[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2fawUVxdwn/springsettings.1140815.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f85540a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5270 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1140815/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46137810] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46137810] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 668ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 842ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 121ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1140815/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (181ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11931,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1140815/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53508810,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9662d260494d0b0a654268905fc8eb57 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000010bb0faa0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000005f8c5ca0,0000000000000000}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=-000001] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=-000001] Connection attempt from Anarchid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0xa5936980,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [344,211.796265,246]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4899,211.796265,2404]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:3087, userid: 352411 [f=0000000] [0] Masper, team: 0, elo:3001, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [4784,211.792023,2344]: 1 finished unit Cloakbot Factory [f=0000014] [14] Event [384,211.792023,152]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [152,211.792023,136]: 0 finished unit Metal Extractor [f=0000303] [303] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0000353] [353] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000438] [438] Event [393.600006,211.792023,152]: 0 finished unit Conjurer [f=0000480] [480] Event [232,211.792023,360]: 0 finished unit Metal Extractor [f=0000516] [516] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0000728] [728] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0000728] [728] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0000742] [742] Event [152,211.792023,264]: 0 finished unit Solar Collector [f=0000805] [805] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0000984] [984] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0001010] [1010] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0001038] [1038] Event [5096,298.75,2552]: 1 finished unit Wind/Tidal Generator [f=0001214] Anarchid added point: omg such sneaky start and izi just walks into it [f=0001312] [1312] Event [5032,297.507813,2616]: 1 finished unit Wind/Tidal Generator [f=0001366] [1366] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0001616] [1616] Event [888,211.792023,808]: 0 finished unit Metal Extractor [f=0001641] [1641] Event [4984,302.47171,2680]: 1 finished unit Wind/Tidal Generator [f=0001704] [1704] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0001704] [1704] Event [16,359.612335,1056]: 0 finished unit Radar Tower [f=0001708] [1708] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0002006] [2006] Event [4920,299.987335,2744]: 1 finished unit Wind/Tidal Generator [f=0002007] [2007] Event [24,334.768585,952]: 0 finished unit Wind/Tidal Generator [f=0002053] [2053] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0002066] [2066] Event [872,211.792023,936]: 0 finished unit Solar Collector [f=0002264] [2264] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0002531] [2531] Event [944,211.792023,928]: 0 finished unit Lotus [f=0002640] [2640] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0002678] [2678] Event [4774.3999,211.792023,2344]: 1 finished unit Conjurer [f=0002752] [2752] Event [144,314.893585,1024]: 0 finished unit Lotus [f=0002800] [2800] Event [288.590302,211.792023,1609.62634]: 1 lost unit Glaive [f=0002849] [2849] Event [905.021362,211.792023,188.271957]: 1 lost unit Glaive [f=0002853] [2853] Event [245.865814,211.792023,1653.66406]: 0 lost unit Glaive [f=0002896] [2896] Event [803.600708,211.792023,96.0036469]: 1 lost unit Glaive [f=0002900] [2900] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0002904] [2904] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0002986] [2986] Event [24,314.893585,840]: 0 finished unit Wind/Tidal Generator [f=0003124] [3124] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0003327] [3327] Event [56,304.956085,792]: 0 finished unit Wind/Tidal Generator [f=0003489] [3489] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0003556] [3556] Event [72,295.018585,680]: 0 finished unit Wind/Tidal Generator [f=0003763] [3763] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0003784] [3784] Event [4248,211.792023,3304]: 1 finished unit Metal Extractor [f=0003787] [3787] Event [393.600006,211.792023,152]: 0 finished unit Conjurer [f=0003856] [3856] Event [88,219.245148,568]: 0 finished unit Wind/Tidal Generator [f=0003948] [3948] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0004001] [4001] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0004142] [4142] Event [104,211.792023,456]: 0 finished unit Wind/Tidal Generator [f=0004200] [4200] Event [1536,304.956085,880]: 0 finished unit Lotus [f=0004301] [4301] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0004425] [4425] Event [120,211.792023,344]: 0 finished unit Wind/Tidal Generator [f=0004429] [4429] Event [2552,304.956085,2024]: 1 finished unit Metal Extractor [f=0004510] [4510] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0004522] izirayd added point: [f=0004677] [4677] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0004737] [4737] Event [4904,211.792023,3752]: 1 finished unit Metal Extractor [f=0004783] [4783] Event [2480,304.956085,1904]: 1 finished unit Lotus [f=0004834] [4834] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0005038] [5038] Event [2192,393.151398,416]: 0 finished unit Lotus [f=0005157] [5157] Event [4774.3999,211.792023,2344]: 1 finished unit Reaver [f=0005358] [5358] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0005406] [5406] Event [5000,211.792023,3976]: 1 finished unit Metal Extractor [f=0005492] [5492] Event [2024,393.151398,392]: 0 finished unit Wind/Tidal Generator [f=0005546] [5546] Event [4774.3999,211.792023,2344]: 1 finished unit Conjurer [f=0005694] [5694] Event [393.600006,211.792023,152]: 0 finished unit Reaver [f=0005752] [5752] Event [2280,304.956085,1048]: 1 finished unit Metal Extractor [f=0005755] [5755] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0005801] [5801] Event [2048,393.151398,288]: 0 finished unit Lotus [f=0005953] [5953] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0006107] [6107] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0006123] [6123] Event [2400.48999,304.956085,914.35675]: 1 lost unit Glaive [f=0006175] [6175] Event [2256,304.956085,976]: 1 lost unit Lotus [f=0006219] [6219] Event [2390.49927,304.956085,1013.33105]: 0 lost unit Glaive [f=0006258] [6258] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0006271] [6271] Event [1035.89966,226.944016,1033.98401]: 1 lost unit Glaive [f=0006279] [6279] Event [2280,305.477325,1048]: 1 lost unit Metal Extractor [f=0006294] [6294] Event [393.600006,211.792023,152]: 0 finished unit Reaver [f=0006328] [6328] Event [1074.28113,272.84552,1099.51318]: 1 lost unit Glaive [f=0006355] [6355] Event [1132.18689,304.364014,1057.91248]: 1 lost unit Glaive [f=0006408] [6408] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0006410] [6410] Event [2491.80933,304.956085,1582.98193]: 0 lost unit Glaive [f=0006437] [6437] Event [2521.04102,304.956085,1706.71521]: 0 lost unit Glaive [f=0006443] [6443] Event [1405.45703,304.956085,1035.40796]: 1 lost unit Glaive [f=0006456] [6456] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0006483] [6483] Event [2456.11157,304.956085,1756.49231]: 0 lost unit Glaive [f=0006496] [6496] Event [1605.34485,329.422913,1157.40918]: 0 lost unit Glaive [f=0006504] [6504] Event [1592.94946,304.956085,974.24585]: 1 lost unit Glaive [f=0006550] [6550] Event [2290.49463,304.956085,1735.38757]: 0 lost unit Glaive [f=0006558] [6558] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0006590] [6590] Event [2394.69922,304.956085,1937.49023]: 0 lost unit Glaive [f=0006609] [6609] Event [2366.95923,304.956085,1953.05298]: 1 lost unit Recon Commander [f=0006614] [6614] Event [2405.97583,298.770782,1975.12976]: 0 lost unit Glaive [f=0006619] [6619] Event [1536,304.956085,880]: 0 lost unit Lotus [f=0006621] [6621] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0006629] [6629] Event [2271.89648,295.33252,1966.19836]: 0 lost unit Glaive [f=0006731] [6731] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0006796] [6796] Event [3576,304.956085,3480]: 1 finished unit Metal Extractor [f=0006826] [6826] Event [1500.41809,304.956085,505.246674]: 1 lost unit Glaive [f=0006888] [6888] Event [2304,304.956085,1184]: 0 finished unit Lotus [f=0006932] [6932] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0006960] [6960] Event [2304,304.956085,1184]: 0 lost unit Lotus [f=0007003] [7003] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0007104] [7104] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0007117] [7117] Event [2238.82446,303.335968,1075.59412]: 