[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Le2R3bLufB/springsettings.1147769.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8c3401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3624 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1147769/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e719a0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e719a0] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 628ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 747ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 150ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Heldenstein was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1147769/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (156ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1147769/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5214a8f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ca76df6052ea144642f3452518df2838 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={0000000128e88cb0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000060fa70d0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [364,211.794739,1799]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4850,211.795532,2439]: 1 finished unit Strike Commander [f=0000000] [0] RiposteR, team: 1, elo:2562, userid: 535154 [f=0000000] [0] DanWarior, team: 0, elo:2438, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000028] [28] Event [520,211.792023,1832]: 0 finished unit Spider Factory [f=0000046] [46] Event [4704,211.792023,2360]: 1 finished unit Cloakbot Factory [f=0000168] [168] Event [556,211.792023,1832]: 0 finished unit Flea [f=0000255] [255] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000261] [261] Event [556,211.792023,1832]: 0 finished unit Flea [f=0000330] [330] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000352] [352] Event [556,211.792023,1832]: 0 finished unit Flea [f=0000445] [445] Event [556,211.792023,1832]: 0 finished unit Flea [f=0000495] [495] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000555] [555] Event [4694.3999,211.792023,2360]: 1 finished unit Conjurer [f=0000660] [660] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000685] [685] Event [232,211.792023,1768]: 0 finished unit Solar Collector [f=0000751] [751] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0000910] [910] Event [344,211.792023,1688]: 0 finished unit Solar Collector [f=0000942] [942] Event [4904,211.792023,2344]: 1 finished unit Solar Collector [f=0001292] [1292] Event [2860.96411,304.956085,2624.00635]: 0 lost unit Flea [f=0001300] [1300] Event [4984,211.792023,2392]: 1 finished unit Solar Collector [f=0001397] [1397] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0001600] [1600] Event [520,211.792023,2136]: 0 finished unit Solar Collector [f=0001655] [1655] Event [4888,211.792023,2488]: 1 finished unit Solar Collector [f=0001690] [1690] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0001936] [1936] Event [4840,211.792023,2568]: 1 finished unit Solar Collector [f=0002001] [2001] Event [4871.59717,304.956085,3142.83252]: 0 lost unit Flea [f=0002035] [2035] Event [576,211.792023,1936]: 0 finished unit Lotus [f=0002180] [2180] Event [4760,211.792023,2584]: 1 finished unit Solar Collector [f=0002208] [2208] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0002225] [2225] Event [344,211.792023,2056]: 0 finished unit Solar Collector [f=0002451] [2451] Event [280,211.792023,1880]: 0 finished unit Solar Collector [f=0002489] [2489] Event [556,211.792023,1832]: 0 finished unit Venom [f=0002566] [2566] Event [556,211.792023,1832]: 0 finished unit Flea [f=0002584] [2584] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0002655] [2655] Event [556,211.792023,1832]: 0 finished unit Flea [f=0002745] [2745] Event [556,211.792023,1832]: 0 finished unit Flea [f=0002748] [2748] Event [4640,211.792023,2432]: 1 finished unit Lotus [f=0002835] [2835] Event [556,211.792023,1832]: 0 finished unit Flea [f=0002908] [2908] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0002925] [2925] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003015] [3015] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003105] [3105] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003157] [3157] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0003157] [3157] Event [4096,100,1232]: 1 finished unit Lotus [f=0003195] [3195] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0003213] [3213] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003274] [3274] Event [2368.75635,304.956085,2403.30444]: 0 lost unit Flea [f=0003308] [3308] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003349] [3349] Event [2277.54663,307.736694,2359.43506]: 0 lost unit Flea [f=0003374] [3374] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0003390] [3390] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003417] [3417] Event [2264.17798,304.956085,2301.03662]: 1 lost unit Glaive [f=0003480] [3480] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003570] [3570] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003645] [3645] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0003708] [3708] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003750] [3750] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0003795] [3795] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003880] [3880] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0003885] [3885] Event [556,211.792023,1832]: 0 finished unit Flea [f=0003947] [3947] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0003975] [3975] Event [556,211.792023,1832]: 0 finished unit Flea [f=0004057] [4057] Event [556,211.792023,1832]: 0 finished unit Flea [f=0004080] [4080] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0004140] [4140] Event [556,211.792023,1832]: 0 finished unit Flea [f=0004153] [4153] Event [3331.60205,304.956085,3411.23047]: 0 lost unit Venom [f=0004252] [4252] Event [556,211.792023,1832]: 0 finished unit Flea [f=0004321] [4321] Event [4694.3999,211.792023,2360]: 1 finished unit Conjurer [f=0004323] [4323] Event [944,100,3088]: 0 finished unit Lotus [f=0004377] [4377] Event [556,211.792023,1832]: 0 finished unit Flea [f=0004470] [4470] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0004517] [4517] Event [3872.58618,150.275833,1562.19299]: 0 lost unit Flea [f=0004531] [4531] Event [3910.29468,135.31102,1540.01624]: 0 lost unit Flea [f=0004551] [4551] Event [3812.31567,155.22348,1537.46094]: 0 lost unit Flea [f=0004565] [4565] Event [864,100,2880]: 0 finished unit Lotus [f=0004567] [4567] Event [3995.03589,104.021111,1531.95117]: 0 lost unit Flea [f=0004576] [4576] Event [4054.44531,100,1494.03235]: 0 lost unit Flea [f=0004600] [4600] Event [3815.72778,140.379547,1443.54126]: 0 lost unit Flea [f=0004601] [4601] Event [3966.87915,100,1293.67236]: 1 lost unit Glaive [f=0004629] [4629] Event [4004.16895,100,1282.9729]: 0 lost unit Flea [f=0004664] [4664] Event [4694.3999,211.792023,2360]: 1 finished unit Ronin [f=0004665] [4665] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0004671] [4671] Event [4209.70117,100,1154.58875]: 0 lost unit Flea [f=0004718] [4718] Event [4082.92969,100,1178.27209]: 0 lost unit Flea [f=0004755] [4755] Event [3971.47876,100,1255.21838]: 0 lost unit Flea [f=0004781] [4781] Event [4086.70825,100,1259.25269]: 0 lost unit Flea [f=0004821] [4821] Event [4089.18408,100,1202.14063]: 0 lost unit Flea [f=0004868] [4868] Event [4113.11816,100,1314.63367]: 0 lost unit Flea [f=0004876] [4876] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0004903] [4903] Event [3948.38354,100,1339.62195]: 0 lost unit Flea [f=0004944] [4944] Event [3790.97729,129.966446,1305.32007]: 0 lost unit Flea [f=0004990] [4990] Event [556,211.792023,1832]: 0 finished unit Weaver [f=0005007] [5007] Event [4992,302.47171,2672]: 1 finished unit Radar Tower [f=0005096] [5096] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0005201] [5201] Event [556,211.792023,1832]: 0 finished unit Flea [f=0005228] [5228] Event [4920,234.151398,2616]: 1 finished unit Wind/Tidal Generator [f=0005280] [5280] Event [556,211.792023,1832]: 0 finished unit Flea [f=0005370] [5370] Event [556,211.792023,1832]: 0 finished unit Flea [f=0005370] [5370] Event [4694.3999,211.792023,2360]: 1 finished unit Ronin [f=0005414] [5414] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0005453] [5453] Event [4920,272.65921,2680]: 1 finished unit Wind/Tidal Generator [f=0005460] [5460] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0005460] [5460] Event [556,211.792023,1832]: 0 finished unit Flea [f=0005550] [5550] Event [556,211.792023,1832]: 0 finished unit Flea [f=0005562] [5562] Event [4900.99219,211.792023,1907.09277]: 0 lost unit Flea [f=0005565] [5565] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0005640] [5640] Event [556,211.792023,1832]: 0 finished unit Flea [f=0005678] [5678] Event [4904,293.776398,2744]: 1 finished unit Wind/Tidal Generator [f=0005700] [5700] Event [400,100,3888]: 0 finished unit Lotus [f=0005717] [5717] Event [1193.92566,100,2884.21216]: 1 lost unit Glaive [f=0005730] [5730] Event [556,211.792023,1832]: 0 finished unit Flea [f=0005774] [5774] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0005820] [5820] Event [556,211.792023,1832]: 0 finished unit Flea [f=0005910] [5910] Event [556,211.792023,1832]: 0 finished unit Flea [f=0005976] [5976] Event [4904,304.956085,2808]: 1 finished unit Wind/Tidal Generator [f=0006000] [6000] Event [556,211.792023,1832]: 0 finished unit Flea [f=0006044] [6044] Event [2960,393.151398,3712]: 1 finished unit Lotus [f=0006044] [6044] Event [4694.3999,211.792023,2360]: 1 finished unit Ronin [f=0006090] [6090] Event [556,211.792023,1832]: 0 finished unit Flea [f=0006180] [6180] Event [556,211.792023,1832]: 0 finished unit Flea [f=0006210] [6210] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0006239] [6239] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0006293] [6293] Event [1848,211.792023,1928]: 0 finished unit Metal Extractor [f=0006383] [6383] Event [3802.18286,146.103867,1459.12244]: 0 lost unit Flea [f=0006409] [6409] Event [3838.7146,129.590408,1381.31555]: 0 lost unit Flea [f=0006441] [6441] Event [3970.99878,100.035461,1316.53955]: 0 lost unit Flea [f=0006445] [6445] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0006473] [6473] Event [3767.698,118.857079,1228.58679]: 0 lost unit Flea [f=0006504] [6504] Event [4042.91357,100,1224.6051]: 0 lost unit Flea [f=0006536] [6536] Event [3779.32935,126.84951,1272.2782]: 0 lost unit Flea [f=0006564] [6564] Event [4033.66675,100,1271.39441]: 0 lost unit Flea [f=0006591] [6591] Event [4071.20288,100,1259.09827]: 0 lost unit Flea [f=0006601] [6601] Event [1912,211.792023,1912]: 0 finished unit Solar Collector [f=0006621] [6621] Event [4848,303.713898,2880]: 1 finished unit Lotus [f=0006626] [6626] Event [4022.35962,100,1323.60657]: 0 lost unit Flea [f=0006628] [6628] Event [3728.97266,131.874878,1255.14307]: 0 lost unit Flea [f=0006641] [6641] Event [3987.43457,100.052681,1301.04773]: 0 lost unit Flea [f=0006644] [6644] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0006644] [6644] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0006714] [6714] Event [undefined]: DanWarior resigned [f=0006714] game_message: DanWarior has been destroyed! [f=0006714] game_message: RiposteR wins! [f=0006714] Submitting stats [f=0006714] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006714] Part| Total Time|Time of the last 0.5s [f=0006714] Draw 6530.62ms 21.66% [f=0006714] Lua::Callins::Synced 2651.01ms 14.47% [f=0006714] Lua::Callins::Unsynced 9740.59ms 32.63% [f=0006714] Lua::CollectGarbage::Synced 139.77ms 0.10% [f=0006714] Lua::CollectGarbage::Unsynced 349.13ms 1.20% [f=0006714] Misc::Profiler::AddTime 26.06ms 0.10% [f=0006714] Sim 13494.68ms 