[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mnqYtU1EDy/springsettings.1142494.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fde800a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4675 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1142494/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cca150] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cca150] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 571ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 649ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1142494/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1142494/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59b5d5a0,0x59d13e60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d54cd6607cfc1c6cbf6523a75fdaa0bf [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000c4515d90,00000000cd808780}]" [f=-000001] Allies: I choose: a wooden stick! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000afd8c140,00000000736da150}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [386,241.477783,3025]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5570,241.405396,2189]: 1 finished unit Strike Commander [f=0000000] [0] RiposteR, team: 1, elo:2451, userid: 535154 [f=0000000] [0] WebFreaK, team: 0, elo:2124, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [5440,241.481018,2208]: 1 finished unit Rover Assembly [f=0000234] [234] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0000285] [285] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000512] [512] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Mason [f=0000645] [645] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000658] [658] Event [418.667328,241.47644,3051.56567]: 0 finished unit Engineer Commander [f=0000658] game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0000658] [658] Received game_message: Morph complete: a wooden stick lvl 1 -> a wooden stick lvl 2 [f=0000873] [873] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0000906] [906] Event [688,241.485596,3168]: 0 finished unit Tank Foundry [f=0000960] [960] Event [5464,241.339111,2312]: 1 finished unit Solar Collector [f=0001170] [1170] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Dart [f=0001177] [1177] Event [696,241.485596,3320]: 0 finished unit Solar Collector [f=0001186] [1186] Event [5544,239.077759,2312]: 1 finished unit Solar Collector [f=0001302] [1302] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Dart [f=0001534] [1534] Event [856,241.494751,3432]: 0 finished unit Solar Collector [f=0001544] [1544] Event [5656,241.183472,2216]: 1 finished unit Solar Collector [f=0001681] [1681] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0001752] [1752] Event [716,242.805603,3168]: 0 finished unit Welder [f=0001830] [1830] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0001998] [1998] Event [1064,241.265869,3432]: 0 finished unit Wind/Tidal Generator [f=0002032] [2032] Event [5680,240.002441,2144]: 1 finished unit Lotus [f=0002158] [2158] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0002167] [2167] Event [1176,236.303711,3432]: 0 finished unit Wind/Tidal Generator [f=0002390] [2390] Event [1288,237.576294,3432]: 0 lost unit Wind/Tidal Generator [f=0002408] [2408] Event [1452.02795,237.460251,3341.78369]: 1 lost unit Dart [f=0002483] [2483] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0002636] [2636] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0002765] [2765] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0002771] [2771] Event [1400,236.807251,3432]: 0 finished unit Wind/Tidal Generator [f=0002830] [2830] Event [796.789063,241.494751,1951.5022]: 1 lost unit Dart [f=0002900] [2900] Event [5120,275.035095,2528]: 1 finished unit Lotus [f=0003153] [3153] Event [1512,237.338257,3432]: 0 finished unit Wind/Tidal Generator [f=0003212] [3212] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0003446] [3446] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0003504] [3504] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0003509] [3509] Event [4784,238.317871,2256]: 1 finished unit Radar Tower [f=0003748] [3748] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0003815] [3815] Event [1288,237.576294,3432]: 0 finished unit Wind/Tidal Generator [f=0003886] [3886] Event [1409.99683,236.958176,3392.02271]: 0 finished unit Engineer Commander [f=0003886] game_message: Morph complete: a wooden stick lvl 2 -> a wooden stick lvl 3 [f=0003886] [3886] Received game_message: Morph complete: a wooden stick lvl 2 -> a wooden stick lvl 3 [f=0003916] [3916] Event [5208,236.26709,3880]: 1 finished unit Solar Collector [f=0003992] [3992] Event [1624,241.000366,3432]: 0 finished unit Wind/Tidal Generator [f=0004167] [4167] Event [1736,241.009521,3432]: 0 finished unit Wind/Tidal Generator [f=0004169] [4169] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0004238] [4238] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0004395] [4395] Event [1848,241.137695,3432]: 0 finished unit Wind/Tidal Generator [f=0004435] [4435] Event [640,241.375732,1936]: 0 finished unit Lotus [f=0004581] [4581] Event [1960,241.448975,3432]: 0 finished unit Wind/Tidal Generator [f=0004604] [4604] Event [4256,241.47644,2048]: 1 finished unit Lotus [f=0004658] [4658] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0004706] [4706] Event [5264,236.804199,3856]: 1 finished unit Lotus [f=0004729] [4729] Event [2072,241.47644,3432]: 0 finished unit Wind/Tidal Generator [f=0004735] [4735] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Mason [f=0004735] [4735] Event [1678.9187,241.47644,3006.03027]: 1 lost unit Scorcher [f=0004746] [4746] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0004888] [4888] Event [2184,241.494751,3432]: 0 finished unit Wind/Tidal Generator [f=0004972] [4972] Event [5746.00879,241.485321,1192.23853]: 0 lost unit Kodachi [f=0005053] [5053] Event [2296,241.494751,3432]: 0 finished unit Wind/Tidal Generator [f=0005146] [5146] Event [5224,236.358643,3800]: 1 finished unit Solar Collector [f=0005211] [5211] Event [2408,241.485596,3432]: 0 finished unit Wind/Tidal Generator [f=0005260] [5260] Event [5368,241.494751,2024]: 1 finished unit Solar Collector [f=0005309] [5309] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0005347] [5347] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0005439] [5439] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0005506] [5506] Event [5280,237.29248,3808]: 1 finished unit Radar Tower [f=0005546] [5546] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0005788] [5788] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0005824] [5824] Event [240,241.485596,1152]: 0 finished unit Lotus [f=0005827] [5827] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0006177] [6177] Event [184,241.494751,984]: 0 finished unit Solar Collector [f=0006184] [6184] Event [5280,237.799072,3760]: 1 finished unit Lotus [f=0006209] [6209] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0006315] [6315] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0006429] [6429] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0006462] [6462] Event [200,241.45813,1240]: 0 finished unit Solar Collector [f=0006484] [6484] Event [4024,238.592529,2632]: 1 finished unit Solar Collector [f=0006640] [6640] Event [184,241.494751,792]: 0 lost unit Solar Collector [f=0006676] [6676] Event [5528,241.485596,2168]: 1 finished unit Caretaker [f=0006745] [6745] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0006762] [6762] Event [1896,241.494751,3000]: 0 finished unit Solar Collector [f=0006850] [6850] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0006903] [6903] Event [2072,241.494751,3016]: 0 finished unit Solar Collector [f=0007018] [7018] Event [184,233.053589,616]: 0 finished unit Solar Collector [f=0007027] [7027] Event [4080,237.115479,2608]: 1 finished unit Lotus [f=0007095] [7095] Event [5416,241.485596,1944]: 1 finished unit Solar Collector [f=0007140] [7140] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [f=0007217] [7217] Event [2248,241.494751,3032]: 0 finished unit Solar Collector [f=0007225] [7225] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0007268] [7268] Event [1557.5321,241.344254,1038.36414]: 0 lost unit Kodachi [f=0007318] [7318] Event [716,242.805603,3168]: 0 finished unit Welder [f=0007423] [7423] Event [2512.21045,241.449219,2944.09424]: 1 lost unit Scorcher [f=0007461] [7461] Event [288,237.11853,608]: 0 finished unit Picket [f=0007487] [7487] Event [2424,240.679932,3048]: 0 finished unit Solar Collector [f=0007536] [7536] Event [5496,241.47644,1992]: 1 finished unit Solar Collector [f=0007553] [7553] Event [568.197266,241.485596,586.104431]: 1 lost unit Scorcher [f=0007561] [7561] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Mason [f=0007573] [7573] Event [288,237.11853,608]: 0 lost unit Picket [f=0007620] [7620] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0007641] [7641] Event [278.079254,236.350342,426.348572]: 1 lost unit Scorcher [f=0007708] [7708] Event [5448,241.485596,2072]: 1 finished unit Solar Collector [f=0007730] [7730] Event [344.227661,240.850494,659.317017]: 0 lost unit Kodachi [f=0007757] [7757] Event [2408,239.031982,3288]: 0 finished unit Solar Collector [f=0007845] [7845] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0007852] [7852] Event [197.238297,232.266129,561.814758]: 1 lost unit Scorcher [f=0007901] [7901] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0007951] [7951] Event [338.068634,239.324326,595.16748]: 0 lost unit Welder [f=0007998] [7998] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0008057] [8057] Event [2520,241.560822,2904]: 0 finished unit Solar Collector [f=0008105] [8105] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0008167] [8167] Event [5656,235.910034,2344]: 1 finished unit Solar Collector [f=0008341] [8341] Event [2696,241.47644,2904]: 0 finished unit Solar Collector [f=0008369] [8369] Event [3512,241.494751,3368]: 1 finished unit Metal Extractor [f=0008376] [8376] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0008381] [8381] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0008390] [8390] Event [184,233.053589,616]: 0 lost unit Solar Collector [f=0008454] [8454] Event [200,236.248779,440]: 0 lost unit Solar Collector [f=0008492] [8492] Event [5736,239.892578,2280]: 1 finished unit Solar Collector [f=0008523] [8523] Event [2640,241.30249,2992]: 0 finished unit Lotus [f=0008628] [8628] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0008707] [8707] Event [2592,241.485596,2832]: 0 finished unit Lotus [f=0008844] [8844] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0008852] [8852] Event [600,241.47644,3160]: 0 finished unit Caretaker [f=0008887] [8887] Event [2544,241.485596,2768]: 0 finished unit Lotus [f=0008891] [8891] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0009014] [9014] Event [3488,241.485596,3136]: 1 finished unit Picket [f=0009040] [9040] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0009176] [9176] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0009245] [9245] Event [5896,241.494751,3016]: 1 finished unit Solar Collector [f=0009248] [9248] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Mason [f=0009342] [9342] Event [672,241.485596,3056]: 0 finished unit Tank Plate [f=0009393] [9393] Event [3800,239.929199,3816]: 1 finished unit Solar Collector [f=0009465] [9465] Event [3392,241.485596,3088]: 1 finished unit Picket [f=0009534] [9534] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0009555] [9555] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0009658] [9658] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0009695] [9695] Event [5944,241.494751,2936]: 1 finished unit Solar Collector [f=0010031] [10031] Event [3360,241.494751,2960]: 1 finished unit Picket [f=0010062] [10062] Event [5400,241.183472,2360]: 1 finished unit Caretaker [f=0010095] [10095] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0010193] [10193] Event [6024,241.494751,2984]: 1 finished unit Solar Collector [f=0010237] [10237] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0010239] [10239] Event [3856,240.875244,3808]: 1 finished unit Lotus [f=0010390] [10390] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0010488] [10488] Event [2498.10571,241.411942,2984.00098]: 0 finished unit Engineer Commander [f=0010488] game_message: Morph complete: a wooden stick lvl 3 -> a wooden stick lvl 4 [f=0010488] [10488] Received game_message: Morph complete: a wooden stick lvl 3 -> a wooden stick lvl 4 [f=0010534] [10534] Event [841.776123,241.494751,3109.0415]: 0 lost unit Kodachi [f=0010547] [10547] Event [5464,241.329956,2376]: 1 finished unit Caretaker [f=0010583] [10583] Event [1064,241.265869,3432]: 0 lost unit Wind/Tidal Generator [f=0010616] [10616] Event [1176,236.563721,3432]: 0 lost unit Wind/Tidal Generator [f=0010644] [10644] Event [5976,241.494751,3064]: 1 finished unit Solar Collector [f=0010668] [10668] Event [1288,237.836304,3432]: 0 lost unit Wind/Tidal Generator [f=0010690] [10690] Event [1400,237.067261,3432]: 0 lost unit Wind/Tidal Generator [f=0010704] [10704] Event [472,240.899658,3176]: 0 finished unit Solar Collector [f=0010711] [10711] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0010720] [10720] Event [1512,237.598267,3432]: 0 lost unit Wind/Tidal Generator [f=0010752] [10752] Event [1624,241.260376,3432]: 0 lost unit Wind/Tidal Generator [f=0010775] [10775] Event [3419.34741,241.485596,3065.56982]: 1 finished unit Strike Commander [f=0010782] [10782] Event [1736,241.269531,3432]: 0 lost unit Wind/Tidal Generator [f=0010810] [10810] Event [1848,241.397705,3432]: 0 lost unit Wind/Tidal Generator [f=0010841] [10841] Event [1960,241.708984,3432]: 0 lost unit Wind/Tidal Generator [f=0010855] [10855] Event [700,241.485596,3056]: 0 finished unit Ogre [f=0010871] [10871] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0010872] [10872] Event [2072,241.720734,3432]: 0 lost unit Wind/Tidal Generator [f=0010876] [10876] Event [4392,240.002441,3992]: 1 finished unit Solar Collector [f=0010908] [10908] Event [2184,241.754761,3432]: 0 lost unit Wind/Tidal Generator [f=0010918] [10918] Event [716,242.805603,3168]: 0 finished unit Welder [f=0010937] [10937] Event [2296,241.754761,3432]: 0 lost unit Wind/Tidal Generator [f=0010968] [10968] Event [2408,241.745605,3432]: 0 lost unit Wind/Tidal Generator [f=0011011] [11011] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0011034] [11034] Event [2424,239.259644,3384]: 0 lost unit Metal Extractor [f=0011097] [11097] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0011151] [11151] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0011185] [11185] Event [2376,240.084839,3160]: 0 lost unit Metal Extractor [f=0011233] [11233] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0011286] [11286] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0011313] [11313] Event [1784,241.494751,2920]: 0 lost unit Metal Extractor [f=0011348] [11348] Event [360,241.47644,3032]: 0 finished unit Solar Collector [f=0011421] [11421] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0011427] [11427] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0011487] [11487] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0011505] [11505] Event [336.558044,241.494751,992.458618]: 1 lost unit Scorcher [f=0011556] [11556] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0011556] [11556] Event [240,241.485596,1152]: 0 lost unit Lotus [f=0011581] [11581] Event [200,240.458832,1112]: 0 lost unit Metal Extractor [f=0011677] [11677] Event [200,241.708527,1240]: 0 lost unit Solar Collector [f=0011707] [11707] Event [5576,241.47644,2072]: 1 finished unit Caretaker [f=0011729] [11729] Event [184,241.595764,984]: 0 lost unit Solar Collector [f=0011800] [11800] Event [4976,241.485596,544]: 1 finished unit Lotus [f=0011800] [11800] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0011856] [11856] Event [232,241.47644,2792]: 0 finished unit Solar Collector [f=0011954] [11954] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0012000] [12000] Event [5992,241.485596,3928]: 1 finished unit Solar Collector [f=0012037] [12037] Event [2376,236.835632,3160]: 0 finished unit Metal Extractor [f=0012122] [12122] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0012163] [12163] Event [3200,241.494751,2688]: 1 finished unit Picket [f=0012251] [12251] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0012258] [12258] Event [5816,241.485596,1224]: 1 finished unit Solar Collector [f=0012358] [12358] Event [280,240.936279,2616]: 0 lost unit Solar Collector [f=0012373] [12373] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0012440] [12440] Event [325.23877,241.254471,2672.99097]: 0 lost unit Welder [f=0012461] [12461] Event [280,241.485596,2920]: 0 lost unit Metal Extractor [f=0012522] [12522] Event [2424,236.384583,3384]: 0 finished unit Metal Extractor [f=0012524] [12524] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0012611] [12611] Event [3120,241.494751,2608]: 1 finished unit Picket [f=0012612] [12612] Event [2808,241.47644,2680]: 0 lost unit Metal Extractor [f=0012636] [12636] Event [600,241.47644,3160]: 0 lost unit Caretaker [f=0012657] [12657] Event [672,241.485596,3056]: 0 lost unit Tank Plate [f=0012678] [12678] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0012693] [12693] Event [600,241.472626,3208]: 0 lost unit Metal Extractor [f=0012694] [12694] Event [4976,241.494751,336]: 1 finished unit Lotus [f=0012702] [12702] Event [2640,241.30249,2992]: 0 lost unit Lotus [f=0012705] [12705] Event [1048,238.663788,3448]: 0 finished unit Wind/Tidal Generator [f=0012750] [12750] Event [571.55957,240.059921,3042.39575]: 1 lost unit Scorcher [f=0012752] [12752] Event [5864,241.467285,1144]: 1 finished unit Solar Collector [f=0012764] [12764] Event [602.850952,237.329483,3075.04053]: 1 lost unit Scorcher [f=0012774] [12774] Event [626.419617,237.291763,3083.38867]: 1 lost unit Scorcher [f=0012795] [12795] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0012818] [12818] Event [2592,241.485596,2832]: 0 lost unit Lotus [f=0012830] [12830] Event [905.298096,241.494751,3320.42456]: 1 lost unit Scorcher [f=0012853] [12853] Event [1160,235.741882,3448]: 0 finished unit Wind/Tidal Generator [f=0012868] [12868] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0012894] [12894] Event [589.283875,241.702164,3320.70996]: 1 lost unit Scorcher [f=0012906] [12906] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0012937] [12937] Event [2696,241.766357,2904]: 0 lost unit Solar Collector [f=0012995] [12995] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0013010] [13010] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0013020] [13020] Event [2544,241.485596,2768]: 0 lost unit Lotus [f=0013115] [13115] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0013229] [13229] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0013237] [13237] Event [1896,241.494751,3000]: 0 lost unit Solar Collector [f=0013250] [13250] Event [5944,240.79895,1192]: 1 finished unit Solar Collector [f=0013270] [13270] Event [1272,235.632019,3448]: 0 finished unit Wind/Tidal Generator [f=0013324] [13324] Event [1952.02588,241.78804,2905.03467]: 1 lost unit Scorcher [f=0013336] [13336] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0013436] [13436] Event [2376,236.835632,3160]: 0 lost unit Metal Extractor [f=0013459] [13459] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0013467] [13467] Event [1384,234.515076,3448]: 0 finished unit Wind/Tidal Generator [f=0013563] [13563] Event [1762.53955,241.028702,2464.03174]: 1 lost unit Scorcher [f=0013574] [13574] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0013677] [13677] Event [1496,234.862976,3448]: 0 finished unit Wind/Tidal Generator [f=0013694] [13694] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0013697] [13697] Event [5896,241.485596,1272]: 1 finished unit Solar Collector [f=0013700] [13700] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0013738] [13738] Event [1826.85901,241.494751,2195.34546]: 0 lost unit Kodachi [f=0013753] [13753] Event [2739.38354,240.550476,3101.13525]: 0 lost unit Kodachi [f=0013791] [13791] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0013814] [13814] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0013860] [13860] Event [2902.78345,241.187988,3044.35962]: 1 lost unit Fencer [f=0013869] [13869] Event [1842.98157,241.494751,2257.57153]: 1 lost unit Scorcher [f=0013887] [13887] Event [1608,238.305359,3448]: 0 finished unit Wind/Tidal Generator [f=0013924] [13924] Event [2627.15259,238.69487,3037.7771]: 0 lost unit Kodachi [f=0013932] [13932] Event [2932.2395,239.535446,3074.3291]: 1 lost unit Fencer [f=0013933] [13933] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0013950] [13950] Event [3006.68506,241.393814,3201.93677]: 1 lost unit Fencer [f=0013951] [13951] Event [2883.56396,241.479568,3351.16846]: 0 lost unit Kodachi [f=0013956] [13956] Event [2802.72266,241.348465,3126.97778]: 0 lost unit Kodachi [f=0014010] [14010] Event [3089.76489,241.494751,3447.62402]: 0 lost unit Kodachi [f=0014017] [14017] Event [2578.11206,242.006866,2910.56396]: 0 lost unit Kodachi [f=0014053] [14053] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0014084] [14084] Event [2646.33081,238.761444,2978.15063]: 0 lost unit Kodachi [f=0014097] [14097] Event [1720,238.360291,3448]: 0 finished unit Wind/Tidal Generator [f=0014173] [14173] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0014253] [14253] Event [2802.57593,238.723648,2830.95874]: 1 lost unit Fencer [f=0014293] [14293] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Fencer [f=0014304] [14304] Event [2834.2085,241.148346,2807.10913]: 1 lost unit Fencer [f=0014306] [14306] Event [1832,238.479309,3448]: 0 finished unit Wind/Tidal Generator [f=0014310] [14310] Event [2838.03101,241.425278,2849.16895]: 1 lost unit Fencer [f=0014327] [14327] Event [5480,241.485596,936]: 1 finished unit Solar Collector [f=0014330] [14330] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0014336] [14336] Event [716,242.805603,3168]: 0 finished unit Kodachi [f=0014372] [14372] Event [2715.26929,242.400024,2799.99976]: 0 lost unit Ogre [f=0014372] [14372] Event [2854.77148,237.95314,2899.9314]: 1 lost unit Fencer [f=0014404] [14404] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0014509] [14509] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0014516] [14516] Event [1944,238.648682,3448]: 0 finished unit Wind/Tidal Generator [f=0014602] [14602] Event [2264,241.494751,2936]: 0 finished unit Stinger [f=0014603] [14603] Event [3095.9856,241.494751,2742.26929]: 1 lost unit Fencer [f=0014614] [14614] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0014621] [14621] Event [2613.81396,237.900421,3203.97192]: 1 lost unit Scorcher [f=0014636] [14636] Event [2928.26221,241.582962,2676.49023]: 0 lost unit Kodachi [f=0014719] [14719] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0014748] [14748] Event [2056,239.147186,3448]: 0 finished unit Wind/Tidal Generator [f=0014807] [14807] Event [5528,241.485596,856]: 1 finished unit Solar Collector [f=0014824] [14824] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0014905] [14905] Event [undefined]: WebFreaK resigned [f=0014905] game_message: WebFreaK has been destroyed! [f=0014905] game_message: RiposteR wins! [f=0014905] Submitting stats [f=0014905] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014905] Part| Total Time|Time of the last 0.5s [f=0014905] Draw 17758.03ms 32.17% [f=0014905] Lua::Callins::Synced 12370.27ms 12.15% [f=0014905] Lua::Callins::Unsynced 