[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ii51GIYP3o/springsettings.1148934.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe91801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3236 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1148934/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457a04b0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457a04b0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 471ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 541ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Heldenstein was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1148934/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11931,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1148934/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a7b2f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 72d9e160b541bedd2875b7705fdaa0bf [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={000000007f849980,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000008dd0f390,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4825,211.795776,2341]: 0 finished unit Engineer Commander [f=-000001] [0] Event [469,211.794434,1755]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2593, userid: 460566 [f=0000000] [0] Niarteloc, team: 1, elo:2360, userid: 500120 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [600,211.792023,1880]: 1 finished unit Spider Factory [f=0000017] [17] Event [4648,211.792023,2248]: 0 finished unit Spider Factory [f=0000124] [124] Event [636,211.792023,1880]: 1 finished unit Flea [f=0000216] [216] Event [636,211.792023,1880]: 1 finished unit Flea [f=0000241] [241] Event [360,211.792023,1592]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4776,211.792023,2520]: 0 finished unit Metal Extractor [f=0000307] [307] Event [636,211.792023,1880]: 1 finished unit Flea [f=0000398] [398] Event [636,211.792023,1880]: 1 finished unit Flea [f=0000490] [490] Event [636,211.792023,1880]: 1 finished unit Flea [f=0000495] [495] Event [4968,211.792023,2328]: 0 finished unit Metal Extractor [f=0000571] [571] Event [168,211.792023,1784]: 1 finished unit Metal Extractor [f=0000583] [583] Event [636,211.792023,1880]: 1 finished unit Flea [f=0000685] [685] Event [4856,211.792023,2472]: 0 finished unit Solar Collector [f=0000868] [868] Event [4888,211.792023,2296]: 0 finished unit Solar Collector [f=0000894] [894] Event [264,211.792023,1688]: 1 finished unit Solar Collector [f=0001098] [1098] Event [4612,211.792023,2248]: 0 finished unit Venom [f=0001486] [1486] Event [636,211.792023,1880]: 1 finished unit Weaver [f=0001650] [1650] Event [600,211.792023,2200]: 1 finished unit Metal Extractor [f=0001874] [1874] Event [4248,211.792023,3304]: 0 finished unit Metal Extractor [f=0001969] [1969] Event [4612,211.792023,2248]: 0 finished unit Weaver [f=0002004] [2004] Event [4913,211.792023,1643.94116]: 1 lost unit Flea [f=0002017] [2017] Event [648,211.792023,2120]: 1 finished unit Solar Collector [f=0002197] [2197] Event [4184,211.792023,3320]: 0 finished unit Solar Collector [f=0002421] [2421] Event [636,211.792023,1880]: 1 finished unit Venom [f=0002552] [2552] Event [4112,211.792023,3424]: 0 finished unit Lotus [f=0002813] [2813] Event [696,100,2760]: 1 finished unit Metal Extractor [f=0002841] [2841] Event [4536,211.792023,1912]: 0 finished unit Metal Extractor [f=0003140] [3140] Event [4552,211.792023,1976]: 0 finished unit Solar Collector [f=0003214] [3214] Event [760,100,2744]: 1 finished unit Solar Collector [f=0003410] [3410] Event [636,211.792023,1880]: 