[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NITOAumcHb/springsettings.1147837.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f390c01b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3598 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1147837/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457738b0] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457738b0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 752ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 896ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 768ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aderfish was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1147837/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (487ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1147837/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52438c70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 348edf60426987dc98b2e25b4596f592 [f=-000001] Connection attempt from OrangeSky [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: OrangeSky changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="OrangeSky" string="[Game::Load][lua{Rules,Gaia}={00000000a852f980,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000060fa63b0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [1464,-15.997498,3032]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5150,-16.266327,6888]: 1 finished unit Strike Commander [f=0000000] [0] DanWarior, team: 0, elo:2429, userid: 460566 [f=0000000] [0] OrangeSky, team: 1, elo:2006, userid: 442541 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5064,-16.00174,6856]: 1 finished unit Amphbot Factory [f=0000031] [31] Event [1456,0,3136]: 0 finished unit Shipyard [f=0000270] [270] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000285] [285] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0000341] [341] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0000406] [406] Event [1456,0,3128]: 0 finished unit Hunter [f=0000540] [540] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000591] [591] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0000660] [660] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0000818] [818] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000942] [942] Event [1416,0,2840]: 0 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [1336,0,2904]: 0 finished unit Wind/Tidal Generator [f=0001122] [1122] Event [1256,0,2984]: 0 finished unit Wind/Tidal Generator [f=0001134] [1134] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0001272] [1272] Event [1176,0,3048]: 0 finished unit Wind/Tidal Generator [f=0001334] [1334] Event [5288,0,6696]: 1 finished unit Wind/Tidal Generator [f=0001514] [1514] Event [5000,0,6568]: 1 finished unit Wind/Tidal Generator [f=0001634] [1634] Event [5080,0,6584]: 1 finished unit Wind/Tidal Generator [f=0001635] [1635] Event [1544,-1,3288]: 0 finished unit Urchin [f=0001657] [1657] Event [5028,-16.00174,6856]: 1 finished unit Conch [f=0001662] [1662] Event [1456,0,3128]: 0 finished unit Hunter [f=0001754] [1754] Event [5160,0,6600]: 1 finished unit Wind/Tidal Generator [f=0001787] [1787] Event [1600,0,3200]: 0 finished unit Radar Tower [f=0001874] [1874] Event [5240,0,6616]: 1 finished unit Wind/Tidal Generator [f=0001917] [1917] Event [1592,0,3304]: 0 finished unit Wind/Tidal Generator [f=0002007] [2007] Event [1496,0,3304]: 0 finished unit Wind/Tidal Generator [f=0002069] [2069] Event [5320,0,6632]: 1 finished unit Wind/Tidal Generator [f=0002089] [2089] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0002100] [2100] Event [1400,0,3288]: 0 finished unit Wind/Tidal Generator [f=0002205] [2205] Event [1320,0,3224]: 0 finished unit Wind/Tidal Generator [f=0002257] [2257] Event [5510.54688,0,6629.06836]: 0 lost unit Hunter [f=0002264] [2264] Event [5400,0,6664]: 1 finished unit Wind/Tidal Generator [f=0002312] [2312] Event [1240,0,3160]: 0 finished unit Wind/Tidal Generator [f=0002409] [2409] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0002477] [2477] Event [1160,0,3096]: 0 finished unit Wind/Tidal Generator [f=0002534] [2534] Event [5432,0,6760]: 1 finished unit Wind/Tidal Generator [f=0002882] [2882] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0002902] [2902] Event [1456,0,3128]: 0 finished unit Mariner [f=0003004] [3004] Event [5112,-1,6664]: 1 finished unit Urchin [f=0003154] [3154] Event [5352,0,6840]: 1 finished unit Wind/Tidal Generator [f=0003218] [3218] Event [1456,0,3128]: 0 finished unit Hunter [f=0003288] [3288] Event [5272,0,6920]: 1 finished unit Wind/Tidal Generator [f=0003384] [3384] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0003481] [3481] Event [5192,0,7000]: 1 finished unit Wind/Tidal Generator [f=0003538] [3538] Event [1456,0,3128]: 0 finished unit Hunter [f=0003555] [3555] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0003691] [3691] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0003764] [3764] Event [5112,0,7080]: 1 finished unit Wind/Tidal Generator [f=0003865] [3865] Event [1456,0,3128]: 0 finished unit Hunter [f=0003956] [3956] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0004181] [4181] Event [1456,0,3128]: 0 finished unit Hunter [f=0004320] [4320] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0004421] [4421] Event [7736,10.2468872,5432]: 1 finished unit Metal Extractor [f=0004598] [4598] Event [4952,0,7096]: 1 finished unit Caretaker [f=0004788] [4788] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0004838] [4838] Event [7728,10.0523376,5296]: 1 finished unit Radar Tower [f=0004849] [4849] Event [1448,0,2984]: 0 finished unit Caretaker [f=0004881] [4881] Event [4915.271,-74.459763,5961.75195]: 1 lost unit Duck [f=0005140] [5140] Event [5028,-16.00174,6856]: 1 finished unit Conch [f=0005311] [5311] Event [2856,-1,2648]: 0 finished unit Urchin [f=0005391] [5391] Event [1456,0,3128]: 0 finished unit Mariner [f=0005422] [5422] Event [1576,-1,3000]: 0 finished unit Urchin [f=0005472] [5472] Event [4696,-1,6952]: 1 finished unit Urchin [f=0005483] [5483] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0005518] [5518] Event [4696,-1,6952]: 1 lost unit Urchin [f=0005553] [5553] Event [7624,-1,5272]: 1 finished unit Urchin [f=0005583] [5583] Event [4952,0,7096]: 1 lost unit Caretaker [f=0005655] [5655] Event [4585.42285,-28.166508,7344.06885]: 1 lost unit Duck [f=0005687] [5687] Event [2888,-1,2184]: 0 finished unit Urchin [f=0005701] [5701] Event [4872.14209,0,7131.59375]: 0 lost unit Hunter [f=0005726] [5726] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0005753] [5753] Event [4569.03809,-70.290627,7072.96582]: 1 lost unit Duck [f=0005890] [5890] Event [2584,0,2552]: 0 finished unit Wind/Tidal Generator [f=0005930] [5930] Event [1512,-16.009521,2984]: 0 finished unit Storage [f=0005982] [5982] Event [2856,0,2360]: 0 finished unit Wind/Tidal Generator [f=0005982] [5982] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0006047] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=0006048] > SPRINGIE:User Ambulanss|energyheavygeo|3_3||False|||PL [f=0006060] Connection attempt from Ambulanss [f=0006060] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0006060] -> Connection established (given id 2) [f=0006068] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=0006068] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006140] [6140] Event [4548.52686,-69.961372,7098.65967]: 1 lost unit Duck [f=0006159] [6159] Event [4784,-5,6992]: 1 finished unit Lotus [f=0006221] [Game::ClientReadNet] added new player Cezetov with number 3 to team 0 [f=0006221] > SPRINGIE:User Cezetov|chickenspire|2_1||False|||PL [f=0006235] Connection attempt from Cezetov [f=0006235] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0006235] -> Connection