[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.DFwFPnRbUZ/springsettings.1146396.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3b6001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4122 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1146396/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461178a0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461178a0] using game "Zero-K v1.9.6.6" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.6", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 602ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1146396/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (294ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1146396/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53e31830,0x54133ed0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7878dc60d8f5d766bfd57db14596f592 [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x46680450,0x68865e00}]" [f=-000001] Allies: I choose: Seige! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000006500f020,000000009c99ba10}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5111,11.8002319,3697]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2234,12.0410156,1382]: 1 finished unit Guardian Commander [f=0000000] [0] DanWarior, team: 0, elo:2443, userid: 460566 [f=0000000] [0] Amnykon, team: 1, elo:2362, userid: 209059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000016] [16] Event [2368,12.7890625,1440]: 1 finished unit Hovercraft Platform [f=0000023] [23] Event [4920,11.796875,3704]: 0 finished unit Jumpbot Factory [f=0000300] [300] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000339] [339] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000494] [494] Event [2368,13.1696596,1408]: 1 finished unit Quill [f=0000540] [540] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000689] [689] Event [2394.08081,89.7890625,1320.69763]: 1 finished unit Firefly [f=0000720] [720] Event [2512,13.78125,1312]: 1 finished unit Lotus [f=0000745] [745] Event [5096,11.796875,3960]: 0 finished unit Solar Collector [f=0000925] [925] Event [4984,11.796875,3880]: 0 finished unit Solar Collector [f=0001220] [1220] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0001232] [1232] Event [4880,11.796875,3840]: 0 finished unit Lotus [f=0001589] [1589] Event [5408,137.800812,4016]: 0 finished unit Radar Tower [f=0001653] [1653] Event [4896,11.796875,3704]: 0 finished unit Pyro [f=0001668] [1668] Event [2072,11.796875,1176]: 1 finished unit Solar Collector [f=0001682] [1682] Event [2368,13.1696596,1408]: 1 finished unit Bolas [f=0002089] [2089] Event [4896,11.796875,3704]: 0 finished unit Constable [f=0002243] [2243] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0002289] [2289] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0002300] [2300] Event [2024,11.796875,1256]: 1 finished unit Solar Collector [f=0002395] [2395] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0002545] [2545] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0002696] [2696] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0002737] [2737] Event [2607.08423,106.21537,2017.23462]: 1 lost unit Firefly [f=0002815] [2815] Event [2368,13.1696596,1408]: 1 finished unit Bolas [f=0002847] [2847] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0003025] [3025] Event [1981.25366,32.7215004,1634.27332]: 0 lost unit Pyro [f=0003059] [3059] Event [3357.3186,96.3562622,1635.70068]: 1 finished unit Firefly [f=0003095] [3095] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0003123] [3123] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0003168] [3168] Event [1944,13.5487061,1208]: 