] [18117] Event [3814.70142,73.7121658,3063.86475]: 0 lost unit Glaive [f=0018135] [18135] Event [3782.94653,77.1652145,3059.4502]: 0 lost unit Glaive [f=0018158] [18158] Event [3960,75.5021057,3048]: 1 lost unit Stardust [f=0018183] [18183] Event [3928,77.4953613,3224]: 1 lost unit Metal Extractor [f=0018236] [18236] Event [4936,34.6137009,3352]: 1 lost unit Metal Extractor [f=0018246] [18246] Event [4536,50.0267944,3304]: 1 lost unit Caretaker [f=0018251] [18251] Event [4570.86328,48.465683,3295.55591]: 0 lost unit Glaive [f=0018313] [18313] Event [4248,74.286438,3224]: 1 lost unit Energy Pylon [f=0018320] [18320] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0018323] [18323] Event [4832,31.6132698,3288]: 1 lost unit Fusion Reactor [f=0018382] [18382] Event [4592,46.3260803,3488]: 1 lost unit Picket [f=0018396] [18396] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0018431] [18431] Event [4850.48633,20.3878994,3394.21997]: 1 lost unit Conjurer [f=0018433] [18433] Event [4944,42.5590286,3504]: 1 lost unit Faraday [f=0018446] [18446] Event [5030.97559,52.2760811,3354.479]: 0 lost unit Glaive [f=0018450] [18450] Event [4552,51.1922989,3384]: 1 lost unit Storage [f=0018458] [18458] Event [4618.70752,49.2944946,3169.68799]: 0 lost unit Glaive [f=0018472] [18472] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0018473] [18473] Event [4662.3999,45.4697952,3288]: 1 lost unit Phantom [f=0018473] [18473] Event [4672,45.4697952,3288]: 1 lost unit Cloakbot Factory [f=0018507] [18507] Event [4609.25781,38.5809822,3343.8999]: 0 lost unit Scythe [f=0018519] [18519] Event [4840,34.3738441,3528]: 1 lost unit Caretaker [f=0018536] [18536] Event [4684.41846,45.9270706,3188.88525]: 0 lost unit Glaive [f=0018561] [18561] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0018650] [18650] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0018662] [18662] Event [4605.93457,46.4859962,3205.15186]: 1 lost unit Engineer Commander [f=0018666] [18666] Event [4651.17334,43.0409203,3183.98877]: 0 lost unit Glaive [f=0018668] [18668] Event [4640.34131,40.9671173,3171.24438]: 0 lost unit Glaive [f=0018685] [18685] Event [4744,27.7401638,3496]: 1 lost unit Metal Extractor [f=0018689] [18689] Event [4705.9082,25.9027863,3356.34595]: 0 lost unit Glaive [f=0018740] [18740] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0018800] [18800] Event [4952,47.5039063,3416]: 1 lost unit Solar Collector [f=0018817] [18817] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0018844] [18844] Event [5096,42.2646103,3576]: 1 lost unit Metal Extractor [f=0018855] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0018855] [18855] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0018906] [18906] Event [5112,45.8451233,3512]: 1 lost unit Solar Collector [f=0018907] [18907] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0018911] [18911] Event [undefined]: lxa4000 resigned [f=0018911] game_message: lxa4000 has been destroyed! [f=0018911] game_message: wptr_007 wins! [f=0018911] Submitting stats [f=0018911] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018911] Part| Total Time|Time of the last 0.5s [f=0018911] Draw 32153.71ms 17.48% [f=0018911] Lua::Callins::Synced 11254.33ms 25.37% [f=0018911] Lua::Callins::Unsynced 44162.40ms 23.28% [f=0018911] Lua::CollectGarbage::Synced 571.07ms 0.20% [f=0018911] Lua::CollectGarbage::Unsynced 1564.00ms 0.80% [f=0018911] Misc::Profiler::AddTime 133.17ms 0.00% [f=0018911] Sim 62022.39ms 66.03% [f=0018911] [18911] Received game_message: lxa4000 has been destroyed! [f=0018911] [18911] Received game_message: wptr_007 wins! [f=0018912] [18912] Game End Stats Header: 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Game End Stats Values: 31,5810,6980,5810,6980,345.383972,369.032379,345.383972,369.032379,0,0,0,0,0,0,0,0,3.85922241,697.213928,3.85922241,697.213928,2307.07568,2401.00781,2307.07568,2401.00781,580,360,580,360,48.2000008,31.8008461,48.2000008,31.8008461,1505,1275,1505,1275,25.2655888,24.2204685,25.2655888,24.2204685,755,2430,755,2430,1810,1670,1810,1670,2970,2915,2970,2915,1670,1918.33337,1670,1918.33337,643.897888,51.9999466,643.897888,51.9999466,2813.5376,2462.21582,2813.5376,2462.21582 [f=0018912] [18912] Game End Stats Values: 