[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.XdSkwf925N/springsettings.1140826.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5f800a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5251 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1140826/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458128d0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458128d0] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 592ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 79ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 100ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1140826/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1140826/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b9b550,0x51b625f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a766d26027f557adf53dd48b4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000107447b10,000000010bb0e6f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000620acdd0,000000009492e370}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet] added new player NorthChileanG with number 2 to team 0 [f=-000001] > SPRINGIE:User NorthChileanG|tankraid|7_5|player_level|False|MC|Federation|EE [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::Load][lua{Rules,Gaia}={000000010c23c700,000000010b8e13f0}]" [f=-000001] [0] Event [316,195.770752,880]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3818,195.763062,5212]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:3048, userid: 518109 [f=0000000] [0] izirayd, team: 1, elo:3037, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] [6] Event [320,195.761719,1024]: 0 finished unit Tank Foundry [f=0000006] Playback continued [f=0000008] [8] Event [3824,195.761719,5040]: 1 finished unit Rover Assembly [f=0000225] [225] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Dart [f=0000240] [240] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000241] [241] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000363] [363] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Dart [f=0000480] [480] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000586] [586] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000619] [619] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0000744] [744] Event [168,195.761719,952]: 0 finished unit Solar Collector [f=0000820] [820] Event [3720,195.761719,5144]: 1 finished unit Solar Collector [f=0000913] [913] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0000988] [988] Event [360,195.761719,776]: 0 finished unit Solar Collector [f=0001159] [1159] Event [3800,195.761719,5224]: 1 finished unit Solar Collector [f=0001461] [1461] Event [3648,195.761719,5248]: 1 finished unit Lotus [f=0001510] [1510] Event [448,195.761719,784]: 0 finished unit Lotus [f=0001576] [1576] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Dart [f=0001714] [1714] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Dart [f=0002080] [2080] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0002111] [2111] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002177] [2177] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0002332] [2332] Event [800,338.818359,1392]: 0 finished unit Radar Tower [f=0002385] [2385] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0002495] [2495] Event [3688,195.761719,5448]: 1 lost unit Metal Extractor [f=0002506] [2506] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Dart [f=0002641] [2641] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Dart [f=0002812] [2812] Event [320,197.081726,1052]: 0 finished unit Welder [f=0002999] [2999] Event [3688,194.859161,5448]: 1 finished unit Metal Extractor [f=0003186] [3186] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0003237] [3237] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0003473] [3473] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0003564] [3564] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Mason [f=0003966] [3966] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0004068] [4068] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0004110] [4110] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0004159] [4159] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0004425] [4425] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0004528] [4528] Event [3816,195.761719,4264]: 1 lost unit Metal Extractor [f=0004560] [4560] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0004615] [4615] Event [376,195.761719,2712]: 0 finished unit Solar Collector [f=0004841] [4841] Event [472,195.761719,2600]: 0 finished unit Solar Collector [f=0004892] [4892] Event [3816,194.87915,4264]: 1 finished unit Metal Extractor [f=0005065] [5065] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0005077] [5077] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0005133] [5133] Event [472,195.761719,2504]: 0 finished unit Solar Collector [f=0005370] [5370] Event [384,195.761719,2640]: 0 finished unit Lotus [f=0005377] [Game::ClientReadNet] added new player wptr_007 with number 3 to team 0 [f=0005377] > SPRINGIE:User wptr_007|shieldriot|6_4|donator_2|False|WPTR||CN [f=0005394] Connection attempt from wptr_007 [f=0005394] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0005394] -> Connection established (given id 3) [f=0005404] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0005404] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005455] [5455] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0005576] [5576] Event [632,195.761719,1464]: 0 finished unit Solar Collector [f=0005620] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0005630] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0005630] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[Game::Load][lua{Rules,Gaia}={0xa4435b70,0x4466e470}]" [f=0005846] [5846] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0005889] [5889] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0005902] [5902] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0005975] [5975] Event [2324.34424,195.761719,5699.61475]: 0 lost unit Kodachi [f=0006040] [6040] Event [248,195.761719,2856]: 0 finished unit Solar Collector [f=0006096] [6096] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0006237] [6237] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0006460] [6460] Event [2880,195.761719,3808]: 1 finished unit Lotus [f=0006650] [6650] Event [3816,194.87915,4264]: 1 lost unit Metal Extractor [f=0006659] [6659] Event [320,197.081726,1052]: 0 finished unit Ogre [f=0006691] [6691] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Mason [f=0006700] [6700] Event [2191.95557,195.761719,3855.38525]: 1 lost unit Scorcher [f=0006795] [6795] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0007070] [7070] Event [1627.85315,195.761719,3227.85693]: 1 lost unit Dart [f=0007080] [7080] Event [1723.40295,195.761719,3196.93921]: 1 lost unit Dart [f=0007086] [7086] Event [1675.85864,195.761719,3153.59546]: 1 lost unit Dart [f=0007089] [7089] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0007093] [7093] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0007224] [7224] Event [3768,195.761719,3560]: 1 lost unit Metal Extractor [f=0007284] [7284] Event [1072,195.761719,3072]: 0 finished unit Lotus [f=0007293] [7293] Event [3848,195.761719,3432]: 1 lost unit Metal Extractor [f=0007483] [7483] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0007661] [7661] Event [4034.04126,195.761719,4000.64087]: 0 lost unit Kodachi [f=0007765] [7765] Event [920,195.761719,3288]: 0 finished unit Solar Collector [f=0007839] [7839] Event [320,197.081726,1052]: 0 finished unit Welder [f=0007873] [7873] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0007978] [7978] Event [1416.29065,195.761719,4660.84766]: 1 lost unit Scorcher [f=0008059] [8059] Event [376,195.761719,904]: 0 finished unit Caretaker [f=0008113] [8113] Event [3944,195.761719,3560]: 1 finished unit Solar Collector [f=0008238] [8238] Event [320,195.761719,880]: 0 finished unit Lotus [f=0008329] [8329] Event [320,197.081726,1052]: 0 finished unit Welder [f=0008334] [8334] Event [992,195.761719,3456]: 0 finished unit Lotus [f=0008343] [8343] Event [3144,338.818359,4680]: 1 finished unit Wind/Tidal Generator [f=0008415] [8415] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0008426] [8426] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0008481] [8481] Event [3177.58691,195.32457,3205.79492]: 1 lost unit Scorcher [f=0008482] [8482] Event [3194.03394,195.720978,3183.31689]: 1 lost unit Scorcher [f=0008565] [8565] Event [960,195.779297,3664]: 0 finished unit Lotus [f=0008654] [8654] Event [3192,333.884766,4744]: 1 finished unit Wind/Tidal Generator [f=0008677] [8677] Event [320,197.081726,1052]: 0 finished unit Welder [f=0008702] [8702] Event [488,195.761719,648]: 0 finished unit Solar Collector [f=0008845] [8845] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0008855] [8855] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0008954] [8954] Event [3256,338.818359,4728]: 1 finished unit Wind/Tidal Generator [f=0008959] [8959] Event [1355.31213,195.761719,4508.58887]: 0 lost unit Kodachi [f=0008972] [8972] Event [1451.80127,195.761719,4508.97559]: 1 lost unit Scorcher [f=0009010] [9010] Event [1294.27332,195.761719,4632.9165]: 1 lost unit Scorcher [f=0009015] [9015] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0009028] [9028] Event [3517.42603,195.199249,3608.8855]: 1 lost unit Engineer Commander [f=0009050] [9050] Event [3565.01758,194.096375,3510.09448]: 0 lost unit Ogre [f=0009068] [9068] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0009077] [9077] Event [1180.23987,195.761719,4467.07959]: 0 lost unit Kodachi [f=0009087] [9087] Event [1195.02625,195.761719,4592.85547]: 1 lost unit Scorcher [f=0009156] [9156] Event [4008,195.761719,3688]: 1 lost unit Solar Collector [f=0009236] [9236] Event [1106.95068,195.761719,4659.53467]: 1 lost unit Scorcher [f=0009243] [9243] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0009297] [9297] Event [820.871704,195.586716,4545.88086]: 0 lost unit Kodachi [f=0009311] [9311] Event [3898.3064,195.761719,3604.63574]: 0 lost unit Kodachi [f=0009319] [9319] Event [3304,324.169922,4648]: 1 finished unit Wind/Tidal Generator [f=0009577] [9577] Event [784,195.761719,3872]: 0 finished unit Lotus [f=0009583] [9583] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0009642] [9642] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0009701] [9701] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0009904] [9904] Event [320,197.081726,1052]: 0 finished unit Ogre [f=0009915] [9915] Event [584,195.761719,504]: 0 finished unit Solar Collector [f=0009927] [9927] Event [664,195.767578,3736]: 0 finished unit Solar Collector [f=0009931] [9931] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0010232] [10232] Event [948.701172,195.761719,3885.13525]: 1 lost unit Scorcher [f=0010244] [10244] Event [1114.91626,195.761719,4047.48926]: 1 lost unit Scorcher [f=0010247] [10247] Event [784,195.761719,3872]: 0 lost unit Lotus [f=0010288] [10288] Event [1029.3457,195.761719,3815.15625]: 1 lost unit Dart [f=0010313] [10313] Event [816,198.46875,3744]: 0 lost unit Lotus [f=0010330] [10330] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0010332] [10332] Event [696,195.761719,376]: 0 finished unit Solar Collector [f=0010341] [10341] Event [854.572021,214.386688,3636.04663]: 1 lost unit Scorcher [f=0010345] [10345] Event [885.626831,205.890289,3646.70898]: 1 lost unit Dart [f=0010376] [10376] Event [825.835205,195.834366,3536.94995]: 1 lost unit Dart [f=0010401] [10401] Event [828.981445,196.121689,3555.89502]: 1 lost unit Scorcher [f=0010402] [10402] Event [960,195.779297,3664]: 0 lost unit Lotus [f=0010488] [10488] Event [938.533997,195.818665,3853.58911]: 1 lost unit Scorcher [f=0010505] [10505] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0010596] [10596] Event [696,195.761719,3832]: 0 lost unit Metal Extractor [f=0010697] [10697] Event [664,195.908203,3624]: 0 lost unit Solar Collector [f=0010756] [10756] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0010788] [10788] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0010802] [10802] Event [320,197.081726,1052]: 0 finished unit Ogre [f=0010955] [10955] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0010957] [10957] Event [1096,195.761719,152]: 0 finished unit Solar Collector [f=0011053] [11053] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0011078] [11078] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0011225] [11225] Event [592,195.761719,3600]: 0 finished unit Lotus [f=0011249] [11249] Event [472,195.761719,952]: 0 finished unit Caretaker [f=0011252] [11252] Event [1208,195.761719,184]: 0 finished unit Solar Collector [f=0011371] [11371] Event [248,195.761719,2856]: 0 lost unit Solar Collector [f=0011382] [11382] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Mason [f=0011510] [11510] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0011536] [11536] Event [1320,195.761719,216]: 0 finished unit Solar Collector [f=0011540] [11540] Event [2312,195.761719,984]: 0 finished unit Solar Collector [f=0011595] [11595] Event [696,194.859161,3832]: 0 finished unit Metal Extractor [f=0011595] [11595] Event [2339.91211,195.761719,1153.59705]: 0 lost unit Welder [f=0011705] [11705] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0011718] [11718] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0011722] [11722] Event [2120,195.761719,1288]: 0 lost unit Metal Extractor [f=0011762] [11762] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0011925] [11925] Event [1432,195.761719,248]: 0 finished unit Solar Collector [f=0011928] [11928] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0011956] [11956] Event [2264,195.761719,1096]: 0 lost unit Solar Collector [f=0011981] [11981] Event [2248,195.761719,984]: 0 lost unit Metal Extractor [f=0012035] [12035] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0012139] [12139] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0012147] [12147] Event [1677.14771,195.761719,647.52063]: 1 lost unit Scorcher [f=0012152] [12152] Event [3128,193.833618,4904]: 1 lost unit Metal Extractor [f=0012169] [12169] Event [1655.05664,195.761719,699.513062]: 1 lost unit Scorcher [f=0012186] [12186] Event [3192,333.884766,4744]: 1 lost unit Wind/Tidal Generator [f=0012234] [12234] Event [3144,338.863831,4680]: 1 lost unit Wind/Tidal Generator [f=0012349] [12349] Event [320,197.081726,1052]: 0 finished unit Kodachi [f=0012450] [12450] Event [936,195.761719,280]: 0 finished unit Solar Collector [f=0012558] [12558] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Mason [f=0012616] [12616] Event [1032.22217,195.761719,231.722321]: 1 lost unit Scorcher [f=0012667] [12667] Event [1976,193.827362,4856]: 1 lost unit Metal Extractor [f=0012775] [12775] Event [1848,193.855286,5160]: 1 lost unit Metal Extractor [f=0012853] [12853] Event [1682.53198,195.728683,4850.77344]: 1 lost unit Scorcher [f=0012886] [12886] Event [840,195.761719,392]: 0 finished unit Solar Collector [f=0012930] [12930] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0012949] [12949] Event [320,197.081726,1052]: 0 finished unit Ogre [f=0012977] [12977] Event [3816,194.049835,4264]: 1 finished unit Metal Extractor [f=0013022] [13022] Event [1696,195.761719,4608]: 1 finished unit Radar Tower [f=0013163] [13163] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0013163] [wptr_007] Allies: ogre [f=0013211] [13211] Event [3704,195.761719,4984]: 1 finished unit Storage [f=0013265] [13265] Event [1168,195.761719,4320]: 0 finished unit Lotus [f=0013388] [13388] Event [1696,195.761719,4608]: 1 lost unit Radar Tower [f=0013417] [13417] Event [1624,195.761719,4536]: 1 lost unit Metal Extractor [f=0013566] [13566] Event [1935.17078,195.596069,4659.73779]: 1 lost unit Scorcher [f=0013613] [13613] Event [1901.99182,195.881561,4784.19873]: 1 lost unit Scorcher [f=0013676] [13676] Event [1842.18982,195.683624,4806.02295]: 1 lost unit Scorcher [f=0013710] !resign [f=0013710] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013710] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013710] > Poll: Resign team 2? [END:SUCCESS] [f=0013711] [13711] Event [undefined]: izirayd resigned [f=0013711] game_message: izirayd has been destroyed! [f=0013711] game_message: Masper wins! [f=0013711] Submitting stats [f=0013711] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013711] Part| Total Time|Time of the last 0.5s [f=0013711] Draw 22404.94ms 28.64% [f=0013711] Lua::Callins::Synced 7923.00ms 10.38% [f=0013711] Lua::Callins::Unsynced 30842.29ms 36.73% [f=0013711] Lua::CollectGarbage::Synced 389.62ms 0.20% [f=0013711] Lua::CollectGarbage::Unsynced 1000.09ms 0.10% [f=0013711] Misc::Profiler::AddTime 90.80ms 0.10% [f=0013711] Sim 31381.83ms 54.19% [f=0013711] [13711] Received game_message: izirayd has been destroyed! [f=0013711] [13711] Received game_message: Masper wins! [f=0013711] > Team 2 resigned [f=0013712] [13712] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 30,2825,8380,2825,8380,0,259.749817,0,259.749817,0,0,0,0,0,0,0,0,846.394958,167.502655,846.394958,167.502655,3102.35254,4704.1123,3102.35254,4704.1123,180,540,180,540,12.6965952,42.5333328,12.6965952,42.5333328,55,1330,55,1330,15.6000004,35.1590004,15.6000004,35.1590004,500,2375,500,2375,2327.3999,4262.5,2327.3999,4262.5,2090,4135,2090,4135,4524.8335,2327.3999,4524.8335,2327.3999,92.5663605,395.398712,92.5663605,395.398712,4879.70361,3358.54004,4879.70361,3358.54004 [f=0013712] [13712] Game End Stats Values: 31,2995,8470,2995,8470,0,333.097992,0,333.097992,0,0,0,0,0,0,0,0,869.727722,338.376038,869.727722,338.376038,3102.35254,4830.98242,3102.35254,4830.98242,180,630,180,630,12.6560526,44,12.6560526,44,0,1330,0,1330,17.0399952,40.4065475,17.0399952,40.4065475,625,2375,625,2375,2327.3999,4390.3335,2327.3999,4390.3335,2190,4135,2190,4135,4652.66699,2327.3999,4652.66699,2327.3999,108.232788,437.748322,108.232788,437.748322,5007.55127,3358.54004,5007.55127,3358.54004 [f=0013712] [13712] Game End Stats Values: 32,2620,8470,2620,8470,0,340.546692,0,340.546692,0,0,0,0,0,0,0,0,869.727722,352.097229,869.727722,352.097229,3254.9458,5294.57471,3254.9458,5294.57471,180,630,180,630,11.3206339,44,11.3206339,44,0,1330,0,1330,16,35.8810921,16,35.8810921,250,2375,250,2375,2327.3999,4765.3335,2327.3999,4765.3335,2190,4135,2190,4135,5027.66699,2327.3999,5027.66699,2327.3999,108.232788,441.74826,108.232788,441.74826,5473.88818,3516.36621,5473.88818,3516.36621 [f=0013716] [13716] Event [3823.99805,196.406815,5022.00781]: 1 finished unit Scorcher [f=0013724] [13724] Event [1760.78503,195.824783,4894.03369]: 1 lost unit Scorcher [f=0013736] [13736] Event [2191.72803,194.461853,5013.43115]: 1 lost unit Mason [f=0013746] [13746] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0013760] [13760] Event [3256,338.818359,4728]: 1 lost unit Wind/Tidal Generator [f=0013869] [13869] Event [456,195.761719,856]: 0 finished unit Caretaker [f=0013875] [13875] Event [320,197.081726,1052]: 0 finished unit Ogre [f=0013927] Spectator wptr_007 left the game: normal quit [f=0013927] [13927] Event [undefined]: wptr_007 quit [f=0013933] Player Masper left the game: normal quit [f=0013933] [13933] Event [undefined]: Masper quit [f=0013973] No clients connected, shutting down server [f=0013973] Server shutdown [f=0013973] [13973] all players disconnected [f=0014016] [14016] Event [520,195.761719,856]: 0 finished unit Urchin [f=0014060] [14060] Event [1176,195.761719,4536]: 0 finished unit Stardust [f=0014225] [14225] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0014464] [14464] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0014488] [14488] Event [320,197.081726,1052]: 0 finished unit Ogre [f=0014516] [14516] Event [600,195.761719,952]: 0 finished unit Urchin [f=0015004] [15004] Event [320,197.081726,1052]: 0 finished unit Ogre [f=0015019] [15019] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0015519] [15519] Event [320,197.081726,1052]: 0 finished unit Ogre [f=0015709] [15709] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0016029] [16029] Event [320,197.081726,1052]: 0 finished unit Ogre [f=0016340] [16340] Event [320,197.081726,1052]: 0 finished unit Blitz [f=0016654] [16654] Event [2120,194.859161,1288]: 0 finished unit Metal Extractor [f=0016816] [16816] Event [320,197.081726,1052]: 0 finished unit Blitz [f=0016960] Autoquit sending quit command. [f=0016960] [QuitAction] user exited to system [f=0016960] [SpringApp::Kill][1] fromRun=1 [f=0016960] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016960] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016960] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016960] [ThreadPool::SetThreadCount][2] workers=0 [f=0016960] [SpringApp::Kill][2] [f=0016960] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016960] [Game::KillLua][3] dtor=0 luaUI=0x5173f6b0 [f=0016960] Start widgetHandler:Shutdown [f=0016960] Shutdown - SaveOrderList Complete [f=0016960] Writing last game win data [f=0016960] Shutdown - SaveConfigData Complete [f=0016960] Shutdown Widget - Save/Load API [f=0016960] Shutdown Widget - Chili Highlight [f=0016960] Shutdown Widget - Draw After Chili [f=0016960] Shutdown Widget - EPIC Menu [f=0016960] Shutdown Widget - Chili Widget Selector [f=0016960] Shutdown Widget - Chili Minimap [f=0016960] Shutdown Widget - Local Team Colors [f=0016960] Shutdown Widget - Display Keys 2 [f=0016960] Shutdown Widget - Save Game Menu [f=0016960] Shutdown Widget - Unit Icons [f=0016960] Shutdown Widget - Noises [f=0016960] Shutdown Widget - HealthBars [f=0016960] Shutdown Widget - Win Counter [f=0016960] Shutdown Widget - SpringRTS Replay Stats [f=0016960] Shutdown Widget - BuildETA [f=0016960] Shutdown Widget - Modular Comm Info [f=0016960] Shutdown Widget - Stereo3D [f=0016960] Shutdown Widget - Showeco and Grid Drawer [f=0016960] Shutdown Widget - Point Tracker [f=0016960] Shutdown Widget - Missile Silo Range [f=0016960] Shutdown Widget - MetalFeatures (new) [f=0016960] Shutdown Widget - MinimapEvents [f=0016960] Shutdown Widget - Local Widgets Config [f=0016960] Shutdown Widget - Highlight Geos [f=0016960] Shutdown Widget - Grab Input [f=0016960] Input grabbing is disabled! [f=0016960] Shutdown Widget - Defense Range Zero-K [f=0016960] Shutdown Widget - Darkening [f=0016960] Shutdown Widget - Context Menu [f=0016960] Shutdown Widget - Chili Spectator Panels [f=0016960] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016960] Shutdown Widget - Chili Nuke Warning [f=0016960] Shutdown Widget - Chili EndGame Window [f=0016960] Shutdown Widget - Chili Economy Panel Default [f=0016960] Shutdown Widget - CameraShake [f=0016960] Shutdown Widget - State Reverse and Latency [f=0016960] Shutdown Widget - Music Player v2 [f=0016960] Shutdown Widget - Attack AoE [f=0016960] Shutdown Widget - Map Edge Extension [f=0016960] Shutdown Widget - Selection Send [f=0016960] Shutdown Widget - LupsManager [f=0016960] Shutdown Widget - Newton Firezone [f=0016960] Shutdown Widget - Chili Pro Console [f=0016960] Shutdown Widget - Persistent Build Height [f=0016960] Shutdown Widget - Lasso Terraform GUI [f=0016960] Shutdown Widget - Lups [f=0016960] Shutdown Widget - Chili Framework [f=0016960] Shutdown Widget - Mex Placement Handler [f=0016960] Shutdown Widget - Chili Core Selector [f=0016960] Shutdown Widget - Custom Markers [f=0016960] Shutdown Widget - Select Keys [f=0016960] Shutdown Widget - Pause Screen [f=0016960] Shutdown Widget - Text To Speech Control [f=0016960] Shutdown Widget - Layout Handler [f=0016960] End widgetHandler:Shutdown [f=0016960] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={638392,72484977} {int,ext,rec}Allocs={15591908,0,0} {chunk,block}Bytes={72484977,0} [f=0016960] [Game::KillLua][1] dtor=0 luaGaia=0x51b625f0 [f=0016960] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={415450,59013874} {int,ext,rec}Allocs={15591909,0,0} {chunk,block}Bytes={59013874,0} [f=0016960] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={415450,59013874} {int,ext,rec}Allocs={15591909,0,0} {chunk,block}Bytes={59013874,0} [f=0016960] [Game::KillLua][2] dtor=0 luaRules=0x51b9b550 [f=0016960] Start