[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1lVGxSXF8o/springsettings.1147453.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f260001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3736 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1147453/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45244240] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45244240] using game "Zero-K v1.9.7.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.7.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 559ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 807ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 80ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] BallMeat, spectator, false, allyTeamID, 1, customKeys.elo, , 1431, nil [f=-000001] AI, spectator, false, allyTeamID, 0, customKeys.elo,
, 2011, nil [f=-000001] Team 0, 1, 2011 [f=-000001] Team 1, 1, 1431 [f=-000001] firstAllyTeamMean, 2011 [f=-000001] secondAllyTeamMean, 1431 [f=-000001] lowerWinChance, 0.03426555 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 92ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] pakitoxa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1147453/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (198ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1147453/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x594671c0,0x58d92560}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7de1de60cde4ca6a3201bcd45ad7d57b [f=-000001] Connection attempt from AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AI changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from BallMeat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BallMeat changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[Game::Load][lua{Rules,Gaia}={00000000781cdbd0,000000012b436e70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[Game::Load][lua{Rules,Gaia}={000000007bbc0020,00000000b975fab0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: DuneVI! [f=-000001] [0] Event [5285,312.393799,468]: 0 finished unit Strike Commander [f=-000001] [0] Event [1141,312.825195,3496]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] AI, team: 1, elo:2011, userid: 460339 [f=0000000] [0] BallMeat, team: 0, elo:1431, userid: 401934 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [5168,311.987305,480]: 0 finished unit Tank Foundry [f=0000194] [194] Event [1272,312.284851,3448]: 1 finished unit Shieldbot Factory [f=0000231] [231] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000424] [424] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000516] [516] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000558] [558] Event [5140,313.433655,480]: 0 finished unit Welder [f=0000676] [676] Event [1272.01843,311.760254,3436]: 1 finished unit Convict [f=0000893] [893] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0001001] [1001] Event [5064,311.914063,600]: 0 finished unit Solar Collector [f=0001041] [1041] Event [1272.01843,311.760254,3436]: 1 finished unit Convict [f=0001131] [1131] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0001423] [1423] Event [1272.01843,311.760254,3436]: 1 finished unit Convict [f=0001524] [1524] Event [5192,311.410522,600]: 0 finished unit Solar Collector [f=0001869] [1869] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0002051] [2051] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0002067] [2067] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0002082] [2082] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0002183] [2183] Event [5224,309.524536,328]: 0 finished unit Solar Collector [f=0002322] [2322] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0002549] [2549] Event [1048,313.095093,3688]: 1 finished unit Solar Collector [f=0002615] [2615] Event [5352,309.890747,328]: 0 finished unit Solar Collector [f=0002676] [2676] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0002873] [2873] Event [5140,313.433655,480]: 0 finished unit Welder [f=0002905] [2905] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0003387] [3387] Event [1000,313.33313,3880]: 1 finished unit Solar Collector [f=0003501] [3501] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0003611] [3611] Event [5140,313.433655,480]: 0 finished unit Blitz [f=0003633] [3633] Event [1272.01843,311.760254,3436]: 1 finished unit Convict [f=0003783] [3783] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0003969] [3969] Event [872,312.756348,3512]: 1 finished unit Solar Collector [f=0004016] [4016] Event [872,312.948608,3832]: 1 lost unit Metal Extractor [f=0004074] [4074] Event [960,313.598633,3776]: 1 finished unit Lotus [f=0004184] [4184] Event [1016,312.67395,3544]: 1 lost unit Metal Extractor [f=0004343] [4343] Event [5140,313.433655,480]: 0 finished unit Blitz [f=0004366] [4366] Event [1272.01843,311.760254,3436]: 1 finished unit Convict [f=0004416] [4416] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0004650] [4650] Event [1455.86548,313.295502,3421.35815]: 0 lost unit Kodachi [f=0004682] [4682] Event [1404.87952,312.814453,3413.08301]: 0 lost unit Kodachi [f=0004819] [4819] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0005031] [5031] Event [680,313.040161,3560]: 1 finished unit Solar Collector [f=0005055] [5055] Event [3896,312.252808,2744]: 1 finished unit Metal Extractor [f=0005181] [5181] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0005270] [5270] Event [3872,310.458374,1808]: 0 finished unit Lotus [f=0005347] [5347] Event [1376,312.628174,3600]: 1 finished unit Lotus [f=0005403] [5403] Event [1016,308.161316,3544]: 1 finished unit Metal Extractor [f=0005553] [5553] Event [488,313.525391,3512]: 1 finished unit Solar Collector [f=0005950] [5950] Event [872,308.435974,3832]: 1 finished unit Metal Extractor [f=0006052] [6052] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0006052] [6052] Event [440,314.367676,3320]: 1 finished unit Solar Collector [f=0006141] [6141] Event [5140,313.433655,480]: 0 finished unit Blitz [f=0006148] [6148] Event [3456,310.238647,2416]: 1 finished unit Lotus [f=0006169] [6169] Event [4320,309.32312,2320]: 0 finished unit Lotus [f=0006451] [6451] Event [4288,310.321045,2208]: 0 finished unit Radar Tower [f=0006514] [6514] Event [752,313.900757,3488]: 1 finished unit Lotus [f=0006617] [6617] Event [392,312.32605,3128]: 1 finished unit Solar Collector [f=0006878] [6878] Event [5140,313.433655,480]: 0 finished unit Blitz [f=0006967] [6967] Event [4000,311.273193,2688]: 1 finished unit Lotus [f=0007177] [7177] Event [2248,310.15625,1400]: 1 finished unit Metal Extractor [f=0007187] [7187] Event [344,313.031006,2936]: 1 finished unit Solar Collector [f=0007274] [7274] Event [400,313.195801,3232]: 1 finished unit Lotus [f=0007615] [7615] Event [5140,313.433655,480]: 0 finished unit Blitz [f=0007650] [7650] Event [4000,311.273193,2688]: 1 lost unit Lotus [f=0007727] [7727] Event [264,312.719727,2760]: 1 finished unit Solar Collector [f=0007817] [7817] Event [3896,312.434387,2744]: 1 lost unit Metal Extractor [f=0007836] [7836] Event [3952,310.849915,2624]: 1 lost unit Lotus [f=0007847] [7847] Event [144,313.305664,2656]: 1 finished unit Lotus [f=0007936] [7936] Event [1272.01843,311.760254,3436]: 1 finished unit Felon [f=0008047] [8047] Event [5144,310.852051,392]: 0 finished unit Caretaker [f=0008252] [8252] Event [216,312.774658,2568]: 1 finished unit Solar Collector [f=0008430] [8430] Event [3440,310.348511,2496]: 1 finished unit Lotus [f=0008482] [8482] Event [1272.01843,311.760254,3436]: 1 finished unit Thug [f=0008814] [8814] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0008819] [8819] Event [3624,308.261108,3928]: 1 lost unit Metal Extractor [f=0009026] [9026] Event [1272.01843,311.760254,3436]: 1 finished unit Thug [f=0009102] [9102] Event [2984.61401,311.147888,3744.66309]: 0 lost unit Blitz [f=0009445] [9445] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0009503] [9503] Event [5192,310.797119,392]: 0 finished unit Caretaker [f=0009555] [9555] Event [1272.01843,311.760254,3436]: 1 finished unit Thug [f=0009621] [9621] Event [5768,308.114624,3464]: 0 finished unit Metal Extractor [f=0009826] [9826] Event [1489.70129,313.381042,3445.36157]: 0 lost unit Blitz [f=0009881] [9881] Event [1376,312.628174,3600]: 1 lost unit Lotus [f=0009916] [9916] Event [1272.01843,311.760254,3436]: 1 finished unit Rogue [f=0010086] [10086] Event [6088,310.861206,3272]: 0 finished unit Metal Extractor [f=0010111] [10111] Event [1272.01843,311.760254,3436]: 1 lost unit Rogue [f=0010284] [10284] Event [1272,311.809998,3448]: 1 lost unit Shieldbot Factory [f=0010310] [10310] Event [1293.53833,308.207855,3338.20093]: 1 lost unit Rogue [f=0010377] [10377] Event [1409.00464,314.80191,3346.75977]: 0 lost unit Blitz [f=0010397] [10397] Event [1514.82495,313.533997,3329.49048]: 0 lost unit Blitz [f=0010440] [10440] Event [1429.79431,315.459656,3373.32861]: 1 lost unit Thug [f=0010497] [10497] Event [1528.27271,313.471069,3406.22681]: 0 lost unit Blitz [f=0010597] [10597] Event [2664,310.842896,1368]: 1 finished unit Stinger [f=0010996] [10996] Event [3440,305.589294,2496]: 1 lost unit Lotus [f=0011021] [11021] Event [3456,305.709229,2416]: 1 lost unit Lotus [f=0011121] [11121] Event [3336,310.600464,2472]: 1 lost unit Metal Extractor [f=0011155] [11155] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0011260] [11260] Event [1176,313.699341,3608]: 1 finished unit Caretaker [f=0011412] [11412] Event [2655.55103,310.26593,1477.89087]: 1 finished unit Recon Commander [f=0011659] [11659] Event [2704,311.099243,1344]: 1 finished unit Faraday [f=0011685] [11685] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0011851] [11851] Event [5080,311.209106,152]: 0 finished unit Solar Collector [f=0011956] [11956] Event [2768,310.403442,1488]: 1 finished unit Lotus [f=0012162] [12162] Event [5160,311.383057,152]: 0 finished unit Solar Collector [f=0012211] [12211] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0012293] [Game::ClientReadNet] added new player GoogleFrog with number 2 to team 0 [f=0012293] > SPRINGIE:User GoogleFrog|chicken_dragon|7_7|dev_adv,donator_1,player_elo|True|RSN|Empire|AU [f=0012324] Connection attempt from GoogleFrog [f=0012324] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012324] -> Connection established (given id 2) [f=0012335] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0012335] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012421] [12421] Event [2512,311.602783,1312]: 1 finished unit Lotus [f=0012545] [12545] Event [32,313.33313,2936]: 1 finished unit Fusion Reactor [f=0012613] [12613] Event [5240,310.467529,152]: 0 finished unit Solar Collector [f=0012632] [12632] Event [1016,312.921143,3400]: 1 finished unit Shieldbot Factory [f=0012672] [12672] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0012721] [12721] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0012771] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0012790] [12790] Event [5320,309.909058,152]: 0 finished unit Solar Collector [f=0012791] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0012791] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={0000000117b13c90,00000000e5a7ef20}]" [f=0012912] [12912] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0012989] [12989] Event [3288,311.767578,1112]: 1 lost unit Metal Extractor [f=0013242] [13242] Event [5400,309.80835,152]: 0 finished unit Solar Collector [f=0013394] [13394] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0013511] [13511] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0013536] [13536] Event [1016.01843,312.921143,3388]: 1 finished unit Felon [f=0013562] [13562] Event [5480,309.451294,152]: 0 finished unit Solar Collector [f=0013687] [13687] Event [3944,308.782959,2088]: 0 finished unit