[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TqXu4FwGMm/springsettings.1142838.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f84080a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4571 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1142838/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c82740] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c82740] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 550ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 781ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Anir was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1142838/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (219ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1142838/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x524d1900,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a73cd7609dcded0a0da3cd321a42524b [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x4c053db0,(nil)}]" [f=-000001] Allies: I choose: Seige! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000097e42d00,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4331,261.999878,4604]: 0 finished unit Engineer Commander [f=-000001] [0] Event [714,262.001465,829]: 1 finished unit Guardian Commander [f=0000000] [0] Amnykon, team: 1, elo:2429, userid: 209059 [f=0000000] [0] DanWarior, team: 0, elo:2387, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [616,261.995605,880]: 1 finished unit Cloakbot Factory [f=0000032] [32] Event [4240,261.995605,4592]: 0 finished unit Tank Foundry [f=0000285] [285] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000315] [315] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000492] [492] Event [616,261.995605,889.599976]: 1 finished unit Conjurer [f=0000630] [630] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000660] [660] Event [928,261.995605,944]: 1 finished unit Lotus [f=0000689] [689] Event [835.927124,338.995605,883.428345]: 1 finished unit Firefly [f=0000691] [691] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0000731] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0000731] > SPRINGIE:User cabinboy|roost|6_6||False|||US [f=0000746] Connection attempt from cabinboy [f=0000746] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000746] -> Connection established (given id 2) [f=0000752] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0000752] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000820] [820] Event [4392,261.995605,4744]: 0 finished unit Solar Collector [f=0000847] [847] Event [4212,263.315613,4592]: 0 finished unit Kodachi [f=0000963] [963] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0001098] [1098] Event [4392,261.995605,4616]: 0 finished unit Solar Collector [f=0001386] [1386] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0001454] [1454] Event [4392,261.995605,4488]: 0 finished unit Solar Collector [f=0001510] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0001513] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0001513] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000005bdc1be0,0000000000000000}]" [f=0001867] [1867] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001893] [1893] Event [4176,261.995605,4688]: 0 finished unit Lotus [f=0001934] [1934] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0002065] [2065] Event [4272,261.995605,4496]: 0 finished unit Radar Tower [f=0002306] [2306] Event [4212,263.315613,4592]: 0 finished unit Welder [f=0002405] [2405] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0002459] [2459] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0002704] [2704] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0002720] [2720] Event [248,261.995605,808]: 1 finished unit Solar Collector [f=0002752] [2752] Event [347.531616,261.995605,808.220703]: 1 lost unit Conjurer [f=0002836] [2836] Event [4212,263.315613,4592]: 0 finished unit Kodachi [f=0002885] [2885] Event [127.883347,261.995605,526.402832]: 1 lost unit Glaive [f=0002914] [2914] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0002934] [2934] Event [151.201492,261.995605,344.317688]: 1 lost unit Glaive [f=0003066] [3066] Event [178.902161,261.995605,227.830795]: 1 lost unit Glaive [f=0003120] [3120] Event [217.064011,261.995605,207.617188]: 1 lost unit Glaive [f=0003178] [3178] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003191] [3191] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0003192] [3192] Event [114.682236,261.995605,310.981476]: 1 lost unit Glaive [f=0003300] [3300] Event [264,261.995605,744]: 1 lost unit Metal Extractor [f=0003426] [3426] Event [444.250092,261.995605,609.822571]: 1 lost unit Glaive [f=0003434] [3434] Event [456.86264,261.907288,609.54248]: 1 lost unit Glaive [f=0003533] [3533] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0003607] [3607] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003623] [3623] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0003840] [3840] Event [4212,263.315613,4592]: 0 finished unit Kodachi [f=0004015] [4015] Event [3528,57.717041,3640]: 0 finished unit Solar Collector [f=0004197] [4197] Event [3624,57.7414551,3544]: 0 finished unit Solar Collector [f=0004416] [4416] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0004517] [4517] Event [3360,57.7719727,3616]: 0 finished unit Lotus [f=0004531] [4531] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0004595] [4595] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0004913] [4913] Event [616,261.995605,889.599976]: 1 finished unit Conjurer [f=0004938] [4938] Event [3712,57.717041,3344]: 0 finished unit Lotus [f=0004968] [4968] Event [2779.96582,54.0546188,4348.44336]: 1 lost unit Glaive [f=0004986] [4986] Event [4888,261.995605,4792]: 0 finished unit Solar Collector [f=0005093] [5093] Event [2834.26489,54.1853905,3941.52637]: 1 lost unit Glaive [f=0005203] [5203] Event [4212,263.315613,4592]: 0 finished unit Welder [f=0005477] [5477] Event [3232,147.939209,3216]: 0 finished unit Radar Tower [f=0005508] [5508] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0005833] [5833] Event [4888,261.995605,4280]: 0 finished unit Solar Collector [f=0005835] [5835] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005917] [5917] Event [760,261.995605,824]: 1 finished unit Solar Collector [f=0006093] [6093] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0006096] [6096] Event [2184,54.012207,648]: 1 lost unit Metal Extractor [f=0006163] [6163] Event [4872,261.995605,4648]: 0 finished unit Solar Collector [f=0006333] [6333] Event [4248,261.995605,4440]: 0 finished unit Caretaker [f=0006425] [6425] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0006452] [6452] Event [2046.22095,58.8683014,739.253967]: 0 lost unit Kodachi [f=0006520] [6520] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0006520] [6520] Event [1900.75562,80.9791641,543.516602]: 0 lost unit Kodachi [f=0006618] [6618] Event [4856,261.995605,4472]: 0 finished unit Solar Collector [f=0006628] [6628] Event [2584,55.5258789,2504]: 0 finished unit Solar Collector [f=0006766] [6766] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0006849] [6849] Event [840,261.995605,776]: 1 finished unit Solar Collector [f=0006990] [6990] Event [4512,261.995605,4176]: 0 finished unit Lotus [f=0007012] [7012] Event [2464,55.5258789,2512]: 0 finished unit Lotus [f=0007127] [7127] Event [648,54.4821777,2280]: 1 finished unit Stardust [f=0007162] [7162] Event [2464,55.5075684,2608]: 0 finished unit Radar Tower [f=0007377] [7377] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0007446] [7446] Event [4744,261.995605,4696]: 0 finished unit Solar Collector [f=0007463] [7463] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0007499] [7499] Event [792,261.995605,696]: 1 finished unit Solar Collector [f=0007675] [7675] Event [616,261.995605,889.599976]: 1 finished unit Glaive [f=0007698] [7698] Event [4488,54.0427246,2888]: 0 finished unit Solar Collector [f=0007738] [7738] Event [4616,261.995605,4680]: 0 finished unit Solar Collector [f=0007995] [7995] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0008031] [8031] Event [712,261.995605,744]: 1 finished unit Solar Collector [f=0008069] [8069] Event [4488,261.995605,4680]: 0 finished unit Solar Collector [f=0008114] [8114] Event [4304,54.2563477,2832]: 0 finished unit Lotus [f=0008297] [8297] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0008322] [8322] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0008487] [8487] Event [1864,55.1169434,3304]: 0 finished unit Solar Collector [f=0008594] [8594] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0008734] [8734] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0008735] [8735] Event [1728,55.1291504,3216]: 0 finished unit Lotus [f=0008911] [8911] Event [1872,55.1657715,3424]: 0 finished unit Radar Tower [f=0008994] [8994] Event [4212,263.315613,4592]: 0 finished unit Ogre [f=0009224] [9224] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0009239] [9239] Event [2184,49.4994965,648]: 1 finished unit Metal Extractor [f=0009258] [9258] Event [744,261.995605,328]: 1 finished unit Solar Collector [f=0009334] [9334] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0009585] [9585] Event [616,261.995605,889.599976]: 