[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CPY1BHv0BH/springsettings.1144772.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff4dc01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5555 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1144772/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ca9f10] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ca9f10] using game "Zero-K v1.9.6.6" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.6", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 478ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 543ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 96ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Escobombardo, spectator, false, allyTeamID, 0, customKeys.elo, , 1937 [f=-000001] LuckyTheDog, spectator, false, allyTeamID, 1, customKeys.elo,
, 1500 [f=-000001] Team 0, 1, 1937 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1937 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.07477356 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 59ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Heldenstein was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1144772/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11970,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1144772/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52487ce0,0x52954640}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d4d2d8606f4123819e6b02a44596f592 [f=-000001] Connection attempt from LuckyTheDog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: LuckyTheDog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Escobombardo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Escobombardo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LuckyTheDog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LuckyTheDog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Escobombardo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Escobombardo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LuckyTheDog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LuckyTheDog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LuckyTheDog" string="[Game::Load][lua{Rules,Gaia}={0x6a1ad370,0x6ca7a200}]" [f=-000001] [Game::ClientReadNet] added new player Jack500 with number 2 to team 0 [f=-000001] > SPRINGIE:User Jack500|chickens|5_3||False|||CA [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Escobombardo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Escobombardo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Escobombardo" string="[Game::Load][lua{Rules,Gaia}={00000000cbf7b970,00000000f4ff4650}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000000063392910,0000000064bc7cb0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [894,187.490875,445]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4602,192.840042,3870]: 1 finished unit Recon Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Escobombardo, team: 0, elo:1937, userid: 527969 [f=0000000] [0] LuckyTheDog, team: 1, elo:1500, userid: 535079 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [824,192.574921,552]: 0 finished unit Spider Factory [f=0000344] [344] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000618] [618] Event [824,196.330872,588]: 0 finished unit Weaver [f=0000689] [689] Event [951.680664,269.929688,252.086578]: 0 finished unit Firefly [f=0000709] [709] Event [824,196.330872,588]: 0 finished unit Flea [f=0000802] [802] Event [824,196.330872,588]: 0 finished unit Flea [f=0000967] [967] Event [1032,192.220154,328]: 0 finished unit Solar Collector [f=0001102] [1102] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001171] [1171] Event [4632,187.837067,4104]: 1 finished unit Amphbot Factory [f=0001231] [1231] Event [824,196.330872,588]: 0 finished unit Flea [f=0001553] [1553] Event [1128,184.880676,424]: 0 finished unit Solar Collector [f=0001692] [1692] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0001774] [1774] Event [1104,272.984924,720]: 0 finished unit Lotus [f=0002037] [2037] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0002283] [2283] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0002386] [2386] Event [1160,192.937317,536]: 0 finished unit Solar Collector [f=0002496] [2496] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0002572] [2572] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002707] [2707] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0002917] [2917] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0003128] [3128] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0003250] [3250] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003266] [3266] Event [1408,191.602173,672]: 0 finished unit Picket [f=0003324] [3324] Event [824,196.330872,588]: 0 finished unit Venom [f=0003339] [3339] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0003550] [3550] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0003631] [3631] Event [3016.85791,76.4908981,1771.13098]: 0 lost unit Flea [f=0003761] [3761] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0003901] [3901] Event [792,190.946045,328]: 0 finished unit Solar Collector [f=0003966] [3966] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0003967] [3967] Event [1655.1394,76.8527679,1015.13116]: 1 lost unit Duck [f=0003974] [3974] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0004091] [4091] Event [1473.40649,133.912216,833.406616]: 1 lost unit Duck [f=0004177] [4177] Event [4596,191.394623,4104]: 1 finished unit Duck [f=0004190] [4190] Event [824,196.330872,588]: 0 finished unit Recluse [f=0004415] [4415] Event [1563.26367,175.489777,576.008484]: 1 lost unit Duck [f=0004546] [4546] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0004729] [4729] Event [824,196.330872,588]: 0 finished unit Weaver [f=0005009] [5009] Event [984,193.105164,536]: 0 finished unit Caretaker [f=0005026] [5026] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005437] [5437] Event [392,191.76239,2184]: 0 finished unit Solar Collector [f=0005449] [5449] Event [1780.48889,77.2384872,1004.49915]: 1 lost unit Duck [f=0005482] [5482] Event [1733.19214,77.0548325,957.194885]: 1 lost unit Duck [f=0005614] [5614] Event [696,186.650696,424]: 0 finished unit Wind/Tidal Generator [f=0005672] [5672] Event [1408,191.602173,672]: 0 lost unit Picket [f=0005716] [5716] Event [1560.60498,121.382896,827.829895]: 1 lost unit Duck [f=0005728] [5728] Event [1589.55786,124.455032,796.301819]: 1 lost unit Duck [f=0005728] [5728] Event [1583.49927,118.62796,819.784851]: 1 lost unit Duck [f=0005740] [5740] Event [824,196.330872,588]: 0 finished unit Venom [f=0005805] [5805] Event [616,191.205444,488]: 0 finished unit Wind/Tidal Generator [f=0005842] [5842] Event [824,196.330872,588]: 0 finished unit Flea [f=0005897] [5897] Event [248,192.845764,2136]: 0 finished unit Solar Collector [f=0005936] [5936] Event [824,196.330872,588]: 0 finished unit Flea [f=0006010] [6010] Event [536,189.839783,568]: 0 finished unit Wind/Tidal Generator [f=0006260] [6260] Event [456,187.238159,632]: 0 finished unit