Solar Collector [f=0013709] [13709] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0013743] [13743] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0013966] [13966] Event [5560,309.094238,152]: 0 finished unit Solar Collector [f=0013981] [13981] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0014049] [14049] Event [3624,308.261108,3928]: 0 finished unit Metal Extractor [f=0014142] [14142] Event [3591.96802,308.953796,2588.18286]: 0 lost unit Ogre [f=0014143] [14143] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0014206] [14206] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0014233] [14233] Event [3366.84058,303.64859,2726.15234]: 1 lost unit Thug [f=0014273] [14273] Event [3384.06201,303.20929,2771.68823]: 1 lost unit Felon [f=0014275] [14275] Event [5640,309.844971,152]: 0 finished unit Solar Collector [f=0014579] [14579] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0014600] [14600] Event [1016.01843,312.921143,3388]: 1 finished unit Outlaw [f=0014684] [14684] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0014736] [14736] Event [1016.01843,312.921143,3388]: 1 finished unit Rogue [f=0014890] [14890] Event [2920,310.760498,1624]: 1 finished unit Stinger [f=0014929] [14929] Event [1016.01843,312.921143,3388]: 1 finished unit Rogue [f=0015014] [15014] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0015075] [15075] Event [1016.01843,312.921143,3388]: 1 finished unit Rogue [f=0015198] [15198] Event [3600,308.361816,3888]: 0 finished unit Lotus [f=0015419] [15419] Event [424,312.280273,760]: 1 finished unit Metal Extractor [f=0015458] [15458] Event [2992,312.060547,1792]: 1 finished unit Lotus [f=0015481] [15481] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0015560] [15560] Event [1016.01843,312.921143,3388]: 1 finished unit Racketeer [f=0015584] [15584] Event [3696,308.544922,3824]: 0 finished unit Lotus [f=0015904] [15904] Event [3792,308.334351,3760]: 0 finished unit Lotus [f=0016022] [16022] Event [3928,308.581543,2248]: 0 finished unit Caretaker [f=0016051] [16051] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0016174] [16174] Event [952,313.771057,3608]: 1 finished unit Caretaker [f=0016242] [16242] Event [3888,308.407593,3680]: 0 finished unit Lotus [f=0016244] [16244] Event [1016.01843,312.921143,3388]: 1 finished unit Racketeer [f=0016458] [16458] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0016514] [16514] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0016599] [16599] Event [3984,308.48999,3616]: 0 finished unit Lotus [f=0016602] [16602] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0016810] [16810] Event [1016.01843,312.921143,3388]: 1 finished unit Aspis [f=0017052] [17052] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0017162] [17162] Event [3288,302.012726,1112]: 0 finished unit Metal Extractor [f=0017194] [17194] Event [3227.17432,313.10849,1607.81482]: 0 lost unit Ogre [f=0017418] [17418] Event [32,310.888672,3224]: 1 finished unit Fusion Reactor [f=0017419] [17419] Event [2392,312.738037,1112]: 1 finished unit Stinger [f=0017446] [17446] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0017470] [17470] Event [3501.99023,313.246429,1563.14685]: 0 lost unit Ogre [f=0017488] [17488] Event [5140,313.433655,480]: 0 finished unit Ogre [f=0017592] [17592] Event [3145.27246,311.784943,2025.09888]: 0 lost unit Ogre [f=0017611] [17611] Event [2992,310.682983,1792]: 1 lost unit Lotus [f=0017635] [17635] Event [1016.01843,312.921143,3388]: 1 finished unit Felon [f=0017798] [17798] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0018005] [18005] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0018007] [18007] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0018171] [18171] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0018241] [18241] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0018291] [18291] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0018336] [18336] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0018501] [18501] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0018598] [18598] Event [1016.01843,312.921143,3388]: 1 finished unit Outlaw [f=0018615] [18615] Event [2960,310.529419,1600]: 1 finished unit Faraday [f=0018666] [18666] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0018714] [18714] Event [1016.01843,312.921143,3388]: 1 finished unit Rogue [f=0018831] [18831] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0018832] [18832] Event [1016.01843,312.921143,3388]: 1 finished unit Rogue [f=0018952] [18952] Event [1016.01843,312.921143,3388]: 1 finished unit Rogue [f=0018996] [18996] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0019011] [19011] Event [2992,303.743591,1792]: 1 finished unit Lotus [f=0019161] [19161] Event [5140,313.433655,480]: 0 finished unit Kodachi [f=0019370] [19370] Event [1016.01843,312.921143,3388]: 1 finished unit Racketeer [f=0019440] [19440] Event [3128.38477,308.591583,1038.89697]: 0 lost unit Kodachi [f=0019599] [19599] Event [3921.79956,297.046112,2407.9624]: 0 lost unit Welder [f=0019618] [19618] Event [3928,308.581543,2248]: 0 lost unit Caretaker [f=0019652] [19652] Event [3880,308.370972,2072]: 0 lost unit Metal Extractor [f=0019690] [19690] Event [2536,308.984375,232]: 1 lost unit Metal Extractor [f=0019895] [19895] Event [1016.01843,312.921143,3388]: 1 finished unit Racketeer [f=0019898] [19898] Event [3783.06836,309.618652,2038.47412]: 0 lost unit Ogre [f=0019908] [19908] Event [2247.60815,308.316925,499.979523]: 1 lost unit Convict [f=0019990] [19990] Event [2152,308.636475,440]: 1 lost unit Metal Extractor [f=0019994] [19994] Event [3790.46826,309.179535,2078.31006]: 0 lost unit Ogre [f=0020029] [20029] Event [5140,313.433655,480]: 0 finished unit Minotaur [f=0020054] [20054] Event [2152,308.599854,568]: 1 lost unit Energy Pylon [f=0020117] [20117] Event [2327.55859,309.925385,511.791931]: 0 lost unit Kodachi [f=0020118] [20118] Event [3777.52588,306.436279,1985.10315]: 0 lost unit Ogre [f=0020210] [20210] Event [3628.63208,308.520355,2082.01025]: 0 lost unit Ogre [f=0020280] [20280] Event [3290.3689,312.231567,1962.57751]: 1 lost unit Thug [f=0020331] [20331] Event [2936,312.115479,2024]: 1 finished unit Stinger [f=0020382] [20382] Event [1944.46912,309.313904,746.130371]: 0 lost unit Kodachi [f=0020400] [20400] Event [1931.51465,307.883484,754.946594]: 0 lost unit Kodachi [f=0020519] [20519] Event [1560,308.572388,952]: 1 lost unit Metal Extractor [f=0020576] [20576] Event [32,309.881592,3512]: 1 finished unit Fusion Reactor [f=0020646] [20646] Event [1016.01843,312.921143,3388]: 1 finished unit Aspis [f=0020737] [20737] Event [5140,313.433655,480]: 0 finished unit Minotaur [f=0020764] [20764] Event [1096,312.738037,1608]: 1 lost unit Metal Extractor [f=0021195] [21195] Event [1016.01843,312.921143,3388]: 1 finished unit Felon [f=0021341] [21341] Event [150.628082,311.792542,2514.92285]: 0 lost unit Kodachi [f=0021381] [21381] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0021430] [21430] Event [144,313.305664,2656]: 1 lost unit Lotus [f=0021455] [21455] Event [5140,313.433655,480]: 0 finished unit Minotaur [f=0021583] [21583] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0021759] [21759] Event [176,313.314819,2848]: 1 finished unit Lotus [f=0021771] [21771] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0021885] [21885] Event [286.50293,313.121826,2574.63477]: 0 lost unit Kodachi [f=0022048] [22048] Event [1016.01843,312.921143,3388]: 1 finished unit Outlaw [f=0022137] [22137] Event [128,309.050598,2656]: 1 finished unit Lotus [f=0022175] [22175] Event [5140,313.433655,480]: 0 finished unit Minotaur [f=0022181] [22181] Event [1016.01843,312.921143,3388]: 1 finished unit Rogue [f=0022316] [22316] Event [1016.01843,312.921143,3388]: 1 finished unit Rogue [f=0022399] [22399] Event [3966.13623,305.672089,2228.68237]: 