[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JYQXbY1VVo/springsettings.1149814.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcfc401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2881 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1149814/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457d85a0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457d85a0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 562ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 636ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ghostreticle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1149814/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1149814/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a22bc0,0x523ca610}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dcdbe360a49ce2f84f9cfe594596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000100ad6aa0,000000022b89ac50}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={00000001678b25c0,00000001513bb880}]" [f=-000001] Allies: I choose: SuperValueComm! [f=-000001] hmmm [f=-000001] goinmg full super sayen [f=-000001] whats sayen? [f=-000001] lol [f=-000001] drahonball? [f=-000001] ? [f=-000001] you know dragonball [f=-000001] nah [f=-000001] lol not important [f=-000001] [0] Event [3785,195.767212,5226]: 0 finished unit Engineer Commander [f=-000001] [0] Event [487,195.763916,1196]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2720, userid: 535154 [f=0000000] [0] mad_kraft, team: 1, elo:2297, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [3648,195.761719,5152]: 0 finished unit Rover Assembly [f=0000005] [5] Event [344,195.761719,1328]: 1 finished unit Cloakbot Factory [f=0000066] gl [f=0000241] [241] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0000270] [270] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000493] [493] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0000510] [510] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000540] u2 [f=0000545] [545] Event [344,195.761719,1337.59998]: 1 finished unit Conjurer [f=0000601] [601] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000724] [724] Event [3752,195.761719,5464]: 0 finished unit Solar Collector [f=0000756] [756] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0000960] [960] Event [3832,195.761719,5368]: 0 finished unit Solar Collector [f=0001109] [1109] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0001196] [1196] Event [3912,195.761719,5176]: 0 finished unit Solar Collector [f=0001252] [1252] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0001662] [1662] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0001714] [1714] Event [3728,195.761719,5120]: 0 finished unit Lotus [f=0001718] [1718] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Mason [f=0001774] [1774] Event [328,195.761719,792]: 1 finished unit Solar Collector [f=0002225] [2225] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0002239] [2239] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002250] [2250] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0002251] [2251] Event [280,195.761719,1096]: 1 finished unit Solar Collector [f=0002496] [2496] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002641] [2641] Event [264,195.761719,920]: 1 finished unit Solar Collector [f=0002651] [2651] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0002958] [2958] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0003086] [3086] Event [580.126404,195.761719,283.796661]: 1 lost unit Glaive [f=0003129] [3129] Event [496,195.761719,656]: 1 finished unit Lotus [f=0003132] [3132] Event [715.767456,195.761719,289.945099]: 1 lost unit Glaive [f=0003136] [3136] Event [716.657715,195.761719,155.992783]: 0 lost unit Scorcher [f=0003143] [3143] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0003167] [3167] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0003204] [3204] Event [3559.99927,195.761719,5163.10107]: 1 lost unit Glaive [f=0003238] [3238] Event [344,195.761719,1337.59998]: 1 finished unit Conjurer [f=0003259] [3259] Event [1072,195.761719,1200]: 1 finished unit Lotus [f=0003418] [3418] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0003551] [3551] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0003563] [3563] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0003719] [3719] Event [1071.38831,195.761719,1899]: 1 lost unit Glaive [f=0003729] [3729] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0003802] [3802] Event [3056,338.8125,4624]: 0 finished unit Radar Tower [f=0003828] [3828] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0003907] [3907] Event [3096,338.818359,4600]: 0 finished unit Wind/Tidal Generator [f=0003908] [3908] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0003930] [3930] Event [1024,338.302734,1568]: 1 finished unit Radar Tower [f=0004077] [4077] Event [3176,338.818359,4600]: 0 finished unit Wind/Tidal Generator [f=0004103] [4103] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0004174] [4174] Event [3112,338.818359,4648]: 0 finished unit Wind/Tidal Generator [f=0004174] [4174] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0004290] [4290] Event [3192,338.818359,4664]: 0 finished unit Wind/Tidal Generator [f=0004362] [4362] Event [408,195.761719,1176]: 1 finished unit Solar Collector [f=0004464] [4464] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0004572] [4572] Event [3272,338.818359,4664]: 0 finished unit Wind/Tidal Generator [f=0004642] [4642] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Mason [f=0004662] [4662] Event [3240,338.818359,4600]: 0 finished unit Wind/Tidal Generator [f=0005022] [5022] Event [344,195.761719,1337.59998]: 1 finished unit Conjurer [f=0005044] [5044] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0005083] [5083] Event [3648,195.761719,3408]: 0 finished unit Lotus [f=0005170] [5170] Event [976,338.818359,1584]: 1 finished unit Lotus [f=0005190] [5190] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0005440] [5440] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0005443] [5443] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0005459] [5459] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0005563] [5563] Event [552,195.761719,1144]: 1 finished unit Caretaker [f=0005711] [5711] Event [536,195.761719,1288]: 1 finished unit Solar Collector [f=0005732] [5732] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0005745] [5745] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0005834] [5834] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0005900] [5900] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0005972] [5972] Event [859.778625,163.374893,5264.77979]: 1 lost unit Glaive [f=0006026] [6026] Event [3544,195.761719,5192]: 0 finished unit Caretaker [f=0006125] [6125] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0006195] [6195] Event [2832,195.761719,3680]: 0 finished unit Lotus [f=0006210] [6210] Event [344,195.761719,1337.59998]: 1 finished unit Ronin [f=0006348] [6348] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0006526] [6526] Event [344,195.761719,1337.59998]: 1 finished unit Ronin [f=0006566] [6566] Event [208,231.134766,2080]: 1 finished unit Lotus [f=0006645] [6645] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0006781] [6781] Event [2512,195.761719,4016]: 0 finished unit Lotus [f=0006822] [6822] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0006947] [6947] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0007131] [7131] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0007165] [7165] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0007225] [7225] Event [2640,195.761719,5776]: 0 finished unit Lotus [f=0007336] [7336] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0007346] [7346] Event [288,219.720703,2064]: 1 finished unit Radar Tower [f=0007415] [7415] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Mason [f=0007600] [7600] Event [344,195.761719,1337.59998]: 1 finished unit Knight [f=0007691] [7691] Event [2576,195.761719,3584]: 0 finished unit Lotus [f=0007696] [7696] Event [3784,195.761719,3448]: 0 finished unit Solar Collector [f=0007802] [7802] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0007856] [7856] Event [344,195.761719,1337.59998]: 1 finished unit Sling [f=0007917] [7917] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0008101] [8101] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0008139] [8139] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0008161] [8161] Event [3704,195.761719,3576]: 0 finished unit Solar Collector [f=0008169] [8169] Event [1484.93152,195.761719,341.028412]: 1 lost unit Glaive [f=0008191] [8191] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0008234] [8234] Event [1352.93689,195.761719,158.279968]: 1 lost unit Conjurer [f=0008282] [8282] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0008311] [8311] Event [1160,195.761719,72]: 1 lost unit Metal Extractor [f=0008367] [8367] Event [1277.42346,195.761719,241.329086]: 1 lost unit Glaive [f=0008380] [8380] Event [448,195.761719,1952]: 1 finished unit Lotus [f=0008401] [8401] Event [1468.75488,195.761719,298.158844]: 1 lost unit Glaive [f=0008428] [8428] Event [1448,195.761719,152]: 1 lost unit Metal Extractor [f=0008464] [8464] Event [904,195.761719,3064]: 1 finished unit Solar Collector [f=0008475] [8475] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0008507] [8507] Event [344,195.761719,1337.59998]: 1 finished unit Sling [f=0008508] [8508] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0008511] [8511] Event [1696.8844,198.687271,136.153809]: 1 lost unit Ronin [f=0008514] [8514] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0008690] [8690] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0008837] [8837] Event [1508.25159,195.761719,643.163147]: 1 lost unit Ronin [f=0008926] [8926] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0009009] [9009] Event [344,195.761719,1337.59998]: 1 finished unit Conjurer [f=0009017] [9017] Event [3528,195.761719,5080]: 0 finished unit Caretaker [f=0009061] [9061] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0009075] [9075] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0009108] [9108] Event [328,195.761719,2584]: 1 lost unit Metal Extractor [f=0009153] [9153] Event [992,195.761719,2832]: 1 finished unit Lotus [f=0009158] [9158] Event [2480,221.033203,5920]: 0 finished unit Radar Tower [f=0009180] [9180] Event [248,195.761719,2728]: 1 lost unit Metal Extractor [f=0009244] [9244] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0009244] [9244] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0009260] [9260] Event [920,195.761719,2904]: 1 finished unit Solar Collector [f=0009312] [9312] Event [3912,195.761719,5048]: 0 finished unit Solar Collector [f=0009382] [9382] Event [1202.4967,195.761719,1587.8009]: 0 lost unit Scorcher [f=0009406] [9406] Event [1255.84521,195.761719,1422.92261]: 1 lost unit Glaive [f=0009436] [9436] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0009474] [9474] Event [1196.89844,195.601334,1570.50366]: 0 lost unit Scorcher [f=0009478] [9478] Event [1137.37708,195.761719,1532.71606]: 1 lost unit Glaive [f=0009482] [9482] Event [696,195.761719,3832]: 1 lost unit Metal Extractor [f=0009519] [9519] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0009531] [9531] Event [1760,195.761719,2960]: 0 finished unit Lotus [f=0009616] [9616] Event [3992,195.761719,5096]: 0 finished unit Solar Collector [f=0009631] [9631] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0009673] [9673] Event [784,195.761719,3136]: 1 finished unit Lotus [f=0009721] [9721] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0009903] [9903] Event [344,195.761719,1337.59998]: 1 finished unit Ronin [f=0009931] [9931] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0009932] [9932] Event [728,195.761719,2872]: 1 finished unit Solar Collector [f=0009942] [9942] Event [1648,195.761719,2864]: 0 finished unit Lotus [f=0009943] [9943] Event [688,195.761719,1808]: 1 finished unit Lotus [f=0009992] [9992] Event [3624,195.761719,5464]: 0 finished unit Solar Collector [f=0010067] [10067] Event [344,195.761719,1337.59998]: 1 finished unit Ronin [f=0010104] [10104] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Mason [f=0010259] [10259] Event [3672,195.761719,5384]: 0 finished unit Solar Collector [f=0010357] [10357] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0010563] [10563] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0010564] [10564] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0010605] [10605] Event [1792,195.761719,2800]: 0 finished unit Radar Tower [f=0010635] [10635] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0010654] [10654] Event [3995.10571,195.761719,3514.75854]: 1 lost unit Glaive [f=0010704] [10704] Event [344,195.761719,1337.59998]: 1 finished unit Knight [f=0010734] [10734] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0010833] [10833] Event [316.287994,195.895569,2796.28516]: 1 lost unit Conjurer [f=0010853] [10853] Event [248,194.859161,2728]: 1 lost unit Metal Extractor [f=0010865] [10865] Event [3932.97266,195.761719,3526.92676]: 1 lost unit Glaive [f=0010890] [10890] Event [3875.08643,195.761719,3581.53296]: 1 lost unit Glaive [f=0010940] [10940] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0010969] [10969] Event [344,195.761719,1337.59998]: 1 finished unit Sling [f=0010974] [10974] Event [3848,195.761719,3432]: 0 lost unit Metal Extractor [f=0010983] [10983] Event [3888.74219,195.315186,3421.41699]: 1 lost unit Glaive [f=0011029] [11029] Event [3867.47095,195.843521,3323.58252]: 1 lost unit Glaive [f=0011048] [11048] Event [912,195.761719,2608]: 1 finished unit Lotus [f=0011154] [11154] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0011230] [11230] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0011239] [11239] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0011339] [11339] Event [840,195.761719,2664]: 1 finished unit Caretaker [f=0011386] [11386] Event [344,195.761719,1337.59998]: 1 finished unit Sling [f=0011504] [11504] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0011538] [11538] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0011566] [11566] Event [3448,195.761719,5064]: 0 finished unit Caretaker [f=0011677] [11677] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Fencer [f=0011772] [11772] Event [992,195.761719,2832]: 1 lost unit Lotus [f=0011915] [11915] Event [920,195.761719,3176]: 1 lost unit Metal Extractor [f=0011937] [11937] Event [344,195.761719,1337.59998]: 1 finished unit Conjurer [f=0011974] [11974] Event [3432,195.761719,5160]: 0 finished unit Caretaker [f=0011994] [11994] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0012070] [12070] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0012083] [12083] Event [1379.35083,226.641708,2628.11475]: 1 lost unit Glaive [f=0012267] [12267] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0012326] [12326] Event [1356.79834,197.169861,2726.51538]: 1 lost unit Glaive [f=0012330] [12330] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0012374] [12374] Event [1370.19275,195.761719,2821.39722]: 1 lost unit Glaive [f=0012375] [12375] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ripper [f=0012424] [12424] Event [1361.25977,195.744507,2813.21265]: 1 lost unit Glaive [f=0012468] [12468] Event [1169.4364,195.761719,3140.96851]: 1 lost unit Glaive [f=0012475] [12475] Event [1160,194.859161,72]: 1 finished unit Metal Extractor [f=0012528] [12528] Event [1256.85193,195.761719,2425.97729]: 1 lost unit Ronin [f=0012547] [12547] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0012564] [12564] Event [1654.83984,195.761719,2628.70093]: 0 lost unit Fencer [f=0012571] [12571] Event [1544,195.761719,2856]: 0 finished unit Stinger [f=0012594] [12594] Event [1144.12109,195.761719,2395.74072]: 1 lost unit Ronin [f=0012594] [12594] Event [1497.20349,195.761719,2903.17334]: 0 lost unit Fencer [f=0012674] [12674] Event [920,195.761719,2904]: 1 lost unit Solar Collector [f=0012704] [12704] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0012723] [12723] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0012740] [12740] Event [904,195.763397,3064]: 1 lost unit Solar Collector [f=0012940] [12940] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ripper [f=0013020] [13020] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0013051] [13051] Event [344,195.761719,1337.59998]: 1 finished unit Glaive [f=0013065] [13065] Event [920,195.761719,2760]: 1 lost unit Stinger [f=0013200] [13200] Event [1426.86719,195.761719,2783.44116]: 0 lost unit Fencer [f=0013201] [13201] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0013259] [13259] Event [2984,195.761719,3736]: 