1 finished unit Solar Collector [f=0003485] [3485] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0003567] [3567] Event [3360,12.7890625,1936]: 1 finished unit Lotus [f=0003581] [3581] Event [2761.81152,13.78125,2469.62012]: 0 lost unit Puppy [f=0003680] [3680] Event [1992,13.2115173,1128]: 1 finished unit Solar Collector [f=0003738] [3738] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0003928] [3928] Event [3784,17.9166565,3480]: 0 finished unit Solar Collector [f=0003974] [3974] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0004014] [4014] Event [2368,13.1696596,1408]: 1 finished unit Bolas [f=0004163] [4163] Event [3680,19.2150269,3440]: 0 finished unit Lotus [f=0004309] [4309] Event [3968,188.40625,3536]: 0 finished unit Radar Tower [f=0004674] [4674] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0004721] [4721] Event [2368,13.1696596,1408]: 1 finished unit Halberd [f=0004885] [4885] Event [2296,11.796875,1256]: 1 finished unit Caretaker [f=0004925] [4925] Event [4896,11.796875,3704]: 0 finished unit Pyro [f=0005180] [5180] Event [5960,11.796875,3048]: 0 finished unit Solar Collector [f=0005364] [5364] Event [4896,11.796875,3704]: 0 finished unit Constable [f=0005412] [5412] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0005476] [5476] Event [2368,13.1696596,1408]: 1 finished unit Bolas [f=0005514] [5514] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0005665] [5665] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0005699] [5699] Event [4752,203.033264,1168]: 1 finished unit Lotus [f=0005778] [5778] Event [5776,11.796875,2960]: 0 finished unit Lotus [f=0005816] [5816] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0005890] [5890] Event [1392,11.796875,2272]: 1 finished unit Lotus [f=0005967] [5967] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0006108] [6108] Event [4640,204.951752,1216]: 1 finished unit Picket [f=0006225] [6225] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0006421] [6421] Event [4832,199.320313,1200]: 1 finished unit Picket [f=0006461] [6461] Event [2392,211.431976,3816]: 0 finished unit Solar Collector [f=0006471] [6471] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0006641] [6641] Event [2536,213.288452,3800]: 0 finished unit Solar Collector [f=0006663] [6663] Event [2368,13.1696596,1408]: 1 finished unit Halberd [f=0006693] [6693] Event [4896,11.796875,3704]: 0 finished unit Puppy [f=0006702] [6702] Event [6032,137.800812,3360]: 0 finished unit Radar Tower [f=0006747] [6747] Event [3737.07642,12.7890625,3087.18701]: 0 lost unit Puppy [f=0006757] [6757] Event [3723.01538,12.7890625,3067.47095]: 0 lost unit Puppy [f=0006812] [6812] Event [3637.6604,22.7074623,3264.2793]: 1 lost unit Bolas [f=0006821] [6821] Event [2472,210.439789,3880]: 0 finished unit Solar Collector [f=0006842] [6842] Event [3680,19.2150269,3440]: 0 lost unit Lotus [f=0006906] [6906] Event [3717.14941,16.020462,3501.63184]: 0 lost unit Pyro [f=0006961] [6961] Event [3816,14.9245911,3368]: 0 lost unit Metal Extractor [f=0006997] [6997] Event [3768,18.0523071,3576]: 0 lost unit Metal Extractor [f=0007001] [7001] Event [2456,216.656464,3736]: 0 finished unit Solar Collector [f=0007004] [7004] Event [1352,11.796875,2120]: 1 finished unit Solar Collector [f=0007086] [7086] Event [2368,13.1696596,1408]: 1 finished unit Bolas [f=0007134] [7134] Event [3784,18.0507813,3480]: 0 lost unit Solar Collector [f=0007161] [7161] Event [3828.802,13.3492508,3210.04248]: 0 lost unit Puppy [f=0007277] [7277] Event [2304,211.455231,3744]: 0 finished unit Radar Tower [f=0007381] [7381] Event [5032,11.796875,3720]: 0 finished unit Caretaker [f=0007533] [7533] Event [2368,13.1696596,1408]: 1 finished unit Halberd [f=0007558] [7558] Event [1304,11.796875,2200]: 1 finished unit Solar Collector [f=0007715] [7715] Event [5032,11.796875,3656]: 0 finished unit Storage [f=0007865] [7865] Event [2127.63428,36.6003113,1333.04517]: 0 lost unit Puppy [f=0007865] [7865] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0007877] [7877] Event [2368,13.1696596,1408]: 1 finished unit Bolas [f=0007929] [7929] Event [2528,211.044403,3664]: 0 finished unit Lotus [f=0007957] [7957] Event [4880,11.796875,3840]: 0 lost unit Lotus [f=0007961] [7961] Event [4896,11.8109398,3704]: 0 finished unit Pyro [f=0008013] [8013] Event [1917.68604,64.8651886,1591.64795]: 0 finished unit Puppy [f=0008042] [8042] Event [4803.54688,11.796875,3713.94067]: 0 lost unit Pyro [f=0008064] [8064] Event [1224,11.796875,2152]: 1 finished unit Solar Collector [f=0008093] [8093] Event [4743.41553,12.7890625,3470.10596]: 0 lost unit Puppy [f=0008118] [8118] Event [4602.67725,12.8261089,3664.84302]: 1 lost unit Bolas [f=0008220] [8220] Event [2320,191.875031,3968]: 0 finished unit Lotus [f=0008234] [8234] Event [4896,11.796875,3704]: 0 lost unit Pyro [f=0008264] [8264] Event [4938.23828,11.8829927,3628.98657]: 0 lost unit Constable [f=0008271] [8271] Event [4896,11.7991781,3704]: 0 lost unit Pyro [f=0008290] [8290] Event [4896,11.8001652,3704]: 0 lost unit Pyro [f=0008303] [8303] Event [2368,13.1696596,1408]: 1 finished unit Halberd [f=0008305] [8305] Event [4896,11.8001652,3704]: 0 lost unit Pyro [f=0008323] [8323] Event [4896,11.8001652,3704]: 0 lost unit Pyro [f=0008335] [8335] Event [undefined]: DanWarior resigned [f=0008335] game_message: DanWarior has been destroyed! [f=0008335] game_message: Amnykon wins! [f=0008335] Submitting stats [f=0008335] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008335] Part| Total Time|Time of the last 0.5s [f=0008335] Draw 9556.91ms 19.09% [f=0008335] Lua::Callins::Synced 3114.23ms 13.62% [f=0008335] Lua::Callins::Unsynced 12552.26ms 24.95% [f=0008335] Lua::CollectGarbage::Synced 221.27ms 0.40% [f=0008335] Lua::CollectGarbage::Unsynced 429.14ms 1.39% [f=0008335] Misc::Profiler::AddTime 34.22ms 0.00% [f=0008335] Sim 18377.29ms 66.00% [f=0008335] [8335] Received game_message: DanWarior has been destroyed! [f=0008335] [8335] Received game_message: Amnykon wins! [f=0008336] [8336] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008336] [8336] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008336] [8336] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008336] [8336] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,4.9333334,5.19999981,4.9333334,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008336] [8336] Game End Stats Values: 3,2280,2225,2280,2225,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,8,8.53333378,8,8.53333378,1275,1275,1275,1275,7,8.46666622,7,8.46666622,0,0,0,0,0,0,0,0,915,950,915,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008336] [8336] Game End Stats Values: 4,2370,2385,2370,2385,0,4.71411371,0,4.71411371,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,8,11.7333336,8,11.7333336,1275,1275,1275,1275,7.4000001,9.31427383,7.4000001,9.31427383,0,0,0,0,0,0,0,0,1005,1020,1005,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008336] [8336] Game End Stats Values: 5,2625,2660,2625,2660,0.66973847,11.3304062,0.66973847,11.3304062,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,8.39999962,12,8.39999962,12,1275,1330,1275,1330,9.04464912,9.44108582,9.04464912,9.44108582,185,220,185,220,0,0,0,0,1075,1020,1075,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008336] [8336] Game End Stats Values: 