[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.asBekf1rd5/springsettings.1141292.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff3d80a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5091 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1141292/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e0c650] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e0c650] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 750ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1141292/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (437ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1141292/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a83070,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ef8fd36094d5f4dba5f0a3f34596f592 [f=-000001] Connection attempt from emanuelqlemis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: emanuelqlemis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from jimfuori10 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jimfuori10 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="emanuelqlemis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="emanuelqlemis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="emanuelqlemis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="emanuelqlemis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="emanuelqlemis" string="[Game::Load][lua{Rules,Gaia}={000000012a43e2d0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jimfuori10" string="[Game::Load][lua{Rules,Gaia}={00000000639595c0,0000000000000000}]" [f=-000001] lh [f=-000001] lggg [f=-000001] so boring map [f=-000001] Allies: I choose: Engineer! [f=-000001] hello [f=-000001] [0] Event [5167,-16.054688,6807]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1444,-15.981445,3180]: 1 finished unit Strike Commander [f=0000000] [0] jimfuori10, team: 0, elo:1763, userid: 533344 [f=0000000] [0] emanuelqlemis, team: 1, elo:1500, userid: 535634 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000105] [105] Event [5184,0,6496]: 0 finished unit Shipyard [f=0000189] lets just play [f=0000345] [345] Event [5336,-1,6712]: 0 finished unit Metal Extractor [f=0000615] [615] Event [4952,-1,6584]: 0 finished unit Metal Extractor [f=0000720] [720] Event [1224,-1,3064]: 1 finished unit Metal Extractor [f=0000762] [762] Event [4888,0,6616]: 0 finished unit Wind/Tidal Generator [f=0000852] [852] Event [4920,0,6696]: 0 finished unit Wind/Tidal Generator [f=0000942] [942] Event [4968,0,6776]: 0 finished unit Wind/Tidal Generator [f=0001032] [1032] Event [5000,0,6856]: 0 finished unit Wind/Tidal Generator [f=0001167] [1167] Event [5048,0,6936]: 0 finished unit Wind/Tidal Generator [f=0001170] [1170] Event [1480,-1,2856]: 1 finished unit Metal Extractor [f=0001322] [1322] Event [5080,0,7016]: 0 finished unit Wind/Tidal Generator [f=0001377] [1377] Event [5176,0,6495.98779]: 0 finished unit Mariner [f=0001633] [1633] Event [5128,-1,6968]: 0 finished unit Metal Extractor [f=0001649] [1649] Event [1608,-1,3240]: 1 finished unit Metal Extractor [f=0001836] [1836] Event [5400,0,6744]: 0 finished unit Wind/Tidal Generator [f=0001984] [1984] Event [5336,0,6824]: 0 finished unit Wind/Tidal Generator [f=0002127] [2127] Event [5256,0,6904]: 0 finished unit Wind/Tidal Generator [f=0002127] [2127] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0002227] [2227] Event [5192,0,6984]: 0 finished unit Wind/Tidal Generator [f=0002337] [2337] Event [5240,0,7016]: 0 finished unit Wind/Tidal Generator [f=0002502] [2502] Event [5256,8.27804565,7096]: 0 finished unit Wind/Tidal Generator [f=0002617] bruh there is so much water [f=0002676] [2676] Event [5288,51.3980103,7176]: 0 finished unit Wind/Tidal Generator [f=0002750] [2750] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0002784] [2784] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0002838] told ya xD [f=0002922] [2922] Event [5304,103.350525,7256]: 0 finished unit Wind/Tidal Generator [f=0003042] [3042] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0003144] [3144] Event [5336,135.318909,7336]: 0 finished unit Wind/Tidal Generator [f=0003271] [3271] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0003330] mhm [f=0003375] [3375] Event [5352,146.166992,7416]: 0 finished unit Wind/Tidal Generator [f=0003592] [3592] Event [5784,0,5192]: 0 finished unit Wind/Tidal Generator [f=0003727] [3727] Event [5176,0,6495.98779]: 0 finished unit Mariner [f=0003747] [3747] Event [5384,167.372894,7496]: 0 finished unit Wind/Tidal Generator [f=0003757] [3757] Event [5864,0,5208]: 0 finished unit Wind/Tidal Generator [f=0003912] [3912] Event [5400,204.72641,7576]: 0 finished unit Wind/Tidal Generator [f=0003922] [3922] Event [5944,0,5240]: 0 finished unit Wind/Tidal Generator [f=0003954] [3954] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0004077] [4077] Event [5432,224.017944,7656]: 0 finished unit Wind/Tidal Generator [f=0004087] [4087] Event [6024,0,5256]: 0 finished unit Wind/Tidal Generator [f=0004095] [4095] Event [912,15.2662659,5872]: 1 finished unit Rover Assembly [f=0004181] [4181] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0004252] [4252] Event [6104,0,5288]: 0 finished unit Wind/Tidal Generator [f=0004257] [4257] Event [5448,234.998322,7736]: 0 finished unit Wind/Tidal Generator [f=0004417] [4417] Event [6184,0,5304]: 0 finished unit Wind/Tidal Generator [f=0004452] [4452] Event [5480,244.367828,7816]: 0 finished unit Wind/Tidal Generator [f=0004611] [4611] Event [6264,0,5336]: 0 finished unit Wind/Tidal Generator [f=0004632] [4632] Event [5496,239.42627,7896]: 0 finished unit Wind/Tidal Generator [f=0004791] [4791] Event [6344,0,5352]: 0 finished unit Wind/Tidal Generator [f=0004792] [4792] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0004797] [4797] Event [5528,215.52002,7976]: 0 finished unit Wind/Tidal Generator [f=0004962] [4962] Event [5544,201.364594,8056]: 0 finished unit Wind/Tidal Generator [f=0004986] [4986] Event [5720,0,5224]: 0 finished unit Wind/Tidal Generator [f=0004999] [4999] Event [808,12.993927,5848]: 1 finished unit Solar Collector [f=0005106] [5106] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Ripper [f=0005112] [5112] Event [5576,193.356934,8136]: 0 finished unit Wind/Tidal Generator [f=0005151] [5151] Event [5688,0,5304]: 0 finished unit Wind/Tidal Generator [f=0005346] [5346] Event [5656,0,5384]: 0 finished unit Wind/Tidal Generator [f=0005352] [5352] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0005376] [5376] Event [3800,-1,5128]: 0 finished unit Urchin [f=0005511] [5511] Event [5624,0,5464]: 0 finished unit Wind/Tidal Generator [f=0005681] [5681] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0005691] [5691] Event [5592,0,5544]: 0 finished unit Wind/Tidal Generator [f=0005855] [5855] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Ripper [f=0005871] [5871] Event [5560,0,5624]: 0 finished unit Wind/Tidal Generator [f=0005885] [5885] Event [4104,-1,5272]: 0 finished unit Urchin [f=0006066] [6066] Event [5528,0,5704]: 0 finished unit Wind/Tidal Generator [f=0006581] [6581] Event [4376,-1,5368]: 0 finished unit Urchin [f=0006596] [6596] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Ripper [f=0006681] [6681] Event [5176,0,6495.98779]: 0 finished unit Mariner [f=0006727] [6727] Event [5672,-1,5544]: 0 finished unit Urchin [f=0006807] [6807] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0006839] [6839] Event [728,-1,5000]: 1 finished unit Metal Extractor [f=0006942] [6942] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0007078] [7078] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0007142] [7142] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0007150] [7150] Event [5448,0,6696]: 0 finished unit Wind/Tidal Generator [f=0007213] [7213] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0007311] [7311] Event [4184,-1,5416]: 0 finished unit Urchin [f=0007348] [7348] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0007402] [7402] Event [5464,0,6616]: 0 finished unit Wind/Tidal Generator [f=0007511] [7511] Event [5736,-1,5432]: 0 finished unit Urchin [f=0007647] [7647] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0007653] [7653] Event [5480,0,6536]: 0 finished unit Wind/Tidal Generator [f=0007679] [7679] Event [968,-1,4552]: 1 finished unit Metal Extractor [f=0007852] [7852] Event [5496,0,6456]: 0 finished unit Wind/Tidal Generator [f=0008006] [8006] Event [3896,-1,5272]: 0 finished unit Urchin [f=0008149] [8149] Event [5944,-1,5352]: 0 finished unit Urchin [f=0008156] [8156] Event [5512,0,6376]: 0 finished unit Wind/Tidal Generator [f=0008202] [8202] Event [5576,228.274689,7856]: 0 finished unit Fusion Reactor [f=0008214] [8214] Event [3784,0,5368]: 0 finished unit Wind/Tidal Generator [f=0008391] [8391] Event [5544,0,6296]: 0 finished unit Wind/Tidal Generator [f=0008524] [8524] Event [5632,191.987305,7712]: 0 finished unit Lotus [f=0008528] [8528] Event [3736,0,5448]: 0 finished unit Wind/Tidal Generator [f=0008551] [8551] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0008600] [8600] Event [5560,0,6216]: 0 finished unit Wind/Tidal Generator [f=0008724] [8724] Event [3688,0,5528]: 0 finished unit Wind/Tidal Generator [f=0008774] [8774] Event [5576,0,6136]: 0 finished unit Wind/Tidal Generator [f=0008787] [8787] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0008806] [8806] Event [6056,-1,5368]: 0 finished unit Urchin [f=0008904] [8904] Event [3640,0,5608]: 0 finished unit Wind/Tidal Generator [f=0008954] [8954] Event [5592,0,6056]: 0 finished unit Wind/Tidal Generator [f=0009083] [9083] Event [3592,0,5688]: 0 finished unit Wind/Tidal Generator [f=0009133] [9133] Event [5608,0,5976]: 0 finished unit Wind/Tidal Generator [f=0009278] [9278] Event [3544,0,5768]: 0 finished unit Wind/Tidal Generator [f=0009313] [9313] Event [5624,0,5896]: 0 finished unit Wind/Tidal Generator [f=0009345] [9345] Event [6168,-1,5368]: 0 finished unit Urchin [f=0009473] [9473] Event [3496,0,5848]: 0 finished unit Wind/Tidal Generator [f=0009508] [9508] Event [5640,0,5816]: 0 finished unit Wind/Tidal Generator [f=0009523] [9523] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0009668] [9668] Event [3448,0,5928]: 0 finished unit Wind/Tidal Generator [f=0009688] [9688] Event [5656,0,5736]: 0 finished unit Wind/Tidal Generator [f=0009852] [9852] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0009878] [9878] Event [3400,0,6008]: 0 finished unit Wind/Tidal