[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0ym7xfDBLE/springsettings.1149533.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1edc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2965 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1149533/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4606b4c0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4606b4c0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 496ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 566ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 755ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Clopse, spectator, false, allyTeamID, 1, customKeys.elo, , 1476, nil [f=-000001] iwantusername, spectator, false, allyTeamID, 0, customKeys.elo,
, 1829, nil [f=-000001] Team 0, 1, 1829 [f=-000001] Team 1, 1, 1476 [f=-000001] firstAllyTeamMean, 1829 [f=-000001] secondAllyTeamMean, 1476 [f=-000001] lowerWinChance, 0.11588065 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 111ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1149533/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1149533/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53d4b480,0x5f048da0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6752e360b21121a49721f04d5fdaa0bf [f=-000001] Connection attempt from Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f2328940,00000000df4604a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={000000005ea368a0,0000000051d57980}]" [f=-000001] Allies: I choose: Happy Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] gl hf [f=-000001] [0] Event [6517,26.1218262,2371]: 0 finished unit Recon Commander [f=-000001] [0] Event [638,26.1264648,2553]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] iwantusername, team: 1, elo:1829, userid: 535156 [f=0000000] [0] Clopse, team: 0, elo:1476, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [736,26.1159515,2496]: 1 finished unit Tank Foundry [f=0000060] [60] Event [6384,26.1159515,2224]: 0 finished unit Hovercraft Platform [f=0000353] [353] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000395] [395] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0000413] [413] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000611] [611] Event [764,27.4359512,2496]: 1 finished unit Welder [f=0000620] [620] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0000778] [778] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0000788] [788] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000847] [847] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0001040] [1040] Event [6552,26.1159515,2456]: 0 finished unit Solar Collector [f=0001305] [1305] Event [568,26.1159515,2664]: 1 finished unit Solar Collector [f=0001499] [1499] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0001645] [1645] Event [764,27.4359512,2496]: 1 finished unit Welder [f=0001931] [1931] Event [552,26.1159515,2552]: 1 finished unit Solar Collector [f=0002236] [2236] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0002333] [2333] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0002610] [2610] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0002753] [2753] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0002860] [2860] Event [752,26.1159515,2592]: 1 finished unit Lotus [f=0002942] [2942] Event [1484.32776,19.1366215,4211.64014]: 0 lost unit Dagger [f=0003046] [3046] Event [764,27.4359512,2496]: 1 finished unit Kodachi [f=0003401] [3401] Event [2352,26.1159515,2672]: 1 finished unit Lotus [f=0003473] [3473] Event [4800,26.1159515,2736]: 0 finished unit Lotus [f=0003648] [3648] Event [1504,18.4247589,4160]: 1 finished unit Lotus [f=0003837] [3837] Event [4920,26.1159515,2616]: 0 finished unit Solar Collector [f=0003982] [3982] Event [6416,26.1159515,2224]: 0 finished unit Quill [f=0004147] [4147] Event [539.485657,26.1159515,2295.03442]: 0 lost unit Dagger [f=0004226] [4226] Event [490.542816,26.1159515,2255.68091]: 1 lost unit Kodachi [f=0004323] [4323] Event [6416,26.1159515,2224]: 0 finished unit Quill [f=0004386] [4386] Event [1600,25.5097046,4272]: 1 finished unit Picket [f=0004553] [4553] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0004603] [4603] Event [704,106.115952,2592]: 