[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.drHMGovQKG/springsettings.1147482.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f195401b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3715 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1147482/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46824820] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46824820] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 486ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 558ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 731ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] AI was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1147482/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (127ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1147482/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dea310,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: aef1de60347cc5edf90855de939337a8 [f=-000001] Connection attempt from Heldenstein [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heldenstein changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from WeiWei11 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WeiWei11 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WeiWei11" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WeiWei11" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WeiWei11" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WeiWei11" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WeiWei11" string="[Game::Load][lua{Rules,Gaia}={00000000b9c68bb0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Game::Load][lua{Rules,Gaia}={000000006dbbdb70,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: I choose: I choose: ! [f=-000001] [0] Event [291,147.374512,314]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3793,147.371399,3867]: 1 finished unit Engineer Commander [f=0000000] [0] Heldenstein, team: 0, elo:1822, userid: 249807 [f=0000000] [0] WeiWei11, team: 1, elo:1473, userid: 535411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000092] [92] Event [272,147.370117,408]: 0 finished unit Cloakbot Factory [f=0000226] [226] Event [3848,147.370117,3776]: 1 finished unit Cloakbot Factory [f=0000256] [256] Event [168,147.370117,168]: 0 finished unit Metal Extractor [f=0000526] [526] Event [3544,97.1748047,3544]: 1 finished unit Metal Extractor [f=0000569] [569] Event [312,147.370117,168]: 0 finished unit Solar Collector [f=0000628] [628] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0000831] [831] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0000931] [931] Event [3688,147.370117,3976]: 1 finished unit Metal Extractor [f=0001043] [1043] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0001137] [1137] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0001200] [1200] Event [424,143.605469,184]: 0 finished unit Metal Extractor [f=0001259] [1259] Event [3944,147.370117,3976]: 1 finished unit Metal Extractor [f=0001279] [1279] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0001511] [1511] Event [536,138.585938,280]: 0 finished unit Solar Collector [f=0001622] [1622] Event [3880,147.370117,3992]: 1 finished unit Solar Collector [f=0001653] [1653] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0001670] [1670] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0001904] [1904] Event [568,101.566895,472]: 0 finished unit Solar Collector [f=0002014] [2014] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0002074] [2074] Event [3960,147.370117,4040]: 1 finished unit Solar Collector [f=0002086] [2086] Event [281.600006,147.370117,408]: 0 finished unit Glaive [f=0002371] [2371] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0002414] [2414] Event [4008,147.370117,3960]: 1 finished unit Solar Collector [f=0002444] [2444] Event [584,89.6455078,616]: 0 finished unit Metal Extractor [f=0002704] [2704] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0002750] [2750] Event [3928,147.370117,3912]: 1 finished unit Solar Collector [f=0003058] [3058] Event [281.600006,147.370117,408]: 0 finished unit Scythe [f=0003069] [3069] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0003103] [3103] Event [3752,147.370117,3992]: 1 finished unit Solar Collector [f=0003419] [3419] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0003441] [3441] Event [3672,147.370117,4040]: 1 finished unit Solar Collector [f=0003690] [3690] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0003747] [3747] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0003780] [3780] Event [3624,147.370117,3960]: 1 finished unit Solar Collector [f=0004069] [4069] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Glaive [f=0004106] [4106] Event [3704,147.370117,3912]: 1 finished unit Solar Collector [f=0004117] [4117] Event [264,132.938965,728]: 0 finished unit Caretaker [f=0004190] [4190] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0004353] [4353] Event [281.600006,147.370117,408]: 0 finished unit Glaive [f=0004402] [4402] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Sling [f=0004723] [4723] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Sling [f=0005026] [5026] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Sling [f=0005184] [5184] Event [281.600006,147.370117,408]: 0 finished unit Scythe [f=0005288] [5288] Event [248,89.6455078,1864]: 0 finished unit Metal Extractor [f=0005296] [5296] Event [865.55658,89.0180664,3093.15332]: 1 lost unit Glaive [f=0005345] [5345] Event [822.726074,86.5083008,2918.88721]: 0 lost unit Glaive [f=0005352] [5352] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Sling [f=0005524] [5524] Event [3864,147.370117,3880]: 1 finished unit Caretaker [f=0005674] [5674] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Sling [f=0005720] [5720] Event [264,90.2729492,1720]: 0 finished unit Solar Collector [f=0005872] [5872] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0005901] [5901] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Sling [f=0006094] [6094] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0006130] [6130] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Sling [f=0006236] [6236] Event [281.600006,147.370117,408]: 0 finished unit Glaive [f=0006606] [6606] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Reaver [f=0006664] [6664] Event [3123.3606,68.1989594,1718.08704]: 0 lost unit Sling [f=0006787] [6787] Event [281.600006,147.370117,408]: 0 finished unit Scythe [f=0006928] [6928] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Sling [f=0007023] [7023] Event [2818.7688,46.2316093,2294.56519]: 1 lost unit Glaive [f=0007035] [7035] Event [2844.49463,52.6302567,2341.77686]: 1 lost unit Glaive [f=0007255] [7255] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0007342] [7342] Event [2858.98877,103.636185,3991.39502]: 1 lost unit Sling [f=0007476] [7476] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0007479] [7479] Event [2749.73779,95.1150589,3899.29053]: 0 lost unit Scythe [f=0007587] [7587] Event [3313.09033,90.2729492,1446.51147]: 0 lost unit Sling [f=0007617] [7617] Event [281.600006,147.370117,408]: 0 finished unit Glaive [f=0008109] [8109] Event [3760,147.370117,3904]: 1 finished unit Advanced Radar [f=0008115] [8115] Event [2671.60596,90.9003906,3731.18701]: 1 lost unit Sling [f=0008150] [8150] Event [2613.09839,90.0197754,3934.12964]: 1 lost unit Sling [f=0008208] [8208] Event [3369.80933,90.9003906,2885.37573]: 1 lost unit Sling [f=0008212] [8212] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Reaver [f=0008246] [8246] Event [2700.99365,97.7313538,4077.10889]: 1 lost unit Sling [f=0008290] [8290] Event [2737.14746,101.509003,4077.69214]: 1 lost unit Sling [f=0008352] [8352] Event [2898.04761,101.498055,4079.12231]: 1 lost unit Sling [f=0008355] [8355] Event [281.600006,147.370117,408]: 0 finished unit Scythe [f=0008375] [8375] Event [2752.94873,95.5095749,3906.69897]: 0 lost unit Glaive [f=0008384] [8384] Event [616,89.6455078,3336]: 0 finished unit Metal Extractor [f=0008405] [8405] Event [2743.51147,93.3236313,3876.00342]: 0 lost unit Glaive [f=0008440] [8440] Event [3073.75391,118.489235,4078.12769]: 1 lost unit Sling [f=0008448] [8448] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Sling [f=0008513] [8513] Event [2608.20972,90.9003906,3601.44824]: 0 lost unit Reaver [f=0008553] [8553] Event [2794.37817,77.6197128,3194.14526]: 1 lost unit Glaive [f=0008589] [8589] Event [2941.59595,109.785423,3983.92383]: 0 lost unit Scythe [f=0008600] [8600] Event [2720.29321,79.3365173,3222.13257]: 1 lost unit Glaive [f=0008636] [8636] Event [2608.3623,81.5233154,3200.80273]: 1 lost unit Glaive [f=0008672] [8672] Event [2495.32104,81.042778,3249.63452]: 1 lost unit Glaive [f=0008680] [8680] Event [2307.15942,83.5779495,3212.26099]: 0 lost unit Glaive [f=0008707] [8707] Event [2537.71021,88.5702896,3330.29077]: 1 lost unit Glaive [f=0008729] [8729] Event [3769.50879,91.527832,3063.76611]: 0 lost unit Reaver [f=0008751] [8751] Event [2530.85547,88.7192917,3330.35522]: 1 lost unit Glaive [f=0008754] [8754] Event [3760,147.370117,3904]: 1 lost unit Advanced Radar [f=0008789] [Game::ClientReadNet] added new player Brackman with number 2 to team 0 [f=0008789] > SPRINGIE:User Brackman|staticrearm|5_5||False|Mean|Federation|DE [f=0008797] [8797] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0008805] Connection attempt from Brackman [f=0008805] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008805] -> Connection established (given id 2) [f=0008813] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=0008813] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008861] [8861] Event [2627.23364,90.9003906,3779.86133]: 1 lost unit Reaver [f=0008935] [8935] Event [3848.01465,147.37851,3766.3999]: 1 finished unit Reaver [f=0008971] [8971] Event [1798.99438,90.9003906,3739.37695]: 0 lost unit Sling [f=0009029] [9029] Event [3738.20093,147.153152,3864.96802]: 0 lost unit Scythe [f=0009049] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=0009062] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=0009062] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[Game::Load][lua{Rules,Gaia}={00000000da404ec0,0000000000000000}]" [f=0009114] [9114] Event [520,89.6455078,3448]: 0 finished unit Solar Collector [f=0009124] [9124] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0009399] [9399] Event [3544,97.1748047,3544]: 1 lost unit Metal Extractor [f=0009431] [9431] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Reaver [f=0009504] [9504] Event [3190.34619,87.2076035,3466.57007]: 0 lost unit Reaver [f=0009522] [9522] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0009733] [9733] Event [3403.55103,90.9107056,2857.73608]: 1 lost unit Sling [f=0009739] [9739] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0009979] [9979] Event [3848.01465,147.370117,3766.3999]: 1 finished unit Reaver [f=0010098] [10098] Event [3465.77466,90.9003906,2917.66821]: 1 lost unit Reaver [f=0010099] [10099] Event [3258.23389,89.0180664,3030.30444]: 0 lost unit Reaver [f=0010100] [10100] Event [440,147.370117,3976]: 0 finished unit Metal Extractor [f=0010208] [10208] Event [undefined]: WeiWei11 resigned [f=0010208] game_message: WeiWei11 has been destroyed! [f=0010208] game_message: Heldenstein wins! [f=0010208] Submitting stats [f=0010208] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010208] Part| Total Time|Time of the last 0.5s [f=0010208] Draw 19740.98ms 24.90% [f=0010208] Lua::Callins::Synced 3718.25ms 9.16% [f=0010208] Lua::Callins::Unsynced 29108.70ms 35.76% [f=0010208] Lua::CollectGarbage::Synced 297.58ms 0.10% [f=0010208] Lua::CollectGarbage::Unsynced 913.33ms 1.10% [f=0010208] Misc::Profiler::AddTime 82.22ms 0.10% [f=0010208] Sim 22210.89ms 57.17% [f=0010208] [10208] Received game_message: WeiWei11 has been destroyed! [f=0010208] [10208] Received game_message: Heldenstein