[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OUW9HiWXoJ/springsettings.1148381.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2a1001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3404 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1148381/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 195ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465e0630] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465e0630] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 463ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 531ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1148381/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1148381/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a2c8c50,0x5c9e4570}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d6a5e0601f66f967478d948d4596f592 [f=-000001] Connection attempt from TheAlmightyChickenNugget [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TheAlmightyChickenNugget changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Aderfish [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Aderfish changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aderfish" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aderfish" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheAlmightyChickenNugget" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheAlmightyChickenNugget" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aderfish" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aderfish" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aderfish" string="[Game::Load][lua{Rules,Gaia}={00000000e1219680,00000000678f3690}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheAlmightyChickenNugget" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheAlmightyChickenNugget" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheAlmightyChickenNugget" string="[Game::Load][lua{Rules,Gaia}={000000005cf39030,000000005a6359d0}]" [f=-000001] [Game::ClientReadNet] added new player xkoltyr with number 2 to team 0 [f=-000001] > SPRINGIE:User xkoltyr|staticheavyarty|1_0||False||Dynasty|US [f=-000001] Connection attempt from xkoltyr [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xkoltyr" string="[Game::Load][lua{Rules,Gaia}={000000005f0e2170,00000000d22b2060}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Spectator xkoltyr left the game: normal quit [f=-000001] [0] Event [undefined]: xkoltyr quit [f=-000001] Allies: I choose: Engineer! [f=-000001] penis [f=-000001] [0] Event [751,241.482666,2195]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5878,241.450684,3783]: 1 finished unit Strike Commander [f=0000000] [0] Aderfish, team: 1, elo:1814, userid: 515986 [f=0000000] [0] TheAlmightyChickenNugget, team: 0, elo:1500, userid: 537693 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000241] [241] Event [5864,241.430664,3776]: 1 finished unit Cloakbot Factory [f=0000660] [660] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0000675] [675] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Conjurer [f=0000871] [871] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0000901] [901] Event [5864,241.009521,3944]: 1 finished unit Solar Collector [f=0001084] [1084] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0001298] [1298] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0001849] [1849] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0002170] [2170] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0002246] Player TheAlmightyChickenNugget left the game: normal quit [f=0002246] [2246] Event [undefined]: TheAlmightyChickenNugget quit [f=0002253] [2253] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0002390] [2390] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0002579] [2579] Event [5896,241.494751,3016]: 1 finished unit Solar Collector [f=0002772] [2772] Event [5208,236.807251,3912]: 1 finished unit Solar Collector [f=0002850] [2850] Event [5944,241.494751,2936]: 1 finished unit Solar Collector [f=0003302] [3302] Event [5256,236.78894,3832]: 1 finished unit Solar Collector [f=0003520] [3520] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Conjurer [f=0003730] [3730] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0003784] [3784] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0004053] [4053] Event [4944,241.485596,3696]: 1 finished unit Lotus [f=0004056] [4056] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0004125] [4125] Event [5576,238.043213,2296]: 1 finished unit Solar Collector [f=0004291] [4291] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0004410] Aderfish paused the game [f=0004410] Aderfish unpaused the game [f=0004415] [4415] Event [5624,240.95459,2216]: 1 finished unit Solar Collector [f=0004522] [4522] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0004736] [4736] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0005004] [5004] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0005177] [5177] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Conjurer [f=0005296] [5296] Event [5368,241.494751,2024]: 1 finished unit Solar Collector [f=0005338] [5338] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [f=0005424] [5424] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0005559] [5559] Event [5416,241.485596,1944]: 1 finished unit Solar Collector [f=0005657] [5657] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0005820] [5820] Event [4264,241.485596,4008]: 1 finished unit Solar Collector [f=0005864] [5864] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0006071] [6071] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0006135] [6135] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0006245] [6245] Event [4312,241.467285,3928]: 1 finished unit Solar Collector [f=0006281] [6281] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0006569] [6569] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0006583] [6583] Event [1200.41223,241.47644,2566.03418]: 1 lost unit Glaive [f=0006586] [6586] Event [4136,241.494751,3032]: 1 finished unit Solar Collector [f=0006658] [6658] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Conjurer [f=0006667] [6667] Event [1295.48901,241.485596,2373.2832]: 1 lost unit Glaive [f=0006696] [6696] Event [1432.55042,241.485596,2351.35303]: 1 lost unit Glaive [f=0006745] [6745] Event [1448.97766,240.71138,2274.3147]: 1 lost unit Glaive [f=0006788] game_message: TheAlmightyChickenNugget has been destroyed! [f=0006788] [6788] Event [undefined]: TheAlmightyChickenNugget resigned [f=0006788] game_message: Aderfish wins! [f=0006788] Submitting stats [f=0006788] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006788] Part| Total Time|Time of the last 0.5s [f=0006788] Draw 15852.79ms 9.19% [f=0006788] Lua::Callins::Synced 2269.03ms 34.17% [f=0006788] Lua::Callins::Unsynced 22648.55ms 16.48% [f=0006788] Lua::CollectGarbage::Synced 269.33ms 0.10% [f=0006788] Lua::CollectGarbage::Unsynced 811.01ms 2.80% [f=0006788] Misc::Profiler::AddTime 65.42ms 0.10% [f=0006788] Sim 8304.94ms 78.42% [f=0006788] [6788] Event [1601.57214,241.485596,2371.12817]: 0 lost unit Engineer Commander [f=0006788] [6788] Received game_message: TheAlmightyChickenNugget has been destroyed! [f=0006788] [6788] Received game_message: Aderfish wins! [f=0006789] [6789] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006789] [6789] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006789] [6789] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 2,1275,1975,1975,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,0,0,0,0,0,0,0,0,700,700,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 3,1275,2250,2250,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5,6.07099915,6.07099915,5,0,65,65,0,0,0,0,0,0,910,910,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 4,1275,2450,2450,1275,0,0.247145,0.247145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.73333359,9.73333359,8,1275,1275,1275,1275,5,7.31147575,7.31147575,5,0,195,195,0,0,0,0,0,0,980,980,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 5,1275,2450,2450,1275,0,6.26285219,6.26285219,0,0,0,0,0,0,0,0,0,45,0,0,45,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,5,7.69604731,7.69604731,5,0,195,195,0,0,0,0,0,0,980,980,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 6,1275,2605,2605,1275,0,13.2444267,13.2444267,0,0,0,0,0,0,0,0,0,120,0,0,120,0,0,0,0,0,0,0,0,8,10,10,8,1275,1275,1275,1275,5,7.91343832,7.91343832,5,0,260,260,0,0,0,0,0,0,1070,1070,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 7,1275,2830,2830,1275,0,17.249033,17.249033,0,0,0,0,0,0,0,0,0,195,0,0,195,0,0,0,0,0,0,0,0,8,10.3999996,10.3999996,8,1275,1275,1275,1275,5,11.8459749,11.8459749,5,0,325,325,0,0,0,0,0,0,1230,1230,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 