32,5030,6305,5030,6305,370.162933,408.270111,370.162933,408.270111,0,0,0,0,0,0,0,0,3.85922241,697.213928,3.85922241,697.213928,2795.63232,2895.09619,2795.63232,2895.09619,580,360,580,360,22.2000008,35.6317406,22.2000008,35.6317406,2305,1275,2305,1275,11.451932,25.6158504,11.451932,25.6158504,625,1755,625,1755,2310,2670,2310,2670,1520,2915,1520,2915,3250,2918.3335,3250,2918.3335,643.897888,51.9999466,643.897888,51.9999466,4892.85107,3192.95654,4892.85107,3192.95654 [f=0018912] [18912] Game End Stats Values: 33,5210,6685,5210,6685,374.162933,452.066345,374.162933,452.066345,0,0,0,0,0,0,0,0,3.85922241,697.213928,3.85922241,697.213928,2795.63232,2895.09619,2795.63232,2895.09619,580,360,580,360,12,38.7402229,12,38.7402229,2305,1275,2305,1275,9.26666641,27.8530827,9.26666641,27.8530827,625,2065,625,2065,2310,2670,2310,2670,1700,2985,1700,2985,3250,2947.3335,3250,2947.3335,643.897888,51.9999466,643.897888,51.9999466,4892.85107,3192.95654,4892.85107,3192.95654 [f=0018912] [18912] Game End Stats Values: 34,5210,7135,5210,7135,384.708862,483.091644,384.708862,483.091644,0,0,0,0,0,0,0,0,3.85922241,697.213928,3.85922241,697.213928,2795.63232,2895.09619,2795.63232,2895.09619,580,450,580,450,12,41.2834816,12,41.2834816,2305,1275,2305,1275,9.7030611,25.0683537,9.7030611,25.0683537,625,2425,625,2425,2310,2670,2310,2670,1700,2985,1700,2985,3250,2947.3335,3250,2947.3335,643.897888,51.9999466,643.897888,51.9999466,4892.85107,3192.95654,4892.85107,3192.95654 [f=0018912] [18912] Game End Stats Values: 35,5390,7655,5390,7655,388.122925,528.848999,388.122925,528.848999,0,0,0,0,0,0,0,0,3.85922241,697.213928,3.85922241,697.213928,2795.63232,2895.09619,2795.63232,2895.09619,580,450,580,450,12,42.8204765,12,42.8204765,2305,1275,2305,1275,9.22760391,27.7838173,9.22760391,27.7838173,625,2855,625,2855,2310,2670,2310,2670,1880,3075,1880,3075,3250,2947.3335,3250,2947.3335,643.897888,51.9999466,643.897888,51.9999466,4892.85107,3192.95654,4892.85107,3192.95654 [f=0018912] [18912] Game End Stats 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Values: 42,3840,8300,3840,8300,403.367126,684.371643,403.367126,684.371643,0,0,0,0,0,0,0,0,19.4708557,1002.7149,19.4708557,1002.7149,4078.25928,6276.17676,4078.25928,6276.17676,0,450,0,450,10.3999996,29.1348858,10.3999996,29.1348858,2305,1275,2305,1275,11.2919407,42.2002144,11.2919407,42.2002144,235,2870,235,2870,3200,5439.49561,3200,5439.49561,1300,3705,1300,3705,6019.49561,5172.3335,6019.49561,5172.3335,1199.03088,51.9999466,1199.03088,51.9999466,8615.39453,5742.05322,8615.39453,5742.05322 [f=0018912] [18912] Game End Stats Values: 43,305,7855,305,7855,409.190338,729.37146,409.190338,729.37146,0,0,0,0,0,0,0,0,855.833008,1292.73511,855.833008,1292.73511,4494.30029,8882.20996,4494.30029,8882.20996,0,450,0,450,7.19999981,36.6356201,7.19999981,36.6356201,0,1275,0,1275,7.38821936,41.9999886,7.38821936,41.9999886,235,2425,235,2425,3525,8974.49609,3525,8974.49609,70,3705,70,3705,9718.82813,5942.3335,9718.82813,5942.3335,1199.03088,51.9999466,1199.03088,51.9999466,11432.0352,6718.96484,11432.0352,6718.96484 [f=0018912] [18912] Game End Stats Values: 44,235,7920,235,7920,409.190338,731.933594,409.190338,731.933594,0,0,0,0,0,0,0,0,857.833008,1304.29907,857.833008,1304.29907,4494.30029,8887.84473,4494.30029,8887.84473,0,450,0,450,2,37.2356796,2,37.2356796,0,1275,0,1275,2,41.5621033,2,41.5621033,235,2490,235,2490,3525,9044.49609,3525,9044.49609,0,3705,0,3705,9788.82813,5942.3335,9788.82813,5942.3335,1199.03088,51.9999466,1199.03088,51.9999466,11437.6699,6727.8667,11437.6699,6727.8667 [f=0018982] [18982] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019057] [19057] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019132] [19132] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019167] Player wptr_007 left the game: normal quit [f=0019167] [19167] Event [undefined]: wptr_007 quit [f=0019202] No clients connected, shutting down server [f=0019202] Server shutdown [f=0019202] [19202] all players disconnected [f=0019207] [19207] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019281] [19281] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019370] [19370] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019460] [19460] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019550] [19550] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019640] [19640] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019716] [19716] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019806] [19806] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019881] [19881] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0019971] [19971] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0020046] [20046] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0020136] [20136] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0020211] [20211] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0020286] [20286] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0020361] [20361] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0020436] [20436] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0020511] [20511] Event [1273.59998,46.340271,520]: 0 finished unit Glaive [f=0020513] Autoquit sending quit command. [f=0020513] [QuitAction] user exited to system [f=0020513] [SpringApp::Kill][1] fromRun=1 [f=0020513] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020513] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020513] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020513] [ThreadPool::SetThreadCount][2] workers=0 [f=0020513] [SpringApp::Kill][2] [f=0020513] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020513] [Game::KillLua][3] dtor=0 luaUI=0x525f9340 [f=0020513] Start widgetHandler:Shutdown [f=0020513] Shutdown - SaveOrderList Complete [f=0020513] Writing last game win data [f=0020513] Shutdown - SaveConfigData Complete [f=0020513] Shutdown Widget - Chili Highlight [f=0020513] Shutdown Widget - Save/Load API [f=0020513] Shutdown Widget - Draw After Chili [f=0020513] Shutdown Widget - EPIC Menu [f=0020513] Shutdown Widget - Chili Minimap [f=0020513] Shutdown Widget - Chili Widget Selector [f=0020513] Shutdown Widget - Local Team Colors [f=0020513] Shutdown Widget - Display Keys 2 [f=0020513] Shutdown Widget - Save Game Menu [f=0020513] Shutdown Widget - HealthBars [f=0020513] Shutdown Widget - Noises [f=0020513] Shutdown Widget - Unit Icons [f=0020513] Shutdown Widget - Win Counter [f=0020513] Shutdown Widget - SpringRTS Replay Stats [f=0020513] Shutdown Widget - BuildETA [f=0020513] Shutdown Widget - Modular Comm Info [f=0020513] Shutdown Widget - Music Player v2 [f=0020513] Shutdown Widget - State Reverse and Latency [f=0020513] Shutdown Widget - CameraShake [f=0020513] Shutdown Widget - Chili Economy Panel Default [f=0020513] Shutdown Widget - Chili EndGame Window [f=0020513] Shutdown Widget - Chili Nuke Warning [f=0020513] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020513] Shutdown Widget - Chili Spectator Panels [f=0020513] Shutdown Widget - Context Menu [f=0020513] Shutdown Widget - Darkening [f=0020513] Shutdown Widget - Defense Range Zero-K [f=0020513] Shutdown Widget - Grab Input [f=0020513] Input grabbing is disabled! [f=0020513] Shutdown Widget - Highlight Geos [f=0020513] Shutdown Widget - Local Widgets Config [f=0020513] Shutdown Widget - MinimapEvents [f=0020513] Shutdown Widget - MetalFeatures (new) [f=0020513] Shutdown Widget - Missile Silo Range [f=0020513] Shutdown Widget - Point Tracker [f=0020513] Shutdown Widget - Showeco and Grid Drawer [f=0020513] Shutdown Widget - Stereo3D [f=0020513] Shutdown Widget - Attack AoE [f=0020513] Shutdown Widget - Map Edge Extension [f=0020513] Shutdown Widget - Selection Send [f=0020513] Shutdown Widget - LupsManager [f=0020513] Shutdown Widget - Newton Firezone [f=0020513] Shutdown Widget - Chili Pro Console [f=0020513] Shutdown Widget - Persistent Build Height [f=0020513] Shutdown Widget - Lasso Terraform GUI [f=0020513] Shutdown Widget - Chili Framework [f=0020513] Shutdown Widget - Lups [f=0020513] Shutdown Widget - Custom Markers [f=0020513] Shutdown Widget - Chili Core Selector [f=0020513] Shutdown Widget - Mex Placement Handler [f=0020513] Shutdown Widget - Select Keys [f=0020513] Shutdown Widget - Pause Screen [f=0020513] Shutdown Widget - Layout Handler [f=0020513] Shutdown Widget - Text To Speech Control [f=0020513] End widgetHandler:Shutdown [f=0020513] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={510971,62827664} {int,ext,rec}Allocs={19522375,0,0} {chunk,block}Bytes={62827664,0} [f=0020513] [Game::KillLua][1] dtor=0 