[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LixKHquN96/springsettings.1140060.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8c480a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5488 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1140060/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cff460] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cff460] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 512ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 581ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1140060/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1140060/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522efe00,0x5c8745c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b6ead0604ceb0bb576c7ee204596f592 [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from deathelement24 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: deathelement24 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="deathelement24" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="deathelement24" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000051c5c4e0,0000000065847a10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="deathelement24" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="deathelement24" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="deathelement24" string="[Game::Load][lua{Rules,Gaia}={0000000065fac130,000000006e1d89a0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Angry Guardian! [f=-000001] [0] Event [4770,188.675842,266]: 0 finished unit Recon Commander [f=-000001] [0] Event [440,188.675781,4832]: 1 finished unit Guardian Commander [f=0000000] [0] iwantusername, team: 1, elo:1699, userid: 535156 [f=0000000] [0] deathelement24, team: 0, elo:1500, userid: 535880 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000013] [13] Event [528,188.671875,4832]: 1 finished unit Tank Foundry [f=0000285] [285] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000357] [357] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000450] [450] Event [4544,188.671875,240]: 0 finished unit Rover Assembly [f=0000511] [511] Event [376,188.671875,4760]: 1 finished unit Solar Collector [f=0000630] [630] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0000689] [689] Event [386.313751,265.671875,4813.19385]: 1 finished unit Firefly [f=0000891] [891] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0001061] [1061] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0001229] [1229] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0001437] [1437] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0001670] [1670] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0001917] [1917] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0001921] [1921] Event [312,188.671875,4680]: 1 finished unit Solar Collector [f=0002324] [2324] Event [556,189.991882,4832]: 1 finished unit Welder [f=0002588] [2588] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0002647] [2647] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002649] [2649] Event [232,188.671875,4680]: 1 finished unit Solar Collector [f=0002826] [2826] Event [4952,188.671875,600]: 0 finished unit Solar Collector [f=0002929] [2929] Event [258.426392,188.671875,4728.56836]: 1 finished unit Guardian Commander [f=0003066] [3066] Event [4872,188.671875,600]: 0 finished unit Solar Collector [f=0003222] [3222] Event [4418.24512,77.104187,1470.25598]: 0 lost unit Fencer [f=0003350] [3350] Event [4792,188.671875,600]: 0 finished unit Solar Collector [f=0003364] [3364] Event [4480,179.27124,960]: 0 lost unit Picket [f=0003428] [3428] Event [4629.75781,172.312424,958.361572]: 1 lost unit Kodachi [f=0003572] [3572] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0003604] [3604] Event [152,188.671875,4680]: 1 finished unit Solar Collector [f=0003946] [3946] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004305] [4305] Event [4544,162.130127,992]: 0 finished unit Picket [f=0004819] [4819] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0004861] [4861] Event [312,188.671875,4824]: 1 finished unit Caretaker [f=0004864] [4864] Event [556,189.991882,4832]: 1 finished unit Welder [f=0005141] [5141] Event [2120,77.104187,4680]: 1 finished unit Solar Collector [f=0005234] [5234] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0005458] [5458] Event [2120,77.104187,4888]: 1 finished unit Solar Collector [f=0005678] [5678] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0005693] [5693] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0005996] [5996] Event [4016.88135,141.330856,436.236267]: 0 lost unit Fencer [f=0006127] [6127] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0006174] [6174] Event [4577.28369,188.671875,345.530762]: 1 lost unit Kodachi [f=0006576] [6576] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0006776] [6776] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0006983] [6983] Event [1872,61.1459351,4224]: 1 finished unit Lotus [f=0007025] [7025] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0007042] [7042] Event [4088,187.058411,616]: 0 finished unit Stinger [f=0007139] [7139] Event [856,188.671875,4376]: 1 finished unit Wind/Tidal Generator [f=0007405] [7405] Event [556,189.991882,4832]: 1 finished unit Blitz [f=0007466] [7466] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0007490] [7490] Event [936,188.671875,4408]: 1 finished unit Wind/Tidal Generator [f=0007915] [7915] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0008223] [8223] Event [556,189.991882,4832]: 1 finished unit Welder [f=0008284] [8284] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0008364] [8364] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0008454] [8454] Event [1015.11786,66.4814758,3615.13843]: 1 finished unit Guardian Commander [f=0008759] [8759] Event [1015.11786,146.481476,3615.13843]: 1 finished unit Firefly [f=0008813] [8813] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0008939] [8939] Event [1104,66.479187,3536]: 1 finished unit Picket [f=0009268] [9268] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0009492] [9492] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0009686] [9686] Event [556,189.991882,4832]: 1 finished unit Ogre [f=0009965] [9965] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0010135] [10135] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0010150] [10150] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0010173] [10173] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0010258] [10258] Event [1368,66.479187,4040]: 1 finished unit Geothermal Generator [f=0010475] [10475] Event [4144,187.566833,848]: 0 finished unit Advanced Radar [f=0010586] [10586] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0010593] [10593] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0010869] [10869] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0011030] [11030] Event [424,77.104187,3192]: 1 finished unit Solar Collector [f=0011132] [11132] Event [4504,188.671875,328]: 0 finished unit Caretaker [f=0011251] [11251] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0011295] [11295] Event [1288,65.2963257,4104]: 1 finished unit Energy Pylon [f=0011333] [11333] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0011370] [11370] Event [2872,22.2463989,4568]: 1 finished unit Solar Collector [f=0011386] [11386] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0011466] [11466] Event [456,77.104187,3288]: 1 finished unit Solar Collector [f=0011550] [11550] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0011732] [11732] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0011737] [11737] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0011793] [11793] Event [556,189.991882,4832]: 1 finished unit Minotaur [f=0011823] [11823] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0011856] [11856] Event [2952,24.7418213,4696]: 1 finished unit Solar Collector [f=0011870] [11870] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0011961] [11961] Event [880,76.5386963,3312]: 1 finished unit Picket [f=0012000] [12000] Event [4784,157.569885,992]: 0 finished unit Picket [f=0012059] [12059] Event [3031.97729,77.3468246,464.023254]: 0 lost unit Mason [f=0012075] [12075] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0012080] [12080] Event [3025.18286,77.0432816,499.452637]: 0 lost unit Mason [f=0012138] [12138] Event [556,189.991882,4832]: 1 finished unit Welder [f=0012164] [12164] Event [2988.78687,75.9866028,370.816559]: 0 lost unit Mason [f=0012234] [12234] Event [392,23.8858032,360]: 1 finished unit Solar Collector [f=0012306] [12306] Event [3152,154.659424,4464]: 1 finished unit Picket [f=0012429] [12429] Event [696,188.671875,4504]: 1 finished unit Energy Pylon [f=0012564] [12564] Event [3502.9104,36.987011,1602.08472]: 1 lost unit Kodachi [f=0012567] [12567] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0012603] [12603] Event [296,23.5641479,216]: 1 finished unit Solar Collector [f=0012662] [12662] Event [4552,188.735504,328]: 0 finished unit Caretaker [f=0012818] [12818] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0013035] [13035] Event [556,189.991882,4832]: 1 finished unit Blitz [f=0013127] [13127] Event [656,160.355835,496]: 1 finished unit Picket [f=0013206] [13206] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0013862] [13862] Event [4600,188.705292,328]: 0 finished unit Caretaker [f=0013912] [13912] Event [1624,77.104187,4648]: 1 finished unit Energy Pylon [f=0014003] [14003] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0014104] [14104] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0014339] [14339] Event [556,189.991882,4832]: 1 finished unit Ogre [f=0014501] [14501] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0014747] [14747] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0014867] [14867] Event [408,188.671875,4616]: 1 finished unit Caretaker [f=0015032] [15032] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0015142] [15142] Event [2144.02393,34.4394875,2747.5957]: 1 finished unit Guardian Commander [f=0015244] [15244] Event [2208,39.2007446,2736]: 1 finished unit Radar Tower [f=0015387] [15387] Event [456,188.671875,4664]: 1 finished unit Caretaker [f=0015485] [15485] Event [4824,26.635437,4760]: 1 finished unit Solar Collector [f=0015545] [15545] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0015886] [15886] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0015931] [15931] Event [2136,22.651062,536]: 1 lost unit Metal Extractor [f=0015971] [15971] Event [2984,75.5735016,360]: 0 finished unit Metal Extractor [f=0015975] [15975] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0016015] [16015] Event [2272,45.9866333,2688]: 1 finished unit Picket [f=0016164] [16164] Event [504,188.671875,4696]: 1 finished unit Caretaker [f=0016194] [16194] Event [2153.26807,28.3740253,1087.16418]: 0 lost unit Fencer [f=0016272] [16272] Event [2296.94287,29.130373,1171.43005]: 1 lost unit Kodachi [f=0016277] [16277] Event [4744,24.0829468,4680]: 1 finished unit Solar Collector [f=0016279] [16279] Event [2055.76245,35.6512222,1156.16919]: 0 lost unit Fencer [f=0016412] [16412] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0016524] [16524] Event [556,189.991882,4832]: 1 finished unit Emissary [f=0016559] [16559] Event [616,77.104187,3640]: 1 finished unit Energy Pylon [f=0016716] [16716] Event [2152,23.979187,424]: 1 finished unit Solar Collector [f=0016752] [16752] Event [360,188.671875,4568]: 1 finished unit Caretaker [f=0016811] [16811] Event [3382.89722,26.7524872,1723.10339]: 1 lost unit Blitz [f=0016819] [16819] Event [3520.88257,39.7676506,1572.20544]: 0 lost unit Fencer [f=0016941] [16941] Event [3570.07153,37.6186485,1637.3667]: 1 lost unit Blitz [f=0016976] [16976] Event [3749.72656,54.9435768,1560.38208]: 0 lost unit Fencer [f=0016995] [16995] Event [3182.73413,41.0993385,1266.25403]: 0 lost unit Fencer [f=0017037] [17037] Event [3806.23267,57.7575417,1630.87219]: 0 lost unit Fencer [f=0017089] [17089] Event [3820.23438,59.7120094,1670.67786]: 0 lost unit Fencer [f=0017097] [17097] Event [3699.98999,52.2862015,1448.48242]: 0 lost unit Fencer [f=0017105] [17105] Event [3840.80615,60.7729301,1707.82678]: 0 lost unit Fencer [f=0017143] [17143] Event [3601.70679,38.2768707,1663.80383]: 1 lost unit Ogre [f=0017152] [17152] Event [3815.7749,56.8829155,1761.13281]: 0 lost unit Fencer [f=0017198] [17198] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0017340] [17340] Event [4576,155.764465,4512]: 1 finished unit Picket [f=0017349] [17349] Event [2968,75.9437561,536]: 0 finished unit Metal Extractor [f=0017502] [17502] Event [2912,63.8644409,2784]: 1 finished unit Picket [f=0017618] [17618] Event [2232,21.4889526,568]: 1 finished unit Solar Collector [f=0017903] [17903] Event [556,189.991882,4832]: 1 finished unit Minotaur [f=0018122] [18122] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0018158] [18158] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0018420] [18420] Event [2656,66.479187,2592]: 1 finished unit Picket [f=0018606] [18606] Event [556,189.991882,4832]: 1 finished unit Blitz [f=0018687] [18687] Event [2448,22.5732422,480]: 1 finished unit Picket [f=0018829] [18829] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [f=0019201] [19201] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0019221] [19221] Event [4744,24.0829468,4680]: 1 lost unit Solar Collector [f=0019269] [19269] Event [4738.32959,41.5759506,4159.23926]: 0 lost unit Fencer [f=0019288] [19288] Event [4576,155.764465,4512]: 1 lost unit Picket [f=0019291] [19291] Event [556,189.991882,4832]: 1 finished unit Ogre [f=0019331] [19331] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0019444] [19444] Event [4696,25.307312,4760]: 1 lost unit Metal Extractor [f=0019500] [19500] Event [2136,22.651062,536]: 0 lost unit Metal Extractor [f=0019562] [19562] Event [4856,24.1088867,4632]: 1 lost unit Metal Extractor [f=0019784] [19784] Event [4641.37109,43.3406143,4189.96973]: 0 lost unit Fencer [f=0019846] [19846] Event [4674.75635,38.7045174,4214.30518]: 0 lost unit Fencer [f=0019924] [19924] Event [4705.5249,40.0205536,4185.32178]: 0 lost unit Fencer [f=0020288] [20288] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0020293] [20293] Event [1368,66.479187,4040]: 1 finished unit Advanced Geothermal [f=0020370] [20370] Event [2015.10828,22.651062,519.249939]: 0 lost unit Mason [f=0020378] [20378] Event [556,189.991882,4832]: 1 finished unit Emissary [f=0020835] [20835] Event [4152,28.0465698,3064]: 1 finished unit Solar Collector [f=0020919] [20919] Event [4872,188.671875,672]: 0 finished unit Fusion Reactor [f=0020980] [20980] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0021142] [21142] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0021169] [21169] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0021206] [21206] Event [1000,66.479187,3432]: 1 finished unit Stinger [f=0021219] [21219] Event [556,189.991882,4832]: 1 finished unit Minotaur [f=0021301] [21301] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0021378] [21378] Event [712,178.752441,4120]: 1 finished unit Stinger [f=0021392] [21392] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0021415] [21415] Event [4072,23.979187,3192]: 1 finished unit Solar Collector [f=0021473] [21473] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0021510] [21510] Event [4164.43408,60.3115654,1875.35229]: 0 lost unit Fencer [f=0021633] [21633] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0021636] [21636] Event [556,189.991882,4832]: 1 finished unit Blitz [f=0021692] [21692] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0021995] [21995] Event [2760,66.479187,2744]: 1 finished unit Stinger [f=0022068] [22068] Event [556,189.991882,4832]: 1 finished unit Ogre [f=0022088] [22088] Event [3792,168.796692,3040]: 1 finished unit Picket [f=0022173] [22173] Event [2448,22.5732422,480]: 1 lost unit Picket [f=0022406] [22406] Event [2360,25.1257324,632]: 1 lost unit Stinger [f=0022553] [22553] Event [1800,21.7327881,296]: 0 lost unit Stinger [f=0022624] [22624] Event [1952,160.438843,624]: 1 finished unit Picket [f=0022651] [22651] Event [1780.28613,22.6093693,242.952682]: 0 lost unit Mason [f=0022732] [22732] Event [4952,188.671875,672]: 0 finished unit Fusion Reactor [f=0022822] [22822] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0022954] [22954] Event [4319.01318,44.5372849,2351.80444]: 