[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.T0efuuvf0X/springsettings.1148696.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8be801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3332 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1148696/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458f9b20] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458f9b20] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 635ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 793ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] RiposteR, spectator, false, allyTeamID, 1, customKeys.elo, , 2650, nil [f=-000001] GoogleFrog, spectator, false, allyTeamID, 0, customKeys.elo,
, 2864, nil [f=-000001] Team 0, 1, 2864 [f=-000001] Team 1, 1, 2650 [f=-000001] firstAllyTeamMean, 2864 [f=-000001] secondAllyTeamMean, 2650 [f=-000001] lowerWinChance, 0.22585201 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1148696/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (184ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1148696/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521dcb40,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5a2fe160c0efd0c05cac15bf4596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000bf592500,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={000000010eb28bd0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] hey [f=-000001] Allies: I choose: Builder! [f=-000001] hi [f=-000001] glad to not play a 15 vs 15 ... i feel like those maps are too constrained for so many players [f=-000001] [Game::ClientReadNet] added new player noobula with number 2 to team 0 [f=-000001] > SPRINGIE:User noobula|energyheavygeo|7_5|donator_0|False||Dynasty|CA [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] seems like there is a game there somewhat [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={00000000c2a37660,0000000000000000}]" [f=-000001] y do no one play small team games [f=-000001] [0] Event [4434,261.997192,4416]: 0 finished unit Strike Commander [f=-000001] [0] Event [456,261.99823,693]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] GoogleFrog, team: 1, elo:2864, userid: 15114 [f=0000000] [0] RiposteR, team: 0, elo:2650, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000029] [29] Event [648,261.995605,648]: 1 finished unit Shieldbot Factory [f=0000045] [45] Event [4536,261.995605,4272]: 0 finished unit Cloakbot Factory [f=0000256] [256] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000300] hard to balance [f=0000305] [305] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000330] [330] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0000358] [358] Event [344,261.995605,776]: 1 finished unit Wind/Tidal Generator [f=0000392] [392] Event [660,261.995605,648]: 1 finished unit Bandit [f=0000407] ahh [f=0000425] [425] Event [4312,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0000590] [590] Event [4264,261.995605,4248]: 0 finished unit Wind/Tidal Generator [f=0000594] zero k spectacular on small team tgames [f=0000663] [663] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Conjurer [f=0000676] [676] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000837] [837] Event [660,261.995605,648]: 1 finished unit Convict [f=0000877] [877] Event [760,261.995605,856]: 1 finished unit Wind/Tidal Generator [f=0001020] [1020] Event [3984,253.694824,3984]: 0 finished unit Radar Tower [f=0001231] [1231] Event [840,261.995605,872]: 1 finished unit Wind/Tidal Generator [f=0001275] [1275] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0001294] [1294] Event [660,261.995605,648]: 1 finished unit Bandit [f=0001305] [1305] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001391] as in the chance of ending up with unfair teams is high [f=0001495] [1495] Event [840,261.995605,936]: 1 finished unit Wind/Tidal Generator [f=0001576] [1576] Event [4872,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0001752] [1752] Event [660,261.995605,648]: 1 finished unit Bandit [f=0001865] [1865] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0001917] [1917] Event [4888,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0001966] [1966] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0002024] if you just sit in a public room and play games for a while [f=0002064] [2064] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0002105] [2105] Event [660,261.995605,648]: 1 finished unit