[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FNmn9q6JmD/springsettings.1149977.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdadc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2818 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1149977/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c74600] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c74600] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 654ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 39ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 55ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] suresella was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1149977/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1149977/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a5f370,0x529a1f70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9c48e46001d94403fa63a62648b97af0 [f=-000001] Connection attempt from 123132123132123 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 123132123132123 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from pseudonyme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: pseudonyme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="pseudonyme" string="[Game::Load][lua{Rules,Gaia}={0x62535230,0x885ef860}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[Game::Load][lua{Rules,Gaia}={0000000061bb8c20,0000000067457540}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] <123132123132123> Allies: I choose: Engineer! [f=-000001] <123132123132123> hi [f=-000001] hi :) [f=-000001] how are you ? [f=-000001] <123132123132123> i am fine [f=-000001] cool, me too [f=-000001] <123132123132123> how about you [f=-000001] choose a pos [f=-000001] to start [f=-000001] <123132123132123> ok i know [f=-000001] i'm a noob in zerok [f=-000001] <123132123132123> thank you [f=-000001] and you ? :p [f=-000001] <123132123132123> yes i am new too [f=-000001] ok cool [f=-000001] [0] Event [765,190.690186,3709]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5399,191.448242,2423]: 1 finished unit Engineer Commander [f=0000000] [0] 123132123132123, team: 0, elo:1660, userid: 528450 [f=0000000] [0] pseudonyme, team: 1, elo:1358, userid: 509548 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [888,187.967285,3784]: 0 finished unit Jumpbot Factory [f=0000018] [18] Event [5320,191.08252,2360]: 1 finished unit Jumpbot Factory [f=0000183] good luck :) [f=0000268] [268] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000271] [271] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000514] <123132123132123> hahaha [f=0000526] [526] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000567] [567] Event [912,186.971481,3784]: 0 finished unit Constable [f=0000600] [600] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000606] [606] Event [5296,191.12442,2360]: 1 finished unit Constable [f=0000871] O_o * [f=0001099] <123132123132123> so [f=0001179] so ? [f=0001281] [1281] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001335] [1335] Event [5200,188.477539,2672]: 1 finished unit Lotus [f=0001384] <123132123132123> how to play this game [f=0001420] [1420] Event [1104,187.618164,3808]: 0 finished unit Lotus [f=0001424] [1424] Event [552,185.910156,3768]: 0 finished unit Wind/Tidal Generator [f=0001563] oww, you never played ? [f=0001694] [1694] Event [912,186.971481,3784]: 0 finished unit Pyro [f=0001743] [1743] Event [584,185.727539,3848]: 0 finished unit Wind/Tidal Generator [f=0001772] [1772] Event [5480,189.143555,2616]: 1 finished unit Wind/Tidal Generator [f=0001860] [1860] Event [5560,187.220703,2616]: 1 finished unit Wind/Tidal Generator [f=0001881] <123132123132123> no i just forgot [f=0001988] [1988] Event [5640,190.668945,2616]: 1 finished unit Wind/Tidal Generator [f=0002082] [2082] Event [616,185.587891,3928]: 0 finished unit Wind/Tidal Generator [f=0002134] [2134] Event [5720,197.898438,2616]: 1 finished unit Wind/Tidal Generator [f=0002150] make an economy with solar, wind generator [f=0002207] [2207] Event [5736,191.249023,2520]: 1 finished unit Wind/Tidal Generator [f=0002293] [2293] Event [5720,191.431641,2456]: 1 finished unit Wind/Tidal Generator [f=0002334] make a factory [f=0002353] <123132123132123> ok thx [f=0002392] [2392] Event [5720,188.875,2376]: 1 finished unit Wind/Tidal Generator [f=0002436] make unit [f=0002513] [2513] Event [5720,188.208984,2296]: 1 finished unit Wind/Tidal Generator [f=0002530] make defense, battle :) [f=0002685] <123132123132123> ok ok [f=0002711] [2711] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0002874] [2874] Event [5088,188.037109,2368]: 1 finished unit Lotus [f=0002948] [2948] Event [912,186.971481,3784]: 0 finished unit Pyro [f=0003020] [3020] Event [648,191.227539,3656]: 0 finished unit Solar Collector [f=0003171] [3171] Event [5296,191.12442,2360]: 1 finished unit Pyro [f=0003565] [3565] Event [5296,191.12442,2360]: 1 finished unit Pyro [f=0003679] [3679] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003784] [3784] Event [5088,188.456055,2784]: 1 finished unit Picket [f=0003886] [3886] Event [728,188.423828,3544]: 0 finished unit Solar Collector [f=0003934] [3934] Event [5296,191.12442,2360]: 1 finished unit Constable [f=0003938] [3938] Event [912,186.971481,3784]: 0 finished unit Pyro [f=0004312] [4312] Event [1832,186.683594,3096]: 0 finished unit Solar Collector [f=0004424] [4424] Event [5352,191.560547,2456]: 1 finished unit Caretaker [f=0004561] [4561] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0004912] [4912] Event [1944,187.414063,3096]: 0 finished unit Solar Collector [f=0004916] [4916] Event [5400,192.387695,2456]: 1 finished unit Caretaker [f=0005058] [5058] Event [888,184.664063,3432]: 0 finished unit Solar Collector [f=0005139] [5139] Event [2064,188.101563,3152]: 0 finished unit Radar Tower [f=0005406] [5406] Event [5400,193.816406,2504]: 1 finished unit Caretaker [f=0005509] <123132123132123> i see you [f=0005588] :) [f=0005628] [5628] Event [664,188.896484,3784]: 0 finished unit Solar Collector [f=0006000] [6000] Event [2128,181.570313,3136]: 0 finished unit Lotus [f=0006022] some of my units ? [f=0006093] [6093] Event [712,186.640625,3864]: 0 finished unit Solar Collector [f=0006141] [6141] Event [912,186.971481,3784]: 0 finished unit Moderator [f=0006209] <123132123132123> yes [f=0006387] [6387] Event [2064,188.101563,3152]: 0 finished unit Sparrow [f=0006387] game_message: Morph complete: Radar Tower -> Sparrow [f=0006387] [6387] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0006431] ho [f=0006498] [6498] Event [5136,190.185547,2592]: 1 finished unit Advanced Radar [f=0006558] you choose jumpbot too [f=0006824] <123132123132123> yes [f=0007308] [7308] Event [5176,188.316406,2328]: 1 finished unit Razor [f=0007544] [7544] Event [912,186.971481,3784]: 0 finished unit Placeholder [f=0007568] oww plane ? [f=0007626] [7626] Event [2944,23.6494141,3200]: 0 finished unit Lotus [f=0007665] [7665] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0007762] <123132123132123> yes [f=0007915] [7915] Event [5296,191.12442,2360]: 1 finished unit Moderator [f=0008205] [8205] Event [912,186.971481,3784]: 0 finished unit Pyro [f=0008245] so you're not a noob [f=0008311] [8311] Event [840,185.910156,4952]: 0 finished unit Solar Collector [f=0008343] [8343] Event [4575.08691,513.8797,2491.57422]: 0 lost unit Sparrow [f=0008680] [8680] Event [4776,191.163086,3000]: 1 finished unit Razor [f=0009008] [9008] Event [912,186.971481,3784]: 0 finished unit Constable [f=0009443] [9443] Event [4840,191.259766,3016]: 1 finished unit Razor [f=0009450] [9450] Event [3200,36.9052734,3168]: 0 finished unit Lotus [f=0009824] [9824] Event [5296,191.12442,2360]: 1 finished unit Constable [f=0010035] [10035] Event [3456,55.4462891,3200]: 0 finished unit Lotus [f=0010069] [10069] Event [5056,185.87793,2016]: 1 finished unit Lotus [f=0010095] [10095] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0010315] [10315] Event [4912,188.724609,2256]: 1 finished unit Lotus [f=0010402] oww [f=0010484] [10484] Event [1144,182.504883,3512]: 0 finished unit Caretaker [f=0010548] [10548] Event [3504,56.7353516,3248]: 0 finished unit Lotus [f=0010634] [10634] Event [3623.54565,93.3082123,3437.27319]: 0 lost unit Placeholder [f=0010701] [10701] Event [4864,190.668945,2656]: 1 finished unit Lotus [f=0010759] <123132123132123> oh no [f=0010867] :)) [f=0010953] [10953] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0011145] [11145] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0011424] [11424] Event [5296,191.12442,2360]: 1 finished unit Pyro [f=0011523] [11523] Event [3664,85.6640625,3312]: 0 finished unit Lotus [f=0011556] [11556] Event [912,186.971481,3784]: 0 finished unit Firewalker [f=0011774] [11774] Event [4192,200.949219,2720]: 1 finished unit Picket [f=0011791] [11791] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0011885] [11885] Event [1816,110.961914,4520]: 0 finished unit Solar Collector [f=0012082] [12082] Event [4304,190.916016,2832]: 1 finished unit Picket [f=0012194] [12194] Event [4208,188.509766,2912]: 1 finished unit Lotus [f=0012321] [12321] Event [1928,99.3818359,4504]: 0 finished unit Solar Collector [f=0012337] [12337] Event [912,186.971481,3784]: 0 finished unit Moderator [f=0012470] [12470] Event [4240,180.560547,3104]: 1 finished unit Lotus [f=0012522] [12522] Event [3728,89.5778503,3136]: 0 finished unit Lotus [f=0012624] [12624] Event [3853.22559,149.796219,3356.46167]: 1 lost unit Pyro [f=0012637] [12637] Event [3903.46558,162.456909,3362.83569]: 1 lost unit Pyro [f=0012722] [12722] Event [912,186.971481,3784]: 0 finished unit Moderator [f=0012785] [12785] Event [5296,191.12442,2360]: 1 finished unit Pyro [f=0013022] [13022] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0013072] :( [f=0013113] [13113] Event [912,186.971481,3784]: 0 finished unit Moderator [f=0013257] [13257] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0013268] [13268] Event [4224,183.783203,3072]: 1 finished unit Picket [f=0013390] [13390] Event [5296,191.12442,2360]: 1 finished unit Pyro [f=0013522] [13522] Event [4152,184.383881,3032]: 1 lost unit Metal Extractor [f=0013736] [13736] Event [40,189.379883,2696]: 0 finished unit Solar Collector [f=0013892] yay [f=0013950] [13950] Event [4224,183.783203,3072]: 1 lost unit Picket [f=0013959] [13959] Event [4272,185.532959,3024]: 1 finished unit Picket [f=0014025] [14025] Event [5296,191.12442,2360]: 1 finished unit Constable [f=0014026] [14026] Event [4376,184.218063,3000]: 1 lost unit Metal Extractor [f=0014191] [14191] Event [40,183.557617,2600]: 0 finished unit Solar Collector [f=0014196] [14196] Event [4240,180.560547,3104]: 1 lost unit Lotus [f=0014367] [14367] Event [3886.12476,175.49057,3529.823]: 1 lost unit Pyro [f=0014416] [14416] Event [3852.56812,163.701874,3548.9519]: 1 lost unit Pyro [f=0014467] [14467] Event [3733.15088,129.600861,3505.48608]: 1 lost unit Pyro [f=0014490] [14490] Event [4272,185.532959,3024]: 1 lost unit Picket [f=0014607] you are a good player [f=0014838] [14838] Event [4208,188.509766,2912]: 1 lost unit Lotus [f=0014978] <123132123132123> no [f=0015010] [15010] Event [1952,96.7177734,4688]: 0 finished unit Advanced Radar [f=0015156] [15156] Event [912,186.971481,3784]: 0 finished unit Jack [f=0015239] [15239] Event [3416,51.0419922,3080]: 0 finished unit Caretaker [f=0015330] [15330] Event [4304,189.556,2832]: 1 lost unit Picket [f=0015370] better than me [f=0015840] [15840] Event [4058.88574,188.550034,2969.53003]: 1 lost unit Moderator [f=0016083] [16083] Event [912,186.971481,3784]: 0 finished