[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fhNpCPIt5Z/springsettings.1141924.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f33340a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4897 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1141924/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454b0830] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454b0830] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 621ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 760ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 125ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1141924/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (338ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1141924/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x532c7b30,0x5dfe43f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c9e2d460f1e2014963a8ff932c9ceb70 [f=-000001] Connection attempt from floomby [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: floomby changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=-000001] > SPRINGIE:User Ambulanss|energyheavygeo|3_3||False|||PL [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet] added new player Masper with number 3 to team 0 [f=-000001] > SPRINGIE:User Masper|chickenc|7_6||False|TheGBC|Dynasty|NL [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Cezetov with number 4 to team 0 [f=-000001] > SPRINGIE:User Cezetov|chickenspire|2_1||False|||PL [f=-000001] Connection attempt from Cezetov [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000ea689f90,00000000977781a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[Game::Load][lua{Rules,Gaia}={00000000e1848960,000000010059e880}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001333b3960,000000013756d880}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x8a368b80,0x8e3c3900}]" [f=-000001] Allies: I choose: tremor meta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cezetov" string="[Game::Load][lua{Rules,Gaia}={0x623098f0,0x661ec1f0}]" [f=-000001] Allies: I choose: DAVETHEBRAVE! [f=-000001] [0] Event [1150,11.7983398,2069]: 0 finished unit Recon Commander [f=-000001] [0] Event [5097,11.8016357,3714]: 1 finished unit Recon Commander [f=0000000] [0] Dave[tB], team: 1, elo:2752, userid: 81459 [f=0000000] [0] floomby, team: 0, elo:2653, userid: 481479 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5040,11.796875,3608]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [1128,11.796875,2168]: 0 finished unit Amphbot Factory [f=0000303] [303] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0000352] [352] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000353] [353] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000514] [514] Event [1164,11.796875,2168]: 0 finished unit Conch [f=0000516] [516] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0000712] [712] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000773] [773] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000908] [908] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0000983] [983] Event [1240,11.796875,2024]: 0 finished unit Solar Collector [f=0001046] [1046] Event [5112,11.796875,3880]: 1 finished unit Solar Collector [f=0001240] [1240] Event [1778.69067,12.7119818,2378.68262]: 1 lost unit Glaive [f=0001292] [1292] Event [1336,11.796875,2056]: 0 finished unit Solar Collector [f=0001295] [1295] Event [5030.3999,11.796875,3608]: 1 finished unit Conjurer [f=0001319] [1319] Event [5032,11.796875,3864]: 1 finished unit Solar Collector [f=0001342] [1342] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0001694] [1694] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0001766] [1766] Event [4976,11.796875,3792]: 1 finished unit Lotus [f=0001770] [1770] Event [1424,11.796875,2144]: 0 finished unit Lotus [f=0002025] [2025] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0002275] [2275] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0002280] [2280] Event [5030.3999,11.796875,3608]: 1 finished unit Reaver [f=0002350] Dave[tB] added point: wtf [f=0002569] [2569] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0002891] [2891] Event [1824,183.154633,2928]: 0 finished unit Radar Tower [f=0002947] [2947] Event [5936,11.796875,3040]: 1 finished unit Lotus [f=0003191] [3191] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0003254] [3254] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0003382] [3382] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0003463] [3463] Event [5030.3999,11.796875,3608]: 1 finished unit Conjurer [f=0003481] [3481] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0003514] [3514] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0003863] [3863] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0003864] [3864] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0004043] [4043] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0004046] [4046] Event [2424,208.85849,3880]: 0 finished unit Wind/Tidal Generator [f=0004086] [4086] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0004184] [4184] Event [2344,207.788788,3848]: 0 finished unit Wind/Tidal Generator [f=0004189] [4189] Event [1164,11.796875,2168]: 0 finished unit Conch [f=0004343] [4343] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0004384] [4384] Event [3792,18.691803,3488]: 1 finished unit Lotus [f=0004535] [4535] Event [5992,11.796875,2968]: 1 finished unit Solar Collector [f=0004577] [4577] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0004771] [4771] Event [3872,25.0828857,3424]: 1 finished unit Radar Tower [f=0004972] [4972] Event [5992,11.796875,3064]: 1 finished unit Solar Collector [f=0005049] [5049] Event [3736,15.3974304,3368]: 1 finished unit Solar Collector [f=0005093] [5093] Event [1164,11.796875,2168]: 0 finished unit Buoy [f=0005120] [5120] Event [5030.3999,11.796875,3608]: 1 finished unit Conjurer [f=0005350] [5350] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0005359] [5359] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0005431] [5431] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0005453] [5453] Event [3816,13.7502441,3256]: 1 finished unit Solar Collector [f=0005467] [5467] Event [2544,201.498474,3920]: 0 finished unit Lotus [f=0005607] [5607] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0005651] [5651] Event [5824,11.796875,3056]: 1 finished unit Lotus [f=0005897] [5897] Event [5030.3999,11.796875,3608]: 1 finished unit Reaver [f=0006059] [6059] Event [2360,213.555878,3784]: 0 finished unit Wind/Tidal Generator [f=0006103] [6103] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0006111] [6111] Event [6272,87.1992493,656]: 1 finished unit Lotus [f=0006206] [6206] Event [2344,199.161407,3928]: 0 finished unit Wind/Tidal Generator [f=0006242] [6242] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0006253] [6253] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0006255] [6255] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0006375] [6375] Event [1336.0061,137.800812,1218.02393]: 1 lost unit Reaver [f=0006430] [6430] Event [416,91.171875,480]: 0 finished unit Lotus [f=0006442] [6442] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0006561] [6561] Event [1550.0531,127.982216,1615.89148]: 1 lost unit Glaive [f=0006587] [6587] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0006710] [6710] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0006786] [6786] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0006815] [6815] Event [184,87.1992493,4952]: 0 finished unit Solar Collector [f=0006843] [6843] Event [6448.17334,87.1992493,791.603516]: 0 lost unit Duck [f=0006864] [6864] Event [6312,87.1992493,840]: 1 lost unit Metal Extractor [f=0006932] [6932] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0006946] [6946] Event [6272,87.1992493,656]: 1 lost unit Lotus [f=0007009] [7009] Event [3904,15.2540283,3248]: 1 finished unit Lotus [f=0007082] [7082] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0007146] [7146] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0007549] [7549] Event [2464,205.316071,3936]: 0 finished unit Picket [f=0007575] [7575] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0007624] [7624] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0007624] [7624] Event [288,87.1992493,4832]: 0 finished unit Lotus [f=0007687] [7687] Event [3920,13.78125,3120]: 1 finished unit Lotus [f=0007697] [7697] Event [6387.34521,15.7617493,1940.00537]: 0 lost unit Duck [f=0007764] [7764] Event [6148.92627,24.8495388,1944.49878]: 0 lost unit Duck [f=0007773] [7773] Event [2687.74585,47.7172241,4303.25244]: 1 lost unit Glaive [f=0007834] [7834] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0007850] [7850] Event [6266.40186,15.7617493,1909.23499]: 0 lost unit Duck [f=0007858] [7858] Event [6540.33252,15.7617493,1913.55164]: 1 lost unit Reaver [f=0007944] [7944] Event [2608,208.385651,3808]: 0 finished unit Lotus [f=0008013] [8013] Event [1164,11.796875,2168]: 0 finished unit Buoy [f=0008044] [8044] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0008081] [8081] Event [224,87.1992493,4688]: 0 finished unit Lotus [f=0008170] [8170] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0008190] [8190] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0008254] [8254] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0008459] [8459] Event [344,91.171875,344]: 0 finished unit Solar Collector [f=0008506] [8506] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0008506] [8506] Event [1164,11.796875,2168]: 0 finished unit Conch [f=0008735] [8735] Event [6856,91.171875,4808]: 1 finished unit Solar Collector [f=0008777] [8777] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0008894] [8894] Event [440,91.171875,376]: 