[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.X1ZCUdItk0/springsettings.1145792.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff15001b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4191 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1145792/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452fa220] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452fa220] using game "Zero-K v1.9.6.6" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.6", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 708ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 818ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 59ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 799ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Marcuss2 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1145792/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (430ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1145792/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520a3d90,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2123db6057a3d0e7a1bd41075fdaa0bf [f=-000001] Connection attempt from exploit [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: exploit changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Codmo with number 2 to team 0 [f=-000001] > SPRINGIE:User Codmo|chickenspire|5_6||False||Federation|CH [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={000000006f2d6850,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={00000000b62d9990,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="exploit" string="[Game::Load][lua{Rules,Gaia}={0x60441310,(nil)}]" [f=-000001] Allies: I choose: Support! [f=-000001] [0] Event [5207,-17.144718,6827]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1708,-19.648193,3328]: 1 finished unit Engineer Commander [f=0000000] [0] Zlodeiko, team: 1, elo:1923, userid: 412999 [f=0000000] [0] exploit, team: 0, elo:1900, userid: 260121 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5152,0,6672]: 0 finished unit Shipyard [f=0000106] [106] Event [1784,-87.097931,3560]: 1 finished unit Amphbot Factory [f=0000324] [324] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000361] [361] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0000463] [463] Event [1640,0,3480]: 1 finished unit Wind/Tidal Generator [f=0000555] [555] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0000618] [618] Event [1820,-92.37101,3560]: 1 finished unit Conch [f=0000849] [849] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000876] [876] Event [1820,-92.37101,3560]: 1 finished unit Duck [f=0000967] [967] Event [5144,0,6671.98779]: 0 finished unit Mariner [f=0001087] [1087] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0001206] [1206] Event [5144,-2,6671.98779]: 0 finished unit Cutter [f=0001363] [1363] Event [1820,-92.37101,3560]: 1 finished unit Duck [f=0001377] [1377] Event [5064,0,6984]: 0 finished unit Wind/Tidal Generator [f=0001475] [1475] Event [5032,0,6904]: 0 finished unit Wind/Tidal Generator [f=0001600] [1600] Event [5000,0,6824]: 0 finished unit Wind/Tidal Generator [f=0001714] [1714] Event [5384,0,6712]: 0 finished unit Wind/Tidal Generator [f=0001745] [1745] Event [4968,0,6744]: 0 finished unit Wind/Tidal Generator [f=0001769] [1769] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0001850] [1850] Event [4936,0,6664]: 0 finished unit Wind/Tidal Generator [f=0001946] [1946] Event [5384,0,6760]: 0 finished unit Wind/Tidal Generator [f=0001983] [1983] Event [4904,0,6584]: 0 finished unit Wind/Tidal Generator [f=0002116] [2116] Event [5336,0,6760]: 0 finished unit Wind/Tidal Generator [f=0002192] [2192] Event [5144,-2,6671.98779]: 0 finished unit Cutter [f=0002192] [2192] Event [1820,-92.37101,3560]: 1 finished unit Duck [f=0002283] [2283] Event [5288,0,6760]: 0 finished unit Wind/Tidal Generator [f=0002313] [2313] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0002366] [2366] Event [1616,-5,3088]: 1 finished unit Lotus [f=0002446] [2446] Event [5288,0,6712]: 0 finished unit Wind/Tidal Generator [f=0002550] [2550] Event [1820,-92.37101,3560]: 1 finished unit Duck [f=0002609] [2609] Event [5288,0,6664]: 0 finished unit Wind/Tidal Generator [f=0002724] !predict [f=0002724] > Team exploit has a 46.7% chance to win [f=0002724] > Team Zlodeiko has a 53.3% chance to win [f=0002776] [2776] Event [5336,0,6664]: 0 finished unit Wind/Tidal Generator [f=0002887] [2887] Event [1820,-92.37101,3560]: 1 finished unit Duck [f=0002932] [2932] Event [3324.66284,-2,5266.24072]: 0 lost unit Cutter [f=0002956] [2956] Event [5384,0,6664]: 0 finished unit Wind/Tidal Generator [f=0003033] [3033] Event [1720,0,3464]: 1 finished unit Wind/Tidal Generator [f=0003133] [3133] Event [5384,0,6808]: 0 finished unit Wind/Tidal Generator [f=0003183] [3183] Event [5144,0,6671.98779]: 0 finished unit Hunter [f=0003215] [3215] Event [5032,-1,6600]: 0 finished unit Urchin [f=0003322] [3322] Event [5304,0,6888]: 0 finished unit Wind/Tidal Generator [f=0003369] [3369] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0003370] [3370] Event [1800,0,3384]: 1 finished unit Wind/Tidal Generator [f=0003449] [3449] Event [1820,-92.37101,3560]: 1 finished unit Duck [f=0003525] Spectator Codmo left the game: normal quit [f=0003525] [3525] Event [undefined]: Codmo quit [f=0003534] [3534] Event [5224,0,6952]: 0 finished unit Wind/Tidal Generator [f=0003615] [3615] Event [1880,0,3304]: 1 finished unit Wind/Tidal Generator [f=0003735] [3735] Event [5144,0,7032]: 0 finished unit Wind/Tidal Generator [f=0003790] [3790] Event [1820,-92.37101,3560]: 1 finished unit Duck [f=0003938] [3938] Event [1960,0,3224]: 1 finished unit Wind/Tidal Generator [f=0003953] [3953] Event [5144,0,6671.98779]: 0 finished unit Corsair [f=0004186] [4186] Event [1224,-1,5256]: 1 finished unit Metal Extractor [f=0004386] [4386] Event [1820,-92.37101,3560]: 1 finished unit Conch [f=0004561] [4561] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0004895] [4895] Event [2520,-1,2568]: 1 finished unit Metal Extractor [f=0004974] [Game::ClientReadNet] added new player Kapitan_Bobong with number 3 to team 0 [f=0004974] > SPRINGIE:User Kapitan_Bobong|spiderskirm|2_2||False|||PH [f=0004984] [4984] Event [1592,0,3560]: 1 finished unit Wind/Tidal Generator [f=0005047] Connection attempt from Kapitan_Bobong [f=0005047] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005047] -> Connection established (given id 3) [f=0005090] [5090] Event [5144,0,6671.98779]: 0 finished unit Corsair [f=0005131] [5131] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0005221] [5221] Event [1352,-1,5112]: 1 finished unit Urchin [f=0005246] [Game::ClientReadNet][LOGMSG] sender="Kapitan_Bobong" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=0005246] [Game::ClientReadNet][LOGMSG] sender="Kapitan_Bobong" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005324] [5324] Event [1528,0,3640]: 1 finished unit Wind/Tidal Generator [f=0005349] [5349] Event [1191.8324,0,5052.55859]: 0 lost unit Hunter [f=0005626] [5626] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0005629] [5629] Event [2712,-1,2696]: 1 finished unit Urchin [f=0005676] [5676] Event [1480,0,3720]: 1 finished unit Wind/Tidal Generator [f=0005684] [5684] Event [1820,-92.37101,3560]: 1 finished unit Archer [f=0005745] [5745] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0005844] [5844] Event [5144,0,6671.98779]: 0 finished unit Corsair [f=0005893] [5893] Event [1416,0,3800]: 1 finished unit Wind/Tidal Generator [f=0005933] [5933] Event [5938.67871,0,5444.84668]: 0 lost unit Mariner [f=0006028] [6028] Event [1346.65723,-2,2729.18823]: 0 lost unit Cutter [f=0006095] [6095] Event [6216,-1,5400]: 0 lost unit Metal Extractor [f=0006213] [6213] Event [5848,-1,5288]: 0 lost unit Metal Extractor [f=0006242] [Game::ClientReadNet][LOGMSG] sender="Kapitan_Bobong" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=0006246] [6246] Event [1352,0,3880]: 1 finished unit Wind/Tidal Generator [f=0006306] [6306] Event [2904,-1,2344]: 1 finished unit Metal Extractor [f=0006334] [6334] Event [5640,-1,5672]: 0 lost unit Metal Extractor [f=0006339] [Game::ClientReadNet][LOGMSG] sender="Kapitan_Bobong" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=0006339] [Game::ClientReadNet][LOGMSG] sender="Kapitan_Bobong" string="[Game::Load][lua{Rules,Gaia}={000000005a5ae840,0000000000000000}]" [f=0006413] [6413] Event [1304,-1,4904]: 1 finished unit Urchin [f=0006473] [6473] Event [1288,0,3960]: 1 finished unit Wind/Tidal Generator [f=0006482] [6482] Event [3405.85352,-52.938324,7625.22852]: 1 lost unit Duck [f=0006545] [6545] Event [1820,-92.37101,3560]: 1 finished unit Archer [f=0006604] [6604] Event [3399.44531,-18.320513,7731.42676]: 0 lost unit Engineer Commander [f=0006609] [6609] Event [3453.40161,-20.6082,7739.41699]: 1 lost unit Duck [f=0006612] [6612] Event [3338.5918,-22.392124,7736.53027]: 1 lost unit Duck [f=0006703] [6703] Event [2342.10425,0,3081.96631]: 0 lost unit Corsair [f=0006930] [6930] Event [2824,-1,2728]: 1 finished unit Urchin [f=0007166] [7166] Event [1820,-92.37101,3560]: 1 finished unit Archer [f=0007461] [7461] Event [1240,0,5432]: 1 finished unit Wind/Tidal Generator [f=0007510] [7510] Event [5144,0,6671.98779]: 0 finished unit Mariner [f=0007611] [7611] Event [1160,0,5368]: 1 finished unit Wind/Tidal Generator [f=0007781] [7781] Event [1820,-92.37101,3560]: 1 finished unit Archer [f=0007806] [7806] Event [1080,0,5304]: 1 finished unit Wind/Tidal Generator [f=0008001] [8001] Event [1000,0,5256]: 1 finished unit Wind/Tidal Generator [f=0008211] [8211] Event [5144,0,6671.98779]: 0 finished unit Corsair [f=0008211] [8211] Event [920,0,5192]: 1 finished unit Wind/Tidal Generator [f=0008246] [8246] Event [1820,-92.37101,3560]: 1 finished unit Conch [f=0008406] [8406] Event [920,0,5080]: 1 finished unit Wind/Tidal Generator [f=0008601] [8601] Event [920,0,5000]: 1 finished unit Wind/Tidal Generator [f=0008774] [8774] Event [2392,-1,3640]: 1 finished unit Urchin [f=0008796] [8796] Event [936,0,4920]: 1 finished unit Wind/Tidal Generator [f=0008811] [8811] Event [1820,-92.37101,3560]: 1 finished unit Scallop [f=0008951] [8951] Event [5144,0,6671.98779]: 0 finished unit Corsair [f=0008990] [8990] Event [952,0,4840]: 1 finished unit Wind/Tidal Generator [f=0009099] [9099] Event [3185.71191,0,4301.0957]: 0 lost unit Corsair [f=0009101] [Kapitan_Bobong] Allies: !predict [f=0009101] > Team exploit has a 46.7% chance to win [f=0009101] > Team Zlodeiko has a 53.3% chance to win [f=0009118] those riot do nothing [f=0009120] [9120] Event [2136,-1,3976]: 1 finished unit Urchin [f=0009142] [9142] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0009147] lol [f=0009185] [9185] Event [968,0,4760]: 1 finished unit Wind/Tidal Generator [f=0009217] [9217] Event [2189.3252,-99.456299,3765.1272]: 1 finished unit Engineer Commander [f=0009380] [9380] Event [968,0,4680]: 1 finished unit Wind/Tidal Generator [f=0009575] [9575] Event [1128,0,4728]: 1 finished unit Wind/Tidal Generator [f=0009591] [9591] Event [1820,-92.37101,3560]: 1 finished unit Scallop [f=0009633] [9633] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0009755] [9755] Event [1160,0,4648]: 1 finished unit Wind/Tidal Generator [f=0009762] [9762] Event [5144,0,6671.98779]: 0 finished unit Mariner [f=0009849] [9849] Event [1832,0,3816]: 1 finished unit Caretaker [f=0009976] [9976] Event [1192,0,4568]: 1 finished unit Wind/Tidal Generator [f=0010189] [10189] Event [2808,-1,4328]: 1 finished unit Metal Extractor [f=0010299] [10299] Event [1820,-92.37101,3560]: 1 finished unit Scallop [f=0010313] [10313] Event [1240,0,4488]: 1 finished unit Wind/Tidal Generator [f=0010322] they dont shoot underwater [f=0010343] [10343] Event [2040,0,3272]: 1 finished unit Wind/Tidal Generator [f=0010503] [10503] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0010528] [10528] Event [1272,0,4408]: 1 finished unit Wind/Tidal Generator [f=0010533] [10533] Event [5144,0,6671.98779]: 0 finished unit Corsair [f=0010574] [10574] Event [1820,-92.37101,3560]: 1 finished unit Conch [f=0010582] [10582] Event [2088,0,3192]: 1 finished unit Wind/Tidal Generator [f=0010715] [10715] Event [1304,0,4328]: 1 finished unit Wind/Tidal Generator [f=0010784] [10784] Event [2136,0,3112]: 1 finished unit Wind/Tidal Generator [f=0010880] [10880] Event [3048,0,4424]: 1 lost unit Stinger [f=0010988] [10988] Event [1336,0,4248]: 1 finished unit Wind/Tidal Generator [f=0011052] [11052] Event [2184,0,3032]: 1 finished unit Wind/Tidal Generator [f=0011059] stupid [f=0011063] [11063] Event [1820,-92.37101,3560]: 1 finished