[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RxrmxLwfKf/springsettings.1149405.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 56ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc9c401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3033 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1149405/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 227ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4554d6d0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4554d6d0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 599ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 849ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 143ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Clopse, spectator, false, allyTeamID, 1, customKeys.elo, , 1426, nil [f=-000001] wptr_007, spectator, false, allyTeamID, 0, customKeys.elo,
, 2020, nil [f=-000001] Team 0, 1, 2020 [f=-000001] Team 1, 1, 1426 [f=-000001] firstAllyTeamMean, 2020 [f=-000001] secondAllyTeamMean, 1426 [f=-000001] lowerWinChance, 0.03169651 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 82ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] BecomeMonke was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1149405/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1149405/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ad8520,0x517f2180}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e40fe3600df8c477b65e60834596f592 [f=-000001] Connection attempt from Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from wptr_007 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: wptr_007 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000a7741340,00000000ff151300}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[Game::Load][lua{Rules,Gaia}={0x966d39a0,0x60641b10}]" [f=-000001] Allies: I choose: Quick Build Com! [f=-000001] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=-000001] > SPRINGIE:User Danielsonx|chicken_digger|4_4||False||Empire|US [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [0] Event [1218,46.394043,604]: 0 finished unit Recon Commander [f=-000001] [0] Event [4813,46.4033203,3420]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] wptr_007, team: 1, elo:2020, userid: 485915 [f=0000000] [0] Clopse, team: 0, elo:1426, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000f45020d0,00000000ed402160}]" [f=0000014] [14] Event [4736,46.3260803,3320]: 1 finished unit Cloakbot Factory [f=0000075] [75] Event [1248,47.3998413,408]: 0 finished unit Cloakbot Factory [f=0000265] [265] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000318] [318] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0000364] [364] Event [4744,46.6997681,3448]: 1 finished unit Wind/Tidal Generator [f=0000477] [477] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0000494] [494] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000529] [529] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0000611] [611] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000644] [644] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0000812] [812] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0000824] [824] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000839] [839] Event [4968,47.5464783,3400]: 1 finished unit Wind/Tidal Generator [f=0000860] [860] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0001065] [1065] Event [5016,47.5464783,3448]: 1 finished unit Wind/Tidal Generator [f=0001126] [1126] Event [1257.59998,47.5370178,408]: 0 finished unit Conjurer [f=0001266] [1266] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001294] [1294] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0001497] [1497] Event [1112,47.5039063,632]: 0 finished unit Solar Collector [f=0001525] [1525] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0001584] [1584] Event [4656,46.3260803,3488]: 1 finished unit Lotus [f=0001676] [1676] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0001785] [1785] Event [1320,46.3639221,696]: 0 finished unit Solar Collector [f=0001817] [1817] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0001916] [1916] Event [2765.35181,74.286438,3507.10791]: 1 lost unit Glaive [f=0002002] [2002] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0002032] [2032] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0002054] [2054] Event [2429.77197,74.286438,3790.26807]: 0 lost unit Glaive [f=0002142] [2142] Event [2115.29053,74.286438,3935.12427]: 0 lost unit Glaive [f=0002249] [2249] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0002258] [2258] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0002281] [2281] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0002420] [2420] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0002435] [2435] Event [5048,47.1917114,3496]: 1 finished unit Wind/Tidal Generator [f=0002438] [2438] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0002602] [2602] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0002613] [2613] Event [5032,46.340271,3560]: 1 finished unit Wind/Tidal Generator [f=0002777] [2777] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0003006] [3006] Event [4726.3999,46.2503967,3320]: 1 finished unit Conjurer [f=0003079] [3079] Event [1257.59998,47.5370178,408]: 0 finished unit Conjurer [f=0003101] [3101] Event [5008,46.7849121,3296]: 1 finished unit Lotus [f=0003286] [3286] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003359] [3359] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0003459] [3459] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0003679] [3679] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0003721] [3721] Event [2400,75.2655945,944]: 0 finished unit Lotus [f=0004107] [4107] Event [4824,46.425415,3432]: 1 finished unit Wind/Tidal Generator [f=0004126] [4126] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0004153] [4153] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0004171] [4171] Event [2288,75.5021057,1008]: 0 finished unit Lotus [f=0004197] [4197] Event [4904,46.7092285,3432]: 1 finished unit Wind/Tidal Generator [f=0004234] [4234] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0004284] [4284] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0004334] [4334] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0004484] [4484] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0004541] [4541] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0004679] [4679] Event [376,17.6514587,2072]: 0 finished unit Wind/Tidal Generator [f=0004752] [4752] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0004836] [4836] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0004905] [4905] Event [472,16.4452515,1928]: 0 finished unit Solar Collector [f=0005010] [5010] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0005031] [5031] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0005138] [5138] Event [1480,46.3260803,696]: 0 finished unit Solar Collector [f=0005175] [5175] Event [312,18.3136902,2152]: 0 finished unit Solar Collector [f=0005221] [5221] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0005459] [5459] Event [464,17.1595154,2144]: 0 finished unit Lotus [f=0005699] [5699] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0005772] [5772] Event [1257.59998,47.5370178,408]: 0 finished unit Conjurer [f=0005774] [5774] Event [544,19.1414795,2160]: 0 finished unit Lotus [f=0005810] [5810] Event [3440,75.317627,3280]: 1 finished unit Lotus [f=0005986] [5986] Event [1224,46.4064941,616]: 0 finished unit Solar Collector [f=0006059] [6059] Event [560,15.9816895,2016]: 0 finished unit Lotus [f=0006158] [6158] Event [1257.59998,47.5370178,408]: 0 finished unit Ronin [f=0006164] [6164] Event [3040,17.3487244,1472]: 0 finished unit Lotus [f=0006224] [6224] Event [4726.3999,46.2503967,3320]: 1 finished unit Imp [f=0006291] [6291] Event [3608,74.6080933,3256]: 1 finished unit Wind/Tidal Generator [f=0006318] [6318] Event [1080,46.3260803,408]: 0 finished unit Solar Collector [f=0006360] [6360] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0006392] [6392] Event [1257.59998,47.5370178,408]: 0 finished unit Ronin [f=0006551] [6551] Event [1080,46.3923035,280]: 0 