0 lost unit Fencer [f=0022994] [22994] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0023010] [23010] Event [556,189.991882,4832]: 1 finished unit Minotaur [f=0023017] [23017] Event [4282.68213,44.0421867,2370.58252]: 0 lost unit Fencer [f=0023050] [23050] Event [3104,28.2955933,2352]: 1 finished unit Picket [f=0023078] [23078] Event [4216.03223,42.4684563,2295.98169]: 0 lost unit Fencer [f=0023194] [23194] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0023215] [23215] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0023366] [23366] Event [4543.99805,189.316971,222.007645]: 0 finished unit Mason [f=0023439] [23439] Event [4728,77.104187,1912]: 0 lost unit Metal Extractor [f=0023524] [23524] Event [556,189.991882,4832]: 1 finished unit Blitz [f=0023698] [23698] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0023703] [23703] Event [2877.3457,19.4225025,852.75354]: 0 lost unit Fencer [f=0023850] [23850] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0023868] [23868] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0023883] [23883] Event [3399.83228,21.322937,2232.71729]: 1 finished unit Guardian Commander [f=0023982] [23982] Event [4415.85645,77.104187,1690.83313]: 0 lost unit Mason [f=0023998] [23998] Event [556,189.991882,4832]: 1 finished unit Ogre [f=0024034] [24034] Event [3989.69727,188.390549,1022.21332]: 1 lost unit Firefly [f=0024162] [24162] Event [2968,75.9437561,536]: 0 lost unit Metal Extractor [f=0024265] [24265] Event [2984,75.1277924,360]: 0 lost unit Metal Extractor [f=0024359] [24359] Event [3471.33398,105.322937,2186.26733]: 1 finished unit Firefly [f=0024659] [24659] Event [556,189.991882,4832]: 1 finished unit Minotaur [f=0024729] [24729] Event [3612.39478,80.8092651,399.61441]: 0 lost unit Fencer [f=0024765] [24765] Event [1784,59.1485596,4136]: 1 finished unit Stinger [f=0024806] [24806] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0024843] [24843] Event [3642.77637,82.631691,426.766876]: 0 lost unit Fencer [f=0024898] [24898] Event [3468.69507,105.322937,2170.06982]: 1 finished unit Viper [f=0024915] [24915] Event [3684.58057,90.1738968,374.05838]: 0 lost unit Fencer [f=0024958] [24958] Event [3714.8335,92.1983337,457.239258]: 0 lost unit Fencer [f=0024983] [24983] Event [4640,155.856171,992]: 0 lost unit Aegis [f=0024984] [24984] Event [1112,186.461792,4440]: 1 finished unit Stinger [f=0025015] [25015] Event [556,189.991882,4832]: 1 finished unit Blitz [f=0025103] [25103] Event [4784,157.569885,992]: 0 lost unit Picket [f=0025116] [25116] Event [4168,31.4810181,2872]: 1 finished unit Stinger [f=0025174] [25174] Event [4544,188.671875,408]: 0 finished unit Airplane Plant [f=0025223] [25223] Event [4544,162.130127,992]: 0 lost unit Picket [f=0025301] [25301] Event [556,189.991882,4832]: 1 finished unit Ogre [f=0025364] [25364] Event [3691.38281,88.905304,478.449677]: 0 lost unit Fencer [f=0025537] [25537] Event [4543.99805,189.316971,222.007645]: 0 finished unit Fencer [f=0025740] [25740] Event [4144,187.566833,848]: 0 lost unit Advanced Radar [f=0025863] [25863] Event [556,189.991882,4832]: 1 finished unit Minotaur [f=0025953] [25953] Event [4184,188.673553,808]: 0 lost unit Metal Extractor [f=0025997] [25997] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0026064] [26064] Event [2160,116.724854,4384]: 1 finished unit Picket [f=0026149] [26149] Event [4494.21582,188.671875,839.334106]: 0 lost unit Fencer [f=0026199] [26199] Event [556,189.991882,4832]: 1 finished unit Blitz [f=0026547] [26547] Event [556,189.991882,4832]: 1 finished unit Ogre [f=0026637] [26637] Event [2256,128.045044,4512]: 1 finished unit Picket [f=0027101] [27101] Event [556,189.991882,4832]: 1 finished unit Minotaur [f=0027230] [27230] Event [556,189.991882,4832]: 1 finished unit Kodachi [f=0027396] [27396] Event [3976,26.5576172,3336]: 1 finished unit Stinger [f=0027441] [27441] Event [556,189.991882,4832]: 1 finished unit Blitz [f=0027466] [27466] Event [1536,61.8255615,4000]: 1 finished unit Picket [f=0027514] [27514] Event [4690.46826,188.192154,488.616089]: 0 lost unit Mason [f=0027609] [27609] Event [undefined]: deathelement24 resigned [f=0027609] game_message: deathelement24 has been destroyed! [f=0027609] game_message: iwantusername wins! [f=0027609] Submitting stats [f=0027609] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027609] Part| Total Time|Time of the last 0.5s [f=0027609] Draw 37586.44ms 23.73% [f=0027609] Lua::Callins::Synced 15434.77ms 9.87% [f=0027609] Lua::Callins::Unsynced 50623.30ms 31.31% [f=0027609] Lua::CollectGarbage::Synced 642.46ms 0.10% [f=0027609] Lua::CollectGarbage::Unsynced 1828.10ms 0.40% [f=0027609] Misc::Profiler::AddTime 140.61ms 0.00% [f=0027609] Sim 88790.42ms 62.91% [f=0027609] [27609] Received game_message: deathelement24 has been destroyed! [f=0027609] [27609] Received game_message: iwantusername wins! [f=0027610] [27610] Game End Stats Header: 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59,7155,25840,25840,7155,0,4817.11475,4817.11475,0,0,0,0,0,0,0,0,0,1269.56055,0,0,1269.56055,3755.08057,7054.59961,7054.59961,3755.08057,450,3890,3890,450,84,146.454269,146.454269,84,1275,3710,3710,1275,10.6000004,54.9514923,54.9514923,10.6000004,140,10900,10900,140,2249.00024,5864.80225,5864.80225,2249.00024,5290,7340,7340,5290,6157.80225,2524.00024,2524.00024,6157.80225,129.190842,0.00200584,0.00200584,129.190842,7164.90576,4075.47095,4075.47095,7164.90576 [f=0027610] [27610] Game End Stats Values: 60,7015,26640,26640,7015,0,5078.4751,5078.4751,0,0,0,0,0,0,0,0,0,1269.56055,0,0,1269.56055,3755.08057,7194.59961,7194.59961,3755.08057,450,3890,3890,450,84,145.430756,145.430756,84,1275,3710,3710,1275,24.9334145,54.4239883,54.4239883,24.9334145,0,11700,11700,0,2249.00024,6004.80225,6004.80225,2249.00024,5290,7340,7340,5290,6536.80371,2524.00024,2524.00024,6536.80371,129.190842,0.00200584,0.00200584,129.190842,7304.90576,4075.47095,4075.47095,7304.90576 [f=0027610] [27610] Game End Stats Values: 61,7015,26740,26740,7015,0,5343.03174,5343.03174,0,0,0,0,0,0,0,0,0,1269.56055,0,0,1269.56055,3755.08057,7194.59961,7194.59961,3755.08057,450,3990,3990,450,84,145.318527,145.318527,84,1275,3710,3710,1275,9,54.6371002,54.6371002,9,0,11700,11700,0,2249.00024,6004.80225,6004.80225,2249.00024,5290,7340,7340,5290,6536.80371,2524.00024,2524.00024,6536.80371,129.190842,0.00200584,0.00200584,129.190842,7304.90576,4075.47095,4075.47095,7304.90576 [f=0027610] [27610] Game End Stats Values: 62,7015,28515,28515,7015,0,5608.15918,5608.15918,0,0,0,0,0,0,0,0,0,1269.56055,0,0,1269.56055,3755.08057,7740.50879,7740.50879,3755.08057,450,4440,4440,450,84,145.737885,145.737885,84,1275,3710,3710,1275,9,54.6751938,54.6751938,9,0,13025,13025,0,2249.00024,6004.80225,6004.80225,2249.00024,5290,7340,7340,5290,6536.80371,2524.00024,2524.00024,6536.80371,129.190842,0.00200584,0.00200584,129.190842,7850.81494,4075.47095,4075.47095,7850.81494 [f=0027610] [27610] Game End Stats Values: 63,6895,28615,28615,6895,0,5716.15674,5716.15674,0,0,0,0,0,0,0,0,0,1269.56055,0,0,1269.56055,3755.08057,8255.85645,8255.85645,3755.08057,450,4540,4540,450,84,145.836548,145.836548,84,1275,3710,3710,1275,9,89.9442139,89.9442139,9,0,13025,13025,0,2249.00024,6124.80225,6124.80225,2249.00024,5170,7340,7340,5170,6656.80371,2733.66772,2733.66772,6656.80371,129.190842,0.00200584,0.00200584,129.190842,8372.33398,4075.47095,4075.47095,8372.33398 [f=0027615] [27615] Event [4695.02148,188.809631,457.605927]: 0 lost unit Mason [f=0027616] [27616] Event [4683.73828,188.94281,432.076355]: 0 lost unit Mason [f=0027619] [27619] Event [4719.73926,188.789566,457.212067]: 0 lost unit Mason [f=0027643] [27643] Event [4669.08447,188.327042,453.711243]: 0 lost unit Mason [f=0027652] [27652] Event [4656.17236,188.522293,432.759552]: 0 lost unit Mason [f=0027653] [27653] Event [4872,188.751617,672]: 0 lost unit Fusion Reactor [f=0027654] [27654] Event [4677.5791,189.254059,353.932953]: 0 lost unit Recon Commander [f=0027658] [27658] Event [4716.37744,189.909378,483.361572]: 0 lost unit Mason [f=0027729] Player iwantusername left the game: normal quit [f=0027729] [27729] Event [undefined]: iwantusername quit [f=0027852] [27852] Event [4384,77.104187,1552]: 1 finished