Wind/Tidal Generator [f=0006365] [6365] Event [528,192.632141,2128]: 0 finished unit Lotus [f=0006464] [6464] Event [376,192.105713,712]: 0 finished unit Wind/Tidal Generator [f=0006667] [6667] Event [824,196.330872,588]: 0 finished unit Recluse [f=0006674] [6674] Event [296,186.238708,792]: 0 finished unit Wind/Tidal Generator [f=0006754] Spectator Jack500 left the game: normal quit [f=0006754] [6754] Event [undefined]: Jack500 quit [f=0006876] [6876] Event [4596,191.394623,4104]: 1 finished unit Buoy [f=0007045] [7045] Event [424,192.937317,952]: 0 finished unit Solar Collector [f=0007389] [7389] Event [824,196.330872,588]: 0 finished unit Redback [f=0007399] [7399] Event [472,192.891541,1112]: 0 finished unit Solar Collector [f=0007578] [7578] Event [4596,191.394623,4104]: 1 finished unit Buoy [f=0007771] [7771] Event [520,192.89917,1256]: 0 finished unit Solar Collector [f=0008045] [8045] Event [1352,252.937317,600]: 0 finished unit Gauss [f=0008273] [8273] Event [4596,191.394623,4104]: 1 finished unit Buoy [f=0008301] [8301] Event [1232,200.932922,736]: 0 finished unit Radar Tower [f=0008343] [8343] Event [824,196.330872,588]: 0 finished unit Hermit [f=0008386] [8386] Event [872,132.306519,1848]: 0 finished unit Energy Pylon [f=0008392] [8392] Event [1839.82092,77.2528076,1418.74023]: 1 lost unit Duck [f=0008404] [8404] Event [360,193.448486,1368]: 0 finished unit Storage [f=0008425] [8425] Event [1799.52588,77.2101135,1327.34497]: 1 lost unit Duck [f=0008508] [8508] Event [1647.82471,75.9258194,1402.18384]: 1 lost unit Duck [f=0008563] [8563] Event [568,192.906799,1400]: 0 finished unit Solar Collector [f=0008623] [8623] Event [704,164.594116,2064]: 0 finished unit Radar Tower [f=0008786] [8786] Event [824,196.330872,588]: 0 finished unit Weaver [f=0008964] [8964] Event [4596,191.394623,4104]: 1 finished unit Buoy [f=0009084] [9084] Event [4438.61963,262.527283,4153.5127]: 0 lost unit Venom [f=0009095] [9095] Event [1360,74.2315674,1712]: 0 finished unit Radar Tower [f=0009280] [9280] Event [824,196.330872,588]: 0 finished unit Venom [f=0009339] [9339] Event [824,196.330872,588]: 0 finished unit Flea [f=0009391] [9391] Event [824,196.330872,588]: 0 finished unit Flea [f=0009475] [9475] Event [4596,191.394623,4104]: 1 lost unit Grizzly [f=0009524] [9524] Event [3647.77466,75.8928528,1539.89172]: 0 lost unit Flea [f=0009574] [9574] Event [4461.49805,236.866898,3995.04468]: 0 lost unit Venom [f=0010234] [10234] Event [1528,53.5025024,1960]: 0 finished unit Caretaker [f=0010258] [10258] Event [888,116.078796,1976]: 0 finished unit Gauss [f=0010326] [10326] Event [1792,55.7608032,2080]: 0 finished unit Lotus [f=0010395] [10395] Event [824,196.330872,588]: 0 finished unit Recluse [f=0010606] [10606] Event [4367.11182,241.030487,3926.45703]: 1 lost unit Buoy [f=0010710] [10710] Event [3209.51196,55.6845093,2411.42383]: 0 lost unit Venom [f=0011342] [11342] Event [4429.15918,188.605453,3819.66064]: 1 lost unit Buoy [f=0011664] [11664] Event [4501.74756,214.319534,3984.43677]: 1 lost unit Buoy [f=0012106] [12106] Event [3098.83081,56.3039093,1328.20667]: 0 lost unit Flea [f=0012162] [12162] Event [3192.60205,62.7397118,1299.36243]: 0 lost unit Flea [f=0012245] [12245] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0012553] [12553] Event [4872,192.906799,4008]: 1 lost unit Metal Extractor [f=0012693] [12693] Event [2224,75.6201172,2064]: 0 finished unit Radar Tower [f=0012826] [12826] Event [824,196.330872,588]: 0 finished unit Crab [f=0013130] [13130] Event [2304,77.0697021,2000]: 