[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ndSvl6othL/springsettings.1145045.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f21a801b550 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4331 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1145045/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a5ced0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a5ced0] using game "Zero-K v1.9.6.6" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.6", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 778ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 862ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 746ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 32ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 120ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1145045/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (306ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1145045/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528172b0,0x52f256b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1635d96092858a16cc4017334596f592 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000b5ca02f0,00000000da563690}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000000011201a5a0,000000010d4e6fd0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [4989,11.8009033,3924]: 0 finished unit Strike Commander [f=-000001] [0] Event [1122,11.8001709,2211]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:2586, userid: 535154 [f=0000000] [0] therxyy, team: 1, elo:2514, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000013] [13] Event [1264,11.796875,2288]: 1 finished unit Hovercraft Platform [f=0000045] [45] Event [4832,11.796875,3816]: 0 finished unit Cloakbot Factory [f=0000320] [320] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000329] [329] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000330] [330] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0000506] [506] Event [1208,11.796875,2072]: 1 finished unit Solar Collector [f=0000590] [590] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0000642] [642] Event [4822.3999,12.0991821,3816]: 0 finished unit Conjurer [f=0000704] [704] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000842] [842] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0000930] [930] Event [5112,11.796875,3928]: 0 finished unit Solar Collector [f=0000953] [953] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0001169] [1169] Event [5112,11.796875,3816]: 0 finished unit Solar Collector [f=0001244] [1244] Event [1232,11.796875,2288]: 1 finished unit Quill [f=0001316] [1316] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0001706] [1706] Event [5032,11.796875,3864]: 0 finished unit Solar Collector [f=0001754] [1754] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0001950] [1950] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0002030] [2030] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0002255] [2255] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002289] [2289] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0002419] [2419] Event [5111.06201,12.2584877,3146.16724]: 0 lost unit Glaive [f=0002485] [2485] Event [4961.00781,14.7734375,2766.70337]: 1 lost unit Dagger [f=0002547] [2547] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0002601] [2601] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0002636] [2636] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0002712] [2712] Event [4960,11.796875,4080]: 0 finished unit Lotus [f=0002802] [2802] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0002922] [2922] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0002934] [2934] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0003104] [3104] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0003147] [3147] Event [6680,91.171875,4840]: 0 finished unit Solar Collector [f=0003201] [3201] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0003213] [3213] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0003428] [3428] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0003519] [3519] Event [3448,14.9090881,1736]: 1 finished unit Solar Collector [f=0003523] [3523] Event [4167.81787,16.7783604,2717.12646]: 0 lost unit Glaive [f=0003544] [3544] Event [4237.04639,16.7071533,2696.75586]: 0 lost unit Glaive [f=0003638] [3638] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0003674] [3674] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0003834] [3834] Event [6736,91.171875,4736]: 0 finished unit Lotus [f=0003851] [3851] Event [4498.15234,15.7369423,3340.65503]: 0 lost unit Glaive [f=0003923] [3923] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0003984] [3984] Event [4516.34326,13.78125,3787.75684]: 1 lost unit Dagger [f=0004028] [4028] Event [4529.6875,13.7999792,3804.02539]: 0 lost unit Glaive [f=0004031] [4031] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0004039] [4039] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0004275] [4275] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0004337] [4337] Event [3480,17.025238,1624]: 1 finished unit Solar Collector [f=0004435] [4435] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0004447] [4447] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0004504] [4504] Event [4921.22607,11.796875,3636.26807]: 0 lost unit Glaive [f=0004693] [4693] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0004715] [4715] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0004935] [4935] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0004947] [4947] Event [4901.91455,11.796875,3659.48901]: 1 lost unit Dagger [f=0004984] [4984] Event [6808,91.171875,4712]: 0 finished unit Solar Collector [f=0005045] [5045] Event [3968,188.40625,3568]: 0 finished unit Radar Tower [f=0005190] [5190] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0005191] [5191] Event [4822.3999,12.0991821,3816]: 0 finished unit Reaver [f=0005341] [5341] Event [3776,17.0329895,3472]: 0 finished unit Lotus [f=0005425] [5425] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0005445] [5445] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0005598] [5598] Event [1944,13.3549194,1320]: 1 finished unit Solar Collector [f=0005635] [5635] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0005700] [5700] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0005753] [5753] Event [3832,24.0325623,3496]: 0 finished unit Solar Collector [f=0005846] [5846] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0005889] [5889] Event [3744,12.7735596,2960]: 1 finished unit Picket [f=0006057] [6057] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0006061] [6061] Event [2072,11.796875,1208]: 1 finished unit Solar Collector [f=0006184] [6184] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0006213] [6213] Event [1085.13586,13.7827425,1943.21631]: 0 lost unit Glaive [f=0006217] [6217] Event [1144,11.855011,2008]: 1 lost unit Metal Extractor [f=0006267] [6267] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0006269] [6269] Event [1019.63336,11.8099766,2105.74292]: 0 lost unit Glaive [f=0006278] [6278] Event [3968,14.0409241,2928]: 1 finished unit Picket [f=0006290] [6290] Event [3968,14.0409241,2928]: 1 lost unit Picket [f=0006324] [6324] Event [1090.29663,11.796875,2307.31006]: 1 lost unit Dagger [f=0006325] [6325] Event [1046.82861,20.296627,2318.76025]: 0 lost unit Glaive [f=0006348] [6348] Event [1029.21704,38.2233315,2330.21436]: 0 lost unit Glaive [f=0006364] [6364] Event [3744,12.7735596,2960]: 1 lost unit Picket [f=0006456] [6456] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0006477] [6477] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0006687] [6687] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0006717] [6717] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0007053] [7053] Event [3776,11.796875,2608]: 1 lost unit