[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.uM7fDe6IkJ/springsettings.1149980.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f32b001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2797 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1149980/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467407c0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467407c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 492ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 563ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 869ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lxa4000 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1149980/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (318ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1149980/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x543d3a80,0x54bc0b80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 454de46078b23d4790f57f9728a8b3c1 [f=-000001] Connection attempt from pseudonyme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: pseudonyme changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000077f26040,00000000f5261990}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[Game::Load][lua{Rules,Gaia}={0x62b9e530,0x9072c700}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] hi gl hf [f=-000001] gl hf [f=-000001] thx [f=-000001] i'm noob [f=-000001] Allies: I choose: Recon! [f=-000001] and you ? [f=-000001] [0] Event [574,26.1190796,2643]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6350,26.1184082,2475]: 1 finished unit Recon Commander [f=0000000] [0] Clopse, team: 1, elo:1471, userid: 529075 [f=0000000] [0] pseudonyme, team: 0, elo:1332, userid: 509548 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [6216,26.1159515,2424]: 1 finished unit Amphbot Factory [f=0000046] [46] Event [680,26.1159515,2568]: 0 finished unit Jumpbot Factory [f=0000293] [293] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000484] [484] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000525] [525] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000613] [613] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0000647] [647] Event [704,26.1159515,2568]: 0 finished unit Constable [f=0000842] i'm sure i'm going too lose :/// [f=0000863] [863] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0000881] [881] Event [640,26.1159515,2448]: 0 finished unit Lotus [f=0000983] [983] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0001119] [1119] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0001347] [1347] Event [280,20.0082397,2632]: 0 finished unit Wind/Tidal Generator [f=0001377] [1377] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0001437] [1437] Event [280,23.8085938,2552]: 0 finished unit Wind/Tidal Generator [f=0001529] [1529] Event [264,26.1159515,2472]: 0 finished unit Wind/Tidal Generator [f=0001627] [1627] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0001808] [1808] Event [264,26.1159515,2392]: 0 finished unit Wind/Tidal Generator [f=0002003] [2003] Event [704,26.1159515,2568]: 0 finished unit Pyro [f=0002050] [2050] Event [248,23.9081268,2312]: 0 finished unit Wind/Tidal Generator [f=0002092] [2092] Event [6180,26.1159515,2424]: 1 finished unit Conch [f=0002202] [2202] Event [248,23.8357391,2232]: 0 finished unit Wind/Tidal Generator [f=0002352] [2352] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0002623] [2623] Event [624,26.1159515,2160]: 0 finished unit Lotus [f=0002855] [2855] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0003013] [3013] Event [6536,26.1159515,2424]: 1 finished unit Solar Collector [f=0003276] [3276] Event [864,26.1159515,2800]: 0 finished unit Picket [f=0003308] [3308] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0003318] [3318] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0003553] [3553] Event [704,26.1159515,2568]: 0 finished unit Pyro [f=0003733] [3733] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0003790] [3790] Event [4920,26.1159515,2664]: 1 finished unit Solar Collector [f=0003922] you are already here :O [f=0004037] [4037] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0004098] [4098] Event [549.872986,-4.3700724,3245.02563]: 1 lost unit Duck [f=0004165] [4165] Event [429.363831,-8.6210938,3426.54468]: 1 lost unit Duck [f=0004291] [4291] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0004367] [4367] Event [704,23.8085938,2992]: 0 finished unit Picket [f=0004516] [4516] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0004747] [4747] Event [880,26.1159515,2256]: 0 lost unit Picket [f=0004986] [4986] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0005034] [5034] Event [704,26.1159515,2568]: 0 finished unit Moderator [f=0005250] [5250] Event [4840,26.1159515,2696]: 1 finished unit Solar Collector [f=0005262] [5262] Event [848,26.1159515,2224]: 0 finished unit Picket [f=0005367] [5367] Event [6360,26.1159515,4472]: 1 finished unit Solar Collector [f=0005597] [5597] Event [1337.46765,26.2029495,2842.41846]: 1 lost unit Duck [f=0005742] [5742] Event [704,26.1159515,2568]: 0 finished unit Pyro [f=0005759] [5759] Event [1332.25635,27.7632256,2967.37061]: 1 lost unit Duck [f=0005913] [5913] Event [6180,26.1159515,2424]: 1 finished unit Conch [f=0006206] [6206] Event [1024,26.1159515,2672]: 0 finished unit Picket [f=0006276] [6276] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0006374] [6374] Event [6180,26.1159515,2424]: 1 finished unit Conch [f=0006409] [6409] Event [6104,26.1159515,2200]: 1 finished unit Solar Collector [f=0006412] [6412] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0006640] [6640] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0006739] [6739] Event [6200,26.1159515,2200]: 1 finished unit Solar Collector [f=0006754] [6754] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0006847] [6847] Event [1184,26.1159515,2336]: 0 finished unit Picket [f=0006897] [6897] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0007085] [7085] Event [5400,28.2966309,3976]: 1 finished unit Solar Collector [f=0007135] [7135] Event [6344,26.1159515,2232]: 1 finished unit Solar Collector [f=0007183] [7183] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0007446] [7446] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0007463] [7463] Event [704,26.1159515,2568]: 0 finished unit Pyro [f=0007487] [7487] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0007521] [7521] Event [6456,26.1159515,2328]: 1 finished unit Solar Collector [f=0007725] [7725] Event [712,26.1159515,2488]: 0 finished unit Caretaker [f=0007742] [7742] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0007756] [7756] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0007817] [7817] Event [3184,26.1159515,1552]: 1 finished unit Radar Tower [f=0008243] [8243] Event [760,26.1159515,2488]: 0 finished unit Caretaker [f=0008381] [8381] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0008406] [8406] Event [3072,29.2105255,1472]: 1 finished unit Lotus [f=0008473] [8473] Event [6264,26.1159515,2264]: 1 finished unit Caretaker [f=0008494] [8494] Event [5296,26.1159515,3856]: 1 finished unit Lotus [f=0008513] [8513] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0008714] [8714] Event [760,26.1159515,2440]: 0 finished unit Caretaker [f=0008911] [8911] Event [3104,26.1159515,1568]: 1 finished unit Lotus [f=0009092] [9092] Event [6184,26.1159515,2280]: 1 finished unit Caretaker [f=0009125] [9125] Event [5232,26.1159515,3872]: 1 finished unit Lotus [f=0009273] [9273] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0009641] [9641] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0009645] [9645] Event [6072,26.1159515,2280]: 1 finished unit Caretaker [f=0009680] [9680] Event [704,26.1159515,2568]: 0 finished unit Pyro [f=0009695] [9695] Event [5384,26.1159515,3864]: 1 finished unit Solar Collector [f=0009850] [9850] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0009967] [9967] Event [5960,26.1159515,2024]: 1 finished unit Solar Collector [f=0010006] [10006] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0010112] [10112] Event [6040,26.1159515,2024]: 1 finished unit Solar Collector [f=0010237] [10237] Event [6120,26.1159515,2008]: 