unit Scallop [f=0011215] [11215] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0011240] [11240] Event [3038.17017,0,4743.2749]: 0 lost unit Corsair [f=0011264] [11264] Event [2232,0,2952]: 1 finished unit Wind/Tidal Generator [f=0011276] [11276] Event [5144,0,6671.98779]: 0 finished unit Corsair [f=0011298] [11298] Event [2911.41284,-11.526202,4592.36963]: 1 lost unit Archer [f=0011446] it's shipyard, they are supposed to function in water [f=0011458] [11458] Event [2280,0,2872]: 1 finished unit Wind/Tidal Generator [f=0011541] [11541] Event [3368.14648,0,4629.96387]: 0 lost unit Corsair [f=0011668] [11668] Event [2328,0,2792]: 1 finished unit Wind/Tidal Generator [f=0011816] [11816] Event [3032,0,4408]: 1 finished unit Stinger [f=0011860] [11860] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0011897] [11897] Event [2376,0,2712]: 1 finished unit Wind/Tidal Generator [f=0011933] gg [f=0012028] [12028] Event [undefined]: exploit resigned [f=0012028] game_message: exploit has been destroyed! [f=0012028] game_message: Zlodeiko wins! [f=0012028] Submitting stats [f=0012028] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012028] Part| Total Time|Time of the last 0.5s [f=0012028] Draw 20433.88ms 17.96% [f=0012028] Lua::Callins::Synced 3845.39ms 8.18% [f=0012028] Lua::Callins::Unsynced 24544.67ms 22.95% [f=0012028] Lua::CollectGarbage::Synced 279.95ms 0.10% [f=0012028] Lua::CollectGarbage::Unsynced 789.77ms 2.10% [f=0012028] Misc::Profiler::AddTime 65.64ms 0.00% [f=0012028] Sim 26826.07ms 65.77% [f=0012028] [12028] Received game_message: exploit has been destroyed! [f=0012028] [12028] Received game_message: Zlodeiko wins! [f=0012029] [12029] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012029] [12029] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012029] [12029] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012029] [12029] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,4.80000019,4.80000019,5.0666666,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012029] [12029] Game End Stats Values: 3,2245,2330,2330,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.03999901,9.03999901,8,1275,1275,1275,1275,8.33333302,7,7,8.33333302,0,80,80,0,0,0,0,0,970,975,975,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012029] [12029] Game End Stats Values: 4,2515,2420,2420,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.19999886,9.19999886,8,1275,1275,1275,1275,11,7.9333334,7.9333334,11,70,80,80,70,0,0,0,0,1170,1065,1065,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012029] [12029] Game End Stats Values: 5,2690,2590,2590,2690,0.20812257,0,0,0.20812257,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2400017,9.19999886,9.19999886,10.2400017,1275,1275,1275,1275,11.013875,9,9,11.013875,70,160,160,70,0,0,0,0,1345,1155,1155,1345,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012029] [12029] Game End Stats Values: 6,2900,2670,2670,2900,4.2443819,0,0,4.2443819,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.4800014,9.19999886,9.19999886,16.4800014,1275,1275,1275,1275,11.269084,11,11,11.269084,140,240,240,140,0,0,0,0,1485,1155,1155,1485,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012029] [12029] Game End Stats Values: 7,3005,2930,2930,3005,21.0415459,0,0,21.0415459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,20.4799995,9.19999886,9.19999886,20.4799995,1275,1275,1275,1275,12.1198111,12.4666662,12.4666662,12.1198111,140,320,320,140,0,0,0,0,1590,1245,1245,1590,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012029] [12029] Game End Stats Values: 8,3040,3045,3045,3040,47.2991753,0,0,47.2991753,0,0,0,0,0,0,0,0,0,0,0,0,15.5555553,70,70,15.5555553,0,90,90,0,23.6799946,9.3599987,9.3599987,23.6799946,1275,1275,1275,1275,12.7505074,13,13,12.7505074,70,400,400,70,0,70,70,0,1695,1280,1280,1695,70,0,0,70,0,0,0,0,70,15.5555553,15.5555553,70 [f=0012029] [12029] Game End Stats Values: 9,3330,3250,3250,3330,82.5322342,0,0,82.5322342,0,0,0,0,0,0,0,0,0,0,0,0,15.5555553,70,70,15.5555553,120,90,90,120,26.6400032,10.880002,10.880002,26.6400032,1275,1275,1275,1275,13.3488703,13.8000002,13.8000002,13.3488703,170,480,480,170,0,70,70,0,1765,1405,1405,1765,70,0,0,70,0,0,0,0,70,15.5555553,15.5555553,70 [f=0012029] [12029] Game End Stats Values: 10,3605,3400,3400,3605,126.590012,0,0,126.590012,0,0,0,0,0,0,0,0,0,0,0,0,15.5555553,70,70,15.5555553,120,90,90,120,29.1200027,12.8000011,12.8000011,29.1200027,1275,1275,1275,1275,13.9371843,15,15,13.9371843,410,560,560,410,0,70,70,0,1800,1475,1475,1800,70,0,0,70,0,0,0,0,70,15.5555553,15.5555553,70 [f=0012029] [12029] Game End Stats Values: 11,3605,3640,3640,3605,183.792923,0,0,183.792923,0,0,0,0,0,0,0,0,0,0,0,0,15.5555553,70,70,15.5555553,120,90,90,120,29.6000042,14,14,29.6000042,1275,1275,1275,1275,14.8135309,16.2000008,16.2000008,14.8135309,410,560,560,410,0,70,70,0,1800,1715,1715,1800,70,0,0,70,0,0,0,0,70,15.5555553,15.5555553,70 [f=0012029] [12029] Game End Stats Values: 12,3695,3730,3730,3695,233.315338,0,0,233.315338,0,0,0,0,0,0,0,0,0,0,0,0,15.5555553,70,70,15.5555553,120,90,90,120,29.6000042,14,14,29.6000042,1275,1275,1275,1275,15.7681608,17,17,15.7681608,410,560,560,410,0,70,70,0,1890,1805,1805,1890,70,0,0,70,0,0,0,0,70,15.5555553,15.5555553,70 [f=0012029] [12029] Game End Stats Values: 13,3925,3920,3920,3925,282.587952,0,0,282.587952,0,0,0,0,0,0,0,0,0,0,0,0,224.953918,170,170,224.953918,120,210,210,120,29.6000042,15.0399981,15.0399981,29.6000042,1275,1275,1275,1275,17.218174,18.333334,18.333334,17.218174,550,560,560,550,0,170,170,0,1980,1875,1875,1980,170,0,0,170,0,0,0,0,170,224.953918,224.953918,170 [f=0012029] [12029] Game End Stats Values: 14,4345,4275,4275,4345,316.811798,0,0,316.811798,0,0,0,0,0,0,0,0,0,0,0,0,239.719543,393.042328,393.042328,239.719543,120,330,330,120,29.6000042,16.7200012,16.7200012,29.6000042,1275,1275,1275,1275,18.3482552,17.7999992,17.7999992,18.3482552,790,760,760,790,0,170,170,0,2160,1910,1910,2160,170,0,0,170,0,0,0,0,393.042328,239.719543,239.719543,393.042328 [f=0012029] [12029] Game End Stats Values: 15,3895,4265,4265,3895,375.783081,0,0,375.783081,0,0,0,0,0,0,0,0,0,0,0,0,249.563293,1352.35547,1352.35547,249.563293,120,330,330,120,29.6000042,18.5599995,18.5599995,29.6000042,1275,1275,1275,1275,22.1314087,19,19,22.1314087,720,680,680,720,0,620,620,0,1780,1980,1980,1780,620,80,80,620,0,0,0,0,1352.35547,331.489227,331.489227,1352.35547 [f=0012029] [12029] Game End Stats Values: 16,2290,4270,4270,2290,436.157074,0,0,436.157074,0,0,0,0,0,0,0,0,726.269592,0,0,726.269592,650.263672,2258.55298,2258.55298,650.263672,120,450,450,120,28.4000034,20.6400013,20.6400013,28.4000034,0,1275,1275,0,16.8249187,20.7333336,20.7333336,16.8249187,480,440,440,480,160,2225,2225,160,1690,2105,2105,1690,2225,520,520,2225,0,0,0,0,2258.55298,823.552002,823.552002,2258.55298 [f=0012029] [12029] Game End Stats Values: 17,2290,4590,4590,2290,490.216339,0,0,490.216339,0,0,0,0,0,0,0,0,843.32843,0,0,843.32843,650.263672,2258.55298,2258.55298,650.263672,120,570,570,120,23.6000042,21.2000008,21.2000008,23.6000042,0,1275,1275,0,13.603941,21,21,13.603941,480,640,640,480,160,2225,2225,160,1690,2105,2105,1690,2225,520,520,2225,0,0,0,0,2258.55298,823.552002,823.552002,2258.55298 [f=0012029] [12029] Game End Stats Values: 18,2490,4660,4660,2490,538.72998,0,0,538.72998,0,0,0,0,0,0,0,0,897.508423,160.73938,160.73938,897.508423,650.263672,2258.55298,2258.55298,650.263672,120,570,570,120,23.6000042,21.5999985,21.5999985,23.6000042,0,1275,1275,0,13.2342463,26.759985,26.759985,13.2342463,480,640,640,480,160,2225,2225,160,1890,2175,2175,1890,2225,520,520,2225,0,98.4002304,98.4002304,0,2258.55298,823.552002,823.552002,2258.55298 [f=0012029] [12029] Game End Stats Values: 19,2490,4930,4930,2490,585.135864,0,0,585.135864,0,0,0,0,0,0,0,0,932.247559,350.684082,350.684082,932.247559,650.263672,2258.55298,2258.55298,650.263672,120,570,570,120,23.6000042,24.3999977,24.3999977,23.6000042,0,1275,1275,0,13.0937309,26.9733162,26.9733162,13.0937309,480,840,840,480,160,2225,2225,160,1890,2245,2245,1890,2225,520,520,2225,0,176.799591,176.799591,0,2258.55298,823.552002,823.552002,2258.55298 [f=0012029] [12029] Game End Stats Values: 20,2730,5150,5150,2730,633.820374,0,0,633.820374,0,0,0,0,0,0,0,0,987.599304,429.020966,429.020966,987.599304,650.263672,2374.11694,2374.11694,650.263672,120,570,570,120,23.6000042,27.0400009,27.0400009,23.6000042,0,1275,1275,0,13.2456455,21,21,13.2456455,720,840,840,720,160,2225,2225,160,1890,2465,2465,1890,2225,520,520,2225,0,176.799591,176.799591,0,2374.11694,823.552002,823.552002,2374.11694 [f=0012029] [12029] Game End Stats Values: 21,2970,5635,5635,2970,681.726257,0,0,681.726257,0,0,0,0,0,0,0,0,1036.58984,429.020966,429.020966,1036.58984,650.263672,2535.90649,2535.90649,650.263672,120,690,690,120,23.6000042,29.7599983,29.7599983,23.6000042,0,1275,1275,0,13.1937418,21,21,13.1937418,960,1100,1100,960,160,2225,2225,160,1890,2570,2570,1890,2225,520,520,2225,0,176.799591,176.799591,0,2535.90649,823.552002,823.552002,2535.90649 [f=0012029] [12029] Game End Stats Values: 22,2820,6055,6055,2820,725.357544,0,0,725.357544,0,0,0,0,0,0,0,0,1059.86145,429.020966,429.020966,1059.86145,667.596924,2614.11597,2614.11597,667.596924,120,810,810,120,23.6000042,32.5600052,32.5600052,23.6000042,0,1505,1505,0,14.1087494,21,21,14.1087494,720,1100,1100,720,160,2465,2465,160,1980,2640,2640,1980,2465,520,520,2465,0,176.799591,176.799591,0,2614.11597,840.885254,840.885254,2614.11597 [f=0012029] [12029] Game End Stats Values: 23,3110,6565,6565,3110,769.315308,0,0,769.315308,0,0,0,0,0,0,0,0,1122.49487,429.020966,429.020966,1122.49487,667.596924,2614.11597,2614.11597,667.596924,120,810,810,120,23.6000042,35.3600044,35.3600044,23.6000042,0,1505,1505,0,15.8638592,21,21,15.8638592,720,1360,1360,720,160,2465,2465,160,2270,2890,2890,2270,2465,520,520,2465,0,176.799591,176.799591,0,2614.11597,840.885254,840.885254,2614.11597 [f=0012029] [12029] Game End Stats Values: 24,3110,7020,7020,3110,812.600708,0,0,812.600708,0,0,0,0,0,0,0,0,1185.7384,429.020966,429.020966,1185.7384,667.596924,2614.11597,2614.11597,667.596924,120,810,810,120,23.6000042,37.6800041,37.6800041,23.6000042,0,1505,1505,0,16.8857059,21.5333328,21.5333328,16.8857059,720,1620,1620,720,160,2465,2465,160,2270,3085,3085,2270,2465,520,520,2465,0,176.799591,176.799591,0,2614.11597,840.885254,840.885254,2614.11597 [f=0012029] [12029] Game End Stats Values: 25,3440,7310,7310,3440,855.360718,0,0,855.360718,0,0,0,0,0,0,0,0,1291.04126,429.020966,429.020966,1291.04126,667.596924,2614.11597,2614.11597,667.596924,120,810,810,120,23.6000042,41.5200081,41.5200081,23.6000042,0,1505,1505,0,19.0173397,29.3999844,29.3999844,19.0173397,960,1620,1620,960,160,2465,2465,160,2360,3375,3375,2360,2465,520,520,2465,23.75,272.800568,272.800568,23.75,2614.11597,840.885254,840.885254,2614.11597 [f=0012029] [12029] Game End Stats Values: 26,3290,7640,7640,3290,891.482422,0,0,891.482422,0,0,0,0,0,0,0,0,1346.66272,429.020966,429.020966,1346.66272,973.678528,2810.82593,2810.82593,973.678528,120,810,810,120,23.6000042,46.0800171,46.0800171,23.6000042,0,1505,1505,0,19.708128,23,23,19.708128,720,1880,1880,720,205.600006,2705,2705,205.600006,2450,3445,3445,2450,2705,565.599976,565.599976,2705,36.25,272.800568,272.800568,36.25,2838.55957,1146.96729,1146.96729,2838.55957 [f=0012029] [12029] Game End Stats Values: 27,3290,7545,7545,3290,934.655823,0,0,934.655823,0,0,0,0,0,0,0,0,1513.42065,429.020966,429.020966,1513.42065,1052.23169,2951.70752,2951.70752,1052.23169,120,810,810,120,23.6000042,49.2000084,49.2000084,23.6000042,0,1505,1505,0,23.2782326,23,23,23.2782326,720,1680,1680,720,405.600006,2945,2945,405.600006,2450,3550,3550,2450,2945,765.599976,765.599976,2945,72.5,272.800568,272.800568,72.5,2979.44116,1225.52087,1225.52087,2979.44116 [f=0012029] [12029] Game End Stats Values: 28,3380,8030,8030,3380,962.127014,0,0,962.127014,0,0,0,0,0,0,0,0,1589.6416,429.020966,429.020966,1589.6416,1052.23169,2951.70752,2951.70752,1052.23169,120,1260,1260,120,23.6000042,51.5272865,51.5272865,23.6000042,0,1505,1505,0,21.2246628,23,23,21.2246628,720,1680,1680,720,405.600006,2945,2945,405.600006,2540,3585,3585,2540,2945,765.599976,765.599976,2945,72.5,272.800568,272.800568,72.5,2979.44116,1225.52087,1225.52087,2979.44116 [f=0012193] Spectator Kapitan_Bobong left the game: normal quit [f=0012193] [12193] Event [undefined]: Kapitan_Bobong quit [f=0012236] [12236] Event [2424,0,2632]: 1 finished unit Wind/Tidal Generator [f=0012316] No clients connected, shutting down server [f=0012316] Server shutdown [f=0012316] [12316] all players disconnected [f=0012566] [12566] Event [2472,0,2552]: 1 finished unit Wind/Tidal Generator [f=0012601] [12601] Event [1820,-92.37101,3560]: 1 finished unit Buoy [f=0012831] [12831] Event [2488,0,2504]: 1 finished unit Wind/Tidal Generator [f=0013151] [13151] Event [2536,0,2424]: 1 finished unit Wind/Tidal Generator [f=0013398] [13398] Event [2960,0,4496]: 1 finished unit Aegis [f=0013443] [13443] Event [2600,0,2344]: 1 finished unit Wind/Tidal Generator [f=0013645] [13645] Event [2648,0,2264]: 1 finished unit Wind/Tidal Generator [f=0013855] [13855] Event [2712,0,2184]: 1 finished unit Wind/Tidal Generator [f=0014050] [14050] Event [2760,0,2104]: 1 finished unit Wind/Tidal Generator [f=0014275] [14275] Event [2824,0,2024]: 1 finished unit Wind/Tidal Generator [f=0014470] [14470] Event [2872,0,1944]: 1 finished unit Wind/Tidal Generator [f=0014680] [14680] Event [2936,0,1864]: 1 finished unit Wind/Tidal Generator [f=0015248] Autoquit sending quit command. [f=0015248] [QuitAction] user exited to system [f=0015248] [SpringApp::Kill][1] fromRun=1 [f=0015248] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015248] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015248] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015248] [ThreadPool::SetThreadCount][2] workers=0 [f=0015248] [SpringApp::Kill][2] [f=0015248] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015248] [Game::KillLua][3] dtor=0 luaUI=0x5273e320 [f=0015248] Start widgetHandler:Shutdown [f=0015248] Shutdown - SaveOrderList Complete [f=0015248] Writing last game win data [f=0015248] Shutdown - SaveConfigData Complete [f=0015248] Shutdown Widget - Chili Highlight [f=0015248] Shutdown Widget - Save/Load API [f=0015248] Shutdown Widget - Draw After Chili [f=0015248] Shutdown Widget - EPIC Menu [f=0015248] Shutdown Widget - Chili Minimap [f=0015248] Shutdown Widget - Chili Widget Selector [f=0015248] Shutdown Widget - Local Team Colors [f=0015248] Shutdown Widget - Display Keys 2 [f=0015248] Shutdown Widget - Save Game Menu [f=0015248] Shutdown Widget - HealthBars [f=0015248] Shutdown Widget - Noises [f=0015248] Shutdown Widget - Unit Icons [f=0015248] Shutdown Widget - Win Counter [f=0015248] Shutdown Widget - SpringRTS Replay Stats [f=0015248] Shutdown Widget - BuildETA [f=0015248] Shutdown Widget - Modular Comm Info [f=0015248] Shutdown Widget - Music Player v2 [f=0015248] Shutdown Widget - State Reverse and Latency [f=0015248] Shutdown Widget - CameraShake [f=0015248] Shutdown Widget - Chili Economy Panel Default [f=0015248] Shutdown Widget - Chili EndGame Window [f=0015248] Shutdown Widget - Chili Nuke Warning [f=0015248] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015248] Shutdown Widget - Chili Spectator Panels [f=0015248] Shutdown Widget - Context Menu [f=0015248] Shutdown Widget - Darkening [f=0015248] Shutdown Widget - Defense Range Zero-K [f=0015248] Shutdown Widget - Grab Input [f=0015248] Input grabbing is disabled! [f=0015248] Shutdown Widget - Highlight Geos [f=0015248] Shutdown Widget - Local Widgets Config [f=0015248] Shutdown Widget - MinimapEvents [f=0015248] Shutdown Widget - MetalFeatures (new) [f=0015248] Shutdown Widget - Missile Silo Range [f=0015248] Shutdown Widget - Point Tracker [f=0015248] Shutdown Widget - Showeco and Grid Drawer [f=0015248] Shutdown Widget - Stereo3D [f=0015248] Shutdown Widget - Attack AoE [f=0015248] Shutdown Widget - Map Edge Extension [f=0015248] Shutdown Widget - Selection Send [f=0015248] Shutdown Widget - LupsManager [f=0015248] Shutdown Widget - Newton Firezone [f=0015248] Shutdown Widget - Chili Pro Console [f=0015248] Shutdown Widget - Persistent Build Height [f=0015248] Shutdown Widget - Lasso Terraform GUI [f=0015248] Shutdown Widget - Chili Framework [f=0015248] Shutdown Widget - Lups [f=0015248] Shutdown Widget - Custom Markers [f=0015248] Shutdown Widget - Chili Core Selector [f=0015248] Shutdown Widget - Mex Placement Handler [f=0015248] Shutdown Widget - Select Keys [f=0015248] Shutdown Widget - Pause Screen [f=0015248] Shutdown Widget - Layout Handler [f=0015248] Shutdown Widget - Text To Speech Control [f=0015248] End widgetHandler:Shutdown [f=0015248] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={643431,74389031} {int,ext,rec}Allocs={12836422,0,0} {chunk,block}Bytes={74389031,0} [f=0015248] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015248] [Game::KillLua][2] dtor=0 