1 finished unit Picket [f=0004626] [4626] Event [488,26.1159515,2664]: 1 lost unit Metal Extractor [f=0004722] [4722] Event [289.420685,20.8392334,2629.7124]: 0 lost unit Bolas [f=0004778] [4778] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0004853] [4853] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0004902] [4902] Event [764,27.4359512,2496]: 1 finished unit Kodachi [f=0004933] [4933] Event [1250.3125,18.9764194,4111.65674]: 0 lost unit Dagger [f=0004944] [4944] Event [2448,26.1159515,2368]: 1 finished unit Picket [f=0005003] [5003] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0005228] [5228] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0005265] [5265] Event [6424,26.1159515,2664]: 0 finished unit Solar Collector [f=0005280] [5280] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0005420] [5420] Event [3880,27.4098816,1384]: 0 finished unit Solar Collector [f=0005455] [5455] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0005669] [5669] Event [6552,26.1159515,2616]: 0 finished unit Solar Collector [f=0005681] [5681] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0005719] [5719] Event [3736,26.1159515,1368]: 0 finished unit Solar Collector [f=0005906] [5906] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0006034] [6034] Event [3624,26.1159515,1352]: 0 finished unit Solar Collector [f=0006096] [6096] Event [488,24.9555397,2664]: 1 finished unit Metal Extractor [f=0006128] [6128] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0006165] [6165] Event [6568,23.7723999,2232]: 0 finished unit Solar Collector [f=0006264] [6264] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0006292] [6292] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0006355] [6355] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0006580] [6580] Event [6416,26.1159515,2224]: 0 finished unit Dagger [f=0006583] [6583] Event [456,26.0633469,2600]: 1 finished unit Solar Collector [f=0006608] [6608] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0006788] [6788] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0006864] [6864] Event [3240,23.0847168,1272]: 0 finished unit Solar Collector [f=0006879] [6879] Event [472,26.1159515,2488]: 1 finished unit Solar Collector [f=0006884] [6884] Event [6440,22.9670868,2072]: 0 finished unit Solar Collector [f=0007085] [7085] Event [539.28949,26.1682205,2602.63989]: 1 finished unit Recon Commander [f=0007102] [7102] Event [3352,23.7362061,1272]: 0 finished unit Solar Collector [f=0007121] [7121] Event [1600,25.5097046,4272]: 1 lost unit Picket [f=0007171] [7171] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0007245] [7245] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0007252] [7252] Event [4264,26.1159515,1528]: 0 lost unit Metal Extractor [f=0007262] [7262] Event [1660.85291,6.39205742,4171.13818]: 0 lost unit Dagger [f=0007311] [7311] Event [1288,20.4516144,4392]: 1 lost unit Metal Extractor [f=0007334] [7334] Event [6712,20.0082397,2296]: 0 finished unit Solar Collector [f=0007376] [7376] Event [1504,18.4247589,4160]: 1 lost unit Lotus [f=0007422] [7422] Event [428.816895,26.1159515,4736.21875]: 0 lost unit Dagger [f=0007450] [7450] Event [4638.39063,26.1159515,1922.6416]: 0 lost unit Dagger [f=0007459] [7459] Event [3304,26.1159515,1384]: 0 finished unit Solar Collector [f=0007462] [7462] Event [4662.56738,26.1223698,1912.77637]: 1 lost unit Kodachi [f=0007546] [7546] Event [1448,19.1757813,4248]: 1 lost unit Metal Extractor [f=0007577] [7577] Event [632,26.1159515,2696]: 1 finished unit Caretaker [f=0007644] [7644] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0007687] [7687] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0007768] [7768] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0007778] [7778] Event [3136,26.1159515,1568]: 0 finished unit Lotus [f=0007791] [7791] Event [384.100403,26.1159515,4713.88574]: 0 lost unit Dagger [f=0007810] [7810] Event [6664,26.1159515,2504]: 0 finished unit Solar Collector [f=0007970] [7970] Event [526.783081,11.954525,4322.63428]: 0 lost unit Dagger [f=0007980] [7980] Event [506.008423,10.6257935,4273.00439]: 0 lost unit Dagger [f=0008078] [8078] Event [3280,26.1159515,1552]: 0 finished unit Lotus [f=0008172] [8172] Event [474.737518,0,3878.84253]: 0 lost unit Dagger [f=0008226] [8226] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0008308] [8308] Event [552,26.2754822,2744]: 1 finished unit Caretaker [f=0008368] [8368] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0008468] [8468] Event [3456,26.1159515,1552]: 0 finished unit Lotus [f=0008608] [8608] Event [764,27.4359512,2496]: 1 finished unit Ogre [f=0008633] [8633] Event [5432,26.1159515,3784]: 0 finished unit Solar Collector [f=0008943] [8943] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0009053] [9053] Event [5592,26.1159515,3848]: 0 finished unit Solar Collector [f=0009274] [9274] Event [3464,26.1159515,1352]: 0 finished unit Solar Collector [f=0009540] [9540] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0009643] [9643] Event [3464,14.3981934,1208]: 0 finished unit Solar Collector [f=0009673] [9673] Event [5912,23.7723999,4152]: 0 finished unit Solar Collector [f=0009733] [9733] Event [6248,26.1159515,2328]: 0 finished unit Caretaker [f=0009942] [9942] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0010071] [10071] Event [3136,24.7958565,1568]: 0 lost unit Lotus [f=0010181] [10181] Event [3928,8.64337158,1224]: 0 finished unit Solar Collector [f=0010193] [10193] Event [6088,26.1159515,4520]: 0 finished unit Solar Collector [f=0010240] [10240] Event [6360,26.1159515,2360]: 0 finished unit Caretaker [f=0010304] [10304] Event [944,113.524094,1776]: 1 finished unit Picket [f=0010377] [10377] Event [384,26.1159515,4832]: 1 lost unit Lotus [f=0010386] [10386] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0010577] [10577] Event [376,26.1159515,2360]: 1 finished unit Solar Collector [f=0010613] [10613] Event [6280,26.1159515,4312]: 0 finished unit Solar Collector [f=0010657] [10657] Event [6440,26.1159515,2360]: 0 finished unit Caretaker [f=0010703] [10703] Event [3568,26.1159515,1456]: 0 finished unit Lotus [f=0010710] [10710] Event [6216,26.1159515,2200]: 0 finished unit Caretaker [f=0010757] [10757] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0010784] [10784] Event [764,27.4359512,2496]: 1 finished unit Minotaur [f=0010815] [10815] Event [6280,26.1159515,2488]: 0 finished unit Solar Collector [f=0010973] [10973] Event [376,26.1159515,2440]: 1 finished unit Solar Collector [f=0011033] [11033] Event [3504,26.1159515,1424]: 0 finished unit Lotus [f=0011066] [11066] Event [520,24.1252899,4840]: 1 lost unit Metal Extractor [f=0011092] [11092] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0011135] [11135] Event [6296,26.1159515,2600]: 0 finished unit Wind/Tidal Generator [f=0011150] [11150] Event [344,26.1159515,4872]: 1 lost unit Metal Extractor [f=0011295] [11295] Event [1440,90.5048065,2048]: 1 finished unit Radar Tower [f=0011333] [11333] Event [6328,26.1159515,4472]: 0 finished unit Solar Collector [f=0011411] [11411] Event [3440,26.1159515,1488]: 0 finished unit Lotus [f=0011421] [11421] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0011556] [11556] Event [764,27.4359512,2496]: 1 finished unit Welder [f=0011650] [11650] Event [360,26.1159515,2520]: 1 finished unit Solar Collector [f=0011681] [11681] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0011806] [11806] Event [3312,26.1159515,1456]: 0 finished unit Lotus [f=0011928] [11928] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0012180] [12180] Event [6424,26.1159515,4584]: 0 finished unit Solar Collector [f=0012208] [12208] Event [448,26.0984287,2544]: 1 finished unit Lotus [f=0012221] [12221] Event [3168,27.5716362,1488]: 0 finished unit Lotus [f=0012243] [12243] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0012394] [12394] Event [2472,26.1159515,2536]: 1 finished unit Stinger [f=0012409] [12409] Event [1168,26.1159515,2496]: 1 lost unit Lotus [f=0012426] [12426] Event [2732.54736,26.1159515,2075.44873]: 0 lost unit Scalpel [f=0012445] [12445] Event [2448,26.1159515,2368]: 1 lost unit Picket [f=0012476] [12476] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0012561] [12561] Event [2830.97827,26.1159515,2343.01392]: 0 lost unit Scalpel [f=0012687] [12687] Event [2753.50806,26.1159515,2172.90967]: 0 lost unit Scalpel [f=0012696] [12696] Event [2001.40491,-5.2192841,3004.41919]: 