1 finished unit Conjurer [f=0009728] [9728] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0009786] [9786] Event [2968,54.0305176,4408]: 0 finished unit Solar Collector [f=0009789] [9789] Event [4212,263.315613,4592]: 0 finished unit Ogre [f=0009795] [9795] Event [2264,54.059433,744]: 1 finished unit Stardust [f=0009821] [9821] Event [824,261.995605,280]: 1 finished unit Solar Collector [f=0009891] [9891] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0009937] [9937] Event [4123.8208,50.4965515,2721.71533]: 1 lost unit Reaver [f=0010013] [10013] Event [4130.2002,48.6436195,2745.8335]: 1 lost unit Reaver [f=0010037] [10037] Event [4376,254.128174,1224]: 0 finished unit Solar Collector [f=0010102] [10102] Event [4212,263.315613,4592]: 0 finished unit Welder [f=0010216] [10216] Event [2832,54.2502441,4560]: 0 finished unit Lotus [f=0010449] [10449] Event [4160,254.091553,1312]: 0 finished unit Lotus [f=0010456] [10456] Event [2912,54.012207,4576]: 0 finished unit Radar Tower [f=0010474] [10474] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0010541] [10541] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0010548] [10548] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0010553] [10553] Event [4212,263.315613,4592]: 0 finished unit Kodachi [f=0010663] [10663] Event [840,254.10376,3816]: 0 finished unit Solar Collector [f=0010681] [10681] Event [4320,254.177002,1472]: 0 finished unit Radar Tower [f=0010840] [10840] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0010841] [10841] Event [938.833496,254.18425,3805.13965]: 1 lost unit Glaive [f=0010920] [10920] Event [640,254.20752,3712]: 0 finished unit Lotus [f=0011017] [11017] Event [248,261.995605,328]: 1 finished unit Solar Collector [f=0011049] [11049] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0011052] [11052] Event [600,261.995605,648]: 1 finished unit Caretaker [f=0011072] [11072] Event [800,254.067139,3728]: 0 finished unit Radar Tower [f=0011310] [11310] Event [1008,254.140381,3712]: 0 finished unit Lotus [f=0011332] [11332] Event [4212,263.315613,4592]: 0 finished unit Kodachi [f=0011443] [11443] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0011538] [11538] Event [2627.01855,141.567963,2511.57422]: 1 lost unit Firefly [f=0011568] [11568] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0011681] [11681] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0011736] [11736] Event [328,261.995605,280]: 1 finished unit Solar Collector [f=0011763] [11763] Event [2468.35669,54.0210915,2200.15601]: 1 finished unit Guardian Commander [f=0011763] [11763] Event [2468.35669,54.0210915,2200.15601]: 1 lost unit Guardian Commander [f=0011776] [11776] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0011849] [11849] Event [2468.15479,131.02037,2214.86206]: 1 finished unit Firefly [f=0011877] [11877] Event [3848,254.231934,712]: 0 finished unit Solar Collector [f=0011888] [11888] Event [2464,55.5258789,2512]: 0 lost unit Lotus [f=0011913] [11913] Event [2513.22021,138.300095,2319.04932]: 1 lost unit Firefly [f=0011950] [11950] Event [2427.91577,131.642792,2209.86768]: 1 lost unit Firefly [f=0012053] [12053] Event [2384.95728,55.5426598,2304.86279]: 0 lost unit Kodachi [f=0012067] [12067] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0012071] [12071] Event [1304,254.128174,4296]: 0 finished unit Solar Collector [f=0012127] [12127] Event [776,261.995605,200]: 1 finished unit Solar Collector [f=0012193] [12193] Event [662.070313,96.6557236,2805.49658]: 0 finished unit Engineer Commander [f=0012193] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0012193] [12193] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0012242] [12242] Event [2330.3125,52.1459198,2168.06567]: 1 lost unit Reaver [f=0012265] [12265] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0012287] [12287] Event [2672.39966,55.0803223,1924.78918]: 0 lost unit Blitz [f=0012302] [12302] Event [3632,254.189209,864]: 0 finished unit Lotus [f=0012465] [12465] Event [264,257.482971,744]: 1 finished unit Metal Extractor [f=0012629] [12629] Event [2198.84473,131.018829,1713.82495]: 1 finished unit Firefly [f=0012647] [12647] Event [648,54.4821777,2280]: 1 lost unit Stardust [f=0012703] [12703] Event [2464,55.5075684,2608]: 0 lost unit Radar Tower [f=0012712] [12712] Event [696,261.995605,248]: 1 finished unit Solar Collector [f=0012726] [12726] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0012752] [12752] Event [3616,254.128174,608]: 0 finished unit Lotus [f=0012752] [12752] Event [480,54.0244141,2352]: 0 finished unit Lotus [f=0012811] [12811] Event [664,48.3926239,2184]: 