Bandit [f=0002361] [2361] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0002428] [2428] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0002490] [2490] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0002676] [2676] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002701] [2701] Event [660,261.995605,648]: 1 finished unit Bandit [f=0002714] [2714] Event [3704,57.729248,3384]: 0 finished unit Solar Collector [f=0002817] [2817] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0002899] [2899] Event [4776,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0002987] [2987] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0003057] [3057] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003101] [3101] Event [3384,57.7536621,3736]: 0 finished unit Solar Collector [f=0003136] [3136] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0003152] [3152] Event [4696,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003280] [3280] Event [296,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0003288] [3288] Event [660,261.995605,648]: 1 finished unit Convict [f=0003383] [3383] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0003451] [3451] Event [3536,57.6437988,3728]: 0 finished unit Lotus [f=0003511] [3511] Event [280,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0003645] [3645] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0003693] [3693] Event [660,261.995605,648]: 1 finished unit Bandit [f=0003709] [3709] Event [1648,104.305176,1648]: 1 finished unit Lotus [f=0003766] [3766] Event [280,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0003834] [3834] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0003887] [3887] Event [660,261.995605,648]: 1 finished unit Bandit [f=0003925] [3925] Event [3664,57.7658691,3552]: 0 finished unit Lotus [f=0004083] [4083] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Conjurer [f=0004093] [4093] Event [660,261.995605,648]: 1 finished unit Bandit [f=0004107] [4107] Event [4248,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0004273] [4273] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0004322] [4322] Event [648,261.995605,280]: 1 finished unit Solar Collector [f=0004332] [4332] Event [4168,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0004457] [4457] Event [2744.60815,54.0192833,4040.9436]: 1 lost unit Bandit [f=0004463] [4463] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0004503] [4503] Event [660,261.995605,648]: 1 finished unit Bandit [f=0004574] [4574] Event [1704,57.6865234,1496]: 1 finished unit Solar Collector [f=0004606] [4606] Event [776,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0004659] [4659] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0004788] [4788] Event [660,261.995605,648]: 1 finished unit Bandit [f=0004848] [4848] Event [1512,57.6987305,1656]: 1 finished unit Solar Collector [f=0004854] [4854] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0004947] [4947] Event [4512,261.995605,4592]: 0 finished unit Lotus [f=0004971] [4971] Event [1608,57.704834,1560]: 1 finished unit Wind/Tidal Generator [f=0005004] [5004] Event [660,261.995605,648]: 1 finished unit Bandit [f=0005050] [5050] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0005181] [5181] Event [660,261.995605,648]: 1 finished unit Bandit [f=0005251] [5251] Event [4680,261.995605,4312]: 0 finished unit Caretaker [f=0005347] [5347] Event [660,261.995605,648]: 1 finished unit Bandit [f=0005442] [5442] Event [4984,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0005450] [5450] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Reaver [f=0005469] [5469] Event [2968.20801,54.0202332,2741.6897]: 0 lost unit Glaive [f=0005481] [5481] Event [2770.73926,55.53685,2487.18896]: 1 lost unit Bandit [f=0005522] [5522] Event [660,261.995605,648]: 1 finished unit Bandit [f=0005524] [5524] Event [4968,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0005597] [5597] Event [1856,134.505371,1920]: 1 finished unit Radar Tower [f=0005678] [5678] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0005736] [5736] Event [4968,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0005760] [5760] Event [660,261.995605,648]: 1 finished unit Bandit [f=0005987] [5987] Event [4952,261.995605,4600]: 0 finished unit Wind/Tidal Generator [f=0005997] [5997] Event [1274.53955,254.221024,4300.11133]: 0 lost unit Glaive [f=0006036] [6036] Event [1073.93323,254.199509,4470.05029]: 1 lost