[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ieUould9ST/springsettings.1148930.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4fdc01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3236 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1148930/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 200ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d2d170] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d2d170] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 485ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 554ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 739ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Niarteloc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1148930/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (234ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11932,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1148930/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x523a4e70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eed6e1605b893b141cb97dff48b97af0 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from antonioradu533 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: antonioradu533 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[Game::Load][lua{Rules,Gaia}={000000005e702010,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000000097d0e920,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] ? [f=-000001] good luck have fun [f=-000001] gl hf [f=-000001] [0] Event [479,174.918152,269]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4657,174.190674,4752]: 1 finished unit Engineer Commander [f=0000000] [0] Jack500, team: 1, elo:1913, userid: 492723 [f=0000000] [0] antonioradu533, team: 0, elo:1534, userid: 466338 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [456,175.819244,408]: 0 finished unit Amphbot Factory [f=0000008] [8] Event [4528,176.732758,4736]: 1 finished unit Tank Foundry [f=0000240] [240] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000530] [530] Event [488,175.812134,312]: 0 finished unit Solar Collector [f=0000636] a good luck [f=0000666] [666] Event [492,175.819244,408]: 0 finished unit Conch [f=0000669] [669] Event [4500,177.146362,4736]: 1 finished unit Kodachi [f=0000706] [706] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000841] [841] Event [408,175.819244,264]: 0 finished unit Solar Collector [f=0000967] [967] Event [492,175.819244,408]: 0 finished unit Duck [f=0001058] [1058] Event [4472,175.826355,4344]: 1 finished unit Solar Collector [f=0001588] [1588] Event [4600,172.172241,4216]: 1 finished unit Solar Collector [f=0001628] [1628] Event [4500,177.146362,4736]: 1 finished unit Kodachi [f=0001717] [1717] Event [360,175.819244,344]: 0 finished unit Solar Collector [f=0001758] [1758] Event [492,175.819244,408]: 0 finished unit Duck [f=0002099] [2099] Event [4712,177.642761,4088]: 1 finished unit Solar Collector [f=0002119] [2119] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002404] [2404] Event [2827.54785,177.608734,3316.81152]: 0 lost unit Duck [f=0002481] [2481] Event [492,175.819244,408]: 0 finished unit Duck [f=0002564] [2564] Event [4500,177.146362,4736]: 1 finished unit Kodachi [f=0002622] [2622] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0002628] [2628] Event [4776,168.532349,3928]: 1 finished unit Solar Collector [f=0002841] [2841] Event [792,175.812134,600]: 0 finished unit Wind/Tidal Generator [f=0002875] [2875] Event [1336,175.819244,280]: 0 finished unit Solar Collector [f=0003032] [3032] Event [792,174.24408,552]: 0 finished unit Wind/Tidal Generator [f=0003142] [3142] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0003241] [3241] Event [744,173.818359,552]: 0 finished unit Wind/Tidal Generator [f=0003584] [3584] Event [1256,175.634766,328]: 0 finished unit Solar Collector [f=0003587] [3587] Event [4784,172.172241,3840]: 1 finished unit Lotus [f=0003659] [3659] Event [4500,177.146362,4736]: 1 finished unit Welder [f=0003663] [3663] Event [492,175.819244,408]: 0 finished unit Archer [f=0003702] [3702] Event [406.656525,179.424896,483.855865]: 0 lost unit Duck [f=0003833] [3833] Event [4834.73975,168.5159,3702.17554]: 0 lost unit Duck [f=0003890] [3890] Event [424,175.819244,328]: 0 lost unit Metal Extractor [f=0003965] [3965] Event [1208,175.819244,248]: 0 finished unit Solar Collector [f=0003982] [3982] Event [509.331238,175.819244,154.937866]: 1 lost unit Kodachi [f=0004021] [4021] Event [586.581787,175.858093,112.943024]: 1 lost unit Kodachi [f=0004491] [4491] Event [3896,186.760254,4760]: 1 finished unit Metal Extractor [f=0004511] [4511] Event [492,175.819244,408]: 0 finished unit Archer [f=0005104] [5104] Event [1392,173.995728,464]: 0 finished unit Lotus [f=0005108] [5108] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0005182] [5182] Event [3776,183.113251,4736]: 1 finished unit Lotus [f=0005499] [5499] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0005528] [5528] Event [4336,170.348755,3504]: 1 finished unit Lotus [f=0005561] [5561] Event [4500,177.146362,4736]: 1 finished unit Ogre [f=0005667] [5667] Event [492,175.819244,408]: 0 finished unit Archer [f=0005861] [5861] Event [3304,168.525238,4744]: 1 finished unit Metal Extractor [f=0005971] [5971] Event [384,175.890198,1056]: 0 finished unit Lotus [f=0006098] [6098] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0006150] [6150] Event [4192,177.578888,3936]: 1 finished unit Lotus [f=0006622] [6622] Event [1840,181.289734,752]: 0 finished unit Lotus [f=0006718] [6718] Event [3760,179.650726,4208]: 1 finished unit Lotus [f=0006841] [6841] Event [3168,177.522125,4592]: 1 finished unit Lotus [f=0006879] [6879] Event [472,181.289734,1608]: 0 finished unit Metal Extractor [f=0006997] [6997] Event [1728,181.275574,752]: 0 finished unit Radar Tower [f=0007191] [7191] Event [4500,177.146362,4736]: 1 finished unit Ogre [f=0007272] [7272] Event [576,183.042297,1680]: 0 finished unit Lotus [f=0007325] [7325] Event [3120,179.579773,4336]: 1 finished unit Lotus [f=0007344] [7344] Event [3073.92065,173.995728,2582.42725]: 0 lost unit Archer [f=0007468] [7468] Event [3124.6084,174.119553,2617.74854]: 0 lost unit Archer [f=0007472] [7472] Event [3166.05859,173.398468,2627.99976]: 0 lost unit Archer [f=0007776] [7776] Event [4500,177.146362,4736]: 1 finished unit Welder [f=0007969] [7969] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0008130] [8130] Event [776,175.819244,2456]: 0 finished unit Metal Extractor [f=0008284] [8284] Event [1288,177.642761,200]: 0 finished unit Solar Collector [f=0008565] [8565] Event [776,177.571777,2712]: 0 finished unit Metal Extractor [f=0009067] [9067] Event [4568,172.172241,4568]: 1 finished unit Caretaker [f=0009521] [9521] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0009644] [9644] Event [2640,182.843628,4016]: 1 finished unit Lotus [f=0009668] [9668] Event [4500,177.146362,4736]: 1 finished unit Ogre [f=0009766] [9766] Event [840,177.642761,2600]: 0 finished unit Stinger [f=0010293] [10293] Event [4648,168.518127,4568]: 1 finished unit Caretaker [f=0010358] [10358] Event [3408,173.995728,3152]: 1 finished unit Lotus [f=0010494] [10494] Event [987.134583,171.954529,1719.88269]: 1 lost unit Kodachi [f=0010714] [10714] Event [2672,184.98642,3888]: 1 finished unit Lotus [f=0010997] [10997] Event [792,175.812134,600]: 0 lost unit Wind/Tidal Generator [f=0011008] [11008] Event [792,174.207703,552]: 0 lost unit Wind/Tidal Generator [f=0011025] [11025] Event [744,173.558548,552]: 0 lost unit Wind/Tidal Generator [f=0011034] [11034] Event [696,173.875122,552]: 0 lost unit Wind/Tidal Generator [f=0011040] [11040] Event [744,175.376587,600]: 0 lost unit Metal Extractor [f=0011288] [11288] Event [3808,175.812134,3088]: 1 finished unit Lotus [f=0011296] [11296] Event [4648,172.172241,4392]: 1 finished unit Solar Collector [f=0011328] [11328] Event [840,177.564697,2392]: 0 finished unit Stinger [f=0011406] [11406] Event [492,175.819244,408]: 0 finished unit Grizzly [f=0011617] [11617] Event [4500,177.146362,4736]: 1 finished unit Ogre [f=0011622] [11622] Event [575.468567,173.239563,491.115601]: 1 lost unit Ogre [f=0011734] [11734] Event [4776,164.814392,4520]: 1 finished unit Solar Collector [f=0011811] [11811] Event [580.334473,175.753143,207.091995]: 0 lost unit Conch [f=0011824] [11824] Event [2736,177.649841,3744]: 1 finished unit Lotus [f=0011940] [11940] Event [474.940643,175.872025,30.9594059]: 0 lost unit Grizzly [f=0012012] [12012] Event [492,175.651276,408]: 0 lost unit Duck [f=0012079] [12079] Event [492,174.930298,408]: 0 lost unit Duck [f=0012149] [12149] Event [492,174.419373,408]: 0 lost unit Duck [f=0012157] [12157] Event [488,175.857681,312]: 0 lost unit Solar Collector [f=0012205] [12205] Event [456,174.090515,408]: 0 lost unit Amphbot Factory [f=0012313] [12313] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0012476] [12476] Event [408,174.618378,264]: 0 lost unit Solar Collector [f=0012481] [12481] Event [4840,175.819244,4696]: 1 finished unit Solar Collector [f=0012543] [12543] Event [360,175.548706,344]: 0 lost unit Solar Collector [f=0012554] restart? [f=0012758] gg [f=0012837] gg [f=0012875] [12875] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0013121] [13121] Event [4792,174.009949,4872]: 1 finished unit Solar Collector [f=0013424] [13424] Event [4500,177.146362,4736]: 1 finished unit Minotaur [f=0013474] [13474] Event [4648,186.575775,4936]: 1 finished unit Solar Collector [f=0013502] [13502] Event [1728,181.275574,752]: 0 lost unit Radar Tower [f=0013689] [13689] Event [1784,181.720367,728]: 0 lost unit Metal Extractor [f=0013700] [13700] Event [1840,180.991333,752]: 0 lost unit Lotus [f=0013725] [13725] Event [undefined]: antonioradu533 resigned [f=0013725] game_message: antonioradu533 has been destroyed! [f=0013725] game_message: Jack500 wins! [f=0013725] Submitting stats [f=0013725] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013725] Part| Total Time|Time of the last 0.5s [f=0013725] Draw 12989.69ms 24.08% [f=0013725] Lua::Callins::Synced 3765.71ms 8.86% [f=0013725] Lua::Callins::Unsynced 18572.83ms 34.43% [f=0013725] Lua::CollectGarbage::Synced 212.15ms 0.10% [f=0013725] Lua::CollectGarbage::Unsynced 510.78ms 0.10% [f=0013725] Misc::Profiler::AddTime 51.96ms 0.10% [f=0013725] Sim 26450.19ms 52.54% [f=0013725] [13725] Received game_message: antonioradu533 has been destroyed! [f=0013725] [13725] Received game_message: Jack500 wins! [f=0013726] [13726] Game End Stats Header: 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24,4215,6100,6100,4215,470.752655,133.625626,133.625626,470.752655,0,0,0,0,0,0,0,0,0,0,0,0,828.102661,1114.26025,1114.26025,828.102661,810,720,720,810,27.2540722,16,16,27.2540722,1330,1275,1275,1330,22.7085838,21.0652771,21.0652771,22.7085838,0,1675,1675,0,350,730,730,350,2075,2430,2430,2075,930,350,350,930,140,32.3999786,32.3999786,140,1178.29688,868.660156,868.660156,1178.29688 [f=0013726] [13726] Game End Stats Values: 25,4215,6105,6105,4215,479.712372,134.066818,134.066818,479.712372,0,0,0,0,0,0,0,0,0,52.209198,52.209198,0,902.829163,1114.26025,1114.26025,902.829163,810,900,900,810,27.1539001,16,16,27.1539001,1330,1275,1275,1330,19.6299324,21.0666943,21.0666943,19.6299324,0,1500,1500,0,525,730,730,525,2075,2430,2430,2075,930,525,525,930,140,32.3999786,32.3999786,140,1178.29688,943.386658,943.386658,1178.29688 [f=0013726] [13726] Game End Stats Values: 