59.68% [f=0006714] [6714] Received game_message: DanWarior has been destroyed! [f=0006714] [6714] Received game_message: RiposteR wins! [f=0006715] [6715] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006715] [6715] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006715] [6715] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006715] [6715] Game End Stats Values: 2,2165,2065,2065,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.28891706,5.04001665,5.04001665,5.28891706,100,0,0,100,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006715] [6715] Game End Stats Values: 3,2325,2340,2340,2325,0.39114457,0,0,0.39114457,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8,8.80000019,1275,1275,1275,1275,8.38562584,7.7378993,7.7378993,8.38562584,100,65,65,100,0,0,0,0,950,1000,1000,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006715] [6715] Game End Stats Values: 4,2370,2480,2480,2370,5.56367064,1.67733586,1.67733586,5.56367064,0,0,0,0,0,0,0,0,0,0,0,0,5.93478251,24.9999981,24.9999981,5.93478251,0,0,0,0,11.7333336,9.60000038,9.60000038,11.7333336,1275,1275,1275,1275,9.07758522,8.84532261,8.84532261,9.07758522,75,65,65,75,0,25,25,0,1020,1140,1140,1020,25,0,0,25,0,0,0,0,24.9999981,5.93478251,5.93478251,24.9999981 [f=0006715] [6715] Game End Stats Values: 5,2530,2640,2640,2530,13.119566,7.03423071,7.03423071,13.119566,0,0,0,0,0,0,0,0,0,0,0,0,5.93478251,24.9999981,24.9999981,5.93478251,0,0,0,0,12.666667,12.3999996,12.3999996,12.666667,1275,1275,1275,1275,10.7292757,9.33942699,9.33942699,10.7292757,75,65,65,75,0,25,25,0,1180,1300,1300,1180,25,0,0,25,0,0,0,0,24.9999981,5.93478251,5.93478251,24.9999981 [f=0006715] [6715] Game End Stats Values: 6,2665,2845,2845,2665,21.507431,15.8367062,15.8367062,21.507431,0,0,0,0,0,0,0,0,0,0,0,0,5.93478251,49.9999962,49.9999962,5.93478251,90,0,0,90,14,15.333333,15.333333,14,1275,1275,1275,1275,11.1579409,11.1863317,11.1863317,11.1579409,50,130,130,50,0,50,50,0,1250,1440,1440,1250,50,0,0,50,0,0,0,0,49.9999962,5.93478251,5.93478251,49.9999962 [f=0006715] [6715] Game End Stats Values: 7,2985,2910,2910,2985,38.4660339,29.6885071,29.6885071,38.4660339,0,0,0,0,0,0,0,0,0,0,0,0,5.93478251,49.9999962,49.9999962,5.93478251,90,0,0,90,16.7999992,18,18,16.7999992,1275,1275,1275,1275,11.7293234,11.522953,11.522953,11.7293234,300,195,195,300,0,50,50,0,1320,1440,1440,1320,50,0,0,50,0,0,0,0,49.9999962,5.93478251,5.93478251,49.9999962 [f=0006715] [6715] Game End Stats Values: 8,3110,3065,3065,3110,57.6787224,46.2373924,46.2373924,57.6787224,0,0,0,0,0,0,0,0,0,0,0,0,5.93478251,49.9999962,49.9999962,5.93478251,90,90,90,90,18,18,18,18,1275,1275,1275,1275,11.8795967,11.7027588,11.7027588,11.8795967,425,260,260,425,0,50,50,0,1320,1440,1440,1320,50,0,0,50,0,0,0,0,49.9999962,5.93478251,5.93478251,49.9999962 [f=0006715] [6715] Game End Stats Values: 9,3275,3220,3220,3275,73.0856552,64.1340714,64.1340714,73.0856552,0,0,0,0,0,0,0,0,0,0,0,0,70.9347839,102.83783,102.83783,70.9347839,90,180,180,90,18,18,18,18,1275,1275,1275,1275,13.1180792,11.7926121,11.7926121,13.1180792,500,325,325,500,65,100,100,65,1410,1440,1440,1410,100,65,65,100,0,0,0,0,105.675667,70.9347839,70.9347839,105.675667 [f=0006715] [6715] Game End Stats Values: 10,3465,3465,3465,3465,88.6460724,82.891098,82.891098,88.6460724,0,0,0,0,0,0,0,0,0,0,0,0,70.9347839,102.83783,102.83783,70.9347839,90,180,180,90,18,18,18,18,1275,1275,1275,1275,14.9935617,13.4658689,13.4658689,14.9935617,600,390,390,600,65,100,100,65,1500,1620,1620,1500,100,65,65,100,0,0,0,0,105.675667,70.9347839,70.9347839,105.675667 [f=0006715] [6715] Game End Stats Values: 11,3545,3675,3675,3545,93.98349,95.5937653,95.5937653,93.98349,0,0,0,0,0,0,0,0,0,0,0,0,126.050873,310.287354,310.287354,126.050873,180,180,180,180,18,18,18,18,1275,1275,1275,1275,16.3022804,15.1753473,15.1753473,16.3022804,500,390,390,500,65,300,300,65,1590,1830,1830,1590,300,65,65,300,0,0,0,0,313.125183,131.190384,131.190384,313.125183 [f=0006715] [6715] Game End