1 finished unit Redback [f=0003470] [3470] Event [3576,304.956085,3480]: 0 finished unit Metal Extractor [f=0003571] [3571] Event [4612,211.792023,2248]: 0 finished unit Venom [f=0003781] [3781] Event [984,100,2760]: 1 finished unit Metal Extractor [f=0003797] [3797] Event [3424,304.956085,3456]: 0 finished unit Lotus [f=0003859] [3859] Event [4464,211.792023,1952]: 0 finished unit Lotus [f=0004068] [4068] Event [636,211.792023,1880]: 1 finished unit Weaver [f=0004126] [4126] Event [1048,100,2744]: 1 finished unit Solar Collector [f=0004347] [4347] Event [4576,211.792023,2416]: 0 finished unit Lotus [f=0004494] [4494] Event [2872,304.956085,3080]: 0 finished unit Metal Extractor [f=0004534] [4534] Event [1848,211.792023,1928]: 1 finished unit Metal Extractor [f=0004741] [4741] Event [4664,211.792023,2024]: 0 finished unit Solar Collector [f=0004744] [4744] Event [4612,211.792023,2248]: 0 finished unit Venom [f=0004805] [4805] Event [776,100,3176]: 1 finished unit Metal Extractor [f=0004869] [4869] Event [636,211.792023,1880]: 1 finished unit Venom [f=0005002] [5002] Event [2752,304.956085,3056]: 0 finished unit Lotus [f=0005076] [5076] Event [4824,211.792023,2168]: 0 finished unit Solar Collector [f=0005099] [5099] Event [840,100,3160]: 1 finished unit Solar Collector [f=0005303] [5303] Event [2832,304.956085,2912]: 0 finished unit Lotus [f=0005450] [5450] Event [2896,304.956085,2992]: 0 finished unit Radar Tower [f=0005550] [5550] Event [1904,211.792023,1984]: 1 finished unit Lotus [f=0005714] [5714] Event [636,211.792023,1880]: 1 finished unit Recluse [f=0005798] [5798] Event [1904,211.792023,1872]: 1 finished unit Lotus [f=0005988] [5988] Event [3015.21289,393.151398,3707.67065]: 1 lost unit Flea [f=0006014] [6014] Event [2994.58667,383.447113,3576.75098]: 0 finished unit Engineer Commander [f=0006014] [6014] Event [2994.58667,383.447113,3576.75098]: 0 lost unit Engineer Commander [f=0006014] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006014] [6014] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0006092] [6092] Event [4760,211.792023,2264]: 0 finished unit Caretaker [f=0006160] [6160] Event [992,100,2944]: 1 finished unit Picket [f=0006218] [6218] Event [3128,393.151398,3752]: 0 finished unit Metal Extractor [f=0006246] [6246] Event [1832,211.792023,2008]: 1 finished unit Solar Collector [f=0006378] [6378] Event [4744,211.792023,2328]: 0 finished unit Storage [f=0006474] [6474] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0006522] [6522] Event [1800,211.792023,1848]: 1 finished unit Solar Collector [f=0006525] [6525] Event [636,211.792023,1880]: 1 finished unit Weaver [f=0006561] [6561] Event [4744,211.792023,2072]: 0 finished unit Wind/Tidal Generator [f=0006626] [6626] Event [4612,211.792023,2248]: 0 finished unit Weaver [f=0006671] [6671] Event [2520,393.151398,3784]: 0 finished unit Metal Extractor [f=0007070] [7070] Event [248,100,3880]: 1 finished unit Metal Extractor [f=0007099] [7099] Event [4612,211.792023,2248]: 0 finished unit Recluse [f=0007165] [7165] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007170] [7170] Event [636,211.792023,1880]: 1 finished unit Recluse [f=0007194] [7194] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0007226] [7226] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007344] [7344] Event [1928,393.151398,3848]: 0 finished unit Metal Extractor [f=0007396] [7396] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007452] [7452] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007479] [7479] Event [4440,100,1352]: 