luaRules=0x520a3d90 [f=0015248] Start gadgetHandler:Shutdown [f=0015248] Shutdown - StartSetup [f=0015248] Shutdown - UnitMorph [f=0015248] Shutdown - Carrier Drones [f=0015248] Shutdown - LupsNanoSpray [f=0015248] Shutdown - Missile Silo Controller [f=0015248] Shutdown - Modular Comm Info [f=0015248] Shutdown - Terrain Texture Handler [f=0015248] Shutdown - UnitCloakShield [f=0015248] Shutdown - Starlight Handler [f=0015248] End gadgetHandler:Shutdown [f=0015248] Start gadgetHandler:Shutdown [f=0015248] Shutdown - Save/Load [f=0015248] Shutdown - Teleport Throw [f=0015248] Shutdown - UnitMorph [f=0015248] Shutdown - Modular Comm Info [f=0015248] Shutdown - Retreat Command [f=0015248] Shutdown - Shockwaves [f=0015248] Shutdown - UnitCloakShield [f=0015248] Shutdown - Lups Cloak FX [f=0015248] Shutdown - Lups [f=0015248] Shutdown - Lups Shield [f=0015248] End gadgetHandler:Shutdown [f=0015248] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12836453,0,0} {chunk,block}Bytes={0,0} [f=0015248] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12836453,0,0} {chunk,block}Bytes={0,0} [f=0015248] [Game::KillLua][4] dtor=0 [f=0015248] [Game::~CGame][1] [f=0015248] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015248] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015248] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015248] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015248] [Game::KillLua][4] dtor=1 [f=0015248] [Game::KillMisc][1] [f=0015248] [Game::KillMisc][2] [f=0015248] [Game::KillMisc][3] [f=0015248] [Game::KillRendering][1] [f=0015248] [3DOParser::Kill] allocated 1 pieces [f=0015248] [S3OParser::Kill] allocated 326 pieces [f=0015248] [AssParser::Kill] allocated 8 pieces [f=0015248] [Game::KillInterface][1] [f=0015248] [Game::KillInterface][2] [f=0015248] [Game::KillSimulation][1] [f=0015248] [Game::KillSimulation][2] [f=0015248] [CCollisionHandler] dis-/continuous tests: 0/4669 [f=0015248] [Game::KillSimulation][3] [f=0015248] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015248] [~CPathCache(32x32)] cacheHits=10 hitPercentage=28% numHashColls=0 maxCacheSize=4 [f=0015248] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015248] [~CPathCache(64x64)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015248] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015248] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015248] [LosHandler::Kill] raycast instance cache-{hits,misses}={1249,6282}; shared=1%; cached=16% [f=0015248] [Game::KillSimulation][4] [f=0015248] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015248] [Game::~CGame][2] [f=0015248] [Game::~CGame][3] [f=0015248] [SpringApp::Kill][3] [f=0015248] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 160285 bytes sent 128190 bytes recv'd [f=0015248] [SpringApp::Kill][4] font=0x4522daa0 [f=0015248] [SpringApp::Kill][5] [f=0015248] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp (0x4529bcf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp" numZipFiles=7862 sumInflSize=723612kb sumReadTime=2271ms file="icons/gunshiptransport.png" indx=1013 inflSize=64kb readTime=24ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=19ms file="unitpics/striderfunnelweb.png" indx=6648 inflSize=11kb readTime=17ms file="gamedata/unitdefs.lua" indx=922 inflSize=2kb readTime=15ms file="units/cloakcon.lua" indx=6759 inflSize=2kb readTime=15ms file="gamedata/explosions.lua" indx=852 inflSize=0kb readTime=14ms file="unittextures/tatex/corsea6a00.bmp" indx=7608 inflSize=18kb readTime=14ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4650 inflSize=18kb readTime=13ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=12ms file="bitmaps/loadpictures/firestates.png" indx=503 inflSize=2945kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp] 30193372 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x4538c360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45392670) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453004c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff15001b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]