[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hHZvCRFZ3G/springsettings.1147873.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1bb801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3578 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1147873/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463c09a0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463c09a0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 738ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1147873/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (289ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1147873/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54201ea0,0x53f3ea80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c7a5df601f6cfea8229a7a3a52e76435 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000112097e10,000000011a767db0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] hah same map [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009a277b10,000000009f948460}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5426,192.274048,2443]: 0 finished unit Engineer Commander [f=-000001] [0] Event [734,188.128418,3836]: 1 finished unit Strike Commander [f=0000000] [0] RiposteR, team: 1, elo:2590, userid: 535154 [f=0000000] [0] DanWarior, team: 0, elo:2428, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [864,188.461426,3840]: 1 finished unit Rover Assembly [f=0000034] [34] Event [5280,191.227539,2416]: 0 finished unit Tank Foundry [f=0000285] [285] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000300] [300] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000485] [485] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0000511] [511] Event [648,185.78125,3880]: 1 finished unit Solar Collector [f=0000540] [540] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000647] [647] Event [5252,192.547546,2416]: 0 finished unit Kodachi [f=0000869] [869] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000927] [927] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001063] [1063] Event [5496,188.574219,2296]: 0 finished unit Solar Collector [f=0001250] [1250] Event [5512,193.397461,2472]: 0 finished unit Solar Collector [f=0001297] [1297] Event [632,190.668945,3720]: 1 finished unit Solar Collector [f=0001341] [1341] Event [881.99231,189.086105,3839.97046]: 1 finished unit Mason [f=0001441] [1441] Event [5400,192.419922,2616]: 0 finished unit Solar Collector [f=0001642] [1642] Event [648,191.012695,3592]: 1 finished unit Solar Collector [f=0001710] [1710] Event [5184,191.227539,2496]: 0 finished unit Lotus [f=0001862] [1862] Event [5184,188.133789,2320]: 0 finished unit Radar Tower [f=0002108] [2108] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0002146] [2146] Event [1034.8175,181.274536,3472.91162]: 1 lost unit Mason [f=0002158] [2158] Event [1126.53625,182.83316,3254.15381]: 0 lost unit Kodachi [f=0002381] [2381] Event [5252,192.547546,2416]: 0 finished unit Welder [f=0002482] [2482] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0002646] [2646] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0002840] [2840] Event [792,188.219727,3400]: 1 finished unit Solar Collector [f=0002941] [2941] Event [5252,192.547546,2416]: 0 finished unit Kodachi [f=0003004] [3004] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0003107] [3107] Event [881.99231,189.086105,3839.97046]: 1 finished unit Mason [f=0003409] [3409] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003507] [3507] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0003571] [3571] Event [888,186.586914,3384]: 1 finished unit Solar Collector [f=0003587] [3587] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003704] [3704] Event [4296,103.710938,1576]: 0 finished unit Solar Collector [f=0003832] [3832] Event [912,189.788086,3936]: 1 finished unit Lotus [f=0003894] [3894] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0004020] [4020] Event [4048,82.0224609,1584]: 0 finished unit Lotus [f=0004285] [4285] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0004350] [4350] Event [4048,131.210938,1872]: 0 finished unit Lotus [f=0004367] [4367] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0004399] [4399] Event [5252,192.547546,2416]: 0 finished unit Kodachi [f=0004677] [4677] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0004747] [4747] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0004778] [4778] Event [4264,185.630859,3016]: 0 finished unit Solar Collector [f=0004968] [4968] Event [5252,192.547546,2416]: 0 finished unit Welder [f=0005068] [5068] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0005282] [5282] Event [4000,169.753906,3056]: 0 finished unit Lotus [f=0005499] [5499] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0005557] [5557] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0005569] [5569] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0005580] [5580] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0005837] [5837] Event [5252,192.547546,2416]: 0 finished unit Kodachi [f=0005963] [5963] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0006008] [6008] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0006040] [6040] Event [4208,178.229492,3264]: 0 finished unit Lotus [f=0006060] [6060] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0006250] [6250] Event [3848,226.333008,776]: 0 finished unit Solar Collector [f=0006304] [6304] Event [1880,184.739258,3144]: 1 finished unit Solar Collector [f=0006365] [6365] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0006430] [6430] Event [3992,221.789063,808]: 0 finished unit Solar Collector [f=0006471] [6471] Event [5240,191.227539,2552]: 0 finished unit Caretaker [f=0006501] [6501] Event [2288,61.2148438,4480]: 1 finished unit Lotus [f=0006661] [6661] Event [3859.27832,227.268936,924.64093]: 1 lost unit Scorcher [f=0006681] [6681] Event [1968,181.806641,2960]: 1 finished unit Lotus [f=0006701] [6701] Event [3861.05103,223.019272,888.622314]: 0 lost unit Engineer Commander [f=0006702] [6702] Event [3883.48999,227.768875,920.346008]: 1 lost unit Scorcher [f=0006708] [6708] Event [3865.00098,230.682587,962.225708]: 1 lost unit Scorcher [f=0006727] [6727] Event [3768,223.821136,776]: 0 lost unit Metal Extractor [f=0006757] [6757] Event [3904,244.143555,976]: 0 lost unit Lotus [f=0006767] [6767] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0006825] [6825] Event [3992,219.485596,808]: 0 lost unit Solar Collector [f=0006866] [6866] Event [4040,224.885284,872]: 0 lost unit Metal Extractor [f=0006917] [6917] Event [1840,189.283203,2960]: 1 finished unit Radar Tower [f=0006967] [6967] Event [4448,305.331055,4048]: 0 finished unit Radar Tower [f=0007087] [7087] Event [5252,192.547546,2416]: 0 finished unit Kodachi [f=0007153] [7153] Event [881.99231,189.086105,3839.97046]: 1 finished unit Mason [f=0007176] [7176] Event [5304,191.72168,2536]: 0 finished unit Storage [f=0007199] [7199] Event [2016,96.4814453,4464]: 1 finished unit Lotus [f=0007408] [7408] Event [5157.87012,184.145187,1973.34912]: 0 lost unit Kodachi [f=0007478] [7478] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0007532] [7532] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0007541] [7541] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0007542] [7542] Event [5464.84814,183.805237,2048.36719]: 1 lost unit Scorcher [f=0007662] [7662] Event [5741.9751,189.262238,2411.15991]: 1 lost unit Scorcher [f=0007674] [7674] Event [5723.32178,189.143723,2379.88867]: 1 lost unit Scorcher [f=0007681] [7681] Event [5791.11719,189.710754,2456.2085]: 1 lost unit Scorcher [f=0007712] [7712] Event [5719.69385,192.437805,2572.72729]: 1 lost unit Scorcher [f=0007716] [7716] Event [757.401001,183.504501,3954.22388]: 0 lost unit Kodachi [f=0007750] [7750] Event [1864,101.379883,4568]: 1 finished unit Solar Collector [f=0007934] [7934] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0008149] [8149] Event [2176,88.2421875,4400]: 1 finished unit Radar Tower [f=0008252] [8252] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0008306] [8306] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0008310] [8310] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0008378] [8378] Event [5252,192.547546,2416]: 0 finished unit Welder [f=0008583] [8583] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0008685] [8685] Event [881.99231,189.086105,3839.97046]: 1 finished unit Mason [f=0008729] [8729] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0008758] [8758] Event [968,197.006836,5000]: 1 finished unit Solar Collector [f=0008883] [8883] Event [4280,184.116211,4808]: 0 finished unit Solar Collector [f=0009075] [9075] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0009182] [9182] Event [5976,187.188477,3480]: 0 finished unit Solar Collector [f=0009465] [9465] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0009574] [9574] Event [5480,180.613373,2200]: 0 finished unit Metal Extractor [f=0009611] [9611] Event [4224,185.68457,4752]: 0 finished unit Lotus [f=0009752] [9752] Event [3776,136.796875,5424]: 1 finished unit Lotus [f=0009788] [9788] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0009840] [9840] Event [881.99231,189.086105,3839.97046]: 1 finished unit Mason [f=0009854] [9854] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0009876] [9876] Event [5888,168.507813,3568]: 0 finished unit Lotus [f=0009882] [9882] Event [5252,192.547546,2416]: 0 finished unit Kodachi [f=0009957] [9957] Event [824,188.563477,3720]: 1 finished unit Caretaker [f=0010100] [10100] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0010229] [10229] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0010269] [10269] Event [2168,224.904297,5304]: 1 finished unit Solar Collector [f=0010361] [10361] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0010396] [10396] Event [3936,112.261719,5472]: 1 finished unit Lotus [f=0010511] [10511] Event [5252,192.547546,2416]: 0 finished unit Blitz [f=0010580] [10580] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0010654] [10654] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0010903] [10903] Event [5252,192.547546,2416]: 0 finished unit Kodachi [f=0010926] [10926] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0010926] [10926] Event [3927.75073,165.477448,5330.36572]: 0 lost unit Welder [f=0010989] [10989] Event [728,183.017944,3960]: 1 finished unit Solar Collector [f=0011146] [11146] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0011241] [11241] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0011270] [11270] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0011332] [11332] Event [undefined]: DanWarior resigned [f=0011332] game_message: DanWarior has been destroyed! [f=0011332] game_message: RiposteR wins! [f=0011332] Submitting stats [f=0011332] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011332] Part| Total Time|Time of the last 0.5s [f=0011332] Draw 14819.26ms 24.55% [f=0011332] Lua::Callins::Synced 5180.23ms 9.28% [f=0011332] Lua::Callins::Unsynced 18362.97ms 29.54% [f=0011332] Lua::CollectGarbage::Synced 231.15ms 0.00% [f=0011332] Lua::CollectGarbage::Unsynced 590.97ms 1.20% [f=0011332] Misc::Profiler::AddTime 50.40ms 0.00% [f=0011332] Sim 32495.48ms 60.28% [f=0011332] [11332] Received game_message: DanWarior has been destroyed! [f=0011332] [11332] Received game_message: RiposteR