[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QTrDp78ZhN/springsettings.1142880.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6cf00a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4571 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1142880/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c8b180] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c8b180] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 633ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1142880/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1142880/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f48600,0x528a6e60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f350d76040549db9f0b47f935fc8eb57 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Herus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Herus changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000dd0d8340,0000000075f862d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Herus" string="[Game::Load][lua{Rules,Gaia}={00000000d4944710,00000000dace5c60}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Zeus! [f=-000001] [0] Event [312,195.791504,842]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3828,195.762207,5317]: 1 finished unit Engineer Commander [f=0000000] [0] Jack500, team: 0, elo:1928, userid: 492723 [f=0000000] [0] Herus, team: 1, elo:1881, userid: 461995 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] [4] Event [448,195.761719,928]: 0 finished unit Tank Foundry [f=0000004] Playback continued [f=0000009] [9] Event [3728,195.761719,5248]: 1 finished unit Tank Foundry [f=0000240] [240] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000264] [264] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000495] [495] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000496] [496] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000674] [674] Event [448,197.081726,956]: 0 finished unit Kodachi [f=0000803] [803] Event [152,195.761719,936]: 0 finished unit Solar Collector [f=0000844] [844] Event [3704,195.761719,5512]: 1 finished unit Solar Collector [f=0001224] [1224] Event [248,195.761719,792]: 0 finished unit Solar Collector [f=0001270] [1270] Event [3848,195.761719,5384]: 1 finished unit Solar Collector [f=0001552] [1552] Event [3728.04297,197.081726,5220]: 1 finished unit Blitz [f=0001641] [1641] Event [312,195.761719,664]: 0 finished unit Solar Collector [f=0001683] [1683] Event [3912,195.761719,5224]: 1 finished unit Solar Collector [f=0001789] [1789] Event [448,197.081726,956]: 0 finished unit Kodachi [f=0002129] [2129] Event [3928,195.761719,5048]: 1 finished unit Solar Collector [f=0002296] [2296] Event [496,195.761719,704]: 0 finished unit Lotus [f=0002510] [2510] Event [3728.04297,197.081726,5220]: 1 finished unit Welder [f=0002608] [2608] Event [448,197.081726,956]: 0 finished unit Kodachi [f=0002863] [2863] Event [3712,195.761719,5360]: 1 finished unit Lotus [f=0003238] [3238] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003453] [3453] Event [448,197.081726,956]: 0 finished unit Welder [f=0003524] [3524] Event [3792,195.761719,5120]: 1 finished unit Lotus [f=0003645] [3645] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0003658] [3658] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0003995] [3995] Event [800,338.818359,1376]: 0 finished unit Picket [f=0004387] [4387] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0004399] [4399] Event [3728.04297,197.081726,5220]: 1 finished unit Blitz [f=0004446] [4446] Event [3568,195.761719,4656]: 1 finished unit Lotus [f=0004534] [4534] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0004615] [4615] Event [3427.03125,195.761719,5296.21094]: 0 lost unit Kodachi [f=0004830] [4830] Event [3240,195.761719,4952]: 1 finished unit Solar Collector [f=0005023] [5023] Event [3517.58374,195.761719,5769.90625]: 0 lost unit Kodachi [f=0005025] [5025] Event [2992,195.761719,4928]: 1 finished unit Lotus [f=0005115] [5115] Event [3384,195.761719,4856]: 1 finished unit Solar Collector [f=0005122] [5122] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0005446] [5446] Event [448,197.081726,956]: 0 finished unit Ogre [f=0005572] [5572] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0005968] [5968] Event [3728.04297,197.081726,5220]: 1 finished unit Blitz [f=0005974] [5974] Event [2731.36597,195.761719,5512.25732]: 0 lost unit Kodachi [f=0006244] [6244] Event [448,197.081726,956]: 0 finished unit Ogre [f=0006830] [6830] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0006843] [6843] Event [3728.04297,197.081726,5220]: 1 finished unit Welder [f=0006901] [6901] Event [264,195.761719,2664]: 0 finished unit Wind/Tidal Generator [f=0007186] [7186] Event [264,195.761719,2584]: 0 finished unit Wind/Tidal Generator [f=0007356] [7356] Event [3632,195.761719,4144]: 1 finished unit Lotus [f=0007359] [7359] Event [280,195.761719,2520]: 0 finished unit Wind/Tidal Generator [f=0007681] [7681] Event [440,195.761719,600]: 0 finished unit Solar Collector [f=0007788] [7788] Event [368,195.761719,2704]: 0 finished unit Lotus [f=0007845] [7845] Event [448,197.081726,956]: 0 finished unit Ogre [f=0007908] [7908] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0007930] [7930] Event [568,195.761719,520]: 0 finished unit Solar Collector [f=0008130] [8130] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0008160] [8160] Event [2728.91968,195.761719,4359.98535]: 1 finished unit Engineer Commander [f=0008185] [8185] Event [680,195.761719,456]: 0 finished unit Solar Collector [f=0008199] [8199] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0008358] [8358] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0008425] [8425] Event [2496,195.761719,4144]: 1 finished unit Lotus [f=0008554] [8554] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0008697] [8697] Event [536,195.761719,776]: 0 finished unit Caretaker [f=0008767] [8767] Event [3728.04297,197.081726,5220]: 1 finished unit Ogre [f=0008823] [8823] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0008825] [8825] Event [2608,195.761719,4032]: 1 finished unit Lotus [f=0008960] [8960] Event [1056,195.761719,2576]: 0 finished unit Radar Tower [f=0008981] [8981] Event [584,195.761719,840]: 0 finished unit Caretaker [f=0009078] [9078] Event [3856,195.761719,3232]: 1 finished unit Lotus [f=0009143] [9143] Event [448,197.081726,956]: 0 finished unit Ogre [f=0009163] [9163] Event [2592,195.761719,4112]: 1 finished unit Picket [f=0009391] [9391] Event [968,195.761719,2424]: 0 finished unit Wind/Tidal Generator [f=0009469] [9469] Event [2696,195.761719,4216]: 1 finished unit Solar Collector [f=0009564] [9564] Event [3728.04297,197.081726,5220]: 1 finished unit Welder [f=0009598] [9598] Event [3744,195.761719,3328]: 1 finished unit Picket [f=0009693] [9693] Event [888,195.761719,2424]: 0 finished unit Wind/Tidal Generator [f=0009795] [9795] Event [2616,195.761719,4264]: 1 finished unit Solar Collector [f=0009931] [9931] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0009995] [9995] Event [3856,195.172821,3232]: 1 lost unit Lotus [f=0010000] [10000] Event [808,195.761719,2440]: 0 finished unit Wind/Tidal Generator [f=0010051] [10051] Event [3744,195.161743,3328]: 1 lost unit Picket [f=0010065] [10065] Event [2584,195.761719,6008]: 1 finished unit Solar Collector [f=0010086] [10086] Event [3664,195.761719,3424]: 1 finished unit Lotus [f=0010111] [10111] Event [3664,194.634399,3424]: 1 lost unit Lotus [f=0010114] [10114] Event [3612.66577,195.339249,3469.25928]: 1 lost unit Blitz [f=0010136] [10136] Event [2568,195.761719,4184]: 1 finished unit Solar Collector [f=0010147] [10147] Event [3647.87671,196.067902,3530.85352]: 1 lost unit Blitz [f=0010274] [10274] Event [3610.03442,194.502686,3218.12646]: 1 lost unit Welder [f=0010304] [10304] Event [728,195.761719,2440]: 0 finished unit Wind/Tidal Generator [f=0010314] [10314] Event [3848,195.761719,3432]: 1 lost unit Metal Extractor [f=0010329] man [f=0010350] [10350] Event [3768,195.761719,3560]: 1 lost unit Metal Extractor [f=0010375] 3 [f=0010477] ogres [f=0010480] [10480] Event [2432,219.849609,5952]: 1 finished unit Lotus [f=0010538] [10538] Event [1048,193.833923,2424]: 0 lost unit Metal Extractor [f=0010564] [10564] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0010570] [10570] Event [2648,195.761719,4136]: 1 finished unit Solar Collector [f=0010581] [10581] Event [1056,195.761719,2576]: 0 lost unit Radar Tower [f=0010608] [10608] Event [3728.04297,197.081726,5220]: 1 finished unit Blitz [f=0010623] [10623] Event [648,195.761719,2456]: 0 finished unit Wind/Tidal Generator [f=0010629] are u hacking? [f=0010648] [10648] Event [968,195.761719,2424]: 0 lost unit Wind/Tidal Generator [f=0010689] [10689] Event [448,197.081726,956]: 0 finished unit Minotaur [f=0010797] [10797] Event [888,195.807037,2424]: 0 lost unit Wind/Tidal Generator [f=0010809] 4 [f=0010831] [10831] Event [808,195.819092,2440]: 0 lost unit Wind/Tidal Generator [f=0010853] [10853] Event [568,195.761719,2456]: 0 finished unit Wind/Tidal Generator [f=0010868] [10868] Event [2608,195.067413,4032]: 1 lost unit Lotus [f=0010892] [10892] Event [2560,196.089844,5840]: 1 finished unit Picket [f=0010910] [10910] Event [2592,195.824585,4112]: 1 lost unit Picket [f=0011031] [11031] Event [2696,195.371506,4216]: 1 lost unit Solar Collector [f=0011082] [11082] Event [2761.41968,195.761719,4022.60693]: 0 lost unit Ogre [f=0011093] [11093] Event [2496,194.20166,4144]: 1 lost unit Lotus [f=0011122] [11122] Event [488,195.761719,2456]: 0 finished unit Wind/Tidal Generator [f=0011133] [11133] Event [2632,194.654388,4200]: 1 lost unit Metal Extractor [f=0011317] [11317] Event [2656,195.761719,5696]: 1 finished unit Lotus [f=0011325] [11325] Event [2697.35303,196.137177,4314.28418]: 0 lost unit Ogre [f=0011338] [11338] Event [2551.98584,195.561417,4538.37695]: 1 lost unit Engineer Commander [f=0011371] [11371] Event [408,195.761719,2472]: 0 finished unit Wind/Tidal Generator [f=0011395] [11395] Event [2616,195.908508,4264]: 1 lost unit Solar Collector [f=0011534] [11534] Event [3728.04297,197.081726,5220]: 1 finished unit Blitz [f=0011558] [11558] Event [2568,194.996918,4184]: 1 lost unit Solar Collector [f=0011613] [11613] Event [2632,195.761719,5928]: 1 finished unit Solar Collector [f=0011626] [11626] Event [328,195.761719,2472]: 0 finished unit Wind/Tidal Generator [f=0011665] get all the eco from ur anus ye? [f=0011718] [11718] Event [2648,195.409088,4136]: 1 lost unit Solar Collector [f=0011914] [11914] Event [448,197.081726,956]: 0 finished unit Minotaur [f=0012016] [12016] Event [2872,195.761719,6088]: 1 finished unit Solar Collector [f=0012054] [12054] Event [undefined]: Herus resigned [f=0012054] game_message: Herus has been destroyed! [f=0012054] game_message: Jack500 wins! [f=0012054] Submitting stats [f=0012054] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012054] Part| Total Time|Time of the last 0.5s [f=0012054] Draw 9992.83ms 31.00% [f=0012054] Lua::Callins::Synced 4640.00ms 12.10% [f=0012054] Lua::Callins::Unsynced 14435.92ms 40.00% [f=0012054] Lua::CollectGarbage::Synced 223.49ms 0.20% [f=0012054] Lua::CollectGarbage::Unsynced 459.25ms 1.30% [f=0012054] Misc::Profiler::AddTime 44.57ms 