6,2625,2845,2625,2845,2.8105731,17.6559296,2.8105731,17.6559296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,10,12,10,12,1275,1330,1275,1330,9.14272213,9.42170238,9.14272213,9.42170238,185,265,185,265,0,0,0,0,1075,1160,1075,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008336] [8336] Game End Stats Values: 7,2785,2980,2785,2980,6.13510752,25.7636909,6.13510752,25.7636909,0,0,0,0,0,0,0,0,0,0,0,0,10.5074625,5.93333292,10.5074625,5.93333292,90,90,90,90,11.6000004,12,11.6000004,12,1275,1330,1275,1330,10.8216352,9.54051685,10.8216352,9.54051685,185,400,185,400,0,0,0,0,1235,1160,1235,1160,0,0,0,0,0,0,0,0,5.93333292,10.5074625,5.93333292,10.5074625 [f=0008336] [8336] Game End Stats Values: 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10,3475,3145,3475,3145,20.8847904,40.8175545,20.8847904,40.8175545,0,0,0,0,0,0,0,0,0,0,0,0,301,138.67099,301,138.67099,180,90,180,90,15.4666662,12.3999996,15.4666662,12.3999996,1275,1330,1275,1330,13.4417057,12.4733858,13.4417057,12.4733858,555,225,555,225,265,0,265,0,1465,1500,1465,1500,0,265,0,265,0,0,0,0,235.655502,301,235.655502,301 [f=0008336] [8336] Game End Stats Values: 11,3475,3290,3475,3290,28.0450764,43.783886,28.0450764,43.783886,0,0,0,0,0,0,0,0,0,0,0,0,301,138.67099,301,138.67099,180,180,180,180,16,14,16,14,1275,1385,1275,1385,13.4773531,15.1977549,13.4773531,15.1977549,555,225,555,225,265,0,265,0,1465,1500,1465,1500,0,265,0,265,0,0,0,0,235.655502,301,235.655502,301 [f=0008336] [8336] Game End Stats Values: 12,3865,3600,3865,3600,36.6902313,45.675621,36.6902313,45.675621,0,0,0,0,0,0,0,0,0,0,0,0,301,138.67099,301,138.67099,180,180,180,180,16,14,16,14,1275,1385,1275,1385,13.5763435,16.1927814,13.5763435,16.1927814,765,445,765,445,265,0,265,0,1645,1590,1645,1590,0,265,0,265,0,0,0,0,235.655502,301,235.655502,301 [f=0008336] [8336] Game End Stats Values: 13,3865,3810,3865,3810,40.7300224,49.0363274,40.7300224,49.0363274,0,0,0,0,0,0,0,0,0,0,0,0,301,138.67099,301,138.67099,180,180,180,180,16,14.8000002,16,14.8000002,1275,1385,1275,1385,13.2693186,17.2240486,13.2693186,17.2240486,765,445,765,445,265,0,265,0,1645,1800,1645,1800,0,265,0,265,0,0,0,0,235.655502,301,235.655502,301 [f=0008336] [8336] Game End Stats Values: 14,4230,4035,4230,4035,43.6705856,51.9803009,43.6705856,51.9803009,0,0,0,0,0,0,0,0,0,0,0,0,301,138.67099,301,138.67099,270,270,270,270,16,16,16,16,1275,1385,1275,1385,16.2293701,17.1962643,16.2293701,17.1962643,950,580,950,580,265,0,265,0,1735,1800,1735,1800,0,265,0,265,0,0,0,0,235.655502,301,235.655502,301 [f=0008336] [8336] Game End Stats Values: 15,4420,4170,4420,4170,44.5191574,54.2204552,44.5191574,54.2204552,0,0,0,0,0,0,0,0,0,0,0,0,301,159.869019,301,159.869019,460,270,460,270,16,16,16,16,1275,1385,1275,1385,16.556572,17.3826771,16.556572,17.3826771,950,625,950,625,265,0,265,0,1735,1890,1735,1890,0,265,0,265,0,0,0,0,256.853516,301,256.853516,301 [f=0008336] [8336] Game End Stats Values: 16,4820,4320,4820,4320,46.0331154,56.8959503,46.0331154,56.8959503,0,0,0,0,0,0,0,0,0,0,0,0,394.203339,375.359467,394.203339,375.359467,560,270,560,270,16,17.333334,16,17.333334,1275,1440,1275,1440,17.6675968,20.6783657,17.6675968,20.6783657,1160,580,1160,580,310,0,310,0,1825,2030,1825,2030,0,355,0,355,0,0,0,0,478.226685,402.640839,478.226685,402.640839 [f=0008336] [8336] Game End Stats Values: 17,4680,3765,4680,3765,47.2411652,64.2944794,47.2411652,64.2944794,0,0,0,0,0,0,0,0,0,0,0,0,964.668762,680.748413,964.668762,680.748413,560,180,560,180,16.666666,20.7999992,16.666666,20.7999992,1275,1440,1275,1440,18.5805359,23.1663418,18.5805359,23.1663418,950,225,950,225,960,185,960,185,1895,1920,1895,1920,395,1109.3335,395,1109.3335,0,0,0,0,957.379761,1012.87354,957.379761,1012.87354 [f=0008336] [8336] Game End Stats Values: 18,4775,4000,4775,4000,48.3519554,68.8700562,48.3519554,68.8700562,0,0,0,0,0,0,0,0,0,0,0,0,964.668762,680.748413,964.668762,680.748413,560,180,560,180,18.2666664,22,18.2666664,22,1275,1495,1275,1495,18.5740547,21.771698,18.5740547,21.771698,975,225,975,225,960,185,960,185,1965,2100,1965,2100,580,1109.3335,580,1109.3335,0,69.5001068,0,69.5001068,1014.15948,1012.87354,1014.15948,1012.87354 [f=0008336] [8336] Game End Stats Values: 19,4940,4010,4940,4010,50.0848846,70.6408463,50.0848846,70.6408463,0,0,0,0,0,0,0,0,0,0,0,0,1426.59998,854.432434,1426.59998,854.432434,560,180,560,180,20,21.6000004,20,21.6000004,1275,1495,1275,1495,19.0155315,22.3758526,19.0155315,22.3758526,1160,135,1160,135,1315,275,1315,275,1945,2200,1945,2200,670,1554.3335,670,1554.3335,18.3333302,139.832901,18.3333302,139.832901,1209.65833,1509.76208,1209.65833,1509.76208 [f=0008336] [8336] Game End Stats Values: 20,4780,3915,4780,3915,51.4222374,72.1407471,51.4222374,72.1407471,0,0,0,0,0,0,0,0,0,0,0,0,1546.25378,954.48175,1546.25378,954.48175,560,270,560,270,22,21.25,22,21.25,1275,1495,1275,1495,16.6671677,21.1041126,16.6671677,21.1041126,1000,90,1000,90,1529.84998,460,1529.84998,460,1945,2060,1945,2060,1040,1814.18347,1040,1814.18347,18.3333302,170.500504,18.3333302,170.500504,1351.81396,1663.33118,1351.81396,1663.33118 [f=0008339] [8339] Event [4896,11.8001652,3704]: 0 lost unit Pyro [f=0008341] [8341] Event [4920,11.8001652,3704]: 0 lost unit Jumpbot Factory [f=0008383] [8383] Event [5032,11.1002207,3656]: 0 lost unit Storage [f=0008479] Spectator DanWarior left the game: normal quit [f=0008479] [8479] Event [undefined]: DanWarior quit [f=0008509] [8509] Event [1272,11.796875,2072]: 1 finished unit Solar Collector [f=0008528] Player Amnykon left the game: normal quit [f=0008528] [8528] Event [undefined]: Amnykon quit [f=0008534] No clients connected, shutting down server [f=0008534] Server shutdown [f=0008534] [8534] all players disconnected [f=0008709] [8709] Event [2368,13.1696596,1408]: 1 finished unit Bolas [f=0009184] [9184] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0009322] [9322] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0009394] [9394] Event [2368,13.1696596,1408]: 1 finished unit Halberd [f=0009632] [9632] Event [1208,11.855011,1992]: 1 finished unit Solar Collector [f=0009713] [9713] Event [2368,13.1696596,1408]: 1 finished unit Bolas [f=0010085] [10085] Event [1160,11.796875,2072]: 1 finished unit Solar Collector [f=0010223] [10223] Event [2368,13.1696596,1408]: 1 finished unit Halberd [f=0010226] [10226] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0010590] [10590] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0010599] [10599] Event [1080,11.796875,2024]: 1 finished unit Solar Collector [f=0010676] [10676] Event [2368,13.1696596,1408]: 1 finished unit Bolas [f=0011025] [11025] Event [2368,13.1696596,1408]: 1 finished unit Halberd [f=0011042] [11042] Event [1128,13.839386,1944]: 1 finished unit Solar Collector [f=0011222] Autoquit sending quit command. [f=0011222] [QuitAction] user exited to system [f=0011222] [SpringApp::Kill][1] fromRun=1 [f=0011222] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011222] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011222] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011222] [ThreadPool::SetThreadCount][2] workers=0 [f=0011222] [SpringApp::Kill][2] [f=0011222] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011222] [Game::KillLua][3] dtor=0 luaUI=0x53ecb7e0 [f=0011222] Start widgetHandler:Shutdown [f=0011222] Shutdown - SaveOrderList