luaGaia=0x52f06f70 [f=0020513] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278180,48852498} {int,ext,rec}Allocs={19522376,0,0} {chunk,block}Bytes={48852498,0} [f=0020513] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={278180,48852498} {int,ext,rec}Allocs={19522376,0,0} {chunk,block}Bytes={48852498,0} [f=0020513] [Game::KillLua][2] dtor=0 luaRules=0x5255cb70 [f=0020513] Start gadgetHandler:Shutdown [f=0020513] Shutdown - StartSetup [f=0020513] Shutdown - UnitMorph [f=0020513] Shutdown - Carrier Drones [f=0020513] Shutdown - LupsNanoSpray [f=0020513] Shutdown - Missile Silo Controller [f=0020513] Shutdown - Modular Comm Info [f=0020513] Shutdown - Terrain Texture Handler [f=0020513] Shutdown - UnitCloakShield [f=0020513] Shutdown - Starlight Handler [f=0020513] End gadgetHandler:Shutdown [f=0020513] Start gadgetHandler:Shutdown [f=0020513] Shutdown - Save/Load [f=0020513] Shutdown - Teleport Throw [f=0020513] Shutdown - UnitMorph [f=0020513] Shutdown - Modular Comm Info [f=0020513] Shutdown - Retreat Command [f=0020513] Shutdown - Shockwaves [f=0020513] Shutdown - UnitCloakShield [f=0020513] Shutdown - Lups Cloak FX [f=0020513] Shutdown - Lups [f=0020513] Shutdown - Lups Shield [f=0020513] End gadgetHandler:Shutdown [f=0020513] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19522444,0,0} {chunk,block}Bytes={0,0} [f=0020513] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19522444,0,0} {chunk,block}Bytes={0,0} [f=0020513] [Game::KillLua][4] dtor=0 [f=0020513] [Game::~CGame][1] [f=0020513] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020513] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020513] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020513] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020513] [Game::KillLua][4] dtor=1 [f=0020513] [Game::KillMisc][1] [f=0020513] [Game::KillMisc][2] [f=0020513] [Game::KillMisc][3] [f=0020513] [Game::KillRendering][1] [f=0020513] [3DOParser::Kill] allocated 19 pieces [f=0020513] [S3OParser::Kill] allocated 350 pieces [f=0020513] [AssParser::Kill] allocated 45 pieces [f=0020513] [Game::KillInterface][1] [f=0020513] [Game::KillInterface][2] [f=0020513] [Game::KillSimulation][1] [f=0020513] [Game::KillSimulation][2] [f=0020513] [CCollisionHandler] dis-/continuous tests: 23/2602916 [f=0020513] [Game::KillSimulation][3] [f=0020513] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020513] [~CPathCache(24x16)] cacheHits=120 hitPercentage=27% numHashColls=0 maxCacheSize=19 [f=0020513] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020513] [~CPathCache(48x32)] cacheHits=94 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020513] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020513] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020513] [LosHandler::Kill] raycast instance cache-{hits,misses}={15450,17187}; shared=6%; cached=42% [f=0020513] [Game::KillSimulation][4] [f=0020513] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020513] [Game::~CGame][2] [f=0020513] [Game::~CGame][3] [f=0020513] [SpringApp::Kill][3] [f=0020513] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 218122 bytes sent 220282 bytes recv'd [f=0020513] [SpringApp::Kill][4] font=0x46049aa0 [f=0020513] [SpringApp::Kill][5] [f=0020513] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46117da0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2010ms file="luarules/gadgets/game_resign.lua" indx=1695 inflSize=1kb readTime=15ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=15ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=14ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=14ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1852 inflSize=11kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=12ms file="luaintro/images/barframe.png" indx=1221 inflSize=34kb readTime=10ms file="luaui/images/lobbyranks/6_5.png" indx=3676 inflSize=148kb readTime=10ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 32795205 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x461acc90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4634d9c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46119200) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcbac01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]