Lotus [f=0007063] [7063] Event [4822.3999,12.0991821,3816]: 0 finished unit Conjurer [f=0007148] [7148] Event [1232,11.796875,2288]: 1 finished unit Quill [f=0007272] [7272] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0007301] [7301] Event [3957.91626,13.9934082,2825.86816]: 0 lost unit Glaive [f=0007325] [7325] Event [3881.6228,12.842063,2795.60864]: 0 lost unit Glaive [f=0007333] [7333] Event [3913.37695,13.7507181,2777.7395]: 0 lost unit Glaive [f=0007341] [7341] Event [3957.17847,13.8550577,2812.93408]: 0 lost unit Glaive [f=0007368] [7368] Event [3649.00708,11.796875,2375.61426]: 1 lost unit Engineer Commander [f=0007383] [7383] Event [3844.37622,12.7905283,2674.95044]: 1 lost unit Dagger [f=0007405] [7405] Event [3914.78149,12.7890625,2573.46948]: 1 lost unit Dagger [f=0007407] [7407] Event [3865.13867,12.8586321,2576.27222]: 1 lost unit Dagger [f=0007411] [7411] Event [3884.20825,13.0807705,2512.26709]: 1 lost unit Dagger [f=0007433] [7433] Event [3947.51636,12.7890625,2517.89917]: 1 lost unit Dagger [f=0007442] [7442] Event [3939.05298,12.6791687,2513.93042]: 1 lost unit Dagger [f=0007468] [7468] Event [4012.83105,13.78125,2594.19727]: 1 lost unit Dagger [f=0007480] [7480] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0007487] [7487] Event [4013.59814,12.8500223,2545.23755]: 1 lost unit Dagger [f=0007490] [7490] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0007495] [7495] Event [3918.03296,12.7890625,2603.08765]: 1 lost unit Dagger [f=0007531] [7531] Event [3938.06616,12.7926111,2563.60449]: 1 lost unit Dagger [f=0007545] [7545] Event [3979.68848,13.78125,2620.59937]: 1 lost unit Dagger [f=0007641] \WOW [f=0007674] wow [f=0007690] [7690] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0007712] if cukign [f=0007763] suck at this game [f=0007789] [7789] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0007804] [7804] Event [1232,11.796875,2288]: 1 finished unit Dagger [f=0007819] like actually [f=0007837] wow [f=0007879] im shit [f=0007900] [7900] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0007950] [7950] Event [undefined]: therxyy resigned [f=0007950] game_message: therxyy has been destroyed! [f=0007950] game_message: RiposteR wins! [f=0007950] Submitting stats [f=0007950] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007950] Part| Total Time|Time of the last 0.5s [f=0007950] Draw 10772.19ms 40.30% [f=0007950] Lua::Callins::Synced 6697.87ms 6.20% [f=0007950] Lua::Callins::Unsynced 13568.75ms 46.40% [f=0007950] Lua::CollectGarbage::Synced 223.46ms 0.10% [f=0007950] Lua::CollectGarbage::Unsynced 460.33ms 0.30% [f=0007950] Misc::Profiler::AddTime 39.44ms 0.10% [f=0007950] Sim 21266.77ms 38.20% [f=0007950] [7950] Received game_message: therxyy has been destroyed! [f=0007950] [7950] Received game_message: RiposteR wins! [f=0007951] [7951] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007951] [7951] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007951] [7951] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007951] [7951] Game End Stats Values: 2,2145,2065,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,5.0666666,5.0666666,5.0666666,80,0,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007951] [7951] Game End Stats Values: 3,2295,2340,2295,2340,1.90624809,0,1.90624809,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,8,9.60000038,8,1275,1275,1275,1275,7.1270833,7.66666651,7.1270833,7.66666651,160,65,160,65,0,0,0,0,860,1000,860,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007951] [7951] Game End Stats Values: 4,2510,2545,2510,2545,6.55043697,2.90080953,6.55043697,2.90080953,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10.3999996,10,10.3999996,1275,1275,1275,1275,8.90961361,9.19338799,8.90961361,9.19338799,160,130,160,130,0,0,0,0,1075,1140,1075,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007951] [7951] Game End Stats Values: 