1 finished unit Solar Collector [f=0010238] [10238] Event [3288,26.1159515,1496]: 1 finished unit Solar Collector [f=0010329] [10329] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0010364] [10364] Event [6216,26.1159515,2008]: 1 finished unit Solar Collector [f=0010473] [10473] Event [6264,26.1159515,2088]: 1 finished unit Solar Collector [f=0010537] [10537] Event [704,26.1159515,2568]: 0 finished unit Pyro [f=0010596] [10596] Event [3304,26.1159515,1336]: 1 finished unit Solar Collector [f=0010606] [10606] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0010640] [10640] Event [6408,23.871933,2104]: 1 finished unit Solar Collector [f=0010708] [10708] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0010742] [10742] Event [6760,26.1159515,296]: 1 finished unit Solar Collector [f=0010749] [10749] Event [6488,23.8085938,2168]: 1 finished unit Solar Collector [f=0010894] [10894] Event [3208,27.1203308,1272]: 1 finished unit Solar Collector [f=0010914] [10914] Event [6584,23.3742676,2232]: 1 finished unit Solar Collector [f=0011046] [11046] Event [3880,26.1159515,3736]: 1 finished unit Metal Extractor [f=0011109] wow [f=0011167] [11167] Event [6696,26.1159515,2456]: 1 finished unit Solar Collector [f=0011183] [11183] Event [3384,26.1159515,1400]: 1 finished unit Solar Collector [f=0011235] [11235] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0011477] [11477] Event [3792,26.1159515,3760]: 1 finished unit Lotus [f=0011565] [11565] Event [704,26.1159515,2568]: 0 finished unit Moderator [f=0011566] [11566] Event [5800,19.1757813,760]: 1 finished unit Solar Collector [f=0011637] [11637] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0011673] [11673] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0011687] [11687] Event [3320,10.0458832,1208]: 1 finished unit Solar Collector [f=0011687] [11687] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0011904] [11904] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0011912] [11912] Event [3728,26.1159515,3664]: 1 finished unit Lotus [f=0011975] [11975] Event [5824,19.1757813,864]: 1 finished unit Lotus [f=0012009] [12009] Event [6648,26.1159515,2568]: 1 finished unit Solar Collector [f=0012037] [12037] Event [3120,30.3325348,1328]: 1 finished unit Lotus [f=0012114] [12114] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0012194] [12194] Event [704,26.1159515,2568]: 0 finished unit Moderator [f=0012324] [12324] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0012362] [12362] Event [3616,26.1159515,3552]: 1 finished unit Lotus [f=0012374] [12374] Event [6776,26.1159515,2568]: 1 finished unit Solar Collector [f=0012426] [12426] Event [5712,19.1757813,688]: 1 finished unit Lotus [f=0012478] [12478] Event [2064,26.1159515,2224]: 0 finished unit Picket [f=0012593] [12593] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0012667] [12667] Event [3776,26.1159515,3552]: 1 finished unit Radar Tower [f=0012710] [12710] Event [6856,19.2391205,2440]: 1 finished unit Solar Collector [f=0012712] [12712] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0012819] [12819] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0012834] [12834] Event [2662.59351,26.1159515,3085.00952]: 1 lost unit Archer [f=0012912] [12912] Event [2562.57202,26.1159515,3114.49854]: 1 lost unit Archer [f=0012929] [12929] Event [2522.24731,26.1159515,3178.30396]: 0 lost unit Pyro [f=0012929] [12929] Event [2498.22046,26.1159515,3173.76099]: 0 lost unit Pyro [f=0012933] [12933] Event [2498.89404,25.6322193,3157.30542]: 0 lost unit Pyro [f=0012936] [12936] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0012938] [12938] Event [2496.5,24.1793842,3144.02612]: 0 lost unit Pyro [f=0012941] [12941] Event [2527.25659,23.2763844,3175.20435]: 0 lost unit Pyro [f=0012982] ho no [f=0012996] [12996] Event [5888,21.4921875,816]: 1 finished unit Picket [f=0013030] [13030] Event [2509.07666,24.9850922,3081.40601]: 0 lost unit Moderator [f=0013043] [13043] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0013047] [13047] Event [6776,17.6918335,2328]: 1 finished unit Solar Collector [f=0013141] [13141] Event [6180,26.1159515,2424]: 1 finished unit Duck [f=0013146] [13146] Event [3680,26.1159515,3424]: 1 finished unit Lotus [f=0013151] [13151] Event [3024,56.8354797,1360]: 1 finished unit Picket [f=0013328] [13328] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0013340] [13340] Event [2328,26.1159515,2488]: 0 lost unit Metal Extractor [f=0013344] [13344] Event [2159.00537,26.1125774,2562.03979]: 1 lost unit Duck [f=0013374] no more units [f=0013389] [13389] Event [2192,26.1159515,2464]: 0 lost unit Picket [f=0013447] [13447] Event [6712,9.42153931,2168]: 1 finished unit Solar Collector [f=0013489] [13489] Event [undefined]: pseudonyme resigned [f=0013489] game_message: pseudonyme has been destroyed! [f=0013489] game_message: Clopse wins! [f=0013489] Submitting stats [f=0013489] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013489] Part| Total Time|Time of the last 0.5s [f=0013489] Draw 15673.03ms 23.81% [f=0013489] Lua::Callins::Synced 5289.28ms 14.78% [f=0013489] Lua::Callins::Unsynced 18638.83ms 27.98% [f=0013489] Lua::CollectGarbage::Synced 288.99ms 0.10% [f=0013489] Lua::CollectGarbage::Unsynced 627.95ms 0.20% [f=0013489] Misc::Profiler::AddTime 56.12ms 0.00% [f=0013489] Sim 35552.84ms 62.80% [f=0013489] [13489] Received game_message: pseudonyme has been destroyed! [f=0013489] [13489] Received game_message: Clopse wins! [f=0013490] [13490] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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10,3225,3335,3335,3225,0,2.33989525,2.33989525,0,0,0,0,0,0,0,0,0,0,0,0,0,23.1111126,0,0,23.1111126,280,0,0,280,20.4139385,10.9333334,10.9333334,20.4139385,1275,1275,1275,1275,9,11.0948687,11.0948687,9,440,800,800,440,0,0,0,0,1230,1260,1260,1230,0,0,0,0,0.00301003,0,0,0.00301003,0,23.1111126,23.1111126,0 [f=0013490] [13490] Game End Stats Values: 11,3325,3265,3265,3325,0,6.5607357,6.5607357,0,0,0,0,0,0,0,0,0,0,0,0,0,160.651108,128.06955,128.06955,160.651108,380,0,0,380,18.8986702,12,12,18.8986702,1275,1275,1275,1275,9,11.9480553,11.9480553,9,440,640,640,440,160,0,0,160,1230,1350,1350,1230,0,160,160,0,0.00301003,0,0,0.00301003,128.06955,160.651108,160.651108,128.06955 [f=0013490] [13490] Game End Stats Values: 12,3325,3355,3355,3325,0,22.2616367,22.2616367,0,0,0,0,0,0,0,0,0,0,0,0,0,185.428894,132.602875,132.602875,185.428894,380,0,0,380,18.4276733,12,12,18.4276733,1275,1275,1275,1275,9,15.7800589,15.7800589,9,440,640,640,440,160,4.49999905,4.49999905,160,1230,1440,1440,1230,4.49999905,160,160,4.49999905,0.00301003,0,0,0.00301003,132.602875,185.428894,185.428894,132.602875 [f=0013490] [13490] Game End Stats Values: 13,3665,3585,3585,3665,0,33.2474747,33.2474747,0,0,0,0,0,0,0,0,0,0,0,0,0,185.428894,132.602875,132.602875,185.428894,480,0,0,480,11.2572622,12.5333338,12.5333338,11.2572622,1275,1275,1275,1275,9,17.3323898,17.3323898,9,680,640,640,680,160,4.49999905,4.49999905,160,1230,1670,1670,1230,4.49999905,160,160,4.49999905,0.00301003,0,0,0.00301003,132.602875,185.428894,185.428894,132.602875 [f=0013490] [13490] Game End Stats Values: 14,3885,3425,3425,3885,0,64.9154587,64.9154587,0,0,0,0,0,0,0,0,0,0,0,0,0,345.428986,132.602875,132.602875,345.428986,480,0,0,480,10.0468712,16,16,10.0468712,1275,1275,1275,1275,9,19.1112022,19.1112022,9,900,480,480,900,320,4.49999905,4.49999905,320,1230,1670,1670,1230,4.49999905,320,320,4.49999905,0.00301003,0,0,0.00301003,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 15,3985,3665,3665,3985,0,74.5435562,74.5435562,0,0,0,0,0,0,0,0,0,0,12.4590759,12.4590759,0,345.428986,132.602875,132.602875,345.428986,580,0,0,580,11.6093407,16,16,11.6093407,1275,1275,1275,1275,9,17.6418743,17.6418743,9,900,480,480,900,320,4.49999905,4.49999905,320,1230,1910,1910,1230,4.49999905,320,320,4.49999905,0.00301003,0,0,0.00301003,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 16,3985,4125,4125,3985,0,74.9011536,74.9011536,0,0,0,0,0,0,0,0,0,0,12.4590759,12.4590759,0,345.428986,132.602875,132.602875,345.428986,580,0,0,580,12.1071186,17.333334,17.333334,12.1071186,1275,1275,1275,1275,9,20.2238407,20.2238407,9,900,560,560,900,320,4.49999905,4.49999905,320,1230,2290,2290,1230,4.49999905,320,320,4.49999905,0.00301003,0,0,0.00301003,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 