0 finished unit Solar Collector [f=0009004] [9004] Event [760,87.1992493,4248]: 0 finished unit Solar Collector [f=0009032] [9032] Event [3703.73853,11.796875,2648.75171]: 1 finished unit Recon Commander [f=0009179] [9179] Event [360,91.171875,472]: 0 finished unit Solar Collector [f=0009196] [9196] Event [6952,91.171875,4776]: 1 finished unit Solar Collector [f=0009308] [9308] Event [5030.3999,11.796875,3608]: 1 finished unit Reaver [f=0009371] [9371] Event [1164,11.796875,2168]: 0 finished unit Buoy [f=0009509] [9509] Event [312,91.171875,552]: 0 finished unit Solar Collector [f=0009514] [9514] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0009529] [9529] Event [5073.94482,12.940855,3050.19531]: 0 lost unit Duck [f=0009545] [9545] Event [1502.75867,11.796875,2088.52417]: 1 lost unit Glaive [f=0009561] [9561] Event [1495.69092,11.796875,2131.24194]: 1 lost unit Glaive [f=0009567] [9567] Event [4974.06738,15.7617493,3088.75952]: 0 lost unit Duck [f=0009602] [9602] Event [1424,11.796875,2144]: 0 lost unit Lotus [f=0009631] [9631] Event [1284.45862,12.3271055,1974.66382]: 1 lost unit Glaive [f=0009701] [9701] Event [1288,11.796875,2280]: 0 finished unit Caretaker [f=0009701] [9701] Event [1537.49646,11.8424206,2105.84497]: 1 lost unit Glaive [f=0009713] [9713] Event [1188.01477,13.000206,1968.00037]: 1 lost unit Glaive [f=0009724] [9724] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0009791] [9791] Event [1144,11.855011,2008]: 0 lost unit Metal Extractor [f=0009794] [9794] Event [1104.54773,11.6420689,2043.21667]: 1 lost unit Glaive [f=0009809] [9809] Event [1164,11.8126774,2168]: 0 lost unit Archer [f=0009833] [9833] Event [1163.40955,14.5253363,1930.49255]: 0 lost unit Duck [f=0009862] [9862] Event [1824,183.154633,2928]: 0 lost unit Radar Tower [f=0009922] [9922] Event [1164,11.796875,2168]: 0 lost unit Archer [f=0009935] [9935] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0009940] [9940] Event [1164,11.796875,2168]: 0 lost unit Archer [f=0009946] [9946] Event [1164,11.796875,2168]: 0 lost unit Archer [f=0009986] [9986] Event [1190.74841,11.796875,2182.73486]: 1 lost unit Glaive [f=0009988] [9988] Event [1164,11.7970619,2168]: 0 lost unit Archer [f=0009990] [9990] Event [1164,11.7972488,2168]: 0 lost unit Archer [f=0009994] [9994] Event [1189.02222,11.62185,2175.88647]: 1 lost unit Glaive [f=0010005] [10005] Event [7080,211.226563,4616]: 1 finished unit Wind/Tidal Generator [f=0010145] [10145] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0010182] [10182] Event [1040.82458,11.796875,2263.86133]: 1 lost unit Glaive [f=0010275] [10275] Event [7080,211.226563,4664]: 1 finished unit Wind/Tidal Generator [f=0010282] [10282] Event [2544,211.311829,3680]: 0 finished unit Lotus [f=0010318] [10318] Event [1862.02905,12.7890625,2464.34229]: 1 lost unit Ronin [f=0010326] [10326] Event [1164,11.796875,2168]: 0 finished unit Archer [f=0010355] [10355] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0010496] [10496] Event [2408,201.924805,3960]: 0 finished unit Wind/Tidal Generator [f=0010504] [10504] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0010545] [10545] Event [7080,211.226563,4712]: 1 finished unit Wind/Tidal Generator [f=0010565] [10565] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0010568] [10568] Event [1875.28601,12.8481445,2427.83911]: 1 lost unit Ronin [f=0010594] [10594] Event [1936,11.796875,2192]: 1 finished unit Lotus [f=0010614] [10614] Event [1982.44922,12.7890625,2442.13843]: 1 lost unit Ronin [f=0010631] [10631] Event [2408,215.404602,3752]: 0 finished unit Wind/Tidal Generator [f=0010681] [10681] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0010685] [10685] Event [1845.59717,12.7890625,2381.32007]: 0 lost unit Duck [f=0010699] [10699] Event [2000,12.4363708,2256]: 1 lost unit Lotus [f=0010757] [10757] Event [1906.80664,12.857935,2433.05762]: 0 lost unit Archer [f=0010778] [10778] Event [1936,11.796875,2192]: 1 lost unit Lotus [f=0010800] [10800] Event [7080,211.226563,4760]: 1 finished unit Wind/Tidal Generator [f=0010826] [10826] Event [2440,217.051788,3688]: 0 finished unit Wind/Tidal Generator [f=0010896] [10896] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0010899] [10899] Event [2006.03662,12.5504208,2275.10156]: 0 lost unit Duck [f=0010953] [10953] Event [2304.94043,15.7054396,2378.23779]: 0 lost unit Duck [f=0010961] [10961] Event [2520,209.447601,3864]: 0 finished unit Wind/Tidal Generator [f=0011015] [11015] Event [5030.3999,11.796875,3608]: 1 finished unit Reaver [f=0011015] [11015] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0011040] [11040] Event [7080,211.226563,4808]: 1 finished unit Wind/Tidal Generator [f=0011086] [11086] Event [2269.58984,14.8032265,2272.68555]: 0 lost unit Duck [f=0011135] [11135] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0011167] [11167] Event [2128.2041,12.9872246,2006.55469]: 1 lost unit Ronin [f=0011223] [11223] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0011295] [11295] Event [7080,211.226563,4856]: 1 finished unit Wind/Tidal Generator [f=0011341] [11341] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0011395] [11395] Event [2247.80908,13.78125,2706.09326]: 1 lost unit Ronin [f=0011434] [11434] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0011487] [11487] Event [2690.72241,18.0123081,1998.42883]: 1 lost unit Ronin [f=0011490] [11490] Event [2528,18.3739929,2016]: 1 lost unit Lotus [f=0011550] [11550] Event [7080,211.226563,4904]: 1 finished unit Wind/Tidal Generator [f=0011595] [11595] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0011605] [11605] Event [1064,11.9962883,2072]: 0 finished unit Caretaker [f=0011605] [11605] Event [2197.14722,14.7734375,2214.7876]: 0 lost unit Buoy [f=0011644] [11644] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0011681] [11681] Event [2346.43555,15.9739628,2184.05444]: 0 lost unit Buoy [f=0011734] [11734] Event [1164,11.796875,2168]: 0 finished unit Duck [f=0011850] [11850] Event [7032,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0011854] [11854] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0012025] [12025] Event [2512,20.6800537,2144]: 1 finished unit Lotus [f=0012033] [12033] Event [2294.67676,13.6963081,1777.95825]: 0 lost unit Duck [f=0012052] [12052] Event [1164,11.796875,2168]: 0 finished unit Buoy [f=0012056] [12056] Event [2188.23047,12.7606888,1800.4364]: 0 lost unit Duck [f=0012064] [12064] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0012069] [12069] Event [2170.09009,12.5466719,1739.78381]: 0 lost unit Duck [f=0012086] [12086] Event [2127.18408,11.8148499,1869.76672]: 0 lost unit Buoy [f=0012090] [12090] Event [6984,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0012122] [12122] Event [2115.92847,11.796875,1755.05603]: 0 lost unit Duck [f=0012130] [12130] Event [2098.25244,11.7116518,1740.76782]: 0 lost unit Duck [f=0012217] [12217] Event [1032,12.0059643,2008]: 0 finished unit Caretaker [f=0012226] [12226] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0012274] [12274] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0012345] [12345] Event [6936,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0012393] [12393] Event [1164,11.796875,2168]: 0 finished unit Buoy [f=0012510] [12510] Event [1112,13.7736397,1944]: 0 finished unit Caretaker [f=0012557] [12557] Event [2190.75659,13.0764532,1919.02588]: 0 lost unit Duck [f=0012574] [12574] Event [2216,14.8525543,2248]: 1 lost unit Stinger [f=0012591] [12591] Event [2156.9248,14.7734375,2124.49512]: 0 lost unit Duck [f=0012615] [12615] Event [6888,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0012724] [12724] Event [5030.3999,11.796875,3608]: 1 finished unit Reaver [f=0012775] [12775] Event [1164,11.796875,2168]: 0 finished unit Buoy [f=0012810] [12810] Event [3296,14.4827576,560]: 0 finished unit Lotus [f=0012886] [12886] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0012975] [12975] Event [6840,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0012994] [12994] Event [5030.3999,11.796875,3608]: 1 finished unit Conjurer [f=0013011] [13011] Event [1664.23486,13.073329,2083.77222]: 0 lost unit Buoy [f=0013020] [13020] Event [1623.54895,13.4014368,2094.16162]: 0 lost unit Duck [f=0013082] [13082] Event [2256,14.9362183,2064]: 1 finished unit Lotus [f=0013094] [13094] Event [1164,11.796875,2168]: 0 finished unit Buoy [f=0013208] [13208] Event [5030.3999,11.796875,3608]: 1 finished unit Conjurer [f=0013229] [13229] Event [6792,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0013340] [13340] Event [1877.91357,11.5282431,2168.99878]: 1 lost unit Ronin [f=0013348] [13348] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0013356] [13356] Event [1164,11.796875,2168]: 0 finished unit Bulkhead [f=0013389] [13389] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0013391] [13391] Event [1648.39746,11.796875,2206.96704]: 0 lost unit Buoy [f=0013480] [13480] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0013484] [13484] Event [6744,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0013613] [13613] Event [1164,11.796875,2168]: 0 finished unit Bulkhead [f=0013615] [13615] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0013654] [13654] Event [1518.59961,11.796875,2424.06128]: 0 lost unit Buoy [f=0013677] [13677] Event [2109.36011,13.1550751,2044.55652]: 1 finished unit Recon Commander [f=0013724] [13724] Event [6696,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0013750] [13750] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0013799] [13799] Event [2000,11.796875,1984]: 1 finished unit Lotus [f=0013838] [13838] Event [3128,10.8783264,376]: 0 finished unit Solar Collector [f=0013841] [13841] Event [1781.79199,11.796875,2192.99487]: 