unit Jack [f=0016093] [16093] Event [5216,191.227539,2576]: 1 finished unit Strider Hub [f=0016315] <123132123132123> may be [f=0016335] [16335] Event [3752,108.059509,3016]: 0 finished unit Gauss [f=0016380] [16380] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0016582] [16582] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0016640] ;((((( [f=0016644] [16644] Event [3792,115.992645,3264]: 0 finished unit Radar Tower [f=0016754] [16754] Event [5296,191.12442,2360]: 1 finished unit Pyro [f=0016962] [16962] Event [4430.29688,185.217575,2850.5603]: 1 lost unit Constable [f=0017017] [17017] Event [912,186.971481,3784]: 0 finished unit Jack [f=0017198] [17198] Event [5224,185.104492,2824]: 1 finished unit Wind/Tidal Generator [f=0017258] [17258] Event [5304,183.009766,2808]: 1 finished unit Wind/Tidal Generator [f=0017338] [17338] Event [5400,187.070313,2792]: 1 finished unit Wind/Tidal Generator [f=0017416] [17416] Event [584,47.59375,984]: 0 finished unit Solar Collector [f=0017460] but i'm not going to loose [f=0017505] [17505] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0017788] [17788] Event [3816,134.881226,3352]: 0 finished unit Gauss [f=0017852] [17852] Event [504,37.0556641,1048]: 0 finished unit Solar Collector [f=0017969] [17969] Event [2168,226.053711,5336]: 0 finished unit Solar Collector [f=0018087] let me 2min pls [f=0018339] <123132123132123> ok [f=0018398] [18398] Event [4192,200.949219,2720]: 1 lost unit Picket [f=0018407] [18407] Event [2344,225.989258,5288]: 0 finished unit Solar Collector [f=0018642] thx [f=0019005] [19005] Event [912,186.971481,3784]: 0 finished unit Pyro [f=0019353] [19353] Event [912,186.971481,3784]: 0 finished unit Pyro [f=0019449] [19449] Event [3384,51.9121094,3208]: 0 finished unit Caretaker [f=0019634] [19634] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0019698] [19698] Event [912,186.971481,3784]: 0 finished unit Pyro [f=0019941] [19941] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0020087] [20087] Event [3480,96.1806641,5656]: 0 finished unit Solar Collector [f=0021089] [21089] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0021141] [21141] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0021351] [21351] Event [3392,57.6269531,3440]: 0 finished unit Rover Assembly [f=0021539] [21539] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Scorcher [f=0021580] [21580] Event [1912,62.5898438,328]: 0 finished unit Solar Collector [f=0021686] [21686] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Scorcher [f=0021749] [21749] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0021821] [21821] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Scorcher [f=0021956] [21956] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Scorcher [f=0022012] [22012] Event [2008,54.6943359,264]: 0 finished unit Solar Collector [f=0022091] [22091] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Scorcher [f=0022185] [22185] Event [4168,58.7119141,5848]: 0 finished unit Solar Collector [f=0022226] [22226] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Scorcher [f=0022621] [22621] Event [4296,58.9052734,5848]: 0 finished unit Solar Collector [f=0022651] [22651] Event [912,186.971481,3784]: 0 finished unit Constable [f=0023015] [23015] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0023330] it's mega fun we choose jumpbot :D [f=0023684] [23684] Event [3880,170.983429,3496]: 0 finished unit Stinger [f=0023924] [23924] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0024259] [24259] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0024650] [24650] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Ripper [f=0024777] [24777] Event [5544,54.1035156,5176]: 0 finished unit Solar Collector [f=0024895] [24895] Event [5328,193.171875,2576]: 1 finished unit Scorpion [f=0024904] [24904] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Ripper [f=0024941] [24941] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0025159] [25159] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Ripper [f=0025187] :O [f=0025219] O_O [f=0025249] [25249] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0025381] [25381] Event [1736,182.902344,1384]: 0 finished unit Solar Collector [f=0025414] [25414] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Ripper [f=0025551] [25551] Event [5296,191.12442,2360]: 1 finished unit Moderator [f=0025669] [25669] Event [3409.99243,58.9675751,3439.97046]: 0 finished unit Ripper [f=0025820] <123132123132123> what is going on [f=0025829] [25829] Event [1640,183.12793,1448]: 0 finished unit Solar Collector [f=0025952] hehehehe [f=0026040] [26040] Event [3409.99243,59.6126747,3439.97046]: 0 finished unit Ripper [f=0026157] something [f=0026176] [26176] Event [3792,115.992645,3264]: 0 lost unit Radar Tower [f=0026204] [26204] Event [5296,191.12442,2360]: 1 finished unit Moderator [f=0026314] [26314] Event [3895.33276,172.653137,3536.10303]: 0 lost unit Moderator [f=0026347] <123132123132123> what [f=0026359] [26359] Event [3824.0144,155.051605,3476.50464]: 0 lost unit Moderator [f=0026460] [26460] Event [5720,48.1845703,4648]: 0 finished unit Caretaker [f=0026570] [26570] Event [3880,170.983429,3496]: 0 lost unit Stinger [f=0026624] [26624] Event [3876.45752,165.809265,3590.99414]: 0 lost unit Moderator [f=0026712] [26712] Event [3568,81.224472,3568]: 0 finished unit Strider Hub [f=0026913] [26913] Event [5304,183.009766,2808]: 1 lost unit Wind/Tidal Generator [f=0026928] [26928] Event [5224,185.259216,2824]: 1 lost unit Wind/Tidal Generator [f=0026940] [26940] Event [5233.91357,188.010422,2914.32178]: 0 lost unit Scorcher [f=0026971] [26971] Event [5088,188.456055,2784]: 1 lost unit Picket [f=0026972] impressive [f=0027110] [27110] Event [5400,187.070313,2792]: 1 lost unit Wind/Tidal Generator [f=0027123] [27123] Event [5361.3208,188.6427,2680.90308]: 1 lost unit Constable [f=0027157] [27157] Event [4316.00342,182.152252,3213.64185]: 1 lost unit Scorpion [f=0027240] [27240] Event [5289.63037,181.574493,2856.13916]: 0 lost unit Pyro [f=0027248] you beat me total [f=0027253] [27253] Event [5200,188.477539,2672]: 1 lost unit Lotus [f=0027283] [27283] Event [5320,188.672363,2680]: 1 lost unit Metal Extractor [f=0027340] [27340] Event [5222.22803,190.180466,2616.01758]: 0 lost unit Scorcher [f=0027340] [27340] Event [5197.40918,188.22493,2621.11548]: 0 lost unit Scorcher [f=0027353] [27353] Event [5216,191.960114,2576]: 1 lost unit Strider Hub [f=0027358] [27358] Event [5259.18994,186.572479,2610.09717]: 0 lost unit Scorcher [f=0027365] [27365] Event [5136,178.558044,2592]: 1 lost unit Advanced Radar [f=0027371] [27371] Event [5268.73389,180.208984,2671.43945]: 0 lost unit Scorcher [f=0027388] [27388] Event [5480,190.191223,2616]: 1 lost unit Wind/Tidal Generator [f=0027396] [27396] Event [5216.01611,186.90802,2778.27197]: 0 lost unit Pyro [f=0027402] you are a very good player [f=0027491] [27491] Event [undefined]: pseudonyme resigned [f=0027491] game_message: pseudonyme has been destroyed! [f=0027491] game_message: 123132123132123 wins! [f=0027491] Submitting stats [f=0027491] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027491] Part| Total Time|Time of the last 0.5s [f=0027491] Draw 37879.93ms 29.94% [f=0027491] Lua::Callins::Synced 14357.64ms 17.86% [f=0027491] Lua::Callins::Unsynced 45750.33ms 33.03% [f=0027491] Lua::CollectGarbage::Synced 601.96ms 0.30% [f=0027491] Lua::CollectGarbage::Unsynced 1574.81ms 1.30% [f=0027491] Misc::Profiler::AddTime 129.34ms 0.10% [f=0027491] Sim 88447.41ms 53.29% [f=0027491] [27491] Received game_message: pseudonyme has been destroyed! [f=0027491] [27491] Received game_message: 123132123132123 