[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iG8XzbFyw0/springsettings.1150533.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5ca001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2581 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1150533/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a62400] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a62400] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 489ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 559ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 765ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1150533/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (248ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1150533/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c62200,0x5d0d2c80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b865e560c1e57f96053ff2e00d74ac58 [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000005d274520,000000014887e8b0}]" [f=-000001] Allies: I choose: SuperValueComm! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000986c04a0,00000000934d8630}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [287,4.73565674,2209]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5757,6.77253723,2930]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2513, userid: 460566 [f=0000000] [0] mad_kraft, team: 1, elo:2245, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [5600,7.00332642,3080]: 1 finished unit Cloakbot Factory [f=0000018] [18] Event [416,13.6485291,2272]: 0 finished unit Tank Foundry [f=0000241] [241] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0000255] [255] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0000455] [455] Event [5590.3999,6.83166504,3080]: 1 finished unit Conjurer [f=0000495] [495] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000541] [541] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000666] [666] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0000685] [685] Event [88,4.74121094,2328]: 0 finished unit Solar Collector [f=0000752] [752] Event [5912,4.81750488,2888]: 1 finished unit Solar Collector [f=0000866] [866] Event [440,7.5793457,2088]: 0 finished unit Solar Collector [f=0001045] [1045] Event [152,4.72595215,2248]: 0 finished unit Solar Collector [f=0001064] [1064] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0001094] gl hf [f=0001143] [1143] Event [5880,4.19189453,3032]: 1 finished unit Solar Collector [f=0001165] U1 [f=0001225] [1225] Event [312,4.75646973,2088]: 0 finished unit Solar Collector [f=0001405] [1405] Event [184,4.68017578,2136]: 0 finished unit Solar Collector [f=0001418] [1418] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0001426] [1426] Event [444,17.1604538,2272]: 0 finished unit Kodachi [f=0001532] [1532] Event [5752,7.18261719,3144]: 1 finished unit Solar Collector [f=0001635] [1635] Event [416,5.64147949,2368]: 0 finished unit Lotus [f=0001701] [1701] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0002069] [2069] Event [5800,112.666626,3288]: 1 finished unit Solar Collector [f=0002075] [2075] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0002103] [2103] Event [444,17.1604538,2272]: 0 finished unit Kodachi [f=0002171] [2171] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [f=0002456] [2456] Event [5590.3999,6.83166504,3080]: 1 finished unit Conjurer [f=0002552] [2552] Event [288,127.055664,1904]: 0 finished unit Radar Tower [f=0002670] [2670] Event [799.005188,101.856071,3559.54736]: 1 lost unit Glaive [f=0002679] [2679] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0002681] [2681] Event [444,17.1604538,2272]: 0 finished unit Welder [f=0002910] [2910] Event [5704,102.41272,3448]: 1 finished unit Solar Collector [f=0002924] [2924] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [f=0002999] [2999] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0003114] [3114] Event [5287.23682,104.399055,1768.82788]: 1 lost unit Glaive [f=0003197] [3197] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0003210] [3210] Event [444,17.1604538,2272]: 0 finished unit Kodachi [f=0003214] [3214] Event [264,4.74121094,2200]: 0 finished unit Solar Collector [f=0003270] [3270] Event [5351.62451,103.911163,1538.36694]: 1 lost unit Glaive [f=0003306] [3306] Event [5736,103.816528,3624]: 1 finished unit Solar Collector [f=0003376] [3376] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [f=0003452] [3452] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0003632] [3632] Event [264,4.80224609,2280]: 0 finished unit Solar Collector [f=0003693] [3693] Event [1456,52.5317383,1440]: 0 finished unit Lotus [f=0003703] [3703] Event [5048,101.085205,1320]: 1 finished unit Metal Extractor [f=0003728] [3728] Event [5498.35986,86.3665543,1060.06226]: 1 lost unit Glaive [f=0003729] [3729] Event [5656,156.84082,3848]: 1 finished unit Solar Collector [f=0003766] [3766] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0004121] [4121] Event [444,17.1604538,2272]: 0 finished unit Kodachi [f=0004208] [4208] Event [5590.3999,6.83166504,3080]: 1 finished unit Conjurer [f=0004302] [4302] Event [4734.7627,53.7183952,2043.98242]: 1 lost unit Glaive [f=0004304] [4304] Event [4502.66113,7.72973108,2137.81299]: 0 lost unit Kodachi [f=0004386] [4386] Event [4944,101.863403,1328]: 1 finished unit Lotus [f=0004417] [4417] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0004508] [4508] Event [4944,101.863403,1328]: 1 lost unit Lotus [f=0004513] [4513] Event [328,5.58044434,2264]: 0 finished unit Caretaker [f=0004561] [4561] Event [5590.3999,6.83166504,3080]: 1 finished unit Ronin [f=0004591] [4591] Event [5400,94.6307373,3432]: 1 finished unit Caretaker [f=0004668] [4668] Event [4672,161.891479,3920]: 1 finished unit Radar Tower [f=0004729] [4729] Event [5590.3999,6.83166504,3080]: 1 finished unit Ronin [f=0004760] [4760] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [f=0004893] [4893] Event [444,17.1604538,2272]: 0 finished unit Welder [f=0004904] [4904] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0004913] [4913] Event [5496,158.275146,3928]: 1 finished unit Solar Collector [f=0004925] [4925] Event [5271.52832,102.098091,898.713135]: 