unit Radar Tower [f=0027896] No clients connected, shutting down server [f=0027896] Server shutdown [f=0027896] [27896] all players disconnected [f=0027944] [27944] Event [1408,66.1990356,3904]: 1 finished unit Picket [f=0028482] [28482] Event [556,189.991882,4832]: 1 finished unit Tremor [f=0028815] [28815] Event [4856,22.9484749,4632]: 1 finished unit Metal Extractor [f=0028949] [28949] Event [556,189.991882,4832]: 1 finished unit Emissary [f=0029455] Autoquit sending quit command. [f=0029455] [QuitAction] user exited to system [f=0029455] [SpringApp::Kill][1] fromRun=1 [f=0029455] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029455] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029455] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029455] [ThreadPool::SetThreadCount][2] workers=0 [f=0029455] [SpringApp::Kill][2] [f=0029455] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029455] [Game::KillLua][3] dtor=0 luaUI=0x52c48cc0 [f=0029455] Start widgetHandler:Shutdown [f=0029455] Shutdown - SaveOrderList Complete [f=0029455] Writing last game win data [f=0029455] Shutdown - SaveConfigData Complete [f=0029455] Shutdown Widget - Save/Load API [f=0029455] Shutdown Widget - Chili Highlight [f=0029455] Shutdown Widget - Draw After Chili [f=0029455] Shutdown Widget - EPIC Menu [f=0029455] Shutdown Widget - Chili Widget Selector [f=0029455] Shutdown Widget - Chili Minimap [f=0029455] Shutdown Widget - Local Team Colors [f=0029455] Shutdown Widget - Display Keys 2 [f=0029455] Shutdown Widget - Save Game Menu [f=0029455] Shutdown Widget - Unit Icons [f=0029455] Shutdown Widget - Noises [f=0029455] Shutdown Widget - HealthBars [f=0029455] Shutdown Widget - Win Counter [f=0029455] Shutdown Widget - SpringRTS Replay Stats [f=0029455] Shutdown Widget - BuildETA [f=0029455] Shutdown Widget - Modular Comm Info [f=0029455] Shutdown Widget - Stereo3D [f=0029455] Shutdown Widget - Showeco and Grid Drawer [f=0029455] Shutdown Widget - Point Tracker [f=0029455] Shutdown Widget - Missile Silo Range [f=0029455] Shutdown Widget - MetalFeatures (new) [f=0029455] Shutdown Widget - MinimapEvents [f=0029455] Shutdown Widget - Local Widgets Config [f=0029455] Shutdown Widget - Highlight Geos [f=0029455] Shutdown Widget - Grab Input [f=0029455] Input grabbing is disabled! [f=0029455] Shutdown Widget - Defense Range Zero-K [f=0029455] Shutdown Widget - Darkening [f=0029455] Shutdown Widget - Context Menu [f=0029455] Shutdown Widget - Chili Spectator Panels [f=0029455] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029455] Shutdown Widget - Chili Nuke Warning [f=0029455] Shutdown Widget - Chili EndGame Window [f=0029455] Shutdown Widget - Chili Economy Panel Default [f=0029455] Shutdown Widget - CameraShake [f=0029455] Shutdown Widget - State Reverse and Latency [f=0029455] Shutdown Widget - Music Player v2 [f=0029455] Shutdown Widget - Attack AoE [f=0029455] Shutdown Widget - Map Edge Extension [f=0029455] Shutdown Widget - Selection Send [f=0029455] Shutdown Widget - LupsManager [f=0029455] Shutdown Widget - Newton Firezone [f=0029455] Shutdown Widget - Chili Pro Console [f=0029455] Shutdown Widget - Persistent Build Height [f=0029455] Shutdown Widget - Lasso Terraform GUI [f=0029455] Shutdown Widget - Lups [f=0029455] Shutdown Widget - Chili Framework [f=0029455] Shutdown Widget - Mex Placement Handler [f=0029455] Shutdown Widget - Chili Core Selector [f=0029455] Shutdown Widget - Custom Markers [f=0029455] Shutdown Widget - Select Keys [f=0029455] Shutdown Widget - Pause Screen [f=0029455] Shutdown Widget - Text To Speech Control [f=0029455] Shutdown Widget - Layout Handler [f=0029455] End widgetHandler:Shutdown [f=0029455] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={627635,71308841} {int,ext,rec}Allocs={25181473,0,0} {chunk,block}Bytes={71308841,0} [f=0029455] [Game::KillLua][1] dtor=0 luaGaia=0x5c8745c0 [f=0029455] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393242,57272616} {int,ext,rec}Allocs={25181474,0,0} {chunk,block}Bytes={57272616,0} [f=0029455] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393242,57272616} {int,ext,rec}Allocs={25181474,0,0} {chunk,block}Bytes={57272616,0} [f=0029455] [Game::KillLua][2] dtor=0 