[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.02fEoVEqHX/springsettings.1147526.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f003401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3692 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1147526/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4648be10] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4648be10] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 626ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 732ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 39ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1147526/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (247ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1147526/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5464a010,0x54122c60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f70fdf604357af9a3bf1e2654596f592 [f=-000001] Connection attempt from ParGo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ParGo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParGo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParGo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Stuff [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stuff changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParGo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParGo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ParGo" string="[Game::Load][lua{Rules,Gaia}={000000006e1ab980,00000000c6b976c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stuff" string="[Game::Load][lua{Rules,Gaia}={000000006067d830,00000000fa00f190}]" [f=-000001] Allies: I choose: A Cosplaying Singu! [f=-000001] glhf [f=-000001] Don't be fooled by my rank [f=-000001] I suck in 1v1s [f=-000001] gl hf [f=-000001] same :D [f=-000001] [0] Event [1179,11.7984619,2280]: 0 finished unit Guardian Commander [f=-000001] [0] Event [5936,11.8037109,3067]: 1 finished unit Engineer Commander [f=0000000] [0] Stuff, team: 1, elo:2070, userid: 492762 [f=0000000] [0] ParGo, team: 0, elo:1527, userid: 412352 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000034] [34] Event [5776,11.796875,3000]: 1 finished unit Cloakbot Factory [f=0000075] [75] Event [1032,11.796875,2184]: 0 finished unit Shieldbot Factory [f=0000320] [320] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000434] [434] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000537] [537] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0000556] [556] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1154.89233,88.796875,2132.82275]: 0 finished unit Firefly [f=0000734] [734] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000805] [805] Event [6008,11.796875,3032]: 1 finished unit Solar Collector [f=0000827] [827] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0000960] [960] Event [1144,11.796875,2072]: 0 finished unit Solar Collector [f=0001036] [1036] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0001215] [1215] Event [1080,12.5410156,1992]: 0 finished unit Solar Collector [f=0001250] [1250] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0001561] [1561] Event [1160,13.7928772,1944]: 0 finished unit Solar Collector [f=0001580] [1580] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0001615] [1615] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0001865] [1865] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0001917] [1917] Event [1224,11.796875,2024]: 0 finished unit Solar Collector [f=0001958] [1958] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0001974] [1974] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0002168] [2168] Event [1044,11.796875,2184]: 0 finished unit Bandit [f=0002189] [2189] Event [1857.09888,103.615128,2549.60547]: 0 lost unit Firefly [f=0002319] [2319] Event [1288,11.796875,2200]: 0 finished unit Solar Collector [f=0002388] [2388] Event [1174.80688,88.796875,2135.53516]: 0 finished unit Firefly [f=0002492] [2492] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002516] [2516] Event [1044,11.796875,2184]: 0 finished unit Bandit [f=0002536] [2536] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0002752] [2752] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0002793] [2793] Event [1368,11.796875,2136]: 0 finished unit Solar Collector [f=0002964] [2964] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0003032] [3032] Event [1336,11.796875,2056]: 0 finished unit Solar Collector [f=0003155] [3155] Event [2136,11.796875,1320]: 0 lost unit Metal Extractor [f=0003190] [3190] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0003317] [3317] Event [1192,11.796875,2184]: 0 finished unit Solar Collector [f=0003364] [3364] Event [5912,11.796875,3128]: 1 finished unit Solar Collector [f=0003533] [3533] Event [2547.89404,17.0184555,1985.69836]: 1 lost unit Glaive [f=0003579] [3579] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0003697] [3697] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0003784] [3784] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0004142] [4142] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0004173] [4173] Event [4744,208.25,1224]: 1 finished unit Solar Collector [f=0004235] [4235] Event [5600,11.796875,3008]: 1 finished unit Radar Tower [f=0004303] [4303] Event [2399.65381,13.78125,1703.43311]: 0 lost unit Bandit [f=0004467] [4467] Event [2136,11.796875,1320]: 0 lost unit Metal Extractor [f=0004538] [4538] Event [4824,211.889313,1320]: 1 finished unit Solar Collector [f=0004553] [4553] Event [2026.77576,17.0092125,1549.25171]: 0 lost unit Convict [f=0004560] [4560] Event [1288,11.8085022,1992]: 0 finished unit Energy Pylon [f=0004578] [4578] Event [1044,11.796875,2184]: 0 finished unit Bandit [f=0004640] [4640] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0004694] [4694] Event [5080,11.796875,3880]: 1 finished unit Solar Collector [f=0004724] [4724] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0004816] [4816] Event [1044,11.796875,2184]: 0 finished unit Bandit [f=0004826] [4826] Event [2298.54834,101.523445,1425.9469]: 0 lost unit Firefly [f=0004932] [4932] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0005024] [5024] Event [1776.28735,88.8004456,2008.00916]: 0 finished unit Firefly [f=0005055] [5055] Event [1044,11.796875,2184]: 0 finished unit Bandit [f=0005118] [5118] Event [5224,13.114624,3832]: 1 finished unit Solar Collector [f=0005139] [5139] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0005246] [5246] Event [4616,213.482239,1320]: 1 finished unit Solar Collector [f=0005277] [5277] Event [2678.44409,102.832184,2414.07349]: 0 lost unit Firefly [f=0005339] [5339] Event [2011.52612,88.796875,1976.52991]: 0 finished unit Firefly [f=0005350] [5350] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0005434] [5434] Event [4712,217.009155,1432]: 1 finished unit Solar Collector [f=0005535] [5535] Event [2550.41919,102.512108,2456.80811]: 0 lost