Generator [f=0010073] [10073] Event [3352,0,6088]: 0 finished unit Wind/Tidal Generator [f=0010078] [10078] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0010137] [10137] Event [4824,0,6664]: 0 finished unit Wind/Tidal Generator [f=0010169] [10169] Event [5080,0,6680]: 0 finished unit Caretaker [f=0010268] [10268] Event [3304,0,6168]: 0 finished unit Wind/Tidal Generator [f=0010317] [10317] Event [4744,0,6712]: 0 finished unit Wind/Tidal Generator [f=0010320] [10320] Event [1968,7.39868164,5728]: 1 finished unit Advanced Radar [f=0010335] [10335] Event [7736,10.2468872,5432]: 0 finished unit Metal Extractor [f=0010463] [10463] Event [3256,0,6248]: 0 finished unit Wind/Tidal Generator [f=0010497] [10497] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0010512] [10512] Event [4664,0,6760]: 0 finished unit Wind/Tidal Generator [f=0010513] [10513] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0010587] [10587] Event [5160,0,6680]: 0 finished unit Caretaker [f=0010680] [10680] Event [3208,0,6328]: 0 finished unit Wind/Tidal Generator [f=0010766] [10766] Event [4584,0,6792]: 0 finished unit Wind/Tidal Generator [f=0010795] [10795] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0010903] [10903] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0010954] [10954] Event [5224,0,6792]: 0 finished unit Caretaker [f=0010977] [10977] Event [3160,0,6408]: 0 finished unit Wind/Tidal Generator [f=0011020] [11020] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0011083] [11083] Event [4504,0,6840]: 0 finished unit Wind/Tidal Generator [f=0011193] [11193] Event [7432,10.2546692,4616]: 0 finished unit Metal Extractor [f=0011264] [11264] Event [5096,0,6792]: 0 finished unit Caretaker [f=0011291] [11291] Event [3112,0,6488]: 0 finished unit Wind/Tidal Generator [f=0011293] [11293] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0011398] [11398] Event [3395.46143,-16.025284,5028.74268]: 1 lost unit Dart [f=0011401] [11401] Event [4424,0,6888]: 0 finished unit Wind/Tidal Generator [f=0011488] [11488] Event [3558.23096,-16.00174,4880.6665]: 1 lost unit Dart [f=0011488] [11488] Event [3534.47681,-16.00174,4892.48633]: 1 lost unit Dart [f=0011489] [11489] Event [3504.61401,-16.00174,4907.59033]: 1 lost unit Dart [f=0011497] [11497] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0011550] [11550] Event [3614.01416,-16.00174,4874.646]: 1 lost unit Dart [f=0011586] [11586] Event [3064,0,6568]: 0 finished unit Wind/Tidal Generator [f=0011625] [11625] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0011665] [11665] Event [4344,0,6936]: 0 finished unit Wind/Tidal Generator [f=0011683] [11683] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0011687] [11687] Event [7528,10.2468872,4616]: 0 finished unit Solar Collector [f=0011712] [11712] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0011817] [11817] Event [3016,0,6648]: 0 finished unit Wind/Tidal Generator [f=0011912] [11912] Event [4264,0,6968]: 0 finished unit Wind/Tidal Generator [f=0011974] [11974] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0012073] [12073] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0012098] [12098] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0012103] [12103] Event [2968,0,6728]: 0 finished unit Wind/Tidal Generator [f=0012167] [12167] Event [4184,0,7016]: 0 finished unit Wind/Tidal Generator [f=0012183] [12183] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0012286] [12286] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0012306] [12306] Event [7816,10.2468872,5448]: 0 finished unit Solar Collector [f=0012354] [12354] Event [2920,0,6808]: 0 finished unit Wind/Tidal Generator [f=0012416] [12416] Event [4104,0,7064]: 0 finished unit Wind/Tidal Generator [f=0012418] [12418] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0012443] [12443] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0012554] [12554] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0012560] [12560] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0012609] [12609] Event [2872,0,6888]: 0 finished unit Wind/Tidal Generator [f=0012654] [12654] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0012688] [12688] Event [4024,0,7112]: 0 finished unit Wind/Tidal Generator [f=0012689] [12689] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0012823] [12823] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Dart [f=0012882] [12882] Event [2649.2522,-2,6603.11084]: 0 lost unit Cutter [f=0012893] [12893] Event [3640,-1,7240]: 0 finished unit Metal Extractor [f=0012943] [12943] Event [2757.39429,-2,6555.22949]: 0 lost unit Cutter [f=0012952] [12952] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0012961] [12961] Event [2699.13525,-18.930044,6572.02344]: 1 lost unit Ripper [f=0012995] [12995] Event [2662.48901,-2,6620.14404]: 0 lost unit Cutter [f=0012998] [12998] Event [3944,0,7160]: 0 finished unit Wind/Tidal Generator [f=0013049] [13049] Event [2641.48364,-2,6608.43213]: 0 lost unit Cutter [f=0013059] [13059] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0013137] [13137] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0013175] [13175] Event [2538.01733,0,6597.5957]: 0 lost unit Hunter [f=0013203] [13203] Event [2936,-1,6968]: 