Stats Values: 12,3235,3855,3855,3235,116.011391,107.459465,107.459465,116.011391,0,0,0,0,0,0,0,0,0,0,0,0,301.260834,691.849854,691.849854,301.260834,270,180,180,270,18,18,18,18,1275,1275,1275,1275,17.6637783,17.979248,17.979248,17.6637783,100,480,480,100,130,675,675,130,1590,1920,1920,1590,700,130,130,700,0,0,0,0,700.000183,306.40036,306.40036,700.000183 [f=0006715] [6715] Game End Stats Values: 13,3480,4100,4100,3480,138.044754,115.452278,115.452278,138.044754,0,0,0,0,0,0,0,0,0,0,0,0,308.643646,691.849854,691.849854,308.643646,270,180,180,270,18,18.5533714,18.5533714,18,1275,1330,1330,1275,20.5530281,18.591856,18.591856,20.5530281,175,635,635,175,130,675,675,130,1760,1955,1955,1760,743.333313,130,130,743.333313,0,0,0,0,700.000183,313.783173,313.783173,700.000183 [f=0006715] [6715] Game End Stats Values: 14,3760,4325,4325,3760,147.189789,127.540604,127.540604,147.189789,0,0,0,0,0,0,0,0,0,0,0,0,439.32666,716.849854,716.849854,439.32666,360,180,180,360,18,22.1514854,22.1514854,18,1275,1330,1330,1275,18.297121,20.4820881,20.4820881,18.297121,275,700,700,275,195,700,700,195,1850,2115,2115,1850,768.333313,195,195,768.333313,0,0,0,0,725.000183,444.466187,444.466187,725.000183 [f=0006715] [6715] Game End Stats Values: 15,3950,4695,4695,3950,165.480133,132.582565,132.582565,165.480133,0,0,0,0,0,0,0,0,0,0,0,0,439.32666,716.849854,716.849854,439.32666,360,270,270,360,18,22.6880302,22.6880302,18,1275,1330,1330,1275,19.2798595,20.509531,20.509531,19.2798595,375,855,855,375,195,700,700,195,1940,2240,2240,1940,768.333313,195,195,768.333313,0,0,0,0,725.000183,444.466187,444.466187,725.000183 [f=0006715] [6715] Game End Stats Values: 16,3745,5005,5005,3745,177.73233,138.999023,138.999023,177.73233,0,0,0,0,0,0,0,0,0,0,0,0,532.884888,991.849854,991.849854,532.884888,360,360,360,360,18.2857151,22.4053326,22.4053326,18.2857151,1275,1330,1330,1275,20.6669788,22.3796024,22.3796024,20.6669788,100,985,985,100,195,975,975,195,2010,2330,2330,2010,1043.33325,195,195,1043.33325,0,1.16666663,1.16666663,0,1000.00018,538.024048,538.024048,1000.00018 [f=0006839] [6839] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0006854] Spectator DanWarior left the game: normal quit [f=0006854] [6854] Event [undefined]: DanWarior quit [f=0006861] [6861] Event [4904,304.956085,2872]: 1 finished unit Wind/Tidal Generator [f=0006918] Player RiposteR left the game: normal quit [f=0006918] [6918] Event [undefined]: RiposteR quit [f=0006924] No clients connected, shutting down server [f=0006924] Server shutdown [f=0006924] [6924] all players disconnected [f=0007109] [7109] Event [4694.3999,211.792023,2360]: 1 finished unit Ronin [f=0007129] [7129] Event [4904,304.956085,2936]: 1 finished unit Wind/Tidal Generator [f=0007304] [7304] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0007364] [7364] Event [1928,393.151398,3848]: 1 finished unit Metal Extractor [f=0007444] [7444] Event [4888,304.956085,3000]: 1 finished unit Wind/Tidal Generator [f=0007499] [7499] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0007694] [7694] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0007714] [7714] Event [4888,304.956085,3064]: 1 finished unit Wind/Tidal Generator [f=0007889] [7889] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0007969] [7969] Event [4888,304.956085,3128]: 1 finished unit Wind/Tidal Generator [f=0008084] [8084] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0008354] [8354] Event [4694.3999,211.792023,2360]: 1 finished unit Ronin [f=0008459] [8459] Event [2872,304.956085,3080]: 1 finished unit Metal Extractor [f=0008549] [8549] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0008744] [8744] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0008939] [8939] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0009134] [9134] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0009329] [9329] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0009599] [9599] Event [4694.3999,211.792023,2360]: 