0 lost unit Kodachi [f=0005031] [5031] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0005118] [5118] Event [4613.92773,51.7086601,2045.77673]: 1 lost unit Glaive [f=0005127] [5127] Event [4588.38721,36.219738,2110.97998]: 1 lost unit Glaive [f=0005150] [5150] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0005197] [5197] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [f=0005268] [5268] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0005387] [5387] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0005435] [5435] Event [1328,154.796143,768]: 0 finished unit Lotus [f=0005447] [5447] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [f=0005618] [5618] Event [5590.3999,6.83166504,3080]: 1 finished unit Conjurer [f=0005670] [5670] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [f=0005700] [5700] Event [4695.10303,87.6243057,1762.30884]: 1 lost unit Glaive [f=0005706] [5706] Event [4602.50439,54.3228531,1912.07507]: 0 lost unit Kodachi [f=0005716] [5716] Event [1424,154.82666,928]: 0 finished unit Lotus [f=0005735] [5735] Event [216,52.8063965,3064]: 0 finished unit Solar Collector [f=0005775] [5775] Event [444,17.1604538,2272]: 0 finished unit Kodachi [f=0005796] [5796] Event [5590.3999,6.83166504,3080]: 1 finished unit Ronin [f=0005933] [5933] Event [4672,161.891479,3920]: 1 lost unit Radar Tower [f=0005995] [5995] Event [5590.3999,6.83166504,3080]: 1 finished unit Ronin [f=0006069] [6069] Event [5008,101.871872,1440]: 1 finished unit Lotus [f=0006118] [6118] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0006150] [6150] Event [444,17.1604538,2272]: 0 finished unit Kodachi [f=0006185] [6185] Event [352,52.4554443,3200]: 0 finished unit Lotus [f=0006235] [6235] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0006276] [6276] Event [4900.53711,58.5786362,3781.94165]: 1 lost unit Conjurer [f=0006309] [6309] Event [4976,176.494141,3872]: 1 lost unit Radar Tower [f=0006311] [6311] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0006354] [6354] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0006357] [6357] Event [4792,52.8063965,3736]: 1 lost unit Metal Extractor [f=0006479] [6479] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0006484] [6484] Event [444,17.1604538,2272]: 0 finished unit Welder [f=0006609] [6609] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0006617] [6617] Event [5387.76611,112.054733,3745.72754]: 1 lost unit Glaive [f=0006652] [6652] Event [5552.98633,157.262131,3866.67529]: 0 lost unit Kodachi [f=0006757] [6757] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0006894] [6894] Event [5590.3999,6.83166504,3080]: 1 finished unit Conjurer [f=0007051] [7051] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0007080] [7080] Event [2440,101.192017,248]: 0 finished unit Metal Extractor [f=0007091] [7091] Event [5590.3999,6.83166504,3080]: 1 finished unit Ronin [f=0007238] [7238] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0007425] [7425] Event [2592,102.046509,400]: 0 finished unit Lotus [f=0007434] [7434] Event [4546.01318,155.634247,4098.50293]: 1 finished unit Engineer Commander [f=0007437] [7437] Event [5590.3999,6.83166504,3080]: 1 finished unit Ronin [f=0007543] [7543] Event [5736,3.45947266,2760]: 1 finished unit Caretaker [f=0007553] [7553] Event [4848,101.497192,1504]: 1 finished unit Lotus [f=0007652] [7652] Event [2688,101.878662,288]: 0 finished unit Radar Tower [f=0007669] [7669] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0007748] [7748] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0007783] [7783] Event [328,5.77880859,2312]: 0 finished unit Caretaker [f=0007913] [7913] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0007997] [7997] Event [4824,153.972168,4136]: 1 finished unit Metal Extractor [f=0008161] [8161] Event [4608.58447,155.116302,4106.99463]: 1 finished unit Engineer Commander [f=0008195] [8195] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0008344] [8344] Event [4760,154.735107,4152]: 1 finished unit Solar Collector [f=0008401] [8401] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0008439] [8439] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0008442] [8442] Event [1184,101.878662,3840]: 0 finished unit Lotus [f=0008525] [8525] Event [280,4.69543457,2360]: 0 finished unit Storage [f=0008615] [8615] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0008620] [8620] Event [4808,154.902954,4072]: 1 finished unit Solar Collector [f=0008685] [8685] Event [3112,51.7382813,712]: 0 finished unit Metal Extractor [f=0008860] [8860] Event [2280,51.8450928,2296]: 0 finished unit Metal Extractor [f=0008879] [8879] Event [5088,101.863403,1184]: 1 finished unit Lotus [f=0008935] [8935] Event [5590.3999,6.83166504,3080]: 1 finished unit Conjurer [f=0008950] [8950] Event [4656,158.276672,3920]: 1 finished unit Radar Tower [f=0009130] [9130] Event [5256,157.22229,3992]: 1 finished unit Caretaker [f=0009173] [9173] Event [5590.3999,6.83166504,3080]: 1 finished unit Ronin [f=0009240] [9240] Event [3528,51.6772461,792]: 0 finished unit Metal Extractor [f=0009245] [9245] Event [184.444992,52.4554443,3228.29858]: 1 lost unit Glaive [f=0009359] [9359] Event [352,52.4554443,3200]: 0 lost unit Lotus [f=0009386] [9386] Event [234.300323,52.5246849,3163.81006]: 1 lost unit Glaive [f=0009392] [9392] Event [152,52.0587158,3080]: 0 lost unit Metal Extractor [f=0009431] [9431] Event [165.459076,52.4651108,3208.47876]: 1 lost unit Glaive [f=0009433] [9433] Event [5590.3999,6.83166504,3080]: 1 finished unit Ronin [f=0009437] [9437] Event [288,127.055664,1904]: 0 finished unit Sparrow [f=0009437] game_message: Morph complete: Radar Tower -> Sparrow [f=0009437] [9437] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0009464] [9464] Event [23.6748753,52.3068314,3194.14453]: 1 lost unit Glaive [f=0009511] [9511] Event [1280,101.863403,3664]: 0 finished unit Lotus [f=0009525] [9525] Event [3248,53.3557129,976]: 0 finished unit Lotus [f=0009542] [9542] Event [120,3.55102539,2456]: 0 finished unit Solar Collector [f=0009542] [9542] Event [108.614182,54.0333366,3022.84058]: 1 lost unit Glaive [f=0009590] [9590] Event [4824,154.811401,4360]: 1 