[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5ECb6R8Ku5/springsettings.1150032.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7bf401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2774 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1150032/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44934440] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44934440] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 501ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 734ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] xdacc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1150032/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (245ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1150032/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527b4810,0x52c75120}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4e79e46063b602439d425a0748b97af0 [f=-000001] Connection attempt from Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from lxa4000 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: lxa4000 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000077c6e5c0,00000000ee82c700}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="lxa4000" string="[Game::Load][lua{Rules,Gaia}={000000015c9da220,0000000119f06210}]" [f=-000001] Allies: I choose: Comm 1! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [738,190.053955,3791]: 0 finished unit Recon Commander [f=-000001] [0] Event [5314,191.356689,2479]: 1 finished unit Engineer Commander [f=0000000] [0] Clopse, team: 0, elo:1511, userid: 529075 [f=0000000] [0] lxa4000, team: 1, elo:1444, userid: 524365 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000015] [15] Event [5184,191.227539,2552]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [912,187.435547,3784]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000457] [457] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000476] [476] Event [5336,184.492188,2744]: 1 finished unit Solar Collector [f=0000510] [510] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0000523] [523] Event [5174.3999,191.173828,2552]: 1 finished unit Conjurer [f=0000693] [693] Event [5432,190.862305,2632]: 1 finished unit Solar Collector [f=0000712] [712] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0000876] [876] Event [5174.3999,191.173828,2552]: 1 finished unit Glaive [f=0000877] [877] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000924] [924] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0001131] [1131] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0001314] [1314] Event [5496,191.764648,2520]: 1 finished unit Solar Collector [f=0001506] [1506] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001650] [1650] Event [921.599976,186.146484,3784]: 0 finished unit Conjurer [f=0001683] [1683] Event [5174.3999,191.173828,2552]: 1 finished unit Glaive [f=0001846] [1846] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0002078] [2078] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0002433] [2433] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0002458] [2458] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0002826] [2826] Event [5174.3999,191.173828,2552]: 1 finished unit Ronin [f=0002975] [2975] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0002976] [2976] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003191] [3191] Event [88,317.491211,2952]: 0 finished unit Wind/Tidal Generator [f=0003257] [3257] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0003349] [3349] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0003372] [3372] Event [4476.35205,190.991119,3054.59375]: 1 lost unit Glaive [f=0003411] [3411] Event [4594.61523,214.604538,3230.37134]: 0 lost unit Glaive [f=0003452] [3452] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0003525] [3525] Event [4340.59375,183.076462,3151.6438]: 1 lost unit Glaive [f=0003674] [3674] Event [5174.3999,191.173828,2552]: 1 finished unit Ronin [f=0003675] [3675] Event [5418.00635,191.305786,2405.37695]: 1 finished unit Engineer Commander [f=0003698] [3698] Event [1880,185.942383,3112]: 0 finished unit Solar Collector [f=0003768] [3768] Event [168,335.849609,3016]: 0 finished unit Wind/Tidal Generator [f=0003830] [3830] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0003843] [3843] Event [5424,188.294922,2288]: 1 finished unit Picket [f=0003846] [3846] Event [3987.14209,315.249084,2508.62476]: 1 lost unit Ronin [f=0004002] [4002] Event [5492.24561,186.850418,1966.63452]: 0 lost unit Glaive [f=0004058] [4058] Event [5174.3999,191.173828,2552]: 1 finished unit Glaive [f=0004159] [4159] Event [4239.41846,186.146164,3001.34668]: 1 lost unit Conjurer [f=0004174] [4174] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0004208] [4208] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0004217] [4217] Event [232,329.694336,3048]: 0 finished unit Wind/Tidal Generator [f=0004242] [4242] Event [5190.07764,183.3311,2079.72632]: 0 lost unit Glaive [f=0004267] [4267] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0004270] [4270] Event [5174.3999,191.173828,2552]: 1 finished unit Glaive [f=0004351] [4351] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0004474] [4474] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0004525] [4525] Event [5518.66846,211.267456,2787.22314]: 0 lost unit Glaive [f=0004539] [4539] Event [296,319.639648,3096]: 0 finished unit Wind/Tidal Generator [f=0004603] [4603] Event [5452.9707,199.827911,2993.77734]: 0 lost unit Glaive [f=0004690] [4690] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0004803] [4803] Event [360,313.280273,3128]: 0 finished unit Wind/Tidal Generator [f=0004907] [4907] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0005082] [5082] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0005191] [5191] Event [424,308.177734,3160]: 0 finished unit Wind/Tidal Generator [f=0005223] [5223] Event [2064,187.392578,3136]: 0 finished unit Lotus [f=0005371] [5371] Event [5174.3999,191.173828,2552]: 1 finished unit Glaive [f=0005388] [5388] Event [921.599976,186.146484,3784]: 0 finished unit Conjurer [f=0005447] [5447] Event [488,293.901367,3192]: 0 finished unit Wind/Tidal Generator [f=0005550] [5550] Event [2844.30347,145.161682,1544.06201]: 1 lost unit Glaive [f=0005579] [5579] Event [5174.3999,191.173828,2552]: 1 finished unit Glaive [f=0005606] [5606] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0005708] [5708] Event [4408,189.045258,2904]: 1 lost unit Caretaker [f=0005717] [5717] Event [552,269.097656,3240]: 0 finished unit Wind/Tidal Generator [f=0005774] [5774] Event [5174.3999,191.173828,2552]: 1 finished unit Glaive [f=0005817] [5817] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0005969] [5969] Event [5174.3999,191.173828,2552]: 1 finished unit Glaive [f=0005972] [5972] Event [520,277.100586,3288]: 0 finished unit Wind/Tidal Generator [f=0005993] [5993] Event [1777.70605,241.876022,2042.65906]: 0 lost unit Glaive [f=0006024] [6024] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0006164] [6164] Event [5174.3999,191.173828,2552]: 1 finished unit Glaive [f=0006196] [6196] Event [456,294.868164,3256]: 0 finished unit Wind/Tidal Generator [f=0006235] [6235] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0006446] [6446] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0006472] [6472] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0006566] [6566] Event [4544,191.614258,3040]: 1 finished unit Faraday [f=0006583] [6583] Event [1039.77368,184.378143,3308.58301]: 1 lost unit Glaive [f=0006601] [6601] Event [392,310.874023,3240]: 0 finished unit Wind/Tidal Generator [f=0006656] [6656] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0006700] [6700] Event [776,186.984375,3544]: 0 finished unit Solar Collector [f=0006867] [6867] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0006886] [6886] Event [328,327.728516,3208]: 0 finished unit Wind/Tidal Generator [f=0006907] [6907] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0007077] [7077] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0007141] [7141] Event [264,342.402344,3192]: 0 finished unit Wind/Tidal Generator [f=0007178] [7178] Event [680,191.227539,3672]: 0 finished unit Solar Collector [f=0007258] [7258] Event [4536,185.050781,2920]: 1 finished unit Caretaker [f=0007285] [7285] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0007379] [7379] Event [2064,86.2226563,4592]: 0 finished unit Lotus [f=0007394] [7394] Event [5174.3999,191.173828,2552]: 1 finished unit Conjurer [f=0007441] [7441] Event [200,370.439453,3160]: 0 finished unit Wind/Tidal Generator [f=0007496] [7496] Event [921.599976,186.146484,3784]: 0 finished unit Glaive [f=0007661] [7661] Event [2128,80.7763672,4640]: 0 finished unit Radar Tower [f=0007672] [7672] Event [648,188.123047,3800]: 0 finished unit Solar Collector [f=0007696] [7696] Event [136,402.483398,3144]: 0 finished unit Wind/Tidal Generator [f=0008026] [8026] Event [72,406.082031,3112]: 0 finished unit Wind/Tidal Generator [f=0008125] [8125] Event [4376,183.127045,3000]: 1 finished unit Metal Extractor [f=0008168] [8168] Event [921.599976,186.146484,3784]: 0 finished unit Ronin [f=0008250] [8250] Event [40,413.870117,3208]: 0 finished unit Wind/Tidal Generator [f=0008302] [8302] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0008456] [8456] Event [921.599976,186.146484,3784]: 0 finished unit Ronin [f=0008475] [8475] Event [104,413.322266,3240]: 0 finished unit Wind/Tidal Generator [f=0008487] [8487] Event [4152,184.473602,3032]: 1 finished unit Metal Extractor [f=0008525] [8525] Event [5174.3999,191.173828,2552]: 1 finished unit Reaver [f=0008700] [8700] Event [168,381.772461,3256]: 0 finished unit Wind/Tidal Generator [f=0008741] [8741] Event [921.599976,186.146484,3784]: 0 finished unit Ronin [f=0008752] [8752] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0008766] [8766] Event [760,188.43457,3832]: 0 finished unit Caretaker [f=0008899] [8899] Event [921.599976,186.146484,3784]: 0 finished unit Ronin [f=0008936] [8936] Event [5400,193.042969,2472]: 1 finished unit Caretaker [f=0008940] [8940] Event [232,347.956055,3288]: 0 finished unit Wind/Tidal Generator [f=0009098] [9098] Event [4248,185.37674,3016]: 1 finished unit Stardust [f=0009157] [9157] Event [2496,221.595703,5264]: 0 finished unit Lotus [f=0009179] [9179] Event [921.599976,186.146484,3784]: 0 finished unit Ronin [f=0009210] [9210] Event [296,313.258789,3320]: 0 finished unit Wind/Tidal Generator [f=0009254] [9254] Event [856,188.026367,3928]: 0 finished unit Caretaker [f=0009263] [9263] Event [5174.3999,191.173828,2552]: 1 finished unit Reaver [f=0009356] [9356] Event [4136,188.099213,2968]: 1 finished unit Solar Collector [f=0009480] [9480] Event [360,288.369141,3336]: 0 finished unit Wind/Tidal Generator [f=0009517] [9517] Event [2512,222.283203,5360]: 0 finished unit Lotus [f=0009538] [9538] Event [5480,180.613373,2200]: 1 finished unit Metal Extractor [f=0009575] [9575] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0009735] [9735] Event [424,266.498047,3368]: 0 finished unit Wind/Tidal Generator [f=0009859] [9859] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0009960] [9960] Event [344,258.129883,3400]: 0 finished unit Wind/Tidal Generator [f=0010154] [10154] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0010186] [10186] Event [280,277.111328,3384]: 0 finished unit Wind/Tidal Generator [f=0010429] [10429] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0010565] [10565] Event [5174.3999,191.173828,2552]: 1 finished unit Knight [f=0010675] [10675] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0010749] [10749] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0010937] [10937] Event [4152,184.473602,3032]: 1 lost unit Metal Extractor [f=0010998] [10998] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0011013] [11013] Event [200,167.820313,2568]: 0 lost unit Wind/Tidal Generator [f=0011066] [11066] Event [184,175.071289,2600]: 0 lost unit Wind/Tidal Generator [f=0011073] [11073] Event [202.454803,178.932983,2667.41602]: 0 lost unit Conjurer [f=0011108] [11108] Event [104,186.930664,2664]: 0 lost unit Metal Extractor [f=0011117] [11117] Event [5174.3999,191.173828,2552]: 1 finished unit Knight [f=0011122] [11122] Event [3928.43457,144.140457,3202.11548]: 0 lost unit Glaive [f=0011229] [11229] Event [4133.17969,186.83989,3594.69482]: 1 lost unit Glaive [f=0011277] [11277] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0011452] [11452] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0011555] [11555] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0011651] [11651] Event [4312,56.6386719,5768]: 0 lost unit Metal Extractor [f=0011684] [11684] Event [4379.05957,57.4939232,5784.7627]: 1 lost unit Glaive [f=0011732] [11732] Event [4321.62695,56.8859787,5771.92676]: 1 lost unit Glaive [f=0011793] [11793] Event [5576,189.605469,2568]: 1 finished unit Stardust [f=0011798] [11798] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0011967] [11967] Event [146.909668,153.105881,2508.3584]: 1 lost unit Glaive [f=0012046] [12046] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0012127] [12127] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0012169] [12169] Event [921.599976,186.146484,3784]: 0 finished unit Ronin [f=0012169] [12169] Event [4343.24854,208.018524,3684.68457]: 0 lost unit Reaver [f=0012184] [12184] Event [5174.3999,191.173828,2552]: 1 finished unit Reaver [f=0012257] [12257] Event [592.570129,90.546051,1586.70459]: 1 lost unit Glaive [f=0012289] [12289] Event [921.599976,186.146484,3784]: 0 finished unit Ronin [f=0012529] [12529] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0012753] [12753] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0012853] [12853] Event [4152,181.56665,3032]: 1 finished unit Metal Extractor [f=0012903] [12903] Event [5712.25146,216.914581,2663.47461]: 0 lost unit Glaive [f=0012910] [12910] Event [921.599976,186.146484,3784]: 0 finished unit Knight [f=0012935] [12935] Event [5759.78857,195.729797,2597.16846]: 0 lost unit Glaive [f=0012945] [12945] Event [4312,56.3258286,5768]: 0 finished unit Metal Extractor [f=0013147] [13147] Event [5824.25293,324.911682,2880.21851]: 0 lost unit Ronin [f=0013196] [13196] Event [5846.21582,320.295746,2842.50342]: 0 lost unit Glaive [f=0013227] [13227] Event [5763.54932,236.206924,2708.58862]: 0 lost unit Glaive [f=0013252] [13252] Event [5707.38574,194.358963,2592.40332]: 0 lost unit Glaive [f=0013283] [13283] Event [5682.05859,191.307755,2553.68188]: 0 lost unit Glaive [f=0013285] [13285] Event [5711.73682,191.491882,2554.1792]: 0 lost unit Glaive [f=0013303] [13303] Event [5576,189.605469,2568]: 1 lost unit Stardust [f=0013312] [13312] Event [4320,53.2226563,5696]: 0 finished unit Lotus [f=0013315] [13315] Event [921.599976,186.146484,3784]: 0 finished unit Knight [f=0013352] [13352] Event [5536.15771,240.986298,2937.14429]: 0 lost unit Glaive [f=0013356] [13356] Event [5512.71533,226.913681,2955.63916]: 0 lost unit Glaive [f=0013392] [13392] Event [5750.64941,301.38623,2823.17407]: 0 lost unit Glaive [f=0013485] [13485] Event [5793.58936,294.477173,2806.15723]: 0 lost unit Ronin [f=0013558] [13558] Event [5878.54443,189.527832,2558.60132]: 0 lost unit Ronin [f=0013607] [13607] Event [5894.89502,179.252426,2397.56323]: 0 lost unit Ronin [f=0013659] [13659] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0013726] [13726] Event [921.599976,186.146484,3784]: 0 finished unit Knight [f=0013732] [13732] Event [4416,56.1875,5712]: 0 finished unit Lotus [f=0014109] [14109] Event [921.599976,186.146484,3784]: 0 finished unit Knight [f=0014323] [14323] Event [4272,190.744141,2784]: 1 finished unit Radar Tower [f=0014484] [14484] Event [921.599976,186.146484,3784]: 0 finished unit Knight [f=0014629] [14629] Event [921.599976,186.146484,3784]: 0 finished unit Conjurer [f=0014688] [14688] Event [2448,152.566406,752]: 0 finished unit Radar Tower [f=0014708] [14708] Event [4312,186.114166,2952]: 1 finished unit Solar Collector [f=0014764] [14764] Event [921.599976,186.146484,3784]: 0 finished unit Conjurer [f=0014873] [14873] Event [3962.30298,157.647354,3238.6167]: 0 lost unit Reaver [f=0014914] [14914] Event [921.599976,186.146484,3784]: 0 finished unit Conjurer [f=0014938] [14938] Event [4114.41113,183.118774,3246.63965]: 0 lost unit Reaver [f=0014992] [14992] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0015035] [15035] Event [4103.45166,184.497971,3272.54932]: 1 finished unit Engineer Commander [f=0015035] [15035] Event [4103.45166,184.497971,3272.54932]: 1 lost unit Engineer Commander [f=0015061] [15061] Event [4248,185.37674,3016]: 1 lost unit Stardust [f=0015081] [15081] Event [4152,178.557159,3032]: 1 lost unit Metal Extractor [f=0015122] [15122] Event [4158.96387,180.918823,3281.72632]: 1 lost unit Engineer Commander [f=0015139] [15139] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0015194] [15194] Event [4167.24316,191.991013,3463.59985]: 0 lost unit Ronin [f=0015323] [15323] Event [4244.8252,183.773056,3382.99463]: 0 lost unit