1 lost unit Ogre [f=0012710] [12710] Event [6416,26.1159515,2224]: 0 finished unit Scalpel [f=0012821] [12821] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0012831] [12831] Event [2776.0188,26.1159515,2244.02539]: 0 lost unit Scalpel [f=0012871] [12871] Event [6584,26.1159515,4568]: 0 finished unit Solar Collector [f=0012898] [12898] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0013016] [13016] Event [2898.47632,26.1159515,2152.01025]: 0 lost unit Scalpel [f=0013069] [13069] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0013096] [13096] Event [764,27.4359512,2496]: 1 finished unit Ogre [f=0013151] [13151] Event [2634.56982,26.2900715,2916.16528]: 0 lost unit Scalpel [f=0013197] [13197] Event [2352,26.1159515,2672]: 1 lost unit Lotus [f=0013237] [13237] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0013278] [13278] Event [2671.16968,28.4547234,2897.15723]: 0 lost unit Scalpel [f=0013406] [13406] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0013411] [13411] Event [6584,26.1159515,4488]: 0 finished unit Solar Collector [f=0013421] [13421] Event [2798.13672,26.174799,2275.32153]: 0 lost unit Scalpel [f=0013568] [13568] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0013735] [13735] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0013902] [13902] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0013979] [13979] Event [6600,26.1159515,4408]: 0 finished unit Solar Collector [f=0014057] [14057] Event [1327.87305,26.1159515,2599.43726]: 0 lost unit Scalpel [f=0014065] [14065] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0014231] [14231] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0014347] [14347] Event [1232.00012,26.1159515,1398.80017]: 0 lost unit Dagger [f=0014377] [14377] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0014518] [14518] Event [6600,26.1159515,4328]: 0 finished unit Solar Collector [f=0014544] [14544] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0014546] [14546] Event [944,113.524094,1776]: 1 lost unit Picket [f=0014706] [14706] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0014796] [14796] Event [2000,26.1159515,2224]: 1 finished unit Picket [f=0014807] [14807] Event [864.814575,26.1159515,1221.31775]: 0 lost unit Bolas [f=0014850] [14850] Event [2936.27612,25.5260201,2303.72241]: 0 lost unit Bolas [f=0014854] [14854] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0014984] [14984] Event [2705.1355,26.1178761,2187.93213]: 0 lost unit Scalpel [f=0015020] [15020] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0015042] [15042] Event [6616,26.1521454,4248]: 0 finished unit Solar Collector [f=0015080] [15080] Event [2184,26.1159515,2344]: 1 lost unit Metal Extractor [f=0015099] [15099] Event [1108.87317,26.1159515,1022.67822]: 0 lost unit Scalpel [f=0015101] [15101] Event [2472,26.1159515,2536]: 1 lost unit Stinger [f=0015144] [15144] Event [2272.71118,26.1159649,2546.76025]: 1 lost unit Welder [f=0015167] [15167] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0015180] [15180] Event [764,27.4359512,2496]: 1 finished unit Minotaur [f=0015224] [15224] Event [2000,26.1159515,2224]: 1 lost unit Picket [f=0015313] [15313] Event [2328,26.3648415,2488]: 1 lost unit Metal Extractor [f=0015322] [15322] Event [undefined]: iwantusername resigned [f=0015322] game_message: iwantusername has been destroyed! [f=0015322] game_message: Clopse wins! [f=0015322] Submitting stats [f=0015322] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015322] Part| Total Time|Time of the last 0.5s [f=0015322] Draw 18774.45ms 19.43% [f=0015322] Lua::Callins::Synced 6303.07ms 17.54% [f=0015322] Lua::Callins::Unsynced 22090.26ms 22.50% [f=0015322] Lua::CollectGarbage::Synced 319.79ms 0.10% [f=0015322] Lua::CollectGarbage::Unsynced 731.89ms 0.30% [f=0015322] Misc::Profiler::AddTime 60.90ms 0.00% [f=0015322] Sim 39989.62ms 67.29% [f=0015322] [15322] Received game_message: iwantusername has been destroyed! [f=0015322] [15322] Received game_message: Clopse wins! [f=0015323] [15323] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015323] [15323] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015323] [15323] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015323] [15323] Game