unit Firefly [f=0005571] [5571] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0005580] [5580] Event [1849.24451,11.796875,2161.34814]: 0 finished unit Guardian Commander [f=0005580] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005580] [5580] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0005627] [5627] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0005735] [5735] Event [5960,16.9322205,3224]: 1 finished unit Solar Collector [f=0005774] [5774] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0005819] [5819] Event [1783.02405,88.796875,2224.73511]: 0 finished unit Firefly [f=0005846] [5846] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0005995] [5995] Event [4656,208.319763,1232]: 1 finished unit Lotus [f=0006148] [6148] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0006321] [6321] Event [6120,12.6030273,3128]: 1 finished unit Solar Collector [f=0006355] [6355] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0006364] [6364] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0006379] [6379] Event [3171.23413,100.35157,2356.91309]: 0 lost unit Firefly [f=0006566] [6566] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0006591] [6591] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0006689] [6689] Event [2104.8728,90.219841,2539.36597]: 0 finished unit Firefly [f=0006690] [6690] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0006693] [6693] Event [4173.69727,-10.035126,707.647888]: 0 lost unit Bandit [f=0006772] [6772] Event [4182.50928,-9.9400768,684.283875]: 0 lost unit Bandit [f=0006776] [6776] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0006799] [6799] Event [6120,11.796875,3032]: 1 finished unit Solar Collector [f=0006888] [6888] Event [2549.15723,100.723938,2744.01392]: 0 lost unit Firefly [f=0007138] [7138] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0007199] [7199] Event [2413.87769,93.1530075,2350.75]: 0 finished unit Firefly [f=0007212] [7212] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0007231] [7231] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0007287] [7287] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0007372] [7372] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0007448] [7448] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0007451] [7451] Event [2740.53076,104.650055,2930.57031]: 0 lost unit Firefly [f=0007533] [7533] Event [5768,11.796875,2872]: 1 finished unit Caretaker [f=0007576] [7576] Event [2431.31104,16.7299957,1964.07666]: 0 finished unit Guardian Commander [f=0007576] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0007576] [7576] Received game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [f=0007685] [7685] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0007769] [7769] Event [2311.94336,94.1208801,1839.99353]: 0 finished unit Firefly [f=0007779] [7779] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0007812] [7812] Event [3440.60889,15.9785347,1371.86499]: 1 finished unit Engineer Commander [f=0007831] [7831] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0007883] [7883] Event [3248,188.053558,1440]: 1 finished unit Radar Tower [f=0007924] [7924] Event [6856,91.171875,4776]: 1 finished unit Solar Collector [f=0008042] [8042] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0008141] [8141] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0008159] [8159] Event [2129.12402,91.796875,1639.90857]: 0 finished unit Firefly [f=0008353] [8353] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0008440] [8440] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0008510] [8510] Event [5784,11.796875,3096]: 1 finished unit Caretaker [f=0008526] [8526] Event [2008,10.4238701,1192]: 0 finished unit Metal Extractor [f=0008561] [8561] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0008610] [8610] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0008649] [8649] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0008651] [8651] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0008652] [8652] Event [2136,11.796875,1384]: 0 finished unit Solar Collector [f=0008724] yo dude\ [f=0008796] [8796] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0008907] [8907] Event [2200,11.796875,1304]: 0 finished unit Solar Collector [f=0008914] [8914] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0008927] you should get more mexes [f=0009034] [9034] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0009129] [9129] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0009132] [9132] Event [2056,11.796875,1368]: 0 finished unit Solar Collector [f=0009219] [9219] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0009309] [9309] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0009358] Not really :D [f=0009400] [9400] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0009495] why not? [f=0009510] [9510] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0009545] [9545] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0009665] [9665] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0009731] [9731] Event [440,91.171875,360]: 0 finished unit Solar Collector [f=0009784] [9784] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0009796] swarms suck [f=0009805] [9805] Event [3313.63965,127.242325,1088.12341]: 0 lost unit Firefly [f=0009809] [9809] Event [1520,11.796875,2176]: 0 finished unit Lotus [f=0009879] [9879] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0009929] [9929] Event [2120,11.8669605,1224]: 0 finished unit Solar Collector [f=0009969] [9969] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0010035] [10035] Event [3800,18.5445251,3464]: 1 finished unit Solar Collector [f=0010059] [10059] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0010081] [10081] Event [3448,15.0757446,1624]: 1 finished unit Solar Collector [f=0010109] [10109] Event [2097.62329,91.9333344,1172.49976]: 0 finished unit Firefly [f=0010149] [10149] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0010160] build swarms yourself [f=0010209] [10209] Event [3336,19.8700256,1672]: 1 finished unit Solar Collector [f=0010255] or build riots [f=0010346] [10346] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0010383] [10383] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0010394] they would die. [f=0010445] [10445] Event [2008,11.55756,1256]: 0 finished unit Solar Collector [f=0010502] [10502] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0010546] [10546] Event [3672,16.5097656,3576]: 1 finished unit Solar Collector [f=0010552] [10552] Event [488,91.171875,264]: 0 finished unit Solar Collector [f=0010656] [10656] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0010687] [10687] Event [1456,11.796875,2304]: 0 finished unit Lotus [f=0010796] [10796] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0010812] no not really [f=0010945] [10945] Event [2416.88208,13.78125,1524.91492]: 0 finished unit Guardian Commander [f=0010945] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0010945] [10945] Received game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [f=0010947] [10947] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0010983] [10983] Event [3736,15.3664246,3352]: 1 finished unit Solar Collector [f=0011018] lol [f=0011065] [11065] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0011094] [11094] Event [2952.22485,111.588409,2227.58252]: 0 lost unit Firefly [f=0011113] [11113] Event [3015.50195,112.766327,2292.72241]: 0 lost unit Firefly [f=0011124] [11124] Event [392,91.171875,232]: 0 finished unit Solar Collector [f=0011160] [11160] Event [2479.76636,97.6898956,1721.37366]: 0 finished unit Firefly [f=0011171] [11171] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0011199] if you have 3-4 riots they can deal with almost any amount of swarm [f=0011225] [11225] Event [5928,57.8008118,3864]: 1 finished unit Geothermal Generator [f=0011240] [11240] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0011327] [11327] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0011365] [11365] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0011434] [11434] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0011452] [11452] Event [3269.43506,102.336105,2502.62305]: 0 lost unit Firefly [f=0011495] not at this stage. [f=0011539] [11539] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0011619] [11619] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0011693] [11693] Event [344,91.171875,328]: 0 finished unit Solar Collector [f=0011708] [11708] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0011789] [11789] Event [3012.81226,100.286217,2347.37622]: 0 finished unit Firefly [f=0011798] [11798] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0012151] [12151] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0012179] [12179] Event [2616.76196,95.2920227,2513.55542]: 0 finished unit Firefly [f=0012193] [12193] Event [2799.13989,13.7507668,2866.75659]: 1 lost unit Ronin [f=0012233] [12233] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0012325] [12325] Event [232,91.171875,392]: 0 finished unit Solar Collector [f=0012338] [12338] Event [5880,11.796875,2920]: 1 finished unit Wind/Tidal Generator [f=0012359] yeah [f=0012481] [12481] Event [3040.12305,13.7553673,2820.66089]: 1 lost unit Ronin [f=0012492] [12492] Event [2598.15137,12.7890625,2751.35132]: 0 finished unit Guardian Commander [f=0012492] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0012492] [12492] Received game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [f=0012534] [12534] Event [3281.88452,98.8904419,2797.39551]: 0 lost unit Firefly [f=0012573] [12573] Event [5766.3999,11.796875,3000]: 1 finished unit Phantom [f=0012579] [12579] Event [3303.71069,28.7280788,2770.91772]: 0 lost unit Firefly [f=0012588] [12588] Event [5960,11.796875,2968]: 1 finished unit Wind/Tidal Generator [f=0012828] [12828] Event [296,91.171875,488]: 0 finished unit Solar Collector [f=0012830] the shield riot has huge amounts of aoe [f=0012839] [12839] Event [2329.85327,97.4750824,2797.16748]: 0 finished unit Firefly [f=0012847] [12847] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0013229] [13229] Event [2003.69031,99.6933594,2737.75439]: 0 finished unit Firefly [f=0013240] [13240] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0013321] [13321] Event [2622.81982,101.657341,2611.96606]: 0 lost unit Firefly [f=0013353] [13353] Event [5766.3999,11.796875,3000]: 1 finished unit Phantom [f=0013421] [13421] Event [5912,11.796875,3048]: 1 finished unit Solar Collector [f=0013441] [13441] Event [2576.50757,102.672096,2632.99609]: 0 lost unit Firefly [f=0013501] [13501] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0013551] [13551] Event [5864,11.796875,2824]: 1 finished unit Caretaker [f=0013641] [13641] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0013678] [13678] Event [1611.21362,96.7890625,2483.2251]: 0 finished unit Viper [f=0013719] [13719] Event [1304,137.800812,1336]: 0 finished unit Geothermal Generator [f=0013738] [13738] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0013798] [13798] Event [1511.64746,11.796875,2383.64673]: 0 finished unit Guardian Commander [f=0013798] [13798] Event [1511.64746,11.796875,2383.64673]: 0 lost unit Guardian Commander [f=0013798] game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6 [f=0013798] [13798] Received game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6 [f=0013827] [13827] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0013884] [13884] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0013959] [13959] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0013963] But I don't think it would work out agains fast moving units. [f=0013978] [13978] Event [1417.11462,97.296875,2332.07056]: 0 finished unit Firefly [f=0014034] [14034] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0014109] [14109] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0014225] [14225] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0014233] [14233] Event [6808,91.171875,4712]: 1 finished unit Wind/Tidal Generator [f=0014239] [14239] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0014242] [14242] Event [3000,16.3043518,2136]: 1 finished unit Razor [f=0014278] [14278] Event [1640.76062,97.296875,2344.00024]: 0 finished unit Firefly [f=0014296] [14296] Event [488,91.171875,472]: 0 finished unit Energy Pylon [f=0014322] [14322] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0014331] [14331] Event [2941.74805,115.338737,2136.32666]: 0 lost unit Viper [f=0014343] [14343] Event [1472,24.5402832,3472]: 0 finished unit Lotus [f=0014397] [14397] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0014413] that's literally waht riots are for [f=0014453] [14453] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0014476] [14476] Event [3912,11.5759583,4728]: 1 finished unit Solar Collector [f=0014528] [14528] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0014579] [14579] Event [1791.7124,98.2736893,2382.65454]: 0 finished unit Firefly [f=0014603] [14603] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0014678] [14678] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0014682] [14682] Event [7000,87.1992493,264]: 1 finished unit Solar Collector [f=0014748] [14748] Event [6856,91.171875,4632]: 1 finished unit Solar Collector [f=0014795] [14795] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0014841] [14841] Event [2472,210.354523,3864]: 0 finished unit Solar Collector [f=0014891] [14891] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0014898] [14898] Event [1552,16.1221924,3568]: 0 finished unit Lotus [f=0014981] [14981] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0015000] [15000] Event [3960,13.6572266,4648]: 1 finished unit Solar Collector [f=0015006] [15006] Event [1480,137.289215,1608]: 0 finished unit Energy Pylon [f=0015016] [15016] Event [208,91.171875,576]: 0 finished unit Picket [f=0015028] [15028] Event [1416.07031,97.296875,2529.05322]: 0 finished unit Viper [f=0015053] [15053] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0015088] [15088] Event [2392,211.431976,3816]: 1 finished unit Solar Collector [f=0015113] [15113] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0015188] [15188] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0015194] [15194] Event [7048,87.1992493,184]: 1 finished unit Solar Collector [f=0015233] to kill lots of light units [f=0015263] [15263] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0015292] [15292] Event [2536,214.393036,3784]: 0 finished unit Solar Collector [f=0015302] [15302] Event [6936,91.171875,4680]: 1 finished unit Solar Collector [f=0015364] [15364] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0015402] [15402] Event [1224,11.796875,2600]: 0 finished unit Storage [f=0015467] [15467] Event [1600,16.0679321,3648]: 0 finished unit Lotus [f=0015517] [15517] Event [4040,12.7890625,4696]: 1 finished unit Solar Collector [f=0015528] [15528] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0015593] [15593] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0015658] [15658] Event [2440,216.528564,3736]: 1 finished unit Solar Collector [f=0015705] [15705] Event [7128,87.1992493,232]: 1 finished unit Solar Collector [f=0015716] [15716] Event [1272,11.796875,2600]: 0 finished unit Storage [f=0015720] [15720] Event [544,91.171875,480]: 0 finished unit Picket [f=0015720] [15720] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0015796] [15796] Event [2088,12.3627319,1928]: 0 lost unit Stardust [f=0015818] [15818] Event [2536,214.393036,3784]: 0 lost unit Solar Collector [f=0015826] [15826] Event [2456,212.903809,3800]: 0 lost unit Metal Extractor [f=0015830] [15830] Event [2605.32788,206.688232,3839.27539]: 0 lost unit Convict [f=0015872] [15872] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0015923] [15923] Event [6680,91.171875,4840]: 1 finished unit Solar Collector [f=0015935] [15935] Event [2472,210.120758,3864]: 0 lost unit Solar Collector [f=0016043] [16043] Event [3992,10.8046875,4776]: 1 finished unit Solar Collector [f=0016044] [16044] Event [3680,14.7734375,2176]: 1 finished unit Tank Foundry [f=0016082] [16082] Event [1696,14.7734375,3664]: 0 finished unit Lotus [f=0016226] [16226] Event [7080,87.1992493,312]: 1 finished unit Solar Collector [f=0016258] [16258] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0016356] [16356] Event [2456,211.35675,3800]: 1 finished unit Metal Extractor [f=0016425] [16425] Event [608,91.171875,304]: 0 finished unit Picket [f=0016431] there're also early solutions. [f=0016475] [16475] Event [1992,12.2154541,1768]: 0 finished unit Energy Pylon [f=0016479] [16479] Event [6728,91.171875,4760]: 1 finished unit Solar Collector [f=0016584] [16584] Event [3640,18.4708862,2072]: 1 finished unit Caretaker [f=0016620] [16620] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0016648] [16648] Event [2709.65015,109.143852,2271.18213]: 0 lost unit Firefly [f=0016707] [16707] Event [2292.64575,100.523941,2496.01025]: 0 finished unit Firefly [f=0016707] [16707] Event [2830.17749,114.63726,2206.72729]: 0 lost unit Viper [f=0016731] [16731] Event [2520,213.120758,3784]: 1 finished unit Solar Collector [f=0016787] [16787] Event [5766.3999,11.796875,3000]: 1 finished unit Phantom [f=0016797] [16797] Event [5768,11.796875,2792]: 1 finished unit Caretaker [f=0016802] [16802] Event [2292.64575,100.523941,2496.01025]: 0 finished unit Viper [f=0016806] [16806] Event [2715.5354,108.169556,2262.97705]: 0 lost unit Firefly [f=0016856] [16856] Event [2697.62646,107.611877,2294.46533]: 0 lost unit Firefly [f=0016938] [16938] Event [6856,87.1992493,120]: 1 finished unit Solar Collector [f=0016995] [16995] Event [5766.3999,11.796875,3000]: 1 finished unit Gremlin [f=0017052] [17052] Event [2472,208.703369,3864]: 1 finished unit Solar Collector [f=0017066] [17066] Event [6760,91.171875,4888]: 1 finished unit Solar Collector [f=0017068] [17068] Event [2763.21753,106.717896,2329.94263]: 0 lost unit Firefly [f=0017120] [17120] Event [1144,11.796875,2312]: 0 finished unit Caretaker [f=0017138] [17138] Event [3057.98804,39.3746529,2272.55103]: 0 lost unit Viper [f=0017173] [17173] Event [2605.18555,12.7890625,2606.27368]: 0 finished unit Guardian Commander [f=0017173] [17173] Event [2605.18555,12.7890625,2606.27368]: 0 lost unit Guardian Commander [f=0017173] game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7 [f=0017173] [17173] Received game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7 [f=0017179] [17179] Event [5766.3999,11.796875,3000]: 1 finished unit Gremlin [f=0017227] [17227] Event [3832,27.0285034,3560]: 1 finished unit Solar Collector [f=0017327] [17327] Event [5766.3999,11.796875,3000]: 1 finished unit Gremlin [f=0017339] [17339] Event [2584.01904,98.2890625,2618.56274]: 0 finished unit Firefly [f=0017349] [17349] Event [2572.51367,98.2890625,2619.53589]: 0 lost unit Viper [f=0017399] [17399] Event [6904,87.1992493,40]: 1 finished unit Solar Collector [f=0017400] [17400] Event [2919.63745,28.2109756,2554.32495]: 0 lost unit Firefly [f=0017407] [17407] Event [3032,21.0017395,2264]: 1 finished unit Solar Collector [f=0017431] [17431] Event [1352,11.796875,2392]: 0 finished unit Energy Pylon [f=0017635] [17635] Event [2283.78638,99.3547363,2612.89551]: 0 lost unit Firefly [f=0017826] [17826] Event [2250.01147,15.4682541,2494.26416]: 0 lost unit Convict [f=0017828] [17828] Event [6984,87.1992493,88]: 1 finished unit Solar Collector [f=0018024] [18024] Event [3784,20.0328064,3640]: 1 finished unit Solar Collector [f=0018044] [18044] Event [5766.3999,11.796875,3000]: 1 finished unit Phantom [f=0018119] [18119] Event [1880.45288,97.3804474,2344.78491]: 0 finished unit Firefly [f=0018310] [18310] Event [2061.48901,103.412216,2472.89697]: 0 lost unit Firefly [f=0018322] [18322] Event [1931.19763,5.68770218,3632.45117]: 1 lost unit Glaive [f=0018364] [18364] Event [1859.46948,14.5152884,3563.07056]: 1 lost unit Glaive [f=0018367] [18367] Event [6936,87.1992493,168]: 1 finished unit Solar Collector [f=0018390] [18390] Event [1696,14.7734375,3664]: 0 lost unit Lotus [f=0018396] [18396] Event [1803.12012,14.7326221,3642.13672]: 1 lost unit Glaive [f=0018432] [18432] Event [1576.93567,15.7957926,3787.32935]: 1 lost unit Glaive [f=0018459] [18459] Event [1600,16.0679321,3648]: 0 lost unit Lotus [f=0018470] [18470] Event [1614.22363,14.798213,3620.76782]: 0 lost unit Convict [f=0018471] [18471] Event [3800,13.78125,3304]: 1 finished unit Wind/Tidal Generator [f=0018505] [18505] Event [1388.40381,17.7763214,3880.57471]: 1 lost unit Glaive [f=0018508] [18508] Event [1369.58484,16.5912266,3909.19702]: 1 lost unit Glaive [f=0018514] [18514] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0018514] [18514] Event [1893.27161,11.8492908,2343.21289]: 1 lost unit Ronin [f=0018557] [18557] Event [1862.97229,11.8067932,2309.16309]: 1 lost unit Ronin [f=0018568] [18568] Event [1431.64636,97.296875,2264.05054]: 0 finished unit Viper [f=0018594] [18594] Event [1839.34937,12.7809563,2375.29346]: 1 lost unit Ronin [f=0018596] [18596] Event [1552,16.3316002,3568]: 0 lost unit Lotus [f=0018622] [18622] Event [1790.94873,11.796875,2339.51929]: 1 lost unit Ronin [f=0018635] [18635] Event [2232,12.7890625,1608]: 0 finished unit Energy Pylon [f=0018652] [18652] Event [5112,11.796875,3944]: 1 finished unit Wind/Tidal Generator [f=0018665] [18665] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0018671] [18671] Event [1323.49133,11.796875,2264.01025]: 0 lost unit Guardian Commander [f=0018676] [18676] Event [1733.26208,12.7890625,2455.83862]: 1 lost unit Ronin [f=0018697] [18697] Event [1481.07935,9.85853386,2323.08398]: 0 lost unit Convict [f=0018700] [18700] Event [1693.10925,12.7068501,2404.78101]: 1 lost unit Ronin [f=0018700] [18700] Event [1472,24.5402832,3472]: 0 lost unit Lotus [f=0018794] [18794] Event [3880,18.96698,3352]: 1 finished unit Wind/Tidal Generator [f=0019018] [19018] Event [5160,11.796875,3864]: 1 finished unit Wind/Tidal Generator [f=0019048] [19048] Event [6120,12.7890625,2568]: 1 finished unit Energy Pylon [f=0019066] [19066] Event [6248,87.1992493,856]: 1 finished unit Wind/Tidal Generator [f=0019109] [19109] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0019204] [19204] Event [792,87.1992493,4296]: 1 finished unit Solar Collector [f=0019308] [19308] Event [1456,11.796875,2304]: 0 lost unit Lotus [f=0019334] [19334] Event [1520,11.796875,2176]: 0 lost unit Lotus [f=0019375] [19375] Event [840,87.1992493,4216]: 1 finished unit Solar Collector [f=0019380] [19380] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0019470] [19470] Event [104,87.1992493,4872]: 0 lost unit Metal Extractor [f=0019485] [19485] Event [248,87.1992493,5016]: 0 lost unit Metal Extractor [f=0019497] [19497] Event [5240,14.7269287,3912]: 1 finished unit Solar Collector [f=0019524] [19524] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0019542] [19542] Event [920,87.1992493,4264]: 1 finished unit Wind/Tidal Generator [f=0019579] [19579] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0019615] Maybe I suck at this game. [f=0019621] [19621] Event [6296,87.1992493,776]: 1 finished unit Solar Collector [f=0019655] [19655] Event [856,87.1992493,4280]: 0 lost unit Metal Extractor [f=0019723] [19723] Event [5672,137.800812,3624]: 1 finished unit Energy Pylon [f=0019741] [19741] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0019783] [19783] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0019818] [19818] Event [1581.34558,51.5892143,1944.4364]: 0 lost unit Bandit [f=0019845] [19845] Event [1992,12.2154541,1768]: 0 lost unit Energy Pylon [f=0019851] [19851] Event [6680,13.78125,2056]: 1 finished unit Energy Pylon [f=0019970] [19970] Event [1044,11.796875,2184]: 0 finished unit Convict [f=0019985] [19985] Event [760,93.15625,968]: 0 finished unit Storage [f=0020088] [20088] Event [5192,13.7502441,3992]: 1 finished unit Solar Collector [f=0020092] [20092] Event [4968,11.796875,3816]: 1 finished unit Solar Collector [f=0020162] [20162] Event [6376,87.1992493,824]: 1 finished unit Solar Collector [f=0020181] nah [f=0020210] [20210] Event [872,86.9392853,4344]: 1 finished unit Solar Collector [f=0020292] [20292] Event [1044,11.796875,2184]: 0 finished unit Rogue [f=0020312] you don't suck [f=0020326] [20326] Event [1352,11.796875,2392]: 0 lost unit Energy Pylon [f=0020355] [20355] Event [2232,12.7890625,1608]: 0 lost unit Energy Pylon [f=0020359] [20359] Event [1128,102.802948,664]: 0 finished unit Storage [f=0020401] [20401] Event [3652,14.833827,2176]: 1 finished unit Tremor [f=0020443] [20443] Event [248,85.7487488,5016]: 1 finished unit Metal Extractor [f=0020528] [20528] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0020603] [20603] Event [5016,11.796875,3736]: 1 finished unit Solar Collector [f=0020649] [20649] Event [6504,12.4673767,1304]: 1 finished unit Energy Pylon [f=0020666] [20666] Event [1128,106.097321,712]: 0 finished unit Storage [f=0020715] [20715] Event [184,87.0061493,5032]: 1 finished unit Solar Collector [f=0020776] [20776] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0020797] [20797] Event [6328,87.1992493,904]: 1 finished unit Solar Collector [f=0020836] [20836] Event [1710.5752,12.8596621,2485.84131]: 0 lost unit Rogue [f=0020845] mexes are just too OPO [f=0020876] [20876] Event [5928,57.8008118,3864]: 1 finished unit Advanced Geothermal [f=0020921] *OP [f=0020942] [20942] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0020943] [20943] Event [232,87.0061493,4952]: 1 finished unit Solar Collector [f=0021017] [21017] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0021019] [21019] Event [5096,11.796875,3784]: 1 finished unit Solar Collector [f=0021054] [21054] Event [440,91.171875,584]: 0 finished unit Gunship Plant [f=0021073] [21073] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0021073] [21073] Event [1128,109.794769,760]: 0 finished unit Storage [f=0021134] [21134] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0021178] [21178] Event [312,87.0061493,5000]: 1 finished unit Solar Collector [f=0021194] [21194] Event [104,12.7890625,3032]: 0 lost unit Metal Extractor [f=0021347] [21347] Event [1272,11.796875,2600]: 0 lost unit Storage [f=0021378] [21378] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0021463] [21463] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0021515] I have a plan. [f=0021527] [21527] Event [264,87.0061493,5080]: 1 finished unit Solar Collector [f=0021554] [21554] Event [6312,91.171875,4312]: 1 finished unit Energy Pylon [f=0021559] [21559] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0021628] [21628] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0021670] [21670] Event [2136,11.796875,1384]: 0 lost unit Solar Collector [f=0021687] [21687] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0021747] [21747] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0021864] [21864] Event [680,91.171875,424]: 0 finished unit Energy Pylon [f=0021874] [21874] Event [7000,12.7890625,2104]: 1 finished unit Solar Collector [f=0021938] [21938] Event [1944,13.8749733,1176]: 0 lost unit Solar Collector [f=0021952] [21952] Event [104,85.7487488,4872]: 1 finished unit Metal Extractor [f=0021978] [21978] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0021987] [21987] Event [1224,11.796875,2600]: 0 lost unit Storage [f=0022062] [22062] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0022122] [22122] Event [40,87.0061493,4888]: 1 finished unit Solar Collector [f=0022140] [22140] Event [568,91.171875,568]: 0 finished unit Caretaker [f=0022155] [22155] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0022173] [22173] Event [392,91.171875,696]: 0 finished unit Caretaker [f=0022182] [22182] Event [2136,11.796875,1320]: 0 lost unit Metal Extractor [f=0022201] [22201] Event [6040,14.7695618,3192]: 1 finished unit Solar Collector [f=0022257] [22257] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0022264] [22264] Event [1317.45801,3.02253318,2276.19434]: 0 lost unit Convict [f=0022270] [22270] Event [1032,11.796875,2184]: 0 lost unit Shieldbot Factory [f=0022277] [22277] Event [88,87.0061493,4808]: 1 finished unit Solar Collector [f=0022305] [22305] Event [1284.81897,9.05138397,2174.67651]: 0 lost unit Convict [f=0022311] [22311] Event [440,112.171875,584]: 0 finished unit Wasp [f=0022312] [22312] Event [7048,14.4672546,2024]: 1 finished unit Solar Collector [f=0022319] [22319] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0022346] [22346] Event [1312.75513,9.07611847,2199.67114]: 0 lost unit Convict [f=0022372] [22372] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0022436] [22436] Event [1144,12.2870159,2008]: 0 lost unit Metal Extractor [f=0022441] [22441] Event [1288,11.8085022,1992]: 0 lost unit Energy Pylon [f=0022479] [22479] Event [1336,7.58884144,2056]: 0 lost unit Solar Collector [f=0022483] [22483] Event [1144,11.3846397,2072]: 0 lost unit Solar Collector [f=0022489] [22489] Event [168,87.0061493,4856]: 1 finished unit Solar Collector [f=0022527] [22527] Event [2200,11.796875,1304]: 0 lost unit Solar Collector [f=0022600] [22600] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0022621] [22621] Event [856,91.3540344,856]: 0 finished unit Energy Pylon [f=0022623] [22623] Event [568,91.171875,632]: 0 finished unit Caretaker [f=0022633] [22633] Event [456,91.171875,696]: 0 finished unit Caretaker [f=0022652] hmm [f=0022654] [22654] Event [1224,11.796875,2024]: 0 lost unit Solar Collector [f=0022677] [22677] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0022693] [22693] Event [1480,137.289215,1608]: 0 lost unit Energy Pylon [f=0022724] [22724] Event [1160,13.8581562,1944]: 0 lost unit Solar Collector [f=0022726] [22726] Event [2008,10.4238701,1192]: 0 lost unit Metal Extractor [f=0022731] [22731] Event [2008,11.4396553,1256]: 0 lost unit Solar Collector [f=0022770] [22770] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0022776] [22776] Event [1080,12.5932007,1992]: 0 lost unit Solar Collector [f=0022805] maybe that was not a good idea [f=0022841] [22841] Event [120,87.0061493,4936]: 1 finished unit Solar Collector [f=0022849] [22849] Event [7128,12.8006897,2072]: 1 finished unit Solar Collector [f=0022850] [22850] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0022903] [22903] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0022961] [22961] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0022980] [22980] Event [2056,11.796875,1368]: 0 lost unit Solar Collector [f=0023122] [23122] Event [3652,14.833827,2176]: 1 finished unit Tremor [f=0023176] I hope it works. [f=0023192] [23192] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0023221] [23221] Event [2120,11.8669605,1224]: 0 lost unit Solar Collector [f=0023276] [23276] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0023369] [23369] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0023441] [23441] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0023495] [23495] Event [7080,13.9750366,2152]: 1 finished unit Solar Collector [f=0023501] [23501] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0023561] [23561] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0023647] [23647] Event [4520,12.7890625,4360]: 1 finished unit Energy Pylon [f=0023792] [23792] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0023876] [23876] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0023885] [23885] Event [1304,137.800812,1336]: 0 lost unit Geothermal Generator [f=0023969] [23969] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0024041] [24041] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0024101] [24101] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0024161] [24161] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0024392] [24392] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0024403] [24403] Event [856,91.3540344,856]: 0 lost unit Energy Pylon [f=0024476] [24476] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0024544] [24544] Event [760,93.15625,968]: 0 lost unit Storage [f=0024547] [24547] Event [1128,109.794769,760]: 0 lost unit Storage [f=0024569] [24569] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0024578] I don't think it would work. [f=0024641] [24641] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0024701] [24701] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0024733] [24733] Event [1128,105.629715,712]: 0 lost unit Storage [f=0024761] [24761] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0024799] yeah nope [f=0024949] [24949] Event [1163.52515,180.308304,525.522034]: 0 lost unit Wasp [f=0024955] you need more mexes [f=0024992] [24992] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0025032] [25032] Event [689.792236,94.8602905,1026.60632]: 0 lost unit Convict [f=0025048] [25048] Event [1128,102.802948,664]: 0 lost unit Storage [f=0025076] [25076] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0025132] [25132] Event [704,91.171875,528]: 0 lost unit Cornea [f=0025155] then that krow would finsih up sooner [f=0025164] [25164] Event [669.689514,92.2020874,966.798889]: 0 lost unit Convict [f=0025167] [25167] Event [660.055481,92.1781464,989.426086]: 0 lost unit Convict [f=0025169] [25169] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0025241] [25241] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0025250] [25250] Event [5304,137.800812,4424]: 1 finished unit Energy Pylon [f=0025258] [25258] Event [1011.67548,95.0135574,723.302917]: 1 lost unit Ronin [f=0025301] [25301] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0025361] [25361] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0025364] [25364] Event [568,91.171875,632]: 0 lost unit Caretaker [f=0025373] [25373] Event [568,91.171875,568]: 0 lost unit Caretaker [f=0025425] [25425] Event [680,91.171875,424]: 0 lost unit Energy Pylon [f=0025479] gj [f=0025516] ^^ [f=0025559] [25559] Event [3652,14.833827,2176]: 1 finished unit Tremor [f=0025581] [25581] Event [479.698669,91.1940079,654.403992]: 0 lost unit Convict [f=0025581] [25581] Event [456,91.171875,696]: 0 lost unit Caretaker [f=0025590] GG [f=0025592] [25592] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0025647] [25647] Event [392,91.7342377,696]: 0 lost unit Caretaker [f=0025676] [25676] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0025713] [25713] Event [488,91.171875,472]: 0 lost unit Energy Pylon [f=0025724] [25724] Event [573.324341,86.6449356,518.517822]: 0 lost unit Bandit [f=0025728] well played