wins! [f=0011333] [11333] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3420,4415,4415,3420,55.0489731,157.781586,157.781586,55.0489731,0,0,0,0,0,0,0,0,0,0,0,0,672.559082,1629.95752,1629.95752,672.559082,450,270,270,450,21.2000008,19.7333336,19.7333336,21.2000008,55,1275,1275,55,23.2929993,19.5662975,19.5662975,23.2929993,525,1000,1000,525,495,1450,1450,495,2390,1870,1870,2390,1610,495,495,1610,0,118.333649,118.333649,0,1901.90173,725.071533,725.071533,1901.90173 [f=0011333] [11333] Game End Stats Values: 17,3590,4805,4805,3590,55.0489731,173.309753,173.309753,55.0489731,0,0,0,0,0,0,0,0,389.025024,0,0,389.025024,672.559082,1713.82434,1713.82434,672.559082,450,360,360,450,12.1333332,20,20,12.1333332,110,1330,1330,110,16.7999992,20.0352135,20.0352135,16.7999992,700,1125,1125,700,495,1691.19983,1691.19983,495,2330,1990,1990,2330,1851.19983,495,495,1851.19983,0,118.333649,118.333649,0,1989.3811,762.696228,762.696228,1989.3811 [f=0011333] [11333] Game End Stats Values: 18,3325,4715,4715,3325,60.8398399,191.284439,191.284439,60.8398399,0,0,0,0,0,0,0,0,389.025024,0,0,389.025024,1269.6969,2244.68921,2244.68921,1269.6969,450,360,360,450,11.7333336,17.333334,17.333334,11.7333336,110,1330,1330,110,16.1193905,19.664978,19.664978,16.1193905,525,1125,1125,525,710,1956.19983,1956.19983,710,2240,1900,1900,2240,2116.19971,710,710,2116.19971,0,118.333649,118.333649,0,2536.90552,1524.49255,1524.49255,2536.90552 [f=0011333] [11333] Game End Stats Values: 19,3150,4410,4410,3150,62.4904633,208.41069,208.41069,62.4904633,0,0,0,0,0,0,0,0,389.025024,0,0,389.025024,1436.81824,2397.73047,2397.73047,1436.81824,450,360,360,450,11.333333,20.3999996,20.3999996,11.333333,110,1330,1330,110,14.1100416,18.1417503,18.1417503,14.1100416,350,750,750,350,1210,2131.19971,2131.19971,1210,2240,1970,1970,2240,2291.19971,1210,1210,2291.19971,0,118.333649,118.333649,0,2692.24927,1713.68713,1713.68713,2692.24927 [f=0011333] [11333] Game End Stats Values: 20,3425,4680,4680,3425,63.3398361,236.068954,236.068954,63.3398361,0,0,0,0,0,0,0,0,389.025024,0,0,389.025024,1436.81824,2397.73047,2397.73047,1436.81824,450,360,360,450,12,22,22,12,110,1385,1385,110,15.123291,19.7772179,19.7772179,15.123291,350,875,875,350,1210,2131.19971,2131.19971,1210,2515,2060,2060,2515,2291.19971,1210,1210,2291.19971,0,118.333649,118.333649,0,2692.24927,1713.68713,1713.68713,2692.24927 [f=0011333] [11333] Game End Stats Values: 21,3585,4960,4960,3585,64.9273758,258.736877,258.736877,64.9273758,0,0,0,0,0,0,0,0,389.025024,0,0,389.025024,1436.81824,2397.73047,2397.73047,1436.81824,450,360,360,450,12.2666664,22.9333324,22.9333324,12.2666664,110,1385,1385,110,20.105835,21.5778618,21.5778618,20.105835,350,875,875,350,1210,2131.19971,2131.19971,1210,2675,2340,2340,2675,2291.19971,1210,1210,2291.19971,36.25,118.333649,118.333649,36.25,2692.24927,1713.68713,1713.68713,2692.24927 [f=0011333] [11333] Game End Stats Values: 22,3655,5085,5085,3655,66.3063889,286.819061,286.819061,66.3063889,0,0,0,0,0,0,0,0,418.865051,0,0,418.865051,1436.81824,2397.73047,2397.73047,1436.81824,450,360,360,450,14.9333334,24,24,14.9333334,110,1385,1385,110,18.0919361,22.8721428,22.8721428,18.0919361,350,1000,1000,350,1210,2131.19971,2131.19971,1210,2745,2340,2340,2745,2291.19971,1210,1210,2291.19971,36.25,118.333649,118.333649,36.25,2692.24927,1713.68713,1713.68713,2692.24927 [f=0011333] [11333] Game End Stats Values: 23,4100,5600,5600,4100,67.411972,288.415222,288.415222,67.411972,0,0,0,0,0,0,0,0,542.139709,0,0,542.139709,1436.81824,2397.73047,2397.73047,1436.81824,630,450,450,630,16,24,24,16,110,1385,1385,110,22.6070423,21.3730774,21.3730774,22.6070423,525,1125,1125,525,1210,2131.19971,2131.19971,1210,2835,2640,2640,2835,2291.19971,1210,1210,2291.19971,97.5499115,118.333649,118.333649,97.5499115,2692.24927,1713.68713,1713.68713,2692.24927 [f=0011333] [11333] Game End Stats Values: 24,4100,6065,6065,4100,68.8796844,289.489929,289.489929,68.8796844,0,0,0,0,0,0,0,0,732.951172,0,0,732.951172,1436.81824,2397.73047,2397.73047,1436.81824,630,450,450,630,16,24.1333332,24.1333332,16,110,1385,1385,110,27.1145153,26.6938648,26.6938648,27.1145153,525,1250,1250,525,1210,2131.19971,2131.19971,1210,2835,2980,2980,2835,2291.19971,1210,1210,2291.19971,172.148773,141.50058,141.50058,172.148773,2692.24927,1713.68713,1713.68713,2692.24927 [f=0011333] [11333] Game End Stats Values: 25,4310,6420,6420,4310,77.0990067,291.533234,291.533234,77.0990067,0,0,0,0,0,0,0,0,894.504517,0,0,894.504517,1436.81824,2534.04541,2534.04541,1436.81824,630,540,540,630,15.6000004,26,26,15.6000004,110,1385,1385,110,23.481287,28.3140068,28.3140068,23.481287,825,1515,1515,825,1210,2221.19971,2221.19971,1210,2745,2980,2980,2745,2381.19971,1210,1210,2381.19971,222.481339,154.500977,154.500977,222.481339,2843.75488,1713.68713,1713.68713,2843.75488 [f=0011333] [11333] Game End Stats Values: 26,4300,6830,6830,4300,78.90168,291.612854,291.612854,78.90168,0,0,0,0,0,0,0,0,939.391418,0,0,939.391418,1480.6825,2767.32495,2767.32495,1480.6825,630,540,540,630,15.7333336,26.9333324,26.9333324,15.7333336,110,1385,1385,110,18.1201782,27.2719746,27.2719746,18.1201782,1000,1765,1765,1000,1210,2406.19971,2406.19971,1210,2560,3140,3140,2560,2566.19971,1210,1210,2566.19971,222.481339,154.500977,154.500977,222.481339,3077.03442,1765.19104,1765.19104,3077.03442 [f=0011333] [11333] Game End Stats Values: 27,4300,6920,6920,4300,79.1902466,291.624481,291.624481,79.1902466,0,0,0,0,0,0,0,0,950.346924,0,0,950.346924,1480.6825,2767.32495,2767.32495,1480.6825,630,540,540,630,16,28,28,16,110,1385,1385,110,18.0961876,29.6705456,29.6705456,18.0961876,1000,1765,1765,1000,1210,2406.19971,2406.19971,1210,2560,3230,3230,2560,2566.19971,1210,1210,2566.19971,222.481339,154.500977,154.500977,222.481339,3077.03442,1765.19104,1765.19104,3077.03442 [f=0011342] [11342] Event [5047.03662,187.130859,1770.12256]: 0 lost unit Kodachi [f=0011370] [11370] Event [4042.63086,187.392593,4796.62256]: 0 lost unit Kodachi [f=0011375] [11375] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0011417] [11417] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0011444] Spectator DanWarior left the game: normal quit [f=0011444] [11444] Event [undefined]: DanWarior quit [f=0011529] [11529] Event [648,183.149414,4008]: 1 finished unit Solar Collector [f=0011615] No clients connected, shutting down server [f=0011615] Server shutdown [f=0011615] [11615] all players disconnected [f=0011642] [11642] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0011817] [11817] Event [168,182.633789,2680]: 1 finished unit Solar Collector [f=0011824] [11824] Event [584,190.665436,3640]: 1 finished unit Wind/Tidal Generator [f=0011928] [11928] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0012001] [12001] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0012086] [12086] Event [504,187.915436,3688]: 1 finished unit Solar Collector [f=0012212] [12212] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0012334] [12334] Event [2544,221.499023,5296]: 1 finished unit Lotus [f=0012344] [12344] Event [552,185.369537,3768]: 1 finished unit Solar Collector [f=0012363] [12363] Event [120,179.808594,2600]: 1 finished unit Solar Collector [f=0012504] [12504] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0012588] [12588] Event [3968,228.188751,720]: 1 finished unit Lotus [f=0012698] [12698] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0012701] [12701] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0012896] [12896] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0012908] [12908] Event [888,183.213867,3480]: 1 finished unit Solar Collector [f=0012959] [12959] Event [3760,216.956451,928]: 1 finished unit Lotus [f=0013113] [13113] Event [881.99231,189.086105,3839.97046]: 1 finished unit Fencer [f=0013196] [13196] Event [808,185.383789,3528]: 1 finished unit Solar Collector [f=0013291] [13291] Event [3632,122.520508,5456]: 1 finished unit Radar Tower [f=0013352] [13352] Event [881.99231,189.086105,3839.97046]: 