0 lost unit Glaive [f=0007173] [7173] Event [2354.22192,304.393677,1226.10498]: 1 lost unit Glaive [f=0007231] [7231] Event [2192,304.956085,1296]: 0 lost unit Lotus [f=0007236] [7236] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0007244] [7244] Event [2039.11206,304.956085,1297.26306]: 1 lost unit Glaive [f=0007264] [7264] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0007273] [7273] Event [2224.36108,305.233734,895.148621]: 1 lost unit Reaver [f=0007321] [7321] Event [2074.1582,304.956085,1130.13208]: 1 lost unit Glaive [f=0007366] [7366] Event [1999.18481,304.956085,1261.20569]: 1 lost unit Glaive [f=0007410] [7410] Event [2049.95386,304.956909,1146.37537]: 1 lost unit Glaive [f=0007432] [7432] Event [568,211.792023,536]: 0 finished unit Energy Pylon [f=0007478] [7478] Event [2238.67725,304.956085,1365.86169]: 1 lost unit Glaive [f=0007509] [7509] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0007748] [7748] Event [2128,304.956085,1024]: 0 finished unit Lotus [f=0007785] [7785] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0007862] [7862] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0007915] Anarchid added point: 10 e [f=0008049] [8049] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0008060] [8060] Event [3128,393.151398,3752]: 1 finished unit Metal Extractor [f=0008166] [8166] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0008253] [8253] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0008358] [8358] Event [2168,304.956085,1128]: 0 finished unit Caretaker [f=0008497] [8497] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0008499] [8499] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0008522] [8522] Event [3048,393.151398,3800]: 1 finished unit Wind/Tidal Generator [f=0008702] [8702] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0008711] [8711] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0008802] [8802] Event [360,211.792023,328]: 0 finished unit Caretaker [f=0008814] [8814] Event [2272,304.956085,1376]: 0 finished unit Picket [f=0008906] [8906] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0008920] [8920] Event [2968,393.151398,3816]: 1 finished unit Wind/Tidal Generator [f=0008998] [8998] Event [2080,304.792816,1120]: 0 finished unit Lotus [f=0009024] Anarchid added point: omg if this works [f=0009037] [9037] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0009046] [9046] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0009153] [9153] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0009258] [9258] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0009265] [9265] Event [2480,304.956085,1904]: 1 lost unit Lotus [f=0009338] [9338] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0009346] [9346] Event [4928.94531,211.792023,2080.4541]: 0 lost unit Glaive [f=0009352] [9352] Event [2904,393.151398,3832]: 1 finished unit Wind/Tidal Generator [f=0009355] [9355] Event [4972.47559,211.792023,2232.19531]: 1 lost unit Glaive [f=0009363] [9363] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0009366] [9366] Event [4980.45264,211.792023,2266.24805]: 1 lost unit Glaive [f=0009468] [9468] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0009486] [9486] Event [4918.78516,211.792023,2469.45483]: 1 lost unit Glaive [f=0009487] [9487] Event [5053.40918,227.788788,2452.93188]: 0 lost unit Glaive [f=0009543] [9543] Event [5096,298.75,2552]: 1 lost unit Wind/Tidal Generator [f=0009573] [9573] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0009591] [9591] Event [4872.01123,243.010468,2682.25244]: 0 lost unit Glaive [f=0009602] [9602] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0009678] [9678] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0009761] [9761] Event [2840,393.151398,3848]: 1 finished unit Wind/Tidal Generator [f=0009783] [9783] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0009826] [9826] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0009888] [9888] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0009993] [9993] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0010007] [10007] Event [2280,301.415741,1048]: 0 finished unit Metal Extractor [f=0010010] [10010] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0010057] [10057] Event [2776,393.151398,3864]: 1 finished unit Wind/Tidal Generator [f=0010098] [10098] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0010166] [10166] Event [2552,304.956085,2024]: 1 lost unit Metal Extractor [f=0010203] [10203] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0010217] [10217] Event [1424,304.956085,1280]: 0 finished unit Lotus [f=0010308] [10308] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0010320] [10320] Event [4774.3999,211.792023,2344]: 1 finished unit