Complete [f=0011222] Writing last game win data [f=0011222] Shutdown - SaveConfigData Complete [f=0011222] Shutdown Widget - Save/Load API [f=0011222] Shutdown Widget - Chili Highlight [f=0011222] Shutdown Widget - Draw After Chili [f=0011222] Shutdown Widget - EPIC Menu [f=0011222] Shutdown Widget - Chili Widget Selector [f=0011222] Shutdown Widget - Chili Minimap [f=0011222] Shutdown Widget - Local Team Colors [f=0011222] Shutdown Widget - Display Keys 2 [f=0011222] Shutdown Widget - Save Game Menu [f=0011222] Shutdown Widget - Unit Icons [f=0011222] Shutdown Widget - Noises [f=0011222] Shutdown Widget - HealthBars [f=0011222] Shutdown Widget - Win Counter [f=0011222] Shutdown Widget - BuildETA [f=0011222] Shutdown Widget - SpringRTS Replay Stats [f=0011222] Shutdown Widget - Modular Comm Info [f=0011222] Shutdown Widget - Stereo3D [f=0011222] Shutdown Widget - Showeco and Grid Drawer [f=0011222] Shutdown Widget - Point Tracker [f=0011222] Shutdown Widget - Missile Silo Range [f=0011222] Shutdown Widget - MetalFeatures (new) [f=0011222] Shutdown Widget - MinimapEvents [f=0011222] Shutdown Widget - Local Widgets Config [f=0011222] Shutdown Widget - Highlight Geos [f=0011222] Shutdown Widget - Grab Input [f=0011222] Input grabbing is disabled! [f=0011222] Shutdown Widget - Defense Range Zero-K [f=0011222] Shutdown Widget - Darkening [f=0011222] Shutdown Widget - Context Menu [f=0011222] Shutdown Widget - Chili Spectator Panels [f=0011222] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011222] Shutdown Widget - Chili Nuke Warning [f=0011222] Shutdown Widget - Chili EndGame Window [f=0011222] Shutdown Widget - Chili Economy Panel Default [f=0011222] Shutdown Widget - CameraShake [f=0011222] Shutdown Widget - State Reverse and Latency [f=0011222] Shutdown Widget - Music Player v2 [f=0011222] Shutdown Widget - Attack AoE [f=0011222] Shutdown Widget - Map Edge Extension [f=0011222] Shutdown Widget - Selection Send [f=0011222] Shutdown Widget - LupsManager [f=0011222] Shutdown Widget - Newton Firezone [f=0011222] Shutdown Widget - Chili Pro Console [f=0011222] Shutdown Widget - Persistent Build Height [f=0011222] Shutdown Widget - Lasso Terraform GUI [f=0011222] Shutdown Widget - Lups [f=0011222] Shutdown Widget - Chili Framework [f=0011222] Shutdown Widget - Mex Placement Handler [f=0011222] Shutdown Widget - Chili Core Selector [f=0011222] Shutdown Widget - Custom Markers [f=0011222] Shutdown Widget - Select Keys [f=0011222] Shutdown Widget - Pause Screen [f=0011222] Shutdown Widget - Text To Speech Control [f=0011222] Shutdown Widget - Layout Handler [f=0011222] End widgetHandler:Shutdown [f=0011222] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={802650,84942559} {int,ext,rec}Allocs={10216598,0,0} {chunk,block}Bytes={84942559,0} [f=0011222] [Game::KillLua][1] dtor=0 luaGaia=0x54133ed0 [f=0011222] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631457,74090936} {int,ext,rec}Allocs={10216599,0,0} {chunk,block}Bytes={74090936,0} [f=0011222] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631457,74090936} {int,ext,rec}Allocs={10216599,0,0} {chunk,block}Bytes={74090936,0} [f=0011222] [Game::KillLua][2] dtor=0 luaRules=0x53e31830 [f=0011222] Start gadgetHandler:Shutdown [f=0011222] Shutdown - StartSetup [f=0011222] Shutdown - UnitMorph [f=0011222] Shutdown - Carrier Drones [f=0011222] Shutdown - LupsNanoSpray [f=0011222] Shutdown - Missile Silo Controller [f=0011222] Shutdown - Modular Comm Info [f=0011222] Shutdown - Terrain Texture Handler [f=0011222] Shutdown - UnitCloakShield [f=0011222] Shutdown - Starlight Handler [f=0011222] End gadgetHandler:Shutdown [f=0011222] Start