gadgetHandler:Shutdown [f=0016960] Shutdown - StartSetup [f=0016960] Shutdown - UnitMorph [f=0016960] Shutdown - Carrier Drones [f=0016960] Shutdown - LupsNanoSpray [f=0016960] Shutdown - Missile Silo Controller [f=0016960] Shutdown - Modular Comm Info [f=0016960] Shutdown - Terrain Texture Handler [f=0016960] Shutdown - UnitCloakShield [f=0016960] Shutdown - Starlight Handler [f=0016960] End gadgetHandler:Shutdown [f=0016960] Start gadgetHandler:Shutdown [f=0016960] Shutdown - Save/Load [f=0016960] Shutdown - Teleport Throw [f=0016960] Shutdown - UnitMorph [f=0016960] Shutdown - Modular Comm Info [f=0016960] Shutdown - Retreat Command [f=0016960] Shutdown - Shockwaves [f=0016960] Shutdown - UnitCloakShield [f=0016960] Shutdown - Lups Cloak FX [f=0016960] Shutdown - Lups [f=0016960] Shutdown - Lups Shield [f=0016960] End gadgetHandler:Shutdown [f=0016960] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15591941,0,0} {chunk,block}Bytes={0,0} [f=0016960] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15591941,0,0} {chunk,block}Bytes={0,0} [f=0016960] [Game::KillLua][4] dtor=0 [f=0016960] [Game::~CGame][1] [f=0016960] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016960] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016960] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016960] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016960] [Game::KillLua][4] dtor=1 [f=0016960] [Game::KillMisc][1] [f=0016960] [Game::KillMisc][2] [f=0016960] [Game::KillMisc][3] [f=0016960] [Game::KillRendering][1] [f=0016960] [3DOParser::Kill] allocated 1 pieces [f=0016960] [S3OParser::Kill] allocated 298 pieces [f=0016960] [AssParser::Kill] allocated 21 pieces [f=0016960] [Game::KillInterface][1] [f=0016960] [Game::KillInterface][2] [f=0016960] [Game::KillSimulation][1] [f=0016960] [Game::KillSimulation][2] [f=0016960] [CCollisionHandler] dis-/continuous tests: 0/107619 [f=0016960] [Game::KillSimulation][3] [f=0016960] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016960] [~CPathCache(16x24)] cacheHits=31 hitPercentage=20% numHashColls=0 maxCacheSize=12 [f=0016960] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016960] [~CPathCache(32x48)] cacheHits=51 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016960] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016960] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016960] [LosHandler::Kill] raycast instance cache-{hits,misses}={5043,14639}; shared=2%; cached=24% [f=0016960] [Game::KillSimulation][4] [f=0016960] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016960] [Game::~CGame][2] [f=0016960] [Game::~CGame][3] [f=0016960] [SpringApp::Kill][3] [f=0016960] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 178710 bytes sent 245104 bytes recv'd [f=0016960] [SpringApp::Kill][4] font=0x4579faa0 [f=0016960] [SpringApp::Kill][5] [f=0016960] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x45870ad0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2113ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=51ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=29ms file="unittextures/factoryveh1.png" indx=7204 inflSize=1077kb readTime=25ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=25ms file="objects3d/gatorwreck.s3o" indx=5199 inflSize=143kb readTime=22ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4584 inflSize=2kb readTime=17ms file="luarules/gadgets/api_saveload.lua" indx=1635 inflSize=37kb readTime=17ms file="features/treedefs.lua" indx=848 inflSize=1kb readTime=17ms file="luaui/widgets/map_edge_barrier.lua" indx=4725 inflSize=7kb readTime=15ms file="luarules/gadgets/cmd_select_load_helper.lua" indx=1669 inflSize=1kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 39106598 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x458fcde0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x459029a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4581b990) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5f800a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]