[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.sRHejFCPBE/springsettings.1150041.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f083401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2775 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1150041/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f84840] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f84840] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 502ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 109ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lxa4000 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1150041/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1150041/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51754ba0,0x5bdfc130}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 647fe4607326f015e469d46f4596f592 [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000000adf02ac0,0000000146da0dc0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x4c88e400,0x7b960e90}]" [f=-000001] Allies: I choose: Seige! [f=-000001] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=-000001] > SPRINGIE:User Ambulanss|energyheavygeo|3_3||False|||PL [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Commander 1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x818f2240,0x7fe4e050}]" [f=-000001] glhf [f=-000001] [0] Event [4702,188.67627,371]: 0 finished unit Recon Commander [f=-000001] [0] Event [955,188.679688,4456]: 1 finished unit Guardian Commander [f=0000000] [0] Amnykon, team: 1, elo:2502, userid: 209059 [f=0000000] [0] Codmo, team: 0, elo:2293, userid: 330147 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [4584,188.671875,416]: 0 finished unit Cloakbot Factory [f=0000046] [46] Event [880,188.671875,4592]: 1 finished unit Hovercraft Platform [f=0000330] [330] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000397] [397] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000502] [502] Event [4584,188.671875,425.600006]: 0 finished unit Conjurer [f=0000521] [521] Event [848,186.634033,4592]: 1 finished unit Quill [f=0000689] [689] Event [598.361572,255.745392,4166.35498]: 1 finished unit Firefly [f=0000706] [706] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0000768] [768] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0000772] [772] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0001012] [1012] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0001031] [1031] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0001134] [1134] Event [4744,188.06488,152]: 0 finished unit Wind/Tidal Generator [f=0001210] [1210] Event [4680,188.671875,152]: 0 finished unit Wind/Tidal Generator [f=0001282] [1282] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0001467] [1467] Event [4760,188.671875,232]: 0 finished unit Wind/Tidal Generator [f=0001509] [1509] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0001624] [1624] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001734] [1734] Event [4600,188.671875,232]: 0 finished unit Wind/Tidal Generator [f=0001790] [1790] Event [4776,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0001906] [1906] Event [2226.7605,26.9333038,3909.55127]: 0 lost unit Glaive [f=0001908] [1908] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002080] [2080] Event [440,188.671875,4888]: 1 finished unit Solar Collector [f=0002111] [2111] Event [4792,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0002202] [2202] Event [4536,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0002270] [2270] Event [4584,188.671875,425.600006]: 0 finished unit Conjurer [f=0002423] [2423] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0002523] [2523] Event [392,188.671875,4808]: 1 finished unit Solar Collector [f=0002556] [2556] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0002591] [2591] Event [4456,188.671875,392]: 0 finished unit Wind/Tidal Generator [f=0002610] [2610] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0002888] [2888] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0002923] [2923] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0003061] [3061] Event [4392,188.671875,472]: 0 finished unit Wind/Tidal Generator [f=0003151] [3151] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0003262] [3262] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0003302] [3302] Event [1226.44006,30.6228905,2255.18774]: 0 lost unit Glaive [f=0003307] [3307] Event [1230.46924,39.6559982,2298.2561]: 0 lost unit Glaive [f=0003496] [3496] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0003539] [3539] Event [4312,188.671875,552]: 0 finished unit Wind/Tidal Generator [f=0003602] [3602] Event [280,188.671875,4712]: 1 finished unit Solar Collector [f=0003698] [3698] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0003906] [3906] Event [4584,188.671875,425.600006]: 0 finished unit Conjurer [f=0003982] [3982] Event [4232,188.671875,632]: 0 finished unit Wind/Tidal Generator [f=0004057] [4057] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0004067] [4067] Event [200,188.671875,4760]: 1 finished unit Solar Collector [f=0004212] [4212] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0004233] [4233] Event [1176,66.1575317,3448]: 1 finished unit Stardust [f=0004237] [4237] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0004419] [4419] Event [4168,188.671875,712]: 0 finished unit Wind/Tidal Generator [f=0004470] [4470] Event [4472,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0004471] [4471] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0004517] [4517] Event [248,187.987061,4840]: 1 finished unit Solar Collector [f=0004632] [4632] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0004737] [4737] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0004842] [4842] Event [3328,44.5495605,1344]: 0 finished unit Lotus [f=0004901] [4901] Event [4392,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0004968] [4968] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0004993] [4993] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0005009] [5009] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005113] [5113] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0005246] [5246] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0005357] [5357] Event [4312,188.671875,280]: 0 finished unit Wind/Tidal Generator [f=0005360] [5360] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0005482] [5482] Event [4128,188.588867,592]: 0 finished unit Lotus [f=0005532] [5532] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0005581] [5581] Event [3488,39.039917,1552]: 0 finished unit Lotus [f=0005741] [5741] Event [4232,186.114197,280]: 0 finished unit Wind/Tidal Generator [f=0005776] [5776] Event [840,188.671875,4472]: 1 finished unit Caretaker [f=0005856] [5856] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0005951] [5951] Event [4584,188.671875,425.600006]: 0 finished unit Conjurer [f=0006079] [6079] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0006140] [6140] Event [4152,179.47876,280]: 0 finished unit Wind/Tidal Generator [f=0006141] [6141] Event [3296,31.3098145,1552]: 0 finished unit Radar Tower [f=0006239] [6239] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0006284] [6284] Event [1992,40.1760864,3912]: 1 finished unit Stardust [f=0006316] [6316] Event [1016,188.671875,4360]: 1 finished unit Solar Collector [f=0006358] [6358] Event [4160,183.068848,432]: 0 finished unit Lotus [f=0006456] [6456] Event [4072,154.156189,280]: 0 finished unit Wind/Tidal Generator [f=0006484] [6484] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0006527] [6527] Event [848,186.634033,4592]: 1 finished unit Scalpel [f=0006617] [6617] Event [968,188.210144,4280]: 1 finished unit Solar Collector [f=0006732] [6732] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0006772] [6772] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0006779] [6779] Event [3992,129.004822,280]: 0 finished unit Wind/Tidal Generator [f=0006872] [6872] Event [888,188.671875,4328]: 1 finished unit Solar Collector [f=0006895] [6895] Event [4304,79.5581055,1808]: 0 finished unit Lotus [f=0006984] [6984] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0007095] [7095] Event [3912,116.403198,280]: 0 finished unit Wind/Tidal Generator [f=0007263] [7263] Event [4432,188.671875,880]: 0 finished unit Lotus [f=0007308] [7308] Event [848,186.634033,4592]: 1 finished unit Scalpel [f=0007351] [7351] Event [936,188.671875,4408]: 1 finished unit Solar Collector [f=0007404] [7404] Event [3832,110.867615,280]: 0 finished unit Wind/Tidal Generator [f=0007432] [7432] Event [4744,188.671875,376]: 0 finished unit Caretaker [f=0007445] [7445] Event [4584,188.671875,425.600006]: 0 finished unit Conjurer [f=0007508] [7508] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0007525] [7525] Event [3353.83228,107.727203,2574.21948]: 1 lost unit Firefly [f=0007691] [7691] Event [4656,188.671875,816]: 0 finished unit Lotus [f=0007695] [7695] Event [4256,75.350647,1648]: 0 finished unit Lotus [f=0007728] [7728] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0007758] [7758] Event [3752,103.905334,280]: 0 finished unit Wind/Tidal Generator [f=0007829] [7829] Event [3674.98975,118.61705,3268.23657]: 1 finished unit Firefly [f=0007842] [7842] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0007941] [7941] Event [3884.30493,21.2600136,2972.63306]: 0 lost unit Glaive [f=0007943] [7943] Event [3884.43237,21.7272797,2950.53564]: 0 lost unit Glaive [f=0007952] [7952] Event [3865.64209,24.5073357,3064.95044]: 0 lost unit Glaive [f=0007963] [7963] Event [4030.32593,24.3206425,3064.65674]: 1 lost unit Dagger [f=0007969] [7969] Event [3907.38159,137.302444,2970.69995]: 1 lost unit Firefly [f=0007990] [7990] Event [3993.79565,23.979187,3100.97388]: 1 lost unit Dagger [f=0008014] [8014] Event [3873.77197,24.4320335,3023.46338]: 0 lost unit Glaive [f=0008030] [8030] Event [4040,24.788208,3064]: 0 lost unit Metal Extractor [f=0008036] [8036] Event [3934.02441,100.979187,3137.18726]: 1 lost unit Firefly [f=0008040] [8040] Event [4126.06348,25.4119701,3218.63354]: 1 lost unit Dagger [f=0008040] [8040] Event [3949.85278,23.979187,3101.86914]: 0 lost unit Glaive [f=0008065] [8065] Event [3672,94.9975586,296]: 0 finished unit Wind/Tidal Generator [f=0008072] [8072] Event [3886.01245,25.8640995,3164.76758]: 0 lost unit Glaive [f=0008097] [8097] Event [3991.29541,23.9723339,3047.88281]: 0 lost unit Glaive [f=0008112] [8112] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0008129] [8129] Event [3904.15088,24.8929615,3113.20605]: 0 lost unit Glaive [f=0008169] [8169] Event [3864.97046,24.5457497,3051.53369]: 0 lost unit Glaive [f=0008183] [8183] Event [3877.87109,25.307312,3106.78613]: 0 lost unit Glaive [f=0008201] [8201] Event [3908.91992,22.8926964,3009.17944]: 0 lost unit Glaive [f=0008348] [8348] Event [1040,186.736755,4288]: 1 finished unit Advanced Radar [f=0008402] [8402] Event [4696,188.671875,424]: 0 finished unit Caretaker [f=0008411] [8411] Event [4040,24.788208,3064]: 1 finished unit Metal Extractor [f=0008420] [8420] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0008456] [8456] Event [3769.1687,23.9204273,2325.03467]: 0 lost unit Glaive [f=0008476] [8476] Event [3592,82.5775146,296]: 0 finished unit Wind/Tidal Generator [f=0008486] [8486] Event [3865.32153,28.8320427,2321.09277]: 0 lost unit Glaive [f=0008498] [8498] Event [3791.37329,22.7078304,2452.73682]: 1 lost unit Dagger [f=0008547] [8547] Event [3944.08618,29.4922981,2366.72803]: 1 lost unit Dagger [f=0008561] [8561] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0008591] [8591] Event [3979.88159,38.5275993,2224.51221]: 1 lost unit Dagger [f=0008630] [8630] Event [3887.46484,45.1622086,1977.95435]: 1 lost unit Dagger [f=0008632] [8632] Event [4059.94849,44.5585213,2059.17114]: 0 lost unit Recon Commander [f=0008638] [8638] Event [848,186.634033,4592]: 1 finished unit Scalpel [f=0008669] [8669] Event [4073.75781,101.005997,3157.41577]: 1 finished unit Firefly [f=0008852] [8852] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0008875] [8875] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0009029] [9029] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0009035] [9035] Event [3512,77.3324585,296]: 