0 finished unit Metal Extractor [f=0007511] [7511] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007551] [7551] Event [2832,304.956085,2912]: 0 lost unit Lotus [f=0007556] [7556] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007601] [7601] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007646] [7646] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007705] [7705] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007730] [7730] Event [636,211.792023,1880]: 1 finished unit Recluse [f=0007765] [7765] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007825] [7825] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007848] [7848] Event [4904,211.792023,3752]: 0 finished unit Metal Extractor [f=0007880] [7880] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0007888] [7888] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007931] [7931] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0007957] [7957] Event [4152,100,1352]: 0 finished unit Metal Extractor [f=0007963] [7963] Event [2752,304.956085,3056]: 0 lost unit Lotus [f=0007990] [7990] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0008006] [8006] Event [3405.94409,395.635773,2924.10156]: 1 lost unit Flea [f=0008014] [8014] Event [496,211.792023,1840]: 1 finished unit Lotus [f=0008050] [8050] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0008110] [8110] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0008170] [8170] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0008229] [8229] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0008255] [8255] Event [2576,393.151398,384]: 1 finished unit Lotus [f=0008289] [8289] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0008334] [8334] Event [2903.84937,305.539032,2843.37109]: 0 lost unit Venom [f=0008343] [8343] Event [2948.23145,305.008118,2864.92944]: 0 lost unit Flea [f=0008349] [8349] Event [4612,211.792023,2248]: 0 finished unit Flea [f=0008383] [8383] Event [2896,304.956085,2992]: 0 lost unit Radar Tower [f=0008387] [8387] Event [5000,211.792023,3976]: 0 finished unit Metal Extractor [f=0008495] [8495] Event [1488,304.956085,640]: 1 finished unit Lotus [f=0008535] [8535] Event [4360,100,936]: 0 finished unit Metal Extractor [f=0008560] [8560] Event [3191.01758,256.444824,1282.38953]: 0 lost unit Flea [f=0008599] [8599] Event [636,211.792023,1880]: 1 finished unit Recluse [f=0008608] [8608] Event [2298.80518,304.956085,2997.80396]: 1 lost unit Redback [f=0008681] [8681] Event [4612,211.792023,2248]: 0 finished unit Weaver [f=0008688] [8688] Event [2123.27344,304.956085,3004.72583]: 1 lost unit Venom [f=0008690] [8690] Event [2568.34985,304.956085,2666.48804]: 0 lost unit Flea [f=0008797] [8797] Event [2209.77686,304.956085,2857.59668]: 1 lost unit Venom [f=0008835] [8835] Event [2950.03296,393.151398,362.569824]: 1 lost unit Flea [f=0008843] [8843] Event [4800,211.792023,3904]: 0 finished unit Lotus [f=0008877] [8877] Event [2941.00903,393.151398,348.893005]: 0 lost unit Flea [f=0008892] [8892] Event [2912.70532,393.151398,345.295441]: 0 lost unit Flea [f=0008909] [8909] Event [2863.90845,393.151398,329.893158]: 0 lost unit Flea [f=0008929] [8929] Event [271.026825,238.455704,1396.28625]: 0 lost unit Venom [f=0008939] [8939] Event [2756.36743,392.587341,431.749298]: 0 lost unit Flea [f=0008978] [8978] Event [248,100,3880]: 1 lost unit Metal Extractor [f=0009006] [9006] Event [4612,211.792023,2248]: 0 finished unit Weaver [f=0009149] [9149] Event [561.621887,100,3328.21313]: 0 lost unit Flea [f=0009181] [9181] Event [621.106384,100,3273.37378]: 0 