0 finished unit Metal Extractor [f=0013264] [13264] Event [3864,0,7192]: 0 finished unit Wind/Tidal Generator [f=0013345] [13345] Event [7080,-1,4440]: 0 finished unit Urchin [f=0013356] [13356] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0013451] [13451] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0013495] [13495] Event [3784,0,7240]: 0 finished unit Wind/Tidal Generator [f=0013527] [13527] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0013744] [13744] Event [2481.99561,-2,6715.33691]: 0 lost unit Cutter [f=0013757] [13757] Event [3704,0,7288]: 0 finished unit Wind/Tidal Generator [f=0013767] [13767] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0013868] [13868] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0013899] [13899] Event [3192,-1,7480]: 0 finished unit Metal Extractor [f=0013939] [13939] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0013961] [13961] Event [6936,-1,4648]: 0 finished unit Urchin [f=0014026] [14026] Event [2257.64575,-2,6179.5376]: 0 lost unit Cutter [f=0014043] [14043] Event [2235.10693,-2,6269.30566]: 0 lost unit Cutter [f=0014047] [14047] Event [2432.15088,1.31301236,6181.88672]: 1 lost unit Dart [f=0014047] [14047] Event [2424.63062,-2.4077239,6158.57666]: 1 lost unit Dart [f=0014055] [14055] Event [2262.67627,-2,6239.63428]: 0 lost unit Cutter [f=0014079] [14079] Event [2234.84692,-2,6184.84082]: 0 lost unit Cutter [f=0014094] [14094] Event [2286.56909,0,6208.93213]: 0 lost unit Hunter [f=0014101] [14101] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0014127] [14127] Event [2248.84619,-2,6162.20605]: 0 lost unit Cutter [f=0014140] [14140] Event [2181.01392,0,6265.30762]: 0 lost unit Hunter [f=0014163] [14163] Event [2276.44458,0,6193.47119]: 0 lost unit Hunter [f=0014181] [14181] Event [2321.07324,0,6166.62451]: 0 lost unit Hunter [f=0014186] [14186] Event [2249.63574,0,6162.28174]: 0 lost unit Hunter [f=0014188] [14188] Event [2295.47876,0,6135.50635]: 0 lost unit Hunter [f=0014197] [14197] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0014269] [14269] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0014445] [14445] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0014520] [14520] Event [6856,-1,4920]: 0 finished unit Urchin [f=0014541] [14541] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0014559] [14559] Event [2503.23926,-1.8661703,6158.70557]: 1 lost unit Scorcher [f=0014564] [14564] Event [2532.5022,-8.5838318,6133.26904]: 1 lost unit Scorcher [f=0014583] [14583] Event [2438.44067,0.01119634,6168.89844]: 1 lost unit Scorcher [f=0014613] [14613] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0014662] [14662] Event [2309.96313,0,6105.58936]: 0 lost unit Corsair [f=0014672] [14672] Event [2183.84204,-16.00174,6096.90039]: 1 lost unit Ripper [f=0014818] [14818] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0014844] [14844] Event [1968,7.39868164,5728]: 1 lost unit Advanced Radar [f=0014887] [14887] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0014916] [14916] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0014988] [14988] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0015083] [15083] Event [7224,-1,4904]: 0 finished unit Urchin [f=0015171] [15171] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0015225] [15225] Event [2488,0,7192]: 0 finished unit Stardust [f=0015262] [15262] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0015283] [15283] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0015333] [15333] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0015428] [15428] Event [2920,0,7064]: 0 finished unit Wind/Tidal Generator [f=0015514] [15514] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0015607] [15607] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0015617] [15617] Event [2952,0,7144]: 0 finished unit Wind/Tidal Generator [f=0015673] [15673] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0015678] [15678] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0015794] [15794] Event [3000,0,7224]: 0 finished unit Wind/Tidal Generator [f=0015863] [15863] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0015952] [15952] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0015971] [15971] Event [3032,0,7304]: 0 finished unit Wind/Tidal Generator [f=0016025] [16025] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0016064] [16064] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0016162] [16162] Event [3064,0,7384]: 0 finished unit Wind/Tidal Generator [f=0016231] [16231] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0016326] [16326] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0016368] [16368] Event [3096,0,7464]: 0 finished unit Wind/Tidal Generator [f=0016397] [16397] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0016453] [16453] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Scorcher [f=0016568] [16568] Event [3144,0,7544]: 0 finished unit Wind/Tidal Generator [f=0016578] [16578] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0016685] [16685] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0016747] [16747] Event [3176,0,7624]: 0 finished unit Wind/Tidal Generator [f=0016757] [16757] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0016932] [16932] Event [3224,0,7560]: 0 finished unit Wind/Tidal Generator [f=0016943] [16943] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0017041] [17041] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0017118] [17118] Event [3304,0,7528]: 0 finished unit Wind/Tidal Generator [f=0017118] [17118] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0017261] [17261] Event [929.99231,15.9222622,5871.97021]: 1 finished unit Mason [f=0017311] [17311] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0017323] [17323] Event [7768,9.80331421,4952]: 0 finished unit Stinger [f=0017336] [17336] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0017345] [17345] Event [3384,0,7496]: 0 finished unit Wind/Tidal Generator [f=0017532] [17532] Event [3464,0,7464]: 0 finished unit Wind/Tidal Generator [f=0017744] [17744] Event [3544,0,7432]: 0 finished unit Wind/Tidal Generator [f=0017762] [17762] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0017795] [17795] Event [5176,0,6495.98779]: 0 finished unit Siren [f=0017884] [17884] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0017921] [17921] Event [3624,0,7400]: 0 finished unit Wind/Tidal Generator [f=0017956] [17956] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0018111] [18111] Event [3704,0,7368]: 0 finished unit Wind/Tidal Generator [f=0018119] [18119] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0018311] [18311] Event [1184,0,5632]: 1 finished unit Shipyard [f=0018357] [18357] Event [1480,-1,2856]: 1 lost unit Metal Extractor [f=0018453] [18453] Event [1608,-1,3240]: 1 lost unit Metal Extractor [f=0018503] [18503] Event [2406.00293,0,5938.97119]: 0 lost unit Corsair [f=0018514] [18514] Event [5176,0,6495.98779]: 0 finished unit Siren [f=0018550] [18550] Event [1224,-1,3064]: 1 lost unit Metal Extractor [f=0018605] [18605] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0018676] [18676] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0018795] [18795] Event [1184,0,5624]: 1 finished unit Hunter [f=0018839] [18839] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0018971] [18971] Event [968,-1,4552]: 1 lost unit Metal Extractor [f=0019104] [19104] Event [4960,14.9238586,7472]: 0 finished unit Picket [f=0019109] [19109] Event [1184,0,5624]: 1 finished unit Hunter [f=0019206] [19206] Event [728,-1,5000]: 1 lost unit Metal Extractor [f=0019234] [19234] Event [5176,0,6495.98779]: 0 finished unit Siren [f=0019241] [19241] Event [1224,-1,5256]: 1 lost unit Metal Extractor [f=0019247] [19247] Event [1115.44958,0,5191.25391]: 1 lost unit Hunter [f=0019324] [19324] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0019359] [19359] Event [4864,28.0209351,7568]: 0 finished unit Picket [f=0019370] [19370] Event [1184,0,5624]: 1 lost unit Hunter [f=0019393] [19393] Event [1184,0,5624]: 1 lost unit Hunter [f=0019396] [19396] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0019413] [19413] Event [1184,0,5624]: 1 lost unit Hunter [f=0019423] [19423] Event [1184,0,5624]: 1 lost unit Hunter [f=0019433] [19433] Event [1064.73694,0,5603.48926]: 1 lost unit Hunter [f=0019451] [19451] Event [1184,0,5624]: 1 lost unit Hunter [f=0019467] [19467] Event [1184,0,5624]: 1 lost unit Hunter [f=0019482] [19482] Event [1184,0,5624]: 1 lost unit Hunter [f=0019514] [19514] Event [1123.24622,0,5623.17529]: 0 lost unit Hunter [f=0019538] Player emanuelqlemis left the game: normal quit [f=0019538] [19538] Event [undefined]: emanuelqlemis quit [f=0019539] [19539] Event [1070.64014,0,5638.76855]: 0 lost unit Hunter [f=0019546] [19546] Event [1212.57996,0,5639.97656]: 0 lost unit Corsair [f=0019554] [19554] Event [1184,0,5624]: 1 lost unit Hunter [f=0019557] [19557] Event [1184,0,5624]: 1 lost unit Hunter [f=0019557] [19557] Event [1184,0,5632]: 1 lost unit Shipyard [f=0019557] [19557] Event [1208.39014,0,5582.32275]: 0 lost unit Corsair [f=0019558] [19558] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0019559] [19559] Event [1095.60022,-2,5610.73291]: 0 lost unit Cutter [f=0019569] [19569] Event [1125.25781,0,5580.55029]: 0 lost unit Hunter [f=0019580] [19580] Event [1092.31555,-2,5598.57715]: 0 lost unit Cutter [f=0019590] [19590] Event [1048.63403,0,5554.06104]: 0 lost unit Hunter [f=0019607] [19607] Event [1332.29492,-2.2962556,5758.90088]: 1 lost unit Scorcher [f=0019608] [19608] Event [879.875,-2,5732.74072]: 0 lost unit Cutter [f=0019644] [19644] Event [4784,38.682251,7664]: 0 finished unit Picket [f=0019645] [19645] Event [1224.52637,-2,5699.76807]: 0 lost unit Cutter [f=0019691] [19691] Event [988.185791,-15.573632,5678.44727]: 1 lost unit Scorcher [f=0019738] [19738] Event [1170.01245,-2,5577.86035]: 0 lost unit Cutter [f=0019741] [19741] Event [1076.78198,-15.054387,5723.17578]: 1 lost unit Scorcher [f=0019745] [19745] Event [1269.76501,-2,5672.20996]: 0 lost unit Cutter [f=0019845] [19845] Event [1328.12317,0,5713.67871]: 0 lost unit Hunter [f=0019848] [19848] Event [1168.51929,12.6204519,5867.41162]: 1 lost unit Scorcher [f=0019872] [19872] Event [1258.49634,0,5703.58984]: 0 lost unit Hunter [f=0019886] jimfuori10 has forced a win due to dropped opposition. [f=0019886] game_message: emanuelqlemis has been destroyed! [f=0019886] [19886] Event [undefined]: emanuelqlemis