17,4085,4515,4515,4085,0,77.7740021,77.7740021,0,0,0,0,0,0,0,0,0,0,12.4590759,12.4590759,0,345.428986,132.602875,132.602875,345.428986,680,0,0,680,15.1471682,20.2666664,20.2666664,15.1471682,1275,1275,1275,1275,9,22.9248581,22.9248581,9,900,720,720,900,320,4.49999905,4.49999905,320,1230,2520,2520,1230,4.49999905,320,320,4.49999905,0.00301003,0,0,0.00301003,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 18,4305,4755,4755,4305,0,82.4426651,82.4426651,0,0,0,0,0,0,0,0,0,0,12.4590759,12.4590759,0,345.428986,132.602875,132.602875,345.428986,680,0,0,680,17.7960892,24.3999996,24.3999996,17.7960892,1275,1275,1275,1275,9.44444942,23.8445778,23.8445778,9.44444942,1120,800,800,1120,320,4.49999905,4.49999905,320,1230,2680,2680,1230,4.49999905,320,320,4.49999905,8.28077316,0,0,8.28077316,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 19,4485,4980,4980,4485,0,85.1342316,85.1342316,0,0,0,0,0,0,0,0,0,0,12.4590759,12.4590759,0,345.428986,132.602875,132.602875,345.428986,680,0,0,680,19.9327507,26,26,19.9327507,1275,1330,1330,1275,10.2222233,26.5127697,26.5127697,10.2222233,1120,880,880,1120,320,4.49999905,4.49999905,320,1410,2770,2770,1410,4.49999905,320,320,4.49999905,25.0029316,0,0,25.0029316,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 20,4665,5630,5630,4665,0,85.9691391,85.9691391,0,0,0,0,0,0,0,0,0,0,12.4590759,12.4590759,0,345.428986,132.602875,132.602875,345.428986,680,180,180,680,20.4027519,26,26,20.4027519,1275,1330,1330,1275,11.3333244,27.5889931,27.5889931,11.3333244,1120,1080,1080,1120,320,4.49999905,4.49999905,320,1590,3040,3040,1590,4.49999905,320,320,4.49999905,62.4191856,0,0,62.4191856,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 21,4845,5720,5720,4845,0,86.7326431,86.7326431,0,0,0,0,0,0,0,0,0,0,12.4590759,12.4590759,0,345.428986,132.602875,132.602875,345.428986,680,270,270,680,19.019474,26,26,19.019474,1275,1330,1330,1275,10.0000105,29.0508995,29.0508995,10.0000105,1120,1080,1080,1120,320,4.49999905,4.49999905,320,1770,3040,3040,1770,4.49999905,320,320,4.49999905,75.0861664,0,0,75.0861664,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 22,4845,6190,6190,4845,0,87.4391937,87.4391937,0,0,0,0,0,0,0,0,0,0,62.840332,62.840332,0,345.428986,132.602875,132.602875,345.428986,680,360,360,680,17.9331684,26,26,17.9331684,1275,1330,1330,1275,9,29.0471058,29.0471058,9,1120,1280,1280,1120,320,4.49999905,4.49999905,320,1770,3220,3220,1770,4.49999905,320,320,4.49999905,75.0861664,0,0,75.0861664,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 23,5065,6730,6730,5065,0,88.8094406,88.8094406,0,0,0,0,0,0,0,0,0,0,125.369812,125.369812,0,345.428986,132.602875,132.602875,345.428986,680,360,360,680,17.6353035,26.666666,26.666666,17.6353035,1275,1330,1330,1275,9,30.0246849,30.0246849,9,1340,1480,1480,1340,320,4.49999905,4.49999905,320,1770,3560,3560,1770,4.49999905,320,320,4.49999905,75.0861664,0,0,75.0861664,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 24,5155,7100,7100,5155,0,93.6096268,93.6096268,0,0,0,0,0,0,0,0,0,0,166.921936,166.921936,0,345.428986,132.602875,132.602875,345.428986,680,360,360,680,16.7003231,30.7999992,30.7999992,16.7003231,1275,1330,1330,1275,10.333333,31.3200111,31.3200111,10.333333,1340,1480,1480,1340,320,4.49999905,4.49999905,320,1860,3930,3930,1860,4.49999905,320,320,4.49999905,75.0861664,0,0,75.0861664,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 25,5465,7720,7720,5465,0,103.698051,103.698051,0,0,0,0,0,0,0,0,0,0,166.921936,166.921936,0,345.428986,132.602875,132.602875,345.428986,680,360,360,680,17.4634628,40.1333351,40.1333351,17.4634628,1275,1330,1330,1275,11.2666664,33.5392303,33.5392303,11.2666664,1560,1680,1680,1560,320,4.49999905,4.49999905,320,1950,4350,4350,1950,4.49999905,320,320,4.49999905,75.0861664,0,0,75.0861664,175.292725,345.428986,345.428986,175.292725 [f=0013490] [13490] Game End Stats Values: 