1 lost unit Metal Extractor [f=0012944] [12944] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0012977] [12977] Event [480,54.0244141,2352]: 0 lost unit Lotus [f=0013005] [13005] Event [2310.33643,146.037933,2784.83789]: 1 lost unit Firefly [f=0013066] [13066] Event [3712,254.189209,752]: 0 finished unit Radar Tower [f=0013076] [13076] Event [800,55.592598,2336]: 0 lost unit Lotus [f=0013111] [13111] Event [1136,254.10376,4368]: 0 finished unit Lotus [f=0013142] [13142] Event [2411.76978,55.1571579,2830.25806]: 0 lost unit Ogre [f=0013149] [13149] Event [2218.4021,131.03479,1710.05005]: 1 finished unit Firefly [f=0013222] [13222] Event [2491.27466,48.4367104,2583.74292]: 0 lost unit Kodachi [f=0013239] [13239] Event [328,261.39502,760]: 1 finished unit Solar Collector [f=0013291] [13291] Event [2568,55.5319824,2568]: 0 lost unit Metal Extractor [f=0013325] [13325] Event [280,261.995605,200]: 1 finished unit Solar Collector [f=0013345] [13345] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0013363] [13363] Event [2584,54.9853745,2504]: 0 lost unit Solar Collector [f=0013491] [13491] Event [1081.53589,253.810333,4716.66064]: 1 lost unit Glaive [f=0013594] [13594] Event [280,261.39502,680]: 1 finished unit Solar Collector [f=0013675] [13675] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0013816] [13816] Event [810.14679,164.178787,3121.40186]: 1 lost unit Ronin [f=0013848] [13848] Event [818.462708,162.628723,3122.60889]: 1 lost unit Ronin [f=0014085] [14085] Event [772.233398,228.161194,3419.91992]: 0 finished unit Engineer Commander [f=0014085] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0014085] [14085] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0014158] [14158] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0014193] [14193] Event [200,261.39502,728]: 1 finished unit Solar Collector [f=0014233] [14233] Event [1728,55.1291504,3216]: 0 lost unit Lotus [f=0014299] [14299] Event [2422.83716,55.7970924,2404.99512]: 1 finished unit Guardian Commander [f=0014310] [14310] Event [1784,55.2093353,3336]: 0 lost unit Metal Extractor [f=0014342] [14342] Event [4872,453.810791,248]: 0 finished unit Metal Extractor [f=0014345] [14345] Event [1872,55.2150955,3424]: 0 lost unit Radar Tower [f=0014370] [14370] Event [264,453.810791,4872]: 0 finished unit Metal Extractor [f=0014418] [14418] Event [1864,55.2952042,3304]: 0 lost unit Solar Collector [f=0014450] [14450] Event [744,254.115967,3672]: 0 finished unit Caretaker [f=0014609] [14609] Event [2485.09375,135.501465,2444.35425]: 1 finished unit Firefly [f=0014652] [14652] Event [4888,453.798584,184]: 0 finished unit Solar Collector [f=0014665] [14665] Event [280,453.761963,4808]: 0 finished unit Solar Collector [f=0014772] [14772] Event [904,254.140381,3704]: 0 finished unit Caretaker [f=0015119] [15119] Event [3232,147.939209,3216]: 0 lost unit Radar Tower [f=0015201] [15201] Event [3371.27173,145.809799,3566.15186]: 1 lost unit Firefly [f=0015233] [15233] Event [4720,453.835205,352]: 0 finished unit Lotus [f=0015272] [15272] Event [1152,253.804688,1152]: 1 finished unit Radar Tower [f=0015280] [15280] Event [320,453.810791,4704]: 0 finished unit Lotus [f=0015345] [15345] Event [4488,261.995605,4584]: 0 finished unit Caretaker [f=0015346] [15346] Event [824,254.177002,3608]: 0 finished unit Stinger [f=0015349] [15349] Event [616,261.995605,889.599976]: 1 finished unit Phantom [f=0015402] [15402] Event [2568,50.6053391,2568]: 1 finished unit Metal Extractor [f=0015509] [15509] Event [2492.92432,136.411041,2677.52075]: 1 finished unit Firefly [f=0015641] [15641] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0015665] [15665] Event [4488,261.995605,4488]: 0 finished unit Caretaker [f=0015997] [15997] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0016155] [16155] Event [3136,167.372803,768]: 1 lost unit Picket [f=0016244] [16244] Event [3036.24561,139.802689,767.219421]: 1 lost unit Conjurer [f=0016278] [16278] Event [4472,261.995605,4392]: 0 finished unit Storage [f=0016298] [16298] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0016335] [16335] Event [4212,263.315613,4592]: 0 finished unit Cyclops [f=0016645] [16645] Event [4212,263.315613,4592]: 0 finished unit Welder [f=0016676] [16676] Event [2264,45.8809166,744]: 1 lost unit Stardust [f=0016745] [16745] Event [2184,45.3774796,648]: 1 lost unit Metal Extractor [f=0016873] [16873] Event [2832,54.2502441,4560]: 0 lost unit Lotus [f=0016880] [16880] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0016899] [16899] Event [2912,54.652771,4576]: 0 lost unit Radar Tower [f=0016956] [16956] Event [2968,53.489975,4408]: 0 lost unit Solar Collector [f=0016980] [16980] Event [2894.47437,54.0532951,4302.92529]: 1 lost unit Reaver [f=0017026] [17026] Event [2184,39.9323502,648]: 0 lost unit Metal Extractor [f=0017111] [17111] Event [3075.22021,59.0996628,4350.5166]: 1 lost unit Reaver [f=0017340] [17340] Event [4528,261.995605,4776]: 0 finished unit Fusion Reactor [f=0017410] [17410] Event [2821.37915,54.9367943,4078.96558]: 1 lost unit Reaver [f=0017506] [17506] Event [4212,263.315613,4592]: 0 finished unit Welder [f=0017552] [17552] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0017624] [17624] Event [2893.47314,115.319794,906.820862]: 0 lost unit Ogre [f=0017658] [17658] Event [4212,263.315613,4592]: 0 finished unit Kodachi [f=0017734] [17734] Event [4448,261.995605,4944]: 0 finished unit Lotus [f=0017752] [17752] Event [1922.86487,180.359802,4336.1333]: 0 lost unit Blitz [f=0017757] [17757] Event [1876.43018,190.115601,4302.45068]: 0 lost unit Blitz [f=0017818] [17818] Event [368,341.995605,384]: 1 finished unit Advanced Radar [f=0017837] [17837] Event [2071.74756,148.42308,4389.44482]: 1 lost unit Reaver [f=0017838] [17838] Event [4608,261.995605,4752]: 0 finished unit Lotus [f=0017953] [17953] Event [1972.23474,169.899475,4345.78125]: 1 lost unit Reaver [f=0017966] [17966] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0017997] [17997] Event [3526.78418,172.875641,3305.38062]: 1 lost unit Firefly [f=0018089] [18089] Event [3246.11035,175.651993,3660.20996]: 1 lost unit Firefly [f=0018096] [18096] Event [2287.44067,102.231567,4235.97949]: 1 lost unit Reaver [f=0018142] [18142] Event [4212,263.315613,4592]: 0 finished unit Ogre [f=0018178] [18178] Event [3138.28345,71.6599274,3453.96924]: 1 finished unit Guardian Commander [f=0018178] [18178] Event [3138.28345,71.6599274,3453.96924]: 1 lost unit Guardian Commander [f=0018213] [18213] Event [2423.84351,55.1627197,3869.23462]: 1 lost unit Reaver [f=0018299] [18299] Event [3195.93311,149.654831,3524.72827]: 1 finished unit Firefly [f=0018308] [18308] Event [4212,263.315613,4592]: 0 finished unit Kodachi [f=0018423] [18423] Event [3533.9436,144.582657,3625.46436]: 1 lost unit Firefly [f=0018475] [18475] Event [3151.14453,162.603607,3496.76392]: 1 lost unit Firefly [f=0018526] [18526] Event [3040.29688,54.1363411,3666.49683]: 0 lost unit Kodachi [f=0018612] [18612] Event [2952,49.4483414,4472]: 0 finished unit Metal Extractor [f=0018663] [18663] Event [2639.48682,54.0285683,3517.96216]: 1 lost unit Reaver [f=0018710] [18710] Event [4212,263.315613,4592]: 0 finished unit Ogre [f=0018813] [18813] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0018908] [18908] Event [2872,55.1409378,4456]: 0 finished unit Solar Collector [f=0019091] [19091] Event [3147.83594,75.356926,3142.74268]: 1 lost unit Guardian Commander [f=0019166] [19166] Event [616,261.995605,889.599976]: 1 finished unit Ronin [f=0019302] [19302] Event [2768,54.0215912,4448]: 0 finished unit Lotus [f=0019798] [19798] Event [1784,51.2134399,3336]: 0 finished unit Metal Extractor [f=0020015] [20015] Event [616,261.995605,889.599976]: 1 finished unit Reaver [f=0020048] [20048] Event [1800,55.0572815,3272]: 0 finished unit Solar Collector [f=0020049] [20049] Event [1784,51.2134399,3336]: 0 lost unit Metal Extractor [f=0020235] [20235] Event [2143.60181,54.0235939,2609.47656]: 1 lost unit Ronin [f=0020290] [20290] Event [1680,53.9489594,3248]: 0 lost unit Lotus [f=0020355] [20355] Event [1663.6189,55.0798187,3178.15039]: 1 lost unit Reaver [f=0020380] [20380] Event [1952,56.3055267,3360]: 0 finished unit Radar Tower [f=0020389] [20389] Event [4552,261.995605,4408]: 0 finished unit Caretaker [f=0020407] [20407] Event [1824.07031,46.9822044,3089.93921]: 1 lost unit Reaver [f=0020446] [20446] Event [2454.06958,55.2237816,3121.31616]: 0 lost unit Welder [f=0020485] [20485] Event [1800,55.0572815,3272]: 0 lost unit Solar Collector [f=0020537] [20537] Event [1952,56.3055267,3360]: 0 lost unit Radar Tower [f=0020573] [20573] Event [1823.46838,51.9853401,3360.77734]: 0 lost unit Welder [f=0020591] [20591] Event [248,261.995605,528]: 1 finished unit Fusion Reactor [f=0020627] [20627] Event [3320,55.2084961,1800]: 0 finished unit Metal Extractor [f=0020683] [20683] Event [1984.71313,54.3975143,3126.20313]: 1 lost unit Reaver [f=0020763] [20763] Event [1898.77014,54.5531998,2851.62891]: 1 lost unit Ronin [f=0020794] [20794] Event [1944.11646,55.9418831,2815.20752]: 1 lost unit Ronin [f=0020850] [20850] Event [2089.81104,51.6456299,2730.58716]: 1 lost unit Ronin [f=0020851] [20851] Event [2057.21582,55.4052963,3018.58667]: 0 lost unit Ogre [f=0020904] [20904] Event [1806.66589,51.6480141,2870.16675]: 1 lost unit Ronin [f=0020926] [20926] Event [3336,55.2451172,1736]: 0 finished unit Solar Collector [f=0020954] [20954] Event [2183.58545,54.023262,2851.7002]: 0 lost unit Ogre [f=0020980] [20980] Event [2506.65967,55.8396645,2712.25464]: 1 lost unit Ronin [f=0021090] [21090] Event [2568,50.6053391,2568]: 1 lost unit Metal Extractor [f=0021094] [21094] Event [4212,263.315613,4592]: 0 finished unit Cyclops [f=0021127] [21127] Event [4568,261.995605,4536]: 0 finished unit Caretaker [f=0021189] [21189] Event [2785.34473,55.5380859,2559.21313]: 1 lost unit Ronin [f=0021288] [21288] Event [4344,261.995605,4264]: 0 finished unit Solar Collector [f=0021311] [21311] Event [2654.9668,54.0262146,2201.32324]: 1 lost unit Ronin [f=0021321] [21321] Event [3184,55.0925293,1840]: 0 finished unit Lotus [f=0021401] [21401] Event [4344,258.949951,4104]: 0 finished unit Solar Collector [f=0021446] [21446] Event [2393.93213,54.0299377,1982.65552]: 1 lost unit Ronin [f=0021521] [21521] Event [616,261.995605,889.599976]: 1 finished unit Phantom [f=0021597] [21597] Event [3296,55.2329102,1920]: 0 finished unit Radar Tower [f=0021700] [21700] Event [2213.97974,54.0198517,2568.44556]: 1 lost unit Reaver [f=0021760] [21760] Event [1789.26221,56.1843948,3449.98779]: 0 finished unit Engineer Commander [f=0021760] game_message: Morph complete: Memento Mori lvl 3 -> Memento Mori lvl 4 [f=0021760] [21760] Received game_message: Morph complete: Memento Mori lvl 3 -> Memento Mori lvl 4 [f=0021772] [21772] Event [4344,230.171875,3944]: 0 finished unit Solar Collector [f=0022147] [22147] Event [4344,197.212891,3784]: 0 finished unit Solar Collector [f=0022351] [22351] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0022522] [22522] Event [4344,164.168457,3624]: 0 finished unit Solar Collector [f=0022522] [22522] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0022702] [22702] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0022800] [22800] Event [616,261.995605,889.599976]: 1 finished unit Phantom [f=0022832] [22832] Event [3169.54492,55.1509743,2454.33228]: 1 lost unit Phantom [f=0022837] [22837] Event [undefined]: Amnykon resigned [f=0022837] game_message: Amnykon has been destroyed! [f=0022837] game_message: DanWarior wins! [f=0022837] Submitting stats [f=0022837] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022837] Part| Total Time|Time of the last 0.5s [f=0022837] Draw 42602.63ms 18.88% [f=0022837] Lua::Callins::Synced 19979.02ms 11.79% [f=0022837] Lua::Callins::Unsynced 56971.70ms 26.57% [f=0022837] Lua::CollectGarbage::Synced 802.82ms 0.20% [f=0022837] Lua::CollectGarbage::Unsynced 2087.24ms 4.00% [f=0022837] Misc::Profiler::AddTime 165.27ms 0.00% [f=0022837] Sim 77629.42ms 63.84% [f=0022837] [22837] Received game_message: Amnykon has been destroyed! [f=0022837] [22837] Received game_message: DanWarior wins! [f=0022838] [22838] Game End Stats Header: 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50,16465,5635,5635,16465,2746.77832,1064.44873,1064.44873,2746.77832,0,0,0,0,0,0,0,0,873.866333,247.543304,247.543304,873.866333,9389.21484,10116.1396,10116.1396,9389.21484,1890,90,90,1890,90.0666656,67,67,90.0666656,3530,455,455,3530,58.4182243,25.2747021,25.2747021,58.4182243,4400,1500,1500,4400,8918.16602,5530.83301,5530.83301,8918.16602,6645,3590,3590,6645,5970.8335,8918.16602,8918.16602,5970.8335,1064.61572,483.40509,483.40509,1064.61572,10728.2031,9843.25391,9843.25391,10728.2031 [f=0022838] [22838] Game End Stats Values: 51,16835,5635,5635,16835,2933.06396,1152.59204,1152.59204,2933.06396,0,0,0,0,0,0,0,0,1046.2179,249.286469,249.286469,1046.2179,9389.21484,10116.1396,10116.1396,9389.21484,1890,90,90,1890,92.3333359,67,67,92.3333359,3530,455,455,3530,59.9399261,20.1162148,20.1162148,59.9399261,4700,1500,1500,4700,8918.16602,5530.83301,5530.83301,8918.16602,6715,3590,3590,6715,5970.8335,8918.16602,8918.16602,5970.8335,1245.16455,483.40509,483.40509,1245.16455,10728.2031,9843.25391,9843.25391,10728.2031 [f=0022838] [22838] Game End Stats Values: 52,17505,5635,5635,17505,3045.62891,1224.76208,1224.76208,3045.62891,0,0,0,0,0,0,0,0,1046.2179,272.69104,272.69104,1046.2179,10139.2148,10391.1582,10391.1582,10139.2148,1890,90,90,1890,94.6666641,67,67,94.6666641,3530,455,455,3530,51.2303772,20.2541599,20.2541599,51.2303772,5300,1500,1500,5300,9668.16602,5530.83301,5530.83301,9668.16602,6785,3590,3590,6785,5970.8335,9668.16602,9668.16602,5970.8335,1311.16187,483.40509,483.40509,1311.16187,11003.2217,10593.2539,10593.2539,11003.2217 [f=0022882] [22882] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0022897] [22897] Event [4360,131.44751,3464]: 0 finished unit Solar Collector [f=0022969] Spectator Amnykon left the game: normal quit [f=0022969] [22969] Event [undefined]: Amnykon quit [f=0022975] Player DanWarior left the game: normal quit [f=0022975] [22975] Event [undefined]: DanWarior quit [f=0023061] [23061] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0023099] No clients connected, shutting down server [f=0023099] Server shutdown [f=0023099] [23099] all players disconnected [f=0023241] [23241] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0023272] [23272] Event [4360,98.7265625,3304]: 0 finished unit Solar Collector [f=0023421] [23421] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0023600] [23600] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0023661] [23661] Event [4360,65.2426758,3144]: 0 finished unit Solar Collector [f=0023780] [23780] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0023960] [23960] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0024029] [24029] Event [4360,54.0183105,2984]: 0 finished unit Solar Collector [f=0024140] [24140] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0024320] [24320] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0024389] [24389] Event [4360,54.7751465,2824]: 0 finished unit Solar Collector [f=0024500] [24500] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0024680] [24680] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0024860] [24860] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0025040] [25040] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0025220] [25220] Event [4212,263.315613,4592]: 0 finished unit Blitz [f=0025445] Autoquit sending quit command. [f=0025445] [QuitAction] user exited to system [f=0025445] [SpringApp::Kill][1] fromRun=1 [f=0025445] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025445] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025445] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025445] [ThreadPool::SetThreadCount][2] workers=0 [f=0025445] [SpringApp::Kill][2] [f=0025445] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025445] [Game::KillLua][3] dtor=0 luaUI=0x5256e2d0 [f=0025445] Start widgetHandler:Shutdown [f=0025445] Shutdown - SaveOrderList Complete [f=0025445] Writing last game win data [f=0025445] Shutdown - SaveConfigData Complete [f=0025445] Shutdown Widget - Save/Load API [f=0025445] Shutdown Widget - Chili Highlight [f=0025445] Shutdown Widget - Draw After Chili [f=0025445] Shutdown Widget - EPIC Menu [f=0025445] Shutdown Widget - Chili Widget Selector [f=0025445] Shutdown Widget - Chili Minimap [f=0025445] Shutdown Widget - Local Team Colors [f=0025445] Shutdown Widget - Display Keys 2 [f=0025445] Shutdown Widget - Save Game Menu [f=0025445] Shutdown Widget - Unit Icons [f=0025445] Shutdown Widget - Noises [f=0025445] Shutdown Widget - HealthBars [f=0025445] Shutdown Widget - Win Counter [f=0025445] Shutdown Widget - SpringRTS Replay Stats [f=0025445] Shutdown Widget - BuildETA [f=0025445] Shutdown Widget - Modular Comm Info [f=0025445] Shutdown Widget - Stereo3D [f=0025445] Shutdown Widget - Showeco and Grid Drawer [f=0025445] Shutdown Widget - Point Tracker [f=0025445] Shutdown Widget - Missile Silo Range [f=0025445] Shutdown Widget - MetalFeatures (new) [f=0025445] Shutdown Widget - MinimapEvents [f=0025445] Shutdown Widget - Local Widgets Config [f=0025445] Shutdown Widget - Highlight Geos [f=0025445] Shutdown Widget - Grab Input [f=0025445] Input grabbing is disabled! [f=0025445] Shutdown Widget - Defense Range Zero-K [f=0025445] Shutdown Widget - Darkening [f=0025445] Shutdown Widget - Context Menu [f=0025445] Shutdown Widget - Chili Spectator Panels [f=0025445] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025445] Shutdown Widget - Chili Nuke Warning [f=0025445] Shutdown Widget - Chili EndGame Window [f=0025445] Shutdown Widget - Chili Economy Panel Default [f=0025445] Shutdown Widget - CameraShake [f=0025445] Shutdown Widget - State Reverse and Latency [f=0025445] Shutdown Widget - Music Player v2 [f=0025445] Shutdown Widget - Attack AoE [f=0025445] Shutdown Widget - Map Edge Extension [f=0025445] Shutdown Widget - Selection Send [f=0025445] Shutdown Widget - LupsManager [f=0025445] Shutdown Widget - Newton Firezone [f=0025445] Shutdown Widget - Chili Pro Console [f=0025445] Shutdown Widget - Persistent Build Height [f=0025445] Shutdown Widget - Lasso Terraform GUI [f=0025445] Shutdown Widget - Lups [f=0025445] Shutdown Widget - Chili Framework [f=0025445] Shutdown Widget - Mex Placement