0 finished unit Wind/Tidal Generator [f=0009063] [9063] Event [4680,188.671875,360]: 0 finished unit Caretaker [f=0009278] [9278] Event [2864.87256,37.3305855,2042.02307]: 0 lost unit Glaive [f=0009315] [9315] Event [4584,188.671875,425.600006]: 0 finished unit Conjurer [f=0009323] [9323] Event [2782.87744,44.2943802,2085.9624]: 0 lost unit Glaive [f=0009400] [9400] Event [848,186.634033,4592]: 1 finished unit Scalpel [f=0009406] [9406] Event [2966.86206,33.0736198,2224.17456]: 0 lost unit Glaive [f=0009484] [9484] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0009555] [9555] Event [3992,25.6393433,3304]: 1 finished unit Stardust [f=0009623] [9623] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0009652] [9652] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0009705] [9705] Event [3432,77.104187,296]: 0 finished unit Wind/Tidal Generator [f=0009760] [9760] Event [4632,77.104187,1912]: 0 finished unit Solar Collector [f=0009831] [9831] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0010039] [10039] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0010177] [10177] Event [848,186.634033,4592]: 1 finished unit Scalpel [f=0010233] [10233] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0010334] [10334] Event [3139.89551,22.0324116,1964.7262]: 0 lost unit Glaive [f=0010337] [10337] Event [3111.8877,22.6695099,1966.20435]: 0 lost unit Glaive [f=0010359] [10359] Event [3296,31.3098145,1552]: 0 lost unit Radar Tower [f=0010408] [10408] Event [2941.17139,30.4577312,1986.25122]: 0 lost unit Glaive [f=0010446] [10446] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0010463] [10463] Event [3191.10986,21.322937,1903.08301]: 0 lost unit Glaive [f=0010465] [10465] Event [3352,77.104187,296]: 0 finished unit Wind/Tidal Generator [f=0010509] [10509] Event [848,186.634033,4592]: 1 finished unit Quill [f=0010522] [10522] Event [4552,77.104187,1960]: 0 finished unit Solar Collector [f=0010761] [10761] Event [4584,188.671875,425.600006]: 0 finished unit Conjurer [f=0010921] [10921] Event [3928,25.5355835,3208]: 1 finished unit Stinger [f=0010931] [10931] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0011001] [11001] Event [848,186.634033,4592]: 1 finished unit Halberd [f=0011093] [11093] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0011143] [11143] Event [4504,77.104187,1880]: 0 finished unit Solar Collector [f=0011145] [11145] Event [3272,77.104187,296]: 0 finished unit Wind/Tidal Generator [f=0011181] [11181] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0011242] [11242] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0011393] [11393] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0011453] [11453] Event [4149.24951,129.57666,2389.27661]: 1 lost unit Firefly [f=0011553] [11553] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0011627] [11627] Event [3328,44.5495605,1344]: 0 lost unit Lotus [f=0011663] [11663] Event [3144.19629,21.322937,1774.56445]: 1 lost unit Scalpel [f=0011729] [11729] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0011741] [11741] Event [3488,39.039917,1552]: 0 lost unit Lotus [f=0011759] [11759] Event [4106.17725,104.963562,3038.06421]: 1 finished unit Firefly [f=0011763] [11763] Event [848,186.634033,4592]: 1 finished unit Scalpel [f=0011778] [11778] Event [3192,77.104187,296]: 0 finished unit Wind/Tidal Generator [f=0011811] [11811] Event [2974.79272,24.3675957,1745.66321]: 0 lost unit Glaive [f=0011844] [11844] Event [2815.67529,29.970459,1756.86389]: 1 lost unit Scalpel [f=0011856] [11856] Event [3025.32471,23.9142532,1511.34351]: 0 lost unit Glaive [f=0011880] [11880] Event [4584,77.104187,1832]: 0 finished unit Solar Collector [f=0011895] [11895] Event [2918.23779,26.4537277,1760.14075]: 0 lost unit Glaive [f=0011922] [11922] Event [2927.59229,22.651062,1572.3075]: 1 lost unit Dagger [f=0011942] [11942] Event [2736.91455,32.0701752,1716.47717]: 0 lost unit Glaive [f=0011950] [11950] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0011957] [11957] Event [2969.65454,22.651062,1528.86157]: 0 lost unit Glaive [f=0011987] [11987] Event [2791.11011,26.3818855,1575.2876]: 1 lost unit Dagger [f=0012031] [12031] Event [2872.03101,27.438221,1731.24036]: 0 lost unit Glaive [f=0012066] [12066] Event [4584,188.671875,425.600006]: 0 finished unit Conjurer [f=0012262] [12262] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0012283] [12283] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0012302] [12302] Event [848,186.634033,4592]: 1 finished unit Halberd [f=0012432] [12432] Event [3403.87305,40.1033287,1481.40601]: 0 lost unit Glaive [f=0012442] [12442] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0012459] [12459] Event [3318.34521,39.9774284,1439.0542]: 0 lost unit Glaive [f=0012501] [12501] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0012512] [12512] Event [3112,77.104187,296]: 0 finished unit Wind/Tidal Generator [f=0012514] [12514] Event [3283.48804,37.6387215,1450.62756]: 0 lost unit Glaive [f=0012538] [12538] Event [2184,77.3687744,4600]: 1 finished unit Solar Collector [f=0012553] [12553] Event [4744,77.104187,1848]: 0 finished unit Solar Collector [f=0012595] [12595] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0012726] [12726] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0012743] [12743] Event [4152,30.5419922,2920]: 1 finished unit Stinger [f=0012820] gg [f=0012837] [12837] Event [4584,188.671875,425.600006]: 0 finished unit Glaive [f=0012888] [12888] Event [2296,22.2671509,456]: 0 finished unit Metal Extractor [f=0012907] [12907] Event [3784,66.4421768,1080]: 0 lost unit Geothermal Generator [f=0012930] [12930] Event [undefined]: Codmo resigned [f=0012930] game_message: Codmo has been destroyed! [f=0012930] game_message: Amnykon wins! [f=0012930] Submitting stats [f=0012930] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012930] Part| Total Time|Time of the last 0.5s [f=0012930] Draw 27158.38ms 21.60% [f=0012930] Lua::Callins::Synced 7741.96ms 13.40% [f=0012930] Lua::Callins::Unsynced 35194.45ms 27.90% [f=0012930] Lua::CollectGarbage::Synced 441.70ms 0.20% [f=0012930] Lua::CollectGarbage::Unsynced 1186.33ms 0.60% [f=0012930] Misc::Profiler::AddTime 106.50ms 0.00% [f=0012930] Sim 41576.20ms 62.40% [f=0012930] [12930] Received game_message: Codmo has been destroyed! [f=0012930] [12930] Received game_message: Amnykon wins! [f=0012931] [12931] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012931] [12931] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012931] [12931] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012931] [12931] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.0666666,5.0666666,4.66666651,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012931] [12931] Game End Stats Values: 3,2340,2270,2270,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.4000001,7,7,7.4000001,65,80,80,65,0,0,0,0,1000,915,915,1000,0,0,0,0,0,0,0,0,0,0,0,0 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Conjurer [f=0012955] [12955] Event [3432,77.104187,296]: 0 lost unit Wind/Tidal Generator [f=0012956] [12956] Event [4584,188.711548,425.600006]: 0 finished unit Glaive [f=0012980] [12980] Event [2136,77.2442627,4520]: 1 finished unit Solar Collector [f=0013030] [13030] Event [848,186.634033,4592]: 1 finished unit Scalpel [f=0013053] Spectator Ambulanss left the game: normal quit [f=0013053] [13053] Event [undefined]: Ambulanss quit [f=0013127] Player Amnykon left the game: normal quit [f=0013127] [13127] Event [undefined]: Amnykon quit [f=0013133] Spectator Codmo left the game: normal quit [f=0013133] [13133] Event [undefined]: Codmo quit [f=0013139] No clients connected, shutting down server [f=0013139] Server shutdown [f=0013139] [13139] all players disconnected [f=0013542] [13542] Event [848,186.634033,4592]: 1 finished unit Halberd [f=0013715] [13715] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0013731] [13731] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0013953] [13953] Event [2184,78.0743408,4808]: 1 finished unit Wind/Tidal Generator [f=0014324] [14324] Event [848,186.634033,4592]: 1 finished unit Scalpel [f=0014401] [14401] Event [2136,77.104187,4728]: 1 finished