finished unit Caretaker [f=0009614] [9614] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0009743] [9743] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0009810] [9810] Event [3568,53.2489014,896]: 0 finished unit Lotus [f=0009818] [9818] Event [4384,111.97998,1552]: 1 finished unit Radar Tower [f=0009823] [9823] Event [444,17.1604538,2272]: 0 finished unit Kodachi [f=0009826] [9826] Event [120,0,2536]: 0 finished unit Wind/Tidal Generator [f=0009897] [9897] Event [5590.3999,6.83166504,3080]: 1 finished unit Glaive [f=0009908] [9908] Event [2416,53.2641602,2336]: 0 finished unit Lotus [f=0009962] [9962] Event [3360,52.4401855,848]: 0 finished unit Radar Tower [f=0010030] [10030] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [f=0010171] [10171] Event [136,0,2616]: 0 finished unit Wind/Tidal Generator [f=0010414] [10414] Event [2304,54.6679688,2448]: 0 finished unit Radar Tower [f=0010471] [10471] Event [5992,4.6496582,2744]: 1 finished unit Wind/Tidal Generator [f=0010501] [10501] Event [444,17.1604538,2272]: 0 finished unit Kodachi [f=0010512] [10512] Event [152,1.29272461,2696]: 0 finished unit Wind/Tidal Generator [f=0010669] [10669] Event [5536,3.03222656,2760]: 1 finished unit Cloakbot Plate [f=0010675] [10675] Event [3608,92.4554443,776]: 0 finished unit Stardust [f=0010838] [10838] Event [168,8.64746094,2776]: 0 finished unit Wind/Tidal Generator [f=0010878] [10878] Event [444,17.1604538,2272]: 0 finished unit Kodachi [f=0010888] [10888] Event [4936,154.185791,4520]: 1 finished unit Metal Extractor [f=0010927] [10927] Event [1800,154.841919,4984]: 0 finished unit Metal Extractor [f=0011000] [11000] Event [6008,2.22351074,2632]: 1 finished unit Wind/Tidal Generator [f=0011106] [11106] Event [184,34.1601563,2856]: 0 finished unit Wind/Tidal Generator [f=0011175] [11175] Event [444,17.1604538,2272]: 0 finished unit Welder [f=0011190] [11190] Event [4936,154.796143,4200]: 1 finished unit Solar Collector [f=0011293] [11293] Event [1816,3.42895508,3112]: 0 finished unit Metal Extractor [f=0011352] [11352] Event [216,53.8897705,2936]: 0 finished unit Wind/Tidal Generator [f=0011356] [11356] Event [1864,158.244629,4968]: 0 finished unit Solar Collector [f=0011570] [11570] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0011590] [11590] Event [4984,154.811401,4408]: 1 finished unit Solar Collector [f=0011621] [11621] Event [5992,0,2536]: 1 finished unit Wind/Tidal Generator [f=0011800] [11800] Event [1920,4.25292969,3200]: 0 finished unit Lotus [f=0011851] [11851] Event [1936,156.764526,4896]: 0 finished unit Lotus [f=0011862] [11862] Event [5514,3.03222656,2760]: 1 finished unit Conjurer [f=0011959] [11959] Event [5590.3999,6.83166504,3080]: 1 finished unit Phantom [f=0011980] [11980] Event [232,52.5270081,3224]: 0 finished unit Solar Collector [f=0012003] [12003] Event [5016,154.750366,4328]: 1 finished unit Solar Collector [f=0012033] [12033] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0012191] [12191] Event [4858.48682,14.9603672,3192.53467]: 0 lost unit Blitz [f=0012236] [12236] Event [5960,-0.1568604,2440]: 1 finished unit Wind/Tidal Generator [f=0012298] [12298] Event [5391.89453,6.170156,3103.30566]: 1 lost unit Conjurer [f=0012340] [12340] Event [4966.57764,7.97491312,2954.62793]: 1 lost unit Glaive [f=0012372] [12372] Event [5075.53906,8.28064632,2916.23804]: 1 lost unit Glaive [f=0012385] [12385] Event [4968,155.025024,4088]: 1 finished unit Solar Collector [f=0012390] [12390] Event [4376,154.689331,152]: 0 finished unit Metal Extractor [f=0012460] [12460] Event [5514,3.03222656,2760]: 1 lost unit Glaive [f=0012485] [12485] Event [5514,3.03222656,2760]: 1 lost unit Glaive [f=0012488] [12488] Event [5514,3.03222656,2760]: 1 lost unit Glaive [f=0012504] [12504] Event [5514,3.03222656,2760]: 1 lost unit Glaive [f=0012530] [12530] Event [5536,3.03222656,2760]: 1 lost unit Cloakbot Plate [f=0012546] [12546] Event [5344.50537,6.78684139,3051.39575]: 1 lost unit Glaive [f=0012563] [12563] Event [5736,3.62298965,2760]: 1 lost unit Caretaker [f=0012580] [12580] Event [4392,156.001587,264]: 0 finished unit Solar Collector [f=0012580] [12580] Event [5453.74756,14.1633673,2995.0647]: 1 lost unit Glaive [f=0012605] [12605] Event [5859.45166,3.45435667,2696.96802]: 0 lost unit Kodachi [f=0012618] [12618] Event [5992,4.6496582,2744]: 1 lost unit Wind/Tidal Generator [f=0012620] [12620] Event [6008,2.22351074,2632]: 1 lost unit Wind/Tidal Generator [f=0012631] [12631] Event [376,52.4401855,3336]: 0 finished unit Solar Collector [f=0012664] [12664] Event [5992,0,2536]: 1 lost unit Wind/Tidal Generator [f=0012670] [12670] Event [5960,0,2440]: 1 lost unit Wind/Tidal Generator [f=0012698] [12698] Event [5920.25635,-1.4210969,2441.53467]: 1 lost unit Conjurer [f=0012777] [12777] Event [5992,3.33870173,2808]: 1 lost unit Metal Extractor [f=0012820] [12820] Event [5816,4.68017578,3032]: 1 lost unit Metal Extractor [f=0012864] [12864] Event [5590.62744,13.4610014,3007.76367]: 0 lost unit Kodachi [f=0012900] [12900] Event [4496,155.055542,352]: 0 finished unit Lotus [f=0012952] [12952] Event [5590.3999,6.83166504,3080]: 1 lost unit Knight [f=0012962] [12962] Event [5590.3999,6.50933456,3080]: 1 lost unit Knight [f=0012965] [12965] Event [152,47.9972458,3080]: 0 finished unit Metal Extractor [f=0012976] [12976] Event [5590.3999,6.50844193,3080]: 1 lost unit Knight [f=0012992] [12992] Event [5590.3999,6.50844193,3080]: 1 lost unit Knight [f=0013004] [13004] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0013027] [13027] Event [2584,51.75354,4344]: 0 finished unit Metal Extractor [f=0013066] [13066] Event [5590.3999,6.50844193,3080]: 1 lost unit Knight [f=0013068] [13068] Event [5600,6.50844193,3080]: 1 lost unit Cloakbot Factory [f=0013090] [13090] Event [4527.02295,154.824799,563.407104]: 1 lost unit Ronin [f=0013124] [13124] Event [5400,94.6307373,3432]: 1 lost unit Caretaker [f=0013201] [13201] Event [4912.66553,16.8219662,3343.20728]: 1 lost unit Glaive [f=0013240] [13240] Event [4288.31104,157.751114,289.508881]: 0 finished unit Engineer Commander [f=0013240] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0013240] [13240] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0013305] [13305] Event [664,103.877563,3544]: 0 finished unit Solar Collector [f=0013368] [13368] Event [5122.40674,13.1109543,3131.90869]: 1 lost unit Glaive [f=0013374] [13374] Event [5256,157.22229,3992]: 1 lost unit Caretaker [f=0013434] [13434] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0013534] [13534] Event [5496,158.275146,3928]: 1 lost unit Solar Collector [f=0013640] [13640] Event [2984,51.6162109,4424]: 0 finished unit Metal Extractor [f=0013702] [13702] Event [5191.75488,163.368057,4479.56055]: 0 lost unit Kodachi [f=0013762] [13762] Event [5393.12744,206.280594,4451.85938]: 0 lost unit Blitz [f=0013763] [13763] Event [4616,154.82666,4168]: 1 finished unit Stinger [f=0013773] [13773] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0013773] [13773] Event [808,101.90918,3656]: 0 finished unit Solar Collector [f=0013773] [13773] Event [5464.76611,198.503723,4354.13477]: 0 lost unit Blitz [f=0014026] [14026] Event [5704,206.767578,4920]: 1 lost unit Geothermal Generator [f=0014086] [14086] Event [448,121.516724,1872]: 0 finished unit Radar Tower [f=0014115] [14115] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0014117] [14117] Event [2656,53.0352783,4176]: 0 finished unit Lotus [f=0014133] [14133] Event [5382.36133,12.8197489,2922.40601]: 1 lost unit Ronin [f=0014164] [14164] Event [5674.71973,206.815399,4760.82324]: 1 lost unit Glaive [f=0014189] [14189] Event [952,101.817627,3768]: 0 finished unit Solar Collector [f=0014198] [14198] Event [5663.74902,206.752319,4855.24902]: 1 lost unit Glaive [f=0014274] [14274] Event [5755.06592,206.811172,4957.78174]: 1 lost unit Glaive [f=0014317] [14317] Event [444,17.1604538,2272]: 0 finished unit Welder [f=0014369] [14369] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0014384] [14384] Event [5315.86133,207.544662,4770.69434]: 1 lost unit Conjurer [f=0014421] [14421] Event [1752,6.03820801,3192]: 0 finished unit Solar Collector [f=0014621] [14621] Event [488,53.4777832,3384]: 0 finished unit Wind/Tidal Generator [f=0014642] [14642] Event [3008,52.6385498,4192]: 0 finished unit Lotus [f=0014672] [14672] Event [5633.25049,164.762161,4137.07568]: 1 lost unit Ronin [f=0014733] [14733] Event [5662.50195,157.125641,4084.95093]: 1 lost unit Glaive [f=0014762] [14762] Event [444,17.1604538,2272]: 0 finished unit Blitz [f=0014829] [14829] Event [552,74.0466309,3464]: 0 finished unit Wind/Tidal Generator [f=0014844] [14844] Event [1704,4.69543457,3064]: 0 finished unit Solar Collector [f=0014868] [14868] Event [6123.78564,151.890167,3959.57642]: 1 lost unit Phantom [f=0015048] [15048] Event [4727.75879,5.67683983,2841.75781]: 1 lost unit Ronin [f=0015210] [15210] Event [6134.396,207.468582,4701.71484]: 1 lost unit Ronin [f=0015250] [15250] Event [5079.5376,157.117233,4025.48779]: 0 lost unit Kodachi [f=0015284] [15284] Event [6024,5.39590359,2904]: 1 finished unit Caretaker [f=0015299] [15299] Event [968,101.878662,3640]: 0 finished unit Solar Collector [f=0015304] [15304] Event [6080.57861,207.603699,4532.59521]: 1 lost unit Glaive [f=0015307] [15307] Event [4792,155.284424,4600]: 1 finished unit Caretaker [f=0015361] [15361] Event [4712,156.398315,840]: 0 finished unit Stinger [f=0015399] [15399] Event [5992,-1,2808]: 1 finished unit Metal Extractor [f=0015402] [15402] Event [5088,101.863403,1184]: 1 lost unit Lotus [f=0015456] [15456] Event [2600,7.47253418,1560]: 0 finished unit Metal Extractor [f=0015518] [15518] Event [4800,155.421753,768]: 0 finished unit Radar Tower [f=0015533] [15533] Event [5048,101.085205,1320]: 1 lost unit Metal Extractor [f=0015544] [15544] Event [4712,154.811401,4264]: 1 finished unit Shieldbot Factory [f=0015597] [15597] Event [5904,5.44346809,2768]: 1 finished unit Lotus [f=0015607] [15607] Event [5048,154.765625,4200]: 1 finished unit Solar Collector [f=0015725] [15725] Event [4700,154.811401,4264]: 1 finished unit Convict [f=0015754] [15754] Event [1128,101.878662,3512]: 0 finished unit Solar Collector [f=0015810] [15810] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0015839] [15839] Event [5944,23.9978027,2344]: 1 finished unit Wind/Tidal Generator [f=0015890] [15890] Event [4483.72949,131.174744,1011.85156]: 0 finished unit Engineer Commander [f=0015890] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0015890] [15890] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0015914] [15914] Event [2656,2.02514648,1600]: 0 finished unit Lotus [f=0015955] [15955] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0015956] [15956] Event [2888,52.2418213,4424]: 0 finished unit Solar Collector [f=0016105] [16105] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0016149] [16149] Event [5816,1.21634674,3032]: 1 finished unit Metal Extractor [f=0016154] [16154] Event [444,17.1604538,2272]: 0 finished unit Minotaur [f=0016158] [16158] Event [2496,119.92981,1424]: 0 finished unit Radar Tower [f=0016163] [16163] Event [360,3.8104248,2392]: 0 finished unit Caretaker [f=0016219] [16219] Event [4440,107.722778,1448]: 1 lost unit Stinger [f=0016239] [16239] Event [4384,111.97998,1552]: 1 lost unit Radar Tower [f=0016246] [16246] Event [4464,101.130981,1216]: 0 finished unit Lotus [f=0016256] [16256] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0016332] [16332] Event [2744,52.4554443,4424]: 0 finished unit Solar Collector [f=0016356] [16356] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0016434] [16434] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0016536] [16536] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0016563] [16563] Event [444,17.1604538,2272]: 0 finished unit Ogre [f=0016609] [16609] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0016642] [16642] Event [280,2.23876953,2440]: 0 finished unit Caretaker [f=0016692] [16692] Event [2600,52.4554443,4408]: 0 finished unit Solar Collector [f=0016692] [16692] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0016748] [16748] Event [4781.71826,105.068008,1707.32996]: 0 lost unit Blitz [f=0016810] [16810] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0016891] [16891] Event [3848,51.7840576,2824]: 0 finished unit Metal