0.10% [f=0012054] Sim 23937.26ms 48.10% [f=0012054] [12054] Received game_message: Herus has been destroyed! [f=0012054] [12054] Received game_message: Jack500 wins! [f=0012055] [12055] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012055] [12055] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012055] [12055] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012055] [12055] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012055] [12055] Game End Stats Values: 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6,2735,2715,2735,2715,16.8565598,17.4727459,16.8565598,17.4727459,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.3999996,14,14.3999996,14,1275,1275,1275,1275,9.67125893,9.64199162,9.67125893,9.64199162,300,350,300,350,0,0,0,0,1160,1090,1160,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012055] [12055] Game End Stats Values: 7,2920,2980,2920,2980,31.1104012,30.7358398,31.1104012,30.7358398,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,16,14,16,14,1275,1275,1275,1275,9.95025539,9.88420582,9.95025539,9.88420582,300,525,300,525,0,0,0,0,1345,1090,1345,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012055] [12055] Game End Stats Values: 8,3010,2980,3010,2980,47.9566193,42.4945259,47.9566193,42.4945259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,90,90,16,14,16,14,1275,1275,1275,1275,10.1230812,9.78391361,10.1230812,9.78391361,300,525,300,525,0,0,0,0,1345,1090,1345,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012055] [12055] Game End Stats Values: 9,3100,3255,3100,3255,66.6840897,55.6436653,66.6840897,55.6436653,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,90,180,90,16,14,16,14,1275,1275,1275,1275,10.248498,11.343276,10.248498,11.343276,300,525,300,525,0,0,0,0,1345,1365,1345,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012055] [12055] Game End Stats Values: 10,3190,3445,3190,3445,82.2393112,63.1715355,82.2393112,63.1715355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,190,180,190,16,14,16,14,1275,1275,1275,1275,11.6370153,13.1018572,11.6370153,13.1018572,300,525,300,525,0,0,0,0,1435,1455,1435,1455,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012055] [12055] Game End Stats Values: 11,3580,3535,3580,3535,100.048668,70.5252151,100.048668,70.5252151,0,0,0,0,0,0,0,0,0,0,0,0,123.529236,54.4127159,123.529236,54.4127159,270,190,270,190,16,14,16,14,1275,1275,1275,1275,12.1872911,13.7569113,12.1872911,13.7569113,600,525,600,525,0,0,0,0,1435,1545,1435,1545,0,0,0,0,0,0,0,0,54.4127159,123.529236,54.4127159,123.529236 [f=0012055] [12055] Game End Stats Values: 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20,5245,5095,5245,5095,309.193481,99.9467239,309.193481,99.9467239,0,0,0,0,0,0,0,0,104.817291,0,104.817291,0,534.006409,415.95401,534.006409,415.95401,540,280,540,280,20,26.5255566,20,26.5255566,1505,1275,1505,1275,20.7839603,19.4212856,20.7839603,19.4212856,900,1500,900,1500,525,0,525,0,2300,2040,2300,2040,0,525,0,525,70,0,70,0,441.458801,535.209412,441.458801,535.209412 [f=0012055] [12055] Game End Stats Values: 21,5925,5600,5925,5600,309.670929,104.588501,309.670929,104.588501,0,0,0,0,0,0,0,0,104.817291,0,104.817291,0,534.006409,415.95401,534.006409,415.95401,630,280,630,280,20,26.8449574,20,26.8449574,1505,1330,1505,1330,23.5651608,21.0427837,23.5651608,21.0427837,1400,1500,1400,1500,525,0,525,0,2390,2490,2390,2490,0,525,0,525,70,0,70,0,441.458801,535.209412,441.458801,535.209412 [f=0012055] [12055] Game End Stats Values: 22,6115,6135,6115,6135,310.872467,107.787994,310.872467,107.787994,0,0,0,0,0,0,0,0,104.817291,0,104.817291,0,534.006409,415.95401,534.006409,415.95401,820,280,820,280,20,26.4754353,20,26.4754353,1505,1330,1505,1330,25.0801048,21.2133007,25.0801048,21.2133007,1400,2000,1400,2000,525,0,525,0,2390,2525,2390,2525,0,525,0,525,70,0,70,0,441.458801,535.209412,441.458801,535.209412 [f=0012055] [12055] Game End Stats Values: 23,6540,6170,6540,6170,314.721313,124.545609,314.721313,124.545609,0,0,0,0,0,0,0,0,104.817291,0,104.817291,0,561.9552,415.95401,561.9552,415.95401,920,280,920,280,22,29.0890675,22,29.0890675,1505,1330,1505,1330,25.2565899,22.1171741,25.2565899,22.1171741,1400,2000,1400,2000,525,0,525,0,2715,2560,2715,2560,0,525,0,525,70,0,70,0,441.458801,563.158203,441.458801,563.158203 [f=0012055] [12055] Game End Stats Values: 24,5615,6330,5615,6330,322.291473,147.045883,322.291473,147.045883,0,0,0,0,0,0,0,0,104.817291,0,104.817291,0,905.302185,1624.98792,905.302185,1624.98792,730,280,730,280,25.8666668,30.9476376,25.8666668,30.9476376,1505,1330,1505,1330,25.5046787,24.1000156,25.5046787,24.1000156,800,2000,800,2000,525,1155,525,1155,2580,2720,2580,2720,1155,525,1155,525,70,0,70,0,1666.15698,916.858215,1666.15698,916.858215 [f=0012055] [12055] Game End Stats Values: 25,5985,7090,5985,7090,343.220001,175.727493,343.220001,175.727493,0,0,0,0,0,0,0,0,104.817291,0,104.817291,0,1367.23975,1893.71619,1367.23975,1893.71619,820,280,820,280,28.7999992,32.5394402,28.7999992,32.5394402,1505,1275,1505,1275,22.5285664,24.7787743,22.5285664,24.7787743,1100,2850,1100,2850,740,1245,740,1245,2560,2685,2560,2685,1245,740,1245,740,70,0,70,0,1934.88525,1389.1134,1934.88525,1389.1134 [f=0012055] [12055] Game End Stats Values: 26,5645,6625,5645,6625,375.252289,190.700256,375.252289,190.700256,0,0,0,0,0,0,0,0,104.817291,0,104.817291,0,1971.02734,3338.33276,1971.02734,3338.33276,640,280,640,280,24.9333324,26.7706184,24.9333324,26.7706184,1505,1275,1505,1275,22.8688145,23.9981861,22.8688145,23.9981861,1100,2350,1100,2350,1275,1685,1275,1685,2400,2720,2400,2720,1685,1275,1685,1275,70,0,70,0,3508.92993,2003.67517,3508.92993,2003.67517 [f=0012055] [12055] Game End Stats Values: 27,4460,6195,4460,6195,405.231567,210.965561,405.231567,210.965561,0,0,0,0,0,0,0,0,567.706055,0,567.706055,0,2072.4375,3890.91968,2072.4375,3890.91968,730,280,730,280,19.4666672,27.8229046,19.4666672,27.8229046,0,1275,0,1275,18.7986183,24.3510151,18.7986183,24.3510151,1400,1850,1400,1850,1775,1825,1775,1825,2330,2790,2330,2790,3330,1775,3330,1775,70,0,70,0,4094.02856,2163.90356,4094.02856,2163.90356 [f=0012055] [12055] Game End Stats Values: 28,4460,7045,4460,7045,451.315216,222.54567,451.315216,222.54567,0,0,0,0,0,0,0,0,733.539612,0,733.539612,0,2072.4375,4032.99072,2072.4375,4032.99072,730,280,730,280,18,25.3437519,18,25.3437519,0,1275,0,1275,19.8403015,23.9650097,19.8403015,23.9650097,1400,2700,1400,2700,1775,1895,1775,1895,2330,2790,2330,2790,3400,1775,3400,1775,70,0,70,0,4236.09912,2164.6123,4236.09912,2164.6123 [f=0012080] [12080] Event [2969.15137,195.761719,4122.12988]: 1 lost unit Ogre [f=0012148] [12148] Event [448,197.081726,956]: 0 finished unit Welder [f=0012212] Player Jack500 left the game: normal quit [f=0012212] [12212] Event [undefined]: Jack500 quit [f=0012254] Spectator Herus left the game: normal quit [f=0012254] [12254] Event [undefined]: Herus quit [f=0012260] No clients connected, shutting down server [f=0012260] Server shutdown [f=0012260] [12260] all players disconnected [f=0012380] [12380] Event [448,197.081726,956]: 0 finished unit Welder [f=0012960] [12960] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0013230] [13230] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0016345] Autoquit sending quit command. [f=0016345] [QuitAction] user exited to system [f=0016345] [SpringApp::Kill][1] fromRun=1 [f=0016345] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016345] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016345] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016345] [ThreadPool::SetThreadCount][2] workers=0 [f=0016345] [SpringApp::Kill][2] [f=0016345] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016345] [Game::KillLua][3] dtor=0 luaUI=0x51fe1c80 [f=0016345] Start widgetHandler:Shutdown [f=0016345] Shutdown - SaveOrderList Complete [f=0016345] Writing last game win data [f=0016345] Shutdown - SaveConfigData Complete [f=0016345] Shutdown Widget - Save/Load API [f=0016345] Shutdown Widget - Chili Highlight [f=0016345] Shutdown Widget - Draw After Chili [f=0016345] Shutdown Widget - EPIC Menu [f=0016345] Shutdown Widget - Chili Widget Selector [f=0016345] Shutdown Widget - Chili Minimap [f=0016345] Shutdown Widget - Local Team Colors [f=0016345] Shutdown Widget - Display Keys 2 [f=0016345] Shutdown Widget - Save Game Menu [f=0016345] Shutdown Widget - Unit Icons [f=0016345] Shutdown Widget - Noises [f=0016345] Shutdown Widget - HealthBars [f=0016345] Shutdown Widget - Win Counter [f=0016345] Shutdown Widget - SpringRTS Replay Stats [f=0016345] Shutdown Widget - BuildETA [f=0016345] Shutdown Widget - Modular Comm Info [f=0016345] Shutdown Widget - Stereo3D [f=0016345] Shutdown Widget - Showeco and Grid Drawer [f=0016345] Shutdown Widget - Point Tracker [f=0016345] Shutdown Widget - Missile Silo Range [f=0016345] Shutdown Widget - MetalFeatures (new) [f=0016345] Shutdown Widget - MinimapEvents [f=0016345] Shutdown Widget - Local Widgets Config [f=0016345] Shutdown Widget - Highlight Geos [f=0016345] Shutdown Widget - Grab Input [f=0016345] Input grabbing is disabled! [f=0016345] Shutdown Widget - Defense Range Zero-K [f=0016345] Shutdown Widget - Darkening [f=0016345] Shutdown Widget - Context Menu [f=0016345] Shutdown Widget - Chili Spectator Panels [f=0016345] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016345] Shutdown Widget - Chili Nuke Warning [f=0016345] Shutdown Widget - Chili EndGame Window [f=0016345] Shutdown Widget - Chili Economy Panel Default [f=0016345] Shutdown Widget - CameraShake [f=0016345] Shutdown Widget - State Reverse and Latency [f=0016345] Shutdown Widget - Music Player v2 [f=0016345] Shutdown Widget - Attack AoE [f=0016345] Shutdown Widget - Map Edge Extension [f=0016345] Shutdown Widget - Selection Send [f=0016345] Shutdown Widget - LupsManager [f=0016345] Shutdown Widget - Newton Firezone [f=0016345] Shutdown Widget - Chili Pro Console [f=0016345] Shutdown Widget - Persistent Build Height [f=0016345] Shutdown Widget - Lasso Terraform GUI [f=0016345] Shutdown Widget - Lups [f=0016345] Shutdown Widget - Chili Framework [f=0016345] Shutdown Widget - Mex Placement Handler [f=0016345] Shutdown Widget - Chili Core Selector [f=0016345] Shutdown Widget - Custom Markers [f=0016345] Shutdown Widget - Select Keys [f=0016345] Shutdown Widget - Pause Screen [f=0016345] Shutdown Widget - Text To Speech Control [f=0016345] Shutdown Widget - Layout Handler [f=0016345] End widgetHandler:Shutdown [f=0016345] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={612394,69785681} {int,ext,rec}Allocs={10363814,0,0} {chunk,block}Bytes={69785681,0} [f=0016345] [Game::KillLua][1] dtor=0 luaGaia=0x528a6e60 [f=0016345] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395272,56610638} {int,ext,rec}Allocs={10363815,0,0} {chunk,block}Bytes={56610638,0} [f=0016345] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395272,56610638} {int,ext,rec}Allocs={10363815,0,0} {chunk,block}Bytes={56610638,0} [f=0016345] [Game::KillLua][2] dtor=0 luaRules=0x51f48600 [f=0016345] Start gadgetHandler:Shutdown [f=0016345] Shutdown - StartSetup [f=0016345] Shutdown - UnitMorph [f=0016345] Shutdown - Carrier Drones [f=0016345] Shutdown - LupsNanoSpray [f=0016345] Shutdown - Missile Silo Controller [f=0016345] Shutdown - Modular