[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JhCe9ATsFy/springsettings.1147881.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3dac01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3578 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1147881/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4508e9a0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4508e9a0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 481ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 550ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 780ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Masper was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1147881/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (448ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1147881/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d5e590,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9ca7df6056b0f1dcc1c806954596f592 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000011209a570,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] here you go [f=-000001] different kind of ma [f=-000001] map [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009a277b10,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hate water maps [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [1336,-16.031982,3063]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4980,-16.046448,6870]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 1, elo:2599, userid: 535154 [f=0000000] [0] DanWarior, team: 0, elo:2419, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [4752,0,6864]: 1 finished unit Shipyard [f=0000009] [9] Event [1488,0,3040]: 0 finished unit Shipyard [f=0000241] [241] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000270] [270] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000343] [343] Event [5160,0,6920]: 1 finished unit Wind/Tidal Generator [f=0000357] [357] Event [1488,0,3032]: 0 finished unit Hunter [f=0000396] [396] Event [4752,0,6872]: 1 finished unit Hunter [f=0000510] [510] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000718] [718] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000837] [837] Event [5272,0,6696]: 1 finished unit Wind/Tidal Generator [f=0000897] [897] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000993] [993] Event [1560,0,3272]: 0 finished unit Wind/Tidal Generator [f=0001093] [1093] Event [1480,0,3240]: 0 finished unit Wind/Tidal Generator [f=0001183] [1183] Event [1400,0,3192]: 0 finished unit Wind/Tidal Generator [f=0001187] [1187] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0001279] [1279] Event [1320,0,3160]: 0 finished unit Wind/Tidal Generator [f=0001323] [1323] Event [4968,0,6520]: 1 finished unit Wind/Tidal Generator [f=0001377] [1377] Event [1240,0,3128]: 0 finished unit Wind/Tidal Generator [f=0001444] [1444] Event [4888,0,6568]: 1 finished unit Wind/Tidal Generator [f=0001475] [1475] Event [1488,0,3032]: 0 finished unit Hunter [f=0001542] [1542] Event [1160,0,3096]: 0 finished unit Wind/Tidal Generator [f=0001552] [1552] Event [4936,0,6648]: 1 finished unit Wind/Tidal Generator [f=0001632] [1632] Event [1256,0,3000]: 0 finished unit Wind/Tidal Generator [f=0001660] [1660] Event [5016,0,6600]: 1 finished unit Wind/Tidal Generator [f=0001722] [1722] Event [1336,0,2936]: 0 finished unit Wind/Tidal Generator [f=0001830] [1830] Event [5352,0,6648]: 1 finished unit Wind/Tidal Generator [f=0001847] [1847] Event [1416,0,2856]: 0 finished unit Wind/Tidal Generator [f=0001945] [1945] Event [5320,0,6776]: 1 finished unit Wind/Tidal Generator [f=0002026] [2026] Event [4752,0,6872]: 1 finished unit Mariner [f=0002082] [2082] Event [5400,0,6728]: 1 finished unit Wind/Tidal Generator [f=0002299] [2299] Event [1624,-1,3336]: 0 finished unit Urchin [f=0002403] [2403] Event [4752,0,6872]: 1 finished unit Hunter [f=0002451] [2451] Event [1520,0,3200]: 0 finished unit Radar Tower [f=0002748] [2748] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0002769] [2769] Event [1488,0,3032]: 0 finished unit Mariner [f=0002807] [2807] Event [5160.56006,0,6021.62549]: 0 lost unit Hunter [f=0002925] [2925] Event [5152,-5,6608]: 1 finished unit Lotus [f=0003098] [3098] Event [1488,0,3032]: 0 finished unit Hunter [f=0003348] [3348] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0003372] [3372] Event [5064,0,6952]: 1 finished unit Wind/Tidal Generator [f=0003390] [3390] Event [4752,0,6872]: 1 finished unit Hunter [f=0003417] [3417] Event [1488,0,3032]: 0 finished unit Hunter [f=0003480] [3480] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0003522] [3522] Event [5112,0,7032]: 1 finished unit Wind/Tidal Generator [f=0003612] [3612] Event [5192,0,6984]: 1 finished unit Wind/Tidal Generator [f=0003735] [3735] Event [4752,0,6872]: 1 finished unit Hunter [f=0003890] [3890] Event [3304,-1,6984]: 1 finished unit Urchin [f=0003992] [3992] Event [3132.41992,0,6742.88428]: 0 lost unit Hunter [f=0004000] [4000] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0004061] [4061] Event [4752,0,6872]: 1 finished unit Hunter [f=0004067] [4067] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0004269] [4269] Event [1488,0,3032]: 0 finished unit Mariner [f=0004377] [4377] Event [4752,0,6872]: 1 finished unit Hunter [f=0004397] [4397] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0004530] [4530] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0004612] [4612] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0004692] [4692] Event [4752,0,6872]: 1 finished unit Hunter [f=0004709] [4709] Event [1488,0,3032]: 0 finished unit Hunter [f=0004926] [4926] Event [2952,0,6904]: 1 finished unit Wind/Tidal Generator [f=0005036] [5036] Event [1488,0,3032]: 0 finished unit Hunter [f=0005040] [5040] Event [2824,-1,2632]: 0 finished unit Urchin [f=0005091] [5091] Event [2872,0,6952]: 1 finished unit Wind/Tidal Generator [f=0005104] [5104] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0005256] [5256] Event [2920,0,7032]: 1 finished unit Wind/Tidal Generator [f=0005292] [5292] Event [2699.46094,0,4671.90527]: 0 lost unit Hunter [f=0005308] [5308] Event [4752,0,6872]: 1 finished unit Mariner [f=0005415] [5415] Event [2920,-1,2168]: 0 finished unit Urchin [f=0005421] [5421] Event [3000,0,6984]: 1 finished unit Wind/Tidal Generator [f=0005456] [5456] Event [1488,0,3032]: 0 finished unit Hunter [f=0005531] [5531] Event [5016,0,6488]: 1 finished unit Wind/Tidal Generator [f=0005616] [5616] Event [3208,0,7416]: 1 finished unit Wind/Tidal Generator [f=0005660] [5660] Event [1208,-1,5064]: 0 finished unit Urchin [f=0005732] [5732] Event [4816,0,6352]: 1 finished unit Radar Tower [f=0005781] [5781] Event [3128,0,7464]: 1 finished unit Wind/Tidal Generator [f=0005844] [5844] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0005991] [5991] Event [3176,0,7544]: 1 finished unit Wind/Tidal Generator [f=0006055] [6055] Event [4752,0,6872]: 1 finished unit Corsair [f=0006144] [6144] Event [1335.94324,0,5104.30322]: 1 lost unit Hunter [f=0006156] [6156] Event [3256,0,7496]: 1 finished unit Wind/Tidal Generator [f=0006196] [6196] Event [1144,-1,4792]: 0 finished unit Urchin [f=0006255] [6255] Event [1488,0,3032]: 0 finished unit Corsair [f=0006386] [6386] Event [4752,0,6872]: 1 finished unit Hunter [f=0006446] [6446] Event [3456,0,7024]: 1 finished unit Radar Tower [f=0006512] [6512] Event [1144,0,5256]: 0 finished unit Wind/Tidal Generator [f=0006514] [6514] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0006645] [6645] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0006651] [6651] Event [3656,0,7176]: 1 finished unit Wind/Tidal Generator [f=0006708] [6708] Event [1048,0,5256]: 0 finished unit Wind/Tidal Generator [f=0006792] [6792] Event [5656,0,5608]: 1 finished unit Wind/Tidal Generator [f=0006816] [6816] Event [3576,0,7224]: 1 finished unit Wind/Tidal Generator [f=0006882] [6882] Event [5576,0,5656]: 1 finished unit Wind/Tidal Generator [f=0006907] [6907] Event [984,0,5176]: 0 finished unit Wind/Tidal Generator [f=0006972] [6972] Event [5624,0,5736]: 1 finished unit Wind/Tidal Generator [f=0006981] [6981] Event [3624,0,7304]: 1 finished unit Wind/Tidal Generator [f=0007041] [7041] Event [1488,-4,3032]: 0 finished unit Mistral [f=0007062] [7062] Event [5704,0,5688]: 1 finished unit Wind/Tidal Generator [f=0007062] [7062] Event [4752,-4,6872]: 1 finished unit Mistral [f=0007083] [7083] Event [920,0,5096]: 0 finished unit Wind/Tidal Generator [f=0007101] [7101] Event [3080,-1,760]: 0 finished unit Urchin [f=0007161] [7161] Event [3704,0,7256]: 1 finished unit Wind/Tidal Generator [f=0007238] [7238] Event [4632,0,7048]: 1 finished unit Caretaker [f=0007343] [7343] Event [840,0,5016]: 0 finished unit Wind/Tidal Generator [f=0007417] [7417] Event [4752,0,6872]: 1 finished unit Hunter [f=0007479] [7479] Event [5672,-1,5464]: 1 finished unit Urchin [f=0007523] [7523] Event [776,0,4936]: 0 finished unit Wind/Tidal Generator [f=0007633] [7633] Event [2880,9.18075562,496]: 0 finished unit Lotus [f=0007678] [7678] Event [4744,0,7032]: 1 finished unit Caretaker [f=0007725] [7725] Event [3640,-1,2712]: 0 finished unit Urchin [f=0007774] [7774] Event [824,0,4856]: 0 finished unit Wind/Tidal Generator [f=0007810] [7810] Event [4752,0,6872]: 1 finished unit Hunter [f=0007866] [7866] Event [1488,0,3032]: 0 finished unit Corsair [f=0007914] [7914] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0007942] [7942] Event [856,0,4776]: 0 finished unit Wind/Tidal Generator [f=0008055] [8055] Event [5864,0,5224]: 1 finished unit Wind/Tidal Generator [f=0008137] [8137] Event [872,0,4696]: 0 finished unit Wind/Tidal Generator [f=0008159] [8159] Event [5784,0,5272]: 1 finished unit Wind/Tidal Generator [f=0008207] [8207] Event [4752,-4,6872]: 1 finished unit Mistral [f=0008317] [8317] Event [904,0,4616]: 0 finished unit Wind/Tidal Generator [f=0008460] [8460] Event [4136,-1,2888]: 0 finished unit Urchin [f=0008503] [8503] Event [1488,0,3032]: 0 finished unit Mariner [f=0008510] [8510] Event [5736,-1,5144]: 1 finished unit Urchin [f=0008515] [8515] Event [920,0,4536]: 0 finished unit Wind/Tidal Generator [f=0008585] [8585] Event [4752,0,6872]: 1 finished unit Mariner [f=0008608] [8608] Event [5832,0,5352]: 1 finished unit Wind/Tidal Generator [f=0008699] [8699] Event [5912,0,5304]: 1 finished unit Wind/Tidal Generator [f=0008700] [8700] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0008758] [8758] Event [4752,0,6872]: 1 finished unit Hunter [f=0008940] [8940] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0009042] [9042] Event [3960,0,2968]: 0 finished unit Wind/Tidal Generator [f=0009113] [9113] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0009132] [9132] Event [3944,0,2888]: 0 finished unit Wind/Tidal Generator [f=0009207] [9207] Event [6232,0,5336]: 1 finished unit Wind/Tidal Generator [f=0009221] [9221] Event [4752,-4,6872]: 1 finished unit Mistral [f=0009293] [9293] Event [1488,0,3032]: 