lost unit Flea [f=0009218] [9218] Event [562.531982,100,3201.86035]: 0 lost unit Flea [f=0009247] [9247] Event [2087.9375,302.731354,2809.73462]: 0 lost unit Flea [f=0009259] [9259] Event [2068.10815,302.858551,2838.3833]: 0 lost unit Flea [f=0009289] [9289] Event [4768,211.792023,3760]: 0 finished unit Lotus [f=0009336] [9336] Event [800.438904,100,2941.64038]: 1 lost unit Weaver [f=0009339] [9339] Event [776,100,3176]: 1 lost unit Metal Extractor [f=0009389] [9389] Event [992,100,2944]: 1 lost unit Picket [f=0009424] Niarteloc added point: [f=0009472] [9472] Event [4612,211.792023,2248]: 0 finished unit Redback [f=0009622] [9622] Event [528,211.792023,2176]: 1 finished unit Lotus [f=0009643] [9643] Event [5016,211.792023,3912]: 0 finished unit Solar Collector [f=0009671] [9671] Event [984,100,2760]: 1 lost unit Metal Extractor [f=0009708] [9708] Event [1672.31165,211.792023,2366.30688]: 1 lost unit Recluse [f=0009835] [9835] Event [undefined]: Niarteloc resigned [f=0009835] game_message: Niarteloc has been destroyed! [f=0009835] game_message: DanWarior wins! [f=0009835] Submitting stats [f=0009835] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009835] Part| Total Time|Time of the last 0.5s [f=0009835] Draw 10065.74ms 24.00% [f=0009835] Lua::Callins::Synced 3923.51ms 25.70% [f=0009835] Lua::Callins::Unsynced 14783.78ms 33.20% [f=0009835] Lua::CollectGarbage::Synced 193.06ms 0.20% [f=0009835] Lua::CollectGarbage::Unsynced 488.55ms 0.50% [f=0009835] Misc::Profiler::AddTime 44.96ms 0.10% [f=0009835] Sim 21604.27ms 60.00% [f=0009835] [9835] Received game_message: Niarteloc has been destroyed! [f=0009835] [9835] Received game_message: DanWarior wins! [f=0009836] [9836] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,5455,5500,5455,5500,64.7057114,114.877274,64.7057114,114.877274,0,0,0,0,0,0,0,0,0,0,0,0,316.646057,239.070877,316.646057,239.070877,280,540,280,540,22,21.3049736,22,21.3049736,1275,1560,1275,1560,20.63657,21.5055332,20.63657,21.5055332,1300,905,1300,905,0,50,0,50,2600,2495,2600,2495,50,0,50,0,0,0,0,0,239.070877,316.646057,239.070877,316.646057 [f=0009836] [9836] Game End Stats Values: 18,5455,5765,5455,5765,79.1596375,118.305305,79.1596375,118.305305,0,0,0,0,0,0,0,0,0,0,0,0,406.646027,337.430481,406.646027,337.430481,280,450,280,450,22,21.7889671,22,21.7889671,1275,1560,1275,1560,23.9980469,22.9313354,23.9980469,22.9313354,1300,1080,1300,1080,90,50,90,50,2600,2675,2600,2675,50,90,50,90,0,0,0,0,337.430481,408.816193,337.430481,408.816193 [f=0009836] [9836] Game End Stats Values: 19,5890,6030,5890,6030,82.156517,121.302551,82.156517,121.302551,0,0,0,0,0,0,0,0,0,0,0,0,638.502625,388.430084,638.502625,388.430084,370,360,370,360,22,22.1110458,22,22.1110458,1275,1560,1275,1560,24.6024437,26.2603664,24.6024437,26.2603664,1555,1255,1555,1255,180,75,180,75,2690,2855,2690,2855,75,180,75,180,0,0,0,0,388.430084,640.672791,388.430084,640.672791 [f=0009836] [9836] Game End Stats Values: 20,6070,6055,6070,6055,91.8321457,123.203659,91.8321457,123.203659,0,0,0,0,0,0,0,0,0,0,0,0,1098.13318,497.390442,1098.13318,497.390442,550,360,550,360,22,22.4331264,22,22.4331264,1275,1505,1275,1505,26.1672955,29.1718884,26.1672955,29.1718884,1555,1155,1555,1155,460,75,460,75,2690,3035,2690,3035,75,460,75,460,0,0,0,0,498.666016,1102.60242,498.666016,1102.60242 [f=0009836] [9836] Game End Stats Values: 21,5595,5965,5595,5965,143.713211,123.487167,143.713211,123.487167,0,0,0,0,0,0,0,0,129.18396,0,129.18396,0,2031.34314,1055.65173,2031.34314,1055.65173,550,450,550,450,22,22.0102444,22,22.0102444,1275,1505,1275,1505,28.7321873,32.1707001,28.7321873,32.1707001,1170,805,1170,805,810,830,810,830,2600,3205,2600,3205,830,810,830,810,0,0,0,0,1058.78516,2046.74988,1058.78516,2046.74988 [f=0009836] [9836] Game End Stats Values: 22,5235,6100,5235,6100,206.457153,124.702927,206.457153,124.702927,0,0,0,0,0,0,0,0,505.166199,0,505.166199,0,2246.479,1579.12817,2246.479,1579.12817,450,540,450,540,21.333334,21.2798176,21.333334,21.2798176,1275,1505,1275,1505,27.7154789,38.9037247,27.7154789,38.9037247,1170,680,1170,680,935,1190,935,1190,2340,3375,2340,3375,1190,935,1190,935,0,112.000107,0,112.000107,1642.25195,2309.52856,1642.25195,2309.52856 [f=0009836] [9836] Game End Stats Values: 23,4955,6410,4955,6410,252.070267,125.985069,252.070267,125.985069,0,0,0,0,0,0,0,0,776.351074,0,776.351074,0,2282.96558,1923.80322,2282.96558,1923.80322,540,540,540,540,20.4615383,22.2138176,20.4615383,22.2138176,1275,1505,1275,1505,24.7257786,41.5900192,24.7257786,41.5900192,890,920,890,920,935,1560,935,1560,2250,3445,2250,3445,1560,935,1560,935,0,218.865402,0,218.865402,2000.15247,2346.84497,2000.15247,2346.84497 [f=0009837] [9837] Event [696,100,2760]: 1 lost unit Metal Extractor [f=0009855] [9855] Event [840,100,3160]: 1 lost unit Solar Collector [f=0009855] [9855] Event [1631.83301,211.792023,2446.13281]: 1 lost unit Recluse [f=0009880] [9880] Event [1904,212.182648,1984]: 1 lost unit Lotus [f=0009882] [9882] Event [760,99.2793274,2744]: 1 lost unit Solar Collector [f=0009884] [9884] Event [1048,99.2793274,2744]: 1 lost unit Solar Collector [f=0009979] [Niarteloc (replay)] Allies: i made a fucking picket [f=0009993] [9993] Event [4984,211.792023,3752]: 0 finished unit Solar Collector [f=0010001] Player DanWarior left the game: normal quit [f=0010001] [10001] Event [undefined]: DanWarior quit [f=0010003] [10003] Event [4612,211.792023,2248]: 0 finished unit Recluse [f=0010016] Spectator Niarteloc left the game: normal quit [f=0010016] [10016] Event [undefined]: Niarteloc quit [f=0010022] No clients connected, shutting down server [f=0010022] Server shutdown [f=0010022] [10022] all players disconnected [f=0010342] [10342] Event [3288,211.792023,2200]: 0 finished unit Metal Extractor [f=0010431] [10431] Event [4612,211.792023,2248]: 0 finished unit Redback [f=0010634] [10634] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0010699] [10699] Event [3224,211.792023,2216]: 0 finished unit Solar Collector [f=0010937] [10937] Event [4612,211.792023,2248]: 0 finished unit Recluse [f=0011148] [11148] Event [2464,304.956085,1888]: 0 finished unit Lotus [f=0011209] [11209] Event [3280,211.792023,2064]: 0 finished unit Lotus [f=0011369] [11369] Event [4612,211.792023,2248]: 0 finished unit Redback [f=0011531] [11531] Event [2416,304.956085,2064]: 0 finished unit Lotus [f=0011765] [11765] Event [2640,304.956085,2064]: 0 finished unit Radar Tower [f=0011792] [11792] Event [4612,211.792023,2248]: 0 finished unit Recluse [f=0012074] [12074] Event [4612,211.792023,2248]: 0 finished unit Weaver [f=0012392] [12392] Event [4612,211.792023,2248]: 0 finished unit Venom [f=0012780] [12780] Event [4612,211.792023,2248]: 0 finished unit Redback [f=0013230] [13230] Event [4612,211.792023,2248]: 0 finished unit Recluse [f=0013333] Autoquit sending quit command. [f=0013333] [QuitAction] user exited to system [f=0013333] [SpringApp::Kill][1] fromRun=1 [f=0013333] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013333] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013333] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013333] [ThreadPool::SetThreadCount][2] workers=0 [f=0013333] [SpringApp::Kill][2] [f=0013333] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013333] [Game::KillLua][3] dtor=0 luaUI=0x533d3d70 [f=0013333] Start widgetHandler:Shutdown [f=0013333] Shutdown - SaveOrderList Complete [f=0013333] Writing last game win data [f=0013333] Shutdown - SaveConfigData Complete [f=0013333] Shutdown Widget - Save/Load API [f=0013333] Shutdown Widget - Chili Highlight [f=0013333] Shutdown Widget - Draw After Chili [f=0013333] Shutdown Widget - EPIC Menu [f=0013333] Shutdown Widget - Chili Widget Selector [f=0013333] Shutdown Widget - Chili Minimap [f=0013333] Shutdown Widget - Local Team Colors [f=0013333] Shutdown Widget - Display Keys 2 [f=0013333] Shutdown Widget - Save Game Menu [f=0013333] Shutdown Widget - Unit Icons [f=0013333] Shutdown Widget - Noises [f=0013333] Shutdown Widget - HealthBars [f=0013333] Shutdown Widget - Win Counter [f=0013333] Shutdown Widget - BuildETA [f=0013333] Shutdown Widget - SpringRTS Replay Stats [f=0013333] Shutdown Widget - Modular Comm Info [f=0013333] Shutdown Widget - Stereo3D [f=0013333] Shutdown Widget - Showeco and Grid Drawer [f=0013333] Shutdown Widget - Point Tracker [f=0013333] Shutdown Widget - Missile Silo Range [f=0013333] Shutdown Widget - MetalFeatures (new) [f=0013333] Shutdown Widget - MinimapEvents [f=0013333] Shutdown Widget - Local Widgets Config [f=0013333] Shutdown Widget - Highlight Geos [f=0013333] Shutdown Widget - Grab Input [f=0013333] Input grabbing is disabled! [f=0013333] Shutdown Widget - Defense Range Zero-K [f=0013333] Shutdown Widget - Darkening [f=0013333] Shutdown Widget - Context Menu [f=0013333] Shutdown Widget - Chili Spectator Panels [f=0013333] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013333] Shutdown Widget - Chili Nuke Warning [f=0013333] Shutdown Widget - Chili EndGame Window [f=0013333] Shutdown Widget - Chili Economy Panel Default [f=0013333] Shutdown Widget - CameraShake [f=0013333] Shutdown Widget - State Reverse and Latency [f=0013333] Shutdown Widget - Music Player v2 [f=0013333] Shutdown Widget - Attack AoE [f=0013333] Shutdown Widget - Map Edge Extension [f=0013333] Shutdown Widget - Selection Send [f=0013333] Shutdown Widget - LupsManager [f=0013333] Shutdown Widget - Newton Firezone [f=0013333] Shutdown Widget - Chili Pro Console [f=0013333] Shutdown Widget - Persistent Build Height [f=0013333] Shutdown Widget - Lasso Terraform GUI [f=0013333] Shutdown Widget - Lups [f=0013333] Shutdown Widget - Chili Framework [f=0013333] Shutdown Widget - Mex Placement Handler [f=0013333] Shutdown Widget - Chili Core Selector [f=0013333] Shutdown Widget - Custom Markers [f=0013333] Shutdown Widget - Select Keys [f=0013333] Shutdown Widget - Pause Screen [f=0013333] Shutdown Widget - Text To Speech Control [f=0013333] Shutdown Widget - Layout Handler [f=0013333] End widgetHandler:Shutdown [f=0013333] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416580,61280040} {int,ext,rec}Allocs={10381443,0,0} {chunk,block}Bytes={61280040,0} [f=0013333] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013333] [Game::KillLua][2] dtor=0 luaRules=0x52a7b2f0 [f=0013333] Start gadgetHandler:Shutdown [f=0013333] Shutdown - StartSetup [f=0013333] Shutdown - UnitMorph [f=0013333] Shutdown - Carrier Drones [f=0013333] Shutdown - LupsNanoSpray [f=0013333] Shutdown - Missile Silo Controller [f=0013333] Shutdown - Modular Comm Info [f=0013333] Shutdown - Terrain Texture Handler [f=0013333] Shutdown - UnitCloakShield [f=0013333] Shutdown - Starlight Handler [f=0013333] End