0 finished unit Lotus [f=0013206] [13206] Event [4488,230.008545,4040]: 1 finished unit Stinger [f=0013230] [13230] Event [4368.44629,178.796722,3826.2793]: 0 lost unit Recluse [f=0013329] [13329] Event [824,196.330872,588]: 0 finished unit Weaver [f=0013578] [13578] Event [2352,72.8201294,2208]: 0 finished unit Picket [f=0013625] [13625] Event [824,196.330872,588]: 0 finished unit Flea [f=0013692] [13692] Event [824,196.330872,588]: 0 finished unit Flea [f=0013717] [13717] Event [4207.95801,88.5758972,3640.71411]: 0 lost unit Recluse [f=0013755] [13755] Event [824,196.330872,588]: 0 finished unit Flea [f=0014078] [14078] Event [4250.38477,103.039032,3714.83618]: 0 lost unit Recluse [f=0014079] [14079] Event [824,196.330872,588]: 0 finished unit Venom [f=0014600] [14600] Event [2903.98535,47.3834038,1186.20471]: 1 lost unit Buoy [f=0014627] [14627] Event [824,196.330872,588]: 0 finished unit Recluse [f=0014654] [14654] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0015174] [15174] Event [1672,55.4708862,2216]: 0 finished unit Energy Pylon [f=0015353] [15353] Event [824,196.330872,588]: 0 finished unit Weaver [f=0015564] [15564] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0015763] [15763] Event [824,196.330872,588]: 0 finished unit Venom [f=0015845] [15845] Event [824,196.330872,588]: 0 finished unit Flea [f=0015902] [15902] Event [824,196.330872,588]: 0 finished unit Flea [f=0016520] [16520] Event [824,196.330872,588]: 0 finished unit Recluse [f=0016576] [16576] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0016926] [16926] Event [2256,66.739502,2512]: 0 finished unit Lotus [f=0017212] [17212] Event [824,196.330872,588]: 0 finished unit Redback [f=0017304] [17304] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0017365] [17365] Event [4398.23926,194.385788,3858.54248]: 0 lost unit Venom [f=0017496] [17496] Event [4539.15283,190.579315,3731.22192]: 0 lost unit Redback [f=0017503] [17503] Event [824,196.330872,588]: 0 finished unit Hermit [f=0017563] [17563] Event [4488,229.203003,4040]: 1 lost unit Stinger [f=0017784] [17784] Event [4638.77148,188.139618,3998.41162]: 1 lost unit Recon Commander [f=0017891] [17891] Event [824,196.330872,588]: 0 finished unit Weaver [f=0017901] [17901] Event [4736,187.467041,3920]: 1 lost unit Hovercraft Platform [f=0017951] [17951] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0017972] Player LuckyTheDog left the game: normal quit [f=0017972] [17972] Event [undefined]: LuckyTheDog quit [f=0018278] [18278] Event [824,196.330872,588]: 0 finished unit Venom [f=0018345] [18345] Event [824,196.330872,588]: 0 finished unit Flea [f=0018406] [18406] Event [824,196.330872,588]: 0 finished unit Flea [f=0018582] [18582] Event [4596,191.035736,4104]: 1 lost unit Grizzly [f=0018583] game_message: LuckyTheDog has been destroyed! [f=0018583] [18583] Event [undefined]: LuckyTheDog resigned [f=0018583] game_message: Escobombardo wins! [f=0018583] Submitting stats [f=0018583] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018583] Part| Total Time|Time of the last 0.5s [f=0018583] Draw 27924.36ms 16.60% [f=0018583] Lua::Callins::Synced 6619.35ms 15.51% [f=0018583] Lua::Callins::Unsynced 33076.47ms 21.87% [f=0018583] Lua::CollectGarbage::Synced 400.02ms 0.00% [f=0018583] Lua::CollectGarbage::Unsynced 1077.82ms 0.30% [f=0018583] Misc::Profiler::AddTime 95.43ms 0.00% [f=0018583] Sim 38618.21ms 71.97% [f=0018583] [18583] Event [4632,191.035736,4104]: 1 lost unit Amphbot Factory [f=0018583] [18583] Received game_message: LuckyTheDog has been destroyed! [f=0018583] [18583] Received game_message: Escobombardo wins! [f=0018584] [18584] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018584] [18584] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018584] [18584] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018584] [18584] Game End Stats Values: 2,1275,2065,1275,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.33333302,7.4666667,9.33333302,7.4666667,1275,1275,1275,1275,5.83333349,4.9333334,5.83333349,4.9333334,0,0,0,0,0,0,0,0,0,790,0,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018584] [18584] Game End Stats Values: 3,1275,2285,1275,2285,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,6.25,7,6.25,7,0,50,0,50,0,0,0,0,0,960,0,960,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018584] [18584] Game End Stats Values: 4,1975,2470,1975,2470,0,3.06349015,0,3.06349015,0,0,0,0,0,0,0,0,25,0,25,0,0,0,0,0,0,0,0,0,10,9.46666622,10,9.46666622,1275,1275,1275,1275,6.25,8.13756657,6.25,8.13756657,0,75,0,75,0,0,0,0,700,1120,700,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018584] [18584] Game End Stats Values: 5,2055,2630,2055,2630,0,7.99509525,0,7.99509525,0,0,0,0,0,0,0,0,62.0833435,0,62.0833435,0,0,0,0,0,0,90,0,90,10,10.9333334,10,10.9333334,1275,1275,1275,1275,6.80555582,9.32877445,6.80555582,9.32877445,80,75,80,75,0,0,0,0,700,1190,700,1190,8.33333397,0,8.33333397,0,0,0,0,0,0,0,0,0 [f=0018584] [18584] Game End Stats Values: 6,2055,2720,2055,2720,0,14.1212006,0,14.1212006,0,0,0,0,0,0,0,0,103.33548,0,103.33548,0,0,0,0,0,0,90,0,90,10,12,10,12,1275,1275,1275,1275,6.25,10.2084064,6.25,10.2084064,80,75,80,75,0,0,0,0,700,1280,700,1280,8.33333397,0,8.33333397,0,0,0,0,0,0,0,0,0 [f=0018584] [18584] Game End Stats Values: 7,2215,2880,2215,2880,0,22.3490047,0,22.3490047,0,0,0,0,0,0,0,0,103.33548,0,103.33548,0,0,0,0,0,0,90,0,90,10,13.1999998,10,13.1999998,1275,1275,1275,1275,6.25,11.9485207,6.25,11.9485207,240,75,240,75,0,0,0,0,700,1440,700,1440,8.33333397,0,8.33333397,0,0,0,0,0,0,0,0,0 [f=0018584] [18584] Game End Stats Values: 8,2455,2880,2455,2880,0,29.1869659,0,29.1869659,0,0,0,0,0,0,0,0,103.33548,0,103.33548,0,0,0,0,0,0,90,0,90,10,14,10,14,1275,1275,1275,1275,6.25,13.4558659,6.25,13.4558659,480,75,480,75,0,0,0,0,700,1440,700,1440,8.33333397,0,8.33333397,0,0,0,0,0,0,0,0,0 [f=0018584] [18584] Game End Stats Values: 9,2615,3270,2615,3270,0,41.9245949,0,41.9245949,0,0,0,0,0,0,0,0,103.33548,0,103.33548,0,0,0,0,0,0,190,0,190,10,14,10,14,1275,1275,1275,1275,6.25,15.1825094,6.25,15.1825094,640,275,640,275,0,0,0,0,700,1530,700,1530,8.33333397,0,8.33333397,0,0,0,0,0,0,0,0,0 [f=0018584] [18584] Game End Stats Values: 10,2785,3315,2785,3315,0,50.3663483,0,50.3663483,0,0,0,0,0,0,0,0,103.33548,0,103.33548,0,95.2756729,165.165253,95.2756729,165.165253,0,190,0,190,10,14.3999996,10,14.3999996,1275,1275,1275,1275,6.41666651,15.5627851,6.41666651,15.5627851,720,250,720,250,25,80,25,80,790,1600,790,1600,88.3333359,25,88.3333359,25,0,0,0,0,168.163452,95.2756729,168.163452,95.2756729 [f=0018584] [18584] Game End Stats Values: 11,2705,3595,2705,3595,0,59.934906,0,59.934906,0,0,0,0,0,0,0,0,103.33548,0,103.33548,0,138.612335,237.001846,138.612335,237.001846,0,190,0,190,10,16,10,16,1275,1275,1275,1275,8.75,15.6379042,8.75,15.6379042,640,530,640,530,25,240,25,240,790,1600,790,1600,248.333344,25,248.333344,25,0,0,0,0,240.000046,181.949005,240.000046,181.949005 [f=0018584] [18584] Game End Stats Values: 