[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rVPBI6Jebk/springsettings.1144714.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f27c001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5555 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1144714/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b35480] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b35480] using game "Zero-K v1.9.6.6" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.6", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 494ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 563ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 645ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Jack500, spectator, false, allyTeamID, 0, customKeys.elo, , 1937 [f=-000001] Heldenstein, spectator, false, allyTeamID, 1, customKeys.elo,
, 1775 [f=-000001] Team 0, 1, 1937 [f=-000001] Team 1, 1, 1775 [f=-000001] firstAllyTeamMean, 1937 [f=-000001] secondAllyTeamMean, 1775 [f=-000001] lowerWinChance, 0.28240827 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Bonke was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1144714/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11965,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1144714/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5133caf0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 32c1d8600d01f901d1338658572f8789 [f=-000001] Connection attempt from Heldenstein [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Heldenstein changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Heldenstein" string="[Game::Load][lua{Rules,Gaia}={00000000f2334fb0,0000000000000000}]" [f=-000001] Player Jack500 left the game: timeout [f=-000001] [0] Event [undefined]: Jack500 timed out [f=-000001] Allies: I choose: I choose: I choose: ! [f=-000001] !predict [f=-000001] > Team Jack500 has a 71.8% chance to win [f=-000001] > Team Heldenstein has a 28.2% chance to win [f=-000001] > SPRINGIE:User Jack500|chickens|5_3||False|||CA [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000000074988ff0,0000000000000000}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] gg [f=-000001] gl [f=-000001] [0] Event [4863,168.466797,4576]: 0 finished unit Engineer Commander [f=-000001] [0] Event [396,177.647339,555]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Jack500, team: 0, elo:1937, userid: 492723 [f=0000000] [0] Heldenstein, team: 1, elo:1775, userid: 249807 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000004] [4] Event [4720,163.054749,4528]: 0 finished unit Tank Foundry [f=0000006] [6] Event [336,174.533218,656]: 1 finished unit Rover Assembly [f=0000294] [294] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000353] [353] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000536] [536] Event [408,175.819244,392]: 1 finished unit Solar Collector [f=0000756] [756] Event [4692,166.96315,4528]: 0 finished unit Kodachi [f=0000790] [790] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000810] [810] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001149] [1149] Event [728,175.819244,664]: 1 finished unit Solar Collector [f=0001173] [1173] Event [4280,175.691528,4456]: 0 finished unit Solar Collector [f=0001214] [1214] Event [336.029633,176.45015,673.99231]: 1 finished unit Ripper [f=0001595] [1595] Event [4692,166.96315,4528]: 0 finished unit Kodachi [f=0001670] [1670] Event [4184,172.420593,4552]: 0 finished unit Solar Collector [f=0001719] this is one of the new no elo games [f=0002056] [2056] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0002219] [2219] Event [4056,179.643616,4664]: 0 finished unit Solar Collector [f=0002224] [2224] Event [336.029633,176.45015,673.99231]: 1 finished unit Badger [f=0002469] [2469] Event [4692,166.96315,4528]: 0 finished unit Kodachi [f=0002521] [2521] Event [843.851807,175.819244,846.261292]: 1 finished unit Claw [f=0002691] [2691] Event [309.080139,175.820877,770.378845]: 1 finished unit Claw [f=0002694] [2694] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0002702] [2702] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0002711] [2711] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0002718] [2718] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0002732] [2732] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0002754] [2754] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0002762] [2762] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0002778] [2778] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0002792] [2792] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0002826] [2826] Event [1256,175.634766,328]: 1 finished unit Solar Collector [f=0002861] [2861] Event [102.731041,175.785126,769.504395]: 1 finished unit Claw [f=0003032] [3032] Event [197.806137,175.819244,542.27063]: 1 finished unit Claw [f=0003100] [3100] Event [157.759766,175.832413,561.400696]: 0 lost unit Kodachi [f=0003382] [3382] Event [336.621277,197.974701,1016.20178]: 1 finished unit Claw [f=0003460] [3460] Event [336.029633,176.45015,673.99231]: 1 finished unit Ripper [f=0003714] [3714] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0003844] [3844] Event [4692,166.96315,4528]: 0 finished unit Kodachi [f=0003965] [3965] Event [312,177.433929,1064]: 1 finished unit Solar Collector [f=0004252] [4252] Event [336.029633,176.45015,673.99231]: 1 finished unit Badger [f=0004275] [4275] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0004390] [4390] Event [4692,166.96315,4528]: 0 finished unit Kodachi [f=0004525] [4525] Event [3224,168.525238,4776]: 0 finished unit Solar Collector [f=0004539] [4539] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0004705] [4705] Event [3336,168.525238,4808]: 0 finished unit Solar Collector [f=0004787] [4787] Event [456,179.338531,1672]: 1 finished unit Solar Collector [f=0004919] [4919] Event [4692,166.96315,4528]: 0 finished unit Kodachi [f=0004965] [4965] Event [336.029633,176.45015,673.99231]: 1 finished unit Ripper [f=0005025] [5025] Event [3136,173.995728,4624]: 0 finished unit Lotus [f=0005187] [5187] Event [1304.80481,175.750839,2206.64893]: 1 finished unit Claw [f=0005190] [5190] Event [336.621277,175.819244,1016.20178]: 1 lost unit Claw [f=0005251] [5251] Event [1601.62366,179.404022,1736.44678]: 1 finished unit Claw [f=0005357] [5357] Event [591.5849,174.173416,2208.75977]: 1 finished unit Claw [f=0005419] [5419] Event [1430.66089,172.164597,1497.37415]: 1 finished unit Claw [f=0005444] [5444] Event [4692,166.96315,4528]: 0 finished unit Kodachi [f=0005525] [5525] Event [564.585266,179.655777,1840.70483]: 1 finished unit Claw [f=0005545] [5545] Event [1038.72302,175.869598,1237.81433]: 0 lost unit Kodachi [f=0005554] [5554] Event [536,175.819244,920]: 1 finished unit Caretaker [f=0005602] [5602] Event [472,181.289734,1608]: 1 lost unit Metal Extractor [f=0005646] [5646] Event [336.029633,176.45015,673.99231]: 1 finished unit Badger [f=0005692] [5692] Event [417.507721,178.973373,1714.82202]: 1 finished unit Claw [f=0005712] [5712] Event [417.507721,178.973373,1714.82202]: 1 lost unit Claw [f=0005819] [5819] Event [669.239441,176.462265,1571.27893]: 0 lost unit Kodachi [f=0005862] [5862] Event [593.47644,175.82518,1480.54297]: 1 finished unit Claw [f=0005865] [5865] Event [497.920197,179.271439,1632.72131]: 1 finished unit Claw [f=0005969] [5969] Event [4692,166.96315,4528]: 0 finished unit Kodachi [f=0005990] [5990] Event [1196.02393,172.209854,1737.80884]: 0 lost unit Kodachi [f=0006030] [6030] Event [1257.65039,176.260239,1927.1748]: 1 finished unit Claw [f=0006046] [6046] Event [1272,177.458252,264]: 1 lost unit Metal Extractor [f=0006160] [6160] Event [1298.71399,175.814545,114.232666]: 1 finished unit Claw [f=0006266] [6266] Event [336.029633,176.45015,673.99231]: 1 finished unit Ripper [f=0006437] [6437] Event [424,175.819244,328]: 1 lost unit Metal Extractor [f=0006451] [6451] Event [472,180.573273,1608]: 1 finished unit Metal Extractor [f=0006465] [6465] Event [4888,165.069824,3928]: 0 finished unit Metal Extractor [f=0006674] [6674] Event [744,175.805054,600]: 1 lost unit Metal Extractor [f=0006995] [6995] Event [1136.74243,175.819244,308.820251]: 1 finished unit Claw [f=0007032] [7032] Event [1256,175.634766,328]: 1 lost unit Solar Collector [f=0007284] [7284] Event [266.285706,175.819244,401.902039]: 1 finished unit Claw [f=0007365] [7365] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0007387] [7387] Event [336.029633,176.45015,673.99231]: 1 finished unit Badger [f=0007413] [7413] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0007428] [7428] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0007446] [7446] Event [336.029633,176.45015,673.99231]: 1 lost unit Ripper [f=0007446] [7446] Event [161.957336,175.556931,552.523071]: 1 finished unit Claw [f=0007464] [7464] Event [132.358704,175.776566,719.889465]: 1 finished unit Claw [f=0007467] [7467] Event [352.692688,176.025131,758.525879]: 0 lost unit Kodachi [f=0007529] [7529] Event [283.278778,175.805054,680.883606]: 1 finished unit Claw [f=0007569] [7569] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0007896] [7896] Event [1121.54956,176.944672,1987.30444]: 1 finished unit Claw [f=0007903] [7903] Event [1418.58752,173.594131,1975.22803]: 1 finished unit Claw [f=0007914] [7914] Event [1121.54956,176.944672,1987.30444]: 1 lost unit Claw [f=0008005] [8005] Event [1345.98828,175.898834,1813.59656]: 1 finished unit Claw [f=0008048] [8048] Event [1158.16968,173.985291,1565.1969]: 1 finished unit Claw [f=0008064] [8064] Event [1410.10461,177.640884,1566.5769]: 1 finished unit Claw [f=0008429] [8429] Event [4856,177.827209,4376]: 0 finished unit Caretaker [f=0008475] [8475] Event [336.029633,176.45015,673.99231]: 1 finished unit Ripper [f=0008744] [8744] Event [297.814423,177.771988,881.879517]: 1 finished unit Engineer Commander [f=0008770] [8770] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0008894] [8894] Event [4856,168.532349,4488]: 0 finished unit Caretaker [f=0009091] [9091] Event [4936,179.281769,4296]: 0 finished unit Solar Collector [f=0009462] [9462] Event [4936,172.186432,4136]: 0 finished unit Solar Collector [f=0009604] [9604] Event [408,175.819244,392]: 1 lost unit Solar Collector [f=0009610] [9610] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0009875] [9875] Event [4952,168.525238,4024]: 0 finished unit Solar Collector [f=0010088] [10088] Event [4156.9165,174.77269,4224.67969]: 1 finished unit Claw [f=0010095] [10095] Event [4233.56689,173.995728,4139.22852]: 1 finished unit Claw [f=0010105] [10105] Event [4115.33252,172.0923,4128.11914]: 1 finished unit Claw [f=0010110] [10110] Event [4248.9375,173.996567,4134.27686]: 1 finished unit Claw [f=0010110] [10110] Event [327.12674,176.041489,461.202515]: 0 lost unit Kodachi [f=0010118] [10118] Event [336,175.805054,656]: 1 lost unit Rover Assembly [f=0010124] [10124] Event [4078.95288,170.291473,3803.07324]: 1 lost unit Badger [f=0010138] [10138] Event [4248.9375,173.996567,4134.27686]: 1 lost unit Claw [f=0010224] [10224] Event [4172.22217,175.900436,3864.17456]: 1 lost unit Badger [f=0010227] [10227] Event [4225.88867,177.001419,3845.34424]: 1 lost unit Badger [f=0010227] [10227] Event [4209.40039,176.42836,3878.06323]: 1 lost unit Ripper [f=0010228] [10228] Event [4170.23242,174.695663,3908.01587]: 1 lost unit Ripper [f=0010259] [10259] Event [4179.48096,174.629913,3928.91797]: 1 lost unit Ripper [f=0010259] [10259] Event [4219.02148,176.518585,3892.41772]: 1 lost unit Badger [f=0010266] [10266] Event [4160.76514,174.097366,4159.36182]: 1 finished unit Claw [f=0010272] [10272] Event [4127.729,172.835129,4096.11572]: 1 finished unit Claw [f=0010288] [10288] Event [4043.15625,166.907959,4102.25195]: 1 finished unit Claw [f=0010312] [10312] Event [4215.47021,175.294708,3986.65381]: 1 lost unit Ripper [f=0010346] [10346] Event [609.022278,174.030884,675.268066]: 0 lost unit Kodachi [f=0010446] [10446] Event [816.485474,175.819244,904.940369]: 0 lost unit Kodachi [f=0010489] [10489] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0011173] [11173] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0011258] [11258] Event [152,173.995728,880]: 1 finished unit Fusion Reactor [f=0011412] [11412] Event [392,175.819244,1016]: 1 finished unit Solar Collector [f=0011560] [11560] Event [344,175.819244,936]: 1 finished unit Solar Collector [f=0011701] [11701] Event [264,179.217896,984]: 1 finished unit Solar Collector [f=0011728] [11728] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0012321] [12321] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0012904] [12904] Event [472,179.205475,1608]: 1 lost unit Metal Extractor [f=0012930] [12930] Event [456,178.912292,1672]: 1 lost unit Solar Collector [f=0013164] [13164] Event [328,175.294159,1000]: 1 lost unit Metal Extractor [f=0013170] [13170] Event [312,177.24762,1064]: 1 lost unit Solar Collector [f=0013171] [13171] Event [392,175.655487,1016]: 1 lost unit Solar Collector [f=0013173] [13173] Event [264,179.192886,984]: 1 lost unit Solar Collector [f=0013213] [13213] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0013255] [13255] Event [586.152588,174.063568,1056.95142]: 1 lost unit Ripper [f=0013402] [13402] Event [152,173.096115,880]: 1 lost unit Fusion Reactor [f=0013416] [13416] Event [344,175.667114,936]: 1 lost unit Solar Collector [f=0013556] wow already 3 orgres [f=0013587] [13587] Event [390.362823,173.47908,827.057922]: 1 lost unit Engineer Commander [f=0013590] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0013590] [13590] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0013636] [13636] Event [560,175.819244,880]: 1 lost unit Aegis [f=0013639] [13639] Event [536,175.765228,920]: 1 lost unit Caretaker [f=0013714] [13714] Event [584,175.819244,920]: 1 lost unit Stinger [f=0013750] gg [f=0013788] game_message: Heldenstein has been destroyed! [f=0013788] [13788] Event [undefined]: Heldenstein resigned [f=0013788] game_message: Jack500 wins! [f=0013788] Submitting stats [f=0013788] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013788] Part| Total Time|Time of the last 0.5s [f=0013788] Draw 13404.96ms 10.90% [f=0013788] Lua::Callins::Synced 4585.88ms 18.90% [f=0013788] Lua::Callins::Unsynced 18901.49ms 15.90% [f=0013788] Lua::CollectGarbage::Synced 207.49ms 0.10% [f=0013788] Lua::CollectGarbage::Unsynced 486.79ms 0.50% [f=0013788] Misc::Profiler::AddTime 48.86ms 0.00% [f=0013788] Sim 22488.92ms 76.80% [f=0013788] [13788] Event [728,175.24765,664]: 1 lost unit Solar Collector [f=0013788] [13788] Received game_message: Heldenstein has been destroyed! [f=0013788] [13788] Received game_message: Jack500 wins! [f=0013789] [13789] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013789] [13789] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013789] [13789] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013789] [13789] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333504,7.4666667,8.21333504,7.4666667,1275,1275,1275,1275,5.42735004,5.20124292,5.42735004,5.20124292,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013789] [13789] Game End Stats Values: 3,2225,2330,2225,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4133329,8,10.4133329,8,1275,1275,1275,1275,7.9991436,7.27194929,7.9991436,7.27194929,0,175,0,175,0,0,0,0,950,880,950,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013789] [13789] Game End Stats Values: 4,2535,2400,2535,2400,6.73470306,0.60779047,6.73470306,0.60779047,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333326,8.53333378,11.7333326,8.53333378,1275,1275,1275,1275,10.3592329,9.04984093,10.3592329,9.04984093,240,175,240,175,0,0,0,0,1020,950,1020,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013789] [13789] Game End Stats Values: 5,2535,2645,2535,2645,15.5271378,3.11174369,15.5271378,3.11174369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1999998,10.3999996,13.1999998,10.3999996,1275,1275,1275,1275,10.4964151,9.17625141,10.4964151,9.17625141,240,350,240,350,0,0,0,0,1020,1020,1020,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013789] [13789] Game End Stats Values: 6,2885,2715,2885,2715,26.0832214,7.35797787,26.0832214,7.35797787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1999989,12,13.1999989,12,1275,1275,1275,1275,11.3490334,9.29240227,11.3490334,9.29240227,500,350,500,350,0,0,0,0,1110,1090,1110,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013789] [13789] Game End Stats Values: 7,2885,2890,2885,2890,39.0307312,14.8028555,39.0307312,14.8028555,0,0,0,0,0,0,0,0,0,0,0,0,116.119171,214.290253,116.119171,214.290253,0,0,0,0,13.1999979,14,13.1999979,14,1275,1275,1275,1275,12.9785471,9.50564575,12.9785471,9.50564575,500,525,500,525,0,161.700455,0,161.700455,1110,1090,1110,1090,161.700455,0,161.700455,0,0,0,0,0,214.290253,116.119171,214.290253,116.119171 [f=0013789] [13789] Game End Stats Values: 8,2955,2805,2955,2805,52.5676117,31.0606995,52.5676117,31.0606995,0,0,0,0,0,0,0,0,0,0,0,0,178.216995,524.609497,178.216995,524.609497,0,0,0,0,14.5199995,14,14.5199995,14,1275,1275,1275,1275,13.0178375,11.8305483,13.0178375,11.8305483,500,350,500,350,175,167.567139,175,167.567139,1180,1180,1180,1180,167.567139,175,167.567139,175,0,0,0,0,533.709595,178.216995,533.709595,178.216995 [f=0013789] [13789] Game End Stats Values: 9,3195,2805,3195,2805,74.417572,46.4859695,74.417572,46.4859695,0,0,0,0,0,0,0,0,0,0,0,0,245.180237,570.622681,245.180237,570.622681,0,0,0,0,15.3999977,14,15.3999977,14,1275,1275,1275,1275,13.5720434,12.0423298,13.5720434,12.0423298,740,350,740,350,175,167.567139,175,167.567139,1180,1180,1180,1180,167.567139,175,167.567139,175,0,0,0,0,584.42865,245.180237,584.42865,245.180237 [f=0013789] [13789] Game End Stats Values: 10,3355,2980,3355,2980,79.3255005,59.1992493,79.3255005,59.1992493,0,0,0,0,0,0,0,0,0,0,0,0,245.180237,570.622681,245.180237,570.622681,0,0,0,0,15.5466652,14,15.5466652,14,1275,1275,1275,1275,13.9126587,11.8615322,13.9126587,11.8615322,740,525,740,525,175,167.567139,175,167.567139,1340,1180,1340,1180,167.567139,175,167.567139,175,0,0,0,0,584.42865,245.180237,584.42865,245.180237 [f=0013789] [13789] Game End Stats Values: 