Handler [f=0025445] Shutdown Widget - Chili Core Selector [f=0025445] Shutdown Widget - Custom Markers [f=0025445] Shutdown Widget - Select Keys [f=0025445] Shutdown Widget - Pause Screen [f=0025445] Shutdown Widget - Text To Speech Control [f=0025445] Shutdown Widget - Layout Handler [f=0025445] End widgetHandler:Shutdown [f=0025445] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={329525,56016949} {int,ext,rec}Allocs={23542737,0,0} {chunk,block}Bytes={56016949,0} [f=0025445] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0025445] [Game::KillLua][2] dtor=0 luaRules=0x524d1900 [f=0025445] Start gadgetHandler:Shutdown [f=0025445] Shutdown - StartSetup [f=0025445] Shutdown - UnitMorph [f=0025445] Shutdown - Carrier Drones [f=0025445] Shutdown - LupsNanoSpray [f=0025445] Shutdown - Missile Silo Controller [f=0025445] Shutdown - Modular Comm Info [f=0025445] Shutdown - Terrain Texture Handler [f=0025445] Shutdown - UnitCloakShield [f=0025445] Shutdown - Starlight Handler [f=0025445] End gadgetHandler:Shutdown [f=0025445] Start gadgetHandler:Shutdown [f=0025445] Shutdown - Save/Load [f=0025445] Shutdown - Teleport Throw [f=0025445] Shutdown - UnitMorph [f=0025445] Shutdown - Modular Comm Info [f=0025445] Shutdown - Retreat Command [f=0025445] Shutdown - Shockwaves [f=0025445] Shutdown - UnitCloakShield [f=0025445] Shutdown - Lups Cloak FX [f=0025445] Shutdown - Lups [f=0025445] Shutdown - Lups Shield [f=0025445] End gadgetHandler:Shutdown [f=0025445] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23542775,0,0} {chunk,block}Bytes={0,0} [f=0025445] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23542775,0,0} {chunk,block}Bytes={0,0} [f=0025445] [Game::KillLua][4] dtor=0 [f=0025445] [Game::~CGame][1] [f=0025445] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025445] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025445] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025445] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025445] [Game::KillLua][4] dtor=1 [f=0025445] [Game::KillMisc][1] [f=0025445] [Game::KillMisc][2] [f=0025445] [Game::KillMisc][3] [f=0025445] [Game::KillRendering][1] [f=0025445] [3DOParser::Kill] allocated 1 pieces [f=0025445] [S3OParser::Kill] allocated 546 pieces [f=0025445] [AssParser::Kill] allocated 2 pieces [f=0025445] [Game::KillInterface][1] [f=0025445] [Game::KillInterface][2] [f=0025445] [Game::KillSimulation][1] [f=0025445] [Game::KillSimulation][2] [f=0025445] [CCollisionHandler] dis-/continuous tests: 0/1309237 [f=0025445] [Game::KillSimulation][3] [f=0025445] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025445] [~CPathCache(20x20)] cacheHits=100 hitPercentage=26% numHashColls=0 maxCacheSize=22 [f=0025445] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025445] [~CPathCache(40x40)] cacheHits=53 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025445] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025445] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025445] [LosHandler::Kill] raycast instance cache-{hits,misses}={6013,18598}; shared=1%; cached=23% [f=0025445] [Game::KillSimulation][4] [f=0025445] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025445] [Game::~CGame][2] [f=0025445] [Game::~CGame][3] [f=0025445] [SpringApp::Kill][3] [f=0025445] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 270212 bytes sent 259568 bytes recv'd [f=0025445] [SpringApp::Kill][4] font=0x45bb6aa0 [f=0025445] [SpringApp::Kill][5] [f=0025445] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x45c2f4b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2254ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=55ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1633 inflSize=1kb readTime=39ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=25ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4584 inflSize=2kb readTime=22ms file="luaui/widgets/dbg_stuckkeys.lua" indx=4589 inflSize=1kb readTime=22ms file="units/tiptest.lua" indx=6923 inflSize=0kb readTime=21ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4764 inflSize=4kb readTime=20ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4652 inflSize=75kb readTime=20ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1846 inflSize=2kb readTime=17ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 39777994 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45d0fbf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d1ac30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c848c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f84080a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]