Comm Info [f=0016345] Shutdown - Terrain Texture Handler [f=0016345] Shutdown - UnitCloakShield [f=0016345] Shutdown - Starlight Handler [f=0016345] End gadgetHandler:Shutdown [f=0016345] Start gadgetHandler:Shutdown [f=0016345] Shutdown - Save/Load [f=0016345] Shutdown - Teleport Throw [f=0016345] Shutdown - UnitMorph [f=0016345] Shutdown - Modular Comm Info [f=0016345] Shutdown - Retreat Command [f=0016345] Shutdown - Shockwaves [f=0016345] Shutdown - UnitCloakShield [f=0016345] Shutdown - Lups Cloak FX [f=0016345] Shutdown - Lups [f=0016345] Shutdown - Lups Shield [f=0016345] End gadgetHandler:Shutdown [f=0016345] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10363846,0,0} {chunk,block}Bytes={0,0} [f=0016345] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10363846,0,0} {chunk,block}Bytes={0,0} [f=0016345] [Game::KillLua][4] dtor=0 [f=0016345] [Game::~CGame][1] [f=0016345] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016345] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016345] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016345] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016345] [Game::KillLua][4] dtor=1 [f=0016345] [Game::KillMisc][1] [f=0016345] [Game::KillMisc][2] [f=0016345] [Game::KillMisc][3] [f=0016345] [Game::KillRendering][1] [f=0016345] [3DOParser::Kill] allocated 1 pieces [f=0016345] [S3OParser::Kill] allocated 258 pieces [f=0016345] [AssParser::Kill] allocated 0 pieces [f=0016345] [Game::KillInterface][1] [f=0016345] [Game::KillInterface][2] [f=0016345] [Game::KillSimulation][1] [f=0016345] [Game::KillSimulation][2] [f=0016345] [CCollisionHandler] dis-/continuous tests: 0/32446 [f=0016345] [Game::KillSimulation][3] [f=0016345] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016345] [~CPathCache(16x24)] cacheHits=9 hitPercentage=33% numHashColls=0 maxCacheSize=4 [f=0016345] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016345] [~CPathCache(32x48)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016345] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016345] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016345] [LosHandler::Kill] raycast instance cache-{hits,misses}={531,4213}; shared=0%; cached=11% [f=0016345] [Game::KillSimulation][4] [f=0016345] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016345] [Game::~CGame][2] [f=0016345] [Game::~CGame][3] [f=0016345] [SpringApp::Kill][3] [f=0016345] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171346 bytes sent 103487 bytes recv'd [f=0016345] [SpringApp::Kill][4] font=0x45c14aa0 [f=0016345] [SpringApp::Kill][5] [f=0016345] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x449b97c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2040ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=76ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4630 inflSize=21kb readTime=26ms file="units/tiptest.lua" indx=6923 inflSize=0kb readTime=25ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_transport_ai.lua" indx=4801 inflSize=32kb readTime=19ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4584 inflSize=2kb readTime=16ms file="bitmaps/loadpictures/fkeys.png" indx=504 inflSize=4463kb readTime=16ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=13ms file="luarules/gadgets/api_saveload.lua" indx=1635 inflSize=37kb readTime=12ms file="luarules/configs/target_priority_defs.lua" indx=1621 inflSize=12kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 39696483 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45db2110) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dbd750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c96af0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6cf00a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]