Ronin [f=0015328] [15328] Event [4179.07129,165.311722,3220.93652]: 0 lost unit Reaver [f=0015378] [15378] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0015405] [15405] Event [4136,188.099213,2968]: 1 lost unit Solar Collector [f=0015427] [15427] Event [5648,37.2275391,5136]: 0 finished unit Lotus [f=0015497] [15497] Event [4302.67773,179.477432,3112.83643]: 1 lost unit Knight [f=0015535] [15535] Event [4247.71631,175.926437,3074.57861]: 1 lost unit Knight [f=0015570] [15570] Event [4272,190.744141,2784]: 1 lost unit Radar Tower [f=0015588] [15588] Event [4376,183.127045,3000]: 1 lost unit Metal Extractor [f=0015607] [15607] Event [4312,186.099823,2952]: 1 lost unit Solar Collector [f=0015618] [15618] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0015757] [15757] Event [4544,191.614258,3040]: 1 lost unit Faraday [f=0015771] [15771] Event [4536,185.624664,2920]: 1 lost unit Caretaker [f=0015787] [15787] Event [5616,45.1015625,5056]: 0 finished unit Lotus [f=0015859] [15859] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0015922] [15922] Event [undefined]: lxa4000 resigned [f=0015922] game_message: lxa4000 has been destroyed! [f=0015922] game_message: Clopse wins! [f=0015922] Submitting stats [f=0015922] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015922] Part| Total Time|Time of the last 0.5s [f=0015922] Draw 21567.29ms 24.70% [f=0015922] Lua::Callins::Synced 9258.46ms 12.70% [f=0015922] Lua::Callins::Unsynced 26602.37ms 28.30% [f=0015922] Lua::CollectGarbage::Synced 376.86ms 0.10% [f=0015922] Lua::CollectGarbage::Unsynced 855.71ms 0.40% [f=0015922] Misc::Profiler::AddTime 77.99ms 0.00% [f=0015922] Sim 52525.66ms 59.60% [f=0015922] [15922] Received game_message: lxa4000 has been destroyed! [f=0015922] [15922] Received game_message: Clopse wins! [f=0015923] [15923] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015923] [15923] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015923] [15923] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015923] [15923] Game End Stats Values: 2,2065,1975,2065,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,4.66666651,5.33333349,4.66666651,0,0,0,0,0,0,0,0,790,700,790,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015923] [15923] Game End Stats Values: 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35,3725,10270,3725,10270,264.488678,831.765259,264.488678,831.765259,0,0,0,0,0,0,0,0,211.362152,0,211.362152,0,3258.12671,4345.11768,3258.12671,4345.11768,360,540,360,540,14.666667,62.8454704,14.666667,62.8454704,55,1385,55,1385,13.4330626,39.3213158,13.4330626,39.3213158,1420,4210,1420,4210,2286.8667,4038.06641,2286.8667,4038.06641,1890,4135,1890,4135,4128.06641,2416.8667,4128.06641,2416.8667,358.587006,0,358.587006,0,4898.94727,3496.84131,4898.94727,3496.84131 [f=0015923] [15923] Game End Stats Values: 36,2740,10480,2740,10480,264.488678,878.585327,264.488678,878.585327,0,0,0,0,0,0,0,0,253.362122,19.1143188,253.362122,19.1143188,3525.50854,5348.90869,3525.50854,5348.90869,360,630,360,630,8.80000019,68.040184,8.80000019,68.040184,0,1385,0,1385,9.46666622,40.1213188,9.46666622,40.1213188,720,4330,720,4330,2586.8667,5023.06641,2586.8667,5023.06641,1660,4135,1660,4135,5113.06641,2716.8667,5113.06641,2716.8667,358.587006,0,358.587006,0,5925.2417,3764.22314,5925.2417,3764.22314 [f=0015923] [15923] Game End Stats Values: 37,2300,10570,2300,10570,264.488678,897.313354,264.488678,897.313354,0,0,0,0,0,0,0,0,254.862122,40.3484192,254.862122,40.3484192,3525.50854,5402.13232,3525.50854,5402.13232,100,720,100,720,8,74.8332748,8,74.8332748,0,1385,0,1385,8,40.1213188,8,40.1213188,720,4330,720,4330,2586.8667,5463.06641,2586.8667,5463.06641,1480,4135,1480,4135,5553.06641,2926.8667,5553.06641,2926.8667,358.587006,0,358.587006,0,5978.46533,3787.27197,5978.46533,3787.27197 [f=0015927] [15927] Event [5336,184.492188,2744]: 1 lost unit Solar Collector [f=0016016] [16016] Event [5552,52.5458984,4992]: 0 finished unit Radar Tower [f=0016099] [16099] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0016102] Player Clopse left the game: normal quit [f=0016102] [16102] Event [undefined]: Clopse quit [f=0016195] Spectator lxa4000 left the game: normal quit [f=0016195] [16195] Event [undefined]: lxa4000 quit [f=0016201] No clients