[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qP3TK8jZHW/springsettings.1143249.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f62fc0a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4543 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1143249/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fd8770] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fd8770] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 575ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 650ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 792ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 113ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1143249/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1143249/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514336c0,0x50f18f70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0aeed76066e3553925aaacf3572f8789 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: noobula changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001a153d750,0000000121738460}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={00000000d3745db0,00000000cd35d130}]" [f=-000001] Allies: I choose: Speed metal! [f=-000001] [0] Event [1301,46.4089355,658]: 0 finished unit Strike Commander [f=-000001] [0] Event [4923,46.5678711,3456]: 1 finished unit Engineer Commander [f=0000000] [0] noobula, team: 1, elo:2688, userid: 435191 [f=0000000] [0] RiposteR, team: 0, elo:2488, userid: 535154 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000020] [20] Event [4928,46.3260803,3232]: 1 finished unit Tank Foundry [f=0000030] [30] Event [1368,46.3260803,800]: 0 finished unit Cloakbot Factory [f=0000256] [256] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000314] [314] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000496] [496] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000546] [546] Event [1368,46.3260803,809.599976]: 0 finished unit Conjurer [f=0000599] [599] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000724] [724] Event [4840,46.3544617,3416]: 1 finished unit Solar Collector [f=0000756] [756] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0000815] [815] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0000860] [860] Event [1144,47.5464783,712]: 0 finished unit Solar Collector [f=0001064] [1064] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001115] [1115] Event [1144,47.4518738,632]: 0 finished unit Solar Collector [f=0001267] [1267] Event [5016,47.5133667,3480]: 1 finished unit Solar Collector [f=0001642] [1642] Event [4648,46.3260803,3416]: 1 finished unit Solar Collector [f=0001649] [1649] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001703] [1703] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0001949] [1949] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0001990] [1990] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0002107] [2107] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0002327] [2327] Event [1296,46.7234192,736]: 0 finished unit Lotus [f=0002435] [2435] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0002516] [2516] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0002528] [2528] Event [787.227722,51.0645027,807.204651]: 0 lost unit Glaive [f=0002630] [2630] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002673] [2673] Event [1480,46.3260803,664]: 0 finished unit Solar Collector [f=0002775] [2775] Event [352,18.0204163,2064]: 0 finished unit Lotus [f=0002908] [2908] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0003026] [3026] Event [4428.91895,50.3818855,4021.51929]: 0 lost unit Glaive [f=0003117] [3117] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0003204] [3204] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0003323] [3323] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0003467] [3467] Event [3672,74.2958984,3256]: 1 finished unit Solar Collector [f=0003545] [3545] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0003567] [3567] Event [505.001038,59.0341415,2501.54028]: 1 lost unit Kodachi [f=0003661] [3661] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003723] [3723] Event [3880,75.5021057,3304]: 1 finished unit Solar Collector [f=0003732] [3732] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0003930] [3930] Event [2280,75.5021057,888]: 0 finished unit Solar Collector [f=0004079] [4079] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0004153] [4153] Event [3776,75.4075012,3184]: 1 finished unit Lotus [f=0004190] [4190] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0004297] [4297] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0004380] [4380] Event [4900,47.64608,3232]: 1 finished unit Ogre [f=0004397] [4397] Event [3672,74.3100891,3080]: 1 finished unit Solar Collector [f=0004424] [4424] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0004622] [4622] Event [408,17.2541199,2088]: 0 finished unit Solar Collector [f=0004680] [4680] Event [2632,74.286438,920]: 0 finished unit Solar Collector [f=0004765] [4765] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0004942] [4942] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0004972] [4972] Event [2592,75.5021057,800]: 0 finished unit Lotus [f=0004972] [4972] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0005185] [5185] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0005234] [5234] Event [424,17.1595154,2184]: 0 lost unit Metal Extractor [f=0005396] [5396] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0005485] [5485] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0005606] [5606] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0005683] [5683] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0005804] [5804] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0005879] [5879] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0005910] [5910] Event [3392,14.5531616,2384]: 1 finished unit Lotus [f=0005911] [5911] Event [2092.72705,7.46402216,2764.02686]: 0 lost unit Glaive [f=0005952] [5952] Event [1982.62329,10.5850525,2888.93359]: 0 lost unit Glaive [f=0005952] [5952] Event [2008.77612,10.2684145,2887.55884]: 0 lost unit Glaive [f=0005967] [5967] Event [2003.61499,12.3905964,2973.40942]: 0 lost unit Glaive [f=0005999] [5999] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0006018] [6018] Event [2086.0686,16.5743084,3150.48047]: 0 lost unit Glaive [f=0006057] [6057] Event [4900,47.64608,3232]: 1 finished unit Welder [f=0006101] [6101] Event [3304,15.130249,2408]: 1 finished unit Solar Collector [f=0006192] [6192] Event [3352,0,2136]: 1 finished unit Wind/Tidal Generator [f=0006347] [6347] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0006360] [6360] Event [1368,46.3260803,809.599976]: 0 finished unit Conjurer [f=0006360] [6360] Event [424,13.0980644,2184]: 0 finished unit Metal Extractor [f=0006374] [6374] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0006588] [6588] Event [3288,0,2136]: 1 finished unit Wind/Tidal Generator [f=0006596] [6596] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0006601] [6601] Event [4936,47.5464783,3352]: 1 lost unit Metal Extractor [f=0006644] [6644] Event [1368,46.3260803,809.599976]: 0 finished unit Ronin [f=0006645] [6645] Event [3560,74.286438,584]: 0 finished unit Solar Collector [f=0006660] [6660] Event [312,18.5031662,2152]: 0 finished unit Solar Collector [f=0006687] [6687] Event [3320,0,2216]: 1 finished unit Wind/Tidal Generator [f=0006689] [Game::ClientReadNet] added new player Steel_Blue with number 2 to team 0 [f=0006689] > SPRINGIE:User Steel_Blue|chicken_blimpy|7_7|donator_0|True|AtoSen||US [f=0006707] Connection attempt from Steel_Blue [f=0006707] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006707] -> Connection established (given id 2) [f=0006789] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0006790] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006848] [6848] Event [424,13.0980644,2184]: 0 lost unit Metal Extractor [f=0006914] [6914] Event [1368,46.3260803,809.599976]: 0 finished unit Ronin [f=0006984] [6984] Event [4802.84326,47.48246,3717.27393]: 0 lost unit Glaive [f=0006996] [6996] Event [4773.56934,46.7519112,3752.76392]: 0 lost unit Glaive [f=0007003] [7003] Event [4771.61035,46.5050735,3744.70532]: 0 lost unit Glaive [f=0007044] [7044] Event [352,12.3508129,2064]: 0 lost unit Lotus [f=0007184] [7184] Event [1368,46.3260803,809.599976]: 0 finished unit Ronin [f=0007186] [7186] Event [264,10.6637392,2024]: 0 lost unit Metal Extractor [f=0007254] [7254] Event [940.021545,70.0685425,2292.96582]: 0 lost unit Glaive [f=0007287] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0007293] [7293] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0007302] [7302] Event [3352,0,2088]: 1 finished unit Wind/Tidal Generator [f=0007314] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0007314] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[Game::Load][lua{Rules,Gaia}={00000000674b7110,0000000065c0f7a0}]" [f=0007328] [7328] Event [1052.72534,73.5403748,2183.37476]: 0 lost unit Glaive [f=0007330] [7330] Event [408,9.52464485,1944]: 0 lost unit Metal Extractor [f=0007363] [7363] Event [408,17.3337898,2088]: 0 lost unit Solar Collector [f=0007398] [7398] Event [1054.52942,74.286438,2281.10425]: 0 lost unit Glaive [f=0007454] [7454] Event [1368,46.3260803,809.599976]: 0 finished unit Ronin [f=0007695] [7695] Event [3120,7.74636841,1696]: 1 finished unit Lotus [f=0007724] [7724] Event [1368,46.3260803,809.599976]: 0 finished unit Ronin [f=0007851] [7851] Event [4981.87207,74.286438,2064.0542]: 0 lost unit Glaive [f=0007873] [7873] Event [4900,47.64608,3232]: 1 finished unit Welder [f=0007945] [7945] Event [3096,15.5985413,1624]: 1 finished unit Solar Collector [f=0008034] [8034] Event [5096,42.2646103,3576]: 1 finished unit Metal Extractor [f=0008085] [8085] Event [1368,46.3260803,809.599976]: 0 finished unit Conjurer [f=0008294] [8294] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0008354] [8354] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0008399] [8399] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0008430] [8430] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0008471] [8471] Event [3688,74.286438,840]: 0 lost unit Metal Extractor [f=0008489] [8489] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0008572] [8572] Event [4936,43.4850082,3352]: 1 finished unit Metal Extractor [f=0008684] [8684] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0008735] [8735] Event [3467.62329,15.9032974,2393.42749]: 0 lost unit Glaive [f=0008804] [8804] Event [3288.40308,32.1983948,1255.70337]: 0 lost unit Glaive [f=0008832] [8832] Event [3770.29004,16.2567539,2213.75806]: 0 lost unit Glaive [f=0008879] [8879] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0008894] [8894] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0008920] [8920] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0008924] [8924] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0009024] [9024] Event [3496,74.286438,504]: 0 lost unit Metal Extractor [f=0009040] [9040] Event [2366.31299,17.9299068,1633.52258]: 0 lost unit Conjurer [f=0009074] [9074] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0009258] [9258] Event [1963.98169,15.9746017,2099.4502]: 0 lost unit Glaive [f=0009269] [9269] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0009299] [9299] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0009306] [9306] Event [4904,46.5554199,3464]: 1 finished unit Caretaker [f=0009369] [9369] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0009416] [9416] Event [1560,46.0186157,824]: 0 finished unit Caretaker [f=0009421] [9421] Event [1224,46.3260803,888]: 0 finished unit Caretaker [f=0009424] [9424] Event [1383.8219,31.3668499,2758.56738]: 1 lost unit Kodachi [f=0009429] [9429] Event [3008,74.0593872,1104]: 