12,2705,3855,2705,3855,0,65.1259308,0,65.1259308,0,0,0,0,0,0,0,0,103.33548,0,103.33548,0,138.612335,237.001846,138.612335,237.001846,0,190,0,190,10,16,10,16,1275,1275,1275,1275,8.75,16.9460678,8.75,16.9460678,640,530,640,530,25,240,25,240,790,1860,790,1860,248.333344,25,248.333344,25,0,0,0,0,240.000046,181.949005,240.000046,181.949005 [f=0018584] [18584] Game End Stats Values: 13,2705,4125,2705,4125,0,65.8129044,0,65.8129044,0,0,0,0,0,0,0,0,103.33548,0,103.33548,0,138.612335,237.001846,138.612335,237.001846,0,190,0,190,10,16,10,16,1275,1275,1275,1275,8.75,18.5124645,8.75,18.5124645,640,530,640,530,25,240,25,240,790,2130,790,2130,248.333344,25,248.333344,25,0,0,0,0,240.000046,181.949005,240.000046,181.949005 [f=0018584] [18584] Game End Stats Values: 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42,700,10855,700,10855,0,964.097778,0,964.097778,0,0,0,0,0,0,0,0,255.852844,0,255.852844,0,2888.41846,6088.28906,2888.41846,6088.28906,0,1350,0,1350,2.5,37.2915535,2.5,37.2915535,0,1495,0,1495,2.5,38.2907753,2.5,38.2907753,0,3350,0,3350,2080,4058.4165,2080,4058.4165,700,4660,700,4660,4738.66846,2080,4738.66846,2080,0,1762.18652,0,1762.18652,6494.44727,2982.41187,6494.44727,2982.41187 [f=0018584] [18584] Game End Stats Values: 43,700,10855,700,10855,0,964.097778,0,964.097778,0,0,0,0,0,0,0,0,255.852844,0,255.852844,0,2888.41846,6586.39014,2888.41846,6586.39014,0,1350,0,1350,2.5,32.9315567,2.5,32.9315567,0,1495,0,1495,2.5,37.0999985,2.5,37.0999985,0,3350,0,3350,2080,5755.98438,2080,5755.98438,700,4660,700,4660,6436.23633,2080,6436.23633,2080,0,1800.93652,0,1800.93652,6992.54834,2982.41187,6992.54834,2982.41187 [f=0018749] Player Escobombardo left the game: normal quit [f=0018749] [18749] Event [undefined]: Escobombardo quit [f=0018755] No clients connected, shutting down server [f=0018755] Server shutdown [f=0018755] [18755] all players disconnected [f=0018951] [18951] Event [424,192.372742,208]: 0 finished unit Fusion Reactor [f=0019301] [19301] Event [824,196.330872,588]: 0 finished unit Recluse [f=0019331] [19331] Event [568,192.929688,376]: 0 finished unit Solar Collector [f=0019389] [19389] Event [536,106.664124,4600]: 0 finished unit Energy Pylon [f=0020485] [20485] Event [2072,275.684509,2344]: 0 finished unit Cerberus [f=0020734] [20734] Event [728,192.922058,3720]: 0 finished unit Energy Pylon [f=0021231] [21231] Event [824,196.330872,588]: 0 finished unit Crab [f=0021478] [21478] Event [824,196.330872,588]: 0 finished unit Weaver [f=0021540] [21540] Event [824,196.330872,588]: 0 finished unit Flea [f=0021586] [21586] Event [824,196.330872,588]: 0 finished unit Flea [f=0021631] [21631] Event [824,196.330872,588]: 0 finished unit Flea [f=0021826] [21826] Event [824,196.330872,588]: 0 finished unit Venom [f=0022024] Autoquit sending quit command. [f=0022024] [QuitAction] user exited to system [f=0022024] [SpringApp::Kill][1] fromRun=1 [f=0022024] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022024] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022024] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022024] [ThreadPool::SetThreadCount][2] workers=0 [f=0022024] [SpringApp::Kill][2] [f=0022024] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022024] [Game::KillLua][3] dtor=0 luaUI=0x52522890 [f=0022024] Start widgetHandler:Shutdown [f=0022024] Shutdown - SaveOrderList Complete [f=0022024] Writing last game win data [f=0022024] Shutdown - SaveConfigData Complete [f=0022024] Shutdown Widget - Save/Load API [f=0022024] Shutdown Widget - Chili Highlight [f=0022024] Shutdown Widget - Draw After Chili [f=0022024] Shutdown Widget - EPIC Menu [f=0022024] Shutdown