unit Bandit [f=0006040] [6040] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Reaver [f=0006107] [6107] Event [1053.3147,254.202866,4309.24414]: 0 lost unit Glaive [f=0006115] [6115] Event [4952,261.995605,4680]: 0 finished unit Wind/Tidal Generator [f=0006125] [6125] Event [873.030884,255.817612,4253.61914]: 1 lost unit Bandit [f=0006145] [6145] Event [840,261.995605,600]: 1 finished unit Shieldbot Plate [f=0006240] [6240] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0006240] [6240] Event [2223.82983,54.0255432,865.648193]: 0 lost unit Glaive [f=0006358] [6358] Event [4936,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0006377] [6377] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0006382] [6382] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0006486] [6486] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0006521] [6521] Event [4260.77246,90.3918228,3264.3606]: 1 lost unit Bandit [f=0006565] [6565] Event [4372.93311,102.535217,3323.21704]: 1 lost unit Bandit [f=0006583] [6583] Event [4920,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0006595] [6595] Event [848,261.995605,688]: 1 finished unit Lotus [f=0006597] [6597] Event [4553.74756,113.935196,3378.32349]: 1 lost unit Bandit [f=0006604] [6604] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0006709] [6709] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0006717] [6717] Event [660,261.995605,648]: 1 finished unit Racketeer [f=0006720] [6720] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0006737] [6737] Event [4718.6543,58.4374733,3070.78223]: 0 lost unit Glaive [f=0006781] [6781] Event [862,261.995605,600]: 1 finished unit Bandit [f=0006827] [6827] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0006866] [6866] Event [4920,261.995605,4920]: 0 finished unit Wind/Tidal Generator [f=0006932] [6932] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0006962] [6962] Event [660,261.995605,648]: 1 finished unit Bandit [f=0006965] [6965] Event [1808,55.0925293,3248]: 1 finished unit Lotus [f=0007024] [7024] Event [862,261.995605,600]: 1 finished unit Bandit [f=0007037] [7037] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007167] [7167] Event [4744,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0007174] [7174] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007276] [7276] Event [4628.82861,59.4898949,3079.2959]: 1 lost unit Bandit [f=0007287] [7287] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007311] [7311] Event [1872,55.2084961,3104]: 1 finished unit Lotus [f=0007315] [7315] Event [660,261.995605,648]: 1 finished unit Bandit [f=0007384] [7384] Event [4472,49.6358719,2952]: 0 finished unit Metal Extractor [f=0007413] [7413] Event [862,261.995605,600]: 1 finished unit Bandit [f=0007420] [7420] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007422] [7422] Event [4664,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0007531] [7531] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007601] [7601] Event [2568,55.5319824,2568]: 0 lost unit Metal Extractor [f=0007636] [7636] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007676] [7676] Event [4584,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0007688] [7688] Event [376,261.995605,840]: 1 finished unit Solar Collector [f=0007741] [7741] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007775] [7775] Event [1872,55.1901855,2992]: 1 finished unit Lotus [f=0007790] [7790] Event [660,261.995605,648]: 1 finished unit Bandit [f=0007846] [7846] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0007877] [7877] Event [862,261.995605,600]: 1 finished unit Bandit [f=0007901] [7901] Event [4504,261.995605,4952]: 0 finished unit Wind/Tidal Generator [f=0007964] [7964] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0008075] [8075] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0008124] [8124] Event [836.354736,90.2839508,1855.6709]: 0 lost unit Glaive [f=0008144] [8144] Event [660,261.995605,648]: 1 finished unit Bandit [f=0008144] [8144] Event [4424,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0008150] [8150] Event [677.230408,71.3507767,1949.0907]: 0 lost unit Glaive [f=0008167] [8167] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0008178] [8178] Event [665.670044,67.9614716,1964.62073]: 1 lost unit Bandit [f=0008190] [8190] Event [699.556885,61.3870163,2010.13635]: 0 lost unit Glaive [f=0008193] [8193] Event [862,261.995605,600]: 1 finished unit Bandit [f=0008229] [8229] Event [766.887329,54.8263359,2094.87939]: 1 lost unit Bandit [f=0008233] [8233] Event [768.588562,54.0304489,2192.5022]: 0 lost unit Glaive [f=0008334] [8334] Event [4416,54.2502441,2832]: 0 finished unit Lotus [f=0008383] [8383] Event [660,261.995605,648]: 1 finished unit Bandit [f=0008385] [8385] Event [4344,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0008413] [8413] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Reaver [f=0008423] [8423] Event [862,261.995605,600]: 1 finished unit Bandit [f=0008437] [8437] Event [3216,55.2207031,1696]: 0 finished unit Lotus [f=0008610] [8610] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Conjurer [f=0008635] [8635] Event [4264,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0008679] [8679] Event [660,261.995605,648]: 1 finished unit Bandit [f=0008716] [8716] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0008725] [8725] Event [862,261.995605,600]: 1 finished unit Bandit [f=0008762] [8762] Event [2256,54.012207,736]: 1 finished unit Lotus [f=0008766] [8766] Event [2868.16553,55.1641273,1578.64868]: 1 lost unit Bandit [f=0008821] [8821] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0008875] [8875] Event [4184,261.995605,4936]: 0 finished unit Wind/Tidal Generator [f=0008895] [8895] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0008926] [8926] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0008948] [8948] Event [660,261.995605,648]: 1 finished unit Bandit [f=0009193] [9193] Event [660,261.995605,648]: 1 finished unit Bandit [f=0009228] [9228] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Reaver [f=0009335] [9335] Event [3216,55.2207031,1696]: 0 lost unit Lotus [f=0009344] [9344] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0009407] [9407] Event [2240,54.0366211,944]: 1 finished unit Lotus [f=0009421] [9421] Event [1616,245.96167,3984]: 1 finished unit Lotus [f=0009450] [9450] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0009468] [9468] Event [660,261.995605,648]: 1 finished unit Bandit [f=0009549] [9549] Event [862,261.995605,600]: 1 finished unit Outlaw [f=0009555] [9555] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0009649] [9649] Event [3320,55.2084961,1800]: 0 lost unit Metal Extractor [f=0009685] [9685] Event [3472,55.1291504,1744]: 0 lost unit Lotus [f=0009705] [9705] Event [660,261.995605,648]: 1 finished unit Bandit [f=0009734] [9734] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0009887] [9887] Event [3563.69873,55.2337761,1967.17004]: 0 lost unit Glaive [f=0009906] [9906] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0009945] [9945] Event [660,261.995605,648]: 1 finished unit Bandit [f=0010049] [10049] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Knight [f=0010097] [10097] Event [2592,55.1535645,928]: 1 finished unit Lotus [f=0010154] [10154] Event [1440,254.115967,4192]: 1 lost unit Lotus [f=0010185] [10185] Event [660,261.995605,648]: 1 finished unit Bandit [f=0010194] [10194] Event [1553.28699,253.661667,4127.91113]: 0 lost unit Glaive [f=0010204] [10204] Event [1590.48267,250.957199,4117.10303]: 0 lost unit Glaive [f=0010244] [10244] Event [1620.37927,245.083145,4166.4209]: 0 lost unit Glaive [f=0010316] [10316] Event [862,261.995605,600]: 1 finished unit Outlaw [f=0010324] [10324] Event [4664,261.995605,4376]: 0 finished unit Caretaker [f=0010395] [10395] Event [1408,253.786377,3984]: 1 finished unit Lotus [f=0010431] [10431] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Reaver [f=0010461] [10461] Event [2816,55.3183594,4448]: 0 finished unit Lotus [f=0010519] [10519] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0010620] [10620] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0010675] [10675] Event [660,261.995605,648]: 1 finished unit Convict [f=0010721] [10721] Event [4408,261.995605,4160]: 0 finished unit Cloakbot Plate [f=0010754] [10754] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0010821] [10821] Event [2448,54.0488281,768]: 1 finished unit Lotus [f=0010842] [10842] Event [3868.198,54.0267754,2700.90381]: 0 lost unit Reaver [f=0010916] [10916] Event [862,261.995605,600]: 1 finished unit Convict [f=0010943] [10943] Event [1312,254.091553,4224]: 1 finished unit Lotus [f=0010943] [10943] Event [720,54.0061035,2176]: 1 finished unit Lotus [f=0010966] [10966] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Reaver [f=0010984] [10984] Event [2227.83472,55.2009392,3765.12183]: 