0 finished unit Solar Collector [f=0013266] [13266] Event [1407.30432,195.798462,2818.77612]: 0 lost unit Fencer [f=0013273] [13273] Event [1126.16687,195.761719,2629.99097]: 1 lost unit Knight [f=0013400] [13400] Event [1162.36133,195.761719,2534.01416]: 0 lost unit Scorcher [f=0013455] [13455] Event [912,195.761719,2608]: 1 lost unit Lotus [f=0013477] [13477] Event [1067.2218,195.761719,2425.72241]: 1 lost unit Knight [f=0013492] [13492] Event [3848,194.859161,3432]: 0 finished unit Metal Extractor [f=0013513] [13513] Event [1448,194.859161,152]: 1 finished unit Metal Extractor [f=0013582] [13582] Event [344,195.761719,1337.59998]: 1 finished unit Conjurer [f=0013583] [13583] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0013629] [13629] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ripper [f=0013659] [13659] Event [1470.62622,196.028763,2683.46509]: 0 lost unit Fencer [f=0013719] [13719] Event [3032,195.761719,3656]: 0 finished unit Solar Collector [f=0013804] [13804] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0013871] [13871] Event [1488,195.761719,2768]: 0 finished unit Picket [f=0013938] [13938] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Mason [f=0014085] [14085] Event [216.053207,195.761719,2889.26392]: 1 lost unit Glaive [f=0014101] [14101] Event [344,195.761719,1337.59998]: 1 finished unit Ronin [f=0014111] [14111] Event [362.455597,195.761719,2965.95776]: 1 lost unit Glaive [f=0014132] [14132] Event [281.042267,195.761719,3183.65649]: 0 lost unit Scorcher [f=0014190] [14190] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0014252] [14252] Event [784,195.761719,3136]: 1 lost unit Lotus [f=0014259] [14259] Event [3112,195.761719,3704]: 0 finished unit Solar Collector [f=0014320] [14320] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ripper [f=0014375] [14375] Event [3752,195.761719,4280]: 0 finished unit Solar Collector [f=0014404] [14404] Event [1025.14624,195.837372,2664.00195]: 1 lost unit Glaive [f=0014493] [14493] Event [1344,195.761719,272]: 1 lost unit Lotus [f=0014514] [14514] Event [1306.27344,195.768005,156.060349]: 1 lost unit Conjurer [f=0014531] [14531] Event [808,195.96756,2808]: 1 lost unit Stinger [f=0014540] [14540] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0014543] [14543] Event [1448,194.859161,152]: 1 lost unit Metal Extractor [f=0014553] [14553] Event [1568,195.761719,2592]: 0 finished unit Picket [f=0014566] [14566] Event [536,195.761719,2840]: 1 finished unit Solar Collector [f=0014581] [14581] Event [1160,194.859161,72]: 1 lost unit Metal Extractor [f=0014606] [14606] Event [840,195.798645,2664]: 1 lost unit Caretaker [f=0014620] [14620] Event [344,195.761719,1337.59998]: 1 finished unit Ronin [f=0014656] [14656] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0014699] [14699] Event [3064,195.761719,4920]: 0 finished unit Solar Collector [f=0014708] [14708] Event [3064,195.761719,3784]: 0 finished unit Solar Collector [f=0014798] [14798] Event [496,195.761719,656]: 1 lost unit Lotus [f=0014825] [14825] Event [3800,195.761719,4200]: 0 finished unit Solar Collector [f=0014846] [14846] Event [408,195.896301,696]: 1 lost unit Metal Extractor [f=0014921] [14921] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0014951] [14951] Event [996.442444,195.761719,2332.81226]: 1 lost unit Conjurer [f=0015004] [15004] Event [328,195.795441,792]: 1 lost unit Solar Collector [f=0015078] meh [f=0015083] [15083] Event [168,195.761719,1032]: 1 lost unit Metal Extractor [f=0015130] [15130] Event [504,195.761719,1000]: 1 finished unit Caretaker [f=0015154] [15154] Event [328,194.859161,2584]: 1 finished unit Metal Extractor [f=0015159] [15159] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0015176] [15176] Event [264,195.771637,920]: 1 lost unit Solar Collector [f=0015195] [15195] Event [undefined]: mad_kraft resigned [f=0015195] game_message: mad_kraft has been destroyed! [f=0015195] game_message: RiposteR wins! [f=0015195] Submitting stats [f=0015195] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015195] Part| Total Time|Time of the last 0.5s [f=0015195] Draw 18352.26ms 19.70% [f=0015195] Lua::Callins::Synced 11042.17ms 