End Stats Values: 2,2145,2065,2065,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.58666611,7.4666667,7.4666667,8.58666611,1275,1275,1275,1275,5.36666679,4.9333334,4.9333334,5.36666679,80,0,0,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015323] [15323] Game End Stats Values: 3,2395,2340,2340,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999886,8,8,9.19999886,1275,1275,1275,1275,8.35666752,7.4000001,7.4000001,8.35666752,240,0,0,240,0,0,0,0,880,1065,1065,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015323] [15323] Game End Stats Values: 4,2465,2410,2410,2465,1.34724736,0,0,1.34724736,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.5799999,8,8,10.5799999,1275,1275,1275,1275,10.4398184,9,9,10.4398184,240,0,0,240,0,0,0,0,950,1135,1135,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015323] [15323] Game End Stats Values: 5,2650,2595,2595,2650,9.17670536,1.86351573,1.86351573,9.17670536,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.5,10,10,11.5,1275,1275,1275,1275,10.8719645,9.1242342,9.1242342,10.8719645,425,0,0,425,0,0,0,0,950,1320,1320,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015323] [15323] Game End Stats Values: 6,2835,2665,2665,2835,14.1126823,6.16344404,6.16344404,14.1126823,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.5,11.1999998,11.1999998,11.5,1275,1275,1275,1275,10.6790657,9.28666306,9.28666306,10.6790657,610,0,0,610,0,0,0,0,950,1390,1390,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015323] [15323] Game End Stats Values: 7,2925,2755,2755,2925,21.9574375,13.2418318,13.2418318,21.9574375,0,0,0,0,0,0,0,0,0,0,0,0,24.9473476,52.992012,52.992012,24.9473476,0,0,0,0,11.5,12,12,11.5,1275,1275,1275,1275,12.5596495,9.73855877,9.73855877,12.5596495,610,0,0,610,0,0,0,0,1040,1480,1480,1040,0,0,0,0,0,0,0,0,52.992012,24.9473476,24.9473476,52.992012 [f=0015323] [15323] Game End Stats Values: 8,2935,3020,3020,2935,38.1832237,14.5059013,14.5059013,38.1832237,0,0,0,0,0,0,0,0,0,0,0,0,67.1390686,80.0000076,80.0000076,67.1390686,0,90,90,0,11.5,12,12,11.5,1275,1275,1275,1275,15.5717201,11.0842724,11.0842724,15.5717201,530,175,175,530,0,80,80,0,1130,1480,1480,1130,80,0,0,80,0,0,0,0,80.0000076,68.3540649,68.3540649,80.0000076 [f=0015323] [15323] Game End Stats Values: 9,3025,3110,3110,3025,53.5471191,18.4679089,18.4679089,53.5471191,0,0,0,0,0,0,0,0,0,0,0,0,67.1390686,80.0000076,80.0000076,67.1390686,90,180,180,90,11.5,12,12,11.5,1275,1275,1275,1275,15.9742594,11.2641335,11.2641335,15.9742594,530,175,175,530,0,80,80,0,1130,1480,1480,1130,80,0,0,80,0,0,0,0,80.0000076,68.3540649,68.3540649,80.0000076 [f=0015323] [15323] Game End Stats Values: 10,3220,3200,3200,3220,67.4288788,22.54356,22.54356,67.4288788,0,0,0,0,0,0,0,0,1.23086548,0,0,1.23086548,67.1390686,238.021667,238.021667,67.1390686,90,270,270,90,12.420001,12,12,12.420001,1275,1275,1275,1275,15.8754482,11.2717094,11.2717094,15.8754482,530,175,175,530,0,80,80,0,1325,1480,1480,1325,80,0,0,80,0,0,0,0,238.021667,68.3540649,68.3540649,238.021667 [f=0015323] [15323] Game End Stats Values: 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[2096.84741,26.2478638,2333.49756]: 1 lost unit Welder [f=0015328] [15328] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0015337] [15337] Event [1230.94861,26.0256596,1388.42261]: 1 lost unit Recon Commander [f=0015349] [15349] Event [2291.39893,25.0143318,2503.33276]: 1 lost unit Welder [f=0015483] [15483] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0015491] Spectator iwantusername left the game: normal quit [f=0015491] [15491] Event [undefined]: iwantusername quit [f=0015531] [15531] Event [6616,26.1159515,4168]: 0 finished unit Solar Collector [f=0015607] No clients connected, shutting down server [f=0015607] Server shutdown [f=0015607] [15607] all players disconnected [f=0015635] [15635] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0015784] [15784] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0015946] [15946] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0016048] [16048] Event [6632,26.1159515,4088]: 0 finished unit Solar Collector [f=0016105] [16105] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0016268] [16268] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0016431] [16431] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0016594] [16594] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0016597] [16597] Event [6632,26.1159515,4008]: 0 finished unit Solar Collector [f=0016752] [16752] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0016896] [16896] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0017056] [17056] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0017121] [17121] Event [6648,26.1159515,3928]: 0 finished unit Solar Collector [f=0017200] [17200] Event [6416,26.1159515,2224]: 0 finished unit Bolas [f=0017220] Autoquit sending quit command. [f=0017220] [QuitAction] user exited to system [f=0017220] [SpringApp::Kill][1] fromRun=1 [f=0017220] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017220] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017220] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017220] [ThreadPool::SetThreadCount][2] workers=0 [f=0017220] [SpringApp::Kill][2] [f=0017220] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017220] [Game::KillLua][3] dtor=0 luaUI=0x541bc420 [f=0017220] Start widgetHandler:Shutdown [f=0017220] Shutdown - SaveOrderList Complete [f=0017220] Writing last game win data [f=0017220] Shutdown - SaveConfigData Complete [f=0017220] Shutdown Widget - Chili Highlight [f=0017220] Shutdown Widget - Save/Load API [f=0017220] Shutdown Widget - Draw After Chili [f=0017220] Shutdown Widget - EPIC Menu [f=0017220] Shutdown Widget - Chili Minimap [f=0017220] Shutdown Widget - Chili Widget Selector [f=0017220] Shutdown Widget - Local Team Colors [f=0017220] Shutdown Widget - Display Keys 2 [f=0017220] Shutdown Widget - Save Game Menu [f=0017220] Shutdown Widget - HealthBars [f=0017220] Shutdown Widget - Noises [f=0017220] Shutdown Widget - Unit Icons [f=0017220] Shutdown Widget - Win Counter [f=0017220] Shutdown Widget - SpringRTS Replay Stats [f=0017220] Shutdown Widget - BuildETA [f=0017220] Shutdown Widget - Modular Comm Info [f=0017220] Shutdown Widget - Music Player v2 [f=0017220] Shutdown Widget - State Reverse and Latency [f=0017220] Shutdown Widget - CameraShake [f=0017220] Shutdown Widget - Chili Economy Panel Default [f=0017220] Shutdown Widget - Chili EndGame Window [f=0017220] Shutdown Widget - Chili Nuke Warning [f=0017220] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017220] Shutdown Widget - Chili Spectator Panels [f=0017220] Shutdown Widget - Context Menu [f=0017220] Shutdown Widget - Darkening [f=0017220] Shutdown Widget - Defense Range Zero-K [f=0017220] Shutdown Widget - Grab Input [f=0017220] Input grabbing is disabled! [f=0017220] Shutdown Widget - Highlight Geos [f=0017220] Shutdown Widget - Local Widgets Config [f=0017220] Shutdown Widget - MinimapEvents [f=0017220] Shutdown Widget - MetalFeatures (new) [f=0017220] Shutdown Widget - Missile Silo Range [f=0017220] Shutdown Widget - Point Tracker [f=0017220] Shutdown Widget - Showeco and Grid Drawer [f=0017220] Shutdown Widget - Stereo3D [f=0017220] Shutdown Widget - Attack AoE [f=0017220] Shutdown Widget - Map Edge Extension [f=0017220] Shutdown Widget - Selection Send [f=0017220] Shutdown Widget - LupsManager [f=0017220] Shutdown Widget - Newton Firezone [f=0017220] Shutdown Widget - Chili Pro Console [f=0017220] Shutdown Widget - Persistent Build Height [f=0017220] Shutdown Widget - Lasso Terraform GUI [f=0017220] Shutdown Widget - Chili Framework [f=0017220] Shutdown Widget - Lups [f=0017220] Shutdown Widget - Custom Markers [f=0017220] Shutdown Widget - Chili Core Selector [f=0017220] Shutdown Widget - Mex Placement Handler [f=0017220] Shutdown Widget - Select Keys [f=0017220] Shutdown Widget - Pause Screen [f=0017220] Shutdown Widget - Layout Handler [f=0017220] Shutdown Widget - Text To Speech Control [f=0017220] End widgetHandler:Shutdown [f=0017220] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={783888,88013519} {int,ext,rec}Allocs={14815196,0,0} {chunk,block}Bytes={88013519,0} [f=0017220] [Game::KillLua][1] dtor=0 luaGaia=0x5f048da0 [f=0017220] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556588,74261198} {int,ext,rec}Allocs={14815197,0,0} {chunk,block}Bytes={74261198,0} [f=0017220] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556588,74261198} {int,ext,rec}Allocs={14815197,0,0} {chunk,block}Bytes={74261198,0} [f=0017220] [Game::KillLua][2] dtor=0 