wins! [f=0027492] [27492] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0027492] [27492] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0027492] [27492] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027492] [27492] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.33333349,5.19999981,5.33333349,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027492] [27492] Game End Stats Values: 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58,9540,16425,9540,16425,0,3735.75757,0,3735.75757,0,0,0,0,0,0,0,0,0,8324.48926,0,8324.48926,1053.01526,2397.68091,1053.01526,2397.68091,1390,1970,1390,1970,31.538578,59.3488083,31.538578,59.3488083,1675,1730,1675,1730,11,57.1336479,11,57.1336479,3460,6670,3460,6670,485,2269.16675,485,2269.16675,3015,6055,3015,6055,2459.1665,725,2459.1665,725,72.3333969,461.463318,72.3333969,461.463318,2564.3479,1150.06641,2564.3479,1150.06641 [f=0027492] [27492] Game End Stats Values: 59,9540,16975,9540,16975,0,3830.25415,0,3830.25415,0,0,0,0,0,0,0,0,0,8443.15723,0,8443.15723,1053.01526,2397.68091,1053.01526,2397.68091,1390,1970,1390,1970,31.7032986,61.5272293,31.7032986,61.5272293,1675,1730,1675,1730,11,55.2997971,11,55.2997971,3460,7150,3460,7150,485,2269.16675,485,2269.16675,3015,6125,3015,6125,2459.1665,725,2459.1665,725,72.3333969,461.463318,72.3333969,461.463318,2564.3479,1150.06641,2564.3479,1150.06641 [f=0027492] [27492] Game End Stats Values: 60,9780,16620,9780,16620,0,4015.71533,0,4015.71533,0,0,0,0,0,0,0,0,0,9035.375,0,9035.375,2191.46484,3951.89014,2191.46484,3951.89014,1390,1970,1390,1970,26.9252338,61.1524658,26.9252338,61.1524658,1675,1675,1675,1675,11,62.097374,11,62.097374,3700,6670,3700,6670,1020,2269.16675,1020,2269.16675,3015,6305,3015,6305,2459.1665,1260,2459.1665,1260,72.3333969,472.796997,72.3333969,472.796997,4118.55713,2294.20117,4118.55713,2294.20117 [f=0027492] [27492] Game End Stats Values: 61,9610,16505,9610,16505,0,4228.0459,0,4228.0459,0,0,0,0,0,0,0,0,0,9845.86328,0,9845.86328,3068.68848,5353.35645,3068.68848,5353.35645,1290,1520,1290,1520,25.9633408,60.9435081,25.9633408,60.9435081,1675,1675,1675,1675,11,63.1553535,11,63.1553535,3700,6305,3700,6305,1835,2439.16675,1835,2439.16675,2945,7005,2945,7005,2629.1665,2075,2629.1665,2075,72.3333969,472.796997,72.3333969,472.796997,5530.49707,3244.01855,5530.49707,3244.01855 [f=0027492] [27492] Game End Stats Values: 62,5120,15440,5120,15440,0,4418.10791,0,4418.10791,0,0,0,0,0,0,0,0,0,10721.5811,0,10721.5811,3872.94824,7067.33936,3872.94824,7067.33936,1200,1520,1200,1520,16.1108532,58.8816795,16.1108532,58.8816795,1275,1675,1275,1675,10.4666662,63.3818741,10.4666662,63.3818741,700,5240,700,5240,2275,6529.16699,2275,6529.16699,1945,7005,1945,7005,7119.1665,3140,7119.1665,3140,72.3333969,508.131409,72.3333969,508.131409,7860.01709,4403.78125,7860.01709,4403.78125 [f=0027492] [27492] Game End Stats Values: 63,5120,15440,5120,15440,0,4442.14014,0,4442.14014,0,0,0,0,0,0,0,0,0,10853.6104,0,10853.6104,3872.94824,7148.21631,3872.94824,7148.21631,1200,1520,1200,1520,13.6607399,58.3965454,13.6607399,58.3965454,1275,1675,1275,1675,9,71.0160141,9,71.0160141,700,5240,700,5240,2275,6529.16699,2275,6529.16699,1945,7005,1945,7005,7119.1665,3140,7119.1665,3140,72.3333969,522.13092,72.3333969,522.13092,7940.89404,4403.78125,7940.89404,4403.78125 [f=0027506] [27506] Event [5400,195.405914,2504]: 1 lost unit Caretaker [f=0027510] [27510] Event [5400,194.880676,2456]: 1 lost unit Caretaker [f=0027514] [27514] Event [5352,193.988403,2456]: 1 lost unit Caretaker [f=0027608] [pseudonyme (replay)] thx for this game [f=0027612] [27612] Event [3000,143.478516,1416]: 0 finished unit Caretaker [f=0027615] Player 123132123132123 left the game: normal quit [f=0027615] [27615] Event [undefined]: 123132123132123 quit [f=0027778] No clients connected, shutting down server [f=0027778] Server shutdown [f=0027778] [27778] all players disconnected [f=0029192] Autoquit sending quit command. [f=0029192] [QuitAction] user