26,5465,8290,8290,5465,0,149.7939,149.7939,0,0,0,0,0,0,0,0,0,0,166.921936,166.921936,0,345.428986,157.229645,157.229645,345.428986,680,360,360,680,21.9817333,50.9333344,50.9333344,21.9817333,1275,1330,1330,1275,13,36.7397232,36.7397232,13,1560,1880,1880,1560,320,4.49999905,4.49999905,320,1950,4720,4720,1950,4.49999905,320,320,4.49999905,75.0861664,0,0,75.0861664,199.919495,345.428986,345.428986,199.919495 [f=0013490] [13490] Game End Stats Values: 27,5885,8750,8750,5885,0,250.555496,250.555496,0,0,0,0,0,0,0,0,0,0,354.643494,354.643494,0,345.428986,157.229645,157.229645,345.428986,680,450,450,680,22.0016384,56.4000015,56.4000015,22.0016384,1275,1330,1330,1275,13.1333332,41.7174416,41.7174416,13.1333332,1800,2110,2110,1800,320,4.49999905,4.49999905,320,2130,4860,4860,2130,4.49999905,320,320,4.49999905,75.0861664,0,0,75.0861664,199.919495,345.428986,345.428986,199.919495 [f=0013490] [13490] Game End Stats Values: 28,5885,9550,9550,5885,0,289.634918,289.634918,0,0,0,0,0,0,0,0,0,0,354.643494,354.643494,0,345.428986,157.229645,157.229645,345.428986,680,720,720,680,19.495388,60.2666664,60.2666664,19.495388,1275,1330,1330,1275,16.8666668,37.6052933,37.6052933,16.8666668,1800,2570,2570,1800,320,4.49999905,4.49999905,320,2130,4930,4930,2130,4.49999905,320,320,4.49999905,75.0861664,0,0,75.0861664,199.919495,345.428986,345.428986,199.919495 [f=0013490] [13490] Game End Stats Values: 29,6225,10260,10260,6225,0,349.531982,349.531982,0,0,0,0,0,0,0,0,0,0,354.643494,354.643494,0,345.428986,157.229645,157.229645,345.428986,780,900,900,780,19.2600918,62.7999992,62.7999992,19.2600918,1275,1330,1330,1275,17,38.9931374,38.9931374,17,2040,3030,3030,2040,320,4.49999905,4.49999905,320,2130,5000,5000,2130,4.49999905,320,320,4.49999905,75.0861664,0,0,75.0861664,199.919495,345.428986,345.428986,199.919495 [f=0013490] [13490] Game End Stats Values: 30,4665,10475,10475,4665,0,451.348175,451.348175,0,0,0,0,0,0,0,0,0,0,354.643494,354.643494,0,852.691406,1504.50439,1504.50439,852.691406,780,1000,1000,780,21.8564663,65.3333359,65.3333359,21.8564663,1275,1385,1385,1275,17,41.7877426,41.7877426,17,480,2950,2950,480,720,904.5,904.5,720,2130,5140,5140,2130,1564.5,720,720,1564.5,75.0861664,0,0,75.0861664,1756.85864,906.079468,906.079468,1756.85864 [f=0013490] [13490] Game End Stats Values: 31,4575,10935,10935,4575,0,558.534973,558.534973,0,0,0,0,0,0,0,0,0,0,354.643494,354.643494,0,1067.30859,1765.3252,1765.3252,1067.30859,780,1190,1190,780,22.4673786,67.8666687,67.8666687,22.4673786,1275,1385,1385,1275,16.4666672,42.1457901,42.1457901,16.4666672,480,3150,3150,480,800,1084.1001,1084.1001,800,2040,5210,5210,2040,1744.1001,800,800,1744.1001,75.0861664,0,0,75.0861664,2017.67944,1323.75415,1323.75415,2017.67944 [f=0013496] [13496] Event [1456,16.8865204,4144]: 0 finished unit Lotus [f=0013509] [13509] Event [1448,19.1757813,4248]: 0 lost unit Metal Extractor [f=0013510] [13510] Event [1991.37488,26.5306416,2677.70361]: 1 lost unit Duck [f=0013529] [pseudonyme (replay)] :( [f=0013532] [13532] Event [1343.4906,17.562355,4102.66406]: 0 lost unit Constable [f=0013534] [13534] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0013538] [13538] Event [1456,17.0350266,4144]: 0 lost unit Lotus [f=0013622] [13622] Event [3584,26.1159515,3424]: 1 finished unit Picket [f=0013629] gg [f=0013674] [pseudonyme (replay)] gg [f=0013724] [13724] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0013761] [pseudonyme (replay)] how did yu play ? [f=0013798] No clients connected, shutting down server [f=0013798] Server shutdown [f=0013798] [13798] all players disconnected [f=0013891] [13891] Event [6520,9.35820007,1976]: 1 finished unit Solar Collector [f=0013911] [13911] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0014100] [14100] Event [6180,26.1159515,2424]: 1 finished unit Archer [f=0014142] [14142] Event [3600,26.1159515,3728]: 1 finished unit Picket [f=0014251] [14251] Event [6424,16.3255157,1960]: 1 finished unit Solar Collector [f=0014316] [14316] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0014531] [14531] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0014654] [14654] Event [6296,21.1664429,1896]: 1 finished unit Solar Collector [f=0014752] [14752] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0014982] [14982] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0014999] [14999] Event [6216,23.4466553,1832]: 1 finished unit Solar Collector [f=0015121] [15121] Event [3656,26.1159515,3480]: 1 finished unit Stardust [f=0015201] [15201] Event [6180,26.1159515,2424]: 1 finished unit Bulkhead [f=0015266] Autoquit sending quit command. [f=0015266] [QuitAction] user exited to system [f=0015266] [SpringApp::Kill][1] fromRun=1 [f=0015266] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015266] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015266] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015266] [ThreadPool::SetThreadCount][2] workers=0 [f=0015266] [SpringApp::Kill][2] [f=0015266] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015266] [Game::KillLua][3] dtor=0 luaUI=0x54d330e0 [f=0015266] Start widgetHandler:Shutdown [f=0015266] Shutdown - SaveOrderList Complete [f=0015266] Writing last game win data [f=0015266] Shutdown - SaveConfigData Complete [f=0015266] Shutdown Widget - Save/Load API [f=0015266] Shutdown Widget - Chili Highlight [f=0015266] Shutdown Widget - Draw After Chili [f=0015266] Shutdown Widget - EPIC Menu [f=0015266] Shutdown Widget - Chili Widget Selector [f=0015266] Shutdown Widget - Chili Minimap [f=0015266] Shutdown Widget - Local Team Colors [f=0015266] Shutdown Widget - Display Keys 2 [f=0015266] Shutdown Widget - Save Game Menu [f=0015266] Shutdown Widget - Unit Icons [f=0015266] Shutdown Widget - Noises [f=0015266] Shutdown Widget - HealthBars [f=0015266] Shutdown Widget - Win Counter [f=0015266] Shutdown Widget - BuildETA [f=0015266] Shutdown Widget - SpringRTS Replay Stats [f=0015266] Shutdown Widget - Modular Comm Info [f=0015266] Shutdown Widget - Stereo3D [f=0015266] Shutdown Widget - Showeco and Grid Drawer [f=0015266] Shutdown Widget - Point Tracker [f=0015266] Shutdown Widget - Missile Silo Range [f=0015266] Shutdown Widget - MetalFeatures (new) [f=0015266] Shutdown Widget - MinimapEvents [f=0015266] Shutdown Widget - Local Widgets Config [f=0015266] Shutdown Widget - Highlight Geos [f=0015266] Shutdown Widget - Grab Input [f=0015266] Input grabbing is disabled! [f=0015266] Shutdown Widget - Defense Range Zero-K [f=0015266] Shutdown Widget - Darkening [f=0015266] Shutdown Widget - Context Menu [f=0015266] Shutdown Widget - Chili Spectator Panels [f=0015266] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015266] Shutdown Widget - Chili Nuke Warning [f=0015266] Shutdown Widget - Chili EndGame Window [f=0015266] Shutdown Widget - Chili Economy Panel Default [f=0015266] Shutdown Widget - CameraShake [f=0015266] Shutdown Widget - State Reverse and Latency [f=0015266] Shutdown Widget - Music Player v2 [f=0015266] Shutdown Widget - Attack AoE [f=0015266] Shutdown Widget - Map Edge Extension [f=0015266] Shutdown Widget - Selection Send [f=0015266] Shutdown Widget - LupsManager [f=0015266] Shutdown Widget - Newton Firezone [f=0015266] Shutdown Widget - Chili Pro Console [f=0015266] Shutdown Widget - Persistent Build Height [f=0015266] Shutdown Widget - Lasso Terraform GUI [f=0015266] Shutdown Widget - Lups [f=0015266] Shutdown Widget - Chili Framework [f=0015266] Shutdown Widget - Mex Placement Handler [f=0015266] Shutdown Widget - Chili Core Selector [f=0015266] Shutdown Widget - Custom Markers [f=0015266] Shutdown Widget - Select Keys [f=0015266] Shutdown Widget - Pause Screen [f=0015266] Shutdown Widget - Text To Speech Control [f=0015266] Shutdown Widget - Layout Handler [f=0015266] End widgetHandler:Shutdown [f=0015266] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={551722,70711545} {int,ext,rec}Allocs={12393836,0,0} {chunk,block}Bytes={70711545,0} [f=0015266] [Game::KillLua][1] dtor=0 luaGaia=0x54bc0b80 [f=0015266] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={342291,57860256} {int,ext,rec}Allocs={12393837,0,0} {chunk,block}Bytes={57860256,0} [f=0015266] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={342291,57860256} {int,ext,rec}Allocs={12393837,0,0} {chunk,block}Bytes={57860256,0} [f=0015266] [Game::KillLua][2] dtor=0 