connected, shutting down server [f=0016201] Server shutdown [f=0016201] [16201] all players disconnected [f=0016277] [16277] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0016339] [16339] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0016578] [16578] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0016817] [16817] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0017057] [17057] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0017177] [17177] Event [921.599976,186.146484,3784]: 0 finished unit Ronin [f=0017283] [17283] Event [921.599976,186.146484,3784]: 0 finished unit Ronin [f=0017508] [17508] Event [921.599976,186.146484,3784]: 0 finished unit Reaver [f=0017639] Autoquit sending quit command. [f=0017639] [QuitAction] user exited to system [f=0017639] [SpringApp::Kill][1] fromRun=1 [f=0017639] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017639] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017639] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017639] [ThreadPool::SetThreadCount][2] workers=0 [f=0017639] [SpringApp::Kill][2] [f=0017639] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017639] [Game::KillLua][3] dtor=0 luaUI=0x52e50280 [f=0017639] Start widgetHandler:Shutdown [f=0017639] Shutdown - SaveOrderList Complete [f=0017639] Writing last game win data [f=0017639] Shutdown - SaveConfigData Complete [f=0017639] Shutdown Widget - Chili Highlight [f=0017639] Shutdown Widget - Save/Load API [f=0017639] Shutdown Widget - Draw After Chili [f=0017639] Shutdown Widget - EPIC Menu [f=0017639] Shutdown Widget - Chili Minimap [f=0017639] Shutdown Widget - Chili Widget Selector [f=0017639] Shutdown Widget - Local Team Colors [f=0017639] Shutdown Widget - Display Keys 2 [f=0017639] Shutdown Widget - Save Game Menu [f=0017639] Shutdown Widget - HealthBars [f=0017639] Shutdown Widget - Noises [f=0017639] Shutdown Widget - Unit Icons [f=0017639] Shutdown Widget - Win Counter [f=0017639] Shutdown Widget - SpringRTS Replay Stats [f=0017639] Shutdown Widget - BuildETA [f=0017639] Shutdown Widget - Modular Comm Info [f=0017639] Shutdown Widget - Music Player v2 [f=0017639] Shutdown Widget - State Reverse and Latency [f=0017639] Shutdown Widget - CameraShake [f=0017639] Shutdown Widget - Chili Economy Panel Default [f=0017639] Shutdown Widget - Chili EndGame Window [f=0017639] Shutdown Widget - Chili Nuke Warning [f=0017639] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017639] Shutdown Widget - Chili Spectator Panels [f=0017639] Shutdown Widget - Context Menu [f=0017639] Shutdown Widget - Darkening [f=0017639] Shutdown Widget - Defense Range Zero-K [f=0017639] Shutdown Widget - Grab Input [f=0017639] Input grabbing is disabled! [f=0017639] Shutdown Widget - Highlight Geos [f=0017639] Shutdown Widget - Local Widgets Config [f=0017639] Shutdown Widget - MinimapEvents [f=0017639] Shutdown Widget - MetalFeatures (new) [f=0017639] Shutdown Widget - Missile Silo Range [f=0017639] Shutdown Widget - Point Tracker [f=0017639] Shutdown Widget - Showeco and Grid Drawer [f=0017639] Shutdown Widget - Stereo3D [f=0017639] Shutdown Widget - Attack AoE [f=0017639] Shutdown Widget - Map Edge Extension [f=0017639] Shutdown Widget - Selection Send [f=0017639] Shutdown Widget - LupsManager [f=0017639] Shutdown Widget - Newton Firezone [f=0017639] Shutdown Widget - Chili Pro Console [f=0017639] Shutdown Widget - Persistent Build Height [f=0017639] Shutdown Widget - Lasso Terraform GUI [f=0017639] Shutdown Widget - Chili Framework [f=0017639] Shutdown Widget - Lups [f=0017639] Shutdown Widget - Custom Markers [f=0017639] Shutdown Widget - Chili Core Selector [f=0017639] Shutdown Widget - Mex Placement Handler [f=0017639] Shutdown Widget - Select Keys [f=0017639] Shutdown Widget - Pause Screen [f=0017639] Shutdown Widget - Layout Handler [f=0017639] Shutdown Widget - Text To Speech Control [f=0017639] End widgetHandler:Shutdown [f=0017639] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={580238,67807068} {int,ext,rec}Allocs={14267469,0,0} {chunk,block}Bytes={67807068,0} [f=0017639] [Game::KillLua][1] dtor=0 luaGaia=0x52c75120 [f=0017639] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351943,54069745} {int,ext,rec}Allocs={14267470,0,0} {chunk,block}Bytes={54069745,0} [f=0017639] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351943,54069745} {int,ext,rec}Allocs={14267470,0,0} {chunk,block}Bytes={54069745,0} [f=0017639] [Game::KillLua][2] dtor=0 luaRules=0x527b4810 [f=0017639] Start gadgetHandler:Shutdown [f=0017639] Shutdown - StartSetup [f=0017639] Shutdown - UnitMorph [f=0017639] Shutdown - Carrier Drones [f=0017639] Shutdown - LupsNanoSpray [f=0017639] Shutdown - Missile Silo Controller [f=0017639] Shutdown - Modular Comm Info [f=0017639] Shutdown - Terrain Texture Handler [f=0017639] Shutdown - UnitCloakShield [f=0017639] Shutdown - Starlight Handler [f=0017639] End gadgetHandler:Shutdown [f=0017639] Start gadgetHandler:Shutdown [f=0017639] Shutdown - Save/Load [f=0017639] Shutdown - Teleport Throw [f=0017639] Shutdown - UnitMorph [f=0017639] Shutdown - Modular Comm Info [f=0017639] Shutdown - Retreat Command [f=0017639] Shutdown - Shockwaves [f=0017639] Shutdown - UnitCloakShield [f=0017639] Shutdown - Lups Cloak FX [f=0017639] Shutdown - Lups [f=0017639] Shutdown - Lups Shield [f=0017639] End gadgetHandler:Shutdown [f=0017639] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14267526,0,0} {chunk,block}Bytes={0,0} [f=0017639] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14267526,0,0} {chunk,block}Bytes={0,0} [f=0017639] [Game::KillLua][4] dtor=0 [f=0017639] [Game::~CGame][1] [f=0017639] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017639] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017639] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017639] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017639] [Game::KillLua][4] dtor=1 [f=0017639] [Game::KillMisc][1] [f=0017639] [Game::KillMisc][2] [f=0017639] [Game::KillMisc][3] [f=0017639] [Game::KillRendering][1] [f=0017639] [3DOParser::Kill] allocated 19 pieces [f=0017639] [S3OParser::Kill] allocated 323 pieces [f=0017639] [AssParser::Kill] allocated 8 pieces [f=0017639] [Game::KillInterface][1] [f=0017639] [Game::KillInterface][2] [f=0017639] [Game::KillSimulation][1] [f=0017639] [Game::KillSimulation][2] [f=0017639] [CCollisionHandler] dis-/continuous tests: 0/740817 [f=0017639] [Game::KillSimulation][3] [f=0017639] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017639] [~CPathCache(24x24)] cacheHits=37 hitPercentage=24% numHashColls=0 maxCacheSize=13 [f=0017639] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017639] [~CPathCache(48x48)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017639] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017639] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017639] [LosHandler::Kill] raycast instance cache-{hits,misses}={11689,16801}; shared=10%; cached=31% [f=0017639] [Game::KillSimulation][4] [f=0017639] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017639] [Game::~CGame][2] [f=0017639] [Game::~CGame][3] [f=0017639] [SpringApp::Kill][3] [f=0017639] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187386 bytes sent 178892 bytes recv'd [f=0017639] [SpringApp::Kill][4] font=0x44868aa0 [f=0017639] [SpringApp::Kill][5] [f=0017639] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x448eadf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1863ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=41ms file="luaui/images/lobbyranks/3_2.png" indx=3649 inflSize=82kb readTime=28ms file="luaui/widgets/unit_smart_nanos.lua" indx=4809 inflSize=15kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=15ms file="luaui/widgets/unit_icons.lua" indx=4794 inflSize=9kb readTime=11ms file="luarules/gadgets/cai/unitlisthandler.lua" indx=1658 inflSize=7kb readTime=11ms file="luaui/widgets/gui_local_colors.lua" indx=4695 inflSize=9kb readTime=10ms file="bitmaps/gpl/explosion2/exp00_9.tga" indx=438 inflSize=17kb readTime=9ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4816 inflSize=2kb readTime=8ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1853 inflSize=3kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30525549 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x449c97f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x449bca90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x448e6680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7bf401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]