1 lost unit Ronin [f=0013889] [13889] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0013933] [13933] Event [1431.86987,135.036224,1681.71399]: 1 lost unit Reaver [f=0013956] [13956] Event [1164,11.796875,2168]: 0 finished unit Bulkhead [f=0013979] [13979] Event [6648,211.226563,5016]: 1 finished unit Wind/Tidal Generator [f=0014047] [14047] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0014050] [14050] Event [1144,10.4044914,2008]: 0 finished unit Metal Extractor [f=0014075] [14075] Event [1827.62659,11.796875,2294.7395]: 1 lost unit Ronin [f=0014101] [14101] Event [6312,85.7487488,840]: 1 finished unit Metal Extractor [f=0014161] [14161] Event [1846.61633,11.9872065,2210.48071]: 1 lost unit Ronin [f=0014209] [14209] Event [1775.09802,11.796875,2289.16772]: 1 lost unit Ronin [f=0014234] [14234] Event [6600,210.858368,5016]: 1 finished unit Wind/Tidal Generator [f=0014314] [14314] Event [1827.66821,11.690959,2214.50439]: 1 lost unit Ronin [f=0014356] [14356] Event [1164,11.796875,2168]: 0 finished unit Bulkhead [f=0014394] [14394] Event [5030.3999,11.796875,3608]: 1 finished unit Reaver [f=0014407] [14407] Event [1452.47864,11.3995581,2094.24536]: 0 lost unit Bulkhead [f=0014445] [14445] Event [1824,11.796875,2000]: 1 finished unit Lotus [f=0014502] [14502] Event [3376,11.796875,496]: 0 finished unit Lotus [f=0014541] [14541] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0014584] [14584] Event [1164,11.796875,2168]: 0 finished unit Bulkhead [f=0014673] [14673] Event [1711.5293,12.5204649,2043.77234]: 1 lost unit Ronin [f=0014691] [14691] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0014775] [14775] Event [1712,17.2306519,2000]: 1 finished unit Lotus [f=0014839] [14839] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0014985] [14985] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0015094] [15094] Event [1744,11.8759918,2064]: 1 finished unit Lotus [f=0015159] [15159] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0015260] [15260] Event [1441.61536,11.796875,2351.84229]: 0 lost unit Buoy [f=0015346] [15346] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0015353] [15353] Event [1336,11.796875,2056]: 0 lost unit Solar Collector [f=0015518] [15518] Event [1363.52783,16.1946545,2240.34473]: 0 lost unit Bulkhead [f=0015588] [15588] Event [1744,11.8759918,2064]: 1 lost unit Lotus [f=0015621] [15621] Event [1288,11.796875,2280]: 0 lost unit Caretaker [f=0015628] [15628] Event [1000,12.4828796,2152]: 0 finished unit Caretaker [f=0015675] [15675] Event [1632,27.005249,2016]: 1 finished unit Lotus [f=0015675] [15675] Event [1164,11.796875,2168]: 0 finished unit Bulkhead [f=0015708] [15708] Event [6320,87.0506287,704]: 1 finished unit Radar Tower [f=0015870] [15870] Event [1251.48157,12.3856163,2337.54932]: 0 lost unit Bulkhead [f=0015897] [15897] Event [1164,11.796875,2168]: 0 finished unit Buoy [f=0015930] [15930] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0016002] [16002] Event [1568,56.1158752,1936]: 1 finished unit Lotus [f=0016073] [16073] Event [1706.05347,22.8803692,1968.10071]: 1 finished unit Recon Commander [f=0016081] [16081] Event [1164,11.8028736,2168]: 0 finished unit Buoy [f=0016096] [16096] Event [5030.3999,11.796875,3608]: 1 finished unit Reaver [f=0016126] [16126] Event [3568,16.6027832,1488]: 0 finished unit Lotus [f=0016179] [16179] Event [1144,10.4044914,2008]: 0 lost unit Metal Extractor [f=0016215] [16215] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0016257] [16257] Event [1112,13.7083225,1944]: 0 lost unit Caretaker [f=0016317] [16317] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0016325] [16325] Event [1645.01648,11.6494207,2181.81812]: 1 lost unit Ronin [f=0016372] [16372] Event [1287.69666,13.7962141,1940.59814]: 1 lost unit Reaver [f=0016422] [16422] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0016454] [16454] Event [1224.38696,12.3973913,2295.9978]: 0 lost unit Bulkhead [f=0016485] [16485] Event [1311.92383,11.7832203,2234.77417]: 0 lost unit Bulkhead [f=0016527] [16527] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0016537] [16537] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0016632] [16632] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0016682] [16682] Event [1064,11.9962883,2072]: 0 lost unit Caretaker [f=0016696] [16696] Event [1032,12.4325094,2008]: 0 lost unit Caretaker [f=0016734] [16734] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0016743] [16743] Event [1164,11.85256,2168]: 0 finished unit Buoy [f=0016760] [16760] Event [1278.49011,11.796875,2448.87354]: 0 lost unit Buoy [f=0016766] [16766] Event [4776,217.45874,1400]: 0 finished unit Wind/Tidal Generator [f=0016770] [16770] Event [1184.82764,11.8250751,2166.78394]: 0 lost unit Buoy [f=0016782] [16782] Event [1164,11.8442535,2168]: 0 lost unit Buoy [f=0016797] [16797] Event [1164,11.8442535,2168]: 0 