1 finished unit Scorcher [f=0013382] Autoquit sending quit command. [f=0013382] [QuitAction] user exited to system [f=0013382] [SpringApp::Kill][1] fromRun=1 [f=0013382] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013382] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013382] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013382] [ThreadPool::SetThreadCount][2] workers=0 [f=0013382] [SpringApp::Kill][2] [f=0013382] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013382] [Game::KillLua][3] dtor=0 luaUI=0x5489be10 [f=0013382] Start widgetHandler:Shutdown [f=0013382] Shutdown - SaveOrderList Complete [f=0013382] Writing last game win data [f=0013382] Shutdown - SaveConfigData Complete [f=0013382] Shutdown Widget - Chili Highlight [f=0013382] Shutdown Widget - Save/Load API [f=0013382] Shutdown Widget - Draw After Chili [f=0013382] Shutdown Widget - EPIC Menu [f=0013382] Shutdown Widget - Chili Minimap [f=0013382] Shutdown Widget - Chili Widget Selector [f=0013382] Shutdown Widget - Local Team Colors [f=0013382] Shutdown Widget - Display Keys 2 [f=0013382] Shutdown Widget - Save Game Menu [f=0013382] Shutdown Widget - HealthBars [f=0013382] Shutdown Widget - Noises [f=0013382] Shutdown Widget - Unit Icons [f=0013382] Shutdown Widget - Win Counter [f=0013382] Shutdown Widget - SpringRTS Replay Stats [f=0013382] Shutdown Widget - BuildETA [f=0013382] Shutdown Widget - Modular Comm Info [f=0013382] Shutdown Widget - Music Player v2 [f=0013382] Shutdown Widget - State Reverse and Latency [f=0013382] Shutdown Widget - CameraShake [f=0013382] Shutdown Widget - Chili Economy Panel Default [f=0013382] Shutdown Widget - Chili EndGame Window [f=0013382] Shutdown Widget - Chili Nuke Warning [f=0013382] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013382] Shutdown Widget - Chili Spectator Panels [f=0013382] Shutdown Widget - Context Menu [f=0013382] Shutdown Widget - Darkening [f=0013382] Shutdown Widget - Defense Range Zero-K [f=0013382] Shutdown Widget - Grab Input [f=0013382] Input grabbing is disabled! [f=0013382] Shutdown Widget - Highlight Geos [f=0013382] Shutdown Widget - Local Widgets Config [f=0013382] Shutdown Widget - MinimapEvents [f=0013382] Shutdown Widget - MetalFeatures (new) [f=0013382] Shutdown Widget - Missile Silo Range [f=0013382] Shutdown Widget - Point Tracker [f=0013382] Shutdown Widget - Showeco and Grid Drawer [f=0013382] Shutdown Widget - Stereo3D [f=0013382] Shutdown Widget - Attack AoE [f=0013382] Shutdown Widget - Map Edge Extension [f=0013382] Shutdown Widget - Selection Send [f=0013382] Shutdown Widget - LupsManager [f=0013382] Shutdown Widget - Newton Firezone [f=0013382] Shutdown Widget - Chili Pro Console [f=0013382] Shutdown Widget - Persistent Build Height [f=0013382] Shutdown Widget - Lasso Terraform GUI [f=0013382] Shutdown Widget - Chili Framework [f=0013382] Shutdown Widget - Lups [f=0013382] Shutdown Widget - Custom Markers [f=0013382] Shutdown Widget - Chili Core Selector [f=0013382] Shutdown Widget - Mex Placement Handler [f=0013382] Shutdown Widget - Select Keys [f=0013382] Shutdown Widget - Pause Screen [f=0013382] Shutdown Widget - Layout Handler [f=0013382] Shutdown Widget - Text To Speech Control [f=0013382] End widgetHandler:Shutdown [f=0013382] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={500668,64113615} {int,ext,rec}Allocs={12112087,0,0} {chunk,block}Bytes={64113615,0} [f=0013382] [Game::KillLua][1] dtor=0 luaGaia=0x53f3ea80 [f=0013382] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310963,52329944} {int,ext,rec}Allocs={12112088,0,0} {chunk,block}Bytes={52329944,0} [f=0013382] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={310963,52329944} {int,ext,rec}Allocs={12112088,0,0} {chunk,block}Bytes={52329944,0} [f=0013382] [Game::KillLua][2] dtor=0 luaRules=0x54201ea0 [f=0013382] Start