nonetheless! [f=0025769] [25769] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0025807] Player ParGo left the game: normal quit [f=0025807] [25807] Event [undefined]: ParGo quit [f=0025841] [25841] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0025901] [25901] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0025928] Stuff has forced a win due to dropped opposition. [f=0025928] game_message: ParGo has been destroyed! [f=0025928] [25928] Event [undefined]: ParGo resigned [f=0025928] game_message: Stuff wins! [f=0025928] Submitting stats [f=0025928] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0025928] Part| Total Time|Time of the last 0.5s [f=0025928] Draw 36038.26ms 23.30% [f=0025928] Lua::Callins::Synced 21926.29ms 16.30% [f=0025928] Lua::Callins::Unsynced 45220.65ms 27.20% [f=0025928] Lua::CollectGarbage::Synced 912.07ms 2.70% [f=0025928] Lua::CollectGarbage::Unsynced 1784.11ms 1.70% [f=0025928] Misc::Profiler::AddTime 151.59ms 0.00% [f=0025928] Sim 88138.93ms 60.00% [f=0025928] [25928] Received game_message: ParGo has been destroyed! [f=0025928] [25928] Received game_message: Stuff wins! [f=0025929] [25929] Game End Stats Header: 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54,4675,28310,28310,4675,2960.02563,6533.51855,6533.51855,2960.02563,0,0,0,0,0,0,0,0,1051.92896,389.591278,389.591278,1051.92896,1839.09668,13140.9854,13140.9854,1839.09668,300,370,370,300,39,251.797134,251.797134,39,0,1615,1615,0,8.4494915,75.4469223,75.4469223,8.4494915,75,12280,12280,75,1085,11521.166,11521.166,1085,4300,14045,14045,4300,12136.499,3478,3478,12136.499,1378.33167,164.834686,164.834686,1378.33167,14452.7959,4853.71436,4853.71436,14452.7959 [f=0025929] [25929] Game End Stats Values: 55,4175,28740,28740,4175,2972.97485,6981.96973,6981.96973,2972.97485,0,0,0,0,0,0,0,0,1051.92896,468.666962,468.666962,1051.92896,1867.46033,13212.3857,13212.3857,1867.46033,300,370,370,300,19,252.568832,252.568832,19,0,1615,1615,0,17.4077263,75.8967209,75.8967209,17.4077263,75,12590,12590,75,1085,12021.166,12021.166,1085,3800,14165,14165,3800,12636.499,3478,3478,12636.499,1557.64319,164.834686,164.834686,1557.64319,14524.1963,4882.07813,4882.07813,14524.1963 [f=0025929] [25929] Game End Stats Values: 56,3675,29455,29455,3675,2980.73413,7427.37988,7427.37988,2980.73413,0,0,0,0,0,0,0,0,1051.92896,660.423279,660.423279,1051.92896,1924.18762,13648.8662,13648.8662,1924.18762,300,370,370,300,14,252.89859,252.89859,14,0,1615,1615,0,18.6395206,75.6939545,75.6939545,18.6395206,75,13185,13185,75,1085,12521.166,12521.166,1085,3300,14285,14285,3300,13136.499,3478,3478,13136.499,1719.54004,164.834686,164.834686,1719.54004,15035.8896,4938.80566,4938.80566,15035.8896 [f=0025929] [25929] Game End Stats Values: 57,2915,30080,30080,2915,2996.44507,7878.52881,7878.52881,2996.44507,0,0,0,0,0,0,0,0,1053.58484,802.274963,802.274963,1053.58484,1991.04492,14395.0332,14395.0332,1991.04492,300,370,370,300,14,254.242874,254.242874,14,0,1615,1615,0,12.1307421,76.0765533,76.0765533,12.1307421,75,13690,13690,75,1085,13284.499,13284.499,1085,2540,14405,14405,2540,13899.832,3478,3478,13899.832,1795.94141,164.834686,164.834686,1795.94141,15787.5889,5033.51611,5033.51611,15787.5889 [f=0025929] [25929] Game End Stats Values: 58,1675,32360,32360,1675,3022.59888,8337.83008,8337.83008,3022.59888,0,0,0,0,0,0,0,0,1056.96106,1071.42456,1071.42456,1056.96106,2066.80713,15726.4688,15726.4688,2066.80713,100,370,370,100,14,262.09964,262.09964,14,0,1615,1615,0,7.7435813,76.620079,76.620079,7.7435813,75,15770,15770,75,1175,14144.499,14144.499,1175,1500,14605,14605,1500,15139.832,3568,3568,15139.832,1795.94141,164.834686,164.834686,1795.94141,17654.2813,5135.07813,5135.07813,17654.2813 [f=0025929] [25929] Game End Stats Values: 59,1330,32725,32725,1330,3031.04517,8649.50391,8649.50391,3031.04517,0,0,0,0,0,0,0,0,1056.96106,1246.95935,1246.95935,1056.96106,2099.02271,17178.0566,17178.0566,2099.02271,100,370,370,100,9.80000019,262.48288,262.48288,9.80000019,0,1615,1615,0,6.84462881,77.1672821,77.1672821,6.84462881,0,16015,16015,0,1175,14419.499,14419.499,1175,1230,14725,14725,1230,15484.832,3568,3568,15484.832,1795.94141,164.834686,164.834686,1795.94141,19560.3145,5222.229,5222.229,19560.3145 [f=0025947] [25947] Event [440,91.171875,584]: 0 lost unit Gunship Plant [f=0025961] [25961] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0025972] [25972] Event [440,112.171875,584]: 0 lost unit Krow [f=0026029] [26029] Event [3336,26.2339783,1560]: 1 finished unit Solar Collector [f=0026161] Player Stuff left the game: normal quit [f=0026161] [26161] Event [undefined]: Stuff quit [f=0026167] No clients connected, shutting down server [f=0026167] Server shutdown [f=0026167] [26167] all players disconnected [f=0026192] [26192] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0026211] [26211] Event [3384,19.025116,1480]: 1 finished unit Solar Collector [f=0026276] [26276] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0026311] [26311] Event [3464,14.8199463,1528]: 1 finished unit Solar Collector [f=0026369] [26369] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0026441] [26441] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0026501] [26501] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0026560] [26560] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0026593] [26593] Event [3288,18.96698,1768]: 1 finished unit Solar Collector [f=0026792] [26792] Event [5766.3999,11.796875,3000]: 1 finished unit Knight [f=0026867] [26867] Event [3416,13.4091797,1736]: 1 finished unit Solar Collector [f=0026875] [26875] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0026969] [26969] Event [5766.3999,11.796875,3000]: 1 finished unit Conjurer [f=0027040] [27040] Event [5766.3999,11.796875,3000]: 1 finished unit Ronin [f=0027060] [27060] Event [3368,12.7890625,1816]: 1 finished unit Solar Collector [f=0027100] [27100] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0027160] [27160] Event [5766.3999,11.796875,3000]: 1 finished unit Glaive [f=0027197] Autoquit sending quit command. [f=0027197] [QuitAction] user exited to system [f=0027197] [SpringApp::Kill][1] fromRun=1 [f=0027197] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027197] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027197] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027197] [ThreadPool::SetThreadCount][2] workers=0 [f=0027197] [SpringApp::Kill][2] [f=0027197] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027197] [Game::KillLua][3] dtor=0 luaUI=0x5444f170 [f=0027197] Start widgetHandler:Shutdown [f=0027197] Shutdown - SaveOrderList Complete [f=0027197] Writing last game win data [f=0027197] Shutdown - SaveConfigData Complete [f=0027197] Shutdown Widget - Save/Load API [f=0027197] Shutdown Widget - Chili Highlight [f=0027197] Shutdown Widget - Draw After Chili [f=0027197] Shutdown Widget - EPIC Menu [f=0027197] Shutdown Widget - Chili Widget Selector [f=0027197] Shutdown