lost unit Buoy [f=0016812] [16812] Event [1164,11.8442535,2168]: 0 lost unit Buoy [f=0016821] gg [f=0016827] [16827] Event [1164,11.796875,2168]: 0 lost unit Buoy [f=0016842] [16842] Event [1164,11.796875,2168]: 0 lost unit Buoy [f=0016845] [16845] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0016857] [16857] Event [1164,11.796875,2168]: 0 lost unit Buoy [f=0016872] [16872] Event [1164,11.796875,2168]: 0 lost unit Buoy [f=0016887] [16887] Event [1164,11.796875,2168]: 0 lost unit Buoy [f=0016899] [16899] Event [undefined]: floomby resigned [f=0016899] game_message: floomby has been destroyed! [f=0016899] game_message: Dave[tB] wins! [f=0016899] Submitting stats [f=0016899] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016899] Part| Total Time|Time of the last 0.5s [f=0016899] Draw 32350.20ms 19.64% [f=0016899] Lua::Callins::Synced 15116.76ms 30.21% [f=0016899] Lua::Callins::Unsynced 40256.83ms 24.33% [f=0016899] Lua::CollectGarbage::Synced 605.74ms 0.40% [f=0016899] Lua::CollectGarbage::Unsynced 1392.74ms 0.90% [f=0016899] Misc::Profiler::AddTime 124.41ms 0.00% [f=0016899] Sim 59305.80ms 67.30% [f=0016899] [16899] Received game_message: floomby has been destroyed! [f=0016899] [16899] Received game_message: Dave[tB] wins! [f=0016900] [16900] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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22,5960,5625,5625,5960,95.2533035,119.775032,119.775032,95.2533035,0,0,0,0,0,0,0,0,381.103088,0,0,381.103088,798.37854,691.255371,691.255371,798.37854,640,540,540,640,26.5239964,22.9333324,22.9333324,26.5239964,1330,1410,1410,1330,30.1011658,21.7805595,21.7805595,30.1011658,1400,1335,1335,1400,795,320,320,795,2590,2340,2340,2590,320,795,795,320,83.0030136,0,0,83.0030136,731.734436,846.703003,846.703003,731.734436 [f=0016900] [16900] Game End Stats Values: 23,5735,5415,5415,5735,126.671341,152.392181,152.392181,126.671341,0,0,0,0,0,0,0,0,583.029785,0,0,583.029785,1369.23816,1594.19141,1594.19141,1369.23816,550,540,540,550,27.1199856,24,24,27.1199856,1275,1410,1410,1275,29.2945328,23.1744766,23.1744766,29.2945328,1160,1125,1125,1160,1185,931.333252,931.333252,1185,2750,2340,2340,2750,931.333252,1185,1185,931.333252,120.503014,0,0,120.503014,1652.177,1527.66846,1527.66846,1652.177 [f=0016900] [16900] Game End Stats Values: 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Stats Values: 26,6045,5695,5695,6045,232.203735,247.212524,247.212524,232.203735,0,0,0,0,0,0,0,0,840.822266,0,0,840.822266,2357.25977,2576.56177,2576.56177,2357.25977,640,540,540,640,33.2159348,28.4134865,28.4134865,33.2159348,1275,1410,1410,1275,25.0253792,23.6061134,23.6061134,25.0253792,1240,1230,1230,1240,1782.95081,1498.33325,1498.33325,1782.95081,2890,2515,2515,2890,1498.33325,1847.95081,1847.95081,1498.33325,153.003021,0,0,153.003021,2636.88086,2639.47632,2639.47632,2636.88086 [f=0016900] [16900] Game End Stats Values: 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35,6695,8105,8105,6695,686.583069,753.37323,753.37323,686.583069,0,0,0,0,0,0,0,0,1286.67383,37.1060181,37.1060181,1286.67383,4125.44678,6522.21875,6522.21875,4125.44678,820,1080,1080,820,39.6743546,57.0466881,57.0466881,39.6743546,1275,1810,1810,1275,34.4016342,30.9295082,30.9295082,34.4016342,920,1770,1770,920,2865.96631,4328.33301,4328.33301,2865.96631,3680,3445,3445,3680,4328.33301,3230.96631,3230.96631,4328.33301,517.219849,68.3334579,68.3334579,517.219849,6652.63086,4932.51953,4932.51953,6652.63086 [f=0016900] [16900] Game End Stats Values: 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37,6865,9300,9300,6865,738.941467,869.604004,869.604004,738.941467,0,0,0,0,0,0,0,0,1402.54041,37.1060181,37.1060181,1402.54041,4497.12842,7934.98486,7934.98486,4497.12842,910,1170,1170,910,27.3200035,34.8121109,34.8121109,27.3200035,1275,2615,2615,1275,25.9506702,30.0708904,30.0708904,25.9506702,1250,2070,2070,1250,2955.96631,5218.33301,5218.33301,2955.96631,3430,3445,3445,3430,5218.33301,3320.96631,3320.96631,5218.33301,517.219849,68.3334579,68.3334579,517.219849,8175.60742,5489.68164,5489.68164,8175.60742 [f=0016900] [16900] Game End Stats Values: 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39,5710,9275,9275,5710,801.453247,1005.7691,1005.7691,801.453247,0,0,0,0,0,0,0,0,1402.54041,37.1060181,37.1060181,1402.54041,4883.39551,9384.67578,9384.67578,4883.39551,910,1170,1170,910,37.6406364,55.9272804,55.9272804,37.6406364,1275,2615,2615,1275,30.1954479,33.0204201,33.0204201,30.1954479,510,2045,2045,510,3255.96631,6801.11377,6801.11377,3255.96631,3015,3445,3445,3015,6801.11377,3800.96631,3800.96631,6801.11377,517.219849,68.3334579,68.3334579,517.219849,9855.03223,6008.55762,6008.55762,9855.03223 [f=0016901] [16901] Event [1240,11.796875,2024]: 0 lost unit Solar Collector [f=0016901] [16901] Event [4696,217.462616,1400]: 0 finished unit Wind/Tidal Generator [f=0016902] [16902] Event [1164,11.7973728,2168]: 0 lost unit Buoy [f=0016906] [16906] Event [1184,16.681736,1904]: 1 finished unit Lotus [f=0016909] [16909] Event [4725.53271,209.58728,1287.05945]: 0 lost unit Recon Commander [f=0016929] [16929] Event [1128,11.7993641,2168]: 0 lost unit Amphbot Factory [f=0016941] [16941] Event [1113.89868,11.796875,2500.18579]: 0 lost unit Buoy [f=0016943] [16943] Event [1082.8457,12.8645792,2006.09216]: 0 lost unit Conch [f=0016943] [16943] Event [1000,12.3041267,2152]: 0 lost unit Caretaker [f=0016946] [16946] Event [1204.15637,10.9657812,2256.41309]: 0 lost unit Bulkhead [f=0016947] [16947] Event [1041.13611,10.2909384,2221.71948]: 0 lost unit Conch [f=0016948] [16948] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0016971] gg [f=0017046] Player Dave[tB] left the game: normal quit [f=0017046] [17046] Event [undefined]: Dave[tB] quit [f=0017051] [17051] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0017159] [17159] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0017159] [17159] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0017182] No clients connected, shutting down server [f=0017182] Server shutdown [f=0017182] [17182] all players disconnected [f=0017258] [17258] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0017366] [17366] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0017471] [17471] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0017579] [17579] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0017677] [17677] Event [5030.3999,11.796875,3608]: 1 finished unit Glaive [f=0017815] [17815] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0017950] [17950] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0018085] [18085] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0018220] [18220] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0018358] [18358] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0018487] [18487] Event [5030.3999,11.796875,3608]: 1 finished unit Ronin [f=0018548] Autoquit sending quit command. [f=0018548] [QuitAction] user exited to system [f=0018548] [SpringApp::Kill][1] fromRun=1 [f=0018548] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018548] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018548] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018548] [ThreadPool::SetThreadCount][2] workers=0 [f=0018548] [SpringApp::Kill][2] [f=0018548] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018548] [Game::KillLua][3] dtor=0 luaUI=0x52e6e390 [f=0018548] Start widgetHandler:Shutdown [f=0018548] Shutdown - SaveOrderList Complete [f=0018548] Writing last game win data [f=0018548] Shutdown - SaveConfigData Complete [f=0018548] Shutdown Widget - Chili Highlight [f=0018548] Shutdown Widget - Save/Load API [f=0018548] Shutdown Widget - Draw After Chili [f=0018548] Shutdown Widget - EPIC Menu [f=0018548] Shutdown Widget - Chili Minimap [f=0018548] Shutdown Widget - Chili Widget Selector [f=0018548] Shutdown Widget - Local Team Colors [f=0018548] Shutdown Widget - Display Keys 2 [f=0018548] Shutdown Widget - Save Game Menu [f=0018548] Shutdown Widget - HealthBars [f=0018548] Shutdown Widget - Noises [f=0018548] Shutdown Widget - Unit Icons [f=0018548] Shutdown Widget - Win Counter [f=0018548] Shutdown Widget - BuildETA [f=0018548] Shutdown Widget - SpringRTS Replay Stats [f=0018548] Shutdown Widget - Modular Comm Info [f=0018548] Shutdown Widget - Music Player v2 [f=0018548] Shutdown Widget - State Reverse and Latency [f=0018548] Shutdown Widget - CameraShake [f=0018548] Shutdown Widget - Chili Economy Panel Default [f=0018548] Shutdown Widget - Chili EndGame Window [f=0018548] Shutdown Widget - Chili Nuke Warning [f=0018548] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018548] Shutdown Widget - Chili Spectator Panels [f=0018548] Shutdown Widget - Context Menu [f=0018548] Shutdown Widget - Darkening [f=0018548] Shutdown Widget - Defense Range Zero-K [f=0018548] Shutdown Widget - Grab Input [f=0018548] Input grabbing is disabled! [f=0018548] Shutdown Widget - Highlight Geos [f=0018548] Shutdown Widget - Local Widgets Config [f=0018548] Shutdown Widget - MinimapEvents [f=0018548] Shutdown Widget - MetalFeatures (new) [f=0018548] Shutdown Widget - Missile Silo Range [f=0018548] Shutdown Widget - Point Tracker [f=0018548] Shutdown Widget - Showeco and Grid Drawer [f=0018548] Shutdown Widget - Stereo3D [f=0018548] Shutdown Widget - Attack AoE [f=0018548] Shutdown Widget - Map Edge Extension [f=0018548] Shutdown Widget - Selection Send [f=0018548] Shutdown Widget - LupsManager [f=0018548] Shutdown Widget - Newton Firezone [f=0018548] Shutdown Widget - Chili Pro Console [f=0018548] Shutdown Widget - Persistent Build Height [f=0018548] Shutdown Widget - Lasso Terraform GUI [f=0018548] Shutdown Widget - Chili Framework [f=0018548] Shutdown Widget - Lups [f=0018548] Shutdown Widget - Custom