finished unit Solar Collector [f=0006596] [6596] Event [4726.3999,46.2503967,3320]: 1 finished unit Imp [f=0006621] [6621] Event [1257.59998,47.5370178,408]: 0 finished unit Ronin [f=0006674] [6674] Event [2896,16.0053406,1424]: 0 finished unit Lotus [f=0006791] [6791] Event [4696,74.32901,2184]: 1 finished unit Wind/Tidal Generator [f=0006972] [6972] Event [4726.3999,46.2503967,3320]: 1 finished unit Imp [f=0007044] [7044] Event [1257.59998,47.5370178,408]: 0 finished unit Conjurer [f=0007080] [7080] Event [4464,27.9396973,2032]: 1 finished unit Lotus [f=0007184] [7184] Event [2800,15.9343872,1552]: 0 finished unit Lotus [f=0007242] [7242] Event [1400,46.803833,392]: 0 finished unit Caretaker [f=0007305] [7305] Event [1257.59998,47.5370178,408]: 0 finished unit Conjurer [f=0007377] [7377] Event [4680,75.5021057,2328]: 1 finished unit Wind/Tidal Generator [f=0007476] [7476] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0007501] [7501] Event [1400,46.3260803,280]: 0 finished unit Caretaker [f=0007547] [7547] Event [2688,16.5871582,1392]: 0 finished unit Radar Tower [f=0007555] [7555] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0007649] [7649] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0007664] [7664] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0007787] [7787] Event [1400,45.4888306,184]: 0 finished unit Caretaker [f=0007805] [7805] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0007857] [7857] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0007874] [7874] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0007880] [7880] Event [1089.5365,74.945137,3572.85181]: 1 lost unit Glaive [f=0007953] [7953] Event [888.674683,75.5021057,3409.40015]: 1 lost unit Glaive [f=0007980] [7980] Event [1544,45.1104126,152]: 0 finished unit Solar Collector [f=0008012] [8012] Event [1027.56067,75.5021057,3283.33984]: 1 lost unit Glaive [f=0008068] [8068] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0008090] [8090] Event [1544,45.1671753,232]: 0 finished unit Solar Collector [f=0008114] [8114] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0008156] [8156] Event [1096,74.286438,3736]: 0 lost unit Metal Extractor [f=0008196] [8196] Event [1528,46.1889038,312]: 0 finished unit Solar Collector [f=0008204] [8204] Event [2512,74.286438,1072]: 0 finished unit Lotus [f=0008252] [8252] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0008278] [8278] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0008320] [8320] Event [1528,46.3308105,392]: 0 finished unit Solar Collector [f=0008374] [8374] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0008461] [8461] Event [1512,46.3260803,472]: 0 finished unit Solar Collector [f=0008479] [8479] Event [4808,46.8984375,3512]: 1 finished unit Caretaker [f=0008486] [8486] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0008530] [8530] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0008606] [8606] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0008616] [8616] Event [1512,46.3260803,552]: 0 finished unit Solar Collector [f=0008624] [8624] Event [800,75.5021057,3360]: 0 finished unit Lotus [f=0008674] [8674] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0008698] [8698] Event [2368,74.3432007,1120]: 0 finished unit Lotus [f=0008715] [8715] Event [4368,34.1552124,2128]: 1 finished unit Lotus [f=0008720] [8720] Event [3724.94238,4.83662701,1408.0011]: 0 lost unit Ronin [f=0008727] [8727] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0008731] [8731] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0008791] [8791] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0008847] [8847] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0008851] [8851] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0008911] [8911] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0008958] [8958] Event [1640,46.2267456,168]: 0 finished unit Solar Collector [f=0008965] [8965] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0009010] [9010] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0009059] [9059] Event [848,75.9136353,3584]: 0 finished