25.27% [f=0015195] Lua::Callins::Unsynced 24870.76ms 26.17% [f=0015195] Lua::CollectGarbage::Synced 427.09ms 0.30% [f=0015195] Lua::CollectGarbage::Unsynced 809.37ms 0.50% [f=0015195] Misc::Profiler::AddTime 75.15ms 0.10% [f=0015195] Sim 42965.78ms 66.67% [f=0015195] [15195] Received game_message: mad_kraft has been destroyed! [f=0015195] [15195] Received game_message: RiposteR wins! [f=0015196] [15196] Game End Stats Header: 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33,5070,11670,5070,11670,73.116684,125.734352,73.116684,125.734352,0,0,0,0,0,0,0,0,0,1005.3454,0,1005.3454,2437.04199,5341.03223,2437.04199,5341.03223,540,1270,540,1270,20,42.0362511,20,42.0362511,1385,1440,1385,1440,24.7807293,51.9495659,24.7807293,51.9495659,555,3660,555,3660,1275,3729.56909,1275,3729.56909,2590,5300,2590,5300,4079.56909,1415,4079.56909,1415,352.417694,62.3335152,352.417694,62.3335152,5434.15967,2688.74487,5434.15967,2688.74487 [f=0015196] [15196] Game End Stats Values: 34,4505,12320,4505,12320,74.664238,128.745071,74.664238,128.745071,0,0,0,0,0,0,0,0,0,1180.89185,0,1180.89185,2533.40771,6457.79395,2533.40771,6457.79395,450,1370,450,1370,19.4666672,45.1056633,19.4666672,45.1056633,1385,1440,1385,1440,24.369873,54.4007187,24.369873,54.4007187,580,3910,580,3910,1275,4916.43848,1275,4916.43848,2090,5600,2090,5600,5266.43896,1415,5266.43896,1415,463.412567,62.3335152,463.412567,62.3335152,6591.68701,2807.66235,6591.68701,2807.66235 [f=0015196] [15196] Game End Stats Values: 35,4425,12820,4425,12820,74.6644516,130.980865,74.6644516,130.980865,0,0,0,0,0,0,0,0,0,1290.47217,0,1290.47217,2580.28271,6803.19775,2580.28271,6803.19775,450,1370,450,1370,18.666666,49.1214905,18.666666,49.1214905,1385,1440,1385,1440,14.5000315,55.1863213,14.5000315,55.1863213,580,4410,580,4410,1275,5266.43848,1275,5266.43848,2010,5600,2010,5600,5616.43896,1415,5616.43896,1415,480.578186,62.3335152,480.578186,62.3335152,6937.09521,2911.94873,6937.09521,2911.94873 [f=0015204] [15204] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0015213] [15213] Event [504,195.761719,1000]: 1 lost unit Caretaker [f=0015219] [15219] Event [2568,195.761719,4216]: 0 finished unit Solar Collector [f=0015231] [15231] Event [408,195.761719,1176]: 1 lost unit Solar Collector [f=0015236] [15236] Event [280,195.800552,1096]: 1 lost unit Solar Collector [f=0015237] [15237] Event [728,195.761719,2872]: 1 lost unit Solar Collector [f=0015243] [15243] Event [344,195.776672,1328]: 1 lost unit Cloakbot Factory [f=0015243] [15243] Event [449.64151,195.761719,2664.86182]: 1 lost unit Engineer Commander [f=0015244] [15244] Event [536,195.779678,2840]: 1 lost unit Solar Collector [f=0015291] [15291] Event [3880,195.761719,4248]: 0 finished unit Solar Collector [f=0015323] Spectator mad_kraft left the game: normal quit [f=0015323] [15323] Event [undefined]: mad_kraft quit [f=0015355] [15355] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0015365] Player RiposteR left the game: normal quit [f=0015365] [15365] Event [undefined]: RiposteR quit [f=0015371] No clients connected, shutting down server [f=0015371] Server shutdown [f=0015371] [15371] all players disconnected [f=0015535] [15535] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0015721] [15721] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0015755] [15755] Event [3832,195.761719,4328]: 0 finished unit Solar Collector [f=0015758] [15758] Event [2616,195.761719,4136]: 0 finished unit Solar Collector [f=0015903] [15903] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0016029] [16029] Event [1912,195.761719,4872]: 0 finished unit Solar Collector [f=0016083] [16083] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0016130] [16130] Event [3416,195.761719,4776]: 0 finished unit Solar Collector [f=0016282] [16282] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0016282] [16282] Event [2696,195.761719,4184]: 0 finished unit Solar Collector [f=0016330] [16330] Event [3464,195.761719,4696]: 0 finished unit Solar Collector [f=0016366] [16366] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0016477] [16477] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ravager [f=0016522] [16522] Event [3544,195.761719,4744]: 0 finished