[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bZT6WGp24D/springsettings.1150463.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc9f801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2648 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1150463/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c19ad0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c19ad0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 630ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 768ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Pheonix1250 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1150463/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1150463/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5144cbf0,0x5190e100}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0d2ee560235f2f2062154afc2c9ceb70 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001cb144270,00000001203f8ab0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000093c425b0,00000000999dd8b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4695,192.858643,4028]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1114,185.641708,378]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 1, elo:2718, userid: 535154 [f=0000000] [0] DanWarior, team: 0, elo:2540, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [1008,192.92778,456]: 1 finished unit Cloakbot Factory [f=0000013] [13] Event [4728,185.061874,3856]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000241] [241] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000354] [354] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0000386] [386] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0000480] [480] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000583] [583] Event [984,192.929688,280]: 1 finished unit Wind/Tidal Generator [f=0000587] [587] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0000720] [720] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000736] [736] Event [1064,192.792358,248]: 1 finished unit Wind/Tidal Generator [f=0000910] [910] Event [4840,192.937317,4120]: 0 finished unit Solar Collector [f=0001048] [1048] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0001092] [1092] Event [4584,189.992371,3992]: 0 finished unit Solar Collector [f=0001113] [1113] Event [1017.59998,191.266479,456]: 1 finished unit Conjurer [f=0001271] [1271] Event [4696,189.931335,4136]: 0 finished unit Solar Collector [f=0001293] [1293] Event [1320,192.937317,584]: 1 finished unit Solar Collector [f=0001491] [1491] Event [1288,190.091553,488]: 1 finished unit Solar Collector [f=0001504] [1504] Event [4656,190.991821,3840]: 0 finished unit Lotus [f=0001742] [1742] Event [4384,271.809998,3984]: 0 finished unit Radar Tower [f=0001757] [1757] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0001905] [1905] Event [1072,191.777649,528]: 1 finished unit Lotus [f=0002008] [2008] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Conjurer [f=0002044] [2044] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0002251] [2251] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0002400] [2400] Event [1024,269.925537,704]: 1 finished unit Radar Tower [f=0002496] [2496] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0002640] [2640] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Reaver [f=0002709] [2709] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0002835] [2835] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0002891] [2891] Event [570.221985,192.937317,756.470154]: 0 lost unit Glaive [f=0002919] [2919] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0002941] [2941] Event [558.126831,192.872314,958.508728]: 0 lost unit Glaive [f=0003196] [3196] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Conjurer [f=0003199] [3199] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0003232] [3232] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0003415] [3415] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0003468] [3468] Event [360,192.326965,888]: 1 finished unit Solar Collector [f=0003514] [3514] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0003563] [3563] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0003626] [3626] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0003876] [3876] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0003941] [3941] Event [1017.59998,191.266479,456]: 1 finished unit Conjurer [f=0003979] [3979] Event [4384,271.809998,3984]: 0 lost unit Radar Tower [f=0004149] [4149] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0004158] [4158] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0004161] [4161] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0004170] [4170] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0004195] [4195] Event [5075.27637,106.14341,1772.0542]: 1 lost unit Glaive [f=0004360] [4360] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0004392] [4392] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0004420] [4420] Event [632,192.922058,1448]: 1 finished unit Solar Collector [f=0004545] [4545] Event [4840,191.876831,3832]: 0 finished unit Caretaker [f=0004567] [4567] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0004633] [4633] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0004734] [4734] Event [856,190.297546,264]: 1 finished unit Wind/Tidal Generator [f=0004787] [4787] Event [4600,190.671387,520]: 1 lost unit Metal Extractor [f=0004872] [4872] Event [4489.16113,192.433533,506.026184]: 1 lost unit Conjurer [f=0004875] [4875] Event [592,192.426147,1728]: 1 finished unit Lotus [f=0004940] [4940] Event [1017.59998,191.266479,456]: 1 finished unit Conjurer [f=0004959] [4959] Event [808,186.917725,248]: 1 finished unit Wind/Tidal Generator [f=0005020] [5020] Event [4856,192.883911,3880]: 0 finished unit Storage [f=0005071] [5071] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0005156] [5156] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0005166] [5166] Event [3456,192.357483,4448]: 0 finished unit Lotus [f=0005213] [5213] Event [728,191.434326,232]: 1 finished unit Wind/Tidal Generator [f=0005251] [5251] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0005363] [5363] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0005407] [5407] Event [3321.09058,97.9033051,4148.08936]: 1 lost unit Glaive [f=0005416] [5416] Event [2728,192.479553,200]: 1 lost unit Metal Extractor [f=0005425] [5425] Event [3328.3811,111.073975,4188.64697]: 1 lost unit Glaive [f=0005458] [5458] Event [3349.89233,133.280258,4251.55615]: 1 lost unit Glaive [f=0005466] [5466] Event [648,192.929688,232]: 1 finished unit Wind/Tidal Generator [f=0005473] [5473] Event [3369.80957,135.434509,4257.40625]: 1 lost unit Glaive [f=0005475] [5475] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0005570] [5570] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0005725] [5725] Event [488,192.410889,2264]: 1 finished unit Solar Collector [f=0005825] [5825] Event [568,192.838135,216]: 1 finished unit Wind/Tidal Generator [f=0005826] [5826] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Reaver [f=0005877] [5877] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0006060] [6060] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0006121] [6121] Event [2232.16187,77.0857773,1639.29688]: 1 lost unit Glaive [f=0006154] [6154] Event [3424,189.099731,4576]: 0 finished unit Lotus [f=0006222] [6222] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Conjurer [f=0006269] [6269] Event [152,192.655029,2152]: 1 finished unit Solar Collector [f=0006312] [6312] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0006324] [6324] Event [488,192.609253,200]: 1 finished unit Wind/Tidal Generator [f=0006350] [6350] Event [1120,185.559692,368]: 1 finished unit Lotus [f=0006581] [6581] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0006599] [6599] Event [786.930847,140.326874,2068.76416]: 0 lost unit Glaive [f=0006613] [6613] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Conjurer [f=0006622] [6622] Event [833.699646,128.784393,2035.81567]: 0 lost unit Glaive [f=0006625] [6625] Event [782.808533,144.39476,2038.58228]: 1 lost unit Glaive [f=0006635] [6635] Event [464,192.929688,2192]: 1 finished unit Lotus [f=0006637] [6637] Event [424,192.067566,248]: 1 finished unit Wind/Tidal Generator [f=0006645] [6645] Event [794.667175,131.554504,2118.77466]: 0 lost unit Glaive [f=0006653] [6653] Event [834.697876,121.646034,2092.52417]: 1 lost unit Glaive [f=0006680] [6680] Event [1030.12134,62.7839165,2105.35571]: 0 lost unit Glaive [f=0006703] [6703] Event [1021.49219,61.8374176,2192.896]: 0 lost unit Glaive [f=0006795] [6795] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0006808] [6808] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0006877] [6877] Event [424,191.777649,328]: 1 finished unit Wind/Tidal Generator [f=0006912] [6912] Event [3520,281.163635,4736]: 0 finished unit Radar Tower [f=0007056] [7056] Event [4408,272.25708,4008]: 0 finished unit Wind/Tidal Generator [f=0007130] [7130] Event [424,191.983643,408]: 1 finished unit Wind/Tidal Generator [f=0007321] [7321] Event [1064,190.160217,344]: 1 finished unit Caretaker [f=0007389] [7389] Event [1017.59998,191.266479,456]: 1 finished unit Reaver [f=0007399] [7399] Event [424,192.166748,488]: 1 finished unit Wind/Tidal Generator [f=0007477] [7477] Event [4856,177.442017,2408]: 0 finished unit Wind/Tidal Generator [f=0007517] [7517] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0007774] [7774] Event [552,189.458313,3176]: 1 finished unit Solar Collector [f=0007867] [7867] Event [408,190.770569,568]: 1 finished unit Wind/Tidal Generator [f=0007905] [7905] Event [1017.59998,191.266479,456]: 1 finished unit Ronin [f=0007990] [7990] Event [4488,228.331451,4024]: 0 finished unit Wind/Tidal Generator [f=0008008] [8008] Event [936,192.922058,360]: 1 finished unit Caretaker [f=0008090] [8090] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0008132] [8132] Event [720,189.885559,2928]: 1 finished unit Lotus [f=0008205] [8205] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0008247] [8247] Event [408,191.655579,648]: 1 finished unit Wind/Tidal Generator [f=0008315] [8315] Event [3912,41.4633179,2648]: 0 finished unit Geothermal Generator [f=0008323] [8323] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0008409] [8409] Event [3816,192.937317,4520]: 0 finished unit Solar Collector [f=0008456] [8456] Event [4408,273.740845,4088]: 0 finished unit Wind/Tidal Generator [f=0008479] [8479] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Reaver [f=0008501] [8501] Event [480,190.267029,3120]: 1 finished unit Lotus [f=0008538] [8538] Event [1017.59998,191.266479,456]: 1 finished unit Conjurer [f=0008583] [8583] Event [4023.6106,122.971138,491.547668]: 0 lost unit Glaive [f=0008605] [8605] Event [408,192.799988,728]: 1 finished unit Wind/Tidal Generator [f=0008639] [8639] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0008641] [8641] Event [4880,188.931885,2304]: 0 finished unit Lotus [f=0008752] [8752] Event [4392,262.257996,4168]: 0 finished unit Wind/Tidal Generator [f=0008754] [8754] Event [736,185.056152,2784]: 1 finished unit Radar Tower [f=0008818] [8818] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Reaver [f=0008839] [8839] Event [1935.42664,59.719738,3747.44385]: 1 lost unit Glaive [f=0008891] [Game::ClientReadNet] added new player Bonke with number 2 to team 0 [f=0008891] > SPRINGIE:User Bonke|bomberprec|7_6||False|||?? [f=0008901] [8901] Event [1017.59998,191.266479,456]: 1 finished unit Reaver [f=0008911] [8911] Event [3960,192.761841,4568]: 0 finished unit Solar Collector [f=0008931] Connection attempt from Bonke [f=0008931] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008931] -> Connection established (given id 2) [f=0008968] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0008968] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009012] [9012] Event [3816,50.0311279,2552]: 0 finished unit Stardust [f=0009020] [9020] Event [1017.59998,191.266479,456]: 1 finished unit Ronin [f=0009037] [9037] Event [4376,272.023621,4248]: 0 finished unit Wind/Tidal Generator [f=0009108] [9108] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0009189] [9189] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0009195] [9195] Event [2807.67944,55.6845093,3496.90991]: 1 lost unit Glaive [f=0009212] [9212] Event [3805.78931,45.1649628,2805.70117]: 1 lost unit Glaive [f=0009243] [9243] Event [4848,179.578247,2320]: 0 finished unit Picket [f=0009272] [9272] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0009298] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0009321] [9321] Event [4360,261.311951,4328]: 0 finished unit Wind/Tidal Generator [f=0009324] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0009324] [Game::ClientReadNet][LOGMSG] sender="Bonke" string="[Game::Load][lua{Rules,Gaia}={000000011bc27270,00000001498f7ce0}]" [f=0009354] [9354] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0009376] [9376] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Knight [f=0009396] [9396] Event [3824,43.3782959,2736]: 0 finished unit Lotus [f=0009436] [9436] Event [4104,192.937317,4616]: 0 finished unit Solar Collector [f=0009472] [9472] Event [1017.59998,191.266479,456]: 1 finished unit Sling [f=0009576] [9576] Event [4360,216.130676,4408]: 0 finished unit Wind/Tidal Generator [f=0009588] [9588] Event [4928,192.693176,2320]: 0 finished unit Radar Tower [f=0009599] [9599] Event [1017.59998,191.266479,456]: 1 finished unit Sling [f=0009702] [9702] Event [3214.76367,55.6814232,2537.99951]: 1 lost unit Ronin [f=0009719] [9719] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Reaver [f=0009734] [9734] Event [1017.59998,191.266479,456]: 1 finished unit Sling [f=0009735] [9735] Event [4000,44.0496826,2560]: 0 finished unit Lotus [f=0009801] [9801] Event [4456,212.68219,4344]: 0 finished unit Wind/Tidal Generator [f=0009869] [9869] Event [1017.59998,191.266479,456]: 1 finished unit Sling [f=0009930] [9930] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Conjurer [f=0009961] [9961] Event [4248,192.937317,4680]: 0 finished unit Solar Collector [f=0010004] [10004] Event [1017.59998,191.266479,456]: 1 finished unit Sling [f=0010026] [10026] Event [4456,239.888611,4264]: 0 finished unit Wind/Tidal Generator [f=0010173] [10173] Event [4957.64453,106.281036,1955.18042]: 1 lost unit Glaive [f=0010248] [10248] Event [1017.59998,191.266479,456]: 1 finished unit Reaver [f=0010265] [10265] Event [4456,250.195923,4184]: 0 finished unit Wind/Tidal Generator [f=0010335] [10335] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0010368] [10368] Event [1017.59998,191.266479,456]: 1 finished unit Ronin [f=0010412] [10412] Event [360,192.861023,968]: 1 finished unit Wind/Tidal Generator [f=0010440] [10440] Event [2813.24536,173.560303,5058.30664]: 1 lost unit Glaive [f=0010449] [10449] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0010531] [10531] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0010538] [10538] Event [4392,192.807617,4728]: 0 finished unit Solar Collector [f=0010614] [10614] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0010649] [10649] Event [4456,249.242249,4104]: 0 finished unit Wind/Tidal Generator [f=0010677] [10677] Event [4976,192.7771,2272]: 0 finished unit Lotus [f=0010696] [10696] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0010718] [10718] Event [408,192.906799,1048]: 1 finished unit Wind/Tidal Generator [f=0010765] [10765] Event [2472,46.8115234,1320]: 1 finished unit Urchin [f=0010906] [10906] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Knight [f=0010923] [10923] Event [1017.59998,191.266479,456]: 1 finished unit Reaver [f=0010985] [10985] Event [4838.33984,84.8397675,1922.51135]: 1 lost unit Glaive [f=0011012] [11012] Event [440,191.106262,1128]: 1 finished unit Wind/Tidal Generator [f=0011018] [11018] Event [5010.36719,127.597733,2014.66077]: 1 lost unit Glaive [f=0011033] [11033] Event [4520,187.993469,4680]: 0 finished unit Solar Collector [f=0011055] [11055] Event [623.103027,192.936462,3649.48706]: 0 lost unit Glaive [f=0011073] [11073] Event [1017.59998,191.266479,456]: 1 finished unit Conjurer [f=0011078] [11078] Event [3880,45.9188843,2552]: 0 finished unit Stinger [f=0011083] [11083] Event [5006.99268,183.441574,2169.08667]: 1 lost unit Glaive [f=0011107] [11107] Event [5008.27588,192.152069,2222.07031]: 1 lost unit Glaive [f=0011126] [11126] Event [4976,192.7771,2272]: 0 lost unit Lotus [f=0011146] [11146] Event [4928,192.57431,2320]: 0 lost unit Radar Tower [f=0011167] [11167] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Sling [f=0011178] [11178] Event [1017.59998,191.266479,456]: 1 finished unit Ronin [f=0011183] [11183] Event [4982.15381,192.154053,2439.49731]: 1 lost unit Glaive [f=0011186] [11186] Event [4848,179.578247,2320]: 0 lost unit Picket [f=0011211] [11211] Event [4880,189.015503,2304]: 0 lost unit Lotus [f=0011222] [11222] Event [4856,177.495636,2408]: 0 lost unit Wind/Tidal Generator [f=0011258] [11258] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0011278] [11278] Event [4920,191.647034,2392]: 0 lost unit Metal Extractor [f=0011319] [11319] Event [488,192.929688,1208]: 1 finished unit Wind/Tidal Generator [f=0011346] [11346] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0011378] [11378] Event [4312,188.016357,4520]: 0 finished unit Solar Collector [f=0011423] [11423] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0011440] [11440] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Sling [f=0011510] [11510] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0011528] [11528] Event [4584,192.937317,4536]: 0 finished unit Solar Collector [f=0011624] [11624] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Sling [f=0011635] [11635] Event [520,192.593994,1288]: 1 finished unit Wind/Tidal Generator [f=0011657] [11657] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0011685] [11685] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0011760] [11760] Event [1400,77.8326416,3720]: 1 lost unit Metal Extractor [f=0011764] [11764] Event [4630.84131,189.609085,613.289307]: 0 lost unit Conjurer [f=0011826] [11826] Event [1017.59998,191.266479,456]: 1 finished unit Reaver [f=0011828] [11828] Event [4600,190.671387,520]: 0 lost unit Metal Extractor [f=0011841] [11841] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0011976] [11976] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Sling [f=0012043] [12043] Event [568,192.937317,1368]: 1 finished unit Wind/Tidal Generator [f=0012052] [12052] Event [4664,192.914429,4392]: 0 finished unit Solar Collector [f=0012071] [12071] Event [3000,76.8408203,3048]: 0 finished unit Solar Collector [f=0012120] [12120] Event [1232,192.357483,328]: 1 finished unit Cloakbot Plate [f=0012194] [12194] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Sling [f=0012204] [12204] Event [1017.59998,191.266479,456]: 1 finished unit Ronin [f=0012322] [12322] Event [4728,190.671387,4248]: 0 finished unit Solar Collector [f=0012347] [12347] Event [4083.91431,108.910446,251.520432]: 0 lost unit Glaive [f=0012360] [12360] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0012370] [12370] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0012384] [12384] Event [4040.09009,102.520996,128.338684]: 0 lost unit Glaive [f=0012457] [12457] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Conjurer [f=0012475] [12475] Event [568,190.228882,1496]: 1 finished unit Wind/Tidal Generator [f=0012513] [12513] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0012577] [12577] Event [3040,50.4202271,1184]: 1 finished unit Radar Tower [f=0012583] [12583] Event [240,106.58783,4768]: 1 finished unit Lotus [f=0012653] [12653] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0012794] [12794] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Reaver [f=0012872] [12872] Event [3064,73.8882446,3032]: 0 lost unit Metal Extractor [f=0012893] [12893] Event [520,200.368347,1576]: 1 finished unit Wind/Tidal Generator [f=0012977] [12977] Event [304,103.375854,4864]: 1 finished unit Lotus [f=0013028] [13028] Event [1017.59998,191.266479,456]: 1 finished unit Reaver [f=0013042] [13042] Event [2816,192.761841,4640]: 0 finished unit Lotus [f=0013139] [13139] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Reaver [f=0013170] [13170] Event [184,104.276123,4248]: 1 lost unit Metal Extractor [f=0013356] [13356] Event [472,223.821106,1656]: 1 finished unit Wind/Tidal Generator [f=0013378] [13378] Event [442.4133,105.32061,4554.98291]: 0 lost unit Reaver [f=0013413] [13413] Event [4920,190.489349,2392]: 0 finished unit Metal Extractor [f=0013420] [13420] Event [3000,76.8408203,3048]: 0 lost unit Solar Collector [f=0013463] [13463] Event [327.750641,106.664124,4511.5249]: 0 lost unit Reaver [f=0013522] [13522] Event [386.677887,102.469612,4726.0083]: 0 lost unit Reaver [f=0013535] [13535] Event [3337.18628,55.6667404,2638.11084]: 1 lost unit Ronin [f=0013627] [13627] Event [2864,192.784729,4864]: 0 finished unit Lotus [f=0013658] [13658] Event [1254,192.357483,328]: 1 finished unit Knight [f=0013747] [13747] Event [332.022766,102.155769,4703.604]: 1 lost unit Reaver [f=0013791] [13791] Event [424,243.382874,1736]: 1 finished unit Wind/Tidal Generator [f=0013856] [13856] Event [3304.27783,55.6464615,2599.396]: 1 lost unit Ronin [f=0013892] [13892] Event [304,103.375854,4864]: 1 lost unit Lotus [f=0013958] [13958] Event [240,106.58783,4768]: 1 lost unit Lotus [f=0013983] [13983] Event [1368.22644,158.549377,4090.09155]: 0 lost unit Sling [f=0013998] [13998] Event [4848,178.896484,2336]: 0 finished unit Lotus [f=0014023] [14023] Event [1039.96582,186.685272,4082.61865]: 0 lost unit Sling [f=0014090] [14090] Event [144,106.836929,4752]: 1 lost unit Lotus [f=0014097] [14097] Event [4896,188.58139,2272]: 0 lost unit Radar Tower [f=0014103] [14103] Event [4920.03906,160.948303,2148.2832]: 1 lost unit Glaive [f=0014187] [14187] Event [1017.59998,191.266479,456]: 1 finished unit Knight [f=0014187] [14187] Event [697.833374,108.094139,4483.20898]: 1 lost unit Glaive [f=0014242] [14242] Event [1254,192.357483,328]: 1 finished unit Imp [f=0014253] [14253] Event [567.323486,106.664124,4602.97314]: 1 lost unit Glaive [f=0014305] [14305] Event [376,226.354065,1816]: 1 finished unit Wind/Tidal Generator [f=0014305] [14305] Event [625.90448,106.639053,4814.56641]: 0 lost unit Sling [f=0014363] [14363] Event [1017.59998,191.266479,456]: 1 finished unit Ronin [f=0014366] [14366] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0014385] [14385] Event [216,106.175842,4872]: 1 lost unit Stinger [f=0014404] [14404] Event [218.427124,102.339478,4565.15137]: 0 lost unit Knight [f=0014407] [14407] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0014438] [14438] Event [3714.66284,73.851265,1533.71265]: 0 lost unit Conjurer [f=0014513] [14513] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0014523] [14523] Event [1254,192.357483,328]: 1 finished unit Imp [f=0014584] [14584] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0014597] [14597] Event [257.794861,103.301125,4892.83838]: 0 lost unit Knight [f=0014602] [14602] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0014618] [14618] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0014690] [14690] Event [328,194.707336,1896]: 1 finished unit Wind/Tidal Generator [f=0014723] [14723] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0014723] [14723] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Glaive [f=0014837] [14837] Event [1017.59998,191.266479,456]: 1 finished unit Glaive [f=0014911] [14911] Event [4728.01465,189.473572,3846.3999]: 0 finished unit Conjurer [f=0014916] [14916] Event [3210.75879,54.0602264,2611.70654]: 0 lost unit Engineer Commander [f=0014942] [14942] Event [3148.9541,48.9029884,2739.01733]: 0 lost unit Reaver [f=0014947] [14947] Event [3199.06445,56.4028282,2388.93799]: 1 lost unit Reaver [f=0015042] [15042] Event [undefined]: DanWarior resigned [f=0015042] game_message: DanWarior has been destroyed! [f=0015042] game_message: RiposteR wins! [f=0015042] Submitting stats [f=0015042] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015042] Part| Total Time|Time of the last 0.5s [f=0015042] Draw 31374.25ms 15.50% [f=0015042] Lua::Callins::Synced 11474.20ms 25.30% [f=0015042] Lua::Callins::Unsynced 36589.91ms 19.80% [f=0015042] Lua::CollectGarbage::Synced 486.82ms 0.10% [f=0015042] Lua::CollectGarbage::Unsynced 1257.05ms 1.40% [f=0015042] Misc::Profiler::AddTime 112.52ms 0.00% [f=0015042] Sim 54024.48ms 72.70% [f=0015042] [15042] Received game_message: DanWarior has been destroyed! [f=0015042] [15042] Received game_message: RiposteR wins! [f=0015043] [15043] Game End Stats Header: 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24,7335,7235,7235,7335,209.948074,799.891479,799.891479,209.948074,0,0,0,0,0,0,0,0,0,0,0,0,1481.3092,849.605469,849.605469,1481.3092,860,540,540,860,60.9701805,43.5797119,43.5797119,60.9701805,1385,1385,1385,1385,24.9605217,28.4720783,28.4720783,24.9605217,1595,2065,2065,1595,1107.66675,575,575,1107.66675,3495,3245,3245,3495,575,1172.66675,1172.66675,575,1008.25562,293.599304,293.599304,1008.25562,920.433228,1573.54333,1573.54333,920.433228 [f=0015043] [15043] Game End Stats Values: 25,7530,7710,7710,7530,304.570587,857.423706,857.423706,304.570587,0,0,0,0,0,0,0,0,0,0,0,0,1546.30933,849.605469,849.605469,1546.30933,950,660,660,950,64.8253555,44.8288574,44.8288574,64.8253555,1385,1385,1385,1385,26.0415001,29.1021328,29.1021328,26.0415001,1595,2350,2350,1595,1172.66675,575,575,1172.66675,3600,3315,3315,3600,575,1237.66675,1237.66675,575,1036.17981,343.762909,343.762909,1036.17981,920.433228,1638.54346,1638.54346,920.433228 [f=0015043] [15043] Game End Stats Values: 26,8065,7775,7775,8065,407.868683,926.582336,926.582336,407.868683,0,0,0,0,0,0,0,0,0,0,0,0,1848.19446,1403.44006,1403.44006,1848.19446,1120,660,660,1120,68.6389389,48.2739983,48.2739983,68.6389389,1330,1385,1385,1330,28.4198513,29.9438992,29.9438992,28.4198513,1980,2260,2260,1980,1497.66675,1010,1010,1497.66675,3635,3470,3470,3635,1010,1627.66675,1627.66675,1010,1110.30371,368.849304,368.849304,1110.30371,1524.74304,2110.96069,2110.96069,1524.74304 [f=0015043] [15043] Game End Stats Values: 27,8405,8195,8195,8405,508.247101,987.59552,987.59552,508.247101,0,0,0,0,0,0,0,0,0,0,0,0,1848.19446,1418.63477,1418.63477,1848.19446,1120,660,660,1120,69.6103134,49.2287254,49.2287254,69.6103134,1330,1385,1385,1330,25.436327,29.4008675,29.4008675,25.436327,2180,2520,2520,2180,1497.66675,1100,1100,1497.66675,3775,3630,3630,3775,1100,1627.66675,1627.66675,1100,1188.23511,393.935699,393.935699,1188.23511,1539.93774,2122.82983,2122.82983,1539.93774 [f=0015043] [15043] Game End Stats Values: 28,8615,8500,8500,8615,601.105652,1040.16833,1040.16833,601.105652,0,0,0,0,0,0,0,0,0,0,0,0,1938.19446,1490.71838,1490.71838,1938.19446,1120,660,660,1120,64.6397781,36.4720459,36.4720459,64.6397781,1330,1385,1385,1330,26.2905598,27.8492947,27.8492947,26.2905598,2280,2730,2730,2280,1587.66675,1227.16663,1227.16663,1587.66675,3885,3725,3725,3885,1227.16663,1717.66675,1717.66675,1227.16663,1227.64343,427.100342,427.100342,1227.64343,1612.02136,2212.82983,2212.82983,1612.02136 [f=0015043] [15043] Game End Stats Values: 29,8865,8900,8900,8865,703.357666,1097.21887,1097.21887,703.357666,0,0,0,0,0,0,0,0,0,0,0,0,1973.80334,1828.44946,1828.44946,1973.80334,1120,750,750,1120,68.4264679,35.393364,35.393364,68.4264679,1330,1440,1440,1330,27.9612103,25.8033676,25.8033676,27.9612103,2250,2950,2950,2250,1587.66675,1357.16663,1357.16663,1587.66675,4165,3760,3760,4165,1357.16663,1717.66675,1717.66675,1357.16663,1270.69958,427.100342,427.100342,1270.69958,1949.75244,2272.17554,2272.17554,1949.75244 [f=0015043] [15043] Game End Stats Values: 30,9075,9300,9300,9075,806.931763,1152.01501,1152.01501,806.931763,0,0,0,0,0,0,0,0,0,0,0,0,1973.80334,1928.37207,1928.37207,1973.80334,1210,840,840,1210,69.7991867,38.177742,38.177742,69.7991867,1330,1440,1440,1330,33.3716087,28.086401,28.086401,33.3716087,2460,3225,3225,2460,1587.66675,1447.16663,1447.16663,1587.66675,4075,3795,3795,4075,1447.16663,1717.66675,1717.66675,1447.16663,1367.1886,456.3508,456.3508,1367.1886,2057.01294,2272.17554,2272.17554,2057.01294 [f=0015043] [15043] Game End Stats Values: 31,8885,9245,9245,8885,906.940308,1210.66602,1210.66602,906.940308,0,0,0,0,0,0,0,0,0,0,0,0,2938.21387,2650.18848,2650.18848,2938.21387,1210,840,840,1210,70.0280609,39.4501114,39.4501114,70.0280609,1330,1440,1440,1330,29.3005352,29.0767174,29.0767174,29.3005352,2250,3225,3225,2250,1677.66675,1937.16663,1937.16663,1677.66675,4095,3740,3740,4095,1937.16663,1807.66675,1807.66675,1937.16663,1426.66321,513.98645,513.98645,1426.66321,2778.82935,3281.88208,3281.88208,2778.82935 [f=0015043] [15043] Game End Stats Values: 32,8765,9150,9150,8765,1012.95288,1292.56165,1292.56165,1012.95288,0,0,0,0,0,0,0,0,0,0,0,0,3279.9707,3293.92627,3293.92627,3279.9707,1300,750,750,1300,72.9849319,50.8604469,50.8604469,72.9849319,1330,1440,1440,1330,31.067482,31.3041325,31.3041325,31.067482,2040,3185,3185,2040,2157.66675,2147.1665,2147.1665,2157.66675,4095,3775,3775,4095,2147.1665,2287.66675,2287.66675,2147.1665,1489.8811,564.497437,564.497437,1489.8811,3496.08691,3627.13013,3627.13013,3496.08691 [f=0015043] [15043] Game End Stats Values: 33,8645,9460,9460,8645,1121.10522,1393.72913,1393.72913,1121.10522,0,0,0,0,0,0,0,0,132.14093,0,0,132.14093,3771.39258,3773.1106,3773.1106,3771.39258,1390,660,660,1390,74.8807297,56.402401,56.402401,74.8807297,1330,1440,1440,1330,35.6368637,30.4111462,30.4111462,35.6368637,1740,3550,3550,1740,2633.86621,2451.1665,2451.1665,2633.86621,4185,3810,3810,4185,2451.1665,2763.86621,2763.86621,2451.1665,1625.52014,609.169556,609.169556,1625.52014,3981.27124,4159.15332,4159.15332,3981.27124 [f=0015043] [15043] Game End Stats Values: 34,8175,9810,9810,8175,1226.96167,1477.19641,1477.19641,1226.96167,0,0,0,0,0,0,0,0,386.05072,0,0,386.05072,3950.0647,4591.47266,4591.47266,3950.0647,1390,660,660,1390,72.9457932,53.0590782,53.0590782,72.9457932,1330,1440,1440,1330,39.8615837,34.7078896,34.7078896,39.8615837,1300,3865,3865,1300,2633.86621,3271.1665,3271.1665,2633.86621,4155,3845,3845,4155,3271.1665,2763.86621,2763.86621,3271.1665,1744.64746,732.227844,732.227844,1744.64746,4799.62061,4364.76416,4364.76416,4799.62061 [f=0015043] [15043] Game End Stats Values: 35,6810,9390,9390,6810,1274.79822,1513.77649,1513.77649,1274.79822,0,0,0,0,0,0,0,0,954.553833,0,0,954.553833,4329.37256,5284.57959,5284.57959,4329.37256,1390,660,660,1390,68.894722,50.1630516,50.1630516,68.894722,55,1440,1440,55,37.6671371,28.3685665,28.3685665,37.6671371,1090,3445,3445,1090,2843.86621,4546.1665,4546.1665,2843.86621,4275,3845,3845,4275,4756.1665,3183.86621,3183.86621,4756.1665,1794.52258,741.144348,741.144348,1794.52258,5563.76563,4760.42139,4760.42139,5563.76563 [f=0015045] [15045] Event [3881.99976,43.4325523,2591.60278]: 0 lost unit Reaver [f=0015058] [15058] Event [296,187.138977,1976]: 1 finished unit Wind/Tidal Generator [f=0015070] [15070] Event [3824,43.3782959,2736]: 0 lost unit Lotus [f=0015078] [15078] Event [3816,50.0311279,2552]: 0 lost unit Stardust [f=0015091] [15091] Event [2656.71436,73.9159393,2571.68384]: 0 lost unit Reaver [f=0015170] [15170] Event [1254,192.357483,328]: 1 finished unit Knight [f=0015214] Spectator DanWarior left the game: normal quit [f=0015214] [15214] Event [undefined]: DanWarior quit [f=0015273] [15273] Event [2440,41.852417,1192]: 1 finished unit Geothermal Generator [f=0015298] Player RiposteR left the game: normal quit [f=0015298] [15298] Event [undefined]: RiposteR quit [f=0015304] No clients connected, shutting down server [f=0015304] Server shutdown [f=0015304] [15304] all players disconnected [f=0015383] [15383] Event [1017.59998,191.266479,456]: 1 finished unit Reaver [f=0015405] [15405] Event [248,192.761841,2056]: 1 finished unit Wind/Tidal Generator [f=0015767] [15767] Event [264,192.586365,2168]: 1 finished unit Wind/Tidal Generator [f=0015817] [15817] Event [1254,192.357483,328]: 1 finished unit Knight [f=0016075] [16075] Event [344,192.799988,2232]: 1 finished unit Wind/Tidal Generator [f=0016151] [16151] Event [1017.59998,191.266479,456]: 1 finished unit Knight [f=0016422] [16422] Event [424,192.883911,2296]: 1 finished unit Wind/Tidal Generator [f=0016533] [16533] Event [1254,192.357483,328]: 1 finished unit Knight [f=0016544] [16544] Event [1017.59998,191.266479,456]: 1 finished unit Ronin [f=0016623] Autoquit sending quit command. [f=0016623] [QuitAction] user exited to system [f=0016623] [SpringApp::Kill][1] fromRun=1 [f=0016623] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016623] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016623] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016623] [ThreadPool::SetThreadCount][2] workers=0 [f=0016623] [SpringApp::Kill][2] [f=0016623] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016623] [Game::KillLua][3] dtor=0 luaUI=0x51da9bf0 [f=0016623] Start widgetHandler:Shutdown [f=0016623] Shutdown - SaveOrderList Complete [f=0016623] Writing last game win data [f=0016623] Shutdown - SaveConfigData Complete [f=0016623] Shutdown Widget - Save/Load API [f=0016623] Shutdown Widget - Chili Highlight [f=0016623] Shutdown Widget - Draw After Chili [f=0016623] Shutdown Widget - EPIC Menu [f=0016623] Shutdown Widget - Chili Widget Selector [f=0016623] Shutdown Widget - Chili Minimap [f=0016623] Shutdown Widget - Local Team Colors [f=0016623] Shutdown Widget - Display Keys 2 [f=0016623] Shutdown Widget - Save Game Menu [f=0016623] Shutdown Widget - Unit Icons [f=0016623] Shutdown Widget - Noises [f=0016623] Shutdown Widget - HealthBars [f=0016623] Shutdown Widget - Win Counter [f=0016623] Shutdown Widget - BuildETA [f=0016623] Shutdown Widget - SpringRTS Replay Stats [f=0016623] Shutdown Widget - Modular Comm Info [f=0016623] Shutdown Widget - Stereo3D [f=0016623] Shutdown Widget - Showeco and Grid Drawer [f=0016623] Shutdown Widget - Point Tracker [f=0016623] Shutdown Widget - Missile Silo Range [f=0016623] Shutdown Widget - MetalFeatures (new) [f=0016623] Shutdown Widget - MinimapEvents [f=0016623] Shutdown Widget - Local Widgets Config [f=0016623] Shutdown Widget - Highlight Geos [f=0016623] Shutdown Widget - Grab Input [f=0016623] Input grabbing is disabled! [f=0016623] Shutdown Widget - Defense Range Zero-K [f=0016623] Shutdown Widget - Darkening [f=0016623] Shutdown Widget - Context Menu [f=0016623] Shutdown Widget - Chili Spectator Panels [f=0016623] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016623] Shutdown Widget - Chili Nuke Warning [f=0016623] Shutdown Widget - Chili EndGame Window [f=0016623] Shutdown Widget - Chili Economy Panel Default [f=0016623] Shutdown Widget - CameraShake [f=0016623] Shutdown Widget - State Reverse and Latency [f=0016623] Shutdown Widget - Music Player v2 [f=0016623] Shutdown Widget - Attack AoE [f=0016623] Shutdown Widget - Map Edge Extension [f=0016623] Shutdown Widget - Selection Send [f=0016623] Shutdown Widget - LupsManager [f=0016623] Shutdown Widget - Newton Firezone [f=0016623] Shutdown Widget - Chili Pro Console [f=0016623] Shutdown Widget - Persistent Build Height [f=0016623] Shutdown Widget - Lasso Terraform GUI [f=0016623] Shutdown Widget - Lups [f=0016623] Shutdown Widget - Chili Framework [f=0016623] Shutdown Widget - Mex Placement Handler [f=0016623] Shutdown Widget - Chili Core Selector [f=0016623] Shutdown Widget - Custom Markers [f=0016623] Shutdown Widget - Select Keys [f=0016623] Shutdown Widget - Pause Screen [f=0016623] Shutdown Widget - Text To Speech Control [f=0016623] Shutdown Widget - Layout Handler [f=0016623] End widgetHandler:Shutdown [f=0016623] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={658404,73459649} {int,ext,rec}Allocs={17536567,0,0} {chunk,block}Bytes={73459649,0} [f=0016623] [Game::KillLua][1] dtor=0 luaGaia=0x5190e100 [f=0016623] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={437942,60065104} {int,ext,rec}Allocs={17536568,0,0} {chunk,block}Bytes={60065104,0} [f=0016623] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={437942,60065104} {int,ext,rec}Allocs={17536568,0,0} {chunk,block}Bytes={60065104,0} [f=0016623] [Game::KillLua][2] dtor=0 luaRules=0x5144cbf0 [f=0016623] Start gadgetHandler:Shutdown [f=0016623] Shutdown - StartSetup [f=0016623] Shutdown - UnitMorph [f=0016623] Shutdown - Carrier Drones [f=0016623] Shutdown - LupsNanoSpray [f=0016623] Shutdown - Missile Silo Controller [f=0016623] Shutdown - Modular Comm Info [f=0016623] Shutdown - Terrain Texture Handler [f=0016623] Shutdown - UnitCloakShield [f=0016623] Shutdown - Starlight Handler [f=0016623] End gadgetHandler:Shutdown [f=0016623] Start gadgetHandler:Shutdown [f=0016623] Shutdown - Save/Load [f=0016623] Shutdown - Teleport Throw [f=0016623] Shutdown - UnitMorph [f=0016623] Shutdown - Modular Comm Info [f=0016623] Shutdown - Retreat Command [f=0016623] Shutdown - Shockwaves [f=0016623] Shutdown - UnitCloakShield [f=0016623] Shutdown - Lups Cloak FX [f=0016623] Shutdown - Lups [f=0016623] Shutdown - Lups Shield [f=0016623] End gadgetHandler:Shutdown [f=0016623] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17536636,0,0} {chunk,block}Bytes={0,0} [f=0016623] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17536636,0,0} {chunk,block}Bytes={0,0} [f=0016623] [Game::KillLua][4] dtor=0 [f=0016623] [Game::~CGame][1] [f=0016623] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016623] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016623] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016623] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016623] [Game::KillLua][4] dtor=1 [f=0016623] [Game::KillMisc][1] [f=0016623] [Game::KillMisc][2] [f=0016623] [Game::KillMisc][3] [f=0016623] [Game::KillRendering][1] [f=0016623] [3DOParser::Kill] allocated 19 pieces [f=0016623] [S3OParser::Kill] allocated 347 pieces [f=0016623] [AssParser::Kill] allocated 7 pieces [f=0016623] [Game::KillInterface][1] [f=0016623] [Game::KillInterface][2] [f=0016623] [Game::KillSimulation][1] [f=0016623] [Game::KillSimulation][2] [f=0016623] [CCollisionHandler] dis-/continuous tests: 0/3861318 [f=0016623] [Game::KillSimulation][3] [f=0016623] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016623] [~CPathCache(20x20)] cacheHits=127 hitPercentage=36% numHashColls=0 maxCacheSize=16 [f=0016623] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016623] [~CPathCache(40x40)] cacheHits=121 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016623] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016623] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016623] [LosHandler::Kill] raycast instance cache-{hits,misses}={13605,17680}; shared=8%; cached=36% [f=0016623] [Game::KillSimulation][4] [f=0016623] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016623] [Game::~CGame][2] [f=0016623] [Game::~CGame][3] [f=0016623] [SpringApp::Kill][3] [f=0016623] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177021 bytes sent 212789 bytes recv'd [f=0016623] [SpringApp::Kill][4] font=0x44b51aa0 [f=0016623] [SpringApp::Kill][5] [f=0016623] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44bbee60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2240ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=22ms file="bitmaps/lightsmoketrail.tga" indx=493 inflSize=28kb readTime=22ms file="effects/explosions.lua" indx=657 inflSize=52kb readTime=16ms file="luarules/utilities/glvolumes.lua" indx=1923 inflSize=10kb readTime=16ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4746 inflSize=27kb readTime=16ms file="units/cloakaa.lua" indx=6755 inflSize=3kb readTime=13ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4645 inflSize=29kb readTime=12ms file="bitmaps/other/burst.tga" indx=520 inflSize=39kb readTime=12ms file="icons/padamph.png" indx=1067 inflSize=1kb readTime=10ms file="luarules/utilities/istargetreachable.lua" indx=1924 inflSize=1kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30295970 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44c9d350) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e4cf20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bd1160) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc9f801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]