0 lost unit Conjurer [f=0011039] [11039] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0011058] [11058] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0011088] [11088] Event [3367.75977,93.936676,3274.38013]: 1 lost unit Bandit [f=0011093] [11093] Event [660,261.995605,648]: 1 finished unit Convict [f=0011121] [11121] Event [3323.98071,105.756828,3425.28711]: 1 lost unit Bandit [f=0011195] [11195] Event [2871.36328,110.827248,845.393188]: 0 lost unit Glaive [f=0011246] [11246] Event [2774.92041,89.8955994,843.911743]: 0 lost unit Glaive [f=0011262] [11262] Event [3127.71484,60.5268364,3528.20752]: 1 lost unit Bandit [f=0011265] [11265] Event [2716.94971,77.7582321,789.289917]: 0 lost unit Glaive [f=0011272] [11272] Event [862,261.995605,600]: 1 finished unit Convict [f=0011273] [11273] Event [4408.03369,261.995605,4138]: 0 finished unit Reaver [f=0011278] [11278] Event [3416.26978,57.6543312,3559.17261]: 1 lost unit Bandit [f=0011282] [11282] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0011294] [11294] Event [2650.65723,63.4726295,798.892212]: 0 lost unit Glaive [f=0011299] [11299] Event [660,261.995605,648]: 1 finished unit Bandit [f=0011306] [11306] Event [2605.02148,55.7465477,871.333313]: 0 lost unit Glaive [f=0011323] [11323] Event [2640.74561,61.2421112,702.804871]: 0 lost unit Glaive [f=0011327] [11327] Event [2594.49854,55.2058029,834.565063]: 0 lost unit Glaive [f=0011345] [11345] Event [2585.02637,55.2309418,824.264404]: 0 lost unit Glaive [f=0011360] [11360] Event [2528.77563,54.1593513,854.976807]: 0 lost unit Glaive [f=0011364] [11364] Event [4536.01465,261.995605,4262.3999]: 0 finished unit Glaive [f=0011367] [11367] Event [3374.64331,57.661541,3581.4917]: 1 lost unit Bandit [f=0011370] [11370] Event [2542.36401,54.927597,732.759766]: 0 lost unit Glaive [f=0011392] [11392] Event [2454.91577,54.0366211,870.625854]: 0 lost unit Glaive [f=0011398] [11398] Event [2480.20386,54.028019,870.123901]: 0 lost unit Glaive [f=0011415] [11415] Event [2466.146,54.02742,795.941711]: 0 lost unit Glaive [f=0011434] [11434] Event [2465.25464,54.0619698,819.593018]: 0 lost unit Glaive [f=0011436] [11436] Event [794.963196,254.226807,3890.42041]: 1 lost unit Bandit [f=0011455] [11455] Event [4888,453.798584,184]: 0 finished unit Solar Collector [f=0011499] [11499] Event [660,261.995605,648]: 1 finished unit Bandit [f=0011504] [11504] Event [862,261.995605,600]: 1 finished unit Bandit [f=0011506] gg man [f=0011533] [11533] Event [728,54.012207,2248]: 1 finished unit Solar Collector [f=0011573] [11573] Event [undefined]: RiposteR resigned [f=0011573] game_message: RiposteR has been destroyed! [f=0011573] game_message: GoogleFrog wins! [f=0011573] Submitting stats [f=0011573] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011573] Part| Total Time|Time of the last 0.5s [f=0011573] Draw 22049.87ms 11.58% [f=0011573] Lua::Callins::Synced 7003.78ms 20.56% [f=0011573] Lua::Callins::Unsynced 29956.24ms 17.86% [f=0011573] Lua::CollectGarbage::Synced 320.52ms 0.20% [f=0011573] Lua::CollectGarbage::Unsynced 1019.74ms 0.30% [f=0011573] Misc::Profiler::AddTime 86.48ms 0.00% [f=0011573] Sim 32083.55ms 79.14% [f=0011573] [11573] Received game_message: RiposteR has been destroyed! [f=0011573] [11573] Received game_message: GoogleFrog wins! [f=0011574] [11574] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[11613] Event [4333.30762,254.127823,1463.3927]: 0 lost unit Reaver [f=0011616] [11616] Event [3937.63477,254.121368,849.415527]: 0 lost unit Strike Commander [f=0011616] [11616] Event [756.073547,254.181229,3847.55518]: 1 lost unit Bandit [f=0011718] Spectator noobula left the game: normal quit [f=0011718] [11718] Event [undefined]: noobula quit [f=0011738] [11738] Event [660,261.995605,648]: 1 finished unit Bandit [f=0011741] [11741] Event [862,261.995605,600]: 1 finished unit Bandit [f=0011770] Spectator RiposteR left the game: normal quit [f=0011770] [11770] Event [undefined]: RiposteR quit [f=0011776] gg [f=0011832] No clients connected, shutting down server [f=0011832] Server shutdown [f=0011832] [11832] all players disconnected [f=0011973] [11973] Event [656,54.012207,2224]: 1 finished unit Lotus [f=0012006] [12006] Event [660,261.995605,648]: 1 finished unit Bandit [f=0012021] [12021] Event [862,261.995605,600]: 1 finished unit Bandit [f=0012085] [12085] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0012218] [12218] Event [660,261.995605,648]: 1 finished unit Bandit [f=0012247] [12247] Event [862,261.995605,600]: 1 finished unit Bandit [f=0012407] [12407] Event [660,261.995605,648]: 1 finished unit Bandit [f=0012428] [12428] Event [568,54.0366211,2200]: 1 finished unit Solar Collector [f=0012442] [12442] Event [862,261.995605,600]: 1 finished unit Bandit [f=0012578] [12578] Event [660,261.995605,648]: 1 finished unit Bandit [f=0012629] [12629] Event [862,261.995605,600]: 1 finished unit Bandit [f=0012774] [12774] Event [660,261.995605,648]: 1 finished unit Bandit [f=0012829] [12829] Event [862,261.995605,600]: 1 finished unit Bandit [f=0012908] [12908] Event [664,54.0244141,2120]: 1 finished unit Solar Collector [f=0012974] [12974] Event [660,261.995605,648]: 1 finished unit Bandit [f=0013016] [13016] Event [862,261.995605,600]: 1 finished unit Bandit [f=0013136] [13136] Event [660,261.995605,648]: 1 finished unit Bandit [f=0013189] [13189] Event [862,261.995605,600]: 1 finished unit Bandit [f=0013303] [13303] Event [660,261.995605,648]: 1 finished unit Bandit [f=0013358] [13358] Event [862,261.995605,600]: 1 finished unit Bandit [f=0013463] [13463] Event [660,261.995605,648]: 1 finished unit Bandit [f=0013529] [13529] Event [862,261.995605,600]: 1 finished unit Bandit [f=0013628] [13628] Event [660,261.995605,648]: 1 finished unit Bandit [f=0013631] Autoquit sending quit command. [f=0013631] [QuitAction] user exited to system [f=0013631] [SpringApp::Kill][1] fromRun=1 [f=0013631] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013631] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013631] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013631] [ThreadPool::SetThreadCount][2] workers=0 [f=0013631] [SpringApp::Kill][2] [f=0013631] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013631] [Game::KillLua][3] dtor=0 luaUI=0x51dfd830 [f=0013631] Start widgetHandler:Shutdown [f=0013631] Shutdown - SaveOrderList Complete [f=0013631] Writing last game win data [f=0013631] Shutdown - SaveConfigData Complete [f=0013631] Shutdown Widget - Save/Load API [f=0013631] Shutdown Widget - Chili Highlight [f=0013631] Shutdown Widget - Draw After Chili [f=0013631] Shutdown Widget - EPIC Menu [f=0013631] Shutdown Widget - Chili Widget Selector [f=0013631] Shutdown Widget - Chili Minimap [f=0013631] Shutdown Widget - Local Team Colors [f=0013631] Shutdown Widget - Display Keys 2 [f=0013631] Shutdown Widget - Save Game Menu [f=0013631] Shutdown Widget - Unit Icons [f=0013631] Shutdown Widget - Noises [f=0013631] Shutdown Widget - HealthBars [f=0013631] Shutdown Widget - Win Counter [f=0013631] Shutdown Widget - BuildETA [f=0013631] Shutdown Widget - SpringRTS Replay Stats [f=0013631] Shutdown Widget - Modular Comm Info [f=0013631] Shutdown Widget - Stereo3D [f=0013631] Shutdown Widget - Showeco and Grid Drawer [f=0013631] Shutdown Widget - Point Tracker [f=0013631] Shutdown Widget - Missile Silo Range [f=0013631] Shutdown Widget - MetalFeatures (new) [f=0013631] Shutdown Widget - MinimapEvents [f=0013631] Shutdown Widget - Local Widgets Config [f=0013631] Shutdown Widget - Highlight Geos [f=0013631] Shutdown Widget - Grab Input [f=0013631] Input grabbing is disabled! [f=0013631] Shutdown Widget - Defense Range Zero-K [f=0013631] Shutdown Widget - Darkening [f=0013631] Shutdown Widget - Context Menu [f=0013631] Shutdown Widget - Chili Spectator Panels [f=0013631] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013631] Shutdown Widget - Chili Nuke Warning [f=0013631] Shutdown Widget - Chili EndGame Window [f=0013631] Shutdown Widget - Chili Economy Panel Default [f=0013631] Shutdown Widget - CameraShake [f=0013631] Shutdown Widget - State Reverse and Latency [f=0013631] Shutdown Widget - Music Player v2 [f=0013631] Shutdown Widget - Attack AoE [f=0013631] Shutdown Widget - Map Edge Extension [f=0013631] Shutdown Widget - Selection Send [f=0013631] Shutdown Widget - LupsManager [f=0013631] Shutdown Widget - Newton Firezone [f=0013631] Shutdown Widget - Chili Pro Console [f=0013631] Shutdown Widget - Persistent Build Height [f=0013631] Shutdown Widget - Lasso Terraform GUI [f=0013631] Shutdown Widget - Lups [f=0013631] Shutdown Widget - Chili Framework [f=0013631] Shutdown Widget - Mex Placement Handler [f=0013631] Shutdown Widget - Chili Core Selector [f=0013631] Shutdown Widget - Custom Markers [f=0013631] Shutdown Widget - Select Keys [f=0013631] Shutdown Widget - Pause Screen [f=0013631] Shutdown Widget - Text To Speech Control [f=0013631] Shutdown Widget - Layout Handler [f=0013631] End widgetHandler:Shutdown [f=0013631] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={876944,94436300} {int,ext,rec}Allocs={15273521,0,0} {chunk,block}Bytes={94436300,0} [f=0013631] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013631] [Game::KillLua][2] dtor=0 luaRules=0x521dcb40 [f=0013631] Start gadgetHandler:Shutdown [f=0013631] Shutdown - StartSetup [f=0013631] Shutdown - UnitMorph [f=0013631] Shutdown - Carrier Drones [f=0013631] Shutdown - LupsNanoSpray [f=0013631] Shutdown - Missile Silo Controller [f=0013631] Shutdown - Modular Comm Info [f=0013631] Shutdown - Terrain Texture Handler [f=0013631] Shutdown - UnitCloakShield [f=0013631] Shutdown - Starlight Handler [f=0013631] End gadgetHandler:Shutdown [f=0013631] Start gadgetHandler:Shutdown [f=0013631] Shutdown - Save/Load [f=0013631] Shutdown - Teleport Throw [f=0013631] Shutdown - UnitMorph [f=0013631] Shutdown - Modular Comm Info [f=0013631] Shutdown - Retreat Command [f=0013631] Shutdown - Shockwaves [f=0013631] Shutdown - UnitCloakShield [f=0013631] Shutdown - Lups Cloak FX [f=0013631] Shutdown - Lups [f=0013631] Shutdown - Lups Shield [f=0013631] End gadgetHandler:Shutdown [f=0013631] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15273553,0,0} {chunk,block}Bytes={0,0} [f=0013631] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15273553,0,0} {chunk,block}Bytes={0,0} [f=0013631] [Game::KillLua][4] dtor=0 [f=0013631] [Game::~CGame][1] [f=0013631] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013631] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013631] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013631] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013631] [Game::KillLua][4] dtor=1 [f=0013631] [Game::KillMisc][1] [f=0013631] [Game::KillMisc][2] [f=0013631] [Game::KillMisc][3] [f=0013631] [Game::KillRendering][1] [f=0013631] [3DOParser::Kill] allocated 1 pieces [f=0013631] [S3OParser::Kill] allocated 275 pieces [f=0013631] [AssParser::Kill] allocated 33 pieces [f=0013631] [Game::KillInterface][1] [f=0013631] [Game::KillInterface][2] [f=0013631] [Game::KillSimulation][1] [f=0013631] [Game::KillSimulation][2] [f=0013631] [CCollisionHandler] dis-/continuous tests: 0/1012239 [f=0013631] [Game::KillSimulation][3] [f=0013631] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013631] [~CPathCache(20x20)] cacheHits=52 hitPercentage=29% numHashColls=0 maxCacheSize=9 [f=0013631] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013631] [~CPathCache(40x40)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013631] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013631] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013631] [LosHandler::Kill] raycast instance cache-{hits,misses}={12297,17450}; shared=7%; cached=34% [f=0013631] [Game::KillSimulation][4] [f=0013631] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013631] [Game::~CGame][2] [f=0013631] [Game::~CGame][3] [f=0013631] [SpringApp::Kill][3] [f=0013631] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144612 bytes sent 218766 bytes recv'd [f=0013631] [SpringApp::Kill][4] font=0x45826aa0 [f=0013631] [SpringApp::Kill][5] [f=0013631] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x458f44d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2118ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=34ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=33ms file="unitpics/gunshipheavyskirm.png" indx=6485 inflSize=10kb readTime=22ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=16ms file="objects3d/sphere.s3o" indx=5479 inflSize=101kb readTime=15ms file="luaui/widgets/unit_clippy.lua" indx=4782 inflSize=14kb readTime=15ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=14ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4675 inflSize=3kb readTime=14ms file="luaui/widgets/gui_custom_markers.lua" indx=4674 inflSize=15kb readTime=12ms file="lups/particleclasses/unitjitter.lua" indx=4857 inflSize=8kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 31339401 bytes cached in 2782 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4598ebb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4599b450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458a2f00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8be801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]