Conjurer [f=0010320] [10320] Event [2712,393.151398,3880]: 1 finished unit Wind/Tidal Generator [f=0010386] [Game::ClientReadNet] added new player wptr_007 with number 3 to team 0 [f=0010386] > SPRINGIE:User wptr_007|shieldriot|6_4|donator_2|False|WPTR||CN [f=0010402] Connection attempt from wptr_007 [f=0010402] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0010402] -> Connection established (given id 3) [f=0010414] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0010414] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010427] [10427] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0010548] [10548] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0010551] [10551] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0010648] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=0010665] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=0010665] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[Game::Load][lua{Rules,Gaia}={0x448c9e60,(nil)}]" [f=0010666] [10666] Event [4872,211.792023,2472]: 1 finished unit Storage [f=0010668] [10668] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0010788] [10788] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0010795] [10795] Event [3576,304.956085,3480]: 1 lost unit Metal Extractor [f=0010817] [10817] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0010973] [10973] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0010996] [10996] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0011101] Anarchid added point: gg [f=0011189] [11189] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0011225] [11225] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0011249] [11249] Event [2520,393.151398,3784]: 1 finished unit Metal Extractor [f=0011290] [11290] Event [2904,393.151398,3832]: 1 lost unit Wind/Tidal Generator [f=0011327] [11327] Event [2408,298.041412,1848]: 0 finished unit Caretaker [f=0011340] [11340] Event [2840,392.610626,3848]: 1 lost unit Wind/Tidal Generator [f=0011364] [11364] Event [4774.3999,211.792023,2344]: 1 finished unit Glaive [f=0011367] [11367] Event [4347.99854,211.792023,2585.62085]: 1 lost unit Glaive [f=0011381] [11381] Event [2776,392.612152,3864]: 1 lost unit Wind/Tidal Generator [f=0011383] [11383] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0011424] [11424] Event [2968,392.612152,3816]: 1 lost unit Wind/Tidal Generator [f=0011439] !resign [f=0011440] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0011440] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0011440] > Poll: Resign team 1? [END:SUCCESS] [f=0011440] [11440] Event [undefined]: izirayd resigned [f=0011440] game_message: izirayd has been destroyed! [f=0011440] game_message: Masper wins! [f=0011440] Submitting stats [f=0011440] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011440] Part| Total Time|Time of the last 0.5s [f=0011440] Draw 21596.66ms 16.98% [f=0011440] Lua::Callins::Synced 6731.40ms 17.68% [f=0011440] Lua::Callins::Unsynced 30829.33ms 25.27% [f=0011440] Lua::CollectGarbage::Synced 349.02ms 0.10% [f=0011440] Lua::CollectGarbage::Unsynced 1035.75ms 0.50% [f=0011440] Misc::Profiler::AddTime 89.89ms 0.10% [f=0011440] Sim 27999.64ms 67.83% [f=0011440] [11440] Received game_message: izirayd has been destroyed! [f=0011440] [11440] Received game_message: Masper wins! [f=0011440] > Team 1 resigned [f=0011441] [11441] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011441] [11441] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011441] [11441] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011441] [11441] Game End Stats Values: 2,2185,2130,2130,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.41246748,4.91556692,4.91556692,5.41246748,0,65,65,0,0,0,0,0,910,790,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011441] [11441] Game End Stats Values: 3,2410,2350,2350,2410,1.09662819,0,0,1.09662819,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,8,8,8.53333378,1275,1275,1275,1275,8.55350971,7.36454916,7.36454916,8.55350971,65,195,195,65,0,0,0,0,1070,880,880,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011441] [11441] Game End Stats Values: 4,2475,2485,2485,2475,2.67204785,0,0,2.67204785,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.20766926,9.20766926,10,1275,1275,1275,1275,8.83402824,8.73349953,8.73349953,8.83402824,130,260,260,130,0,0,0,0,1070,950,950,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011441] [11441] Game End Stats Values: 5,2685,2650,2650,2685,5.77484989,0,0,5.77484989,0,0,0,0,0,0,0,0,0,0,0,0,32.6413078,41.5434837,41.5434837,32.6413078,0,0,0,0,10,13.0077543,13.0077543,10,1330,1275,1275,1330,9.55760384,8.73349953,8.73349953,9.55760384,195,390,390,195,0,0,0,0,1160,985,985,1160,0,0,0,0,0,0,0,0,41.5434837,32.6413078,32.6413078,41.5434837 [f=0011441] [11441] Game End Stats Values: 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[3048,393.151398,3800]: 1 lost unit Wind/Tidal Generator [f=0011477] [11477] Event [2712,393.151398,3880]: 1 lost unit Wind/Tidal Generator [f=0011487] [11487] Event [3128,393.73764,3752]: 1 lost unit Metal Extractor [f=0011487] [11487] Event [1873.41968,215.96138,2649.4209]: 1 lost unit Glaive [f=0011507] [11507] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0011570] Spectator Anarchid left the game: normal quit [f=0011570] [11570] Event [undefined]: Anarchid quit [f=0011627] [11627] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0011628] Player Masper left the game: normal quit [f=0011628] [11628] Event [undefined]: Masper quit [f=0011651] Spectator wptr_007 left the game: normal quit [f=0011651] [11651] Event [undefined]: wptr_007 quit [f=0011680] [11680] Event [280,211.792023,232]: 0 finished unit Caretaker [f=0011680] No clients connected, shutting down server [f=0011680] Server shutdown [f=0011680] [11680] all players disconnected [f=0011747] [11747] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0011867] [11867] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0011927] [11927] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0011984] [11984] Event [152,211.792023,472]: 0 finished unit Wind/Tidal Generator [f=0011987] [11987] Event [393.600006,211.792023,152]: 0 finished unit Glaive [f=0012269] [12269] Event [136,211.792023,584]: 0 finished unit Wind/Tidal Generator [f=0012554] [12554] Event [136,276.385773,696]: 0 finished unit Wind/Tidal Generator [f=0012827] [12827] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0012899] [12899] Event [120,304.956085,808]: 0 finished unit Wind/Tidal Generator [f=0013259] [13259] Event [104,308.682648,920]: 0 finished unit Wind/Tidal Generator [f=0015376] Autoquit sending quit command. [f=0015376] [QuitAction] user exited to system [f=0015376] [SpringApp::Kill][1] fromRun=1 [f=0015376] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015376] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015376] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015376] [ThreadPool::SetThreadCount][2] workers=0 [f=0015376] [SpringApp::Kill][2] [f=0015376] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015376] [Game::KillLua][3] dtor=0 luaUI=0x53e653e0 [f=0015376] Start widgetHandler:Shutdown [f=0015376] Shutdown - SaveOrderList Complete [f=0015376] Writing last game win data [f=0015376] Shutdown - SaveConfigData Complete [f=0015376] Shutdown Widget - Chili Highlight [f=0015376] Shutdown Widget - Save/Load API [f=0015376] Shutdown Widget - Draw After Chili [f=0015376] Shutdown Widget - EPIC Menu [f=0015376] Shutdown Widget - Chili Minimap [f=0015376] Shutdown Widget - Chili Widget Selector [f=0015376] Shutdown Widget - Local Team Colors [f=0015376] Shutdown Widget - Display Keys 2 [f=0015376] Shutdown Widget - Save Game Menu [f=0015376] Shutdown Widget - HealthBars [f=0015376] Shutdown Widget - Noises [f=0015376] Shutdown Widget - Unit Icons [f=0015376] Shutdown Widget - Win Counter [f=0015376] Shutdown Widget - BuildETA [f=0015376] Shutdown Widget - SpringRTS Replay Stats [f=0015376] Shutdown Widget - Modular Comm Info [f=0015376] Shutdown Widget - Music Player v2 [f=0015376] Shutdown Widget - State Reverse and Latency [f=0015376] Shutdown Widget - CameraShake [f=0015376] Shutdown Widget - Chili Economy Panel Default [f=0015376] Shutdown Widget - Chili EndGame Window [f=0015376] Shutdown Widget - Chili Nuke Warning [f=0015376] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015376] Shutdown Widget - Chili Spectator Panels [f=0015376] Shutdown Widget - Context Menu [f=0015376] Shutdown Widget - Darkening [f=0015376] Shutdown Widget - Defense Range Zero-K [f=0015376] Shutdown Widget - Grab Input [f=0015376] Input grabbing is disabled! [f=0015376] Shutdown Widget - Highlight Geos [f=0015376] Shutdown Widget - Local Widgets Config [f=0015376] Shutdown Widget - MinimapEvents [f=0015376] Shutdown Widget - MetalFeatures (new) [f=0015376] Shutdown Widget - Missile Silo Range [f=0015376] Shutdown Widget - Point Tracker [f=0015376] Shutdown Widget - Showeco and Grid Drawer [f=0015376] Shutdown Widget - Stereo3D [f=0015376] Shutdown Widget - Attack AoE [f=0015376] Shutdown Widget - Map Edge Extension [f=0015376] Shutdown Widget - Selection Send [f=0015376] Shutdown Widget - LupsManager [f=0015376] Shutdown Widget - Newton Firezone [f=0015376] Shutdown Widget - Chili Pro Console [f=0015376] Shutdown Widget - Persistent Build Height [f=0015376] Shutdown Widget - Lasso Terraform GUI [f=0015376] Shutdown Widget - Chili Framework [f=0015376] Shutdown Widget - Lups [f=0015376] Shutdown Widget - Custom Markers [f=0015376] Shutdown Widget - Chili Core Selector [f=0015376] Shutdown Widget - Mex Placement Handler [f=0015376] Shutdown Widget - Select Keys [f=0015376] Shutdown Widget - Pause Screen [f=0015376] Shutdown Widget - Layout Handler [f=0015376] Shutdown Widget - Text To Speech Control [f=0015376] End widgetHandler:Shutdown [f=0015376] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={262018,47460793} {int,ext,rec}Allocs={15297536,0,0} {chunk,block}Bytes={47460793,0} [f=0015376] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015376] [Game::KillLua][2] dtor=0 luaRules=0x53508810 [f=0015376] Start gadgetHandler:Shutdown [f=0015376] Shutdown - StartSetup [f=0015376] Shutdown - UnitMorph [f=0015376] Shutdown - Carrier Drones [f=0015376] Shutdown - LupsNanoSpray [f=0015376] Shutdown - Missile Silo Controller [f=0015376] Shutdown - Modular Comm Info [f=0015376] Shutdown - Terrain Texture Handler [f=0015376] Shutdown - UnitCloakShield [f=0015376] Shutdown - Starlight Handler [f=0015376] End gadgetHandler:Shutdown [f=0015376] Start gadgetHandler:Shutdown [f=0015376] Shutdown - Save/Load [f=0015376] Shutdown - Teleport Throw [f=0015376] Shutdown - UnitMorph [f=0015376] Shutdown - Modular Comm Info [f=0015376] Shutdown - Retreat Command [f=0015376] Shutdown - Shockwaves [f=0015376] Shutdown - UnitCloakShield [f=0015376] Shutdown - Lups Cloak FX [f=0015376] Shutdown - Lups [f=0015376] Shutdown - Lups Shield [f=0015376] End gadgetHandler:Shutdown [f=0015376] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15297580,0,0} {chunk,block}Bytes={0,0} [f=0015376] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15297580,0,0} {chunk,block}Bytes={0,0} [f=0015376] [Game::KillLua][4] dtor=0 [f=0015376] [Game::~CGame][1] [f=0015376] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015376] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015376] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015376] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015376] [Game::KillLua][4] dtor=1 [f=0015376] [Game::KillMisc][1] [f=0015376] [Game::KillMisc][2] [f=0015376] [Game::KillMisc][3] [f=0015376] [Game::KillRendering][1] [f=0015376] [3DOParser::Kill] allocated 1 pieces [f=0015376] [S3OParser::Kill] allocated 211 pieces [f=0015376] [AssParser::Kill] allocated 0 pieces [f=0015376] [Game::KillInterface][1] [f=0015376] [Game::KillInterface][2] [f=0015376] [Game::KillSimulation][1] [f=0015376] [Game::KillSimulation][2] [f=0015376] [CCollisionHandler] dis-/continuous tests: 0/67704 [f=0015376] [Game::KillSimulation][3] [f=0015376] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015376] [~CPathCache(20x16)] cacheHits=147 hitPercentage=40% numHashColls=0 maxCacheSize=27 [f=0015376] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015376] [~CPathCache(40x32)] cacheHits=103 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015376] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015376] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015376] [LosHandler::Kill] raycast instance cache-{hits,misses}={9059,9543}; shared=6%; cached=43% [f=0015376] [Game::KillSimulation][4] [f=0015376] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015376] [Game::~CGame][2] [f=0015376] [Game::~CGame][3] [f=0015376] [SpringApp::Kill][3] [f=0015376] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 161629 bytes sent 216403 bytes recv'd [f=0015376] [SpringApp::Kill][4] font=0x460c4aa0 [f=0015376] [SpringApp::Kill][5] [f=0015376] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x4619b620) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2255ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1633 inflSize=1kb readTime=25ms file="unitpics/pw_mine2.png" indx=6558 inflSize=9kb readTime=25ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2873 inflSize=4kb readTime=25ms file="luaui/widgets/api_lag_monitor.lua" indx=3837 inflSize=4kb readTime=21ms file="units/chicken_dodo.lua" indx=6717 inflSize=2kb readTime=20ms file="units/amphbomb.lua" indx=6694 inflSize=3kb readTime=19ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4584 inflSize=2kb readTime=18ms file="gamedata/modularcomms/legacysitedatatranslate.lua" indx=860 inflSize=3kb readTime=17ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=16ms file="bitmaps/pd/smoketrailthinner.tga" indx=567 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 30310237 bytes cached in 2778 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x46221c30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4621cbb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46140990) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f85540a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]