26,4020,6105,6105,4020,479.712372,134.542191,134.542191,479.712372,0,0,0,0,0,0,0,0,0,128.27829,128.27829,0,985.524902,1837.97839,1837.97839,985.524902,810,900,900,810,24.5970116,16,16,24.5970116,1330,1275,1275,1330,18.2307549,21.0689735,21.0689735,18.2307549,0,1500,1500,0,525,951.799988,951.799988,525,1880,2430,2430,1880,1151.80005,525,525,1151.80005,140,32.3999786,32.3999786,140,1967.43982,1026.08215,1026.08215,1967.43982 [f=0013726] [13726] Game End Stats Values: 27,6470,6265,6265,6470,496.975677,135.012299,135.012299,496.975677,0,0,0,0,0,0,0,0,0,180.34906,180.34906,0,1485.52686,3280.54932,3280.54932,1485.52686,1260,990,990,1260,21.6000004,17.6000004,17.6000004,21.6000004,1330,1275,1275,1330,18.1788445,21.0686264,21.0686264,18.1788445,2000,1500,1500,2000,1025,951.799988,951.799988,1025,1880,2500,2500,1880,1151.80005,1025,1025,1151.80005,140,32.3999786,32.3999786,140,3489.22485,1526.08411,1526.08411,3489.22485 [f=0013726] [13726] Game End Stats Values: 28,4320,6425,6425,4320,518.165527,135.733093,135.733093,518.165527,0,0,0,0,0,0,0,0,0,202.646576,202.646576,0,1701.90259,4063.14917,4063.14917,1701.90259,1260,1080,1080,1260,19.4666672,19.6000004,19.6000004,19.4666672,1330,1275,1275,1330,18.4406204,21.0853329,21.0853329,18.4406204,0,1500,1500,0,1025,2997.4668,2997.4668,1025,1730,2570,2570,1730,3347.4668,1025,1025,3347.4668,140,32.3999786,32.3999786,140,4378.5708,1742.45984,1742.45984,4378.5708 [f=0013726] [13726] Game End Stats Values: 29,3410,6585,6585,3410,535.287292,136.41629,136.41629,535.287292,0,0,0,0,0,0,0,0,54.4328613,231.060913,231.060913,54.4328613,1701.90259,4195.28467,4195.28467,1701.90259,1260,1080,1080,1260,16.2666664,20.2666664,20.2666664,16.2666664,1330,1275,1275,1330,18.1694298,22.1519794,22.1519794,18.1694298,0,1500,1500,0,1025,3907.4668,3907.4668,1025,820,2730,2730,820,4276.13379,1025,1025,4276.13379,140,32.3999786,32.3999786,140,4540.16357,1750.58167,1750.58167,4540.16357 [f=0013726] [13726] Game End Stats Values: 30,3410,6675,6675,3410,548.734558,136.889572,136.889572,548.734558,0,0,0,0,0,0,0,0,143.296692,255.36731,255.36731,143.296692,1701.90259,4195.28467,4195.28467,1701.90259,1260,1080,1080,1260,15.999999,22,22,15.999999,1330,1275,1275,1330,17.9244728,23.6080704,23.6080704,17.9244728,0,1500,1500,0,1025,3907.4668,3907.4668,1025,820,2820,2820,820,4276.13379,1025,1025,4276.13379,140,32.3999786,32.3999786,140,4540.16357,1750.58167,1750.58167,4540.16357 [f=0013726] [13726] Game End Stats Values: 31,3410,7665,7665,3410,562.181824,137.532349,137.532349,562.181824,0,0,0,0,0,0,0,0,232.160522,279.700653,279.700653,232.160522,1743.56702,4195.28467,4195.28467,1743.56702,1260,1080,1080,1260,15.999999,23.4666672,23.4666672,15.999999,1330,1275,1275,1330,17.9244728,25.0894508,25.0894508,17.9244728,0,2350,2350,0,1025,3907.4668,3907.4668,1025,820,2960,2960,820,4276.13379,1025,1025,4276.13379,140,32.3999786,32.3999786,140,4540.16357,1792.24609,1792.24609,4540.16357 [f=0013726] [13726] Game End Stats Values: 32,3175,7665,7665,3175,569.882874,138.020004,138.020004,569.882874,0,0,0,0,0,0,0,0,280.083282,280.831116,280.831116,280.083282,1871.76526,4420.65527,4420.65527,1871.76526,1170,1080,1080,1170,15.999999,25.75,25.75,15.999999,1275,1275,1275,1275,17.9906082,25.1075592,25.1075592,17.9906082,0,2350,2350,0,1025,4052.4668,4052.4668,1025,730,2960,2960,730,4511.13379,1025,1025,4511.13379,140,32.3999786,32.3999786,140,4775.16357,1920.44434,1920.44434,4775.16357 [f=0013863] Spectator antonioradu533 left the game: normal quit [f=0013863] [13863] Event [undefined]: antonioradu533 quit [f=0013886] Player Jack500 left the game: normal quit [f=0013886] [13886] Event [undefined]: Jack500 quit [f=0013892] No clients connected, shutting down server [f=0013892] Server shutdown [f=0013892] [13892] all players disconnected [f=0013963] [13963] Event [4472,181.105286,4952]: 1 finished unit Solar Collector [f=0014438] [14438] Event [4328,175.819244,4952]: 1 finished unit Solar Collector [f=0014652] [14652] Event [3144,174.104294,2600]: 1 finished unit Metal Extractor [f=0014674] [14674] Event [4500,177.146362,4736]: 1 finished unit Minotaur [f=0014881] [14881] Event [4168,166.772705,4936]: 1 finished unit Solar Collector [f=0015263] [15263] Event [4500,177.146362,4736]: 1 finished unit Ogre [f=0015275] [15275] Event [4040,175.819244,4904]: 1 finished unit Solar Collector [f=0015661] [15661] Event [3880,181.360718,4856]: 1 finished unit Solar Collector [f=0015801] [15801] Event [4500,177.146362,4736]: 1 finished unit Ogre [f=0016568] Autoquit sending quit command. [f=0016568] [QuitAction] user exited to system [f=0016568] [SpringApp::Kill][1] fromRun=1 [f=0016568] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016568] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016568] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016568] [ThreadPool::SetThreadCount][2] workers=0 [f=0016568] [SpringApp::Kill][2] [f=0016568] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016568] [Game::KillLua][3] dtor=0 luaUI=0x52d03010 [f=0016568] Start widgetHandler:Shutdown [f=0016568] Shutdown - SaveOrderList Complete [f=0016568] Writing last game win data [f=0016568] Shutdown - SaveConfigData Complete [f=0016568] Shutdown Widget - Chili Highlight [f=0016568] Shutdown Widget - Save/Load API [f=0016568] Shutdown Widget - Draw After Chili [f=0016568] Shutdown Widget - EPIC Menu [f=0016568] Shutdown Widget - Chili Minimap [f=0016568] Shutdown Widget - Chili Widget Selector [f=0016568] Shutdown Widget - Local Team Colors [f=0016568] Shutdown Widget - Display Keys 2 [f=0016568] Shutdown Widget - Save Game Menu [f=0016568] Shutdown Widget - HealthBars [f=0016568] Shutdown Widget - Noises [f=0016568] Shutdown Widget - Unit Icons [f=0016568] Shutdown Widget - Win Counter [f=0016568] Shutdown Widget - SpringRTS Replay Stats [f=0016568] Shutdown Widget - BuildETA [f=0016568] Shutdown Widget - Modular Comm Info [f=0016568] Shutdown Widget - Music Player v2 [f=0016568] Shutdown Widget - State Reverse and Latency [f=0016568] Shutdown Widget - CameraShake [f=0016568] Shutdown Widget - Chili Economy Panel Default [f=0016568] Shutdown Widget - Chili EndGame Window [f=0016568] Shutdown Widget - Chili Nuke Warning [f=0016568] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016568] Shutdown Widget - Chili Spectator Panels [f=0016568] Shutdown Widget - Context Menu [f=0016568] Shutdown Widget - Darkening [f=0016568] Shutdown Widget - Defense Range Zero-K [f=0016568] Shutdown Widget - Grab Input [f=0016568] Input grabbing is disabled! [f=0016568] Shutdown Widget - Highlight Geos [f=0016568] Shutdown Widget - Local Widgets Config [f=0016568] Shutdown Widget - MinimapEvents [f=0016568] Shutdown Widget - MetalFeatures (new) [f=0016568] Shutdown Widget - Missile Silo Range [f=0016568] Shutdown Widget - Point Tracker [f=0016568] Shutdown Widget - Showeco and Grid Drawer [f=0016568] Shutdown Widget - Stereo3D [f=0016568] Shutdown Widget - Attack AoE [f=0016568] Shutdown Widget - UnitShapes [f=0016568] Shutdown Widget - Map Edge Extension [f=0016568] Shutdown Widget - Selection Send [f=0016568] Shutdown Widget - LupsManager [f=0016568] Shutdown Widget - Newton Firezone [f=0016568] Shutdown Widget - Chili Pro Console [f=0016568] Shutdown Widget - Persistent Build Height [f=0016568] Shutdown Widget - Lasso Terraform GUI [f=0016568] Shutdown Widget - Chili Framework [f=0016568] Shutdown Widget - Lups [f=0016568] Shutdown Widget - Custom Markers [f=0016568] Shutdown Widget - Chili Core Selector [f=0016568] Shutdown Widget - Mex Placement Handler [f=0016568] Shutdown Widget - Select Keys [f=0016568] Shutdown Widget - Pause Screen [f=0016568] Shutdown Widget - Layout Handler [f=0016568] Shutdown Widget - Text To Speech Control [f=0016568] End widgetHandler:Shutdown [f=0016568] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={295500,49571131} {int,ext,rec}Allocs={11343137,0,0} {chunk,block}Bytes={49571131,0} [f=0016568] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016568] [Game::KillLua][2] dtor=0 