1 finished unit Picket [f=0009447] [9447] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0009449] [9449] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0009474] [9474] Event [4808,46.4727173,3608]: 1 finished unit Solar Collector [f=0009551] [9551] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0009577] since i cant kill your units [f=0009588] [9588] Event [1339.91162,74.286438,2342.77637]: 0 lost unit Glaive [f=0009602] its gg [f=0009656] [9656] Event [1368,46.3260803,809.599976]: 0 finished unit Glaive [f=0009672] [9672] Event [undefined]: RiposteR resigned [f=0009672] game_message: RiposteR has been destroyed! [f=0009672] game_message: noobula wins! [f=0009672] Submitting stats [f=0009672] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009672] Part| Total Time|Time of the last 0.5s [f=0009672] Draw 21578.83ms 15.21% [f=0009672] Lua::Callins::Synced 5789.89ms 22.37% [f=0009672] Lua::Callins::Unsynced 29399.50ms 23.06% [f=0009672] Lua::CollectGarbage::Synced 346.65ms 0.20% [f=0009672] Lua::CollectGarbage::Unsynced 1032.97ms 0.70% [f=0009672] Misc::Profiler::AddTime 87.82ms 0.00% [f=0009672] Sim 30864.88ms 71.37% [f=0009672] [9672] Received game_message: RiposteR has been destroyed! [f=0009672] [9672] Received game_message: noobula wins! [f=0009673] [9673] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009673] [9673] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009673] [9673] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009673] [9673] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,5.33333349,5.33333349,5.0666666,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009673] [9673] Game End Stats Values: 3,2410,2400,2400,2410,0,0.71191013,0.71191013,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8.53333378,8,1275,1275,1275,1275,8.19999981,8.64746094,8.64746094,8.19999981,65,175,175,65,0,0,0,0,1070,950,950,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009673] [9673] Game End Stats Values: 4,2480,2560,2560,2480,2.76185751,3.05296183,3.05296183,2.76185751,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.8000002,10.1333332,10.1333332,10.8000002,1275,1275,1275,1275,9.18412495,10.2227364,10.2227364,9.18412495,65,175,175,65,0,0,0,0,1140,1110,1110,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009673] [9673] Game End Stats Values: 5,2635,2630,2630,2635,7.4044795,7.47722769,7.47722769,7.4044795,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.5333338,12.5333338,12,1275,1275,1275,1275,9.84284306,11.2949514,11.2949514,9.84284306,130,175,175,130,0,0,0,0,1230,1180,1180,1230,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009673] [9673] Game End Stats Values: 6,2790,2805,2805,2790,10.6413717,17.8104897,17.8104897,10.6413717,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,14,14,12,1275,1275,1275,1275,12.1491261,11.6888828,11.6888828,12.1491261,195,350,350,195,0,0,0,0,1320,1180,1180,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009673] [9673] Game End Stats Values: 7,2950,3070,3070,2950,11.222909,25.3839741,25.3839741,11.222909,0,0,0,0,0,0,0,0,0,0,0,0,51.3419113,65.0000076,65.0000076,51.3419113,90,0,0,90,12,14,14,12,1275,1275,1275,1275,13.0387697,11.6382322,11.6382322,13.0387697,195,525,525,195,0,65,65,0,1390,1270,1270,1390,65,0,0,65,0,0,0,0,65.0000076,51.3419113,51.3419113,65.0000076 [f=0009673] [9673] Game End Stats Values: 8,3105,3070,3070,3105,18.3795681,33.2630539,33.2630539,18.3795681,0,0,0,0,0,0,0,0,0,0,0,0,121.985176,130.000015,130.000015,121.985176,180,0,0,180,13.8666668,14,14,13.8666668,1275,1275,1275,1275,13.4771109,13.5252714,13.5252714,13.4771109,260,525,525,260,0,130,130,0,1390,1270,1270,1390,130,0,0,130,0,0,0,0,130.000015,127.389595,127.389595,130.000015 [f=0009673] [9673] Game End Stats Values: 9,3260,3055,3055,3260,20.6903725,36.6875076,36.6875076,20.6903725,0,0,0,0,0,0,0,0,0,0,0,0,223.768906,151.505463,151.505463,223.768906,180,0,0,180,14,14.3999996,14.3999996,14,1275,1275,1275,1275,13.1540537,14.8282967,14.8282967,13.1540537,325,350,350,325,175,130,130,175,1480,1430,1430,1480,130,175,175,130,0,0,0,0,151.505463,229.173386,229.173386,151.505463 [f=0009673] [9673] Game End Stats Values: 10,3485,3125,3125,3485,24.0088634,47.9191666,47.9191666,24.0088634,0,0,0,0,0,0,0,0,0,0,0,0,304.448669,216.898727,216.898727,304.448669,180,0,0,180,14.3999996,17.2000008,17.2000008,14.3999996,1275,1275,1275,1275,16.6878986,15.7487774,15.7487774,16.6878986,390,350,350,390,175,130,130,175,1640,1500,1500,1640,130,175,175,130,0,0,0,0,216.898727,309.853088,309.853088,216.898727 [f=0009673] [9673] Game End Stats Values: 11,3795,3785,3785,3795,26.4739552,59.3221016,59.3221016,26.4739552,0,0,0,0,0,0,0,0,0,0,0,0,304.448669,230.344727,230.344727,304.448669,180,90,90,180,16,18.2666664,18.2666664,16,1275,1275,1275,1275,18.497673,15.7601948,15.7601948,18.497673,520,850,850,520,175,130,130,175,1820,1570,1570,1820,130,175,175,130,0,0,0,0,230.344727,309.853088,309.853088,230.344727 [f=0009673] [9673] Game End Stats Values: 12,4000,3960,3960,4000,29.2316113,92.2247467,92.2247467,29.2316113,0,0,0,0,0,0,0,0,0,0,0,0,304.448669,230.344727,230.344727,304.448669,180,90,90,180,18.2666664,20,20,18.2666664,1275,1275,1275,1275,21.1838455,17.1935101,17.1935101,21.1838455,585,1025,1025,585,175,130,130,175,1960,1570,1570,1960,130,175,175,130,0,0,0,0,230.344727,309.853088,309.853088,230.344727 [f=0009673] [9673] Game End Stats Values: 13,4195,3960,3960,4195,44.0226707,132.309326,132.309326,44.0226707,0,0,0,0,0,0,0,0,0,0,0,0,420.255554,320.344788,320.344788,420.255554,270,90,90,270,19.4666672,20,20,19.4666672,1275,1275,1275,1275,21.4527378,26.9389572,26.9389572,21.4527378,780,1025,1025,780,175,220,220,175,1870,1570,1570,1870,220,175,175,220,0,139.200165,139.200165,0,324.84848,425.659973,425.659973,324.84848 [f=0009673] [9673] Game End Stats Values: 14,4325,4225,4225,4325,62.4391251,144.517227,144.517227,62.4391251,0,0,0,0,0,0,0,0,0,0,0,0,420.255554,320.344788,320.344788,420.255554,270,90,90,270,19.7333336,20,20,19.7333336,1275,1275,1275,1275,22.6277676,16.3471928,16.3471928,22.6277676,910,1200,1200,910,175,220,220,175,1870,1660,1660,1870,220,175,175,220,36.1666489,139.200165,139.200165,36.1666489,324.84848,425.659973,425.659973,324.84848 [f=0009673] [9673] Game End Stats Values: 15,4155,4605,4605,4155,73.7141266,154.618332,154.618332,73.7141266,0,0,0,0,0,0,0,0,0,0,0,0,499.932068,712.258789,712.258789,499.932068,270,180,180,270,20,20.8266678,20.8266678,20,1275,1275,1275,1275,21.4850025,17.6734066,17.6734066,21.4850025,650,1200,1200,650,175,545,545,175,1960,1950,1950,1960,545,175,175,545,36.1666489,139.200165,139.200165,36.1666489,716.762451,505.336487,505.336487,716.762451 [f=0009673] [9673] Game End Stats Values: 16,4685,4670,4670,4685,84.2191849,193.382324,193.382324,84.2191849,0,0,0,0,0,0,0,0,0,0,0,0,1159.06238,773.186279,773.186279,1159.06238,270,180,180,270,20.5333328,21.9999981,21.9999981,20.5333328,1275,1275,1275,1275,24.7670059,21.3442783,21.3442783,24.7670059,740,1375,1375,740,355,545,545,355,2400,1840,1840,2400,545,355,355,545,36.1666489,195.599304,195.599304,36.1666489,803.475403,1187.26904,1187.26904,803.475403 [f=0009673] [9673] Game End Stats Values: 17,4400,4670,4670,4400,127.121262,242.445145,242.445145,127.121262,0,0,0,0,0,0,0,0,179.784943,82.8477783,82.8477783,179.784943,1455.75745,1328.62939,1328.62939,1455.75745,180,180,180,180,21.333334,23.6000042,23.6000042,21.333334,1275,1275,1275,1275,26.526804,16.270853,16.270853,26.526804,725,1375,1375,725,355,1010,1010,355,2220,1840,1840,2220,1010,355,355,1010,36.1666489,195.599304,195.599304,36.1666489,1373.46216,1513.82092,1513.82092,1373.46216 [f=0009673] [9673] Game End Stats Values: 18,4135,4705,4705,4135,175.740387,285.739929,285.739929,175.740387,0,0,0,0,0,0,0,0,377.413422,119.742981,119.742981,377.413422,1577.57141,1679.56079,1679.56079,1577.57141,180,180,180,180,21.4666672,26.3999958,26.3999958,21.4666672,1275,1275,1275,1275,23.1746044,18.2863216,18.2863216,23.1746044,620,1375,1375,620,355,1365,1365,355,2060,1875,1875,2060,1365,530,530,1365,36.1666489,231.849304,231.849304,36.1666489,1728.44116,1641.42517,1641.42517,1728.44116 [f=0009673] [9673] Game End Stats Values: 19,4280,5140,5140,4280,229.358261,310.042633,310.042633,229.358261,0,0,0,0,0,0,0,0,566.040588,119.742981,119.742981,566.040588,1743.05432,1795.8446,1795.8446,1743.05432,180,270,270,180,22,27.3333302,27.3333302,22,1275,1275,1275,1275,22.5745239,15.1535187,15.1535187,22.5745239,645,1375,1375,645,355,1430,1430,355,2180,2220,2220,2180,1430,530,530,1430,36.1666489,245.099304,245.099304,36.1666489,1844.72498,1815.01453,1815.01453,1844.72498 [f=0009673] [9673] Game End Stats Values: 20,4410,5405,5405,4410,254.501495,341.376831,341.376831,254.501495,0,0,0,0,0,0,0,0,588.352234,119.742981,119.742981,588.352234,1870.0752,1885.84534,1885.84534,1870.0752,180,270,270,180,22.1555538,28.7999954,28.7999954,22.1555538,1275,1275,1275,1275,21.209547,19.4889469,19.4889469,21.209547,775,1550,1550,775,355,1520,1520,355,2180,2310,2310,2180,1520,530,530,1520,36.1667023,268.099304,268.099304,36.1667023,1934.72571,1942.0354,1942.0354,1934.72571 [f=0009673] [9673] Game End Stats Values: 21,4435,5760,5760,4435,261.936127,380.988495,380.988495,261.936127,0,0,0,0,0,0,0,0,589.897217,119.742981,119.742981,589.897217,1986.35254,2234.06616,2234.06616,1986.35254,180,270,270,180,22,28.7999954,28.7999954,22,1275,1275,1275,1275,19.7623081,21.5074425,21.5074425,19.7623081,710,1725,1725,710,355,1715,1715,355,2270,2490,2490,2270,1715,530,530,1715,36.1667023,268.099304,268.099304,36.1667023,2333.81665,2061.01489,2061.01489,2333.81665 [f=0009673] [9673] Game End Stats Values: 22,4805,6130,6130,4805,267.884155,403.110931,403.110931,267.884155,0,0,0,0,0,0,0,0,589.897217,119.742981,119.742981,589.897217,2096.49585,2379.39087,2379.39087,2096.49585,180,370,370,180,20.666666,28.7999954,28.7999954,20.666666,1275,1275,1275,1275,20.196537,22.6081638,22.6081638,20.196537,840,1725,1725,840,530,1990,1990,530,2510,2760,2760,2510,1990,705,705,1990,36.1667023,268.099304,268.099304,36.1667023,2479.84302,2174.16016,2174.16016,2479.84302 [f=0009673] [9673] Game End Stats Values: 23,4870,6200,6200,4870,269.160828,403.110931,403.110931,269.160828,0,0,0,0,0,0,0,0,589.897217,119.742981,119.742981,589.897217,2120.81519,2557.93872,2557.93872,2120.81519,180,370,370,180,20.5,30.3000011,30.3000011,20.5,1275,1275,1275,1275,21.159584,23,23,21.159584,905,1725,1725,905,530,2055,2055,530,2510,2830,2830,2510,2055,705,705,2055,36.1667023,268.099304,268.099304,36.1667023,2658.39087,2198.47949,2198.47949,2658.39087 [f=0009685] [9685] Event [1265.84473,74.2806168,2546.14429]: 0 lost unit Glaive [f=0009689] [9689] Event [312,18.3136902,2152]: 0 lost unit Solar Collector [f=0009698] [9698] Event [1119.87219,46.3410645,915.114685]: 0 lost unit Conjurer [f=0009721] [9721] Event [3560,74.286438,584]: 0 lost unit Solar Collector [f=0009721] [9721] Event [2592,75.5021057,800]: 0 lost unit Lotus [f=0009724] [9724] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0009779] [9779] Event [4928,46.3308105,3536]: 1 finished unit Lotus [f=0009817] [9817] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0009901] Spectator RiposteR left the game: normal quit [f=0009901] [9901] Event [undefined]: RiposteR quit [f=0009907] Spectator Steel_Blue left the game: normal quit [f=0009907] [9907] Event [undefined]: Steel_Blue quit [f=0009931] No clients connected, shutting down server [f=0009931] Server shutdown [f=0009931] [9931] all players disconnected [f=0010031] [10031] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0010104] [10104] Event [3120,74.286438,784]: 1 finished unit Picket [f=0010573] [10573] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0010966] [10966] Event [4900,47.64608,3232]: 1 finished unit Kodachi [f=0011498] [11498] Event [4900,47.64608,3232]: 1 finished unit Blitz [f=0011610] Autoquit sending quit command. [f=0011610] [QuitAction] user exited to system [f=0011610] [SpringApp::Kill][1] fromRun=1 [f=0011610] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011610] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011610] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011610] [ThreadPool::SetThreadCount][2] workers=0 [f=0011610] [SpringApp::Kill][2] [f=0011610] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011610] [Game::KillLua][3] dtor=0 luaUI=0x51d90a50 [f=0011610] Start widgetHandler:Shutdown [f=0011610] Shutdown - SaveOrderList Complete [f=0011610] Writing last game win data [f=0011610] Shutdown - SaveConfigData Complete [f=0011610] Shutdown Widget - Save/Load API [f=0011610] Shutdown Widget - Chili Highlight [f=0011610] Shutdown Widget - Draw After Chili [f=0011610] Shutdown Widget - EPIC Menu [f=0011610] Shutdown Widget - Chili Widget Selector [f=0011610] Shutdown Widget - Chili Minimap [f=0011610] Shutdown Widget - Local Team Colors [f=0011610] Shutdown Widget - Display Keys 2 [f=0011610] Shutdown Widget - Save Game Menu [f=0011610] Shutdown Widget - Unit Icons [f=0011610] Shutdown Widget - Noises [f=0011610] Shutdown Widget - HealthBars [f=0011610] Shutdown Widget - Win Counter [f=0011610] Shutdown Widget - SpringRTS Replay Stats [f=0011610] Shutdown Widget - BuildETA [f=0011610] Shutdown Widget - Modular Comm Info [f=0011610] Shutdown Widget - Stereo3D [f=0011610] Shutdown Widget - Showeco and Grid Drawer [f=0011610] Shutdown Widget - Point Tracker [f=0011610] Shutdown Widget - Missile Silo Range [f=0011610] Shutdown Widget - MetalFeatures (new) [f=0011610] Shutdown Widget - MinimapEvents [f=0011610] Shutdown Widget - Local Widgets Config [f=0011610] Shutdown Widget - Highlight Geos [f=0011610] Shutdown Widget - Grab Input [f=0011610] Input grabbing is disabled! [f=0011610] Shutdown Widget - Defense Range Zero-K [f=0011610] Shutdown Widget - Darkening [f=0011610] Shutdown Widget - Context Menu [f=0011610] Shutdown Widget - Chili Spectator Panels [f=0011610] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011610] Shutdown Widget - Chili Nuke Warning [f=0011610] Shutdown Widget - Chili EndGame Window [f=0011610] Shutdown Widget - Chili Economy Panel Default [f=0011610] Shutdown Widget - CameraShake [f=0011610] Shutdown Widget - State Reverse and Latency [f=0011610] Shutdown Widget - Music Player v2 [f=0011610] Shutdown Widget - Attack AoE [f=0011610] Shutdown Widget - UnitShapes [f=0011610] Shutdown Widget - Map Edge Extension [f=0011610] Shutdown Widget - Selection Send [f=0011610] Shutdown Widget - LupsManager [f=0011610] Shutdown Widget - Newton Firezone [f=0011610] Shutdown Widget - Chili Pro Console [f=0011610] Shutdown Widget - Persistent Build Height [f=0011610] Shutdown Widget - Lasso Terraform GUI [f=0011610] Shutdown Widget - Lups [f=0011610] Shutdown Widget - Chili Framework [f=0011610] Shutdown Widget - Mex Placement Handler [f=0011610] Shutdown Widget - Chili Core Selector [f=0011610] Shutdown Widget - Custom Markers [f=0011610] Shutdown Widget - Select Keys [f=0011610] Shutdown Widget - Pause Screen [f=0011610] Shutdown Widget - Text To Speech Control [f=0011610] Shutdown Widget - Layout Handler [f=0011610] End widgetHandler:Shutdown [f=0011610] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={534453,65626016} {int,ext,rec}Allocs={14498267,0,0} {chunk,block}Bytes={65626016,0} [f=0011610] [Game::KillLua][1] dtor=0 luaGaia=0x50f18f70 [f=0011610] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360287,54632381} {int,ext,rec}Allocs={14498268,0,0} {chunk,block}Bytes={54632381,0} [f=0011610] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={360287,54632381} {int,ext,rec}Allocs={14498268,0,0} {chunk,block}Bytes={54632381,0} [f=0011610] [Game::KillLua][2] dtor=0 luaRules=0x514336c0 [f=0011610] Start gadgetHandler:Shutdown [f=0011610] Shutdown - StartSetup [f=0011610] Shutdown - UnitMorph [f=0011610] Shutdown - Carrier Drones [f=0011610] Shutdown - LupsNanoSpray [f=0011610] Shutdown - Missile Silo Controller [f=0011610] Shutdown - Modular Comm Info [f=0011610] Shutdown - Terrain Texture Handler [f=0011610] Shutdown - UnitCloakShield [f=0011610] Shutdown - Starlight Handler [f=0011610] End gadgetHandler:Shutdown [f=0011610] Start gadgetHandler:Shutdown [f=0011610] Shutdown - Save/Load [f=0011610] Shutdown - Teleport Throw [f=0011610] Shutdown - UnitMorph [f=0011610] Shutdown - Modular Comm Info [f=0011610] Shutdown - Retreat Command [f=0011610] Shutdown - Shockwaves [f=0011610] Shutdown - UnitCloakShield [f=0011610] Shutdown - Lups Cloak FX [f=0011610] Shutdown - Lups [f=0011610] Shutdown - Lups Shield [f=0011610] End gadgetHandler:Shutdown [f=0011610] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14498300,0,0} {chunk,block}Bytes={0,0} [f=0011610] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14498300,0,0} {chunk,block}Bytes={0,0} [f=0011610] [Game::KillLua][4] dtor=0 [f=0011610] [Game::~CGame][1] [f=0011610] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011610] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011610] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011610] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011610] [Game::KillLua][4] dtor=1 [f=0011610] [Game::KillMisc][1] [f=0011610] [Game::KillMisc][2] [f=0011610] [Game::KillMisc][3] [f=0011610] [Game::KillRendering][1] [f=0011610] [3DOParser::Kill] allocated 1 pieces [f=0011610] [S3OParser::Kill] allocated 280 pieces [f=0011610] [AssParser::Kill] allocated 33 pieces [f=0011610] [Game::KillInterface][1] [f=0011610] [Game::KillInterface][2] [f=0011610] [Game::KillSimulation][1] [f=0011610] [Game::KillSimulation][2] [f=0011610] [CCollisionHandler] dis-/continuous tests: 0/1909931 [f=0011610] [Game::KillSimulation][3] [f=0011610] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011610] [~CPathCache(24x16)] cacheHits=79 hitPercentage=35% numHashColls=0 maxCacheSize=19 [f=0011610] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011610] [~CPathCache(48x32)] cacheHits=41 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011610] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011610] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011610] [LosHandler::Kill] raycast instance cache-{hits,misses}={2934,10427}; shared=2%; cached=20% [f=0011610] [Game::KillSimulation][4] [f=0011610] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011610] [Game::~CGame][2] [f=0011610] [Game::~CGame][3] [f=0011610] [SpringApp::Kill][3] [f=0011610] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123626 bytes sent 183232 bytes recv'd [f=0011610] [SpringApp::Kill][4] font=0x44f0caa0 [f=0011610] [SpringApp::Kill][5] [f=0011610] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x44f82b80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2129ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=52ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=26ms file="units/tiptest.lua" indx=6923 inflSize=0kb readTime=25ms file="objects3d/wep_b_fabby.s3o" indx=5561 inflSize=8kb readTime=23ms file="unitpics/factoryship.png" indx=6460 inflSize=9kb readTime=20ms file="luarules/configs/target_priority_defs.lua" indx=1621 inflSize=12kb readTime=18ms file="objects3d/strikecom.dae" indx=5509 inflSize=999kb readTime=18ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=15ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4631 inflSize=29kb readTime=14ms file="luarules/utilities/tablefunctions.lua" indx=1929 inflSize=5kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 37684221 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45062cd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4507b7d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f7f670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f62fc0a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]