unit Lotus [f=0009075] [9075] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0009138] [9138] Event [1640,46.3781128,248]: 0 finished unit Solar Collector [f=0009150] [9150] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0009177] [9177] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0009195] [9195] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0009253] [9253] Event [2160,75.5021057,1008]: 0 finished unit Lotus [f=0009308] [9308] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0009332] [9332] Event [4856,46.4963684,3304]: 1 finished unit Caretaker [f=0009356] [9356] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0009383] [9383] Event [1624,46.803833,328]: 0 finished unit Solar Collector [f=0009445] [9445] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0009471] [9471] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0009499] [9499] Event [880,74.8493347,3792]: 0 finished unit Lotus [f=0009535] [9535] Event [4726.3999,46.2503967,3320]: 1 finished unit Glaive [f=0009546] [9546] Event [1624,50.0014648,408]: 0 finished unit Solar Collector [f=0009604] [9604] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0009714] [9714] Event [1608,48.1141052,488]: 0 finished unit Solar Collector [f=0009722] [9722] Event [2630.98169,-12.692932,1956.99805]: 1 lost unit Glaive [f=0009743] [9743] Event [4726.3999,46.2503967,3320]: 1 finished unit Imp [f=0009807] [9807] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0009874] [9874] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0009891] [9891] Event [4726.3999,46.2503967,3320]: 1 finished unit Imp [f=0009912] [9912] Event [1608,46.3639221,568]: 0 finished unit Solar Collector [f=0009972] [9972] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010084] [10084] Event [1424,49.3013916,1008]: 0 finished unit Lotus [f=0010114] [10114] Event [1592,46.3260803,648]: 0 finished unit Solar Collector [f=0010162] [10162] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010214] [10214] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0010223] [10223] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010231] [10231] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0010291] [10291] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0010292] [10292] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010351] [10351] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010411] [10411] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010450] [10450] Event [832,66.3349304,2352]: 0 lost unit Radar Tower [f=0010486] [10486] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010569] [10569] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010643] [10643] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010680] [10680] Event [1296,74.8824463,1296]: 0 finished unit Lotus [f=0010713] [10713] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010778] [10778] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010837] [10837] Event [5264,75.5021057,768]: 0 finished unit Lotus [f=0010847] [10847] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0010865] [10865] Event [1451.82776,69.0898438,2279.97388]: 0 lost unit Glaive [f=0010920] [10920] Event [1257.59998,47.5370178,408]: 0 finished unit Glaive [f=0011044] [11044] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0011129] [11129] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0011143] [11143] Event [1504,74.286438,1248]: 0 finished unit Lotus [f=0011193] [11193] Event [4240,15.9343872,1952]: 1 finished unit Lotus [f=0011218] [11218] Event [4726.3999,46.2503967,3320]: 1 finished unit Reaver [f=0011295] [11295] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0011369] [11369] Event [5392,75.5021057,768]: 0 finished unit Lotus [f=0011436] [11436] Event [4726.3999,46.2503967,3320]: 1 finished unit Reaver [f=0011482] [11482] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0011594] [11594] Event [4000,15.9343872,2096]: 1 finished unit Picket [f=0011654] [11654] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0011673] [11673] Event [4726.3999,46.2503967,3320]: 1 finished