gadgetHandler:Shutdown [f=0011222] Shutdown - Save/Load [f=0011222] Shutdown - Teleport Throw [f=0011222] Shutdown - UnitMorph [f=0011222] Shutdown - Modular Comm Info [f=0011222] Shutdown - Retreat Command [f=0011222] Shutdown - Shockwaves [f=0011222] Shutdown - UnitCloakShield [f=0011222] Shutdown - Lups Cloak FX [f=0011222] Shutdown - Lups [f=0011222] Shutdown - Lups Shield [f=0011222] End gadgetHandler:Shutdown [f=0011222] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10216637,0,0} {chunk,block}Bytes={0,0} [f=0011222] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10216637,0,0} {chunk,block}Bytes={0,0} [f=0011222] [Game::KillLua][4] dtor=0 [f=0011222] [Game::~CGame][1] [f=0011222] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011222] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011222] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011222] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011222] [Game::KillLua][4] dtor=1 [f=0011222] [Game::KillMisc][1] [f=0011222] [Game::KillMisc][2] [f=0011222] [Game::KillMisc][3] [f=0011222] [Game::KillRendering][1] [f=0011222] [3DOParser::Kill] allocated 1 pieces [f=0011222] [S3OParser::Kill] allocated 323 pieces [f=0011222] [AssParser::Kill] allocated 0 pieces [f=0011222] [Game::KillInterface][1] [f=0011222] [Game::KillInterface][2] [f=0011222] [Game::KillSimulation][1] [f=0011222] [Game::KillSimulation][2] [f=0011222] [CCollisionHandler] dis-/continuous tests: 0/158916 [f=0011222] [Game::KillSimulation][3] [f=0011222] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011222] [~CPathCache(28x20)] cacheHits=14 hitPercentage=13% numHashColls=0 maxCacheSize=13 [f=0011222] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011222] [~CPathCache(56x40)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011222] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011222] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011222] [LosHandler::Kill] raycast instance cache-{hits,misses}={2232,5740}; shared=2%; cached=26% [f=0011222] [Game::KillSimulation][4] [f=0011222] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011222] [Game::~CGame][2] [f=0011222] [Game::~CGame][3] [f=0011222] [SpringApp::Kill][3] [f=0011222] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 119415 bytes sent 93627 bytes recv'd [f=0011222] [SpringApp::Kill][4] font=0x4604baa0 [f=0011222] [SpringApp::Kill][5] [f=0011222] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp (0x460b9280) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp" numZipFiles=7862 sumInflSize=723612kb sumReadTime=2580ms file="objects3d/hoverskirm_dead.s3o" indx=5250 inflSize=26kb readTime=42ms file="unitpics/jumparty.png" indx=6504 inflSize=11kb readTime=36ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=31ms file="luarules/gadgets/dbg_command_checker.lua" indx=1677 inflSize=3kb readTime=24ms file="objects3d/lotus_d.s3o" indx=5276 inflSize=50kb readTime=24ms file="luaui/widgets/unit_start_state.lua" indx=4810 inflSize=44kb readTime=22ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=22ms file="objects3d/debris1x1b.s3o" indx=5146 inflSize=1kb readTime=20ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1849 inflSize=2kb readTime=18ms file="objects3d/m-5.s3o" indx=5278 inflSize=124kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp] 29748813 bytes cached in 2784 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x461e3f60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x461dedb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46119a20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3b6001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]