11,3615,3245,3615,3245,101.898888,62.3668709,101.898888,62.3668709,0,0,0,0,0,0,0,0,0,0,0,0,245.180237,570.622681,245.180237,570.622681,0,0,0,0,17.6000042,14,17.6000042,14,1275,1275,1275,1275,15.8253994,12.0270205,15.8253994,12.0270205,1000,700,1000,700,175,167.567139,175,167.567139,1340,1270,1340,1270,167.567139,175,167.567139,175,0,0,0,0,584.42865,245.180237,584.42865,245.180237 [f=0013789] [13789] Game End Stats Values: 12,3775,3560,3775,3560,115.120415,66.3745041,115.120415,66.3745041,0,0,0,0,0,0,0,0,0,0,0,0,245.180237,570.622681,245.180237,570.622681,0,0,0,0,18.1866684,16.666666,18.1866684,16.666666,1275,1275,1275,1275,16.9660416,13.2858162,16.9660416,13.2858162,1000,875,1000,875,175,167.567139,175,167.567139,1500,1410,1500,1410,167.567139,175,167.567139,175,0,0,0,0,584.42865,245.180237,584.42865,245.180237 [f=0013789] [13789] Game End Stats Values: 13,4015,3650,4015,3650,138.206619,80.6058807,138.206619,80.6058807,0,0,0,0,0,0,0,0,0,0,0,0,245.180237,570.622681,245.180237,570.622681,0,90,0,90,19.7999992,18,19.7999992,18,1275,1275,1275,1275,18.0647144,13.9673986,18.0647144,13.9673986,1240,875,1240,875,175,167.567139,175,167.567139,1500,1410,1500,1410,167.567139,175,167.567139,175,0,0,0,0,584.42865,245.180237,584.42865,245.180237 [f=0013789] [13789] Game End Stats Values: 14,4365,3475,4365,3475,142.427902,102.997131,142.427902,102.997131,0,0,0,0,0,0,0,0,0,0,0,0,595.180237,834.924316,595.180237,834.924316,0,90,0,90,18.0400028,18,18.0400028,18,1275,1275,1275,1275,15.7779942,14.5113878,15.7779942,14.5113878,1500,700,1500,700,525,257.567139,525,257.567139,1590,1410,1590,1410,257.567139,525,257.567139,525,0,0,0,0,887.324829,595.180237,887.324829,595.180237 [f=0013789] [13789] Game End Stats Values: 15,4515,3475,4515,3475,142.427902,128.146927,142.427902,128.146927,0,0,0,0,0,0,0,0,0,0,0,0,769.700806,1023.41351,769.700806,1023.41351,0,90,0,90,17.3066692,18,17.3066692,18,1275,1275,1275,1275,14.4914465,16.2286282,14.4914465,16.2286282,1740,700,1740,700,700,347.567139,700,347.567139,1500,1410,1500,1410,347.567139,723,347.567139,723,29.4685516,0,29.4685516,0,1097.91467,770.180298,1097.91467,770.180298 [f=0013789] [13789] Game End Stats Values: 16,4425,3565,4425,3565,146.041122,140.438202,146.041122,140.438202,0,0,0,0,0,0,0,0,0,0,0,0,769.700806,1224.38501,769.700806,1224.38501,0,90,0,90,16.7199993,18,16.7199993,18,1275,1275,1275,1275,14.2182493,14.9072113,14.2182493,14.9072113,1740,700,1740,700,700,527.567139,700,527.567139,1410,1500,1410,1500,527.567139,723,527.567139,723,50.6929817,0,50.6929817,0,1302.55933,774.673889,1302.55933,774.673889 [f=0013789] [13789] Game End Stats Values: 17,4355,3565,4355,3565,159.008789,165.844086,159.008789,165.844086,0,0,0,0,0,0,0,0,0,0,0,0,822.656738,1302.7052,822.656738,1302.7052,0,90,0,90,16.8666687,18,16.8666687,18,1275,1275,1275,1275,10.774765,16.7170258,10.774765,16.7170258,1740,700,1740,700,700,597.567139,700,597.567139,1340,1500,1340,1500,597.567139,723,597.567139,723,50.6929817,0,50.6929817,0,1380.87952,827.629822,1380.87952,827.629822 [f=0013789] [13789] Game End Stats Values: 18,4615,3980,4615,3980,171.863724,179.106979,171.863724,179.106979,0,0,0,0,0,0,0,0,0,0,0,0,943.879395,1527.07117,943.879395,1527.07117,0,90,0,90,15.5466652,18,15.5466652,18,1275,1275,1275,1275,10.7672462,16.9766464,10.7672462,16.9766464,2000,1025,2000,1025,875,599.033752,875,599.033752,1340,1590,1340,1590,602.700439,898,602.700439,898,50.6929817,0,50.6929817,0,1679.86157,963.327515,1679.86157,963.327515 [f=0013789] [13789] Game End Stats Values: 19,4615,3980,4615,3980,191.926514,202.116577,191.926514,202.116577,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,980.262451,1532.07117,980.262451,1532.07117,0,90,0,90,17.6000042,18,17.6000042,18,1275,1275,1275,1275,11.2477713,18.5619316,11.2477713,18.5619316,2000,1025,2000,1025,875,599.033752,875,599.033752,1340,1590,1340,1590,602.700439,898,602.700439,898,50.6929817,0,50.6929817,0,1684.86157,1034.72083,1684.86157,1034.72083 [f=0013789] [13789] Game End Stats Values: 20,4855,4160,4855,4160,214.152649,202.689255,214.152649,202.689255,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,980.262451,1532.07117,980.262451,1532.07117,0,90,0,90,17.6000023,18,17.6000023,18,1275,1275,1275,1275,11.3919935,17.0661373,11.3919935,17.0661373,2240,1025,2240,1025,875,599.033752,875,599.033752,1340,1770,1340,1770,602.700439,898,602.700439,898,50.6929817,0,50.6929817,0,1684.86157,1034.72083,1684.86157,1034.72083 [f=0013789] [13789] Game End Stats Values: 21,5085,4840,5085,4840,238.643402,202.689255,238.643402,202.689255,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,980.262451,1532.07117,980.262451,1532.07117,0,90,0,90,17.6000023,18,17.6000023,18,1505,1275,1505,1275,11.5429688,17.0279579,11.5429688,17.0279579,2240,1525,2240,1525,875,599.033752,875,599.033752,1340,1950,1340,1950,602.700439,898,602.700439,898,50.6929817,0,50.6929817,0,1684.86157,1034.72083,1684.86157,1034.72083 [f=0013789] [13789] Game End Stats Values: 22,5085,4910,5085,4910,265.413605,203.080719,265.413605,203.080719,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,980.262451,1532.07117,980.262451,1532.07117,0,90,0,90,17.6000023,19.333334,17.6000023,19.333334,1505,1275,1505,1275,11.6949339,17.0540619,11.6949339,17.0540619,2240,1525,2240,1525,875,599.033752,875,599.033752,1340,2020,1340,2020,602.700439,898,602.700439,898,50.6929817,0,50.6929817,0,1684.86157,1034.72083,1684.86157,1034.72083 [f=0013789] [13789] Game End Stats Values: 23,5015,5550,5015,5550,289.233063,203.532227,289.233063,203.532227,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,1036.88013,1945.09363,1036.88013,1945.09363,0,90,0,90,16.2799988,21.7333336,16.2799988,21.7333336,1505,1275,1505,1275,11.4982214,17.0580616,11.4982214,17.0580616,2240,2025,2240,2025,875,669.033752,875,669.033752,1270,2160,1270,2160,672.700439,898,672.700439,898,50.6929817,0,50.6929817,0,2097.88257,1095.67468,2097.88257,1095.67468 [f=0013789] [13789] Game End Stats Values: 24,2315,5200,2315,5200,311.270172,213.507843,311.270172,213.507843,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,1965.41919,4190.27002,1965.41919,4190.27002,0,90,0,90,15.2533312,23.8666668,15.2533312,23.8666668,1505,1275,1505,1275,11.3793907,17.6930027,11.3793907,17.6930027,240,1675,240,1675,1225,3369.03369,1225,3369.03369,570,2160,570,2160,3532.78662,1248,3532.78662,1248,50.6929817,0,50.6929817,0,4364.55762,2026.29968,4364.55762,2026.29968 [f=0013789] [13789] Game End Stats Values: 25,2315,5525,2315,5525,330.693268,228.843246,330.693268,228.843246,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,2081.71558,4251.43604,2081.71558,4251.43604,0,90,0,90,14.0799971,24,14.0799971,24,1505,1275,1505,1275,11.2051268,18.0503216,11.2051268,18.0503216,240,2000,240,2000,1400,3369.03369,1400,3369.03369,570,2160,570,2160,3532.78662,1423,3532.78662,1423,50.6929817,6.00000095,50.6929817,6.00000095,4445.52197,2142.59619,4445.52197,2142.59619 [f=0013789] [13789] Game End Stats Values: 26,2315,6025,2315,6025,352.207916,237.526794,352.207916,237.526794,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,2134.03833,4251.43604,2134.03833,4251.43604,0,90,0,90,15.3999977,24,15.3999977,24,1505,1275,1505,1275,11.3445635,24.0068436,11.3445635,24.0068436,240,2500,240,2500,1400,3369.03369,1400,3369.03369,570,2160,570,2160,3532.78662,1423,3532.78662,1423,50.6929817,96.4002228,50.6929817,96.4002228,4445.52197,2194.91895,4445.52197,2194.91895 [f=0013789] [13789] Game End Stats Values: 27,3455,6025,3455,6025,412.022034,241.697235,412.022034,241.697235,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,2134.03833,4251.43604,2134.03833,4251.43604,0,90,0,90,50.3799973,24,50.3799973,24,1505,1275,1505,1275,13.8978586,27.7059689,13.8978586,27.7059689,240,2500,240,2500,1400,3369.03369,1400,3369.03369,1710,2160,1710,2160,3532.78662,1423,3532.78662,1423,50.6929817,264.398254,50.6929817,264.398254,4445.52197,2194.91895,4445.52197,2194.91895 [f=0013789] [13789] Game End Stats Values: 28,3525,6525,3525,6525,485.228241,241.697235,485.228241,241.697235,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,2134.03833,4251.43604,2134.03833,4251.43604,0,90,0,90,60.206665,24,60.206665,24,1505,1275,1505,1275,17.1239948,28.974596,17.1239948,28.974596,240,3000,240,3000,1400,3369.03369,1400,3369.03369,1780,2160,1780,2160,3532.78662,1423,3532.78662,1423,85.8930359,437.595612,85.8930359,437.595612,4445.52197,2194.91895,4445.52197,2194.91895 [f=0013789] [13789] Game End Stats Values: 29,3525,7025,3525,7025,561.278503,244.891281,561.278503,244.891281,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,2134.03833,4251.43604,2134.03833,4251.43604,0,90,0,90,60.5,24,60.5,24,1505,1275,1505,1275,14.9802856,17.5608902,14.9802856,17.5608902,240,3500,240,3500,1400,3369.03369,1400,3369.03369,1780,2160,1780,2160,3532.78662,1423,3532.78662,1423,85.8930359,437.595612,85.8930359,437.595612,4445.52197,2194.91895,4445.52197,2194.91895 [f=0013789] [13789] Game End Stats Values: 30,3365,7025,3365,7025,632.831543,245.518448,632.831543,245.518448,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,2134.03833,4409.59912,2134.03833,4409.59912,0,90,0,90,59.7666664,24,59.7666664,24,1505,1275,1505,1275,14.2394428,17.0697746,14.2394428,17.0697746,240,3500,240,3500,1400,3529.03369,1400,3529.03369,1620,2160,1620,2160,3692.78662,1423,3692.78662,1423,85.8930359,437.595612,85.8930359,437.595612,4605.52148,2194.91895,4605.52148,2194.91895 [f=0013789] [13789] Game End Stats Values: 31,1755,7525,1755,7525,653.684509,246.038483,653.684509,246.038483,0,0,0,0,0,0,0,0,0,3.34814453,0,3.34814453,2257.1665,6745.89404,2257.1665,6745.89404,0,90,0,90,47.7400017,24,47.7400017,24,1505,1275,1505,1275,7.62523651,19.8893051,7.62523651,19.8893051,0,4000,0,4000,1400,5069.03369,1400,5069.03369,250,2160,250,2160,5302.78662,1423,5302.78662,1423,85.8930359,491.594788,85.8930359,491.594788,7037.05469,2635.83301,7037.05469,2635.83301 [f=0013789] [13789] Game End Stats Values: 32,70,7525,70,7525,653.684509,246.038483,653.684509,246.038483,0,0,0,0,0,0,0,0,125.684532,3.34814453,125.684532,3.34814453,2477.56909,8023.48438,2477.56909,8023.48438,0,90,0,90,7.04000092,24,7.04000092,24,0,1275,0,1275,17.1301403,23.187952,17.1301403,23.187952,0,4000,0,4000,1400,7389.6123,1400,7389.6123,70,2160,70,2160,7623.36523,1423,7623.36523,1423,85.8930359,541.596252,85.8930359,541.596252,8624.99512,2905.94971,8624.99512,2905.94971 [f=0013895] [13895] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0014094] No clients connected, shutting down server [f=0014094] Server shutdown [f=0014094] [14094] all players disconnected [f=0014732] [14732] Event [4692,166.96315,4528]: 0 finished unit Ogre [f=0016117] [16117] Event [4692,166.96315,4528]: 0 finished unit Minotaur [f=0017484] [17484] Event [4692,166.96315,4528]: 0 finished unit Minotaur [f=0018840] [18840] Event [4692,166.96315,4528]: 0 finished unit Minotaur [f=0018978] Autoquit sending quit command. [f=0018978] [QuitAction] user exited to system [f=0018978] [SpringApp::Kill][1] fromRun=1 [f=0018978] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018978] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018978] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018978] [ThreadPool::SetThreadCount][2] workers=0 [f=0018978] [SpringApp::Kill][2] [f=0018978] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018978] [Game::KillLua][3] dtor=0 luaUI=0x51c9a6e0 [f=0018978] Start widgetHandler:Shutdown [f=0018978] Shutdown - SaveOrderList Complete [f=0018978] Writing last game win data [f=0018978] Shutdown - SaveConfigData Complete [f=0018978] Shutdown Widget - Chili Highlight [f=0018978] Shutdown Widget - Save/Load API [f=0018978] Shutdown Widget - Draw After Chili [f=0018978] Shutdown Widget - EPIC Menu [f=0018978] Shutdown Widget - Chili Minimap [f=0018978] Shutdown Widget - Chili Widget Selector [f=0018978] Shutdown Widget - Local Team Colors [f=0018978] Shutdown Widget - Display Keys 2 [f=0018978] Shutdown Widget - Save Game Menu [f=0018978] Shutdown Widget - HealthBars [f=0018978] Shutdown Widget - Noises [f=0018978] Shutdown Widget - Unit Icons [f=0018978] Shutdown Widget - Win Counter [f=0018978] Shutdown Widget - SpringRTS Replay Stats [f=0018978] Shutdown Widget - BuildETA [f=0018978] Shutdown Widget - Modular Comm Info [f=0018978] Shutdown Widget - Music Player v2 [f=0018978] Shutdown Widget - State Reverse and Latency [f=0018978] Shutdown Widget - CameraShake [f=0018978] Shutdown Widget - Chili Economy Panel Default [f=0018978] Shutdown Widget - Chili EndGame Window [f=0018978] Shutdown Widget - Chili Nuke Warning [f=0018978] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018978] Shutdown Widget - Chili Spectator Panels [f=0018978] Shutdown Widget - Context Menu [f=0018978] Shutdown Widget - Darkening [f=0018978] Shutdown Widget - Defense Range Zero-K [f=0018978] Shutdown Widget - Grab Input [f=0018978] Input grabbing is disabled! [f=0018978] Shutdown Widget - Highlight Geos [f=0018978] Shutdown Widget - Local Widgets Config [f=0018978] Shutdown Widget - MinimapEvents [f=0018978] Shutdown Widget - MetalFeatures (new) [f=0018978] Shutdown Widget - Missile Silo Range [f=0018978] Shutdown Widget - Point Tracker [f=0018978] Shutdown Widget - Showeco and Grid Drawer [f=0018978] Shutdown Widget - Stereo3D [f=0018978] Shutdown Widget - Attack AoE [f=0018978] Shutdown Widget - UnitShapes [f=0018978] Shutdown Widget - Map Edge Extension [f=0018978] Shutdown Widget - Selection Send [f=0018978] Shutdown Widget - LupsManager [f=0018978] Shutdown Widget - Newton Firezone [f=0018978] Shutdown Widget - Chili Pro Console [f=0018978] Shutdown Widget - Persistent Build Height [f=0018978] Shutdown Widget - Lasso Terraform GUI [f=0018978] Shutdown Widget - Chili Framework [f=0018978] Shutdown Widget - Lups [f=0018978] Shutdown Widget - Custom Markers [f=0018978] Shutdown Widget - Chili Core Selector [f=0018978] Shutdown Widget - Mex Placement Handler [f=0018978] Shutdown Widget - Select Keys [f=0018978] Shutdown Widget - Pause Screen [f=0018978] Shutdown Widget - Layout Handler [f=0018978] Shutdown Widget - Text To Speech Control [f=0018978] End widgetHandler:Shutdown [f=0018978] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={323056,51379081} {int,ext,rec}Allocs={12199683,0,0} {chunk,block}Bytes={51379081,0} [f=0018978] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018978] [Game::KillLua][2] dtor=0 luaRules=0x5133caf0 [f=0018978] Start gadgetHandler:Shutdown [f=0018978] Shutdown - StartSetup [f=0018978] Shutdown - UnitMorph [f=0018978] Shutdown - Carrier Drones [f=0018978] Shutdown - LupsNanoSpray [f=0018978] Shutdown - Missile Silo Controller [f=0018978] Shutdown - Modular Comm Info [f=0018978] Shutdown - Terrain Texture Handler [f=0018978] Shutdown - UnitCloakShield [f=0018978] Shutdown - Starlight Handler [f=0018978] End gadgetHandler:Shutdown [f=0018978] Start gadgetHandler:Shutdown [f=0018978] Shutdown - Save/Load [f=0018978] Shutdown - Teleport Throw [f=0018978] Shutdown - UnitMorph [f=0018978] Shutdown - Modular Comm Info [f=0018978] Shutdown - Retreat Command [f=0018978] Shutdown - Shockwaves [f=0018978] Shutdown - UnitCloakShield [f=0018978] Shutdown - Lups Cloak FX [f=0018978] Shutdown - Lups [f=0018978] Shutdown - Lups Shield [f=0018978] End gadgetHandler:Shutdown [f=0018978] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12199715,0,0} {chunk,block}Bytes={0,0} [f=0018978] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12199715,0,0} {chunk,block}Bytes={0,0} [f=0018978] [Game::KillLua][4] dtor=0 [f=0018978] [Game::~CGame][1] [f=0018978] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018978] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018978] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018978] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018978] [Game::KillLua][4] dtor=1 [f=0018978] [Game::KillMisc][1] [f=0018978] [Game::KillMisc][2] [f=0018978] [Game::KillMisc][3] [f=0018978] [Game::KillRendering][1] [f=0018978] [3DOParser::Kill] allocated 1 pieces [f=0018978] [S3OParser::Kill] allocated 310 pieces [f=0018978] [AssParser::Kill] allocated 25 pieces [f=0018978] [Game::KillInterface][1] [f=0018978] [Game::KillInterface][2] [f=0018978] [Game::KillSimulation][1] [f=0018978] [Game::KillSimulation][2] [f=0018978] [CCollisionHandler] dis-/continuous tests: 0/14193 [f=0018978] [Game::KillSimulation][3] [f=0018978] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018978] [~CPathCache(20x20)] cacheHits=29 hitPercentage=33% numHashColls=0 maxCacheSize=4 [f=0018978] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018978] [~CPathCache(40x40)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018978] [LosHandler::Kill] raycast instance cache-{hits,misses}={2795,6791}; shared=0%; cached=29% [f=0018978] [Game::KillSimulation][4] [f=0018978] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018978] [Game::~CGame][2] [f=0018978] [Game::~CGame][3] [f=0018978] [SpringApp::Kill][3] [f=0018978] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198423 bytes sent 118405 bytes recv'd [f=0018978] [SpringApp::Kill][4] font=0x44a71aa0 [f=0018978] [SpringApp::Kill][5] [f=0018978] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7862 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp (0x44adf4c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp" numZipFiles=7862 sumInflSize=723612kb sumReadTime=2130ms file="unittextures/factorytank_1.png" indx=7210 inflSize=4103kb readTime=52ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=34ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=29ms file="objects3d/leveler_d.dae" indx=5261 inflSize=224kb readTime=28ms file="unittextures/factorytank_2.png" indx=7212 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7217 inflSize=1077kb readTime=22ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=20ms file="objects3d/logkoda.s3o" indx=5265 inflSize=46kb readTime=19ms file="luarules/gadgets/unit_rezz_hp.lua" indx=1805 inflSize=3kb readTime=19ms file="luarules/utilities/unitstates.lua" indx=1939 inflSize=1kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/73d95f6332280b3a9f5439ea4a080bb0.sdp] 40544262 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44c0b3f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c115d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44aeb350) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f27c001af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]