0 lost unit Ogre [f=0022459] [22459] Event [1016.01843,312.921143,3388]: 1 finished unit Rogue [f=0022631] [22631] Event [3919.625,307.38446,2200.854]: 0 lost unit Ogre [f=0022716] [22716] Event [520,333.33313,2968]: 1 finished unit Stardust [f=0022791] [22791] Event [3872,310.458374,1808]: 0 lost unit Lotus [f=0022806] [22806] Event [1016.01843,312.921143,3388]: 1 finished unit Racketeer [f=0022821] [22821] Event [3974.57666,309.774963,1901.09021]: 0 lost unit Ogre [f=0022860] [22860] Event [3945.27856,305.472717,2036.58752]: 0 lost unit Ogre [f=0022897] [22897] Event [5140,313.433655,480]: 0 finished unit Minotaur [f=0022910] [22910] Event [undefined]: BallMeat resigned [f=0022910] game_message: BallMeat has been destroyed! [f=0022910] game_message: AI wins! [f=0022910] Submitting stats [f=0022910] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022910] Part| Total Time|Time of the last 0.5s [f=0022910] Draw 29446.66ms 11.12% [f=0022910] Lua::Callins::Synced 11867.84ms 30.09% [f=0022910] Lua::Callins::Unsynced 41590.64ms 16.58% [f=0022910] Lua::CollectGarbage::Synced 606.63ms 0.20% [f=0022910] Lua::CollectGarbage::Unsynced 1422.22ms 1.09% [f=0022910] Misc::Profiler::AddTime 129.48ms 0.00% [f=0022910] Sim 53467.58ms 72.99% [f=0022910] [22910] Received game_message: BallMeat has been destroyed! [f=0022910] [22910] Received game_message: AI wins! [f=0022911] [22911] Game End Stats Header: 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[f=0022911] [22911] Game End Stats Values: 47,9485,16935,16935,9485,716.367798,1654.15002,1654.15002,716.367798,0,0,0,0,0,0,0,0,4912.63232,1725.61621,1725.61621,4912.63232,4238.96729,7920.22998,7920.22998,4238.96729,630,2950,2950,630,42.5,105,105,42.5,1330,1505,1505,1330,42.3272095,41.5158653,41.5158653,42.3272095,4200,6070,6070,4200,3446.16675,6655,6655,3446.16675,3325,6410,6410,3325,7890.41699,3589.83325,3589.83325,7890.41699,182.200485,1072.13916,1072.13916,182.200485,9047.79199,4696.95361,4696.95361,9047.79199 [f=0022911] [22911] Game End Stats Values: 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52,10445,19250,19250,10445,852.086182,2315.08325,2315.08325,852.086182,0,0,0,0,0,0,0,0,5434.43408,1725.61621,1725.61621,5434.43408,4961.75,10168.5547,10168.5547,4961.75,540,3260,3260,540,41.4285698,133,133,41.4285698,1330,1505,1505,1330,42.2130013,39.0496292,39.0496292,42.2130013,5250,8165,8165,5250,3626.16675,9095,9095,3626.16675,3325,6320,6320,3325,10330.417,3769.83325,3769.83325,10330.417,182.200485,1072.13916,1072.13916,182.200485,11331.6455,5434.4624,5434.4624,11331.6455 [f=0022932] [22932] Event [3899.58667,309.344879,1930.73413]: 0 lost unit Ogre [f=0022940] [22940] Event [3881.76929,305.726685,1824.21875]: 0 lost unit Ogre [f=0022948] [22948] Event [3944,308.782959,2088]: 0 lost unit Solar Collector [f=0023113] Player AI left the game: normal quit [f=0023113] [23113] Event [undefined]: AI quit [f=0023174] [23174] Event [1016.01843,312.921143,3388]: 1 finished unit Racketeer [f=0023188] Spectator BallMeat left the game: normal quit [f=0023188] [23188] Event [undefined]: BallMeat quit [f=0023194] No clients connected, shutting down server [f=0023194] Server shutdown [f=0023194] [23194] all players disconnected [f=0023585] [23585] Event [2152,300.934143,440]: 1 finished unit Metal Extractor [f=0023785] [23785] Event [1016.01843,312.921143,3388]: 1 finished unit Aspis [f=0024110] [24110] Event [2536,304.471741,232]: 1 finished unit Metal Extractor [f=0024428] [24428] Event [1016.01843,312.921143,3388]: 1 finished unit Felon [f=0024628] [24628] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0024815] [24815] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0025018] [25018] Event [1016.01843,312.921143,3388]: 1 finished unit Thug [f=0025280] [25280] Event [1016.01843,312.921143,3388]: 1 finished unit Outlaw [f=0025305] Autoquit sending quit command. [f=0025305] [QuitAction] user exited to system [f=0025305] [SpringApp::Kill][1] fromRun=1 [f=0025305] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025305] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025305] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025305] [ThreadPool::SetThreadCount][2] workers=0 [f=0025305] [SpringApp::Kill][2] [f=0025305] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025305] [Game::KillLua][3] dtor=0 luaUI=0x59dc2720 [f=0025305] Start widgetHandler:Shutdown [f=0025305] Shutdown - SaveOrderList Complete [f=0025305] Writing last game win data [f=0025305] Shutdown - SaveConfigData Complete [f=0025305] Shutdown Widget - Chili Highlight [f=0025305] Shutdown Widget - Save/Load API [f=0025305] Shutdown Widget - Draw After Chili [f=0025305] Shutdown Widget - EPIC Menu [f=0025305] Shutdown Widget - Chili Minimap [f=0025305] Shutdown Widget - Chili Widget Selector [f=0025305] Shutdown Widget - Local Team Colors [f=0025305] Shutdown Widget - Display Keys 2 [f=0025305] Shutdown Widget - Save Game Menu [f=0025305] Shutdown Widget - HealthBars [f=0025305] Shutdown Widget - Noises [f=0025305] Shutdown Widget - Unit Icons [f=0025305] Shutdown Widget - Win Counter [f=0025305] Shutdown Widget - SpringRTS Replay Stats [f=0025305] Shutdown Widget - BuildETA [f=0025305] Shutdown Widget - Modular Comm Info [f=0025305] Shutdown Widget - Music Player v2 [f=0025305] Shutdown Widget - State Reverse and Latency [f=0025305] Shutdown Widget - CameraShake [f=0025305] Shutdown Widget - Chili Economy Panel Default [f=0025305] Shutdown Widget - Chili EndGame Window [f=0025305] Shutdown Widget - Chili Nuke Warning [f=0025305] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025305] Shutdown Widget - Chili Spectator Panels [f=0025305] Shutdown Widget - Context Menu [f=0025305] Shutdown Widget - Darkening [f=0025305] Shutdown Widget - Defense Range Zero-K [f=0025305] Shutdown Widget - Grab Input [f=0025305] Input grabbing is disabled! [f=0025305] Shutdown Widget - Highlight Geos [f=0025305] Shutdown Widget - Local Widgets Config [f=0025305] Shutdown Widget - MinimapEvents [f=0025305] Shutdown Widget - MetalFeatures (new) [f=0025305] Shutdown Widget - Missile Silo Range [f=0025305] Shutdown Widget - Point Tracker [f=0025305] Shutdown Widget - Showeco and Grid Drawer [f=0025305] Shutdown Widget - Stereo3D [f=0025305] Shutdown Widget - Attack AoE [f=0025305] Shutdown Widget - Map Edge Extension [f=0025305] Shutdown Widget - Selection Send [f=0025305] Shutdown Widget - LupsManager [f=0025305] Shutdown Widget - Newton Firezone [f=0025305] Shutdown Widget - Chili Pro Console [f=0025305] Shutdown Widget - Persistent Build Height [f=0025305] Shutdown Widget - Lasso Terraform GUI [f=0025305] Shutdown Widget - Chili Framework [f=0025305] Shutdown Widget - Lups [f=0025305] Shutdown Widget - Custom Markers [f=0025305] Shutdown Widget - Chili Core Selector [f=0025305] Shutdown Widget - Mex Placement Handler [f=0025305] Shutdown Widget - Select Keys [f=0025305] Shutdown Widget - Pause Screen [f=0025305] Shutdown Widget - Layout Handler [f=0025305] Shutdown Widget - Text To Speech Control [f=0025305] End widgetHandler:Shutdown [f=0025305] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2213789,190121753} {int,ext,rec}Allocs={22222558,0,0} {chunk,block}Bytes={190121753,0} [f=0025305] [Game::KillLua][1] dtor=0 luaGaia=0x58d92560 [f=0025305] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2146868,184642358} {int,ext,rec}Allocs={22222560,0,0} {chunk,block}Bytes={184642358,0} [f=0025305] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2146868,184642358} {int,ext,rec}Allocs={22222560,0,0} {chunk,block}Bytes={184642358,0} [f=0025305] [Game::KillLua][2] dtor=0 luaRules=0x594671c0 [f=0025305] Start gadgetHandler:Shutdown [f=0025305] Shutdown - StartSetup [f=0025305] Shutdown - UnitMorph [f=0025305] Shutdown - Carrier Drones [f=0025305] Shutdown - LupsNanoSpray [f=0025305] Shutdown - Missile Silo Controller [f=0025305] Shutdown - Modular Comm Info [f=0025305] Shutdown - Terrain Texture Handler [f=0025305] Shutdown - UnitCloakShield [f=0025305] Shutdown - Starlight Handler [f=0025305] End gadgetHandler:Shutdown [f=0025305] Start gadgetHandler:Shutdown [f=0025305] Shutdown - Save/Load [f=0025305] Shutdown - Teleport Throw [f=0025305] Shutdown - UnitMorph [f=0025305] Shutdown - Modular Comm Info [f=0025305] Shutdown - Retreat Command [f=0025305] Shutdown - Shockwaves [f=0025305] Shutdown - UnitCloakShield [f=0025305] Shutdown - Lups Cloak FX [f=0025305] Shutdown - Lups [f=0025305] Shutdown - Lups Shield [f=0025305] End gadgetHandler:Shutdown [f=0025305] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22222592,0,0} {chunk,block}Bytes={0,0} [f=0025305] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22222592,0,0} {chunk,block}Bytes={0,0} [f=0025305] [Game::KillLua][4] dtor=0 [f=0025305] [Game::~CGame][1] [f=0025305] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025305] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025305] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025305] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025305] [Game::KillLua][4] dtor=1 [f=0025305] [Game::KillMisc][1] [f=0025305] [Game::KillMisc][2] [f=0025305] [Game::KillMisc][3] [f=0025305] [Game::KillRendering][1] [f=0025305] [3DOParser::Kill] allocated 19 pieces [f=0025305] [S3OParser::Kill] allocated 413 pieces [f=0025305] [AssParser::Kill] allocated 39 pieces [f=0025305] [Game::KillInterface][1] [f=0025305] [Game::KillInterface][2] [f=0025305] [Game::KillSimulation][1] [f=0025305] [Game::KillSimulation][2] [f=0025305] [CCollisionHandler] dis-/continuous tests: 0/574356 [f=0025305] [Game::KillSimulation][3] [f=0025305] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025305] [~CPathCache(24x16)] cacheHits=730 hitPercentage=63% numHashColls=0 maxCacheSize=43 [f=0025305] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025305] [~CPathCache(48x32)] cacheHits=497 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025305] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025305] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025305] [LosHandler::Kill] raycast instance cache-{hits,misses}={6831,15722}; shared=3%; cached=27% [f=0025305] [Game::KillSimulation][4] [f=0025305] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025305] [Game::~CGame][2] [f=0025305] [Game::~CGame][3] [f=0025305] [SpringApp::Kill][3] [f=0025305] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 267041 bytes sent 472204 bytes recv'd [f=0025305] [SpringApp::Kill][4] font=0x45171aa0 [f=0025305] [SpringApp::Kill][5] [f=0025305] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp (0x451f2570) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp" numZipFiles=7862 sumInflSize=723610kb sumReadTime=2209ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=51ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=34ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=30ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=25ms file="luarules/gadgets/cmd_hide_autorepairlevel.lua" indx=1667 inflSize=1kb readTime=16ms file="luaui/widgets/chili_old/headers/util.lua" indx=4260 inflSize=7kb readTime=15ms file="luarules/gadgets/unit_rezz_hp.lua" indx=1805 inflSize=3kb readTime=15ms file="luarules/gadgets/cai/heatmaphandler.lua" indx=1653 inflSize=7kb readTime=14ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=13ms file="luarules/gadgets/cai/pathfindergenerator.lua" indx=1654 inflSize=13kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/75495cfd394bdc0aa0e55c23418cb4be.sdp] 40044156 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x452c33a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x452d5ad0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x451f6b80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f260001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]