luaRules=0x543d3a80 [f=0015266] Start gadgetHandler:Shutdown [f=0015266] Shutdown - StartSetup [f=0015266] Shutdown - UnitMorph [f=0015266] Shutdown - Carrier Drones [f=0015266] Shutdown - LupsNanoSpray [f=0015266] Shutdown - Missile Silo Controller [f=0015266] Shutdown - Modular Comm Info [f=0015266] Shutdown - Terrain Texture Handler [f=0015266] Shutdown - UnitCloakShield [f=0015266] Shutdown - Starlight Handler [f=0015266] End gadgetHandler:Shutdown [f=0015266] Start gadgetHandler:Shutdown [f=0015266] Shutdown - Save/Load [f=0015266] Shutdown - Teleport Throw [f=0015266] Shutdown - UnitMorph [f=0015266] Shutdown - Modular Comm Info [f=0015266] Shutdown - Retreat Command [f=0015266] Shutdown - Shockwaves [f=0015266] Shutdown - UnitCloakShield [f=0015266] Shutdown - Lups Cloak FX [f=0015266] Shutdown - Lups [f=0015266] Shutdown - Lups Shield [f=0015266] End gadgetHandler:Shutdown [f=0015266] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12393869,0,0} {chunk,block}Bytes={0,0} [f=0015266] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12393869,0,0} {chunk,block}Bytes={0,0} [f=0015266] [Game::KillLua][4] dtor=0 [f=0015266] [Game::~CGame][1] [f=0015266] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015266] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015266] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015266] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015266] [Game::KillLua][4] dtor=1 [f=0015266] [Game::KillMisc][1] [f=0015266] [Game::KillMisc][2] [f=0015266] [Game::KillMisc][3] [f=0015266] [Game::KillRendering][1] [f=0015266] [3DOParser::Kill] allocated 1 pieces [f=0015266] [S3OParser::Kill] allocated 390 pieces [f=0015266] [AssParser::Kill] allocated 0 pieces [f=0015266] [Game::KillInterface][1] [f=0015266] [Game::KillInterface][2] [f=0015266] [Game::KillSimulation][1] [f=0015266] [Game::KillSimulation][2] [f=0015266] [CCollisionHandler] dis-/continuous tests: 0/664677 [f=0015266] [Game::KillSimulation][3] [f=0015266] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015266] [~CPathCache(28x20)] cacheHits=40 hitPercentage=34% numHashColls=0 maxCacheSize=15 [f=0015266] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015266] [~CPathCache(56x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015266] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015266] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015266] [LosHandler::Kill] raycast instance cache-{hits,misses}={4425,7681}; shared=7%; cached=29% [f=0015266] [Game::KillSimulation][4] [f=0015266] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015266] [Game::~CGame][2] [f=0015266] [Game::~CGame][3] [f=0015266] [SpringApp::Kill][3] [f=0015266] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161027 bytes sent 125312 bytes recv'd [f=0015266] [SpringApp::Kill][4] font=0x4667aaa0 [f=0015266] [SpringApp::Kill][5] [f=0015266] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x466eeec0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2040ms file="unittextures/bcore_abc_1.tga" indx=7035 inflSize=3210kb readTime=53ms file="unittextures/bcore_abc_2.tga" indx=7037 inflSize=1800kb readTime=28ms file="luaui/widgets/gui_icontransition.lua" indx=4691 inflSize=13kb readTime=22ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=13ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4645 inflSize=29kb readTime=9ms file="unittextures/tatex/colorslt.tga" indx=7570 inflSize=1kb readTime=9ms file="luaui/widgets/gui_iconheight.lua" indx=4690 inflSize=6kb readTime=8ms file="luarules/gadgets/api_modularcomms.lua" indx=1637 inflSize=0kb readTime=8ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=8ms file="lups/particleclasses/unitpiecelight.lua" indx=4858 inflSize=9kb readTime=7ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 35248932 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x467d3e60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46806dd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466f45c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f32b001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]