unit Reaver [f=0011707] [11707] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0011815] [11815] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0011965] [11965] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0012057] [12057] Event [1257.59998,47.5370178,408]: 0 finished unit Ronin [f=0012133] [12133] Event [1257.59998,47.5370178,408]: 0 finished unit Ronin [f=0012208] [12208] Event [1257.59998,47.5370178,408]: 0 finished unit Ronin [f=0012283] [12283] Event [1257.59998,47.5370178,408]: 0 finished unit Ronin [f=0012358] [12358] Event [1257.59998,47.5370178,408]: 0 finished unit Ronin [f=0012495] [12495] Event [3936,5.63195801,1776]: 1 finished unit Lotus [f=0012505] [12505] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0012628] [12628] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0012653] [12653] Event [3288,16.8898926,1480]: 0 lost unit Metal Extractor [f=0012655] [12655] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0012655] [12655] Event [3165.08789,74.286438,3954.53809]: 1 lost unit Imp [f=0012677] [12677] Event [3444.30786,16.7261658,1392.94629]: 1 lost unit Glaive [f=0012731] [12731] Event [4726.3999,46.2503967,3320]: 1 finished unit Knight [f=0012805] [12805] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0012858] [12858] Event [4726.3999,46.2503967,3320]: 1 finished unit Ronin [f=0012871] [12871] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0012955] [12955] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0012964] [12964] Event [4726.3999,46.2503967,3320]: 1 finished unit Ronin [f=0013083] [13083] Event [4726.3999,46.2503967,3320]: 1 finished unit Ronin [f=0013119] [13119] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0013189] [13189] Event [4726.3999,46.2503967,3320]: 1 finished unit Ronin [f=0013211] [13211] Event [4872.03125,46.7816315,3750.29956]: 0 lost unit Glaive [f=0013212] [13212] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0013246] [13246] Event [5032,46.340271,3560]: 1 lost unit Wind/Tidal Generator [f=0013269] [13269] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0013275] [13275] Event [5048,46.6510925,3496]: 1 lost unit Wind/Tidal Generator [f=0013296] [13296] Event [5016,46.7490921,3448]: 1 lost unit Wind/Tidal Generator [f=0013296] [13296] Event [4808,46.8984375,3512]: 1 lost unit Caretaker [f=0013300] [13300] Event [4656,46.3260803,3488]: 1 lost unit Lotus [f=0013308] [13308] Event [4726.3999,46.2518921,3320]: 1 finished unit Sling [f=0013323] [13323] Event [4744,47.3623428,3448]: 1 lost unit Wind/Tidal Generator [f=0013331] [13331] Event [4744,49.4383392,3496]: 1 lost unit Metal Extractor [f=0013337] [13337] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0013338] [13338] Event [4968,47.1672592,3400]: 1 lost unit Wind/Tidal Generator [f=0013343] [13343] Event [4824,47.7005997,3432]: 1 lost unit Wind/Tidal Generator [f=0013352] [13352] Event [4904,46.9959793,3432]: 1 lost unit Wind/Tidal Generator [f=0013359] [13359] Event [5096,46.3717804,3576]: 1 lost unit Metal Extractor [f=0013380] [13380] Event [5234.09326,46.3441505,3564.85352]: 0 lost unit Glaive [f=0013419] [13419] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0013463] [13463] Event [5128.49463,49.4716949,3812.48022]: 0 lost unit Glaive [f=0013463] [13463] Event [5114.32471,48.8349953,3833.25464]: 0 lost unit Glaive [f=0013491] [13491] Event [4853.62891,46.3260803,3232.9856]: 1 lost unit Glaive [f=0013493] [13493] Event [4856,46.4978561,3304]: 1 lost unit Caretaker [f=0013494] [13494] Event [4722.57471,47.0672684,3577.58594]: 1 lost unit Glaive [f=0013497] [13497] Event [3560.93042,75.5021057,3752.83691]: 1 lost unit Reaver [f=0013499] [13499] Event [4725.8042,46.4710693,3141.9707]: 1 lost unit Sling [f=0013500] [13500] Event [4736,46.6162987,3320]: 1 lost unit Cloakbot Factory [f=0013500] [13500] Event [4936,46.9200287,3352]: 1 lost unit Metal Extractor [f=0013501] [13501] Event [4715.83838,46.369751,3630.5083]: 1 lost unit Glaive [f=0013501] [13501] Event [4907.63818,47.7185783,3266.74414]: 1 lost unit Glaive [f=0013503] [13503] Event [4690.47021,46.5357246,3551.26367]: 1 lost unit Glaive [f=0013507] [13507] Event [4627.33936,46.3235245,3748.32104]: 1 lost unit Glaive [f=0013508] game_message: wptr_007 has been destroyed! [f=0013508] [13508] Event [undefined]: wptr_007 resigned [f=0013508] game_message: Clopse wins! [f=0013508] Submitting stats [f=0013508] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013508] Part| Total Time|Time of the last 0.5s [f=0013508] Draw 26836.62ms 10.08% [f=0013508] Lua::Callins::Synced 9398.88ms 28.64% [f=0013508] Lua::Callins::Unsynced 36328.42ms 15.27% [f=0013508] Lua::CollectGarbage::Synced 469.03ms 0.10% [f=0013508] Lua::CollectGarbage::Unsynced 1289.95ms 0.40% [f=0013508] Misc::Profiler::AddTime 131.72ms 0.10% [f=0013508] Sim 47754.18ms 69.96% [f=0013508] [13508] Event [4767.72412,46.3226318,3853.83521]: 0 lost unit Glaive [f=0013508] [13508] Received game_message: wptr_007 has been destroyed! [f=0013508] [13508] Received game_message: Clopse wins! [f=0013509] [13509] Game End Stats Header: 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28,12280,6630,6630,12280,639.314575,691.572144,691.572144,639.314575,0,0,0,0,0,0,0,0,598.018372,1392.20239,1392.20239,598.018372,461.923218,1301.0498,1301.0498,461.923218,1710,640,640,1710,72.6267014,30.6186962,30.6186962,72.6267014,1330,1275,1275,1330,50.819622,25.8676929,25.8676929,50.819622,4545,2465,2465,4545,325,387.666656,387.666656,325,4695,2250,2250,4695,452.25,339,339,452.25,0.00604005,0,0,0.00604005,1335.81934,506.599915,506.599915,1335.81934 [f=0013509] [13509] Game End Stats Values: 29,12760,6720,6720,12760,738.668518,739.143005,739.143005,738.668518,0,0,0,0,0,0,0,0,598.018372,1560.20898,1560.20898,598.018372,495.129303,1317.29199,1317.29199,495.129303,1710,730,730,1710,71.9696121,30.5213909,30.5213909,71.9696121,1330,1275,1275,1330,50.3735924,24.1713829,24.1713829,50.3735924,5025,2465,2465,5025,325,387.666656,387.666656,325,4695,2250,2250,4695,452.25,339,339,452.25,0.00805343,0,0,0.00805343,1352.06152,539.80719,539.80719,1352.06152 [f=0013509] [13509] Game End Stats Values: 30,13390,7155,7155,13390,816.959106,742.806702,742.806702,816.959106,0,0,0,0,0,0,0,0,598.018372,1560.20898,1560.20898,598.018372,676.606506,1391.0498,1391.0498,676.606506,1710,730,730,1710,65.6848526,18.5812759,18.5812759,65.6848526,1330,1275,1275,1330,49.1360359,21.7775822,21.7775822,49.1360359,5655,2810,2810,5655,510,477.666656,477.666656,510,4695,2340,2340,4695,542.25,524,524,542.25,0.00863341,0,0,0.00863341,1425.81934,789.915039,789.915039,1425.81934 [f=0013509] [13509] Game End Stats Values: 31,13940,3545,3545,13940,847.780457,742.806702,742.806702,847.780457,0,0,0,0,0,0,0,0,598.018372,1560.20898,1560.20898,598.018372,1376.25623,1922.47607,1922.47607,1376.25623,1710,270,270,1710,63.3864861,14.0953236,14.0953236,63.3864861,1330,1275,1275,1330,47.8047562,22.0666676,22.0666676,47.8047562,6025,715,715,6025,1170,737.666626,737.666626,1170,4875,1285,1285,4875,802.25,4499.3335,4499.3335,802.25,0.00863341,0,0,0.00863341,2130.38208,1603.22046,1603.22046,2130.38208 [f=0013509] [13509] Game End Stats Values: 32,13940,65,65,13940,851.75647,742.806702,742.806702,851.75647,0,0,0,0,0,0,0,0,598.018372,1560.20898,1560.20898,598.018372,1376.25623,1928.41089,1928.41089,1376.25623,1710,0,0,1710,63.3924179,10.4508095,10.4508095,63.3924179,1330,0,0,1330,52.7260323,19,19,52.7260323,6025,65,65,6025,1170,737.666626,737.666626,1170,4875,0,0,4875,802.25,8038.3335,8038.3335,802.25,0.00863341,0,0,0.00863341,2136.31665,1603.62866,1603.62866,2136.31665 [f=0013569] [13569] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0013696] Spectator Danielsonx left the game: normal quit [f=0013696] [13696] Event [undefined]: Danielsonx quit [f=0013718] [13718] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0013792] No clients connected, shutting down server [f=0013792] Server shutdown [f=0013792] [13792] all players disconnected [f=0013868] [13868] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0013917] [13917] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0014018] [14018] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0014168] [14168] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0014318] [14318] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0014468] [14468] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0014618] [14618] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0014768] [14768] Event [1257.59998,47.5370178,408]: 0 finished unit Reaver [f=0014820] Autoquit sending quit command. [f=0014820] [QuitAction] user exited to system [f=0014820] [SpringApp::Kill][1] fromRun=1 [f=0014820] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014820] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014820] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014820] [ThreadPool::SetThreadCount][2] workers=0 [f=0014820] [SpringApp::Kill][2] [f=0014820] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014820] [Game::KillLua][3] dtor=0 luaUI=0x518dc770 [f=0014820] Start widgetHandler:Shutdown [f=0014820] Shutdown - SaveOrderList Complete [f=0014820] Writing last game win data [f=0014820] Shutdown - SaveConfigData Complete [f=0014820] Shutdown Widget - Chili Highlight [f=0014820] Shutdown Widget - Save/Load API [f=0014820] Shutdown Widget - Draw After Chili [f=0014820] Shutdown Widget - EPIC Menu [f=0014820] Shutdown Widget - Chili Minimap [f=0014820] Shutdown Widget - Chili Widget Selector [f=0014820] Shutdown Widget - Local Team Colors [f=0014820] Shutdown Widget - Display Keys 2 [f=0014820] Shutdown Widget - Save Game Menu [f=0014820] Shutdown Widget - HealthBars [f=0014820] Shutdown Widget - Noises [f=0014820] Shutdown Widget - Unit Icons [f=0014820] Shutdown Widget - Win Counter [f=0014820] Shutdown Widget - SpringRTS Replay Stats [f=0014820] Shutdown Widget - BuildETA [f=0014820] Shutdown Widget - Modular Comm Info [f=0014820] Shutdown Widget - Music Player v2 [f=0014820] Shutdown Widget - State Reverse and Latency [f=0014820] Shutdown Widget - CameraShake [f=0014820] Shutdown Widget - Chili Economy Panel Default [f=0014820] Shutdown Widget - Chili EndGame Window [f=0014820] Shutdown Widget - Chili Nuke Warning [f=0014820] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014820] Shutdown Widget - Chili Spectator Panels [f=0014820] Shutdown Widget - Context Menu [f=0014820] Shutdown Widget - Darkening [f=0014820] Shutdown Widget - Defense Range Zero-K [f=0014820] Shutdown Widget - Grab Input [f=0014820] Input grabbing is disabled! [f=0014820] Shutdown Widget - Highlight Geos [f=0014820] Shutdown Widget - Local Widgets Config [f=0014820] Shutdown Widget - MinimapEvents [f=0014820] Shutdown Widget - MetalFeatures (new) [f=0014820] Shutdown Widget - Missile Silo Range [f=0014820] Shutdown Widget - Point Tracker [f=0014820] Shutdown Widget - Showeco and Grid Drawer [f=0014820] Shutdown Widget - Stereo3D [f=0014820] Shutdown Widget - Attack AoE [f=0014820] Shutdown Widget - UnitShapes [f=0014820] Shutdown Widget - Map Edge Extension [f=0014820] Shutdown Widget - Selection Send [f=0014820] Shutdown Widget - LupsManager [f=0014820] Shutdown Widget - Newton Firezone [f=0014820] Shutdown Widget - Chili Pro Console [f=0014820] Shutdown Widget - Persistent Build Height [f=0014820] Shutdown Widget - Lasso Terraform GUI [f=0014820] Shutdown Widget - Chili Framework [f=0014820] Shutdown Widget - Lups [f=0014820] Shutdown Widget - Custom Markers [f=0014820] Shutdown Widget - Chili Core Selector [f=0014820] Shutdown Widget - Mex Placement Handler [f=0014820] Shutdown Widget - Select Keys [f=0014820] Shutdown Widget - Pause Screen [f=0014820] Shutdown Widget - Layout Handler [f=0014820] Shutdown Widget - Text To Speech Control [f=0014820] End widgetHandler:Shutdown [f=0014820] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={501120,63669529} {int,ext,rec}Allocs={17901257,0,0} {chunk,block}Bytes={63669529,0} [f=0014820] [Game::KillLua][1] dtor=0 luaGaia=0x517f2180 [f=0014820] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297687,51184330} {int,ext,rec}Allocs={17901258,0,0} {chunk,block}Bytes={51184330,0} [f=0014820] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={297687,51184330} {int,ext,rec}Allocs={17901258,0,0} {chunk,block}Bytes={51184330,0} [f=0014820] [Game::KillLua][2] dtor=0 