wins! [f=0010209] [10209] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,4480,4530,4480,4530,287.624298,135.585037,287.624298,135.585037,0,0,0,0,0,0,0,0,0,0,0,0,583.791748,435.112762,583.791748,435.112762,0,0,0,0,24,16,24,16,1275,1275,1275,1275,13.2701073,13.645443,13.2701073,13.645443,1495,1735,1495,1735,515,295,515,295,1710,1520,1710,1520,295,515,295,515,0,0,0,0,490.064301,589.726563,490.064301,589.726563 [f=0010209] [10209] Game End Stats Values: 19,4480,4530,4480,4530,321.864044,143.754242,321.864044,143.754242,0,0,0,0,0,0,0,0,0,0,0,0,583.791748,504.112762,583.791748,504.112762,0,0,0,0,24,16,24,16,1275,1275,1275,1275,13.2832832,13.5454578,13.2832832,13.5454578,1495,1735,1495,1735,515,295,515,295,1710,1520,1710,1520,295,515,295,515,0,0,0,0,559.064331,595.661377,559.064331,595.661377 [f=0010209] [10209] Game End Stats Values: 20,4490,4530,4490,4530,352.501526,153.223343,352.501526,153.223343,0,0,0,0,0,0,0,0,0,0,0,0,1161.0293,1122.14038,1161.0293,1122.14038,0,0,0,0,24,16,24,16,1675,1275,1675,1275,13.0431328,14.1655092,13.0431328,14.1655092,1105,1645,1105,1645,855,995,855,995,1710,1610,1710,1610,995,855,995,855,0,0,0,0,1194.04834,1172.8988,1194.04834,1172.8988 [f=0010209] [10209] Game End Stats Values: 21,3700,4115,3700,4115,380.129761,155.523651,380.129761,155.523651,0,0,0,0,0,0,0,0,0,0,0,0,1732.20276,2112.95874,1732.20276,2112.95874,0,0,0,0,22.3999996,16,22.3999996,16,1275,1275,1275,1275,12.8425169,15.1544094,12.8425169,15.1544094,715,1230,715,1230,1415,1995,1415,1995,1710,1610,1710,1610,1995,1480,1995,1480,0,0,0,0,2221.82397,1793.37695,2221.82397,1793.37695 [f=0010209] [10209] Game End Stats Values: 22,3820,4035,3820,4035,406.309906,162.846313,406.309906,162.846313,0,0,0,0,0,0,0,0,0,0,0,0,1886.17065,2275.47632,1886.17065,2275.47632,0,0,0,0,22.9333324,17.333334,22.9333324,17.333334,1275,1275,1275,1275,12.7459831,15.4892359,12.7459831,15.4892359,925,1080,925,1080,1665,2085,1665,2085,1620,1680,1620,1680,2085,1730,2085,1730,0,0,0,0,2399.62598,1947.34485,2399.62598,1947.34485 [f=0010209] [10209] Game End Stats Values: 23,3720,4135,3720,4135,442.971161,175.600281,442.971161,175.600281,0,0,0,0,0,0,0,0,0,0,0,0,2033.52515,2526.59985,2033.52515,2526.59985,0,0,0,0,24,18,24,18,1275,1275,1275,1275,11.4445086,15.8513222,11.4445086,15.8513222,825,1180,825,1180,1875,2185,1875,2185,1620,1680,1620,1680,2185,1940,2185,1940,0,0,0,0,2662.27393,2094.69946,2662.27393,2094.69946 [f=0010209] [10209] Game End Stats Values: 24,3720,4015,3720,4015,471.859924,186.130768,471.859924,186.130768,0,0,0,0,0,0,0,0,0,0,0,0,2243.52539,2736.60034,2243.52539,2736.60034,0,0,0,0,24,18,24,18,1275,1275,1275,1275,17.2631149,16.5038891,17.2631149,16.5038891,825,970,825,970,2085,2395,2085,2395,1620,1770,1620,1770,2395,2150,2395,2150,64.6665726,0,64.6665726,0,2872.27441,2304.69995,2872.27441,2304.69995 [f=0010241] [10241] Event [2612.63013,90.172081,3958.94775]: 1 lost unit Reaver [f=0010303] [10303] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0010439] Player Heldenstein left the game: normal quit [f=0010439] [10439] Event [undefined]: Heldenstein quit [f=0010484] Spectator Brackman left the game: normal quit [f=0010484] [10484] Event [undefined]: Brackman quit [f=0010490] No clients connected, shutting down server [f=0010490] Server shutdown [f=0010490] [10490] all players disconnected [f=0010584] [10584] Event [184,147.370117,3976]: 0 finished unit Metal Extractor [f=0010593] [10593] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0010935] [10935] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0011115] [11115] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0011460] [11460] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0011640] [11640] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0011985] [11985] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0012166] [12166] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0012510] [12510] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0012688] [12688] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0013033] [13033] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0013213] [13213] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0013558] [13558] Event [281.600006,147.370117,408]: 0 finished unit Reaver [f=0013739] [13739] Event [281.600006,147.370117,408]: 0 finished unit Sling [f=0014054] Autoquit sending quit command. [f=0014054] [QuitAction] user exited to system [f=0014054] [SpringApp::Kill][1] fromRun=1 [f=0014054] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014054] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014054] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014054] [ThreadPool::SetThreadCount][2] workers=0 [f=0014054] [SpringApp::Kill][2] [f=0014054] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014054] [Game::KillLua][3] dtor=0 luaUI=0x536a7180 [f=0014054] Start widgetHandler:Shutdown [f=0014054] Shutdown - SaveOrderList Complete [f=0014054] Writing last game win data [f=0014054] Shutdown - SaveConfigData Complete [f=0014054] Shutdown Widget - Chili Highlight [f=0014054] Shutdown Widget - Save/Load API [f=0014054] Shutdown Widget - Draw After Chili [f=0014054] Shutdown Widget - EPIC Menu [f=0014054] Shutdown Widget - Chili Minimap [f=0014054] Shutdown Widget - Chili Widget Selector [f=0014054] Shutdown Widget - Local Team Colors [f=0014054] Shutdown Widget - Display Keys 2 [f=0014054] Shutdown Widget - Save Game Menu [f=0014054] Shutdown Widget - HealthBars [f=0014054] Shutdown Widget - Noises [f=0014054] Shutdown Widget - Unit Icons [f=0014054] Shutdown Widget - Win Counter [f=0014054] Shutdown Widget - SpringRTS Replay Stats [f=0014054] Shutdown Widget - BuildETA [f=0014054] Shutdown Widget - Modular Comm Info [f=0014054] Shutdown Widget - Music Player v2 [f=0014054] Shutdown Widget - State Reverse and Latency [f=0014054] Shutdown Widget - CameraShake [f=0014054] Shutdown Widget - Chili Economy Panel Default [f=0014054] Shutdown Widget - Chili EndGame Window [f=0014054] Shutdown Widget - Chili Nuke Warning [f=0014054] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014054] Shutdown Widget - Chili Spectator Panels [f=0014054] Shutdown Widget - Context Menu [f=0014054] Shutdown Widget - Darkening [f=0014054] Shutdown Widget - Defense Range Zero-K [f=0014054] Shutdown Widget - Grab Input [f=0014054] Input grabbing is disabled! [f=0014054] Shutdown Widget - Highlight Geos [f=0014054] Shutdown Widget - Local Widgets Config [f=0014054] Shutdown Widget - MinimapEvents [f=0014054] Shutdown Widget - MetalFeatures (new) [f=0014054] Shutdown Widget - Missile Silo Range [f=0014054] Shutdown Widget - Point Tracker [f=0014054] Shutdown Widget - Showeco and Grid Drawer [f=0014054] Shutdown Widget - Stereo3D [f=0014054] Shutdown Widget - Attack AoE [f=0014054] Shutdown Widget - UnitShapes [f=0014054] Shutdown Widget - Map Edge Extension [f=0014054] Shutdown Widget - Selection Send [f=0014054] Shutdown Widget - LupsManager [f=0014054] Shutdown Widget - Newton Firezone [f=0014054] Shutdown Widget - Chili Pro Console [f=0014054] Shutdown Widget - Persistent Build Height [f=0014054] Shutdown Widget - Lasso Terraform GUI [f=0014054] Shutdown Widget - Chili Framework [f=0014054] Shutdown Widget - Lups [f=0014054] Shutdown Widget - Custom Markers [f=0014054] Shutdown Widget - Chili Core Selector [f=0014054] Shutdown Widget - Mex Placement Handler [f=0014054] Shutdown Widget - Select Keys [f=0014054] Shutdown Widget - Pause Screen [f=0014054] Shutdown Widget - Layout Handler [f=0014054] Shutdown Widget - Text To Speech Control [f=0014054] End widgetHandler:Shutdown [f=0014054] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329240,51606884} {int,ext,rec}Allocs={14409600,0,0} {chunk,block}Bytes={51606884,0} [f=0014054] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014054] [Game::KillLua][2] dtor=0 luaRules=0x52dea310 [f=0014054] Start gadgetHandler:Shutdown [f=0014054] Shutdown - StartSetup [f=0014054] Shutdown - UnitMorph [f=0014054] Shutdown - Carrier Drones [f=0014054] Shutdown - LupsNanoSpray [f=0014054] Shutdown - Missile Silo Controller [f=0014054] Shutdown - Modular Comm Info [f=0014054] Shutdown - Terrain Texture Handler [f=0014054] Shutdown - UnitCloakShield [f=0014054] Shutdown - Starlight Handler [f=0014054] End gadgetHandler:Shutdown [f=0014054] Start gadgetHandler:Shutdown [f=0014054] Shutdown - Save/Load [f=0014054] Shutdown - Teleport Throw [f=0014054] Shutdown - UnitMorph [f=0014054] Shutdown - Modular Comm Info [f=0014054] Shutdown - Retreat Command [f=0014054] Shutdown - Shockwaves [f=0014054] Shutdown - UnitCloakShield [f=0014054] Shutdown - Lups Cloak FX [f=0014054] Shutdown - Lups [f=0014054] Shutdown - Lups Shield [f=0014054] End gadgetHandler:Shutdown [f=0014054] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14409638,0,0} {chunk,block}Bytes={0,0} [f=0014054] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14409638,0,0} {chunk,block}Bytes={0,0} [f=0014054] [Game::KillLua][4] dtor=0 [f=0014054] [Game::~CGame][1] [f=0014054] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014054] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014054] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014054] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014054] [Game::KillLua][4] dtor=1 [f=0014054] [Game::KillMisc][1] [f=0014054] [Game::KillMisc][2] [f=0014054] [Game::KillMisc][3] [f=0014054] [Game::KillRendering][1] [f=0014054] [3DOParser::Kill] allocated 1 pieces [f=0014054] [S3OParser::Kill] allocated 165 pieces [f=0014054] [AssParser::Kill] allocated 2 pieces [f=0014054] [Game::KillInterface][1] [f=0014054] [Game::KillInterface][2] [f=0014054] [Game::KillSimulation][1] [f=0014054] [Game::KillSimulation][2] [f=0014054] [CCollisionHandler] dis-/continuous tests: 0/31383 [f=0014054] [Game::KillSimulation][3] [f=0014054] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014054] [~CPathCache(16x16)] cacheHits=8 hitPercentage=13% numHashColls=0 maxCacheSize=13 [f=0014054] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014054] [~CPathCache(32x32)] cacheHits=11392 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0014054] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014054] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014054] [LosHandler::Kill] raycast instance cache-{hits,misses}={6547,8849}; shared=2%; cached=40% [f=0014054] [Game::KillSimulation][4] [f=0014054] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014054] [Game::~CGame][2] [f=0014054] [Game::~CGame][3] [f=0014054] [SpringApp::Kill][3] [f=0014054] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147515 bytes sent 101226 bytes recv'd [f=0014054] [SpringApp::Kill][4] font=0x46765aa0 [f=0014054] [SpringApp::Kill][5] [f=0014054] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x4550a7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=1889ms file="luarules/gadgets/weapon_single_hit.lua" indx=1855 inflSize=2kb readTime=23ms file="luarules/utilities/teamfunctions.lua" indx=1934 inflSize=2kb readTime=13ms file="unitpics/amphsupport.png" indx=6354 inflSize=10kb readTime=13ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=12ms file="luaui/widgets/mission_objectives.lua" indx=4748 inflSize=12kb readTime=11ms file="luaui/widgets/gui_chili_resource_bars.lua" indx=4665 inflSize=24kb readTime=11ms file="unitpics/gunshipassault.png" indx=6481 inflSize=10kb readTime=11ms file="luaui/widgets/camera_cofc.lua" indx=3863 inflSize=94kb readTime=11ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=10ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 28475752 bytes cached in 2771 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x468fa660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468fa490) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46828e00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f195401b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]