1 finished unit Ronin [f=0009794] [9794] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0009989] [9989] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0010184] [10184] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0010379] [10379] Event [4694.3999,211.792023,2360]: 1 finished unit Glaive [f=0010432] Autoquit sending quit command. [f=0010432] [QuitAction] user exited to system [f=0010432] [SpringApp::Kill][1] fromRun=1 [f=0010432] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010432] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010432] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010432] [ThreadPool::SetThreadCount][2] workers=0 [f=0010432] [SpringApp::Kill][2] [f=0010432] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010432] [Game::KillLua][3] dtor=0 luaUI=0x52aa5670 [f=0010432] Start widgetHandler:Shutdown [f=0010432] Shutdown - SaveOrderList Complete [f=0010432] Writing last game win data [f=0010432] Shutdown - SaveConfigData Complete [f=0010432] Shutdown Widget - Save/Load API [f=0010432] Shutdown Widget - Chili Highlight [f=0010432] Shutdown Widget - Draw After Chili [f=0010432] Shutdown Widget - EPIC Menu [f=0010432] Shutdown Widget - Chili Widget Selector [f=0010432] Shutdown Widget - Chili Minimap [f=0010432] Shutdown Widget - Local Team Colors [f=0010432] Shutdown Widget - Display Keys 2 [f=0010432] Shutdown Widget - Save Game Menu [f=0010432] Shutdown Widget - Unit Icons [f=0010432] Shutdown Widget - Noises [f=0010432] Shutdown Widget - HealthBars [f=0010432] Shutdown Widget - Win Counter [f=0010432] Shutdown Widget - BuildETA [f=0010432] Shutdown Widget - SpringRTS Replay Stats [f=0010432] Shutdown Widget - Modular Comm Info [f=0010432] Shutdown Widget - Stereo3D [f=0010432] Shutdown Widget - Showeco and Grid Drawer [f=0010432] Shutdown Widget - Point Tracker [f=0010432] Shutdown Widget - Missile Silo Range [f=0010432] Shutdown Widget - MetalFeatures (new) [f=0010432] Shutdown Widget - MinimapEvents [f=0010432] Shutdown Widget - Local Widgets Config [f=0010432] Shutdown Widget - Highlight Geos [f=0010432] Shutdown Widget - Grab Input [f=0010432] Input grabbing is disabled! [f=0010432] Shutdown Widget - Defense Range Zero-K [f=0010432] Shutdown Widget - Darkening [f=0010432] Shutdown Widget - Context Menu [f=0010432] Shutdown Widget - Chili Spectator Panels [f=0010432] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010432] Shutdown Widget - Chili Nuke Warning [f=0010432] Shutdown Widget - Chili EndGame Window [f=0010432] Shutdown Widget - Chili Economy Panel Default [f=0010432] Shutdown Widget - CameraShake [f=0010432] Shutdown Widget - State Reverse and Latency [f=0010432] Shutdown Widget - Music Player v2 [f=0010432] Shutdown Widget - Attack AoE [f=0010432] Shutdown Widget - UnitShapes [f=0010432] Shutdown Widget - Map Edge Extension [f=0010432] Shutdown Widget - Selection Send [f=0010432] Shutdown Widget - LupsManager [f=0010432] Shutdown Widget - Newton Firezone [f=0010432] Shutdown Widget - Chili Pro Console [f=0010432] Shutdown Widget - Persistent Build Height [f=0010432] Shutdown Widget - Lasso Terraform GUI [f=0010432] Shutdown Widget - Lups [f=0010432] Shutdown Widget - Chili Framework [f=0010432] Shutdown Widget - Mex Placement Handler [f=0010432] Shutdown Widget - Chili Core Selector [f=0010432] Shutdown Widget - Custom Markers [f=0010432] Shutdown Widget - Select Keys [f=0010432] Shutdown Widget - Pause Screen [f=0010432] Shutdown Widget - Text To Speech Control [f=0010432] Shutdown Widget - Layout Handler [f=0010432] End widgetHandler:Shutdown [f=0010432] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={415036,58284078} {int,ext,rec}Allocs={8335410,0,0} {chunk,block}Bytes={58284078,0} [f=0010432] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010432] [Game::KillLua][2] dtor=0 luaRules=0x5214a8f0 [f=0010432] Start gadgetHandler:Shutdown [f=0010432] Shutdown - StartSetup [f=0010432] Shutdown - UnitMorph [f=0010432] Shutdown - Carrier Drones [f=0010432] Shutdown - LupsNanoSpray [f=0010432] Shutdown - Missile Silo Controller [f=0010432] Shutdown - Modular Comm Info [f=0010432] Shutdown - Terrain Texture Handler [f=0010432] Shutdown - UnitCloakShield [f=0010432] Shutdown - Starlight Handler [f=0010432] End gadgetHandler:Shutdown [f=0010432] Start gadgetHandler:Shutdown [f=0010432] Shutdown - Save/Load [f=0010432] Shutdown - Teleport Throw [f=0010432] Shutdown - UnitMorph [f=0010432] Shutdown - Modular Comm Info [f=0010432] Shutdown - Retreat Command [f=0010432] Shutdown - Shockwaves [f=0010432] Shutdown - UnitCloakShield [f=0010432] Shutdown - Lups Cloak FX [f=0010432] Shutdown - Lups [f=0010432] Shutdown - Lups Shield [f=0010432] End gadgetHandler:Shutdown [f=0010432] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8335454,0,0} {chunk,block}Bytes={0,0} [f=0010432] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8335454,0,0} {chunk,block}Bytes={0,0} [f=0010432] [Game::KillLua][4] dtor=0 [f=0010432] [Game::~CGame][1] [f=0010432] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010432] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010432] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010432] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010432] [Game::KillLua][4] dtor=1 [f=0010432] [Game::KillMisc][1] [f=0010432] [Game::KillMisc][2] [f=0010432] [Game::KillMisc][3] [f=0010432] [Game::KillRendering][1] [f=0010432] [3DOParser::Kill] allocated 1 pieces [f=0010432] [S3OParser::Kill] allocated 207 pieces [f=0010432] [AssParser::Kill] allocated 35 pieces [f=0010432] [Game::KillInterface][1] [f=0010432] [Game::KillInterface][2] [f=0010432] [Game::KillSimulation][1] [f=0010432] [Game::KillSimulation][2] [f=0010432] [CCollisionHandler] dis-/continuous tests: 0/15627 [f=0010432] [Game::KillSimulation][3] [f=0010432] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010432] [~CPathCache(20x16)] cacheHits=47 hitPercentage=38% numHashColls=0 maxCacheSize=15 [f=0010432] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010432] [~CPathCache(40x32)] cacheHits=257 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010432] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010432] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010432] [LosHandler::Kill] raycast instance cache-{hits,misses}={6904,5901}; shared=4%; cached=50% [f=0010432] [Game::KillSimulation][4] [f=0010432] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010432] [Game::~CGame][2] [f=0010432] [Game::~CGame][3] [f=0010432] [SpringApp::Kill][3] [f=0010432] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109838 bytes sent 110182 bytes recv'd [f=0010432] [SpringApp::Kill][4] font=0x44da9aa0 [f=0010432] [SpringApp::Kill][5] [f=0010432] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x44e16e50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2481ms file="effects/slam.lua" indx=804 inflSize=37kb readTime=18ms file="scripts/pw_gaspowerstation.lua" indx=5818 inflSize=0kb readTime=17ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=15ms file="unittextures/tatex/corv3a00.bmp" indx=7637 inflSize=6kb readTime=15ms file="luarules/gadgets/unit_rezz_hp.lua" indx=1805 inflSize=3kb readTime=14ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=14ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=13ms file="lups/particleclasses/shockwave.lua" indx=4849 inflSize=5kb readTime=13ms file="unitpics/chickenc.png" indx=6386 inflSize=11kb readTime=11ms file="luaui/widgets/unit_auto_group.lua" indx=4775 inflSize=12kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29661161 bytes cached in 2778 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x44f47360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f557e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e290f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8c3401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]