resigned [f=0019886] game_message: jimfuori10 wins! [f=0019886] Submitting stats [f=0019886] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019886] Part| Total Time|Time of the last 0.5s [f=0019886] Draw 23022.94ms 10.29% [f=0019886] Lua::Callins::Synced 10536.48ms 34.97% [f=0019886] Lua::Callins::Unsynced 28241.64ms 13.09% [f=0019886] Lua::CollectGarbage::Synced 386.12ms 0.10% [f=0019886] Lua::CollectGarbage::Unsynced 937.55ms 0.50% [f=0019886] Misc::Profiler::AddTime 91.42ms 0.00% [f=0019886] Sim 60741.79ms 79.72% [f=0019886] [19886] Received game_message: emanuelqlemis has been destroyed! [f=0019886] [19886] Received game_message: jimfuori10 wins! [f=0019887] [19887] Game End Stats Header: 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32,4200,13685,4200,13685,0,3593.47095,0,3593.47095,0,0,0,0,0,0,0,0,2755.61719,0,2755.61719,0,402.442474,372.845398,402.442474,372.845398,0,1410,0,1410,10,151.681305,10,151.681305,1675,1275,1675,1275,15,44.4968872,15,44.4968872,1305,3680,1305,3680,450,440,450,440,1220,7320,1220,7320,447,450,447,450,0,0,0,0,547.935791,450,547.935791,450 [f=0019887] [19887] Game End Stats Values: 33,3870,13265,3870,13265,0,3842.40283,0,3842.40283,0,0,0,0,0,0,0,0,2980.61719,0,2980.61719,0,1223.03845,826.546997,1223.03845,826.546997,0,1530,0,1530,10,144.893585,10,144.893585,1675,1275,1675,1275,15,46.5954323,15,46.5954323,975,3140,975,3140,1400,520,1400,520,1220,7320,1220,7320,777,1400,777,1400,0,0,0,0,1118.32776,1399.99963,1118.32776,1399.99963 [f=0019887] [19887] Game End Stats Values: 34,2855,13795,2855,13795,0,4078.88257,0,4078.88257,0,0,0,0,0,0,0,0,3102.61743,0,3102.61743,0,1459.91223,1382.37695,1459.91223,1382.37695,0,1650,0,1650,10,143.506744,10,143.506744,1275,1275,1275,1275,15,45.7653389,15,45.7653389,360,3550,360,3550,1640,1285,1640,1285,1220,7320,1220,7320,1792,1640,1792,1640,0,0,0,0,1785.00037,1639.99988,1785.00037,1639.99988 [f=0019887] [19887] Game End Stats Values: 35,3105,14645,3105,14645,0,4322.12207,0,4322.12207,0,0,0,0,0,0,0,0,3184.61719,0,3184.61719,0,1459.91223,1382.37695,1459.91223,1382.37695,0,1990,0,1990,10,142.446182,10,142.446182,1275,1275,1275,1275,15,46.2159233,15,46.2159233,610,4060,610,4060,1640,1285,1640,1285,1220,7320,1220,7320,1792,1640,1792,1640,0,0,0,0,1785.00037,1639.99988,1785.00037,1639.99988 [f=0019887] [19887] Game End Stats Values: 36,3230,15195,3230,15195,0,4577.18457,0,4577.18457,0,0,0,0,0,0,0,0,3269.94971,0,3269.94971,0,1459.91223,1382.37695,1459.91223,1382.37695,0,1990,0,1990,10,154.203156,10,154.203156,1275,1275,1275,1275,15,47.0041237,15,47.0041237,735,4540,735,4540,1640,1285,1640,1285,1220,7390,1220,7390,1792,1640,1792,1640,0,0,0,0,1785.00037,1639.99988,1785.00037,1639.99988 [f=0019887] [19887] Game End Stats Values: 37,3355,15710,3355,15710,0,4846.85547,0,4846.85547,0,0,0,0,0,0,0,0,3349.61597,0,3349.61597,0,1459.91223,1382.37695,1459.91223,1382.37695,0,1990,0,1990,10,171.202332,10,171.202332,1275,1275,1275,1275,15,47.978054,15,47.978054,860,4950,860,4950,1640,1285,1640,1285,1220,7495,1220,7495,1792,1640,1792,1640,0,0,0,0,1785.00037,1639.99988,1785.00037,1639.99988 [f=0019887] [19887] Game End Stats Values: 38,3480,16430,3480,16430,0,5122.24658,0,5122.24658,0,0,0,0,0,0,0,0,3429.94897,0,3429.94897,0,1459.91223,1382.37695,1459.91223,1382.37695,0,1990,0,1990,10.000001,167.982971,10.000001,167.982971,1275,1275,1275,1275,15,48.3593597,15,48.3593597,985,5600,985,5600,1640,1285,1640,1285,1220,7565,1220,7565,1848.99988,1640,1848.99988,1640,0,0,0,0,1785.00037,1639.99988,1785.00037,1639.99988 [f=0019887] [19887] Game End Stats Values: 39,3480,17010,3480,17010,0,5388.94141,0,5388.94141,0,0,0,0,0,0,0,0,3530.28247,0,3530.28247,0,1459.91223,1382.37695,1459.91223,1382.37695,0,1990,0,1990,10,156.551178,10,156.551178,1275,1275,1275,1275,18.7999916,47.7796745,18.7999916,47.7796745,985,6110,985,6110,1640,1285,1640,1285,1220,7635,1220,7635,1848.99988,1640,1848.99988,1640,0,0,0,0,1785.00037,1639.99988,1785.00037,1639.99988 [f=0019887] [19887] Game End Stats Values: 40,3600,17965,3600,17965,0,5660.77295,0,5660.77295,0,0,0,0,0,0,0,0,3530.28247,0,3530.28247,0,1459.91223,1449.74854,1459.91223,1449.74854,0,2440,0,2440,10,159.871765,10,159.871765,1275,1275,1275,1275,15,48.9221573,15,48.9221573,985,6420,985,6420,1640,1285,1640,1285,1340,7830,1340,7830,1848.99988,1640,1848.99988,1640,0,0,0,0,1852.37195,1639.99988,1852.37195,1639.99988 [f=0019887] [19887] Game End Stats Values: 41,3600,18895,3600,18895,0,5941.82031,0,5941.82031,0,0,0,0,0,0,0,0,3530.28247,0,3530.28247,0,1521.18494,1665.11816,1521.18494,1665.11816,0,2440,0,2440,10,165.144257,10,165.144257,1275,1275,1275,1275,15,51.5365677,15,51.5365677,985,7190,985,7190,1640,1285,1640,1285,1340,7990,1340,7990,1848.99988,1640,1848.99988,1640,0,0,0,0,2067.74097,1701.27258,2067.74097,1701.27258 [f=0019887] [19887] Game End Stats Values: 42,4210,19170,4210,19170,0,6224.01465,0,6224.01465,0,0,0,0,0,0,0,0,3556.61182,0,3556.61182,0,1618.89563,2000.26282,1618.89563,2000.26282,0,2440,0,2440,10,167.356674,10,167.356674,1275,1275,1275,1275,14.7333336,52.8130035,14.7333336,52.8130035,985,7430,985,7430,1640,1375,1640,1375,1950,8025,1950,8025,1938.99988,1640,1938.99988,1640,0,0,0,0,2402.88574,1816.78662,2402.88574,1816.78662 [f=0019887] [19887] Game