luaRules=0x522efe00 [f=0029455] Start gadgetHandler:Shutdown [f=0029455] Shutdown - StartSetup [f=0029455] Shutdown - UnitMorph [f=0029455] Shutdown - Carrier Drones [f=0029455] Shutdown - LupsNanoSpray [f=0029455] Shutdown - Missile Silo Controller [f=0029455] Shutdown - Modular Comm Info [f=0029455] Shutdown - Terrain Texture Handler [f=0029455] Shutdown - UnitCloakShield [f=0029455] Shutdown - Starlight Handler [f=0029455] End gadgetHandler:Shutdown [f=0029455] Start gadgetHandler:Shutdown [f=0029455] Shutdown - Save/Load [f=0029455] Shutdown - Teleport Throw [f=0029455] Shutdown - UnitMorph [f=0029455] Shutdown - Modular Comm Info [f=0029455] Shutdown - Retreat Command [f=0029455] Shutdown - Shockwaves [f=0029455] Shutdown - UnitCloakShield [f=0029455] Shutdown - Lups Cloak FX [f=0029455] Shutdown - Lups [f=0029455] Shutdown - Lups Shield [f=0029455] End gadgetHandler:Shutdown [f=0029455] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25181524,0,0} {chunk,block}Bytes={0,0} [f=0029455] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25181524,0,0} {chunk,block}Bytes={0,0} [f=0029455] [Game::KillLua][4] dtor=0 [f=0029455] [Game::~CGame][1] [f=0029455] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029455] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029455] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029455] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029455] [Game::KillLua][4] dtor=1 [f=0029455] [Game::KillMisc][1] [f=0029455] [Game::KillMisc][2] [f=0029455] [Game::KillMisc][3] [f=0029455] [Game::KillRendering][1] [f=0029455] [3DOParser::Kill] allocated 18 pieces [f=0029455] [S3OParser::Kill] allocated 577 pieces [f=0029455] [AssParser::Kill] allocated 34 pieces [f=0029455] [Game::KillInterface][1] [f=0029455] [Game::KillInterface][2] [f=0029455] [Game::KillSimulation][1] [f=0029455] [Game::KillSimulation][2] [f=0029455] [CCollisionHandler] dis-/continuous tests: 0/97867 [f=0029455] [Game::KillSimulation][3] [f=0029455] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029455] [~CPathCache(20x20)] cacheHits=222 hitPercentage=55% numHashColls=0 maxCacheSize=10 [f=0029455] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029455] [~CPathCache(40x40)] cacheHits=74 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029455] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029455] [LosHandler::Kill] raycast instance cache-{hits,misses}={10408,13363}; shared=2%; cached=42% [f=0029455] [Game::KillSimulation][4] [f=0029455] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0029455] [Game::~CGame][2] [f=0029455] [Game::~CGame][3] [f=0029455] [SpringApp::Kill][3] [f=0029455] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 309625 bytes sent 192272 bytes recv'd [f=0029455] [SpringApp::Kill][4] font=0x45c36aa0 [f=0029455] [SpringApp::Kill][5] [f=0029455] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x45ca3800) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2111ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=50ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=34ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=26ms file="unittextures/factoryveh1.png" indx=7204 inflSize=1077kb readTime=22ms file="bitmaps/other/burst.tga" indx=520 inflSize=39kb readTime=19ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=17ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1850 inflSize=11kb readTime=17ms file="luaui/widgets/api_modularcomms.lua" indx=3840 inflSize=0kb readTime=16ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4634 inflSize=55kb readTime=16ms file="luaui/widgets/gfx_xray_shader.lua" indx=4613 inflSize=6kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 41804715 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45d909b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d96040) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cab1e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8c480a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]