25331.75ms 40.74% [f=0014905] Lua::CollectGarbage::Synced 410.23ms 0.20% [f=0014905] Lua::CollectGarbage::Unsynced 872.11ms 0.20% [f=0014905] Misc::Profiler::AddTime 74.40ms 0.10% [f=0014905] Sim 44981.95ms 48.01% [f=0014905] [14905] Received game_message: WebFreaK has been destroyed! [f=0014905] [14905] Received game_message: RiposteR wins! [f=0014906] [14906] Game End Stats Header: 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29,7575,10660,10660,7575,895.979004,106.358383,106.358383,895.979004,0,0,0,0,0,0,0,0,362.264679,57.1369934,57.1369934,362.264679,1214.88501,3154.78589,3154.78589,1214.88501,360,1120,1120,360,31.0666676,47.3333321,47.3333321,31.0666676,2805,1615,1615,2805,25.4147778,39.8573074,39.8573074,25.4147778,1725,3275,3275,1725,830,2532.43359,2532.43359,830,2685,4650,4650,2685,2532.43359,830,830,2532.43359,243.000671,0,0,243.000671,3195.21802,1575.44592,1575.44592,3195.21802 [f=0014906] [14906] Game End Stats Values: 30,6970,10760,10760,6970,925.338501,127.759827,127.759827,925.338501,0,0,0,0,0,0,0,0,362.264679,57.1369934,57.1369934,362.264679,1413.42749,4162.17285,4162.17285,1413.42749,90,1310,1310,90,26.2335281,49.0666656,49.0666656,26.2335281,2805,1615,1615,2805,19.5033016,41.6167641,41.6167641,19.5033016,1900,3025,3025,1900,1455,3382.43359,3382.43359,1455,2175,4810,4810,2175,4102.75879,1580,1580,4102.75879,243.000671,0,0,243.000671,4416.1582,2076.12036,2076.12036,4416.1582 [f=0014906] [14906] Game End Stats Values: 31,6880,11250,11250,6880,967.943604,152.518768,152.518768,967.943604,0,0,0,0,0,0,0,0,362.264679,57.1369934,57.1369934,362.264679,1456.92578,4461.36035,4461.36035,1456.92578,90,1310,1310,90,30.3490887,50.9333344,50.9333344,30.3490887,2805,1615,1615,2805,19.1623344,43.859478,43.859478,19.1623344,1900,3445,3445,1900,1580,3542.43359,3542.43359,1580,2085,4880,4880,2085,4262.75879,1705,1705,4262.75879,243.000671,16.9999943,16.9999943,243.000671,4725.82471,2131.74487,2131.74487,4725.82471 [f=0014906] [14906] Game End Stats Values: 32,6600,11300,11300,6600,997.570618,196.508911,196.508911,997.570618,0,0,0,0,0,0,0,0,362.264679,57.1369934,57.1369934,362.264679,3314.07349,7805.1958,7805.1958,3314.07349,90,1310,1310,90,30.9390507,52.9333344,52.9333344,30.9390507,2805,1615,1615,2805,24.5551376,48.301445,48.301445,24.5551376,1550,3335,3335,1550,2250,4067.43359,4067.43359,2250,2155,5040,5040,2155,4787.75879,2375,2375,4787.75879,370.801971,53.6666069,53.6666069,370.801971,8092.56445,4073.88818,4073.88818,8092.56445 [f=0014906] [14906] Game End Stats Values: 33,5470,11320,11320,5470,1028.08679,243.657822,243.657822,1028.08679,0,0,0,0,0,0,0,0,362.264679,57.1369934,57.1369934,362.264679,3978.35181,8870.08691,8870.08691,3978.35181,90,1310,1310,90,36.2368393,54.1333351,54.1333351,36.2368393,2805,1615,1615,2805,16.2143974,49.1334801,49.1334801,16.2143974,350,3195,3195,350,2810,5442.43359,5442.43359,2810,2225,5200,5200,2225,6162.75879,2935,2935,6162.75879,370.801971,73.6666412,73.6666412,370.801971,9168.64551,4855.74805,4855.74805,9168.64551 [f=0014906] [14906] Game End Stats Values: 34,5815,11750,11750,5815,1066.60754,299.107147,299.107147,1066.60754,0,0,0,0,0,0,0,0,362.264679,57.1369934,57.1369934,362.264679,4224.90869,9055.17773,9055.17773,4224.90869,540,1310,1310,540,40.7965279,56,56,40.7965279,2805,1615,1615,2805,16.7480373,50.0066185,50.0066185,16.7480373,175,3555,3555,175,3075,5617.43359,5617.43359,3075,2295,5270,5270,2295,6337.75879,3200,3200,6337.75879,370.801971,73.6666412,73.6666412,370.801971,9355.58789,5138.18555,5138.18555,9355.58789 [f=0014906] [14906] Game End Stats Values: 35,5815,11750,11750,5815,1073.6637,308.982361,308.982361,1073.6637,0,0,0,0,0,0,0,0,362.264679,57.1369934,57.1369934,362.264679,4224.90869,9055.17773,9055.17773,4224.90869,540,1310,1310,540,46.4198189,58,58,46.4198189,2805,1615,1615,2805,17.7080879,51.247612,51.247612,17.7080879,175,3555,3555,175,3075,5617.43359,5617.43359,3075,2295,5270,5270,2295,6337.75879,3200,3200,6337.75879,370.801971,73.6666412,73.6666412,370.801971,9355.58789,5138.18555,5138.18555,9355.58789 [f=0014929] [14929] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0014949] [14949] Event [2794.97998,241.439651,3301.55737]: 0 lost unit Kodachi [f=0014954] [14954] Event [2408,239.185333,3288]: 0 lost unit Solar Collector [f=0015034] [15034] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0015139] [15139] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0015192] [15192] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0015212] No clients connected, shutting down server [f=0015212] Server shutdown [f=0015212] [15212] all players disconnected [f=0015244] [15244] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0015257] [15257] Event [5608,241.494751,904]: 