unit Solar Collector [f=0014430] [14430] Event [4120,21.4111328,3384]: 1 finished unit Stinger [f=0014698] [14698] Event [848,186.634033,4592]: 1 finished unit Halberd [f=0014715] [14715] Event [4104,27.538147,3080]: 1 finished unit Solar Collector [f=0014819] [14819] Event [848,186.634033,4592]: 1 finished unit Dagger [f=0014839] Autoquit sending quit command. [f=0014839] [QuitAction] user exited to system [f=0014839] [SpringApp::Kill][1] fromRun=1 [f=0014839] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014839] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014839] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014839] [ThreadPool::SetThreadCount][2] workers=0 [f=0014839] [SpringApp::Kill][2] [f=0014839] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014839] [Game::KillLua][3] dtor=0 luaUI=0x520b3e10 [f=0014839] Start widgetHandler:Shutdown [f=0014839] Shutdown - SaveOrderList Complete [f=0014839] Writing last game win data [f=0014839] Shutdown - SaveConfigData Complete [f=0014839] Shutdown Widget - Save/Load API [f=0014839] Shutdown Widget - Chili Highlight [f=0014839] Shutdown Widget - Draw After Chili [f=0014839] Shutdown Widget - EPIC Menu [f=0014839] Shutdown Widget - Chili Widget Selector [f=0014839] Shutdown Widget - Chili Minimap [f=0014839] Shutdown Widget - Local Team Colors [f=0014839] Shutdown Widget - Display Keys 2 [f=0014839] Shutdown Widget - Save Game Menu [f=0014839] Shutdown Widget - Unit Icons [f=0014839] Shutdown Widget - Noises [f=0014839] Shutdown Widget - HealthBars [f=0014839] Shutdown Widget - Win Counter [f=0014839] Shutdown Widget - BuildETA [f=0014839] Shutdown Widget - SpringRTS Replay Stats [f=0014839] Shutdown Widget - Modular Comm Info [f=0014839] Shutdown Widget - Stereo3D [f=0014839] Shutdown Widget - Showeco and Grid Drawer [f=0014839] Shutdown Widget - Point Tracker [f=0014839] Shutdown Widget - Missile Silo Range [f=0014839] Shutdown Widget - MetalFeatures (new) [f=0014839] Shutdown Widget - MinimapEvents [f=0014839] Shutdown Widget - Local Widgets Config [f=0014839] Shutdown Widget - Highlight Geos [f=0014839] Shutdown Widget - Grab Input [f=0014839] Input grabbing is disabled! [f=0014839] Shutdown Widget - Defense Range Zero-K [f=0014839] Shutdown Widget - Darkening [f=0014839] Shutdown Widget - Context Menu [f=0014839] Shutdown Widget - Chili Spectator Panels [f=0014839] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014839] Shutdown Widget - Chili Nuke Warning [f=0014839] Shutdown Widget - Chili EndGame Window [f=0014839] Shutdown Widget - Chili Economy Panel Default [f=0014839] Shutdown Widget - CameraShake [f=0014839] Shutdown Widget - State Reverse and Latency [f=0014839] Shutdown Widget - Music Player v2 [f=0014839] Shutdown Widget - Attack AoE [f=0014839] Shutdown Widget - Map Edge Extension [f=0014839] Shutdown Widget - Selection Send [f=0014839] Shutdown Widget - LupsManager [f=0014839] Shutdown Widget - Newton Firezone [f=0014839] Shutdown Widget - Chili Pro Console [f=0014839] Shutdown Widget - Persistent Build Height [f=0014839] Shutdown Widget - Lasso Terraform GUI [f=0014839] Shutdown Widget - Lups [f=0014839] Shutdown Widget - Chili Framework [f=0014839] Shutdown Widget - Mex Placement Handler [f=0014839] Shutdown Widget - Chili Core Selector [f=0014839] Shutdown Widget - Custom Markers [f=0014839] Shutdown Widget - Select Keys [f=0014839] Shutdown Widget - Pause Screen [f=0014839] Shutdown Widget - Text To Speech Control [f=0014839] Shutdown Widget - Layout Handler [f=0014839] End widgetHandler:Shutdown [f=0014839] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1441211,129728508} {int,ext,rec}Allocs={18948997,0,0} {chunk,block}Bytes={129728508,0} [f=0014839] [Game::KillLua][1] dtor=0 luaGaia=0x5bdfc130 [f=0014839] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1237840,117250799} {int,ext,rec}Allocs={18948998,0,0} {chunk,block}Bytes={117250799,0} [f=0014839] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1237840,117250799} {int,ext,rec}Allocs={18948998,0,0} {chunk,block}Bytes={117250799,0} [f=0014839] [Game::KillLua][2] dtor=0 