unit Solar Collector [f=0016601] [16601] Event [1784,195.761719,5176]: 0 finished unit Solar Collector [f=0016603] [16603] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0016652] [16652] Event [3496,195.761719,4824]: 0 finished unit Solar Collector [f=0016791] [16791] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ripper [f=0016822] [16822] Event [2648,195.761719,4264]: 0 finished unit Solar Collector [f=0016894] [16894] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0017057] [17057] Event [3647.99805,196.406815,5134.00781]: 0 finished unit Ripper [f=0017098] Autoquit sending quit command. [f=0017098] [QuitAction] user exited to system [f=0017098] [SpringApp::Kill][1] fromRun=1 [f=0017098] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017098] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017098] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017098] [ThreadPool::SetThreadCount][2] workers=0 [f=0017098] [SpringApp::Kill][2] [f=0017098] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017098] [Game::KillLua][3] dtor=0 luaUI=0x5182b270 [f=0017098] Start widgetHandler:Shutdown [f=0017098] Shutdown - SaveOrderList Complete [f=0017098] Writing last game win data [f=0017098] Shutdown - SaveConfigData Complete [f=0017098] Shutdown Widget - Chili Highlight [f=0017098] Shutdown Widget - Save/Load API [f=0017098] Shutdown Widget - Draw After Chili [f=0017098] Shutdown Widget - EPIC Menu [f=0017098] Shutdown Widget - Chili Minimap [f=0017098] Shutdown Widget - Chili Widget Selector [f=0017098] Shutdown Widget - Local Team Colors [f=0017098] Shutdown Widget - Display Keys 2 [f=0017098] Shutdown Widget - Save Game Menu [f=0017098] Shutdown Widget - HealthBars [f=0017098] Shutdown Widget - Noises [f=0017098] Shutdown Widget - Unit Icons [f=0017098] Shutdown Widget - Win Counter [f=0017098] Shutdown Widget - SpringRTS Replay Stats [f=0017098] Shutdown Widget - BuildETA [f=0017098] Shutdown Widget - Modular Comm Info [f=0017098] Shutdown Widget - Music Player v2 [f=0017098] Shutdown Widget - State Reverse and Latency [f=0017098] Shutdown Widget - CameraShake [f=0017098] Shutdown Widget - Chili Economy Panel Default [f=0017098] Shutdown Widget - Chili EndGame Window [f=0017098] Shutdown Widget - Chili Nuke Warning [f=0017098] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017098] Shutdown Widget - Chili Spectator Panels [f=0017098] Shutdown Widget - Context Menu [f=0017098] Shutdown Widget - Darkening [f=0017098] Shutdown Widget - Defense Range Zero-K [f=0017098] Shutdown Widget - Grab Input [f=0017098] Input grabbing is disabled! [f=0017098] Shutdown Widget - Highlight Geos [f=0017098] Shutdown Widget - Local Widgets Config [f=0017098] Shutdown Widget - MinimapEvents [f=0017098] Shutdown Widget - MetalFeatures (new) [f=0017098] Shutdown Widget - Missile Silo Range [f=0017098] Shutdown Widget - Point Tracker [f=0017098] Shutdown Widget - Showeco and Grid Drawer [f=0017098] Shutdown Widget - Stereo3D [f=0017098] Shutdown Widget - Attack AoE [f=0017098] Shutdown Widget - Map Edge Extension [f=0017098] Shutdown Widget - Selection Send [f=0017098] Shutdown Widget - LupsManager [f=0017098] Shutdown Widget - Newton Firezone [f=0017098] Shutdown Widget - Chili Pro Console [f=0017098] Shutdown Widget - Persistent Build Height [f=0017098] Shutdown Widget - Lasso Terraform GUI [f=0017098] Shutdown Widget - Chili Framework [f=0017098] Shutdown Widget - Lups [f=0017098] Shutdown Widget - Custom Markers [f=0017098] Shutdown Widget - Chili Core Selector [f=0017098] Shutdown Widget - Mex Placement Handler [f=0017098] Shutdown Widget - Select Keys [f=0017098] Shutdown Widget - Pause Screen [f=0017098] Shutdown Widget - Layout Handler [f=0017098] Shutdown Widget - Text To Speech Control [f=0017098] End widgetHandler:Shutdown [f=0017098] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={531986,66560266} {int,ext,rec}Allocs={15585730,0,0} {chunk,block}Bytes={66560266,0} [f=0017098] [Game::KillLua][1] dtor=0 luaGaia=0x523ca610 [f=0017098] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307957,53040343} {int,ext,rec}Allocs={15585731,0,0} {chunk,block}Bytes={53040343,0} [f=0017098] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307957,53040343} {int,ext,rec}Allocs={15585731,0,0} {chunk,block}Bytes={53040343,0} [f=0017098] [Game::KillLua][2] dtor=0 