8,1275,2970,2970,1275,0,36.4054108,36.4054108,0,0,0,0,0,0,0,0,0,270,0,0,270,0,0,0,0,0,0,0,0,8,14.666667,14.666667,8,1275,1275,1275,1275,5,13.1620913,13.1620913,5,0,325,325,0,0,0,0,0,0,1370,1370,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 9,1275,3160,3160,1275,0,53.7283325,53.7283325,0,0,0,0,0,0,0,0,0,345,0,0,345,0,0,0,0,0,0,0,0,8,17.0666676,17.0666676,8,1275,1275,1275,1275,5,13.0398598,13.0398598,5,0,325,325,0,0,0,0,0,0,1560,1560,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 10,1275,3315,3315,1275,0,62.4141235,62.4141235,0,0,0,0,0,0,0,0,0,420,0,0,420,0,0,0,0,0,0,0,0,8,18,18,8,1275,1275,1275,1275,5,13.5350542,13.5350542,5,0,390,390,0,0,0,0,0,0,1650,1650,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 11,1275,3675,3675,1275,0,82.7554016,82.7554016,0,0,0,0,0,0,0,0,0,495,0,0,495,0,0,0,0,0,90,90,0,8,19.6000004,19.6000004,8,1275,1275,1275,1275,5,15.5360861,15.5360861,5,0,520,520,0,0,0,0,0,0,1790,1790,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 12,1275,3805,3805,1275,0,110.485497,110.485497,0,0,0,0,0,0,0,0,0,570,0,0,570,0,0,0,0,0,90,90,0,8,22,22,8,1275,1275,1275,1275,5,16.0286694,16.0286694,5,0,650,650,0,0,0,0,0,0,1790,1790,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 13,1275,4175,4175,1275,0,134.849136,134.849136,0,0,0,0,0,0,0,0,0,645,0,0,645,0,0,0,0,0,90,90,0,8,22.2666664,22.2666664,8,1275,1275,1275,1275,5,17.7932434,17.7932434,5,0,650,650,0,0,0,0,0,0,2160,2160,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 14,1275,4445,4445,1275,0,167.277405,167.277405,0,0,0,0,0,0,0,0,0,720,0,0,720,0,0,0,0,0,90,90,0,8,25.0666676,25.0666676,8,1275,1275,1275,1275,5,20.9318867,20.9318867,5,0,780,780,0,0,0,0,0,0,2300,2300,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006789] [6789] Game End Stats Values: 15,1275,4800,4800,1275,0,219.789017,219.789017,0,0,0,0,0,0,0,0,0,795,0,0,795,8.47826099,0,0,8.47826099,0,90,90,0,8,28,28,8,1275,1275,1275,1275,5,22.8827782,22.8827782,5,0,975,975,0,0,0,0,0,0,2460,2460,0,0,0,0,0,0,0,0,0,0,8.47826099,8.47826099,0 [f=0006789] [6789] Game End Stats Values: 16,1275,4820,4820,1275,0,271.379028,271.379028,0,0,0,0,0,0,0,0,0,870,0,0,870,275.543213,989.969238,989.969238,275.543213,0,90,90,0,8,30.5333328,30.5333328,8,1275,1275,1275,1275,5,25.2693386,25.2693386,5,0,715,715,0,260,0,0,260,0,2740,2740,0,0,260,260,0,0,0,0,0,1004.06128,281.478058,281.478058,1004.06128 [f=0006789] [6789] Game End Stats Values: 17,1275,4820,4820,1275,0,275.155457,275.155457,0,0,0,0,0,0,0,0,0,880,0,0,880,330.652374,1269.13013,1269.13013,330.652374,0,90,90,0,8,32,32,8,1275,1275,1275,1275,5,25.2482185,25.2482185,5,0,715,715,0,260,0,0,260,0,2740,2740,0,0,260,260,0,0,0,0,0,1286.74548,339.554596,339.554596,1286.74548 [f=0006792] [6792] Event [1585.2439,237.572556,2398.77417]: 1 lost unit Glaive [f=0006800] [6800] Event [1566.36462,229.645859,2332.30176]: 1 lost unit Glaive [f=0006805] [6805] Event [1592.08313,233.71431,2275.33594]: 1 lost unit Glaive [f=0006808] [6808] Event [1667.26099,235.380371,2460.17993]: 1 lost unit Glaive [f=0006814] [6814] Event [1577.86584,235.510986,2258.05884]: 1 lost unit Glaive [f=0006840] [6840] Event [4264,241.47644,1976]: 1 finished unit Solar Collector [f=0006864] [6864] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0007036] [7036] Event [4184,241.494751,2952]: 1 finished unit Solar Collector [f=0007065] [7065] Event [4312,241.348267,1896]: 1 finished unit Solar Collector [f=0007075] [7075] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0007097] No clients connected, shutting down server [f=0007097] Server shutdown [f=0007097] [7097] all players disconnected [f=0007159] [7159] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0007286] [7286] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0007496] [7496] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0007611] [7611] Event [3672,238.253784,3816]: 1 finished unit Solar Collector [f=0007707] [7707] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0007829] [7829] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0008044] [8044] Event [3720,234.619141,3736]: 1 finished unit Solar Collector [f=0008084] [8084] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Conjurer [f=0008290] [8290] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0008296] [8296] Event [3896,241.577148,2632]: 1 finished unit Solar Collector [f=0008500] [8500] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0008707] [8707] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0008753] [8753] Event [3944,242.062378,2552]: 1 finished unit Solar Collector [f=0008914] [8914] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0009119] [9119] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0009492] [9492] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Conjurer [f=0009702] [9702] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0009912] [9912] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0010122] [10122] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0010332] [10332] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0010539] [10539] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0010912] [10912] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Conjurer [f=0011128] [11128] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0011335] [11335] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0011546] [11546] Event [5864.01465,239.205933,3766.3999]: 1 finished unit Glaive [f=0011624] Autoquit sending quit command. [f=0011624] [QuitAction] user exited to system [f=0011624] [SpringApp::Kill][1] fromRun=1 [f=0011624] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011624] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011624] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011624] [ThreadPool::SetThreadCount][2] workers=0 [f=0011624] [SpringApp::Kill][2] [f=0011624] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011624] [Game::KillLua][3] dtor=0 luaUI=0x5a0cf2a0 [f=0011624] Start widgetHandler:Shutdown [f=0011624] Shutdown - SaveOrderList Complete [f=0011624] Writing last game win data [f=0011624] Shutdown - SaveConfigData Complete [f=0011624] Shutdown Widget - Save/Load API [f=0011624] Shutdown Widget - Chili Highlight [f=0011624] Shutdown Widget - Draw After Chili [f=0011624] Shutdown Widget - EPIC Menu [f=0011624] Shutdown Widget - Chili Widget Selector [f=0011624] Shutdown Widget - Chili Minimap [f=0011624] Shutdown Widget - Local Team Colors [f=0011624] Shutdown Widget - Display Keys 2 [f=0011624] Shutdown Widget - Save Game Menu [f=0011624] Shutdown Widget - Unit Icons [f=0011624] Shutdown Widget - Noises [f=0011624] Shutdown Widget - HealthBars [f=0011624] Shutdown Widget - Win Counter [f=0011624] Shutdown Widget - BuildETA [f=0011624] Shutdown Widget - SpringRTS Replay Stats [f=0011624] Shutdown Widget - Modular Comm Info [f=0011624] Shutdown Widget - Stereo3D [f=0011624] Shutdown Widget - Showeco and Grid Drawer [f=0011624] Shutdown Widget - Point Tracker [f=0011624] Shutdown Widget - Missile Silo Range [f=0011624] Shutdown Widget - MetalFeatures (new) [f=0011624] Shutdown Widget - MinimapEvents [f=0011624] Shutdown Widget - Local Widgets Config [f=0011624] Shutdown Widget - Highlight Geos [f=0011624] Shutdown Widget - Grab Input [f=0011624] Input grabbing is disabled! [f=0011624] Shutdown Widget - Defense Range Zero-K [f=0011624] Shutdown Widget - Darkening [f=0011624] Shutdown Widget - Context Menu [f=0011624] Shutdown Widget - Chili Spectator Panels [f=0011624] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011624] Shutdown Widget - Chili Nuke Warning [f=0011624] Shutdown Widget - Chili EndGame Window [f=0011624] Shutdown Widget - Chili Economy Panel Default [f=0011624] Shutdown Widget - CameraShake [f=0011624] Shutdown Widget - State Reverse and Latency [f=0011624] Shutdown Widget - Music Player v2 [f=0011624] Shutdown Widget - Attack AoE [f=0011624] Shutdown Widget - UnitShapes [f=0011624] Shutdown Widget - Map Edge Extension [f=0011624] Shutdown Widget - Selection Send [f=0011624] Shutdown Widget - LupsManager [f=0011624] Shutdown Widget - Newton Firezone [f=0011624] Shutdown Widget - Chili Pro Console [f=0011624] Shutdown Widget - Persistent Build Height [f=0011624] Shutdown Widget - Lasso Terraform GUI [f=0011624] Shutdown Widget - Lups [f=0011624] Shutdown Widget - Chili Framework [f=0011624] Shutdown Widget - Mex Placement Handler [f=0011624] Shutdown Widget - Chili Core Selector [f=0011624] Shutdown Widget - Custom Markers [f=0011624] Shutdown Widget - Select Keys [f=0011624] Shutdown Widget - Pause Screen [f=0011624] Shutdown Widget - Text To Speech Control [f=0011624] Shutdown Widget - Layout Handler [f=0011624] End widgetHandler:Shutdown [f=0011624] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={620382,71292324} {int,ext,rec}Allocs={12471527,0,0} {chunk,block}Bytes={71292324,0} [f=0011624] [Game::KillLua][1] dtor=0 