0 finished unit Mariner [f=0009298] [9298] Event [6152,0,5384]: 1 finished unit Wind/Tidal Generator [f=0009324] [9324] Event [3928,0,2808]: 0 finished unit Wind/Tidal Generator [f=0009388] [9388] Event [6200,0,5464]: 1 finished unit Wind/Tidal Generator [f=0009392] [9392] Event [1592,0,2888]: 0 finished unit Caretaker [f=0009393] [9393] Event [5040,0,4336]: 1 finished unit Radar Tower [f=0009454] [9454] Event [4752,0,6872]: 1 finished unit Hunter [f=0009470] [9470] Event [5192,-1,4200]: 1 finished unit Metal Extractor [f=0009511] [9511] Event [3912,0,2728]: 0 finished unit Wind/Tidal Generator [f=0009522] [9522] Event [6280,0,5416]: 1 finished unit Wind/Tidal Generator [f=0009722] [9722] Event [3896,0,2648]: 0 finished unit Wind/Tidal Generator [f=0009742] [9742] Event [4752,-4,6872]: 1 finished unit Mistral [f=0009819] [9819] Event [1488,0,3032]: 0 finished unit Corsair [f=0009861] [9861] Event [1656,0,2872]: 0 finished unit Caretaker [f=0009913] [9913] Event [2936,10.2468872,392]: 0 finished unit Geothermal Generator [f=0009924] [9924] Event [5544,-1,4248]: 1 finished unit Metal Extractor [f=0009987] [9987] Event [4752,0,6872]: 1 finished unit Hunter [f=0010074] [10074] Event [3064,0,488]: 0 finished unit Wind/Tidal Generator [f=0010097] [10097] Event [1488,-4,3032]: 0 finished unit Mistral [f=0010098] [10098] Event [3864,-1,5384]: 1 finished unit Metal Extractor [f=0010101] [10101] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0010131] [10131] Event [6176,0,5136]: 1 finished unit Radar Tower [f=0010146] [10146] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0010158] [10158] Event [1736,-55.059509,2872]: 0 finished unit Storage [f=0010227] [10227] Event [6200,0,5544]: 1 finished unit Wind/Tidal Generator [f=0010239] [10239] Event [3144,0,520]: 0 finished unit Wind/Tidal Generator [f=0010252] [10252] Event [2744,0,4360]: 0 finished unit Wind/Tidal Generator [f=0010372] [10372] Event [1488,-4,3032]: 0 finished unit Mistral [f=0010404] [10404] Event [3224,0,552]: 0 finished unit Wind/Tidal Generator [f=0010432] [10432] Event [2872,0,4296]: 0 finished unit Wind/Tidal Generator [f=0010441] [10441] Event [2584,0,2584]: 0 finished unit Wind/Tidal Generator [f=0010453] [10453] Event [1896,-1,2888]: 0 finished unit Urchin [f=0010487] [10487] Event [5000,-1,4088]: 1 finished unit Urchin [f=0010546] [10546] Event [1488,0,3032]: 0 finished unit Hunter [f=0010569] [10569] Event [3304,0,584]: 0 finished unit Wind/Tidal Generator [f=0010635] [10635] Event [2664,0,2520]: 0 finished unit Wind/Tidal Generator [f=0010668] [10668] Event [1488,0,3032]: 0 finished unit Hunter [f=0010733] [10733] Event [3384,0,616]: 0 finished unit Wind/Tidal Generator [f=0010761] [10761] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0010830] [10830] Event [2744,0,2472]: 0 finished unit Wind/Tidal Generator [f=0010898] [10898] Event [3464,0,648]: 0 finished unit Wind/Tidal Generator [f=0010905] [10905] Event [2904,-1,4440]: 0 lost unit Urchin [f=0010920] [10920] Event [1488,-45,3032]: 0 finished unit Seawolf [f=0010931] [10931] Event [1224,0,3192]: 0 finished unit Wind/Tidal Generator [f=0010944] [10944] Event [4752,0,6872]: 1 finished unit Siren [f=0010955] [10955] Event [3928,0,5064]: 1 finished unit Caretaker [f=0011025] [11025] Event [2824,0,2408]: 0 finished unit Wind/Tidal Generator [f=0011099] [11099] Event [1208,0,3272]: 0 finished unit Wind/Tidal Generator [f=0011148] [11148] Event [3728,-5,5152]: 1 finished unit Lotus [f=0011153] [11153] Event [3544,10.2468872,680]: 0 finished unit Wind/Tidal Generator [f=0011186] [11186] Event [2960,0,4352]: 0 finished unit Radar Tower [f=0011204] [11204] Event [2824,0,2312]: 0 finished unit Wind/Tidal Generator [f=0011236] [11236] Event [1488,-45,3032]: 0 finished unit Seawolf [f=0011250] [11250] Event [4752,-4,6872]: 1 finished unit Mistral [f=0011263] [11263] Event [1192,0,3352]: 0 finished unit Wind/Tidal Generator [f=0011265] [11265] Event [7552,10.2468872,4608]: 1 finished unit Lotus [f=0011383] [11383] Event [4752,0,6872]: 1 finished unit Hunter [f=0011385] [11385] Event [2808,0,2232]: 0 finished unit Wind/Tidal Generator [f=0011429] [11429] Event [1176,0,3432]: 0 finished unit Wind/Tidal Generator [f=0011572] [11572] Event [1488,-45,3032]: 0 finished unit Seawolf [f=0011587] [11587] Event [3648,10.1846313,688]: 0 finished unit Lotus [f=0011597] [11597] Event [1160,0,3512]: 0 finished unit Wind/Tidal Generator [f=0011613] [11613] Event [2792,0,2152]: 0 finished unit Wind/Tidal Generator [f=0011624] [11624] Event [4752,-4,6872]: 1 finished unit Mistral [f=0011684] [11684] Event [6176,0,5136]: 1 lost unit Radar Tower [f=0011704] [11704] Event [1488,0,3032]: 0 finished unit Hunter [f=0011716] [11716] Event [3608,0,5256]: 1 finished unit Caretaker [f=0011744] [11744] Event [4752,0,6872]: 1 finished unit Hunter [f=0011771] [11771] Event [5793.9165,0,5057.93164]: 0 lost unit Hunter [f=0011803] [11803] Event [1128,0,3592]: 0 finished unit Wind/Tidal Generator [f=0011834] [11834] Event [1488,0,3032]: 0 finished unit Hunter [f=0011850] [11850] Event [5736,-1,5144]: 1 lost unit Urchin [f=0011864] [11864] Event [2776,0,2072]: 0 finished unit Wind/Tidal Generator [f=0011954] [11954] Event [5661.10547,0,5412.68506]: 0 lost unit Hunter [f=0011958] [11958] Event [1488,0,3032]: 0 finished unit Hunter [f=0011967] [11967] Event [1112,0,3672]: 0 finished unit Wind/Tidal Generator [f=0011985] [11985] Event [4752,-4,6872]: 1 finished unit Mistral [f=0012024] [12024] Event [5672,-1,5464]: 1 lost unit Urchin [f=0012043] [12043] Event [2760,0,1992]: 0 finished unit Wind/Tidal Generator [f=0012055] [12055] Event [7488,10.2468872,4656]: 1 finished unit Radar Tower [f=0012075] [12075] Event [5688,-1,1912]: 0 finished unit Metal Extractor [f=0012115] [12115] Event [1488,0,3032]: 0 finished unit Hunter [f=0012123] [12123] Event [6200,0,5544]: 1 lost unit Wind/Tidal Generator [f=0012146] [12146] Event [4752,0,6872]: 1 finished unit Hunter [f=0012162] [12162] Event [1096,0,3752]: 0 finished unit Wind/Tidal Generator [f=0012240] [12240] Event [1488,0,3032]: 0 finished unit Hunter [f=0012271] [12271] Event [6354.85596,0,5087.36816]: 0 lost unit Hunter [f=0012306] [12306] Event [6115.94336,0,6279.49219]: 0 lost unit Hunter [f=0012342] [12342] Event [1080,0,3832]: 0 finished unit Wind/Tidal Generator [f=0012368] [12368] Event [1488,0,3032]: 0 finished unit Hunter [f=0012495] [12495] Event [1488,0,3032]: 0 finished unit Hunter [f=0012522] [12522] Event [1064,0,3912]: 0 finished unit Wind/Tidal Generator [f=0012623] [12623] Event [1488,0,3032]: 0 finished unit Hunter [f=0012671] [12671] Event [3320,0,5176]: 1 finished unit Stinger [f=0012709] [12709] Event [5768,-1,2136]: 0 finished unit Urchin [f=0012716] [12716] Event [1048,0,3992]: 0 finished unit Wind/Tidal Generator [f=0012749] [12749] Event [1488,0,3032]: 0 finished unit Hunter [f=0012817] [12817] Event [4752,-4,6872]: 1 finished unit Mistral [f=0012870] [12870] Event [1488,0,3032]: 0 finished unit Hunter [f=0012896] [12896] Event [1032,0,4072]: 0 finished unit Wind/Tidal Generator [f=0012897] [12897] Event [5336,-1,4024]: 1 finished unit Urchin [f=0012951] [12951] Event [6216,-1,5096]: 1 finished unit Urchin [f=0012990] [12990] Event [1488,0,3032]: 0 finished unit Hunter [f=0013091] [13091] Event [1016,0,4152]: 0 finished unit Wind/Tidal Generator [f=0013097] [13097] Event [2856,0,4440]: 0 finished unit Stinger [f=0013185] [13185] Event [6280,-1,2504]: 0 finished unit Metal Extractor [f=0013249] [13249] Event [1488,0,3032]: 0 finished unit Corsair [f=0013301] [13301] Event [984,0,4232]: 0 finished unit Wind/Tidal Generator [f=0013302] [13302] Event [3032,0,568]: 0 finished unit Wind/Tidal Generator [f=0013362] [13362] Event [3304,0,5336]: 1 finished unit Stinger [f=0013371] [13371] Event [4752,0,6872]: 1 finished unit Mariner [f=0013445] [13445] Event [3255.93652,-4,5084.48926]: 1 lost unit Mistral [f=0013465] [13465] Event [5640,-1,4024]: 1 finished unit Urchin [f=0013467] [13467] Event [2984,0,664]: 0 finished unit Wind/Tidal Generator [f=0013479] [13479] Event [1488,0,3032]: 0 finished unit Mariner [f=0013496] [13496] Event [968,0,4312]: 0 finished unit Wind/Tidal Generator [f=0013506] [13506] Event [4752,0,6872]: 1 finished unit Hunter [f=0013527] [13527] Event [2932.2251,-4,5004.75928]: 1 lost unit Mistral [f=0013545] [13545] Event [6200,-1,2664]: 0 finished unit Urchin [f=0013550] [13550] Event [5992,-1,4888]: 1 finished unit Urchin [f=0013605] [13605] Event [2728,-1,4520]: 0 finished unit Urchin [f=0013619] [13619] Event [2728,-1,4520]: 0 lost unit Urchin [f=0013632] [13632] Event [2968,0,744]: 0 finished unit Wind/Tidal Generator [f=0013643] [13643] Event [5208,0,4136]: 1 finished unit Wind/Tidal Generator [f=0013687] [13687] Event [4488,0,7048]: 1 finished unit Caretaker [f=0013691] [13691] Event [952,0,4392]: 0 finished unit Wind/Tidal Generator [f=0013704] [13704] Event [1488,0,3032]: 0 finished unit Mariner [f=0013797] [13797] Event [2952,0,824]: 0 finished unit Wind/Tidal Generator [f=0013815] [13815] Event [5128,0,4184]: 1 finished unit Wind/Tidal Generator [f=0013822] [13822] Event [3864,0,2952]: 0 finished unit Wind/Tidal Generator [f=0013898] [13898] Event [2913.83643,-4,5022.00977]: 1 lost unit Mistral [f=0013901] [13901] Event [936,0,4472]: 0 finished unit Wind/Tidal Generator [f=0013949] [13949] Event [1488,-4,3032]: 0 finished unit Mistral [f=0013962] [13962] Event [2936,0,904]: 0 finished unit Wind/Tidal Generator [f=0013965] [13965] Event [4752,-4,6872]: 1 finished unit Mistral [f=0013975] [13975] Event [5176,0,4264]: 1 finished unit Wind/Tidal Generator [f=0013987] [13987] Event [3768,0,2968]: 0 finished unit Wind/Tidal Generator [f=0014083] [14083] Event [1488,0,3032]: 0 finished unit Hunter [f=0014126] [14126] Event [2920,0,984]: 0 finished unit Wind/Tidal Generator [f=0014138] [14138] Event [5256,0,4216]: 1 finished unit Wind/Tidal Generator [f=0014152] [14152] Event [3688,0,2920]: 0 finished unit Wind/Tidal Generator [f=0014204] [14204] Event [1488,0,3032]: 0 finished unit Hunter [f=0014257] [14257] Event [5976,-1,4232]: 1 finished unit Urchin [f=0014291] [14291] Event [2904,0,1064]: 0 finished unit Wind/Tidal Generator [f=0014317] [14317] Event [3608,0,2872]: 0 finished unit Wind/Tidal Generator [f=0014318] [14318] Event [5560,0,4184]: 1 finished unit Wind/Tidal Generator [f=0014324] [14324] Event [1488,0,3032]: 0 finished unit Hunter [f=0014386] [14386] Event [3064,0,5320]: 1 finished unit Caretaker [f=0014441] [14441] Event [2888,0,1144]: 0 finished unit Wind/Tidal Generator [f=0014459] [14459] Event [1488,0,3032]: 0 finished unit Hunter [f=0014482] [14482] Event [3528,0,2824]: 0 finished unit Wind/Tidal Generator [f=0014483] [14483] Event [5480,0,4232]: 1 finished unit Wind/Tidal Generator [f=0014549] [14549] Event [5000,-1,4088]: 1 lost unit Urchin [f=0014551] [14551] Event [4931.49463,0,4088.81885]: 0 lost unit Hunter [f=0014579] [14579] Event [1488,0,3032]: 0 finished unit Hunter [f=0014599] [14599] Event [5000.87646,0,3957.44751]: 0 lost unit Hunter [f=0014626] [14626] Event [4752,0,6872]: 1 finished unit Siren [f=0014639] [14639] Event [5128,0,4184]: 1 lost unit Wind/Tidal Generator [f=0014647] [14647] Event [5528,0,4312]: 1 finished unit Wind/Tidal Generator [f=0014657] [14657] Event [5040,0,4336]: 1 lost unit Radar Tower [f=0014677] [14677] Event [3448,0,2776]: 0 finished unit Wind/Tidal Generator [f=0014696] [14696] Event [2872,0,1224]: 0 finished unit Wind/Tidal Generator [f=0014706] [14706] Event [5208,0,4136]: 1 lost unit Wind/Tidal Generator [f=0014711] [14711] Event [5308.34473,0,3823.04907]: 0 lost unit Hunter [f=0014719] [14719] Event [1808.66479,0,4788.89893]: 1 lost unit Hunter [f=0014739] [14739] Event [1819.52673,0,4809.01758]: 1 lost unit Hunter [f=0014750] [14750] Event [5336,-1,4024]: 1 lost unit Urchin [f=0014761] [14761] Event [1621.04944,0,4647.76514]: 0 lost unit Corsair [f=0014795] [14795] Event [1888.57385,0,4771.87646]: 1 lost unit Hunter [f=0014799] [14799] Event [1488,0,3032]: 0 finished unit Mariner [f=0014800] [14800] Event [1691.00928,0,4861.729]: 1 lost unit Hunter [f=0014802] [14802] Event [1788.12573,0,4776.7876]: 1 lost unit Hunter [f=0014812] [14812] Event [1587.73804,-45,4730.36084]: 0 lost unit Seawolf [f=0014812] [14812] Event [5608,0,4264]: 1 finished unit Wind/Tidal Generator [f=0014815] [14815] Event [1634.45886,0,4556.06982]: 0 lost unit Corsair [f=0014817] [14817] Event [1834.45447,0,4781.7915]: 1 lost unit Hunter [f=0014825] [14825] Event [5640,-1,4024]: 1 lost unit Urchin [f=0014833] [14833] Event [1692.34692,0,4904.61914]: 1 lost unit Hunter [f=0014840] [14840] Event [1818.34631,0,4715.79053]: 1 lost unit Hunter [f=0014840] [14840] Event [1573.8457,-45,4711.22607]: 0 lost unit Seawolf [f=0014840] [14840] Event [2039.52429,0,4761.54443]: 1 lost unit Hunter [f=0014850] [14850] Event [5827.73975,0,3954.05688]: 0 lost unit Hunter [f=0014851] [14851] Event [1784.99915,0,4581.2334]: 1 lost unit Hunter [f=0014855] [14855] Event [1595.26318,0,4656.31055]: 0 lost unit Corsair [f=0014857] [14857] Event [3368,0,2728]: 0 finished unit Wind/Tidal Generator [f=0014876] [14876] Event [2872,0,1304]: 0 finished unit Wind/Tidal Generator [f=0014881] [14881] Event [1731.26538,0,4867.06104]: 1 lost unit Hunter [f=0014912] [14912] Event [1740.93555,0,4512.29883]: 1 lost unit Hunter [f=0014914] [14914] Event [5560,0,4184]: 1 lost unit Wind/Tidal Generator [f=0014923] [14923] Event [5894.26807,0,4239.65039]: 0 lost unit Hunter [f=0014924] [14924] Event [1488,0,3032]: 0 finished unit Hunter [f=0014926] [14926] Event [5976,-1,4232]: 1 lost unit Urchin [f=0014926] [14926] Event [1586.83679,0,4889.64648]: 0 lost unit Hunter [f=0014971] [14971] Event [5200,52.7676392,3408]: 0 finished unit Radar Tower [f=0014976] [14976] Event [1753.42566,0,4469.94043]: 1 lost unit Hunter [f=0014989] [14989] Event [5608,0,4264]: 1 lost unit Wind/Tidal Generator [f=0015011] [15011] Event [1583.49268,0,4688.17041]: 1 lost unit Hunter [f=0015016] [15016] Event [6040,-1,4568]: 1 lost unit Urchin [f=0015043] [15043] Event [1488,0,3032]: 0 finished unit Hunter [f=0015067] [15067] Event [3288,0,2696]: 0 finished unit Wind/Tidal Generator [f=0015071] [15071] Event [2856,0,1384]: 0 finished unit Wind/Tidal Generator [f=0015098] [15098] Event [6154.71289,0,4508.7002]: 1 lost unit Mariner [f=0015124] [15124] Event [4752,0,6872]: 1 finished unit Siren [f=0015136] [15136] Event [1842.17566,0,4678.19873]: 0 lost unit Hunter [f=0015154] [15154] Event [1782.82544,0,4638.31885]: 0 lost unit Corsair [f=0015161] [15161] Event [2684.18506,0,4410.18652]: 0 lost unit Mariner [f=0015164] [15164] Event [1488,0,3032]: 0 finished unit Hunter [f=0015167] [15167] Event [5544,-1,4248]: 1 lost unit Metal Extractor [f=0015194] [15194] Event [1813.01001,-45,4732.12354]: 0 lost unit Seawolf [f=0015227] [15227] Event [5480,0,4232]: 1 lost unit Wind/Tidal Generator [f=0015230] [15230] Event [4752,0,6872]: 1 finished unit Hunter [f=0015251] [15251] Event [2840,0,1464]: 0 finished unit Wind/Tidal Generator [f=0015277] [15277] Event [3208,0,2648]: 0 finished unit Wind/Tidal Generator [f=0015305] [15305] Event [5192,-1,4200]: 1 lost unit Metal Extractor [f=0015327] [15327] Event [5394.9668,0.20663944,4235.01563]: 1 lost unit Mariner [f=0015349] [15349] Event [1192,-1,5400]: 0 finished unit Urchin [f=0015373] [15373] Event [5256,0,4216]: 1 lost unit Wind/Tidal Generator [f=0015411] [15411] Event [5528,0,4312]: 1 lost unit Wind/Tidal Generator [f=0015420] [15420] Event [4752,-4,6872]: 1 finished unit Mistral [f=0015423] [15423] Event [1488,0,3032]: 0 finished unit Corsair [f=0015431] [15431] Event [2824,0,1544]: 0 finished unit Wind/Tidal Generator [f=0015448] [15448] Event [5176,0,4264]: 1 lost unit Wind/Tidal Generator [f=0015457] [15457] Event [3128,0,2600]: 0 finished unit Wind/Tidal Generator [f=0015529] [15529] Event [4752,0,6872]: 1 finished unit Hunter [f=0015634] gg [f=0015635] [15635] Event [1971.95129,0,5092.20166]: 1 lost unit Hunter [f=0015641] [15641] Event [2808,0,1624]: 0 finished unit Wind/Tidal Generator [f=0015652] [15652] Event [3048,0,2552]: 0 finished unit Wind/Tidal Generator [f=0015673] [15673] Event [1488,-4,3032]: 0 finished unit Mistral [f=0015694] [15694] Event [undefined]: RiposteR resigned [f=0015694] game_message: RiposteR has been destroyed! [f=0015694] game_message: DanWarior wins! [f=0015694] Submitting stats [f=0015694] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015694] Part| Total Time|Time of the last 0.5s [f=0015694] Draw 20635.40ms 23.38% [f=0015694] Lua::Callins::Synced 7935.69ms 15.58% [f=0015694] Lua::Callins::Unsynced 25231.06ms 27.27% [f=0015694] Lua::CollectGarbage::Synced 377.00ms 0.20% [f=0015694] Lua::CollectGarbage::Unsynced 883.24ms 0.60% [f=0015694] Misc::Profiler::AddTime 72.47ms 0.00% [f=0015694] Sim 53569.39ms 60.14% [f=0015694] [15694] Received game_message: RiposteR has been destroyed! [f=0015694] [15694] Received game_message: DanWarior wins! [f=0015695] [15695] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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24,8640,8425,8425,8640,204.351257,942.281555,942.281555,204.351257,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,572.889893,1206.78809,1206.78809,572.889893,1050,450,450,1050,60.626667,52.6400223,52.6400223,60.626667,1330,1495,1495,1330,35.1773834,34.1967964,34.1967964,35.1773834,1560,2320,2320,1560,100,300,300,100,4700,4160,4160,4700,330,100,100,330,0,0,0,0,1232.68213,634.028809,634.028809,1232.68213 [f=0015695] [15695] Game End Stats Values: 25,9390,8635,8635,9390,271.457581,1024.40173,1024.40173,271.457581,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,572.889893,1265.09436,1265.09436,572.889893,1170,570,570,1170,70.120018,53.6000214,53.6000214,70.120018,1330,1495,1495,1330,38.4737549,36.4746895,36.4746895,38.4737549,1980,2320,2320,1980,100,300,300,100,4910,4250,4250,4910,330,100,100,330,0,0,0,0,1290.9884,634.028809,634.028809,1290.9884 [f=0015695] [15695] Game End Stats Values: 26,10130,9505,9505,10130,377.118896,1093.17542,1093.17542,377.118896,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,592.386963,1550.64148,1550.64148,592.386963,1170,660,660,1170,77.208107,53.6000252,53.6000252,77.208107,1385,1495,1495,1385,41.0440826,38.5848961,38.5848961,41.0440826,2420,2920,2920,2420,100,412.500641,412.500641,100,5155,4430,4430,5155,442.500641,100,100,442.500641,0,0,0,0,1584.82922,653.525879,653.525879,1584.82922 [f=0015695] [15695] Game End Stats Values: 27,10615,10080,10080,10615,530.337585,1154.19299,1154.19299,530.337585,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,647.386963,1550.64148,1550.64148,647.386963,1260,750,750,1260,84.8909073,53.6000214,53.6000214,84.8909073,1385,1440,1440,1385,44.2145805,38.0678329,38.0678329,44.2145805,2640,3460,3460,2640,155,412.500641,412.500641,155,5330,4430,4430,5330,442.500641,155,155,442.500641,0,0,0,0,1584.82922,708.525879,708.525879,1584.82922 [f=0015695] [15695] Game End Stats Values: 28,11045,10460,10460,11045,704.921814,1214.16821,1214.16821,704.921814,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,941.645569,1786.54895,1786.54895,941.645569,1260,510,510,1260,91.8339767,53.6000214,53.6000214,91.8339767,1385,1495,1495,1385,45.7722855,37.9983406,37.9983406,45.7722855,2840,3880,3880,2840,430,512.50061,512.50061,430,5560,4575,4575,5560,642.50061,430,430,642.50061,0,0,0,0,1842.40759,1005.20825,1005.20825,1842.40759 [f=0015695] [15695] Game End Stats Values: 29,11250,10460,10460,11250,913.799194,1284.17639,1284.17639,913.799194,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,1041.302,1928.97058,1928.97058,1041.302,1260,510,510,1260,96.4812088,52.4800224,52.4800224,96.4812088,1385,1495,1495,1385,49.9251595,38.667202,38.667202,49.9251595,2940,3880,3880,2940,430,712.50061,712.50061,430,5665,4575,4575,5665,842.50061,430,430,842.50061,0,0,0,0,1984.82922,1104.86475,1104.86475,1984.82922 [f=0015695] [15695] Game End Stats Values: 30,11840,11370,11370,11840,1122.97217,1348.83142,1348.83142,1122.97217,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,1041.302,1928.97058,1928.97058,1041.302,1380,1200,1200,1380,98.6207199,52.4000206,52.4000206,98.6207199,1385,1495,1495,1385,49.9448662,38.3103371,38.3103371,49.9448662,3340,4100,4100,3340,430,712.50061,712.50061,430,5735,4575,4575,5735,842.50061,430,430,842.50061,0,0,0,0,1984.82922,1104.86475,1104.86475,1984.82922 [f=0015695] [15695] Game End Stats Values: 31,12995,11920,11920,12995,1318.64258,1413.11511,1413.11511,1318.64258,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,1262.55322,2004.82458,2004.82458,1262.55322,1830,1770,1770,1830,101.448814,52.4000206,52.4000206,101.448814,1385,1495,1495,1385,50.2447052,38.7300224,38.7300224,50.2447052,3580,3880,3880,3580,650,712.50061,712.50061,650,6200,4775,4775,6200,842.50061,650,650,842.50061,0,16.3333263,16.3333263,0,2078.90332,1326.11597,1326.11597,2078.90332 [f=0015695] [15695] Game End Stats Values: 32,13710,11950,11950,13710,1542.88501,1474.18811,1474.18811,1542.88501,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,1702.55518,2114.64478,2114.64478,1702.55518,1950,1890,1890,1950,108.547325,53.3600273,53.3600273,108.547325,1385,1495,1495,1385,52.9494858,40.560421,40.560421,52.9494858,3800,3540,3540,3800,1090,832.50061,832.50061,1090,6575,5025,5025,6575,962.50061,1090,1090,962.50061,0,44.3333092,44.3333092,0,2206.66895,1766.11792,1766.11792,2206.66895 [f=0015695] [15695] Game End Stats Values: 33,14220,12575,12575,14220,1798.88806,1555.90198,1555.90198,1798.88806,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,1702.55518,2114.64478,2114.64478,1702.55518,1950,2010,2010,1950,116.698097,56.4800224,56.4800224,116.698097,1385,1495,1495,1385,55.0668907,39.4475975,39.4475975,55.0668907,4100,3760,3760,4100,1090,832.50061,832.50061,1090,6785,5310,5310,6785,962.50061,1090,1090,962.50061,0,44.3333092,44.3333092,0,2246.66895,1766.11792,1766.11792,2246.66895 [f=0015695] [15695] Game End Stats Values: 34,13540,11895,11895,13540,2061.41943,1636.98047,1636.98047,2061.41943,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,3320.38892,3431.05396,3431.05396,3320.38892,1950,1650,1650,1950,120.621735,58.9600258,58.9600258,120.621735,1385,1440,1440,1385,55.5021019,51.1385269,51.1385269,55.5021019,3080,3460,3460,3080,2475,1732.50061,1732.50061,2475,7125,5345,5345,7125,2182.50049,2475,2475,2182.50049,0,220.732269,220.732269,0,4006.24902,3426.35059,3426.35059,4006.24902 [f=0015695] [15695] Game End Stats Values: 35,12805,11580,11580,12805,2315.60889,1727.15051,1727.15051,2315.60889,0,0,0,0,0,0,0,0,46.5884094,0,0,46.5884094,4637.37305,4416.6333,4416.6333,4637.37305,1950,1530,1530,1950,124.210381,57.9200172,57.9200172,124.210381,1440,1440,1440,1440,54.9459305,39.6113319,39.6113319,54.9459305,2280,3660,3660,2280,3576.75024,2792.50049,2792.50049,3576.75024,7135,4950,4950,7135,3482.50049,3576.75024,3576.75024,3482.50049,0,220.732269,220.732269,0,5096.41357,4796.97363,4796.97363,5096.41357 [f=0015695] [15695] Game End Stats Values: 36,13525,11405,11405,13525,2561.44653,1814.65894,1814.65894,2561.44653,0,0,0,0,0,0,0,0,224.945099,0,0,224.945099,5496.83643,4560.2373,4560.2373,5496.83643,2070,1530,1530,2070,129.916595,53.6857338,53.6857338,129.916595,1440,1440,1440,1440,55.5598259,36.5363197,36.5363197,55.5598259,2740,3880,3880,2740,4071.75024,2792.50049,2792.50049,4071.75024,7275,4555,4555,7275,3482.50049,4071.75024,4071.75024,3482.50049,0,220.732269,220.732269,0,5252.25537,5662.71777,5662.71777,5252.25537 [f=0015702] [15702] Event [4947.26123,0.53006214,5055.55762]: 1 lost unit Mariner [f=0015709] [15709] Event [4934.66064,0,5012.89307]: 1 lost unit Mariner [f=0015736] [15736] Event [2350.70093,-4,5088.77393]: 1 lost unit Mistral [f=0015743] [15743] Event [2128.50317,0,4999.37646]: 1 lost unit Siren [f=0015743] [15743] Event [2248.81519,-4,4972.36719]: 1 lost unit Mistral [f=0015743] [15743] Event [2098.80933,0,4905.40234]: 1 lost unit Corsair [f=0015807] Player DanWarior left the game: normal quit [f=0015807] [15807] Event [undefined]: DanWarior quit [f=0015813] Spectator RiposteR left the game: normal quit [f=0015813] [15813] Event [undefined]: RiposteR quit [f=0015819] No clients connected, shutting down server [f=0015819] Server shutdown [f=0015819] [15819] all players disconnected [f=0015832] [15832] Event [2968,0,2504]: 0 finished unit Wind/Tidal Generator [f=0015836] [15836] Event [2792,0,1704]: 0 finished unit Wind/Tidal Generator [f=0015948] [15948] Event [1488,0,3032]: 0 finished unit Corsair [f=0016014] [16014] Event [2776,0,1784]: 0 finished unit Wind/Tidal Generator [f=0016026] [16026] Event [2888,0,2456]: 0 finished unit Wind/Tidal Generator [f=0016185] [16185] Event [4939.96533,-37.796593,3933.13574]: 0 finished unit Engineer Commander [f=0016185] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0016185] [16185] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0016197] [16197] Event [1488,-4,3032]: 0 finished unit Mistral [f=0016224] [16224] Event [2760,0,1864]: 0 finished unit Wind/Tidal Generator [f=0016419] [16419] Event [2744,0,1944]: 0 finished unit Wind/Tidal Generator [f=0016472] [16472] Event [1488,0,3032]: 0 finished unit Corsair [f=0016574] [16574] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0016722] [16722] Event [1488,-4,3032]: 0 finished unit Mistral [f=0016957] [16957] Event [1488,0,3032]: 0 finished unit Mariner [f=0017126] [17126] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0017134] Autoquit sending quit command. [f=0017134] [QuitAction] user exited to system [f=0017134] [SpringApp::Kill][1] fromRun=1 [f=0017134] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017134] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017134] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017134] [ThreadPool::SetThreadCount][2] workers=0 [f=0017134] [SpringApp::Kill][2] [f=0017134] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017134] [Game::KillLua][3] dtor=0 luaUI=0x51b76a10 [f=0017134] Start widgetHandler:Shutdown [f=0017134] Shutdown - SaveOrderList Complete [f=0017134] Writing last game win data [f=0017134] Shutdown - SaveConfigData Complete [f=0017134] Shutdown Widget - Save/Load API [f=0017134] Shutdown Widget - Chili Highlight [f=0017134] Shutdown Widget - Draw After Chili [f=0017134] Shutdown Widget - EPIC Menu [f=0017134] Shutdown Widget - Chili Widget Selector [f=0017134] Shutdown Widget - Chili Minimap [f=0017134] Shutdown Widget - Local Team Colors [f=0017134] Shutdown Widget - Display Keys 2 [f=0017134] Shutdown Widget - Save Game Menu [f=0017134] Shutdown Widget - Unit Icons [f=0017134] Shutdown Widget - Noises [f=0017134] Shutdown Widget - HealthBars [f=0017134] Shutdown Widget - Win Counter [f=0017134] Shutdown Widget - BuildETA [f=0017134] Shutdown Widget - SpringRTS Replay Stats [f=0017134] Shutdown Widget - Modular Comm Info [f=0017134] Shutdown Widget - Stereo3D [f=0017134] Shutdown Widget - Showeco and Grid Drawer [f=0017134] Shutdown Widget - Point Tracker [f=0017134] Shutdown Widget - Missile Silo Range [f=0017134] Shutdown Widget - MetalFeatures (new) [f=0017134] Shutdown Widget - MinimapEvents [f=0017134] Shutdown Widget - Local Widgets Config [f=0017134] Shutdown Widget - Highlight Geos [f=0017134] Shutdown Widget - Grab Input [f=0017134] Input grabbing is disabled! [f=0017134] Shutdown Widget - Defense Range Zero-K [f=0017134] Shutdown Widget - Darkening [f=0017134] Shutdown Widget - Context Menu [f=0017134] Shutdown Widget - Chili Spectator Panels [f=0017134] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017134] Shutdown Widget - Chili Nuke Warning [f=0017134] Shutdown Widget - Chili EndGame Window [f=0017134] Shutdown Widget - Chili Economy Panel Default [f=0017134] Shutdown Widget - CameraShake [f=0017134] Shutdown Widget - State Reverse and Latency [f=0017134] Shutdown Widget - Music Player v2 [f=0017134] Shutdown Widget - Attack AoE [f=0017134] Shutdown Widget - Map Edge Extension [f=0017134] Shutdown Widget - Selection Send [f=0017134] Shutdown Widget - LupsManager [f=0017134] Shutdown Widget - Newton Firezone [f=0017134] Shutdown Widget - Chili Pro Console [f=0017134] Shutdown Widget - Persistent Build Height [f=0017134] Shutdown Widget - Lasso Terraform GUI [f=0017134] Shutdown Widget - Lups [f=0017134] Shutdown Widget - Chili Framework [f=0017134] Shutdown Widget - Mex Placement Handler [f=0017134] Shutdown Widget - Chili Core Selector [f=0017134] Shutdown Widget - Custom Markers [f=0017134] Shutdown Widget - Select Keys [f=0017134] Shutdown Widget - Pause Screen [f=0017134] Shutdown Widget - Text To Speech Control [f=0017134] Shutdown Widget - Layout Handler [f=0017134] End widgetHandler:Shutdown [f=0017134] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={389434,58747631} {int,ext,rec}Allocs={14760677,0,0} {chunk,block}Bytes={58747631,0} [f=0017134] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0017134] [Game::KillLua][2] dtor=0 luaRules=0x51d5e590 [f=0017134] Start gadgetHandler:Shutdown [f=0017134] Shutdown - StartSetup [f=0017134] Shutdown - UnitMorph [f=0017134] Shutdown - Carrier Drones [f=0017134] Shutdown - LupsNanoSpray [f=0017134] Shutdown - Missile Silo Controller [f=0017134] Shutdown - Modular Comm Info [f=0017134] Shutdown - Terrain Texture Handler [f=0017134] Shutdown - UnitCloakShield [f=0017134] Shutdown - Starlight Handler [f=0017134] End gadgetHandler:Shutdown [f=0017134] Start gadgetHandler:Shutdown [f=0017134] Shutdown - Save/Load [f=0017134] Shutdown - Teleport Throw [f=0017134] Shutdown - UnitMorph [f=0017134] Shutdown - Modular Comm Info [f=0017134] Shutdown - Retreat Command [f=0017134] Shutdown - Shockwaves [f=0017134] Shutdown - UnitCloakShield [f=0017134] Shutdown - Lups Cloak FX [f=0017134] Shutdown - Lups [f=0017134] Shutdown - Lups Shield [f=0017134] End gadgetHandler:Shutdown [f=0017134] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14760708,0,0} {chunk,block}Bytes={0,0} [f=0017134] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14760708,0,0} {chunk,block}Bytes={0,0} [f=0017134] [Game::KillLua][4] dtor=0 [f=0017134] [Game::~CGame][1] [f=0017134] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017134] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017134] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017134] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017134] [Game::KillLua][4] dtor=1 [f=0017134] [Game::KillMisc][1] [f=0017134] [Game::KillMisc][2] [f=0017134] [Game::KillMisc][3] [f=0017134] [Game::KillRendering][1] [f=0017134] [3DOParser::Kill] allocated 1 pieces [f=0017134] [S3OParser::Kill] allocated 199 pieces [f=0017134] [AssParser::Kill] allocated 16 pieces [f=0017134] [Game::KillInterface][1] [f=0017134] [Game::KillInterface][2] [f=0017134] [Game::KillSimulation][1] [f=0017134] [Game::KillSimulation][2] [f=0017134] [CCollisionHandler] dis-/continuous tests: 0/71724 [f=0017134] [Game::KillSimulation][3] [f=0017134] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017134] [~CPathCache(32x32)] cacheHits=55 hitPercentage=34% numHashColls=0 maxCacheSize=11 [f=0017134] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017134] [~CPathCache(64x64)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017134] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017134] [LosHandler::Kill] raycast instance cache-{hits,misses}={11850,19272}; shared=1%; cached=37% [f=0017134] [Game::KillSimulation][4] [f=0017134] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017134] [Game::~CGame][2] [f=0017134] [Game::~CGame][3] [f=0017134] [SpringApp::Kill][3] [f=0017134] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 181600 bytes sent 264747 bytes recv'd [f=0017134] [SpringApp::Kill][4] font=0x44fc6aa0 [f=0017134] [SpringApp::Kill][5] [f=0017134] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45033e50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1890ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=27ms file="luaui/widgets/unit_attack_warning.lua" indx=4774 inflSize=1kb readTime=21ms file="anims/cursorfight_10.png" indx=38 inflSize=0kb readTime=21ms file="icons/pw_dropfac.png" indx=1082 inflSize=2kb readTime=19ms file="bitmaps/gpl/smoke_orange.png" indx=478 inflSize=7kb readTime=17ms file="luaui/widgets/cmd_group_move.lua" indx=4568 inflSize=2kb readTime=16ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=12ms file="scripts/constants.lua" indx=5710 inflSize=5kb readTime=12ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=12ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29219111 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45125c60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451180e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450460f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3dac01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]