established (given id 3) [f=0006244] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=0006244] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006257] [6257] Event [2792,0,2024]: 0 finished unit Wind/Tidal Generator [f=0006293] [6293] Event [1456,0,3128]: 0 finished unit Mariner [f=0006293] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=0006305] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=0006305] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x86347950,(nil)}]" [f=0006437] [6437] Event [4196.37793,-88.963982,6486.79736]: 1 lost unit Duck [f=0006467] [6467] Event [1456,0,3128]: 0 finished unit Hunter [f=0006523] [6523] Event [7432,10.2546692,4616]: 1 finished unit Metal Extractor [f=0006650] [6650] Event [1456,0,3128]: 0 finished unit Hunter [f=0006656] [6656] Event [4792,-1,7096]: 1 finished unit Urchin [f=0006713] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=0006742] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=0006742] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[Game::Load][lua{Rules,Gaia}={0x64805630,(nil)}]" [f=0006816] [6816] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0006910] [6910] Event [5816,-1,5560]: 1 lost unit Urchin [f=0006935] [6935] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0006988] [6988] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0007065] [7065] Event [1456,0,3128]: 0 finished unit Hunter [f=0007084] [7084] Event [7728,10.0523376,5296]: 1 finished unit Sparrow [f=0007215] [7215] Event [5437.26904,-69.791077,6310.62598]: 1 lost unit Conch [f=0007270] [7270] Event [4712,-1,6536]: 1 finished unit Urchin [f=0007296] [7296] Event [5561.1001,0,6304.87842]: 0 lost unit Hunter [f=0007306] [7306] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0007410] [7410] Event [1456,0,3128]: 0 finished unit Hunter [f=0007636] [7636] Event [7408,-5,4304]: 1 finished unit Lotus [f=0007779] [7779] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0007781] [7781] Event [7402.71973,0,5426.00732]: 0 lost unit Hunter [f=0007804] [7804] Event [5028,-16.00174,6856]: 1 finished unit Scallop [f=0007876] [7876] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0007978] [7978] Event [4024,0,2936]: 0 finished unit Wind/Tidal Generator [f=0007978] [7978] Event [2776,0,4408]: 0 finished unit Wind/Tidal Generator [f=0008067] [8067] Event [4024,0,2856]: 0 finished unit Wind/Tidal Generator [f=0008157] [8157] Event [4024,0,2776]: 0 finished unit Wind/Tidal Generator [f=0008188] [8188] Event [2872,0,4280]: 0 finished unit Wind/Tidal Generator [f=0008247] [8247] Event [4024,0,2696]: 0 finished unit Wind/Tidal Generator [f=0008275] [8275] Event [5028,-16.00174,6856]: 1 finished unit Conch [f=0008281] [8281] Event [1456,0,3128]: 0 finished unit Hunter [f=0008308] [8308] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0008533] [8533] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0008723] [8723] Event [4088,-1,3208]: 0 finished unit Urchin [f=0008745] [8745] Event [3576,-1,7112]: 1 finished unit Urchin [f=0008787] [8787] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0008846] [8846] Event [2952,-1,4488]: 0 finished unit Urchin [f=0008848] [8848] Event [4542.54346,-19.097498,4020.03638]: 1 lost unit Duck [f=0008874] [8874] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0008939] [8939] Event [1456,0,3128]: 0 finished unit Hunter [f=0009032] [9032] Event [4104,-1,2824]: 0 finished unit Urchin [f=0009043] [9043] Event [5028,-16.00174,6856]: 1 finished unit Duck [f=0009044] [9044] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0009104] [9104] Event [2992,0,4368]: 0 finished unit Radar Tower [f=0009136] [9136] Event [6280,-1,2504]: 1 finished unit Metal Extractor [f=0009179] [9179] Event [3592,0,7272]: 1 finished unit Wind/Tidal Generator [f=0009182] [9182] Event [4160,0,2960]: 0 finished unit Radar Tower [f=0009271] [9271] Event [2920,10.2468872,408]: 0 finished unit Geothermal Generator [f=0009333] [9333] Event [1456,0,3128]: 0 finished unit Hunter [f=0009389] [9389] Event [3496,0,7336]: 1 finished unit Wind/Tidal Generator [f=0009444] [9444] Event [1496,-1,5192]: 0 finished unit Urchin [f=0009571] [9571] Event [6240,-5,2432]: 1 finished unit Lotus [f=0009636] [9636] Event [2864,10.2468872,464]: 0 finished unit Lotus [f=0009661] [9661] Event [1456,0,3128]: 0 finished unit Mariner [f=0009783] [9783] Event [7544.89111,0,5310.7876]: 0 lost unit Hunter [f=0009829] [9829] Event [5424,0,6272]: 1 finished unit Radar Tower [f=0009832] [9832] Event [undefined]: OrangeSky resigned [f=0009832] game_message: OrangeSky has been destroyed! [f=0009832] game_message: DanWarior wins! [f=0009832] Submitting stats [f=0009832] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009832] Part| Total Time|Time of the last 0.5s [f=0009832] Draw 22028.33ms 24.03% [f=0009832] Lua::Callins::Synced 4612.63ms 7.58% [f=0009832] Lua::Callins::Unsynced 25785.59ms 27.52% [f=0009832] Lua::CollectGarbage::Synced 278.10ms 0.10% [f=0009832] Lua::CollectGarbage::Unsynced 833.79ms 0.50% [f=0009832] Misc::Profiler::AddTime 67.63ms 0.00% [f=0009832] Sim 28881.43ms 61.32% [f=0009832] [9832] Received game_message: OrangeSky has been destroyed! [f=0009832] [9832] Received game_message: DanWarior wins! [f=0009833] [9833] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009833] [9833] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009833] [9833] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009833] [9833] Game End Stats Values: 2,2145,2165,2145,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.33333349,5.19999981,5.33333349,80,100,80,100,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009833] [9833] Game End Stats Values: 3,2315,2345,2315,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.9333334,8.60000038,7.9333334,8.60000038,160,100,160,100,0,0,0,0,880,970,880,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009833] [9833] Game End Stats Values: 4,2440,2485,2440,2485,0,1.95461643,0,1.95461643,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.2400007,8,10.2400007,1275,1275,1275,1275,9.80000019,11.1303082,9.80000019,11.1303082,160,100,160,100,0,0,0,0,1005,1110,1005,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009833] [9833] Game End Stats Values: 5,2695,2760,2695,2760,1.24614871,3.44790459,1.24614871,3.44790459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,120,0,120,10.0800018,12.8000021,10.0800018,12.8000021,1275,1330,1275,1330,11.0830774,11.0995522,11.0830774,11.0995522,160,200,160,200,0,0,0,0,1260,1110,1260,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009833] [9833] Game End Stats Values: 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8,3115,3070,3115,3070,24.5093746,48.5922394,24.5093746,48.5922394,0,0,0,0,0,0,0,0,0,0,0,0,99.9999313,48.9110909,99.9999313,48.9110909,120,120,120,120,17.6000023,20,17.6000023,20,1275,1330,1275,1330,11.7790852,12.6769619,11.7790852,12.6769619,320,100,320,100,100,0,100,0,1400,1520,1400,1520,80,100,80,100,0,0,0,0,82.7796478,99.9999313,82.7796478,99.9999313 [f=0009833] [9833] Game End Stats Values: 9,3300,3360,3300,3360,42.9949379,64.2799911,42.9949379,64.2799911,0,0,0,0,0,0,0,0,0,0,0,0,136.113815,128.773758,136.113815,128.773758,120,120,120,120,19.5199986,20,19.5199986,20,1275,1330,1275,1330,12.2323713,12.0458498,12.2323713,12.0458498,400,300,400,300,100,0,100,0,1505,1610,1505,1610,80,100,80,100,0,0,0,0,162.642303,136.113815,162.642303,136.113815 [f=0009833] [9833] Game End Stats Values: 10,3495,3460,3495,3460,65.0431442,94.8252945,65.0431442,94.8252945,0,0,0,0,0,0,0,0,0,0,0,0,136.113815,177.684769,136.113815,177.684769,120,120,120,120,21.8399963,20,21.8399963,20,1275,1330,1275,1330,12.4698801,15.036356,12.4698801,15.036356,560,400,560,400,100,0,100,0,1540,1610,1540,1610,80,100,80,100,0,0,0,0,211.553314,136.113815,211.553314,136.113815 [f=0009833] [9833] Game End Stats Values: 11,3585,3650,3585,3650,96.7080841,105.402618,96.7080841,105.402618,0,0,0,0,0,0,0,0,0,0,0,0,136.113815,177.684769,136.113815,177.684769,120,120,120,120,22.3999958,20,22.3999958,20,1275,1330,1275,1330,13.3109961,14.3718214,13.3109961,14.3718214,560,500,560,500,100,0,100,0,1630,1700,1630,1700,80,100,80,100,0,0,0,0,211.553314,136.113815,211.553314,136.113815 [f=0009833] [9833] Game End Stats Values: 12,3740,3920,3740,3920,119.035583,120.713364,119.035583,120.713364,0,0,0,0,0,0,0,0,0,0,0,0,136.113815,260.573669,136.113815,260.573669,120,120,120,120,22.3999958,20,22.3999958,20,1330,1330,1330,1330,15.4885015,16.5540504,15.4885015,16.5540504,480,500,480,500,100,80,100,80,1810,1970,1810,1970,160,100,160,100,0,0,0,0,294.4422,136.113815,294.4422,136.113815 [f=0009833] [9833] Game End Stats Values: 13,3890,4240,3890,4240,145.802917,132.974274,145.802917,132.974274,0,0,0,0,0,0,0,0,0,0,0,0,136.113815,338.255981,136.113815,338.255981,120,240,120,240,22.3999958,20,22.3999958,20,1330,1330,1330,1330,15.7844877,17.8173943,15.7844877,17.8173943,480,500,480,500,100,80,100,80,1960,2170,1960,2170,160,100,160,100,0,0,0,0,372.124512,136.113815,372.124512,136.113815 [f=0009833] [9833] Game End Stats Values: 14,3830,4380,3830,4380,178.548645,144.287704,178.548645,144.287704,0,0,0,0,0,0,0,0,0,0,0,0,236.811035,865.366089,236.811035,865.366089,240,480,240,480,22.3999958,20,22.3999958,20,1330,1330,1330,1330,16.1830482,17.7542248,16.1830482,17.7542248,480,400,480,400,200,540,200,540,1780,2170,1780,2170,620,200,620,200,0,0,0,0,903.689575,289.588806,903.689575,289.588806 [f=0009833] [9833] Game End Stats Values: 15,3920,4785,3920,4785,198.729095,159.524582,198.729095,159.524582,0,0,0,0,0,0,0,0,0,0,0,0,300.008789,945.366089,300.008789,945.366089,330,480,330,480,22.3999958,21.6799965,22.3999958,21.6799965,1330,1330,1330,1330,15.3453636,18.015789,15.3453636,18.015789,480,400,480,400,200,620,200,620,1780,2575,1780,2575,700,200,700,200,0,0,0,0,983.689575,352.78656,983.689575,352.78656 [f=0009833] [9833] Game End Stats Values: 16,4050,4985,4050,4985,227.850098,180.981888,227.850098,180.981888,0,0,0,0,0,0,0,0,0,0,0,0,336.122681,1025.84753,336.122681,1025.84753,450,480,450,480,22.3999958,23.6000023,22.3999958,23.6000023,1330,1330,1330,1330,16.7413979,18.4304848,16.7413979,18.4304848,400,600,400,600,200,700,200,700,1870,2575,1870,2575,780,200,780,200,0,0,0,0,1064.17102,388.900452,1064.17102,388.900452 [f=0009833] [9833] Game End Stats Values: 17,4310,5265,4310,5265,250.97023,201.318329,250.97023,201.318329,0,0,0,0,0,0,0,0,0,0,0,0,336.122681,1140.79163,336.122681,1140.79163,450,480,450,480,22.3999958,23.6000004,22.3999958,23.6000004,1275,1330,1275,1330,17.5413418,20.4890976,17.5413418,20.4890976,715,700,715,700,200,737.25,200,737.25,1870,2755,1870,2755,817.25,200,817.25,200,0,0,0,0,1179.11511,388.900452,1179.11511,388.900452 [f=0009833] [9833] Game End Stats Values: 18,4370,5355,4370,5355,277.591492,208.89563,277.591492,208.89563,0,0,0,0,0,0,0,0,0,0,0,0,363.894897,1218.4624,363.894897,1218.4624,660,480,660,480,22.3999958,23.6000023,22.3999958,23.6000023,1275,1330,1275,1330,17.7747517,23.8384876,17.7747517,23.8384876,715,700,715,700,300,887.25,300,887.25,1720,2845,1720,2845,967.25,300,967.25,300,0,0,0,0,1256.78589,416.672668,1256.78589,416.672668 [f=0009833] [9833] Game End Stats Values: 19,4630,5540,4630,5540,319.42868,210.791245,319.42868,210.791245,0,0,0,0,0,0,0,0,0,0,0,0,364.583801,1218.4624,364.583801,1218.4624,660,480,660,480,22.3999958,24.0799999,22.3999958,24.0799999,1275,1330,1275,1330,18.7891483,26.1263733,18.7891483,26.1263733,975,600,975,600,400,887.25,400,887.25,1720,3130,1720,3130,967.25,400,967.25,400,0,0,0,0,1256.78589,417.361572,1256.78589,417.361572 [f=0009833] [9833] Game End Stats Values: 