5,2510,2680,2510,2680,21.5504379,9.76827812,21.5504379,9.76827812,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.2666664,10,12.2666664,1275,1275,1275,1275,10,9.45783138,10,9.45783138,160,195,160,195,0,0,0,0,1075,1210,1075,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007951] [7951] Game End Stats Values: 6,2590,2745,2590,2745,23.0900173,19.4159584,23.0900173,19.4159584,0,0,0,0,0,0,0,0,0,0,0,0,28.2636967,0,28.2636967,0,0,0,0,0,10,14,10,14,1275,1275,1275,1275,9.1026392,9.64317799,9.1026392,9.64317799,240,260,240,260,0,0,0,0,1075,1210,1075,1210,0,0,0,0,0,0,0,0,0,28.2636967,0,28.2636967 [f=0007951] [7951] Game End Stats Values: 7,2760,2835,2760,2835,24.052124,31.9415016,24.052124,31.9415016,0,0,0,0,0,0,0,0,0,0,0,0,84.7910919,77.1999969,84.7910919,77.1999969,0,0,0,0,10,14,10,14,1275,1275,1275,1275,10.7974739,9.96837044,10.7974739,9.96837044,320,260,320,260,0,80,0,80,1165,1300,1165,1300,80,65,80,65,0,0,0,0,80,93.2637024,80,93.2637024 [f=0007951] [7951] Game End Stats Values: 8,3020,3060,3020,3060,24.2721939,41.5576057,24.2721939,41.5576057,0,0,0,0,0,0,0,0,0,0,0,0,169.582184,82.8000031,169.582184,82.8000031,0,90,0,90,10,14,10,14,1275,1275,1275,1275,11.8146706,11.6410732,11.8146706,11.6410732,400,325,400,325,0,80,0,80,1345,1370,1345,1370,80,65,80,65,0,0,0,0,85.6000061,178.054794,85.6000061,178.054794 [f=0007951] [7951] Game End Stats Values: 9,3170,3060,3170,3060,25.2827625,57.1400681,25.2827625,57.1400681,0,0,0,0,0,0,0,0,0,0,0,0,299.582184,164.000092,299.582184,164.000092,0,90,0,90,10.1333332,15.8666668,10.1333332,15.8666668,1275,1275,1275,1275,15.0673714,12.0388317,15.0673714,12.0388317,480,325,480,325,130,80,130,80,1415,1370,1415,1370,80,195,80,195,0,0,0,0,204.669434,308.05481,204.669434,308.05481 [f=0007951] [7951] Game End Stats Values: 10,3340,3150,3340,3150,26.9963169,74.7689972,26.9963169,74.7689972,0,0,0,0,0,0,0,0,0,0,0,0,499.589142,243.861511,499.589142,243.861511,0,180,0,180,12,16,12,16,1275,1275,1275,1275,15.1142368,12.1752625,15.1142368,12.1752625,560,325,560,325,260,160,260,160,1505,1370,1505,1370,160,325,160,325,0,0,0,0,346.48587,508.061768,346.48587,508.061768 [f=0007951] [7951] Game End Stats Values: 11,3490,3330,3490,3330,29.2606659,92.2185287,29.2606659,92.2185287,0,0,0,0,0,0,0,0,0,0,0,0,608.621765,243.861511,608.621765,243.861511,0,180,0,180,12.5333338,16,12.5333338,16,1275,1275,1275,1275,17.0176239,12.9633017,17.0176239,12.9633017,640,325,640,325,260,160,260,160,1575,1550,1575,1550,160,325,160,325,0,0,0,0,346.48587,617.094421,346.48587,617.094421 [f=0007951] [7951] Game End Stats Values: 12,3490,3355,3490,3355,40.7385635,98.7053223,40.7385635,98.7053223,0,0,0,0,0,0,0,0,0,0,0,0,844.617371,321.060608,844.617371,321.060608,0,180,0,180,14,16,14,16,1275,1275,1275,1275,17.765192,16.2324524,17.765192,16.2324524,640,260,640,260,325,240,325,240,1575,1640,1575,1640,320,390,320,390,0,0,0,0,462.687805,853.090027,462.687805,853.090027 [f=0007951] [7951] Game End Stats Values: 13,3570,3780,3570,3780,51.5187683,104.720398,51.5187683,104.720398,0,0,0,0,0,0,0,0,0,0,0,0,879.620911,347.060211,879.620911,347.060211,0,270,0,270,14,17.6000004,14,17.6000004,1275,1330,1275,1330,17.7186813,17.4010048,17.7186813,17.4010048,720,470,720,470,325,240,325,240,1575,1710,1575,1710,320,390,320,390,0,0,0,0,488.687408,888.093567,488.687408,888.093567 [f=0007951] [7951] Game End Stats Values: 14,3800,4045,3800,4045,54.5208588,123.734489,54.5208588,123.734489,0,0,0,0,0,0,0,0,0,0,0,0,879.620911,347.060211,879.620911,347.060211,0,270,0,270,14.9333334,18.2666664,14.9333334,18.2666664,1275,1330,1275,1330,17.20014,18.2676067,17.20014,18.2676067,880,665,880,665,325,240,325,240,1645,1780,1645,1780,320,390,320,390,0,0,0,0,488.687408,888.093567,488.687408,888.093567 [f=0007951] [7951] Game End Stats Values: 15,3960,4045,3960,4045,56.0775299,161.138214,56.0775299,161.138214,0,0,0,0,0,0,0,0,0,0,0,0,1121.96265,699.644165,1121.96265,699.644165,100,270,100,270,16.666666,20,16.666666,20,1275,1330,1275,1330,21.170433,19.4935837,21.170433,19.4935837,960,665,960,665,390,430,390,430,1625,1780,1625,1780,572.999817,520,572.999817,520,0,0,0,0,849.840149,1153.8822,849.840149,1153.8822 [f=0007951] [7951] Game End Stats Values: 16,3940,4045,3940,4045,70.1770096,209.275589,70.1770096,209.275589,0,0,0,0,0,0,0,0,11.663208,0,11.663208,0,1214.93665,865.645081,1214.93665,865.645081,0,270,0,270,17.333334,20,17.333334,20,1275,1330,1275,1330,15.9399633,23.5647106,15.9399633,23.5647106,1040,665,1040,665,520,610,520,610,1625,1780,1625,1780,752.999817,650,752.999817,650,0,60.3332481,0,60.3332481,1043.42139,1307.96985,1043.42139,1307.96985 [f=0007951] [7951] Game End Stats Values: 17,4065,4165,4065,4165,70.9077454,259.566315,70.9077454,259.566315,0,0,0,0,0,0,0,0,11.663208,108.241821,11.663208,108.241821,1474.48425,1390.53528,1474.48425,1390.53528,0,270,0,270,18,20,18,20,1275,1330,1275,1330,15.0487165,22.3304977,15.0487165,22.3304977,1040,665,1040,665,520,683.599854,520,683.599854,1750,1900,1750,1900,826.599731,650,826.599731,650,0,80.6666946,0,80.6666946,1568.31152,1567.51746,1568.31152,1567.51746 [f=0007951] [7951] Game End Stats Values: 18,1990,4035,1990,4035,73.3240051,311.624023,73.3240051,311.624023,0,0,0,0,0,0,0,0,506.325928,274.639587,506.325928,274.639587,2385.00146,2879.42383,2385.00146,2879.42383,0,270,0,270,14.8000002,20,14.8000002,20,0,1330,0,1330,22.9732437,20.4705124,22.9732437,20.4705124,240,535,240,535,780,2838.59985,780,2838.59985,1750,1900,1750,1900,2981.59961,910,2981.59961,910,0,80.6666946,0,80.6666946,3118.05518,2670.77856,3118.05518,2670.77856 [f=0007951] [7951] Game End Stats Values: 19,2160,4165,2160,4165,82.83461,332.669769,82.83461,332.669769,0,0,0,0,0,0,0,0,538.92218,314.045288,538.92218,314.045288,2385.00146,2879.42383,2385.00146,2879.42383,0,270,0,270,12,19.6469135,12,19.6469135,0,1330,0,1330,13.7736931,19.1326828,13.7736931,19.1326828,320,665,320,665,780,2838.59985,780,2838.59985,1840,1900,1840,1900,2981.59961,910,2981.59961,910,0,80.6666946,0,80.6666946,3118.05518,2670.77856,3118.05518,2670.77856 [f=0008052] Spectator therxyy left the game: normal quit [f=0008052] [8052] Event [undefined]: therxyy quit [f=0008175] [8175] Event [5616,137.800812,3616]: 0 finished unit Lotus [f=0008216] Player RiposteR left the game: normal quit [f=0008216] [8216] Event [undefined]: RiposteR quit [f=0008222] No clients connected, shutting down server [f=0008222] Server shutdown [f=0008222] [8222] all players disconnected [f=0008277] [8277] Event [4822.3999,12.0991821,3816]: 0 finished unit Conjurer [f=0008363] [8363] Event [4112,21.0249939,2832]: 0 finished unit Lotus [f=0008615] [8615] Event [3737.11401,13.6938181,3286.8103]: 0 finished unit Strike Commander [f=0008615] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0008615] [8615] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0008650] [8650] Event [4822.3999,12.0991821,3816]: 0 finished unit Conjurer [f=0008859] [8859] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0009070] [9070] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0009194] [9194] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0009280] [9280] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0009491] [9491] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0009701] [9701] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0009764] [9764] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0009912] [9912] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0010122] [10122] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0010332] [10332] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0010543] [10543] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0010753] [10753] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0010960] [10960] Event [4822.3999,12.0991821,3816]: 0 finished unit Glaive [f=0011080] Autoquit sending quit command. [f=0011080] [QuitAction] user exited to system [f=0011080] [SpringApp::Kill][1] fromRun=1 [f=0011080] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011080] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011080] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011080] [ThreadPool::SetThreadCount][2] workers=0 [f=0011080] [SpringApp::Kill][2] [f=0011080] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011080] [Game::KillLua][3] dtor=0 luaUI=0x528b4380 [f=0011080] Start widgetHandler:Shutdown [f=0011080] Shutdown - SaveOrderList Complete [f=0011080] Writing last game win data [f=0011080] Shutdown - SaveConfigData Complete [f=0011080] Shutdown Widget - Save/Load API [f=0011080] Shutdown Widget - Chili Highlight [f=0011080] Shutdown Widget - Draw After Chili [f=0011080] Shutdown Widget - EPIC Menu [f=0011080] Shutdown Widget - Chili Widget Selector [f=0011080] Shutdown Widget - Chili Minimap [f=0011080] Shutdown Widget - Local Team Colors [f=0011080] Shutdown Widget - Display Keys 2 [f=0011080] Shutdown Widget - Save Game Menu [f=0011080] Shutdown Widget - Unit Icons [f=0011080] Shutdown Widget - Noises [f=0011080] Shutdown Widget - HealthBars [f=0011080] Shutdown Widget - Win Counter [f=0011080] Shutdown Widget - SpringRTS Replay Stats [f=0011080] Shutdown Widget - BuildETA [f=0011080] Shutdown Widget - Modular Comm Info [f=0011080] Shutdown Widget - Stereo3D [f=0011080] Shutdown Widget - Showeco and Grid Drawer [f=0011080] Shutdown Widget - Point Tracker [f=0011080] Shutdown Widget - Missile Silo Range [f=0011080] Shutdown Widget - MetalFeatures (new) [f=0011080] Shutdown Widget - MinimapEvents [f=0011080] Shutdown Widget - Local Widgets Config [f=0011080] Shutdown Widget - Highlight Geos [f=0011080] Shutdown Widget - Grab Input [f=0011080] Input grabbing is disabled! [f=0011080] Shutdown Widget - Defense Range Zero-K [f=0011080] Shutdown Widget - Darkening [f=0011080] Shutdown Widget - Context Menu [f=0011080] Shutdown Widget - Chili Spectator Panels [f=0011080] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011080] Shutdown Widget - Chili Nuke Warning [f=0011080] Shutdown Widget - Chili EndGame Window [f=0011080] Shutdown Widget - Chili Economy Panel Default [f=0011080] Shutdown Widget - CameraShake [f=0011080] Shutdown Widget - State Reverse and Latency [f=0011080] Shutdown Widget - Music Player v2 [f=0011080] Shutdown Widget - Attack AoE [f=0011080] Shutdown Widget - Map Edge Extension [f=0011080] Shutdown Widget - Selection Send [f=0011080] Shutdown Widget - LupsManager [f=0011080] Shutdown Widget - Newton Firezone [f=0011080] Shutdown Widget - Chili Pro Console [f=0011080] Shutdown Widget - Persistent Build Height [f=0011080] Shutdown Widget - Lasso Terraform GUI [f=0011080] Shutdown Widget - Lups [f=0011080] Shutdown Widget - Chili Framework [f=0011080] Shutdown Widget - Mex Placement Handler [f=0011080] Shutdown Widget - Chili Core Selector [f=0011080] Shutdown Widget - Custom Markers [f=0011080] Shutdown Widget - Select Keys [f=0011080] Shutdown Widget - Pause Screen [f=0011080] Shutdown Widget - Text To Speech Control [f=0011080] Shutdown Widget - Layout Handler [f=0011080] End widgetHandler:Shutdown [f=0011080] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={682965,79430350} {int,ext,rec}Allocs={10249778,0,0} {chunk,block}Bytes={79430350,0} [f=0011080] [Game::KillLua][1] dtor=0 luaGaia=0x52f256b0 [f=0011080] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={512857,68632571} {int,ext,rec}Allocs={10249779,0,0} {chunk,block}Bytes={68632571,0} [f=0011080] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={512857,68632571} {int,ext,rec}Allocs={10249779,0,0} {chunk,block}Bytes={68632571,0} [f=0011080] [Game::KillLua][2] dtor=0 luaRules=0x528172b0 [f=0011080] Start gadgetHandler:Shutdown [f=0011080] Shutdown - StartSetup [f=0011080] Shutdown - UnitMorph [f=0011080] Shutdown - Carrier Drones [f=0011080] Shutdown - LupsNanoSpray [f=0011080] Shutdown - Missile Silo Controller [f=0011080] Shutdown - Modular