gadgetHandler:Shutdown [f=0013333] Start gadgetHandler:Shutdown [f=0013333] Shutdown - Save/Load [f=0013333] Shutdown - Teleport Throw [f=0013333] Shutdown - UnitMorph [f=0013333] Shutdown - Modular Comm Info [f=0013333] Shutdown - Retreat Command [f=0013333] Shutdown - Shockwaves [f=0013333] Shutdown - UnitCloakShield [f=0013333] Shutdown - Lups Cloak FX [f=0013333] Shutdown - Lups [f=0013333] Shutdown - Lups Shield [f=0013333] End gadgetHandler:Shutdown [f=0013333] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10381522,0,0} {chunk,block}Bytes={0,0} [f=0013333] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10381522,0,0} {chunk,block}Bytes={0,0} [f=0013333] [Game::KillLua][4] dtor=0 [f=0013333] [Game::~CGame][1] [f=0013333] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013333] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013333] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013333] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013333] [Game::KillLua][4] dtor=1 [f=0013333] [Game::KillMisc][1] [f=0013333] [Game::KillMisc][2] [f=0013333] [Game::KillMisc][3] [f=0013333] [Game::KillRendering][1] [f=0013333] [3DOParser::Kill] allocated 1 pieces [f=0013333] [S3OParser::Kill] allocated 210 pieces [f=0013333] [AssParser::Kill] allocated 2 pieces [f=0013333] [Game::KillInterface][1] [f=0013333] [Game::KillInterface][2] [f=0013333] [Game::KillSimulation][1] [f=0013333] [Game::KillSimulation][2] [f=0013333] [CCollisionHandler] dis-/continuous tests: 0/107487 [f=0013333] [Game::KillSimulation][3] [f=0013333] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013333] [~CPathCache(20x16)] cacheHits=19 hitPercentage=43% numHashColls=0 maxCacheSize=5 [f=0013333] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013333] [~CPathCache(40x32)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013333] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013333] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013333] [LosHandler::Kill] raycast instance cache-{hits,misses}={3730,7456}; shared=6%; cached=27% [f=0013333] [Game::KillSimulation][4] [f=0013333] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013333] [Game::~CGame][2] [f=0013333] [Game::~CGame][3] [f=0013333] [SpringApp::Kill][3] [f=0013333] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141049 bytes sent 109332 bytes recv'd [f=0013333] [SpringApp::Kill][4] font=0x456d7aa0 [f=0013333] [SpringApp::Kill][5] [f=0013333] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45744f50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1925ms file="lups/loadconfig.lua" indx=4826 inflSize=1kb readTime=36ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=25ms file="luaui/widgets/unit_stockpile.lua" indx=4812 inflSize=1kb readTime=17ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=16ms file="luaui/widgets/cmd_area_attack_tweak.lua" indx=4561 inflSize=10kb readTime=14ms file="luaui/widgets/unit_global_build_command.lua" indx=4792 inflSize=103kb readTime=12ms file="unitpics/chicken_sporeshooter.png" indx=6381 inflSize=11kb readTime=12ms file="luaui/widgets/unit_state_icons.lua" indx=4811 inflSize=9kb readTime=12ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=11ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29381272 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x4586ef60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4587d310) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4574ba70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe91801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]