gadgetHandler:Shutdown [f=0013382] Shutdown - StartSetup [f=0013382] Shutdown - UnitMorph [f=0013382] Shutdown - Carrier Drones [f=0013382] Shutdown - LupsNanoSpray [f=0013382] Shutdown - Missile Silo Controller [f=0013382] Shutdown - Modular Comm Info [f=0013382] Shutdown - Terrain Texture Handler [f=0013382] Shutdown - UnitCloakShield [f=0013382] Shutdown - Starlight Handler [f=0013382] End gadgetHandler:Shutdown [f=0013382] Start gadgetHandler:Shutdown [f=0013382] Shutdown - Save/Load [f=0013382] Shutdown - Teleport Throw [f=0013382] Shutdown - UnitMorph [f=0013382] Shutdown - Modular Comm Info [f=0013382] Shutdown - Retreat Command [f=0013382] Shutdown - Shockwaves [f=0013382] Shutdown - UnitCloakShield [f=0013382] Shutdown - Lups Cloak FX [f=0013382] Shutdown - Lups [f=0013382] Shutdown - Lups Shield [f=0013382] End gadgetHandler:Shutdown [f=0013382] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12112120,0,0} {chunk,block}Bytes={0,0} [f=0013382] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12112120,0,0} {chunk,block}Bytes={0,0} [f=0013382] [Game::KillLua][4] dtor=0 [f=0013382] [Game::~CGame][1] [f=0013382] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013382] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013382] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013382] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013382] [Game::KillLua][4] dtor=1 [f=0013382] [Game::KillMisc][1] [f=0013382] [Game::KillMisc][2] [f=0013382] [Game::KillMisc][3] [f=0013382] [Game::KillRendering][1] [f=0013382] [3DOParser::Kill] allocated 1 pieces [f=0013382] [S3OParser::Kill] allocated 262 pieces [f=0013382] [AssParser::Kill] allocated 54 pieces [f=0013382] [Game::KillInterface][1] [f=0013382] [Game::KillInterface][2] [f=0013382] [Game::KillSimulation][1] [f=0013382] [Game::KillSimulation][2] [f=0013382] [CCollisionHandler] dis-/continuous tests: 0/580669 [f=0013382] [Game::KillSimulation][3] [f=0013382] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013382] [~CPathCache(24x24)] cacheHits=38 hitPercentage=24% numHashColls=0 maxCacheSize=22 [f=0013382] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013382] [~CPathCache(48x48)] cacheHits=94 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013382] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013382] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013382] [LosHandler::Kill] raycast instance cache-{hits,misses}={3421,8729}; shared=6%; cached=22% [f=0013382] [Game::KillSimulation][4] [f=0013382] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013382] [Game::~CGame][2] [f=0013382] [Game::~CGame][3] [f=0013382] [SpringApp::Kill][3] [f=0013382] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141473 bytes sent 153789 bytes recv'd [f=0013382] [SpringApp::Kill][4] font=0x462f8aa0 [f=0013382] [SpringApp::Kill][5] [f=0013382] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x46365e50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1989ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=50ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="bitmaps/gpl/explosion2/exp00_4.tga" indx=433 inflSize=16kb readTime=22ms file="unitpics/vehsupport.png" indx=6692 inflSize=11kb readTime=21ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4643 inflSize=49kb readTime=18ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=13ms file="luaui/widgets/map_edge_barrier.lua" indx=4739 inflSize=7kb readTime=13ms file="luarules/gadgets/game_perks.lua" indx=1694 inflSize=6kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 39677723 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46457c60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464554b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463780f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1bb801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]