luaRules=0x51ad8520 [f=0014820] Start gadgetHandler:Shutdown [f=0014820] Shutdown - StartSetup [f=0014820] Shutdown - UnitMorph [f=0014820] Shutdown - Carrier Drones [f=0014820] Shutdown - LupsNanoSpray [f=0014820] Shutdown - Missile Silo Controller [f=0014820] Shutdown - Modular Comm Info [f=0014820] Shutdown - Terrain Texture Handler [f=0014820] Shutdown - UnitCloakShield [f=0014820] Shutdown - Starlight Handler [f=0014820] End gadgetHandler:Shutdown [f=0014820] Start gadgetHandler:Shutdown [f=0014820] Shutdown - Save/Load [f=0014820] Shutdown - Teleport Throw [f=0014820] Shutdown - UnitMorph [f=0014820] Shutdown - Modular Comm Info [f=0014820] Shutdown - Retreat Command [f=0014820] Shutdown - Shockwaves [f=0014820] Shutdown - UnitCloakShield [f=0014820] Shutdown - Lups Cloak FX [f=0014820] Shutdown - Lups [f=0014820] Shutdown - Lups Shield [f=0014820] End gadgetHandler:Shutdown [f=0014820] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17901320,0,0} {chunk,block}Bytes={0,0} [f=0014820] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17901320,0,0} {chunk,block}Bytes={0,0} [f=0014820] [Game::KillLua][4] dtor=0 [f=0014820] [Game::~CGame][1] [f=0014820] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014820] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014820] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014820] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014820] [Game::KillLua][4] dtor=1 [f=0014820] [Game::KillMisc][1] [f=0014820] [Game::KillMisc][2] [f=0014820] [Game::KillMisc][3] [f=0014820] [Game::KillRendering][1] [f=0014820] [3DOParser::Kill] allocated 19 pieces [f=0014820] [S3OParser::Kill] allocated 295 pieces [f=0014820] [AssParser::Kill] allocated 8 pieces [f=0014820] [Game::KillInterface][1] [f=0014820] [Game::KillInterface][2] [f=0014820] [Game::KillSimulation][1] [f=0014820] [Game::KillSimulation][2] [f=0014820] [CCollisionHandler] dis-/continuous tests: 0/2492257 [f=0014820] [Game::KillSimulation][3] [f=0014820] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014820] [~CPathCache(24x16)] cacheHits=511 hitPercentage=70% numHashColls=0 maxCacheSize=17 [f=0014820] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014820] [~CPathCache(48x32)] cacheHits=1061 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014820] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014820] [LosHandler::Kill] raycast instance cache-{hits,misses}={35768,20430}; shared=24%; cached=39% [f=0014820] [Game::KillSimulation][4] [f=0014820] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014820] [Game::~CGame][2] [f=0014820] [Game::~CGame][3] [f=0014820] [SpringApp::Kill][3] [f=0014820] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 156744 bytes sent 307476 bytes recv'd [f=0014820] [SpringApp::Kill][4] font=0x454d9aa0 [f=0014820] [SpringApp::Kill][5] [f=0014820] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45547b80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2530ms file="effects/paris.lua" indx=787 inflSize=4kb readTime=123ms file="effects/beamblade.lua" indx=626 inflSize=1kb readTime=28ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=25ms file="bitmaps/other/light_red.png" indx=530 inflSize=15kb readTime=22ms file="luaui/widgets/gfx_stereo3d.lua" indx=4625 inflSize=15kb readTime=17ms file="bitmaps/smoke/smoke04.tga" indx=581 inflSize=16kb readTime=16ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=16ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=15ms file="luaui/widgets/gfx_color_blindness_correction.lua" indx=4609 inflSize=3kb readTime=14ms file="luaui/widgets/gui_attack_aoe.lua" indx=4632 inflSize=24kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29095867 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x4563dd90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4563ce50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4555b290) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc9c401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]