exited to system [f=0029192] [SpringApp::Kill][1] fromRun=1 [f=0029192] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029192] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029192] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029192] [ThreadPool::SetThreadCount][2] workers=0 [f=0029192] [SpringApp::Kill][2] [f=0029192] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029192] [Game::KillLua][3] dtor=0 luaUI=0x52af8120 [f=0029192] Start widgetHandler:Shutdown [f=0029192] Shutdown - SaveOrderList Complete [f=0029192] Writing last game win data [f=0029192] Shutdown - SaveConfigData Complete [f=0029192] Shutdown Widget - Chili Highlight [f=0029192] Shutdown Widget - Save/Load API [f=0029192] Shutdown Widget - Draw After Chili [f=0029192] Shutdown Widget - EPIC Menu [f=0029192] Shutdown Widget - Chili Minimap [f=0029192] Shutdown Widget - Chili Widget Selector [f=0029192] Shutdown Widget - Local Team Colors [f=0029192] Shutdown Widget - Display Keys 2 [f=0029192] Shutdown Widget - Save Game Menu [f=0029192] Shutdown Widget - HealthBars [f=0029192] Shutdown Widget - Noises [f=0029192] Shutdown Widget - Unit Icons [f=0029192] Shutdown Widget - Win Counter [f=0029192] Shutdown Widget - SpringRTS Replay Stats [f=0029192] Shutdown Widget - BuildETA [f=0029192] Shutdown Widget - Modular Comm Info [f=0029192] Shutdown Widget - Music Player v2 [f=0029192] Shutdown Widget - State Reverse and Latency [f=0029192] Shutdown Widget - CameraShake [f=0029192] Shutdown Widget - Chili Economy Panel Default [f=0029192] Shutdown Widget - Chili EndGame Window [f=0029192] Shutdown Widget - Chili Nuke Warning [f=0029192] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029192] Shutdown Widget - Chili Spectator Panels [f=0029192] Shutdown Widget - Context Menu [f=0029192] Shutdown Widget - Darkening [f=0029192] Shutdown Widget - Defense Range Zero-K [f=0029192] Shutdown Widget - Grab Input [f=0029192] Input grabbing is disabled! [f=0029192] Shutdown Widget - Highlight Geos [f=0029192] Shutdown Widget - Local Widgets Config [f=0029192] Shutdown Widget - MinimapEvents [f=0029192] Shutdown Widget - MetalFeatures (new) [f=0029192] Shutdown Widget - Missile Silo Range [f=0029192] Shutdown Widget - Point Tracker [f=0029192] Shutdown Widget - Showeco and Grid Drawer [f=0029192] Shutdown Widget - Stereo3D [f=0029192] Shutdown Widget - Attack AoE [f=0029192] Shutdown Widget - Map Edge Extension [f=0029192] Shutdown Widget - Selection Send [f=0029192] Shutdown Widget - LupsManager [f=0029192] Shutdown Widget - Newton Firezone [f=0029192] Shutdown Widget - Chili Pro Console [f=0029192] Shutdown Widget - Persistent Build Height [f=0029192] Shutdown Widget - Lasso Terraform GUI [f=0029192] Shutdown Widget - Chili Framework [f=0029192] Shutdown Widget - Lups [f=0029192] Shutdown Widget - Custom Markers [f=0029192] Shutdown Widget - Chili Core Selector [f=0029192] Shutdown Widget - Mex Placement Handler [f=0029192] Shutdown Widget - Select Keys [f=0029192] Shutdown Widget - Pause Screen [f=0029192] Shutdown Widget - Layout Handler [f=0029192] Shutdown Widget - Text To Speech Control [f=0029192] End widgetHandler:Shutdown [f=0029192] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={536367,64999480} {int,ext,rec}Allocs={21694508,0,0} {chunk,block}Bytes={64999480,0} [f=0029192] [Game::KillLua][1] dtor=0 luaGaia=0x529a1f70 [f=0029192] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303640,51032141} {int,ext,rec}Allocs={21694509,0,0} {chunk,block}Bytes={51032141,0} [f=0029192] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303640,51032141} {int,ext,rec}Allocs={21694509,0,0} {chunk,block}Bytes={51032141,0} [f=0029192] [Game::KillLua][2] dtor=0 luaRules=0x52a5f370 [f=0029192] Start gadgetHandler:Shutdown [f=0029192] Shutdown - StartSetup [f=0029192] Shutdown - UnitMorph [f=0029192] Shutdown - Carrier