Widget - Chili Widget Selector [f=0022024] Shutdown Widget - Chili Minimap [f=0022024] Shutdown Widget - Local Team Colors [f=0022024] Shutdown Widget - Display Keys 2 [f=0022024] Shutdown Widget - Save Game Menu [f=0022024] Shutdown Widget - Unit Icons [f=0022024] Shutdown Widget - Noises [f=0022024] Shutdown Widget - HealthBars [f=0022024] Shutdown Widget - Win Counter [f=0022024] Shutdown Widget - BuildETA [f=0022024] Shutdown Widget - SpringRTS Replay Stats [f=0022024] Shutdown Widget - Modular Comm Info [f=0022024] Shutdown Widget - Stereo3D [f=0022024] Shutdown Widget - Showeco and Grid Drawer [f=0022024] Shutdown Widget - Point Tracker [f=0022024] Shutdown Widget - Missile Silo Range [f=0022024] Shutdown Widget - MetalFeatures (new) [f=0022024] Shutdown Widget - MinimapEvents [f=0022024] Shutdown Widget - Local Widgets Config [f=0022024] Shutdown Widget - Highlight Geos [f=0022024] Shutdown Widget - Grab Input [f=0022024] Input grabbing is disabled! [f=0022024] Shutdown Widget - Defense Range Zero-K [f=0022024] Shutdown Widget - Darkening [f=0022024] Shutdown Widget - Context Menu [f=0022024] Shutdown Widget - Chili Spectator Panels [f=0022024] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022024] Shutdown Widget - Chili Nuke Warning [f=0022024] Shutdown Widget - Chili EndGame Window [f=0022024] Shutdown Widget - Chili Economy Panel Default [f=0022024] Shutdown Widget - CameraShake [f=0022024] Shutdown Widget - State Reverse and Latency [f=0022024] Shutdown Widget - Music Player v2 [f=0022024] Shutdown Widget - Attack AoE [f=0022024] Shutdown Widget - UnitShapes [f=0022024] Shutdown Widget - Map Edge Extension [f=0022024] Shutdown Widget - Selection Send [f=0022024] Shutdown Widget - LupsManager [f=0022024] Shutdown Widget - Newton Firezone [f=0022024] Shutdown Widget - Chili Pro Console [f=0022024] Shutdown Widget - Persistent Build Height [f=0022024] Shutdown Widget - Lasso Terraform GUI [f=0022024] Shutdown Widget - Lups [f=0022024] Shutdown Widget - Chili Framework [f=0022024] Shutdown Widget - Mex Placement Handler [f=0022024] Shutdown Widget - Chili Core Selector [f=0022024] Shutdown Widget - Custom Markers [f=0022024] Shutdown Widget - Select Keys [f=0022024] Shutdown Widget - Pause Screen [f=0022024] Shutdown Widget - Text To Speech Control [f=0022024] Shutdown Widget - Layout Handler [f=0022024] End widgetHandler:Shutdown [f=0022024] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={585723,67689441} {int,ext,rec}Allocs={17711293,0,0} {chunk,block}Bytes={67689441,0} [f=0022024] [Game::KillLua][1] dtor=0 luaGaia=0x52954640 [f=0022024] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349871,53513363} {int,ext,rec}Allocs={17711294,0,0} {chunk,block}Bytes={53513363,0} [f=0022024] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={349871,53513363} {int,ext,rec}Allocs={17711294,0,0} {chunk,block}Bytes={53513363,0} [f=0022024] [Game::KillLua][2] dtor=0 luaRules=0x52487ce0 [f=0022024] Start gadgetHandler:Shutdown [f=0022024] Shutdown - StartSetup [f=0022024] Shutdown - UnitMorph [f=0022024] Shutdown - Carrier Drones [f=0022024] Shutdown - LupsNanoSpray [f=0022024] Shutdown - Missile Silo Controller [f=0022024] Shutdown - Modular Comm Info [f=0022024] Shutdown - Terrain Texture Handler [f=0022024] Shutdown - UnitCloakShield [f=0022024] Shutdown - Starlight Handler [f=0022024] End gadgetHandler:Shutdown [f=0022024] Start gadgetHandler:Shutdown [f=0022024] Shutdown - Save/Load [f=0022024] Shutdown - Teleport Throw [f=0022024] Shutdown - UnitMorph [f=0022024] Shutdown - Modular Comm Info [f=0022024] Shutdown - Retreat Command [f=0022024] Shutdown - Shockwaves [f=0022024] Shutdown - UnitCloakShield [f=0022024] Shutdown - Lups Cloak FX [f=0022024] Shutdown - Lups [f=0022024] Shutdown - Lups Shield [f=0022024] End gadgetHandler:Shutdown [f=0022024] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17711374,0,0} {chunk,block}Bytes={0,0} [f=0022024] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17711374,0,0} {chunk,block}Bytes={0,0} [f=0022024] [Game::KillLua][4] dtor=0 [f=0022024] [Game::~CGame][1] [f=0022024] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022024] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022024] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022024] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022024] [Game::KillLua][4] dtor=1 [f=0022024] [Game::KillMisc][1] [f=0022024] [Game::KillMisc][2] [f=0022024] [Game::KillMisc][3] [f=0022024] [Game::KillRendering][1] [f=0022024] [3DOParser::Kill] allocated 22 pieces [f=0022024] [S3OParser::Kill] allocated 428 pieces [f=0022024] [AssParser::Kill] allocated 24 pieces [f=0022024] [Game::KillInterface][1] [f=0022024] [Game::KillInterface][2] [f=0022024] [Game::KillSimulation][1] [f=0022024] [Game::KillSimulation][2] [f=0022024] [CCollisionHandler] dis-/continuous tests: 0/4950489 [f=0022024] [Game::KillSimulation][3] [f=0022024] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022024] [~CPathCache(20x20)] cacheHits=39 hitPercentage=23% numHashColls=0 maxCacheSize=15 [f=0022024] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022024] [~CPathCache(40x40)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022024] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022024] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022024] [LosHandler::Kill] raycast instance cache-{hits,misses}={5447,12338}; shared=3%; cached=28% [f=0022024] [Game::KillSimulation][4] [f=0022024] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022024] [Game::~CGame][2] [f=0022024] [Game::~CGame][3] [f=0022024] [SpringApp::Kill][3] [f=0022024] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 232433 bytes sent 137754 bytes recv'd [f=0022024] [SpringApp::Kill][4] font=0x45be3aa0 [f=0022024] [SpringApp::Kill][5] [f=0022024] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp (0x45c5e480) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp" numZipFiles=7862 sumInflSize=723612kb sumReadTime=2069ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=27ms file="luarules/gadgets/cai/combathandler.lua" indx=1651 inflSize=1kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7230 inflSize=1103kb readTime=21ms file="luaui/images/commands/states/wrench_high.png" indx=3267 inflSize=0kb readTime=18ms file="objects3d/gauss.dae" indx=5214 inflSize=1556kb readTime=17ms file="luaui/widgets/gui_chili_space_waster.lua" indx=4668 inflSize=1kb readTime=16ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=15ms file="luarules/utilities.lua" indx=1912 inflSize=0kb readTime=11ms file="bitmaps/cc/electnovaexplo.png" indx=414 inflSize=97kb readTime=11ms file="luaui/widgets/unit_com_counter.lua" indx=4785 inflSize=2kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp] 34069825 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45d2a8d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d27cb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c5d980) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff4dc01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]