luaGaia=0x5c9e4570 [f=0011624] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447310,60378650} {int,ext,rec}Allocs={12471528,0,0} {chunk,block}Bytes={60378650,0} [f=0011624] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447310,60378650} {int,ext,rec}Allocs={12471528,0,0} {chunk,block}Bytes={60378650,0} [f=0011624] [Game::KillLua][2] dtor=0 luaRules=0x5a2c8c50 [f=0011624] Start gadgetHandler:Shutdown [f=0011624] Shutdown - StartSetup [f=0011624] Shutdown - UnitMorph [f=0011624] Shutdown - Carrier Drones [f=0011624] Shutdown - LupsNanoSpray [f=0011624] Shutdown - Missile Silo Controller [f=0011624] Shutdown - Modular Comm Info [f=0011624] Shutdown - Terrain Texture Handler [f=0011624] Shutdown - UnitCloakShield [f=0011624] Shutdown - Starlight Handler [f=0011624] End gadgetHandler:Shutdown [f=0011624] Start gadgetHandler:Shutdown [f=0011624] Shutdown - Save/Load [f=0011624] Shutdown - Teleport Throw [f=0011624] Shutdown - UnitMorph [f=0011624] Shutdown - Modular Comm Info [f=0011624] Shutdown - Retreat Command [f=0011624] Shutdown - Shockwaves [f=0011624] Shutdown - UnitCloakShield [f=0011624] Shutdown - Lups Cloak FX [f=0011624] Shutdown - Lups [f=0011624] Shutdown - Lups Shield [f=0011624] End gadgetHandler:Shutdown [f=0011624] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12471602,0,0} {chunk,block}Bytes={0,0} [f=0011624] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12471602,0,0} {chunk,block}Bytes={0,0} [f=0011624] [Game::KillLua][4] dtor=0 [f=0011624] [Game::~CGame][1] [f=0011624] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011624] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011624] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011624] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011624] [Game::KillLua][4] dtor=1 [f=0011624] [Game::KillMisc][1] [f=0011624] [Game::KillMisc][2] [f=0011624] [Game::KillMisc][3] [f=0011624] [Game::KillRendering][1] [f=0011624] [3DOParser::Kill] allocated 1 pieces [f=0011624] [S3OParser::Kill] allocated 105 pieces [f=0011624] [AssParser::Kill] allocated 33 pieces [f=0011624] [Game::KillInterface][1] [f=0011624] [Game::KillInterface][2] [f=0011624] [Game::KillSimulation][1] [f=0011624] [Game::KillSimulation][2] [f=0011624] [CCollisionHandler] dis-/continuous tests: 0/5671 [f=0011624] [Game::KillSimulation][3] [f=0011624] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011624] [~CPathCache(24x16)] cacheHits=36 hitPercentage=21% numHashColls=0 maxCacheSize=24 [f=0011624] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011624] [~CPathCache(48x32)] cacheHits=4189 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0011624] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011624] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011624] [LosHandler::Kill] raycast instance cache-{hits,misses}={2545,5182}; shared=2%; cached=31% [f=0011624] [Game::KillSimulation][4] [f=0011624] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011624] [Game::~CGame][2] [f=0011624] [Game::~CGame][3] [f=0011624] [SpringApp::Kill][3] [f=0011624] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121100 bytes sent 131650 bytes recv'd [f=0011624] [SpringApp::Kill][4] font=0x4651aaa0 [f=0011624] [SpringApp::Kill][5] [f=0011624] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4658dc70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1868ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=22ms file="luaui/widgets/gui_pausescreen.lua" indx=4701 inflSize=12kb readTime=18ms file="unitpics/hoverriot.png" indx=6499 inflSize=11kb readTime=17ms file="anims/cursorjump_2.png" indx=51 inflSize=1kb readTime=17ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=14ms file="anims/cursorjump_3.png" indx=52 inflSize=1kb readTime=14ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=12ms file="luaui/widgets/gui_selectkeys.lua" indx=4716 inflSize=11kb readTime=8ms file="bitmaps/gpl/lightw.png" indx=452 inflSize=28kb readTime=8ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4658 inflSize=31kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29109018 bytes cached in 2761 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x466b9a30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466a1150) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465dc7f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2a1001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]