End Stats Values: 43,4130,19940,4130,19940,0,6508.24365,0,6508.24365,0,0,0,0,0,0,0,0,3587.27808,0,3587.27808,0,1699.91235,2181.31982,1699.91235,2181.31982,0,2440,0,2440,10,163.657516,10,163.657516,1275,1275,1275,1275,9.66666698,52.9485931,9.66666698,52.9485931,1085,8200,1085,8200,1880,1555,1880,1555,1770,8025,1770,8025,2119,1880,2119,1880,0,0,0,0,2583.94287,1912.95654,2583.94287,1912.95654 [f=0019887] [19887] Game End Stats Values: 44,3950,20740,3950,20740,0,6777.93359,0,6777.93359,0,0,0,0,0,0,0,0,3587.27808,0,3587.27808,0,1800.18018,2568.24146,1800.18018,2568.24146,0,2540,0,2540,10,164.183762,10,164.183762,1275,1275,1275,1275,7,51.9793434,7,51.9793434,1085,8900,1085,8900,1880,1835,1880,1835,1590,8025,1590,8025,2484.3335,1880,2484.3335,1880,0,0,0,0,2988.69775,2022.78845,2988.69775,2022.78845 [f=0019887] [19887] Game End Stats Values: 45,2650,19610,2650,19610,0,7072.90234,0,7072.90234,0,0,0,0,0,0,0,0,3587.27808,0,3587.27808,0,2484.78198,4104.58008,2484.78198,4104.58008,0,2740,0,2740,10,181.69426,10,181.69426,1275,1275,1275,1275,5,53.6645889,5,53.6645889,485,7570,485,7570,2500,3109.3335,2500,3109.3335,890,8025,890,8025,3883.6665,3520,3883.6665,3520,0,0,0,0,4778.0415,4115.88379,4778.0415,4115.88379 [f=0019887] [19887] Game End Stats Values: 46,2525,19410,2525,19410,0,7129.88184,0,7129.88184,0,0,0,0,0,0,0,0,3597.26929,0,3597.26929,0,2645.94971,4602.68701,2645.94971,4602.68701,0,2740,0,2740,10,184.683884,10,184.683884,1275,1275,1275,1275,5,52.9930305,5,52.9930305,360,7370,360,7370,2700,3234.3335,2700,3234.3335,890,8025,890,8025,4008.6665,3720,4008.6665,3720,0,0,0,0,5277.99316,4306.28955,5277.99316,4306.28955 [f=0019900] [19900] Event [1201.6925,12.8666925,5871.01123]: 1 lost unit Mason [f=0019912] [19912] Event [1523.60962,1.24037325,5752.22461]: 1 lost unit Strike Commander [f=0019912] [19912] Event [1477.33289,0,5702.99658]: 0 lost unit Corsair [f=0019914] [19914] Event [1533.80676,0,5699.39258]: 0 lost unit Corsair [f=0019954] [19954] Event [5176,0,6495.98779]: 0 finished unit Siren [f=0019989] [19989] Event [4688,47.5537109,7760]: 0 finished unit Picket [f=0020001] Player jimfuori10 left the game: normal quit [f=0020001] [20001] Event [undefined]: jimfuori10 quit [f=0020007] No clients connected, shutting down server [f=0020007] Server shutdown [f=0020007] [20007] all players disconnected [f=0020045] [20045] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0020117] [20117] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0020250] [20250] Event [5120,179.341583,7744]: 0 finished unit Lotus [f=0020279] [20279] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0020675] [20675] Event [5176,0,6495.98779]: 0 finished unit Siren [f=0020765] [20765] Event [5176,0,6495.98779]: 0 finished unit Hunter [f=0020837] [20837] Event [5176,-2,6495.98779]: 0 finished unit Cutter [f=0020999] [20999] Event [5176,0,6495.98779]: 0 finished unit Corsair [f=0021282] Autoquit sending quit command. [f=0021282] [QuitAction] user exited to system [f=0021282] [SpringApp::Kill][1] fromRun=1 [f=0021282] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021282] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021282] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021282] [ThreadPool::SetThreadCount][2] workers=0 [f=0021282] [SpringApp::Kill][2] [f=0021282] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021282] [Game::KillLua][3] dtor=0 luaUI=0x52889690 [f=0021282] Start widgetHandler:Shutdown [f=0021282] Shutdown - SaveOrderList Complete [f=0021282] Writing last game win data [f=0021282] Shutdown - SaveConfigData Complete [f=0021282] Shutdown Widget - Save/Load API [f=0021282] Shutdown Widget - Chili Highlight [f=0021282] Shutdown Widget - Draw After Chili [f=0021282] Shutdown Widget - EPIC Menu [f=0021282] Shutdown Widget - Chili Widget Selector [f=0021282] Shutdown Widget - Chili Minimap [f=0021282] Shutdown Widget - Local Team Colors [f=0021282] Shutdown Widget - Display Keys 2 [f=0021282] Shutdown Widget - Save Game Menu [f=0021282] Shutdown Widget - Unit Icons [f=0021282] Shutdown Widget - Noises [f=0021282] Shutdown Widget - HealthBars [f=0021282] Shutdown Widget - Win Counter [f=0021282] Shutdown Widget - SpringRTS Replay Stats [f=0021282] Shutdown Widget - BuildETA [f=0021282] Shutdown Widget - Modular Comm Info [f=0021282] Shutdown Widget - Stereo3D [f=0021282] Shutdown Widget - Showeco and Grid Drawer [f=0021282] Shutdown Widget - Point Tracker [f=0021282] Shutdown Widget - Missile Silo Range [f=0021282] Shutdown Widget - MetalFeatures (new) [f=0021282] Shutdown Widget - MinimapEvents [f=0021282] Shutdown Widget - Local Widgets Config [f=0021282] Shutdown Widget - Highlight Geos [f=0021282] Shutdown Widget - Grab Input [f=0021282] Input grabbing is disabled! [f=0021282] Shutdown Widget - Defense Range Zero-K [f=0021282] Shutdown Widget - Darkening [f=0021282] Shutdown Widget - Context Menu [f=0021282] Shutdown Widget - Chili Spectator Panels [f=0021282] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021282] Shutdown Widget - Chili Nuke Warning [f=0021282] Shutdown Widget - Chili EndGame Window [f=0021282] Shutdown Widget - Chili Economy Panel Default [f=0021282] Shutdown Widget - CameraShake [f=0021282] Shutdown Widget - State