Markers [f=0018548] Shutdown Widget - Chili Core Selector [f=0018548] Shutdown Widget - Mex Placement Handler [f=0018548] Shutdown Widget - Select Keys [f=0018548] Shutdown Widget - Pause Screen [f=0018548] Shutdown Widget - Layout Handler [f=0018548] Shutdown Widget - Text To Speech Control [f=0018548] End widgetHandler:Shutdown [f=0018548] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={628713,71090746} {int,ext,rec}Allocs={19116744,0,0} {chunk,block}Bytes={71090746,0} [f=0018548] [Game::KillLua][1] dtor=0 luaGaia=0x5dfe43f0 [f=0018548] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390690,56846815} {int,ext,rec}Allocs={19116745,0,0} {chunk,block}Bytes={56846815,0} [f=0018548] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={390690,56846815} {int,ext,rec}Allocs={19116745,0,0} {chunk,block}Bytes={56846815,0} [f=0018548] [Game::KillLua][2] dtor=0 luaRules=0x532c7b30 [f=0018548] Start gadgetHandler:Shutdown [f=0018548] Shutdown - StartSetup [f=0018548] Shutdown - UnitMorph [f=0018548] Shutdown - Carrier Drones [f=0018548] Shutdown - LupsNanoSpray [f=0018548] Shutdown - Missile Silo Controller [f=0018548] Shutdown - Modular Comm Info [f=0018548] Shutdown - Terrain Texture Handler [f=0018548] Shutdown - UnitCloakShield [f=0018548] Shutdown - Starlight Handler [f=0018548] End gadgetHandler:Shutdown [f=0018548] Start gadgetHandler:Shutdown [f=0018548] Shutdown - Save/Load [f=0018548] Shutdown - Teleport Throw [f=0018548] Shutdown - UnitMorph [f=0018548] Shutdown - Modular Comm Info [f=0018548] Shutdown - Retreat Command [f=0018548] Shutdown - Shockwaves [f=0018548] Shutdown - UnitCloakShield [f=0018548] Shutdown - Lups Cloak FX [f=0018548] Shutdown - Lups [f=0018548] Shutdown - Lups Shield [f=0018548] End gadgetHandler:Shutdown [f=0018548] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19116801,0,0} {chunk,block}Bytes={0,0} [f=0018548] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19116801,0,0} {chunk,block}Bytes={0,0} [f=0018548] [Game::KillLua][4] dtor=0 [f=0018548] [Game::~CGame][1] [f=0018548] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018548] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018548] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018548] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018548] [Game::KillLua][4] dtor=1 [f=0018548] [Game::KillMisc][1] [f=0018548] [Game::KillMisc][2] [f=0018548] [Game::KillMisc][3] [f=0018548] [Game::KillRendering][1] [f=0018548] [3DOParser::Kill] allocated 1 pieces [f=0018548] [S3OParser::Kill] allocated 443 pieces [f=0018548] [AssParser::Kill] allocated 8 pieces [f=0018548] [Game::KillInterface][1] [f=0018548] [Game::KillInterface][2] [f=0018548] [Game::KillSimulation][1] [f=0018548] [Game::KillSimulation][2] [f=0018548] [CCollisionHandler] dis-/continuous tests: 0/442982 [f=0018548] [Game::KillSimulation][3] [f=0018548] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018548] [~CPathCache(28x20)] cacheHits=146 hitPercentage=36% numHashColls=0 maxCacheSize=20 [f=0018548] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018548] [~CPathCache(56x40)] cacheHits=80 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018548] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018548] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018548] [LosHandler::Kill] raycast instance cache-{hits,misses}={11550,16389}; shared=5%; cached=36% [f=0018548] [Game::KillSimulation][4] [f=0018548] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018548] [Game::~CGame][2] [f=0018548] [Game::~CGame][3] [f=0018548] [SpringApp::Kill][3] [f=0018548] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197517 bytes sent 282275 bytes recv'd [f=0018548] [SpringApp::Kill][4] font=0x453ceaa0 [f=0018548] [SpringApp::Kill][5] [f=0018548] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x4543ce80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2228ms file="unittextures/bcore_abc_1.tga" indx=7022 inflSize=3210kb readTime=109ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=42ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=41ms file="unittextures/bcore_abc_2.tga" indx=7024 inflSize=1800kb readTime=35ms file="unitpics/commsupport.png" indx=6397 inflSize=9kb readTime=22ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4584 inflSize=2kb readTime=18ms file="luarules/configs/cai/brains.lua" indx=1233 inflSize=6kb readTime=16ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=15ms file="scripts/nullrock.lua" indx=5779 inflSize=0kb readTime=9ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 36288235 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4552b360) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45538220) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45452020) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f33340a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]