Widget - Chili Minimap [f=0027197] Shutdown Widget - Local Team Colors [f=0027197] Shutdown Widget - Display Keys 2 [f=0027197] Shutdown Widget - Save Game Menu [f=0027197] Shutdown Widget - Unit Icons [f=0027197] Shutdown Widget - Noises [f=0027197] Shutdown Widget - HealthBars [f=0027197] Shutdown Widget - Win Counter [f=0027197] Shutdown Widget - BuildETA [f=0027197] Shutdown Widget - SpringRTS Replay Stats [f=0027197] Shutdown Widget - Modular Comm Info [f=0027197] Shutdown Widget - Stereo3D [f=0027197] Shutdown Widget - Showeco and Grid Drawer [f=0027197] Shutdown Widget - Point Tracker [f=0027197] Shutdown Widget - Missile Silo Range [f=0027197] Shutdown Widget - MetalFeatures (new) [f=0027197] Shutdown Widget - MinimapEvents [f=0027197] Shutdown Widget - Local Widgets Config [f=0027197] Shutdown Widget - Highlight Geos [f=0027197] Shutdown Widget - Grab Input [f=0027197] Input grabbing is disabled! [f=0027197] Shutdown Widget - Defense Range Zero-K [f=0027197] Shutdown Widget - Darkening [f=0027197] Shutdown Widget - Context Menu [f=0027197] Shutdown Widget - Chili Spectator Panels [f=0027197] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027197] Shutdown Widget - Chili Nuke Warning [f=0027197] Shutdown Widget - Chili EndGame Window [f=0027197] Shutdown Widget - Chili Economy Panel Default [f=0027197] Shutdown Widget - CameraShake [f=0027197] Shutdown Widget - State Reverse and Latency [f=0027197] Shutdown Widget - Music Player v2 [f=0027197] Shutdown Widget - Attack AoE [f=0027197] Shutdown Widget - Map Edge Extension [f=0027197] Shutdown Widget - Selection Send [f=0027197] Shutdown Widget - LupsManager [f=0027197] Shutdown Widget - Newton Firezone [f=0027197] Shutdown Widget - Chili Pro Console [f=0027197] Shutdown Widget - Persistent Build Height [f=0027197] Shutdown Widget - Lasso Terraform GUI [f=0027197] Shutdown Widget - Lups [f=0027197] Shutdown Widget - Chili Framework [f=0027197] Shutdown Widget - Mex Placement Handler [f=0027197] Shutdown Widget - Chili Core Selector [f=0027197] Shutdown Widget - Custom Markers [f=0027197] Shutdown Widget - Select Keys [f=0027197] Shutdown Widget - Pause Screen [f=0027197] Shutdown Widget - Text To Speech Control [f=0027197] Shutdown Widget - Layout Handler [f=0027197] End widgetHandler:Shutdown [f=0027197] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={613493,77512038} {int,ext,rec}Allocs={24114061,0,0} {chunk,block}Bytes={77512038,0} [f=0027197] [Game::KillLua][1] dtor=0 luaGaia=0x54122c60 [f=0027197] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380189,63503043} {int,ext,rec}Allocs={24114062,0,0} {chunk,block}Bytes={63503043,0} [f=0027197] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={380189,63503043} {int,ext,rec}Allocs={24114062,0,0} {chunk,block}Bytes={63503043,0} [f=0027197] [Game::KillLua][2] dtor=0 luaRules=0x5464a010 [f=0027197] Start gadgetHandler:Shutdown [f=0027197] Shutdown - StartSetup [f=0027197] Shutdown - UnitMorph [f=0027197] Shutdown - Carrier Drones [f=0027197] Shutdown - LupsNanoSpray [f=0027197] Shutdown - Missile Silo Controller [f=0027197] Shutdown - Modular Comm Info [f=0027197] Shutdown - Terrain Texture Handler [f=0027197] Shutdown - UnitCloakShield [f=0027197] Shutdown - Starlight Handler [f=0027197] End gadgetHandler:Shutdown [f=0027197] Start gadgetHandler:Shutdown [f=0027197] Shutdown - Save/Load [f=0027197] Shutdown - Teleport Throw [f=0027197] Shutdown - UnitMorph [f=0027197] Shutdown - Modular Comm Info [f=0027197] Shutdown - Retreat Command [f=0027197] Shutdown - Shockwaves [f=0027197] Shutdown - UnitCloakShield [f=0027197] Shutdown - Lups Cloak FX [f=0027197] Shutdown - Lups [f=0027197] Shutdown - Lups Shield [f=0027197] End gadgetHandler:Shutdown [f=0027197] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24114292,0,0} {chunk,block}Bytes={0,0} [f=0027197] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24114292,0,0} {chunk,block}Bytes={0,0} [f=0027197] [Game::KillLua][4] dtor=0 [f=0027197] [Game::~CGame][1] [f=0027197] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027197] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027197] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027197] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027197] [Game::KillLua][4] dtor=1 [f=0027197] [Game::KillMisc][1] [f=0027197] [Game::KillMisc][2] [f=0027197] [Game::KillMisc][3] [f=0027197] [Game::KillRendering][1] [f=0027197] [3DOParser::Kill] allocated 1 pieces [f=0027197] [S3OParser::Kill] allocated 651 pieces [f=0027197] [AssParser::Kill] allocated 46 pieces [f=0027197] [Game::KillInterface][1] [f=0027197] [Game::KillInterface][2] [f=0027197] [Game::KillSimulation][1] [f=0027197] [Game::KillSimulation][2] [f=0027197] [CCollisionHandler] dis-/continuous tests: 0/805221 [f=0027197] [Game::KillSimulation][3] [f=0027197] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027197] [~CPathCache(28x20)] cacheHits=460 hitPercentage=40% numHashColls=0 maxCacheSize=28 [f=0027197] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027197] [~CPathCache(56x40)] cacheHits=704 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027197] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027197] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027197] [LosHandler::Kill] raycast instance cache-{hits,misses}={52769,35241}; shared=19%; cached=41% [f=0027197] [Game::KillSimulation][4] [f=0027197] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0027197] [Game::~CGame][2] [f=0027197] [Game::~CGame][3] [f=0027197] [SpringApp::Kill][3] [f=0027197] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 287702 bytes sent 353279 bytes recv'd [f=0027197] [SpringApp::Kill][4] font=0x463c0aa0 [f=0027197] [SpringApp::Kill][5] [f=0027197] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4642e3b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=3169ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="luaui/configs/lang/campaign_units.en.json" indx=2882 inflSize=4kb readTime=43ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2877 inflSize=4kb readTime=29ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=29ms file="bitmaps/randdots.tga" indx=573 inflSize=28kb readTime=27ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luaui/widgets/unit_transport_ai.lua" indx=4815 inflSize=32kb readTime=25ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=21ms file="bitmaps/gpl/circles.png" indx=426 inflSize=5kb readTime=20ms file="luaui/widgets/gui_custom_markers.lua" indx=4674 inflSize=15kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 41991042 bytes cached in 2829 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x46526330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4684b620) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4643f820) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f003401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]