Extractor [f=0016907] [16907] Event [4630.06494,154.811401,4445.87646]: 1 finished unit Engineer Commander [f=0016992] [16992] Event [4700,154.811401,4264]: 1 finished unit Convict [f=0017068] [17068] Event [3848,51.7840576,2824]: 0 lost unit Metal Extractor [f=0017089] [17089] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0017111] [17111] Event [216,3.16955566,2440]: 0 finished unit Storage [f=0017172] [17172] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0017197] [17197] Event [444,17.1604538,2272]: 0 finished unit Minotaur [f=0017262] [17262] Event [4700,154.811401,4264]: 1 finished unit Bandit [f=0017328] [17328] Event [4424,101.832886,1288]: 0 finished unit Stinger [f=0017364] [17364] Event [4848,101.497192,1504]: 1 lost unit Lotus [f=0017398] [17398] Event [3912,52.5099182,2808]: 0 finished unit Solar Collector [f=0017404] [17404] Event [4700,154.811401,4264]: 1 finished unit Rogue [f=0017466] [17466] Event [4497.91748,13.186635,2857.75269]: 1 lost unit Ronin [f=0017499] [17499] Event [5008,101.871872,1440]: 1 lost unit Lotus [f=0017531] [17531] Event [4782.48682,6.86600065,2843.57959]: 1 lost unit Ronin [f=0017583] [17583] Event [2669.21021,14.4455729,2393.17993]: 1 lost unit Bandit [f=0017590] [17590] Event [2324.03613,5.504426,2746.27637]: 1 lost unit Bandit [f=0017614] [17614] Event [4904,101.40564,1640]: 1 lost unit Metal Extractor [f=0017673] [17673] Event [5632,89.7719574,3264]: 1 finished unit Lotus [f=0017690] [17690] Event [444,17.1604538,2272]: 0 finished unit Emissary [f=0017708] [17708] Event [2304,54.6679688,2448]: 0 lost unit Radar Tower [f=0017710] [17710] Event [2387.07446,9.99690914,2655.80273]: 1 lost unit Bandit [f=0017723] [17723] Event [2483.771,50.720562,2511.61841]: 1 lost unit Bandit [f=0017778] [17778] Event [4700,154.811401,4264]: 1 finished unit Thug [f=0017791] [17791] Event [3936,52.4401855,2960]: 0 finished unit Lotus [f=0017796] [17796] Event [2455.53662,53.9684105,2486.9751]: 1 lost unit Bandit [f=0017833] [17833] Event [2628.96924,8.92479992,2676.75757]: 1 lost unit Bandit [f=0017857] [17857] Event [5112,101.02417,1544]: 1 lost unit Metal Extractor [f=0017884] [17884] Event [2624.94727,8.58738613,2120.08154]: 1 lost unit Bandit [f=0017908] [17908] Event [4728,158.189087,3960]: 1 finished unit Caretaker [f=0017931] [17931] Event [2416,53.2641602,2336]: 0 lost unit Lotus [f=0017940] [17940] Event [2591.50586,41.7000885,2381.19849]: 1 lost unit Bandit [f=0017999] [17999] Event [5632,11.4866924,2960]: 1 finished unit Lotus [f=0018079] [18079] Event [2497.11353,6.09740019,1729.42993]: 1 lost unit Bandit [f=0018125] [18125] Event [4700,154.811401,4264]: 1 finished unit Thug [f=0018154] [18154] Event [2366.20361,39.3186836,1706.9823]: 1 lost unit Bandit [f=0018171] [18171] Event [444,17.1604538,2272]: 0 finished unit Emissary [f=0018339] [18339] Event [2969.4668,7.43962288,1661.01184]: 1 lost unit Ronin [f=0018451] [18451] Event [5112,96.962738,1544]: 0 finished unit Metal Extractor [f=0018499] [18499] Event [3109.43555,21.8562355,1180.10876]: 1 lost unit Bandit [f=0018550] [18550] Event [1208,157.10022,1064]: 0 finished unit Energy Pylon [f=0018622] [18622] Event [3848,47.7225838,2824]: 0 finished unit Metal Extractor [f=0018690] [18690] Event [444,17.1604538,2272]: 0 finished unit Ogre [f=0018707] [18707] Event [4904,97.3442078,1640]: 0 finished unit Metal Extractor [f=0018755] [18755] Event [2280,53.7300873,2376]: 0 finished unit Solar Collector [f=0018789] [18789] Event [3720,101.085205,4888]: 0 finished unit Metal Extractor [f=0018925] [18925] Event [1152,155.238647,1008]: 0 finished unit Lotus [f=0018962] [18962] Event [5048,97.0483398,1320]: 0 finished unit Metal Extractor [f=0019071] [19071] Event [3920,54.6984863,2672]: 0 finished unit Lotus [f=0019086] [19086] Event [4700,154.811401,4264]: 1 finished unit Felon [f=0019094] [19094] Event [3784,101.771851,4872]: 0 finished unit Solar Collector [f=0019137] [19137] Event [2368,51.0881805,2320]: 0 finished unit Lotus [f=0019171] [19171] Event [4752,103.435059,1616]: 0 finished unit Lotus [f=0019193] [19193] Event [5384,102.68692,3496]: 1 finished unit Caretaker [f=0019218] [19218] Event [444,17.1604538,2272]: 0 finished unit Ogre [f=0019407] [19407] Event [5200,102.15332,1392]: 0 finished unit Lotus [f=0019457] [19457] Event [3552,101.863403,4736]: 0 finished unit Lotus [f=0019516] [19516] Event [4190.5918,138.954865,4094.33838]: 0 lost unit Blitz [f=0019563] [19563] Event [4311.9292,158.076065,4147.24756]: 0 lost unit Blitz [f=0019654] [19654] Event [4418.5957,157.406235,4138.90918]: 0 lost unit Blitz [f=0019716] [19716] Event [4616,150.614319,4168]: 1 lost unit Stinger [f=0019734] [19734] Event [4571.35449,153.030579,4239.75928]: 1 lost unit Convict [f=0019756] [19756] Event [4968,102.45079,1544]: 0 finished unit Caretaker [f=0019803] [19803] Event [4378.99463,94.57798,3800.87378]: 1 lost unit Bandit [f=0019844] [19844] Event [4700,152.586365,4264]: 1 lost unit Aspis [f=0019874] [19874] Event [4401.31689,118.287148,3903.90479]: 1 lost unit Bandit [f=0019885] [19885] Event [4173.17822,158.346954,4344.11719]: 0 lost unit Blitz [f=0019928] [19928] Event [5240,110.34729,3800]: 1 finished unit Urchin [f=0019965] [19965] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020020] [20020] Event [5048,102.092285,1672]: 0 finished unit Stardust [f=0020089] [20089] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020095] [20095] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020106] [20106] Event [792,23.7078857,1880]: 0 finished unit Energy Pylon [f=0020124] [20124] Event [4405.54443,131.226303,3935.32202]: 1 lost unit Thug [f=0020187] [20187] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020209] [20209] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020215] [20215] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020244] [20244] Event [4556.08887,152.563217,4135.82422]: 0 lost unit Blitz [f=0020265] [20265] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020314] [20314] Event [4328.06201,144.710663,4037.11914]: 1 lost unit Thug [f=0020326] [20326] Event [4825.51123,154.628448,4493.42041]: 1 lost unit Felon [f=0020343] [20343] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020421] [20421] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020443] [20443] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020484] [20484] Event [4472,202.312012,4776]: 1 lost unit Stinger [f=0020499] [20499] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020562] [20562] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020567] [20567] Event [832,5.93139648,2048]: 0 finished unit Lotus [f=0020595] [20595] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020673] [20673] Event [4700,154.811401,4264]: 1 lost unit Aspis [f=0020683] [20683] Event [4700,151.746933,4264]: 1 lost unit Aspis [f=0020741] [20741] Event [4712,148.926544,4264]: 1 lost unit Shieldbot Factory [f=0020751] [20751] Event [4656,158.276672,3920]: 1 lost unit Radar Tower [f=0020822] WELL [f=0020854] [20854] Event [444,17.1604538,2272]: 0 finished unit Minotaur [f=0020862] [20862] Event [4824,154.811401,4360]: 1 lost unit Caretaker [f=0020942] [20942] Event [896,36.12854,1840]: 0 finished unit Lotus [f=0020951] [20951] Event [4760,154.608551,4152]: 1 lost unit Solar Collector [f=0020985] [20985] Event [4728,158.189087,3960]: 1 lost unit Caretaker [f=0020988] [20988] Event [4792,155.284424,4600]: 1 lost unit Caretaker [f=0021000] WASNT PRETRY [f=0021003] [21003] Event [4824,145.996704,4136]: 1 lost unit Metal Extractor [f=0021005] [21005] Event [4416.56445,54.0540199,3604.24268]: 1 lost unit Rogue [f=0021081] [21081] Event [4936,154.185791,4520]: 1 lost unit Metal Extractor [f=0021102] [21102] Event [undefined]: mad_kraft resigned [f=0021102] game_message: mad_kraft has been destroyed! [f=0021102] game_message: DanWarior wins! [f=0021102] Submitting stats [f=0021102] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021102] Part| Total Time|Time of the last 0.5s [f=0021102] Draw 27193.62ms 35.13% [f=0021102] Lua::Callins::Synced 16391.77ms 9.18% [f=0021102] Lua::Callins::Unsynced 33048.20ms 37.82% [f=0021102] Lua::CollectGarbage::Synced 556.49ms 1.20% [f=0021102] Lua::CollectGarbage::Unsynced 1120.09ms 1.50% [f=0021102] Misc::Profiler::AddTime 106.57ms 0.00% [f=0021102] Sim 70182.04ms 46.61% [f=0021102] [21102] Received game_message: mad_kraft has been destroyed! [f=0021102] [21102] Received game_message: DanWarior wins! [f=0021103] [21103] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0021103] [21103] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0021103] [21103] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021103] [21103] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.83333349,5.83333349,5.83333349,5.83333349,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021103] [21103] Game End Stats Values: 3,2410,2295,2410,2295,0.03273119,0.00212088,0.03273119,0.00212088,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8.80000019,8.39999962,8.80000019,1275,1275,1275,1275,10.835515,11.3001413,10.835515,11.3001413,65,0,65,0,0,0,0,0,1070,1020,1070,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021103] [21103] Game End Stats Values: 4,2545,2435,2545,2435,0.09469609,4.90543938,0.09469609,4.90543938,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,13.6000004,10.666667,13.6000004,1275,1275,1275,1275,12.0041304,12.3268881,12.0041304,12.3268881,130,0,130,0,0,0,0,0,1140,1160,1140,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021103] [21103] Game End Stats Values: 5,2745,2770,2745,2770,0.47239769,15.1817007,0.47239769,15.1817007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,12.9333334,17.6000004,12.9333334,17.6000004,1275,1275,1275,1275,12.0251799,12.6850853,12.0251799,12.6850853,260,175,260,175,0,0,0,0,1210,1230,1210,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021103] [21103] Game End Stats Values: 6,2970,2945,2970,2945,2.20503807,43.37006,2.20503807,43.37006,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,14.666667,18,14.666667,18,1275,1275,1275,1275,12.2488422,13.8792229,12.2488422,13.8792229,325,350,325,350,0,0,0,0,1370,1230,1370,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021103] [21103] Game End Stats Values: 7,3090,3185,3090,3185,9.07263565,66.3483429,9.07263565,66.3483429,0,0,0,0,0,0,0,0,0,0,0,0,48.6397057,65.0000229,48.6397057,65.0000229,0,90,0,90,21.3333263,18,21.3333263,18,1275,1330,1275,1330,14.4579668,13.5318861,14.4579668,13.5318861,325,350,325,350,0,65,0,65,1490,1415,1490,1415,65,0,65,0,0.00202,0,0.00202,0,65.0000229,51.3419113,65.0000229,51.3419113 [f=0021103] [21103] Game End Stats Values: 8,3250,3185,3250,3185,25.8903141,89.067276,25.8903141,89.067276,0,0,0,0,0,0,0,0,0,0,0,0,129.705963,215.671417,129.705963,215.671417,0,90,0,90,16.9333324,18,16.9333324,18,1275,1330,1275,1330,15.9211769,13.514596,15.9211769,13.514596,325,350,325,350,0,130,0,130,1650,1415,1650,1415,130,0,130,0,0.00202,0,0.00202,0,215.671417,132.408173,215.671417,132.408173 [f=0021103] [21103] Game End Stats Values: 9,3385,3520,3385,3520,35.0072365,101.484207,35.0072365,101.484207,0,0,0,0,0,0,0,0,0,0,0,0,151.323639,274.114136,151.323639,274.114136,0,90,0,90,19.0666676,19.4666672,19.0666676,19.4666672,1275,1330,1275,1330,16.6077957,13.6277952,16.6077957,13.6277952,390,525,390,525,0,195,0,195,1720,1575,1720,1575,195,0,195,0,0.00202,0,0.00202,0,274.114136,156.728058,274.114136,156.728058 [f=0021103] [21103] Game End Stats Values: 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[21103] Game End Stats Values: 41,7310,16070,7310,16070,845.885681,409.502075,845.885681,409.502075,0,0,0,0,0,0,0,0,281.815643,1021.63641,281.815643,1021.63641,4289.71289,8781.74219,4289.71289,8781.74219,720,2650,720,2650,37.9023857,71.2282867,37.9023857,71.2282867,2255,2180,2255,2180,24.6129589,50.8308334,24.6129589,50.8308334,760,4935,760,4935,2840,7575.17285,2840,7575.17285,3575,6305,3575,6305,7779.23975,3190,7779.23975,3190,1221.69775,0,1221.69775,0,9210.93652,4724.13818,9210.93652,4724.13818 [f=0021103] [21103] Game End Stats Values: 42,7245,16770,7245,16770,905.658875,458.022461,905.658875,458.022461,0,0,0,0,0,0,0,0,281.815643,1021.63641,281.815643,1021.63641,4364.09473,9033.56641,4364.09473,9033.56641,720,2650,720,2650,37.9556198,71.6533356,37.9556198,71.6533356,2255,2180,2255,2180,24.5693226,56.034687,24.5693226,56.034687,695,5635,695,5635,2840,7815.17285,2840,7815.17285,3575,6305,3575,6305,8019.23975,3190,8019.23975,3190,1231.00134,72.5166321,1231.00134,72.5166321,9462.76074,4799.42871,9462.76074,4799.42871 [f=0021103] [21103] Game End Stats Values: 43,7170,17900,7170,17900,974.81311,509.735992,974.81311,509.735992,0,0,0,0,0,0,0,0,281.815643,1021.63641,281.815643,1021.63641,4395.99023,9061.1543,4395.99023,9061.1543,720,2650,720,2650,38.3884163,75.509079,38.3884163,75.509079,2255,2180,2255,2180,24.6102772,59.9808998,24.6102772,59.9808998,620,6135,620,6135,2840,7890.17285,2840,7890.17285,3575,6935,3575,6935,8094.23975,3190,8094.23975,3190,1231.00134,145.05014,1231.00134,145.05014,9490.34863,4831.32422,9490.34863,4831.32422 [f=0021103] [21103] Game End Stats Values: 44,7970,18920,7970,18920,1042.29126,590.441223,1042.29126,590.441223,0,0,0,0,0,0,0,0,281.815643,1021.63641,281.815643,1021.63641,4395.99023,9061.1543,4395.99023,9061.1543,720,3010,720,3010,38.3717422,77.9092712,38.3717422,77.9092712,2255,2180,2255,2180,26.4763203,65.2470169,26.4763203,65.2470169,1240,6635,1240,6635,2840,7890.17285,2840,7890.17285,3755,7095,3755,7095,8094.23975,3190,8094.23975,3190,1267.00574,187.55014,1267.00574,187.55014,9490.34863,4831.32422,9490.34863,4831.32422 [f=0021103] [21103] Game End Stats Values: 45,7400,18380,7400,18380,1111.24976,729.064026,1111.24976,729.064026,0,0,0,0,0,0,0,0,281.815643,1021.63641,281.815643,1021.63641,5392.14893,9892.86523,5392.14893,9892.86523,270,3190,270,3190,44.0756416,70.5789566,44.0756416,70.5789566,2255,2180,2255,2180,25.2195263,71.9748535,25.2195263,71.9748535,1240,5735,1240,5735,3740,8340.17285,3740,8340.17285,3635,7275,3635,7275,8664.24023,4090,8664.24023,4090,1270.0061,259.55014,1270.0061,259.55014,10372.6104,5834.42041,10372.6104,5834.42041 [f=0021103] [21103] Game End Stats Values: 46,7195,18200,7195,18200,1184.45764,890.631226,1184.45764,890.631226,0,0,0,0,0,0,0,0,281.815643,1021.63641,281.815643,1021.63641,6212.35547,11855.3154,6212.35547,11855.3154,390,3410,390,3410,43.8039207,69.1191788,43.8039207,69.1191788,2255,2180,2255,2180,29.5251102,75.1933899,29.5251102,75.1933899,915,5135,915,5135,4340,9207.84082,4340,9207.84082,3635,7475,3635,7475,9531.9082,4690,9531.9082,4690,1345.99182,359.801544,1345.99182,359.801544,12366.0498,6660.0498,12366.0498,6660.0498 [f=0021103] [21103] Game End Stats Values: 47,6400,18290,6400,18290,1272.77368,967.473389,1272.77368,967.473389,0,0,0,0,0,0,0,0,281.815643,1361.10132,281.815643,1361.10132,6520.6416,12779.7236,6520.6416,12779.7236,390,3500,390,3500,44.0117302,66.1651306,44.0117302,66.1651306,2255,2180,2255,2180,32.9211769,75.4339294,32.9211769,75.4339294,120,5135,120,5135,4340,10261.9072,4340,10261.9072,3635,7475,3635,7475,10585.9746,4690,10585.9746,4690,1451.64221,545.219666,1451.64221,545.219666,13290.458,6968.33594,13290.458,6968.33594 [f=0021103] [21103] Game End Stats Values: 48,4735,19230,4735,19230,1305.11365,1003.50946,1305.11365,1003.50946,0,0,0,0,0,0,0,0,350.924194,1500.474,350.924194,1500.474,6708.56299,13815.2148,6708.56299,13815.2148,390,3590,390,3590,34.6494408,65.2240143,34.6494408,65.2240143,2200,2180,2200,2180,23.2385712,68.413353,23.2385712,68.413353,0,5985,0,5985,4340,11926.9072,4340,11926.9072,2145,7475,2145,7475,12267.6416,4690,12267.6416,4690,1462.97693,652.880737,1462.97693,652.880737,14453.1719,7156.25732,14453.1719,7156.25732 [f=0021116] [21116] Event [5336,156.474609,4264]: 1 finished unit Caretaker [f=0021134] [21134] Event [456,206.828613,216]: 0 finished unit Geothermal Generator [f=0021147] [21147] Event [4984,154.997253,4408]: 1 lost unit Solar Collector [f=0021151] [21151] Event [4808,154.903076,4072]: 1 lost unit Solar Collector [f=0021217] Player DanWarior left the game: normal quit [f=0021217] [21217] Event [undefined]: DanWarior quit [f=0021223] Spectator mad_kraft left the game: normal quit [f=0021223] [21223] Event [undefined]: mad_kraft quit [f=0021229] No clients connected, shutting down server [f=0021229] Server shutdown [f=0021229] [21229] all players disconnected [f=0021401] [21401] Event [444,17.1604538,2272]: 0 finished unit Minotaur [f=0021468] [21468] Event [568,20.4425049,2136]: 0 finished unit Caretaker [f=0021503] [21503] Event [416,206.813354,368]: 0 finished unit Lotus [f=0021582] [21582] Event [568,13.2861328,2056]: 0 finished unit Caretaker [f=0021642] [21642] Event [4312,3.65783691,2024]: 0 finished unit Metal Extractor [f=0021786] [21786] Event [4376,5.67199707,2008]: 0 finished unit Solar Collector [f=0021922] [21922] Event [624,206.752319,160]: 0 finished unit Lotus [f=0022002] [22002] Event [4384,2.5592041,2144]: 0 finished unit Lotus [f=0022817] [22817] Event [584,206.828613,312]: 0 finished unit Stardust [f=0023695] Autoquit sending quit command. [f=0023695] [QuitAction] user exited to system [f=0023695] [SpringApp::Kill][1] fromRun=1 [f=0023695] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023695] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023695] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023695] [ThreadPool::SetThreadCount][2] workers=0 [f=0023695] [SpringApp::Kill][2] [f=0023695] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023695] [Game::KillLua][3] dtor=0 luaUI=0x51d00a70 [f=0023695] Start widgetHandler:Shutdown [f=0023695] Shutdown - SaveOrderList Complete [f=0023695] Writing last game win data [f=0023695] Shutdown - SaveConfigData Complete [f=0023695] Shutdown Widget - Save/Load API [f=0023695] Shutdown Widget - Chili Highlight [f=0023695] Shutdown Widget - Draw After Chili [f=0023695] Shutdown Widget - EPIC Menu [f=0023695] Shutdown Widget - Chili Widget Selector [f=0023695] Shutdown Widget - Chili Minimap [f=0023695] Shutdown Widget - Local Team Colors [f=0023695] Shutdown Widget - Display Keys 2 [f=0023695] Shutdown Widget - Save Game Menu [f=0023695] Shutdown Widget - Unit Icons [f=0023695] Shutdown Widget - Noises [f=0023695] Shutdown Widget - HealthBars [f=0023695] Shutdown Widget - Win Counter [f=0023695] Shutdown Widget - BuildETA [f=0023695] Shutdown Widget - SpringRTS Replay Stats [f=0023695] Shutdown Widget - Modular Comm Info [f=0023695] Shutdown Widget - Stereo3D [f=0023695] Shutdown Widget - Showeco and Grid Drawer [f=0023695] Shutdown Widget - Point Tracker [f=0023695] Shutdown Widget - Missile Silo Range [f=0023695] Shutdown Widget - MetalFeatures (new) [f=0023695] Shutdown Widget - MinimapEvents [f=0023695] Shutdown Widget - Local Widgets Config [f=0023695] Shutdown Widget - Highlight Geos [f=0023695] Shutdown Widget - Grab Input [f=0023695] Input grabbing is disabled! [f=0023695] Shutdown Widget - Defense Range Zero-K [f=0023695] Shutdown Widget - Darkening [f=0023695] Shutdown Widget - Context Menu [f=0023695] Shutdown Widget - Chili Spectator Panels [f=0023695] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023695] Shutdown Widget - Chili Nuke Warning [f=0023695] Shutdown Widget - Chili EndGame Window [f=0023695] Shutdown Widget - Chili Economy Panel Default [f=0023695] Shutdown Widget - CameraShake [f=0023695] Shutdown Widget - State Reverse and Latency [f=0023695] Shutdown Widget - Music Player v2 [f=0023695] Shutdown Widget - Attack AoE [f=0023695] Shutdown Widget - Map Edge Extension [f=0023695] Shutdown Widget - Selection Send [f=0023695] Shutdown Widget - LupsManager [f=0023695] Shutdown Widget - Newton Firezone [f=0023695] Shutdown Widget - Chili Pro Console [f=0023695] Shutdown Widget - Persistent Build Height [f=0023695] Shutdown Widget - Lasso Terraform GUI [f=0023695] Shutdown Widget - Lups [f=0023695] Shutdown Widget - Chili Framework [f=0023695] Shutdown Widget - Mex Placement Handler [f=0023695] Shutdown Widget - Chili Core Selector [f=0023695] Shutdown Widget - Custom Markers [f=0023695] Shutdown Widget - Select Keys [f=0023695] Shutdown Widget - Pause Screen [f=0023695] Shutdown Widget - Text To Speech Control [f=0023695] Shutdown Widget - Layout Handler [f=0023695] End widgetHandler:Shutdown [f=0023695] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={412839,60055470} {int,ext,rec}Allocs={18794536,0,0} {chunk,block}Bytes={60055470,0} [f=0023695] [Game::KillLua][1] dtor=0 luaGaia=0x5d0d2c80 [f=0023695] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344758,54499717} {int,ext,rec}Allocs={18794538,0,0} {chunk,block}Bytes={54499717,0} [f=0023695] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={344758,54499717} {int,ext,rec}Allocs={18794538,0,0} {chunk,block}Bytes={54499717,0} [f=0023695] [Game::KillLua][2] dtor=0 luaRules=0x51c62200 [f=0023695] Start gadgetHandler:Shutdown [f=0023695] Shutdown - StartSetup [f=0023695] Shutdown - UnitMorph [f=0023695] Shutdown - Carrier Drones [f=0023695] Shutdown - LupsNanoSpray [f=0023695] Shutdown - Missile Silo Controller [f=0023695] Shutdown - Modular Comm Info [f=0023695] Shutdown - Terrain Texture Handler [f=0023695] Shutdown - UnitCloakShield [f=0023695] Shutdown - Starlight Handler [f=0023695] End gadgetHandler:Shutdown [f=0023695] Start gadgetHandler:Shutdown [f=0023695] Shutdown - Save/Load [f=0023695] Shutdown - Teleport Throw [f=0023695] Shutdown - UnitMorph [f=0023695] Shutdown - Modular Comm Info [f=0023695] Shutdown - Retreat Command [f=0023695] Shutdown - Shockwaves [f=0023695] Shutdown - UnitCloakShield [f=0023695] Shutdown - Lups Cloak FX [f=0023695] Shutdown - Lups [f=0023695] Shutdown - Lups Shield [f=0023695] End gadgetHandler:Shutdown [f=0023695] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18794570,0,0} {chunk,block}Bytes={0,0} [f=0023695] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18794570,0,0} {chunk,block}Bytes={0,0} [f=0023695] [Game::KillLua][4] dtor=0 [f=0023695] [Game::~CGame][1] [f=0023695] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023695] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023695] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023695] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023695] [Game::KillLua][4] dtor=1 [f=0023695] [Game::KillMisc][1] [f=0023695] [Game::KillMisc][2] [f=0023695] [Game::KillMisc][3] [f=0023695] [Game::KillRendering][1] [f=0023695] [3DOParser::Kill] allocated 1 pieces [f=0023695] [S3OParser::Kill] allocated 712 pieces [f=0023695] [AssParser::Kill] allocated 33 pieces [f=0023695] [Game::KillInterface][1] [f=0023695] [Game::KillInterface][2] [f=0023695] [Game::KillSimulation][1] [f=0023695] [Game::KillSimulation][2] [f=0023695] [CCollisionHandler] dis-/continuous tests: 0/734250 [f=0023695] [Game::KillSimulation][3] [f=0023695] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023695] [~CPathCache(24x20)] cacheHits=91 hitPercentage=27% numHashColls=0 maxCacheSize=20 [f=0023695] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023695] [~CPathCache(48x40)] cacheHits=108 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023695] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023695] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023695] [LosHandler::Kill] raycast instance cache-{hits,misses}={10697,27497}; shared=4%; cached=24% [f=0023695] [Game::KillSimulation][4] [f=0023695] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023695] [Game::~CGame][2] [f=0023695] [Game::~CGame][3] [f=0023695] [SpringApp::Kill][3] [f=0023695] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 253226 bytes sent 271322 bytes recv'd [f=0023695] [SpringApp::Kill][4] font=0x44996aa0 [f=0023695] [SpringApp::Kill][5] [f=0023695] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44a19410) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2192ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=30ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=23ms file="unitpics/platetank.png" indx=6553 inflSize=11kb readTime=21ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=18ms file="luaui/widgets/chili_old/skins/twilight/skin.lua" indx=4555 inflSize=1kb readTime=17ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=15ms file="objects3d/commsupport.s3o" indx=5046 inflSize=85kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 43409825 bytes cached in 2842 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x44af78b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c92770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a18f80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5ca001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]