20,4860,5835,4860,5835,358.183197,218.432205,358.183197,218.432205,0,0,0,0,0,0,0,0,0,0,0,0,364.583801,1218.4624,364.583801,1218.4624,660,480,660,480,22.3999958,29.7599983,22.3999958,29.7599983,1275,1330,1275,1330,18.5836315,29.442728,18.5836315,29.442728,1055,700,1055,700,400,887.25,400,887.25,1870,3325,1870,3325,967.25,400,967.25,400,0,0,0,0,1256.78589,417.361572,1256.78589,417.361572 [f=0009833] [9833] Game End Stats Values: 21,4980,6265,4980,6265,373.501801,222.312714,373.501801,222.312714,0,0,0,0,0,0,0,0,0,0,0,0,400.697693,1347.59705,400.697693,1347.59705,780,720,780,720,22.3999958,30.7999992,22.3999958,30.7999992,1275,1330,1275,1330,17.0212383,30.6587009,17.0212383,30.6587009,1055,800,1055,800,400,967.25,400,967.25,1870,3415,1870,3415,1047.25,400,1047.25,400,0,0,0,0,1385.92053,453.475464,1385.92053,453.475464 [f=0009833] [9833] Game End Stats Values: 22,5310,7215,5310,7215,377.549011,243.281647,377.549011,243.281647,0,0,0,0,0,0,0,0,0,0,0,0,400.697693,1347.59705,400.697693,1347.59705,780,960,780,960,23.119997,37.466671,23.119997,37.466671,1275,1440,1275,1440,19.0698128,33.3979301,19.0698128,33.3979301,1135,900,1135,900,400,967.25,400,967.25,2120,3915,2120,3915,1047.25,400,1047.25,400,0,0,0,0,1385.92053,453.475464,1385.92053,453.475464 [f=0009833] [9833] Game End Stats Values: 23,5455,7405,5455,7405,395.81662,305.542969,395.81662,305.542969,0,0,0,0,0,0,0,0,0,0,0,0,536.011841,1451.17346,536.011841,1451.17346,870,1050,870,1050,24.7999992,55.7999954,24.7999992,55.7999954,1330,1440,1330,1440,21.4051991,36.7893295,21.4051991,36.7893295,1135,800,1135,800,500,967.25,500,967.25,2120,4115,2120,4115,1047.25,500,1047.25,500,0,0,0,0,1489.49695,588.956482,1489.49695,588.956482 [f=0009852] [9852] Event [7624,-1,5272]: 1 lost unit Urchin [f=0009878] [9878] Event [5495.19531,-128.62814,2290.92114]: 1 lost unit Duck [f=0009942] Player DanWarior left the game: normal quit [f=0009942] [9942] Event [undefined]: DanWarior quit [f=0009948] Spectator OrangeSky left the game: normal quit [f=0009948] [9948] Event [undefined]: OrangeSky quit [f=0009961] [9961] Event [1224,-1,4808]: 0 finished unit Urchin [f=0010051] [10051] Event [1456,0,3128]: 0 finished unit Corsair [f=0010093] No clients connected, shutting down server [f=0010093] Server shutdown [f=0010093] [10093] all players disconnected [f=0010144] [10144] Event [3016,-1,504]: 0 finished unit Urchin [f=0010147] [10147] Event [1176,0,5208]: 0 finished unit Wind/Tidal Generator [f=0010312] [10312] Event [1096,0,5176]: 0 finished unit Wind/Tidal Generator [f=0010410] [10410] Event [1456,-4,3128]: 0 finished unit Mistral [f=0010477] [10477] Event [1016,0,5128]: 0 finished unit Wind/Tidal Generator [f=0010564] [10564] Event [2992,5.46875,368]: 0 finished unit Lotus [f=0010642] [10642] Event [936,0,5096]: 0 finished unit Wind/Tidal Generator [f=0010800] [10800] Event [1456,0,3128]: 0 finished unit Corsair [f=0010814] [10814] Event [2832,10.2468872,496]: 0 finished unit Radar Tower [f=0010882] [10882] Event [856,0,5048]: 0 finished unit Wind/Tidal Generator [f=0010980] [10980] Event [5688,-1,1912]: 0 finished unit Metal Extractor [f=0011076] [11076] Event [776,0,5016]: 0 finished unit Wind/Tidal Generator [f=0011160] [11160] Event [1456,-4,3128]: 0 finished unit Mistral [f=0011241] [11241] Event [760,0,4920]: 0 finished unit Wind/Tidal Generator [f=0011388] [11388] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0011406] [11406] Event [792,0,4840]: 0 finished unit Wind/Tidal Generator [f=0011490] [11490] Event [1456,0,3128]: 0 finished unit Mariner [f=0011543] [11543] Event [3496,7.8578186,760]: 0 finished unit Wind/Tidal Generator [f=0011601] [11601] Event [824,0,4760]: 0 finished unit Wind/Tidal Generator [f=0011708] [11708] Event [3416,0,696]: 0 finished unit Wind/Tidal Generator [f=0011775] [11775] Event [6280,-1,2504]: 0 finished unit Metal Extractor [f=0011781] [11781] Event [856,0,4680]: 0 finished unit Wind/Tidal Generator [f=0011873] [11873] Event [3336,0,632]: 0 finished unit Wind/Tidal Generator [f=0011880] [11880] Event [1456,0,3128]: 0 finished unit Corsair [f=0011961] [11961] Event [888,0,4600]: 0 finished unit Wind/Tidal Generator [f=0012038] [12038] Event [3256,0,552]: 0 finished unit Wind/Tidal Generator [f=0012203] [12203] Event [3176,0,488]: 0 finished unit Wind/Tidal Generator [f=0012207] Autoquit sending quit command. [f=0012207] [QuitAction] user exited to system [f=0012207] [SpringApp::Kill][1] fromRun=1 [f=0012207] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012207] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012207] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012207] [ThreadPool::SetThreadCount][2] workers=0 [f=0012207] [SpringApp::Kill][2] [f=0012207] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012207] [Game::KillLua][3] dtor=0 luaUI=0x52ad44d0 [f=0012207] Start widgetHandler:Shutdown [f=0012207] Shutdown - SaveOrderList Complete [f=0012207] Writing last game win data [f=0012207] Shutdown - SaveConfigData Complete [f=0012207] Shutdown Widget - Chili Highlight [f=0012207] Shutdown Widget - Save/Load API [f=0012207] Shutdown Widget - Draw After Chili [f=0012207] Shutdown Widget - EPIC Menu [f=0012207] Shutdown Widget - Chili Minimap [f=0012207] Shutdown Widget - Chili Widget Selector [f=0012207] Shutdown Widget - Local Team Colors [f=0012207] Shutdown Widget - Display Keys 2 [f=0012207] Shutdown Widget - Save Game Menu [f=0012207] Shutdown Widget - HealthBars [f=0012207] Shutdown Widget - Noises [f=0012207] Shutdown Widget - Unit Icons [f=0012207] Shutdown Widget - Win Counter [f=0012207] Shutdown Widget - SpringRTS Replay Stats [f=0012207] Shutdown Widget - BuildETA [f=0012207] Shutdown Widget - Modular Comm Info [f=0012207] Shutdown Widget - Music Player v2 [f=0012207] Shutdown Widget - State Reverse and Latency [f=0012207] Shutdown Widget - CameraShake [f=0012207] Shutdown Widget - Chili Economy Panel Default [f=0012207] Shutdown Widget - Chili EndGame Window [f=0012207] Shutdown Widget - Chili Nuke Warning [f=0012207] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012207] Shutdown Widget - Chili Spectator Panels [f=0012207] Shutdown Widget - Context Menu [f=0012207] Shutdown Widget - Darkening [f=0012207] Shutdown Widget - Defense Range Zero-K [f=0012207] Shutdown Widget - Grab Input [f=0012207] Input grabbing is disabled! [f=0012207] Shutdown Widget - Highlight Geos [f=0012207] Shutdown Widget - Local Widgets Config [f=0012207] Shutdown Widget - MinimapEvents [f=0012207] Shutdown Widget - MetalFeatures (new) [f=0012207] Shutdown Widget - Missile Silo Range [f=0012207] Shutdown Widget - Point Tracker [f=0012207] Shutdown Widget - Showeco and Grid Drawer [f=0012207] Shutdown Widget - Stereo3D [f=0012207] Shutdown Widget - Attack AoE [f=0012207] Shutdown Widget - Map Edge Extension [f=0012207] Shutdown Widget - Selection Send [f=0012207] Shutdown Widget - LupsManager [f=0012207] Shutdown Widget - Newton Firezone [f=0012207] Shutdown Widget - Chili Pro Console [f=0012207] Shutdown Widget - Persistent Build Height [f=0012207] Shutdown Widget - Lasso Terraform GUI [f=0012207] Shutdown Widget - Chili Framework [f=0012207] Shutdown Widget - Lups [f=0012207] Shutdown Widget - Custom Markers [f=0012207] Shutdown Widget - Chili Core Selector [f=0012207] Shutdown Widget - Mex Placement Handler [f=0012207] Shutdown Widget - Select Keys [f=0012207] Shutdown Widget - Pause Screen [f=0012207] Shutdown Widget - Layout Handler [f=0012207] Shutdown Widget - Text To Speech Control [f=0012207] End widgetHandler:Shutdown [f=0012207] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={944003,96198079} {int,ext,rec}Allocs={13728096,0,0} {chunk,block}Bytes={96198079,0} [f=0012207] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012207] [Game::KillLua][2] dtor=0 luaRules=0x52438c70 [f=0012207] Start gadgetHandler:Shutdown [f=0012207] Shutdown - StartSetup [f=0012207] Shutdown - UnitMorph [f=0012207] Shutdown - Carrier Drones [f=0012207] Shutdown - LupsNanoSpray [f=0012207] Shutdown - Missile Silo Controller [f=0012207] Shutdown - Modular Comm Info [f=0012207] Shutdown - Terrain Texture Handler [f=0012207] Shutdown - UnitCloakShield [f=0012207] Shutdown - Starlight Handler [f=0012207] End gadgetHandler:Shutdown [f=0012207] Start gadgetHandler:Shutdown [f=0012207] Shutdown - Save/Load [f=0012207] Shutdown - Teleport Throw [f=0012207] Shutdown - UnitMorph [f=0012207] Shutdown - Modular Comm Info [f=0012207] Shutdown - Retreat Command [f=0012207] Shutdown - Shockwaves [f=0012207] Shutdown - UnitCloakShield [f=0012207] Shutdown - Lups Cloak FX [f=0012207] Shutdown - Lups [f=0012207] Shutdown - Lups Shield [f=0012207] End gadgetHandler:Shutdown [f=0012207] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13728127,0,0} {chunk,block}Bytes={0,0} [f=0012207] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13728127,0,0} {chunk,block}Bytes={0,0} [f=0012207] [Game::KillLua][4] dtor=0 [f=0012207] [Game::~CGame][1] [f=0012207] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012207] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012207] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012207] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012207] [Game::KillLua][4] dtor=1 [f=0012207] [Game::KillMisc][1] [f=0012207] [Game::KillMisc][2] [f=0012207] [Game::KillMisc][3] [f=0012207] [Game::KillRendering][1] [f=0012207] [3DOParser::Kill] allocated 1 pieces [f=0012207] [S3OParser::Kill] allocated 248 pieces [f=0012207] [AssParser::Kill] allocated 55 pieces [f=0012207] [Game::KillInterface][1] [f=0012207] [Game::KillInterface][2] [f=0012207] [Game::KillSimulation][1] [f=0012207] [Game::KillSimulation][2] [f=0012207] [CCollisionHandler] dis-/continuous tests: 0/85976 [f=0012207] [Game::KillSimulation][3] [f=0012207] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012207] [~CPathCache(32x32)] cacheHits=9 hitPercentage=12% numHashColls=0 maxCacheSize=10 [f=0012207] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012207] [~CPathCache(64x64)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012207] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012207] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012207] [LosHandler::Kill] raycast instance cache-{hits,misses}={3206,8196}; shared=1%; cached=27% [f=0012207] [Game::KillSimulation][4] [f=0012207] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012207] [Game::~CGame][2] [f=0012207] [Game::~CGame][3] [f=0012207] [SpringApp::Kill][3] [f=0012207] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 129085 bytes sent 120368 bytes recv'd [f=0012207] [SpringApp::Kill][4] font=0x456a8aa0 [f=0012207] [SpringApp::Kill][5] [f=0012207] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x45715ca0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2280ms file="luaui/widgets/unit_state_icons.lua" indx=4811 inflSize=9kb readTime=21ms file="lups/lups.lua" indx=4828 inflSize=31kb readTime=18ms file="luaui/widgets/chili_old/skins/bubbleblack/skin.lua" indx=4304 inflSize=0kb readTime=17ms file="icons/padamph.png" indx=1067 inflSize=1kb readTime=16ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=15ms file="lups/loadconfig.lua" indx=4826 inflSize=1kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="objects3d/commsupport.s3o" indx=5046 inflSize=85kb readTime=13ms file="units/chicken_pigeon.lua" indx=6736 inflSize=4kb readTime=12ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 30650813 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x4583fa10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458339d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45725960) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f390c01b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]