[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.U069x68qr9/springsettings.1147661.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f495401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3647 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1147661/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 196ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454f3e40] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454f3e40] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 480ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 551ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 104ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1147661/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1147661/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527cbf70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fd4adf602b883acbb49cd73d48b97af0 [f=-000001] Connection attempt from Heldenstein [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heldenstein changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Game::Load][lua{Rules,Gaia}={0000000069405d90,0000000000000000}]" [f=-000001] Allies: I choose: I choose: I choose: ! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000ef3e07d0,0000000000000000}]" [f=-000001] ... [f=-000001] Allies: I choose: Engineer! [f=-000001] )) [f=-000001] > Game will be force started in 60 seconds [f=-000001] air only [f=-000001] wtf> [f=-000001] > Game will be force started in 40 seconds [f=-000001] air only& [f=-000001] ? [f=-000001] yes [f=-000001] > Game will be force started in 20 seconds [f=-000001] why& [f=-000001] [0] Event [364,211.793945,1826]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4489,100.003479,1273]: 1 finished unit Engineer Commander [f=0000000] [0] hedkeaf, team: 1, elo:1930, userid: 519614 [f=0000000] [0] Heldenstein, team: 0, elo:1772, userid: 249807 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [296,211.792023,1936]: 0 finished unit Airplane Plant [f=0000009] [9] Event [4456,100,1192]: 1 finished unit Spider Factory [f=0000240] [240] Event [168,211.792023,1784]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0000431] [431] Event [4296,100,1352]: 1 finished unit Solar Collector [f=0000440] it is different [f=0000495] [495] Event [360,211.792023,1592]: 0 finished unit Metal Extractor [f=0000733] [733] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0000766] [766] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0000771] [771] Event [296,211.792023,1720]: 0 finished unit Solar Collector [f=0000876] [876] Event [4420,100,1192]: 1 finished unit Weaver [f=0000920] did you ever play any shooter game? there is knife only [f=0000986] [986] Event [4420,100,1192]: 1 finished unit Flea [f=0001177] [1177] Event [4420,100,1192]: 1 finished unit Flea [f=0001192] [1192] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0001201] sorry but next time [f=0001362] [1362] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0001369] [1369] Event [4420,100,1192]: 1 finished unit Flea [f=0001470] [1470] Event [4420,100,1192]: 1 finished unit Flea [f=0001554] [1554] Event [4420,100,1192]: 1 finished unit Flea [f=0001644] [1644] Event [4420,100,1192]: 1 finished unit Flea [f=0001911] [1911] Event [152,211.792023,1928]: 0 finished unit Solar Collector [f=0001944] [1944] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0002289] [2289] Event [4168,100,1256]: 1 finished unit Solar Collector [f=0002331] [2331] Event [248,211.792023,2088]: 0 finished unit Solar Collector [f=0002374] [2374] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0002424] [2424] Event [605.285889,211.792023,1124.03198]: 1 lost unit Flea [f=0002610] [2610] Event [271.195648,211.792023,584.347778]: 1 lost unit Flea [f=0002672] [2672] Event [4420,100,1192]: 1 finished unit Weaver [f=0002834] [2834] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0002884] [2884] Event [424,211.792023,2168]: 0 finished unit Solar Collector [f=0003094] [3094] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0003463] [3463] Event [552,211.792023,2312]: 0 finished unit Solar Collector [f=0003580] [3580] Event [4456,100,952]: 1 finished unit Solar Collector [f=0003626] [3626] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0003794] [3794] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0003832] [3832] Event [4424,100,824]: 1 finished unit Solar Collector [f=0003954] [3954] Event [600,211.792023,2200]: 0 finished unit Metal Extractor [f=0004204] [4204] Event [632,256.510773,2440]: 0 finished unit Wind/Tidal Generator [f=0004325] [4325] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0004358] [4358] Event [4856,211.792023,2440]: 1 finished unit Solar Collector [f=0004548] [4548] Event [696,101.242188,2536]: 0 finished unit Wind/Tidal Generator [f=0004648] [4648] Event [4888,211.792023,2248]: 1 finished unit Solar Collector [f=0004861] [4861] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0004940] [4940] Event [792,100,2648]: 0 finished unit Solar Collector [f=0004963] [4963] Event [4776,211.792023,2104]: 1 finished unit Solar Collector [f=0005335] [5335] Event [696,100,2760]: 0 finished unit Metal Extractor [f=0005372] [5372] Event [3224,393.151398,248]: 1 finished unit Metal Extractor [f=0005526] [5526] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0005583] [5583] Event [4632,211.792023,1992]: 1 finished unit Solar Collector [f=0005777] [5777] Event [4504,100,456]: 1 finished unit Geothermal Generator [f=0005802] [5802] Event [984,100,2760]: 0 finished unit Metal Extractor [f=0005890] [5890] Event [4475.10254,307.310577,661.477722]: 0 lost unit Swift [f=0006040] [6040] Event [856,100,2824]: 0 finished unit Solar Collector [f=0006066] [6066] Event [2632,393.151398,312]: 1 finished unit Metal Extractor [f=0006093] [6093] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0006164] [6164] Event [4376.01025,222.998856,1067.52502]: 0 lost unit Swift [f=0006193] [6193] Event [4420,100,1192]: 1 finished unit Tarantula [f=0006253] [6253] Event [4367.25244,497.476013,1533.39734]: 0 lost unit Swift [f=0006260] [6260] Event [4310.40918,270.418365,1142.22339]: 0 lost unit Swift [f=0006312] [6312] Event [4381.8291,314.334412,1635.03467]: 0 lost unit Swift [f=0006321] [6321] Event [824,100,3016]: 0 finished unit Solar Collector [f=0006365] [6365] Event [4158.7417,368.837402,1291.40527]: 0 lost unit Swift [f=0006445] [6445] Event [3649.25171,544.727783,1090.57373]: 0 lost unit Swift [f=0006535] [6535] Event [5148.39014,415.651093,926.484741]: 0 lost unit Swift [f=0006566] [6566] Event [4475.73438,178.35791,1194.3252]: 0 lost unit Swift [f=0006571] [6571] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0006690] [6690] Event [776,100,3176]: 0 finished unit Metal Extractor [f=0007036] [7036] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0007084] [7084] Event [664,100,3112]: 0 finished unit Solar Collector [f=0007189] [7189] Event [4120,100,1048]: 1 finished unit Razor [f=0007199] [7199] Event [2840,393.151398,376]: 1 finished unit Razor [f=0007360] [7360] Event [648,100,3304]: 0 finished unit Solar Collector [f=0007450] [7450] Event [984,100,2760]: 0 lost unit Metal Extractor [f=0007499] [7499] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0007502] [7502] Event [4420,100,1192]: 1 finished unit Tarantula [f=0007601] [7601] Event [4420,100,1192]: 1 finished unit Flea [f=0007675] [7675] Event [632,100,3496]: 0 finished unit Solar Collector [f=0007693] [7693] Event [4420,100,1192]: 1 finished unit Flea [f=0007781] [7781] Event [4584,211.792023,2344]: 1 finished unit Razor [f=0007784] [7784] Event [4420,100,1192]: 1 