luaRules=0x53d4b480 [f=0017220] Start gadgetHandler:Shutdown [f=0017220] Shutdown - StartSetup [f=0017220] Shutdown - UnitMorph [f=0017220] Shutdown - Carrier Drones [f=0017220] Shutdown - LupsNanoSpray [f=0017220] Shutdown - Missile Silo Controller [f=0017220] Shutdown - Modular Comm Info [f=0017220] Shutdown - Terrain Texture Handler [f=0017220] Shutdown - UnitCloakShield [f=0017220] Shutdown - Starlight Handler [f=0017220] End gadgetHandler:Shutdown [f=0017220] Start gadgetHandler:Shutdown [f=0017220] Shutdown - Save/Load [f=0017220] Shutdown - Teleport Throw [f=0017220] Shutdown - UnitMorph [f=0017220] Shutdown - Modular Comm Info [f=0017220] Shutdown - Retreat Command [f=0017220] Shutdown - Shockwaves [f=0017220] Shutdown - UnitCloakShield [f=0017220] Shutdown - Lups Cloak FX [f=0017220] Shutdown - Lups [f=0017220] Shutdown - Lups Shield [f=0017220] End gadgetHandler:Shutdown [f=0017220] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14815229,0,0} {chunk,block}Bytes={0,0} [f=0017220] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14815229,0,0} {chunk,block}Bytes={0,0} [f=0017220] [Game::KillLua][4] dtor=0 [f=0017220] [Game::~CGame][1] [f=0017220] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017220] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017220] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017220] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017220] [Game::KillLua][4] dtor=1 [f=0017220] [Game::KillMisc][1] [f=0017220] [Game::KillMisc][2] [f=0017220] [Game::KillMisc][3] [f=0017220] [Game::KillRendering][1] [f=0017220] [3DOParser::Kill] allocated 1 pieces [f=0017220] [S3OParser::Kill] allocated 363 pieces [f=0017220] [AssParser::Kill] allocated 0 pieces [f=0017220] [Game::KillInterface][1] [f=0017220] [Game::KillInterface][2] [f=0017220] [Game::KillSimulation][1] [f=0017220] [Game::KillSimulation][2] [f=0017220] [CCollisionHandler] dis-/continuous tests: 0/746367 [f=0017220] [Game::KillSimulation][3] [f=0017220] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017220] [~CPathCache(28x20)] cacheHits=47 hitPercentage=30% numHashColls=0 maxCacheSize=16 [f=0017220] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017220] [~CPathCache(56x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017220] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017220] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017220] [LosHandler::Kill] raycast instance cache-{hits,misses}={5452,9728}; shared=1%; cached=35% [f=0017220] [Game::KillSimulation][4] [f=0017220] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017220] [Game::~CGame][2] [f=0017220] [Game::~CGame][3] [f=0017220] [SpringApp::Kill][3] [f=0017220] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 182937 bytes sent 161752 bytes recv'd [f=0017220] [SpringApp::Kill][4] font=0x45fa0aa0 [f=0017220] [SpringApp::Kill][5] [f=0017220] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4600dbf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2063ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=86ms file="luaui/widgets/chili/skins/evolved/panel_1001_small.png" indx=4068 inflSize=4kb readTime=37ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4686 inflSize=2kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luaui/configs/unit_state_defaults.lua" indx=2961 inflSize=1kb readTime=21ms file="luarules/gadgets/wake_fx.lua" indx=1844 inflSize=3kb readTime=16ms file="luaui/widgets/gui_attrition_counter.lua" indx=4633 inflSize=20kb readTime=15ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=14ms file="unitpics/factoryship.png" indx=6473 inflSize=9kb readTime=14ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4654 inflSize=12kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 38839154 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x460f6290) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460f1220) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46016c40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1edc01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]