luaRules=0x51a22bc0 [f=0017098] Start gadgetHandler:Shutdown [f=0017098] Shutdown - StartSetup [f=0017098] Shutdown - UnitMorph [f=0017098] Shutdown - Carrier Drones [f=0017098] Shutdown - LupsNanoSpray [f=0017098] Shutdown - Missile Silo Controller [f=0017098] Shutdown - Modular Comm Info [f=0017098] Shutdown - Terrain Texture Handler [f=0017098] Shutdown - UnitCloakShield [f=0017098] Shutdown - Starlight Handler [f=0017098] End gadgetHandler:Shutdown [f=0017098] Start gadgetHandler:Shutdown [f=0017098] Shutdown - Save/Load [f=0017098] Shutdown - Teleport Throw [f=0017098] Shutdown - UnitMorph [f=0017098] Shutdown - Modular Comm Info [f=0017098] Shutdown - Retreat Command [f=0017098] Shutdown - Shockwaves [f=0017098] Shutdown - UnitCloakShield [f=0017098] Shutdown - Lups Cloak FX [f=0017098] Shutdown - Lups [f=0017098] Shutdown - Lups Shield [f=0017098] End gadgetHandler:Shutdown [f=0017098] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15585763,0,0} {chunk,block}Bytes={0,0} [f=0017098] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15585763,0,0} {chunk,block}Bytes={0,0} [f=0017098] [Game::KillLua][4] dtor=0 [f=0017098] [Game::~CGame][1] [f=0017098] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017098] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017098] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017098] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017098] [Game::KillLua][4] dtor=1 [f=0017098] [Game::KillMisc][1] [f=0017098] [Game::KillMisc][2] [f=0017098] [Game::KillMisc][3] [f=0017098] [Game::KillRendering][1] [f=0017098] [3DOParser::Kill] allocated 1 pieces [f=0017098] [S3OParser::Kill] allocated 388 pieces [f=0017098] [AssParser::Kill] allocated 43 pieces [f=0017098] [Game::KillInterface][1] [f=0017098] [Game::KillInterface][2] [f=0017098] [Game::KillSimulation][1] [f=0017098] [Game::KillSimulation][2] [f=0017098] [CCollisionHandler] dis-/continuous tests: 0/90407 [f=0017098] [Game::KillSimulation][3] [f=0017098] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017098] [~CPathCache(16x24)] cacheHits=101 hitPercentage=36% numHashColls=0 maxCacheSize=12 [f=0017098] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017098] [~CPathCache(32x48)] cacheHits=231 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017098] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017098] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017098] [LosHandler::Kill] raycast instance cache-{hits,misses}={8365,17043}; shared=9%; cached=24% [f=0017098] [Game::KillSimulation][4] [f=0017098] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017098] [Game::~CGame][2] [f=0017098] [Game::~CGame][3] [f=0017098] [SpringApp::Kill][3] [f=0017098] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181403 bytes sent 235158 bytes recv'd [f=0017098] [SpringApp::Kill][4] font=0x4570baa0 [f=0017098] [SpringApp::Kill][5] [f=0017098] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45783e40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2267ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=28ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=23ms file="bitmaps/pd/shield3mist.png" indx=559 inflSize=5kb readTime=21ms file="luarules/utilities/glvolumes.lua" indx=1923 inflSize=10kb readTime=18ms file="luaui/images/commands/bold/attack.png" indx=3109 inflSize=4kb readTime=18ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=16ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3852 inflSize=4kb readTime=15ms file="objects3d/hlt.s3o" indx=5236 inflSize=47kb readTime=14ms file="bitmaps/ocean.jpg" indx=518 inflSize=55kb readTime=13ms file="units/amphassault.lua" indx=6706 inflSize=5kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 34175392 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45863010) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4586bb10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4578b710) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcfc401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]