Drones [f=0029192] Shutdown - LupsNanoSpray [f=0029192] Shutdown - Missile Silo Controller [f=0029192] Shutdown - Modular Comm Info [f=0029192] Shutdown - Terrain Texture Handler [f=0029192] Shutdown - UnitCloakShield [f=0029192] Shutdown - Starlight Handler [f=0029192] End gadgetHandler:Shutdown [f=0029192] Start gadgetHandler:Shutdown [f=0029192] Shutdown - Save/Load [f=0029192] Shutdown - Teleport Throw [f=0029192] Shutdown - UnitMorph [f=0029192] Shutdown - Modular Comm Info [f=0029192] Shutdown - Retreat Command [f=0029192] Shutdown - Shockwaves [f=0029192] Shutdown - UnitCloakShield [f=0029192] Shutdown - Lups Cloak FX [f=0029192] Shutdown - Lups [f=0029192] Shutdown - Lups Shield [f=0029192] End gadgetHandler:Shutdown [f=0029192] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21694541,0,0} {chunk,block}Bytes={0,0} [f=0029192] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21694541,0,0} {chunk,block}Bytes={0,0} [f=0029192] [Game::KillLua][4] dtor=0 [f=0029192] [Game::~CGame][1] [f=0029192] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029192] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029192] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029192] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029192] [Game::KillLua][4] dtor=1 [f=0029192] [Game::KillMisc][1] [f=0029192] [Game::KillMisc][2] [f=0029192] [Game::KillMisc][3] [f=0029192] [Game::KillRendering][1] [f=0029192] [3DOParser::Kill] allocated 1 pieces [f=0029192] [S3OParser::Kill] allocated 424 pieces [f=0029192] [AssParser::Kill] allocated 49 pieces [f=0029192] [Game::KillInterface][1] [f=0029192] [Game::KillInterface][2] [f=0029192] [Game::KillSimulation][1] [f=0029192] [Game::KillSimulation][2] [f=0029192] [CCollisionHandler] dis-/continuous tests: 0/1352714 [f=0029192] [Game::KillSimulation][3] [f=0029192] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029192] [~CPathCache(24x24)] cacheHits=40 hitPercentage=39% numHashColls=0 maxCacheSize=7 [f=0029192] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029192] [~CPathCache(48x48)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029192] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029192] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029192] [LosHandler::Kill] raycast instance cache-{hits,misses}={2104,8331}; shared=4%; cached=16% [f=0029192] [Game::KillSimulation][4] [f=0029192] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0029192] [Game::~CGame][2] [f=0029192] [Game::~CGame][3] [f=0029192] [SpringApp::Kill][3] [f=0029192] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 307896 bytes sent 215703 bytes recv'd [f=0029192] [SpringApp::Kill][4] font=0x44baeaa0 [f=0029192] [SpringApp::Kill][5] [f=0029192] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44c22690) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2336ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=47ms file="luaui/widgets/chili_old/handlers/debughandler.lua" indx=4248 inflSize=12kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=24ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=23ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=18ms file="scripts/jumpretreat.lua" indx=5785 inflSize=0kb readTime=16ms file="luaui/widgets/chili_old/handlers/taskhandler.lua" indx=4251 inflSize=3kb readTime=15ms file="units/amphbomb.lua" indx=6707 inflSize=3kb readTime=13ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=4110 inflSize=23kb readTime=12ms file="icons/gunshipspecial.png" indx=1012 inflSize=64kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 34927235 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44d07820) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44cfc2a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c1de10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdadc01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]