luaRules=0x523a4e70 [f=0016568] Start gadgetHandler:Shutdown [f=0016568] Shutdown - StartSetup [f=0016568] Shutdown - UnitMorph [f=0016568] Shutdown - Carrier Drones [f=0016568] Shutdown - LupsNanoSpray [f=0016568] Shutdown - Missile Silo Controller [f=0016568] Shutdown - Modular Comm Info [f=0016568] Shutdown - Terrain Texture Handler [f=0016568] Shutdown - UnitCloakShield [f=0016568] Shutdown - Starlight Handler [f=0016568] End gadgetHandler:Shutdown [f=0016568] Start gadgetHandler:Shutdown [f=0016568] Shutdown - Save/Load [f=0016568] Shutdown - Teleport Throw [f=0016568] Shutdown - UnitMorph [f=0016568] Shutdown - Modular Comm Info [f=0016568] Shutdown - Retreat Command [f=0016568] Shutdown - Shockwaves [f=0016568] Shutdown - UnitCloakShield [f=0016568] Shutdown - Lups Cloak FX [f=0016568] Shutdown - Lups [f=0016568] Shutdown - Lups Shield [f=0016568] End gadgetHandler:Shutdown [f=0016568] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11343169,0,0} {chunk,block}Bytes={0,0} [f=0016568] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11343169,0,0} {chunk,block}Bytes={0,0} [f=0016568] [Game::KillLua][4] dtor=0 [f=0016568] [Game::~CGame][1] [f=0016568] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016568] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016568] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016568] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016568] [Game::KillLua][4] dtor=1 [f=0016568] [Game::KillMisc][1] [f=0016568] [Game::KillMisc][2] [f=0016568] [Game::KillMisc][3] [f=0016568] [Game::KillRendering][1] [f=0016568] [3DOParser::Kill] allocated 1 pieces [f=0016568] [S3OParser::Kill] allocated 284 pieces [f=0016568] [AssParser::Kill] allocated 0 pieces [f=0016568] [Game::KillInterface][1] [f=0016568] [Game::KillInterface][2] [f=0016568] [Game::KillSimulation][1] [f=0016568] [Game::KillSimulation][2] [f=0016568] [CCollisionHandler] dis-/continuous tests: 0/52136 [f=0016568] [Game::KillSimulation][3] [f=0016568] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016568] [~CPathCache(20x20)] cacheHits=9 hitPercentage=31% numHashColls=0 maxCacheSize=3 [f=0016568] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016568] [~CPathCache(40x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016568] [LosHandler::Kill] raycast instance cache-{hits,misses}={528,3932}; shared=0%; cached=12% [f=0016568] [Game::KillSimulation][4] [f=0016568] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016568] [Game::~CGame][2] [f=0016568] [Game::~CGame][3] [f=0016568] [SpringApp::Kill][3] [f=0016568] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174562 bytes sent 108828 bytes recv'd [f=0016568] [SpringApp::Kill][4] font=0x45c62aa0 [f=0016568] [SpringApp::Kill][5] [f=0016568] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45cdb420) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2003ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=26ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=19ms file="luarules/gadgets/api_fog_hidden_effects.lua" indx=1635 inflSize=1kb readTime=18ms file="luarules/gadgets/ai_cai.lua" indx=1631 inflSize=137kb readTime=16ms file="luaui/widgets/map_external_grid.lua" indx=4741 inflSize=9kb readTime=13ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=13ms file="luarules/gadgets/api_custom_unit_shaders.lua" indx=1634 inflSize=28kb readTime=13ms file="bitmaps/pd/shield3hex.png" indx=558 inflSize=5kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 38765062 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x45e01c60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e01bb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cd07b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4fdc01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]