Comm Info [f=0011080] Shutdown - Terrain Texture Handler [f=0011080] Shutdown - UnitCloakShield [f=0011080] Shutdown - Starlight Handler [f=0011080] End gadgetHandler:Shutdown [f=0011080] Start gadgetHandler:Shutdown [f=0011080] Shutdown - Save/Load [f=0011080] Shutdown - Teleport Throw [f=0011080] Shutdown - UnitMorph [f=0011080] Shutdown - Modular Comm Info [f=0011080] Shutdown - Retreat Command [f=0011080] Shutdown - Shockwaves [f=0011080] Shutdown - UnitCloakShield [f=0011080] Shutdown - Lups Cloak FX [f=0011080] Shutdown - Lups [f=0011080] Shutdown - Lups Shield [f=0011080] End gadgetHandler:Shutdown [f=0011080] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10249834,0,0} {chunk,block}Bytes={0,0} [f=0011080] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10249834,0,0} {chunk,block}Bytes={0,0} [f=0011080] [Game::KillLua][4] dtor=0 [f=0011080] [Game::~CGame][1] [f=0011080] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011080] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011080] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011080] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011080] [Game::KillLua][4] dtor=1 [f=0011080] [Game::KillMisc][1] [f=0011080] [Game::KillMisc][2] [f=0011080] [Game::KillMisc][3] [f=0011080] [Game::KillRendering][1] [f=0011080] [3DOParser::Kill] allocated 1 pieces [f=0011080] [S3OParser::Kill] allocated 239 pieces [f=0011080] [AssParser::Kill] allocated 33 pieces [f=0011080] [Game::KillInterface][1] [f=0011080] [Game::KillInterface][2] [f=0011080] [Game::KillSimulation][1] [f=0011080] [Game::KillSimulation][2] [f=0011080] [CCollisionHandler] dis-/continuous tests: 0/158295 [f=0011080] [Game::KillSimulation][3] [f=0011080] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011080] [~CPathCache(28x20)] cacheHits=47 hitPercentage=46% numHashColls=0 maxCacheSize=11 [f=0011080] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011080] [~CPathCache(56x40)] cacheHits=45 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011080] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011080] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011080] [LosHandler::Kill] raycast instance cache-{hits,misses}={4827,7514}; shared=9%; cached=30% [f=0011080] [Game::KillSimulation][4] [f=0011080] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011080] [Game::~CGame][2] [f=0011080] [Game::~CGame][3] [f=0011080] [SpringApp::Kill][3] [f=0011080] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 117208 bytes sent 188672 bytes recv'd [f=0011080] [SpringApp::Kill][4] font=0x44989aa0 [f=0011080] [SpringApp::Kill][5] [f=0011080] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp (0x449f7b10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp" numZipFiles=7862 sumInflSize=723612kb sumReadTime=2298ms file="objects3d/strikecom.dae" indx=5523 inflSize=999kb readTime=27ms file="units/tiptest.lua" indx=6936 inflSize=0kb readTime=27ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4598 inflSize=2kb readTime=25ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=515 inflSize=1479kb readTime=24ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4646 inflSize=55kb readTime=24ms file="units/chicken_dodo.lua" indx=6730 inflSize=2kb readTime=23ms file="luaui/widgets/api_lag_monitor.lua" indx=3851 inflSize=4kb readTime=20ms file="luarules/gadgets/api_saveload.lua" indx=1638 inflSize=37kb readTime=19ms file="luaui/images/commands/states/goo_cloak.png" indx=3226 inflSize=5kb readTime=19ms file="icons/hoverscout.png" indx=1026 inflSize=1kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp] 29007529 bytes cached in 2776 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44ae5fd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b08be0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a0b720) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f21a801b840) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]