Reverse and Latency [f=0021282] Shutdown Widget - Music Player v2 [f=0021282] Shutdown Widget - Attack AoE [f=0021282] Shutdown Widget - Map Edge Extension [f=0021282] Shutdown Widget - Selection Send [f=0021282] Shutdown Widget - LupsManager [f=0021282] Shutdown Widget - Newton Firezone [f=0021282] Shutdown Widget - Chili Pro Console [f=0021282] Shutdown Widget - Persistent Build Height [f=0021282] Shutdown Widget - Lasso Terraform GUI [f=0021282] Shutdown Widget - Lups [f=0021282] Shutdown Widget - Chili Framework [f=0021282] Shutdown Widget - Mex Placement Handler [f=0021282] Shutdown Widget - Chili Core Selector [f=0021282] Shutdown Widget - Custom Markers [f=0021282] Shutdown Widget - Select Keys [f=0021282] Shutdown Widget - Pause Screen [f=0021282] Shutdown Widget - Text To Speech Control [f=0021282] Shutdown Widget - Layout Handler [f=0021282] End widgetHandler:Shutdown [f=0021282] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={365331,55403844} {int,ext,rec}Allocs={14760906,0,0} {chunk,block}Bytes={55403844,0} [f=0021282] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021282] [Game::KillLua][2] dtor=0 luaRules=0x52a83070 [f=0021282] Start gadgetHandler:Shutdown [f=0021282] Shutdown - StartSetup [f=0021282] Shutdown - UnitMorph [f=0021282] Shutdown - Carrier Drones [f=0021282] Shutdown - LupsNanoSpray [f=0021282] Shutdown - Missile Silo Controller [f=0021282] Shutdown - Modular Comm Info [f=0021282] Shutdown - Terrain Texture Handler [f=0021282] Shutdown - UnitCloakShield [f=0021282] Shutdown - Starlight Handler [f=0021282] End gadgetHandler:Shutdown [f=0021282] Start gadgetHandler:Shutdown [f=0021282] Shutdown - Save/Load [f=0021282] Shutdown - Teleport Throw [f=0021282] Shutdown - UnitMorph [f=0021282] Shutdown - Modular Comm Info [f=0021282] Shutdown - Retreat Command [f=0021282] Shutdown - Shockwaves [f=0021282] Shutdown - UnitCloakShield [f=0021282] Shutdown - Lups Cloak FX [f=0021282] Shutdown - Lups [f=0021282] Shutdown - Lups Shield [f=0021282] End gadgetHandler:Shutdown [f=0021282] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14760937,0,0} {chunk,block}Bytes={0,0} [f=0021282] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14760937,0,0} {chunk,block}Bytes={0,0} [f=0021282] [Game::KillLua][4] dtor=0 [f=0021282] [Game::~CGame][1] [f=0021282] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021282] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021282] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021282] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021282] [Game::KillLua][4] dtor=1 [f=0021282] [Game::KillMisc][1] [f=0021282] [Game::KillMisc][2] [f=0021282] [Game::KillMisc][3] [f=0021282] [Game::KillRendering][1] [f=0021282] [3DOParser::Kill] allocated 1 pieces [f=0021282] [S3OParser::Kill] allocated 332 pieces [f=0021282] [AssParser::Kill] allocated 71 pieces [f=0021282] [Game::KillInterface][1] [f=0021282] [Game::KillInterface][2] [f=0021282] [Game::KillSimulation][1] [f=0021282] [Game::KillSimulation][2] [f=0021282] [CCollisionHandler] dis-/continuous tests: 0/257451 [f=0021282] [Game::KillSimulation][3] [f=0021282] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021282] [~CPathCache(32x32)] cacheHits=450 hitPercentage=61% numHashColls=0 maxCacheSize=18 [f=0021282] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021282] [~CPathCache(64x64)] cacheHits=327 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021282] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021282] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021282] [LosHandler::Kill] raycast instance cache-{hits,misses}={13190,14434}; shared=4%; cached=44% [f=0021282] [Game::KillSimulation][4] [f=0021282] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021282] [Game::~CGame][2] [f=0021282] [Game::~CGame][3] [f=0021282] [SpringApp::Kill][3] [f=0021282] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 224791 bytes sent 143329 bytes recv'd [f=0021282] [SpringApp::Kill][4] font=0x45d46aa0 [f=0021282] [SpringApp::Kill][5] [f=0021282] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x44aeb7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=1964ms file="objects3d/strikecom.dae" indx=5509 inflSize=999kb readTime=37ms file="unittextures/factoryveh1.png" indx=7204 inflSize=1077kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5521 inflSize=1986kb readTime=21ms file="units/tiptest.lua" indx=6923 inflSize=0kb readTime=21ms file="luaui/widgets/unit_terraform_draw.lua" indx=4800 inflSize=6kb readTime=14ms file="bitmaps/pd/burncircle.tga" indx=538 inflSize=256kb readTime=14ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=14ms file="luaui/widgets/unit_blobshadow.lua" indx=4766 inflSize=6kb readTime=11ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4652 inflSize=75kb readTime=11ms file="objects3d/sphere.s3o" indx=5465 inflSize=101kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 33941305 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x45ea0880) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e8ee30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45db5e50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff3d80a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]