finished unit Flea [f=0007822] [7822] Event [847.371826,100,2493.90991]: 1 lost unit Flea [f=0007874] [7874] Event [4420,100,1192]: 1 finished unit Flea [f=0007895] [7895] Event [2072,393.151398,328]: 1 finished unit Metal Extractor [f=0007941] [7941] Event [908.081543,322.80426,2226.57227]: 1 lost unit Flea [f=0007949] [7949] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0007961] [7961] Event [4420,100,1192]: 1 finished unit Flea [f=0008028] [8028] Event [4360,100,1032]: 1 finished unit Caretaker [f=0008047] [8047] Event [796.995056,100,2736.44189]: 1 lost unit Flea [f=0008051] [8051] Event [4420,100,1192]: 1 finished unit Flea [f=0008126] [8126] Event [4420,100,1192]: 1 finished unit Flea [f=0008217] [8217] Event [4420,100,1192]: 1 finished unit Flea [f=0008399] [8399] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0008583] [8583] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0008725] [8725] Event [4200,100,968]: 1 finished unit Caretaker [f=0008786] [8786] Event [4420,100,1192]: 1 finished unit Tarantula [f=0008836] [8836] Event [4420,100,1192]: 1 finished unit Flea [f=0008856] [8856] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0008925] [8925] Event [4420,100,1192]: 1 finished unit Flea [f=0008991] [8991] Event [4420,100,1192]: 1 finished unit Flea [f=0009042] [9042] Event [4420,100,1192]: 1 finished unit Flea [f=0009093] [9093] Event [648,100,3640]: 0 finished unit Geothermal Generator [f=0009102] [9102] Event [4420,100,1192]: 1 finished unit Flea [f=0009134] [9134] Event [995.417603,467.72934,607.911072]: 0 lost unit Swift [f=0009156] [9156] Event [4420,100,1192]: 1 finished unit Flea [f=0009196] [9196] Event [4420,100,1192]: 1 finished unit Flea [f=0009226] [9226] Event [1678.4574,583.297913,559.408447]: 0 lost unit Swift [f=0009241] [9241] Event [4420,100,1192]: 1 finished unit Flea [f=0009273] [9273] Event [1560,304.956085,632]: 1 finished unit Metal Extractor [f=0009344] [9344] Event [2207.84766,568.944824,626.414124]: 0 lost unit Swift [f=0009353] [9353] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0009430] [9430] Event [456,100,3784]: 0 finished unit Solar Collector [f=0009481] [9481] Event [1500.65991,584.926636,682.941406]: 0 lost unit Swift [f=0009511] [9511] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0009551] [9551] Event [1218.92493,604.864258,662.912781]: 0 lost unit Swift [f=0009640] [9640] Event [4420,100,1192]: 1 finished unit Tarantula [f=0009643] [9643] Event [436.658569,211.792023,1515.9126]: 1 lost unit Flea [f=0009651] [9651] Event [360,211.792023,1592]: 0 lost unit Metal Extractor [f=0009715] [9715] Event [264,100,3736]: 0 finished unit Solar Collector [f=0009732] [9732] Event [4420,100,1192]: 1 finished unit Flea [f=0009802] [9802] Event [577.208557,211.792023,2068.24927]: 1 lost unit Flea [f=0009809] [9809] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0009822] [9822] Event [4420,100,1192]: 1 finished unit Flea [f=0009912] [9912] Event [4420,100,1192]: 1 finished unit Flea [f=0009932] [9932] Event [600,211.792023,2200]: 0 lost unit Metal Extractor [f=0009952] [9952] Event [579.460083,212.185074,2117.07983]: 1 lost unit Flea [f=0010003] [10003] Event [4420,100,1192]: 1 finished unit Flea [f=0010020] [10020] Event [248,100,3880]: 0 finished unit Metal Extractor [f=0010042] [10042] Event [560.821289,211.988327,2090.35767]: 1 lost unit Flea [f=0010070] [10070] Event [696,100,2760]: 0 lost unit Metal Extractor [f=0010083] [10083] Event [534.08252,211.993118,2103.82227]: 1 lost unit Flea [f=0010093] [10093] Event [4420,100,1192]: 1 finished unit Flea [f=0010182] [10182] Event [4420,100,1192]: 1 finished unit Flea [f=0010218] [10218] Event [789.71936,100.568794,2761.83545]: 1 lost unit Flea [f=0010235] [10235] Event [1524.30127,615.227112,3098.75977]: 0 lost unit Swift [f=0010247] [10247] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0010259] [10259] Event [316.5,215.792023,1973.99988]: 0 finished unit Swift [f=0010286] [10286] Event [1105.37915,476.447601,2607.02441]: 0 lost unit Swift [f=0010291] [10291] Event [4420,100,1192]: 1 finished unit Flea [f=0010300] [10300] Event [696,101.242188,2536]: 0 lost unit Wind/Tidal Generator [f=0010318] gg [f=0010389] [10389] Event [4420,100,1192]: 1 finished unit Flea [f=0010415] [10415] Event [792,100.070724,2648]: 0 lost unit Solar Collector [f=0010416] [10416] Event [856,100,2824]: 0 lost unit Solar Collector [f=0010419] game_message: Heldenstein has been destroyed! [f=0010419] [10419] Event [undefined]: Heldenstein resigned [f=0010419] game_message: hedkeaf wins! [f=0010419] Submitting stats [f=0010419] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010419] Part| Total Time|Time of the last 0.5s [f=0010419] Draw 12343.78ms 11.30% [f=0010419] Lua::Callins::Synced 3953.73ms 23.50% [f=0010419] Lua::Callins::Unsynced 17720.22ms 18.40% [f=0010419] Lua::CollectGarbage::Synced 216.58ms 0.10% [f=0010419] Lua::CollectGarbage::Unsynced 599.35ms 0.30% [f=0010419] Misc::Profiler::AddTime 52.05ms 0.00% [f=0010419] Sim 21870.46ms 78.20% [f=0010419] [10419] Received game_message: Heldenstein has been destroyed! [f=0010419] [10419] Received game_message: hedkeaf wins! [f=0010420] [10420] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010420] [10420] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010420] [10420] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010420] [10420] Game End Stats Values: 2,2065,2135,2135,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.41336679,5.28816748,5.28816748,5.41336679,0,0,0,0,0,0,0,0,790,860,860,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010420] [10420] Game End Stats Values: 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18,3645,5540,5540,3645,367.70697,301.451874,301.451874,367.70697,0,0,0,0,0,0,0,0,0,0,0,0,698.664734,1443.5,1443.5,698.664734,0,560,560,0,31.7229862,49,49,31.7229862,1275,1275,1275,1275,19.5944462,24.4207783,24.4207783,19.5944462,450,885,885,450,50,1440,1440,50,1920,2820,2820,1920,1440,286.667725,286.667725,1440,0,0,0,0,1443.5,703.161377,703.161377,1443.5 [f=0010420] [10420] Game End Stats Values: 19,3865,6140,6140,3865,423.2948,367.173798,367.173798,423.2948,0,0,0,0,0,0,0,0,0,0,0,0,773.664734,1467.6521,1467.6521,773.664734,0,840,840,0,32.5185471,49,49,32.5185471,1275,1275,1275,1275,18.0358582,24.92696,24.92696,18.0358582,600,935,935,600,125,1440,1440,125,1990,3090,3090,1990,1440,361.667725,361.667725,1440,0,0,0,0,1467.6521,778.161377,778.161377,1467.6521 [f=0010420] [10420] Game End Stats Values: 20,4015,6190,6190,4015,471.07309,428.104889,428.104889,471.07309,0,0,0,0,0,0,0,0,0,0,0,0,773.664734,1467.6521,1467.6521,773.664734,0,840,840,0,31.7141037,49,49,31.7141037,1275,1275,1275,1275,17.5152187,25.8515816,25.8515816,17.5152187,750,985,985,750,125,1440,1440,125,1990,3090,3090,1990,1440,361.667725,361.667725,1440,0,0,0,0,1467.6521,778.161377,778.161377,1467.6521 [f=0010420] [10420] Game End Stats Values: 21,4165,6915,6915,4165,523.343384,493.09726,493.09726,523.343384,0,0,0,0,0,0,0,0,0,0,0,0,791.414734,1467.6521,1467.6521,791.414734,0,840,840,0,32.5502357,49,49,32.5502357,1275,1275,1275,1275,17.8146877,32.8082085,32.8082085,17.8146877,900,1440,1440,900,125,1440,1440,125,1990,3360,3360,1990,1440,361.667725,361.667725,1440,0,74.333313,74.333313,0,1467.6521,795.911377,795.911377,1467.6521 [f=0010420] [10420] Game End Stats Values: 22,4435,7130,7130,4435,611.817505,544.372009,544.372009,611.817505,0,0,0,0,0,0,0,0,0,0,0,0,847.805542,2159.40137,2159.40137,847.805542,0,840,840,0,50.2005234,49,49,50.2005234,1275,1275,1275,1275,20.2282734,32.4625397,32.4625397,20.2282734,600,1565,1565,600,125,1890,1890,125,2560,3450,3450,2560,1890,361.667725,361.667725,1890,0,120.000328,120.000328,0,2159.40137,854.550537,854.550537,2159.40137 [f=0010420] [10420] Game End Stats Values: 23,4265,7600,7600,4265,710.268677,584.601868,584.601868,710.268677,0,0,0,0,0,0,0,0,0,0,0,0,921.85675,2373.05762,2373.05762,921.85675,0,840,840,0,61.2374344,49,49,61.2374344,1275,1275,1275,1275,20.0226059,30.7280483,30.7280483,20.0226059,450,1945,1945,450,175,2280,2280,175,2540,3540,3540,2540,2280,411.667725,411.667725,2280,0,120.000328,120.000328,0,2373.05762,931.394348,931.394348,2373.05762 [f=0010420] [10420] Game End Stats Values: 24,3990,7615,7615,3990,789.914734,609.89624,609.89624,789.914734,0,0,0,0,0,0,0,0,0,0,0,0,985.970093,2876.13354,2876.13354,985.970093,0,840,840,0,58.3051605,49,49,58.3051605,1275,1275,1275,1275,16.5296249,30.4784451,30.4784451,16.5296249,300,1870,1870,300,250,2795,2795,250,2415,3630,3630,2415,2795,611.667725,611.667725,2795,0,120.000328,120.000328,0,2876.52539,1165.36816,1165.36816,2876.52539 [f=0010420] [10420] Game End Stats Values: 25,150,7640,7640,150,806.502075,621.719666,621.719666,806.502075,0,0,0,0,0,0,0,0,0,0,0,0,985.970093,2876.13354,2876.13354,985.970093,0,840,840,0,57.1525116,49,49,57.1525116,0,1275,1275,0,16.1271286,34.3511505,34.3511505,16.1271286,150,1895,1895,150,250,2795,2795,250,0,3630,3630,0,6685,611.667725,611.667725,6685,0,120.000328,120.000328,0,2946.52539,1172.73108,1172.73108,2946.52539 [f=0010558] Spectator Heldenstein left the game: normal quit [f=0010558] [10558] Event [undefined]: Heldenstein quit [f=0010699] [10699] Event [4192,40,776]: 1 finished unit Fusion Reactor [f=0010705] No clients connected, shutting down server [f=0010705] Server shutdown [f=0010705] [10705] all players disconnected [f=0010854] [10854] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0011018] [11018] Event [4420,100,1192]: 1 finished unit Tarantula [f=0011069] [11069] Event [4420,100,1192]: 1 finished unit Flea [f=0011114] [11114] Event [4420,100,1192]: 1 finished unit Flea [f=0011160] [11160] Event [4420,100,1192]: 1 finished unit Flea [f=0011205] [11205] Event [4420,100,1192]: 1 finished unit Flea [f=0011250] [11250] Event [4420,100,1192]: 1 finished unit Flea [f=0011295] [11295] Event [4420,100,1192]: 1 finished unit Flea [f=0011339] [11339] Event [4420,100,1192]: 1 finished unit Flea [f=0011382] [11382] Event [4420,100,1192]: 1 finished unit Flea [f=0011782] [11782] Event [4420,100,1192]: 1 finished unit Tarantula [f=0011832] [11832] Event [4420,100,1192]: 1 finished unit Flea [f=0011877] [11877] Event [4420,100,1192]: 1 finished unit Flea [f=0011910] [11910] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0011922] [11922] Event [4420,100,1192]: 1 finished unit Flea [f=0011968] [11968] Event [4420,100,1192]: 1 finished unit Flea [f=0012013] [12013] Event [4420,100,1192]: 1 finished unit Flea [f=0012058] [12058] Event [4420,100,1192]: 1 finished unit Flea [f=0012103] [12103] Event [4420,100,1192]: 1 finished unit Flea [f=0012148] [12148] Event [4420,100,1192]: 1 finished unit Flea [f=0012548] [12548] Event [4420,100,1192]: 1 finished unit Tarantula [f=0012555] [12555] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0012598] [12598] Event [4420,100,1192]: 1 finished unit Flea [f=0012642] [12642] Event [4420,100,1192]: 1 finished unit Flea [f=0012687] [12687] Event [4420,100,1192]: 1 finished unit Flea [f=0012732] [12732] Event [4420,100,1192]: 1 finished unit Flea [f=0012777] [12777] Event [4420,100,1192]: 1 finished unit Flea [f=0012822] [12822] Event [4420,100,1192]: 1 finished unit Flea [f=0012867] [12867] Event [4420,100,1192]: 1 finished unit Flea [f=0012912] [12912] Event [4420,100,1192]: 1 finished unit Flea [f=0013312] [13312] Event [4420,100,1192]: 1 finished unit Tarantula [f=0013320] [13320] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0013362] [13362] Event [4420,100,1192]: 1 finished unit Flea [f=0013407] [13407] Event [4420,100,1192]: 1 finished unit Flea [f=0013434] Autoquit sending quit command. [f=0013434] [QuitAction] user exited to system [f=0013434] [SpringApp::Kill][1] fromRun=1 [f=0013434] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013434] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013434] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013434] [ThreadPool::SetThreadCount][2] workers=0 [f=0013434] [SpringApp::Kill][2] [f=0013434] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013434] [Game::KillLua][3] dtor=0 luaUI=0x53126b40 [f=0013434] Start widgetHandler:Shutdown [f=0013434] Shutdown - SaveOrderList Complete [f=0013434] Writing last game win data [f=0013434] Shutdown - SaveConfigData Complete [f=0013434] Shutdown Widget - Save/Load API [f=0013434] Shutdown Widget - Chili Highlight [f=0013434] Shutdown Widget - Draw After Chili [f=0013434] Shutdown Widget - EPIC Menu [f=0013434] Shutdown Widget - Chili Widget Selector [f=0013434] Shutdown Widget - Chili Minimap [f=0013434] Shutdown Widget - Local Team Colors [f=0013434] Shutdown Widget - Display Keys 2 [f=0013434] Shutdown Widget - Save Game Menu [f=0013434] Shutdown Widget - Unit Icons [f=0013434] Shutdown Widget - Noises [f=0013434] Shutdown Widget - HealthBars [f=0013434] Shutdown Widget - Win Counter [f=0013434] Shutdown Widget - BuildETA [f=0013434] Shutdown Widget - SpringRTS Replay Stats [f=0013434] Shutdown Widget - Modular Comm Info [f=0013434] Shutdown Widget - Stereo3D [f=0013434] Shutdown Widget - Showeco and Grid Drawer [f=0013434] Shutdown Widget - Point Tracker [f=0013434] Shutdown Widget - Missile Silo Range [f=0013434] Shutdown Widget - MetalFeatures (new) [f=0013434] Shutdown Widget - MinimapEvents [f=0013434] Shutdown Widget - Local Widgets Config [f=0013434] Shutdown Widget - Highlight Geos [f=0013434] Shutdown Widget - Grab Input [f=0013434] Input grabbing is disabled! [f=0013434] Shutdown Widget - Defense Range Zero-K [f=0013434] Shutdown Widget - Darkening [f=0013434] Shutdown Widget - Context Menu [f=0013434] Shutdown Widget - Chili Spectator Panels [f=0013434] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013434] Shutdown Widget - Chili Nuke Warning [f=0013434] Shutdown Widget - Chili EndGame Window [f=0013434] Shutdown Widget - Chili Economy Panel Default [f=0013434] Shutdown Widget - CameraShake [f=0013434] Shutdown Widget - State Reverse and Latency [f=0013434] Shutdown Widget - Music Player v2 [f=0013434] Shutdown Widget - Attack AoE [f=0013434] Shutdown Widget - Map Edge Extension [f=0013434] Shutdown Widget - Selection Send [f=0013434] Shutdown Widget - LupsManager [f=0013434] Shutdown Widget - Newton Firezone [f=0013434] Shutdown Widget - Chili Pro Console [f=0013434] Shutdown Widget - Persistent Build Height [f=0013434] Shutdown Widget - Lasso Terraform GUI [f=0013434] Shutdown Widget - Lups [f=0013434] Shutdown Widget - Chili Framework [f=0013434] Shutdown Widget - Mex Placement Handler [f=0013434] Shutdown Widget - Chili Core Selector [f=0013434] Shutdown Widget - Custom Markers [f=0013434] Shutdown Widget - Select Keys [f=0013434] Shutdown Widget - Pause Screen [f=0013434] Shutdown Widget - Text To Speech Control [f=0013434] Shutdown Widget - Layout Handler [f=0013434] End widgetHandler:Shutdown [f=0013434] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406006,58572538} {int,ext,rec}Allocs={11177521,0,0} {chunk,block}Bytes={58572538,0} [f=0013434] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013434] [Game::KillLua][2] dtor=0 luaRules=0x527cbf70 [f=0013434] Start gadgetHandler:Shutdown [f=0013434] Shutdown - StartSetup [f=0013434] Shutdown - UnitMorph [f=0013434] Shutdown - Carrier Drones [f=0013434] Shutdown - LupsNanoSpray [f=0013434] Shutdown - Missile Silo Controller [f=0013434] Shutdown - Modular Comm Info [f=0013434] Shutdown - Terrain Texture Handler [f=0013434] Shutdown - UnitCloakShield [f=0013434] Shutdown - Starlight Handler [f=0013434] End gadgetHandler:Shutdown [f=0013434] Start gadgetHandler:Shutdown [f=0013434] Shutdown - Save/Load [f=0013434] Shutdown - Teleport Throw [f=0013434] Shutdown - UnitMorph [f=0013434] Shutdown - Modular Comm Info [f=0013434] Shutdown - Retreat Command [f=0013434] Shutdown - Shockwaves [f=0013434] Shutdown - UnitCloakShield [f=0013434] Shutdown - Lups Cloak FX [f=0013434] Shutdown - Lups [f=0013434] Shutdown - Lups Shield [f=0013434] End gadgetHandler:Shutdown [f=0013434] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11177787,0,0} {chunk,block}Bytes={0,0} [f=0013434] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11177787,0,0} {chunk,block}Bytes={0,0} [f=0013434] [Game::KillLua][4] dtor=0 [f=0013434] [Game::~CGame][1] [f=0013434] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013434] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013434] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013434] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013434] [Game::KillLua][4] dtor=1 [f=0013434] [Game::KillMisc][1] [f=0013434] [Game::KillMisc][2] [f=0013434] [Game::KillMisc][3] [f=0013434] [Game::KillRendering][1] [f=0013434] [3DOParser::Kill] allocated 1 pieces [f=0013434] [S3OParser::Kill] allocated 200 pieces [f=0013434] [AssParser::Kill] allocated 5 pieces [f=0013434] [Game::KillInterface][1] [f=0013434] [Game::KillInterface][2] [f=0013434] [Game::KillSimulation][1] [f=0013434] [Game::KillSimulation][2] [f=0013434] [CCollisionHandler] dis-/continuous tests: 0/41448 [f=0013434] [Game::KillSimulation][3] [f=0013434] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013434] [~CPathCache(20x16)] cacheHits=3 hitPercentage=15% numHashColls=0 maxCacheSize=3 [f=0013434] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013434] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013434] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013434] [LosHandler::Kill] raycast instance cache-{hits,misses}={7694,17879}; shared=2%; cached=29% [f=0013434] [Game::KillSimulation][4] [f=0013434] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013434] [Game::~CGame][2] [f=0013434] [Game::~CGame][3] [f=0013434] [SpringApp::Kill][3] [f=0013434] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141651 bytes sent 95983 bytes recv'd [f=0013434] [SpringApp::Kill][4] font=0x4542baa0 [f=0013434] [SpringApp::Kill][5] [f=0013434] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x454a1f10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1836ms file="luarules/gadgets/ai_cai.lua" indx=1631 inflSize=137kb readTime=31ms file="bitmaps/loadpictures/manualfire.png" indx=508 inflSize=3361kb readTime=29ms file="unitpics/pw_mine.png" indx=6570 inflSize=10kb readTime=22ms file="bitmaps/gpl/smoke_orange.png" indx=478 inflSize=7kb readTime=19ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=18ms file="anims/cursornormal_14.png" indx=82 inflSize=1kb readTime=12ms file="luarules/utilities/vector.lua" indx=1941 inflSize=5kb readTime=11ms file="anims/cursornormal_13.png" indx=81 inflSize=1kb readTime=10ms file="luaui/images/lobbyranks/4_4.png" indx=3659 inflSize=152kb readTime=10ms file="scripts/amphassault.lua" indx=5621 inflSize=11kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 29638078 bytes cached in 2774 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x455c2340) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4575fc50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454a81b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f495401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]