luaRules=0x51754ba0 [f=0014839] Start gadgetHandler:Shutdown [f=0014839] Shutdown - StartSetup [f=0014839] Shutdown - UnitMorph [f=0014839] Shutdown - Carrier Drones [f=0014839] Shutdown - LupsNanoSpray [f=0014839] Shutdown - Missile Silo Controller [f=0014839] Shutdown - Modular Comm Info [f=0014839] Shutdown - Terrain Texture Handler [f=0014839] Shutdown - UnitCloakShield [f=0014839] Shutdown - Starlight Handler [f=0014839] End gadgetHandler:Shutdown [f=0014839] Start gadgetHandler:Shutdown [f=0014839] Shutdown - Save/Load [f=0014839] Shutdown - Teleport Throw [f=0014839] Shutdown - UnitMorph [f=0014839] Shutdown - Modular Comm Info [f=0014839] Shutdown - Retreat Command [f=0014839] Shutdown - Shockwaves [f=0014839] Shutdown - UnitCloakShield [f=0014839] Shutdown - Lups Cloak FX [f=0014839] Shutdown - Lups [f=0014839] Shutdown - Lups Shield [f=0014839] End gadgetHandler:Shutdown [f=0014839] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18949036,0,0} {chunk,block}Bytes={0,0} [f=0014839] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18949036,0,0} {chunk,block}Bytes={0,0} [f=0014839] [Game::KillLua][4] dtor=0 [f=0014839] [Game::~CGame][1] [f=0014839] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014839] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014839] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014839] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014839] [Game::KillLua][4] dtor=1 [f=0014839] [Game::KillMisc][1] [f=0014839] [Game::KillMisc][2] [f=0014839] [Game::KillMisc][3] [f=0014839] [Game::KillRendering][1] [f=0014839] [3DOParser::Kill] allocated 1 pieces [f=0014839] [S3OParser::Kill] allocated 293 pieces [f=0014839] [AssParser::Kill] allocated 13 pieces [f=0014839] [Game::KillInterface][1] [f=0014839] [Game::KillInterface][2] [f=0014839] [Game::KillSimulation][1] [f=0014839] [Game::KillSimulation][2] [f=0014839] [CCollisionHandler] dis-/continuous tests: 0/86057 [f=0014839] [Game::KillSimulation][3] [f=0014839] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014839] [~CPathCache(20x20)] cacheHits=185 hitPercentage=32% numHashColls=0 maxCacheSize=22 [f=0014839] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014839] [~CPathCache(40x40)] cacheHits=109 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014839] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014839] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014839] [LosHandler::Kill] raycast instance cache-{hits,misses}={16068,14932}; shared=16%; cached=36% [f=0014839] [Game::KillSimulation][4] [f=0014839] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014839] [Game::~CGame][2] [f=0014839] [Game::~CGame][3] [f=0014839] [SpringApp::Kill][3] [f=0014839] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156925 bytes sent 191502 bytes recv'd [f=0014839] [SpringApp::Kill][4] font=0x44eb4aa0 [f=0014839] [SpringApp::Kill][5] [f=0014839] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44f31490) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1975ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=37ms file="icons/flag.png" indx=1002 inflSize=4kb readTime=22ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=19ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4813 inflSize=28kb readTime=17ms file="luaui/widgets/unit_terraform_draw.lua" indx=4814 inflSize=6kb readTime=17ms file="units/cremcom1.lua" indx=6770 inflSize=6kb readTime=16ms file="luaui/widgets/map_edge_extension.lua" indx=4740 inflSize=14kb readTime=14ms file="luaui/widgets/gui_epicmenu.lua" indx=4681 inflSize=102kb readTime=14ms file="scripts/jumpretreat.lua" indx=5785 inflSize=0kb readTime=14ms file="luaui/widgets/api_selectionsend.lua" indx=3857 inflSize=3kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29199631 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45019c40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450124c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f2b5f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f083401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]