1 finished unit Solar Collector [f=0015349] [15349] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0015453] [15453] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0015558] [15558] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0015631] [15631] Event [5864,241.009521,3944]: 1 finished unit Solar Collector [f=0015663] [15663] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0015768] [15768] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0015873] [15873] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0015932] [15932] Event [5560,241.47644,984]: 1 finished unit Solar Collector [f=0015978] [15978] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0016080] [16080] Event [5912,241.357422,3864]: 1 finished unit Solar Collector [f=0016083] [16083] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0016188] [16188] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0016293] [16293] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0016324] [16324] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0016334] [16334] Event [5944,241.439819,3992]: 1 finished unit Wind/Tidal Generator [f=0016398] [16398] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0016460] [16460] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0016502] [16502] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0016607] [16607] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0016667] [16667] Event [5128,241.485596,664]: 1 finished unit Solar Collector [f=0016712] [16712] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0016817] [16817] Event [5422.00781,242.130692,2208.02954]: 1 finished unit Scorcher [f=0016873] Autoquit sending quit command. [f=0016873] [QuitAction] user exited to system [f=0016873] [SpringApp::Kill][1] fromRun=1 [f=0016873] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016873] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016873] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016873] [ThreadPool::SetThreadCount][2] workers=0 [f=0016873] [SpringApp::Kill][2] [f=0016873] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016873] [Game::KillLua][3] dtor=0 luaUI=0x59bf3350 [f=0016873] Start widgetHandler:Shutdown [f=0016873] Shutdown - SaveOrderList Complete [f=0016873] Writing last game win data [f=0016873] Shutdown - SaveConfigData Complete [f=0016873] Shutdown Widget - Save/Load API [f=0016873] Shutdown Widget - Chili Highlight [f=0016873] Shutdown Widget - Draw After Chili [f=0016873] Shutdown Widget - EPIC Menu [f=0016873] Shutdown Widget - Chili Widget Selector [f=0016873] Shutdown Widget - Chili Minimap [f=0016873] Shutdown Widget - Local Team Colors [f=0016873] Shutdown Widget - Display Keys 2 [f=0016873] Shutdown Widget - Save Game Menu [f=0016873] Shutdown Widget - Unit Icons [f=0016873] Shutdown Widget - Noises [f=0016873] Shutdown Widget - HealthBars [f=0016873] Shutdown Widget - Win Counter [f=0016873] Shutdown Widget - SpringRTS Replay Stats [f=0016873] Shutdown Widget - BuildETA [f=0016873] Shutdown Widget - Modular Comm Info [f=0016873] Shutdown Widget - Stereo3D [f=0016873] Shutdown Widget - Showeco and Grid Drawer [f=0016873] Shutdown Widget - Point Tracker [f=0016873] Shutdown Widget - Missile Silo Range [f=0016873] Shutdown Widget - MetalFeatures (new) [f=0016873] Shutdown Widget - MinimapEvents [f=0016873] Shutdown Widget - Local Widgets Config [f=0016873] Shutdown Widget - Highlight Geos [f=0016873] Shutdown Widget - Grab Input [f=0016873] Input grabbing is disabled! [f=0016873] Shutdown Widget - Defense Range Zero-K [f=0016873] Shutdown Widget - Darkening [f=0016873] Shutdown Widget - Context Menu [f=0016873] Shutdown Widget - Chili Spectator Panels [f=0016873] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016873] Shutdown Widget - Chili Nuke Warning [f=0016873] Shutdown Widget - Chili EndGame Window [f=0016873] Shutdown Widget - Chili Economy Panel Default [f=0016873] Shutdown Widget - CameraShake [f=0016873] Shutdown Widget - State Reverse and Latency [f=0016873] Shutdown Widget - Music Player v2 [f=0016873] Shutdown Widget - Attack AoE [f=0016873] Shutdown Widget - Map Edge Extension [f=0016873] Shutdown Widget - Selection Send [f=0016873] Shutdown Widget - LupsManager [f=0016873] Shutdown Widget - Newton Firezone [f=0016873] Shutdown Widget - Chili Pro Console [f=0016873] Shutdown Widget - Persistent Build Height [f=0016873] Shutdown Widget - Lasso Terraform GUI [f=0016873] Shutdown Widget - Lups [f=0016873] Shutdown Widget - Chili Framework [f=0016873] Shutdown Widget - Mex Placement Handler [f=0016873] Shutdown Widget - Chili Core Selector [f=0016873] Shutdown Widget - Custom Markers [f=0016873] Shutdown Widget - Select Keys [f=0016873] Shutdown Widget - Pause Screen [f=0016873] Shutdown Widget - Text To Speech Control [f=0016873] Shutdown Widget - Layout Handler [f=0016873] End widgetHandler:Shutdown [f=0016873] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={623783,76475425} {int,ext,rec}Allocs={14918642,0,0} {chunk,block}Bytes={76475425,0} [f=0016873] [Game::KillLua][1] dtor=0 luaGaia=0x59d13e60 [f=0016873] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={402257,63098623} {int,ext,rec}Allocs={14918643,0,0} {chunk,block}Bytes={63098623,0} [f=0016873] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={402257,63098623} {int,ext,rec}Allocs={14918643,0,0} {chunk,block}Bytes={63098623,0} [f=0016873] [Game::KillLua][2] dtor=0 luaRules=0x59b5d5a0 [f=0016873] Start gadgetHandler:Shutdown [f=0016873] Shutdown - StartSetup [f=0016873] Shutdown - UnitMorph [f=0016873] Shutdown - Carrier Drones [f=0016873] Shutdown - LupsNanoSpray [f=0016873] Shutdown - Missile Silo Controller [f=0016873] Shutdown - Modular Comm Info [f=0016873] Shutdown - Terrain Texture Handler [f=0016873] Shutdown - UnitCloakShield [f=0016873] Shutdown - Starlight Handler [f=0016873] End gadgetHandler:Shutdown [f=0016873] Start gadgetHandler:Shutdown [f=0016873] Shutdown - Save/Load [f=0016873] Shutdown - Teleport Throw [f=0016873] Shutdown - UnitMorph [f=0016873] Shutdown - Modular Comm Info [f=0016873] Shutdown - Retreat Command [f=0016873] Shutdown - Shockwaves [f=0016873] Shutdown - UnitCloakShield [f=0016873] Shutdown - Lups Cloak FX [f=0016873] Shutdown - Lups [f=0016873] Shutdown - Lups Shield [f=0016873] End gadgetHandler:Shutdown [f=0016873] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14918675,0,0} {chunk,block}Bytes={0,0} [f=0016873] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14918675,0,0} {chunk,block}Bytes={0,0} [f=0016873] [Game::KillLua][4] dtor=0 [f=0016873] [Game::~CGame][1] [f=0016873] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016873] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016873] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016873] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016873] [Game::KillLua][4] dtor=1 [f=0016873] [Game::KillMisc][1] [f=0016873] [Game::KillMisc][2] [f=0016873] [Game::KillMisc][3] [f=0016873] [Game::KillRendering][1] [f=0016873] [3DOParser::Kill] allocated 1 pieces [f=0016873] [S3OParser::Kill] allocated 405 pieces [f=0016873] [AssParser::Kill] allocated 60 pieces [f=0016873] [Game::KillInterface][1] [f=0016873] [Game::KillInterface][2] [f=0016873] [Game::KillSimulation][1] [f=0016873] [Game::KillSimulation][2] [f=0016873] [CCollisionHandler] dis-/continuous tests: 0/661549 [f=0016873] [Game::KillSimulation][3] [f=0016873] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016873] [~CPathCache(24x16)] cacheHits=164 hitPercentage=32% numHashColls=0 maxCacheSize=26 [f=0016873] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016873] [~CPathCache(48x32)] cacheHits=149 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016873] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016873] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016873] [LosHandler::Kill] raycast instance cache-{hits,misses}={9516,11707}; shared=7%; cached=38% [f=0016873] [Game::KillSimulation][4] [f=0016873] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016873] [Game::~CGame][2] [f=0016873] [Game::~CGame][3] [f=0016873] [SpringApp::Kill][3] [f=0016873] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179098 bytes sent 197986 bytes recv'd [f=0016873] [SpringApp::Kill][4] font=0x45c01aa0 [f=0016873] [SpringApp::Kill][5] [f=0016873] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x45c6f660) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2496ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=51ms file="unittextures/tatex/corsea6a00.bmp" indx=7595 inflSize=18kb readTime=34ms file="unittextures/tatex/armv3a00.tga" indx=7528 inflSize=8kb readTime=27ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=26ms file="units/chicken_dodo.lua" indx=6717 inflSize=2kb readTime=26ms file="luaui/widgets/unit_terraform_draw.lua" indx=4800 inflSize=6kb readTime=25ms file="unittextures/factorytank_1_flip.png" indx=7198 inflSize=1214kb readTime=25ms file="objects3d/strikecom.dae" indx=5509 inflSize=999kb readTime=23ms file="unittextures/factoryveh1.png" indx=7204 inflSize=1077kb readTime=22ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 43851910 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45d5b640) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d759e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cc7c40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fde800a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]