[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SDOtzOcLy0/springsettings.1139987.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb6040a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5511 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1139987/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4600c920] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4600c920] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 568ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 777ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DidacticAscended was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1139987/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1139987/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5283db50,0x52833330}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d0cdd0600747a604ecb4299abf54ffe2 [f=-000001] Connection attempt from anoobis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: anoobis changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from n0ddz [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: n0ddz changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[Game::Load][lua{Rules,Gaia}={0x61604c10,0x73598490}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="n0ddz" string="[Game::Load][lua{Rules,Gaia}={00000000f1788e00,00000000f178e350}]" [f=-000001] Allies: I choose: to push! [f=-000001] Allies: I choose: Engineer! [f=-000001] glhf [f=-000001] gl [f=-000001] [0] Event [1098,187.071259,429]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4583,194.43364,4177]: 1 finished unit Engineer Commander [f=0000000] [0] anoobis, team: 0, elo:1500, userid: 500459 [f=0000000] [0] n0ddz, team: 1, elo:1456, userid: 535552 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000028] [28] Event [1312,190.663757,400]: 0 finished unit Rover Assembly [f=0000155] [155] Event [4656,189.084473,4088]: 1 finished unit Cloakbot Factory [f=0000300] [300] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000496] [496] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000497] [497] Event [1312.02966,188.972733,417.99234]: 0 finished unit Mason [f=0000555] [555] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000782] [782] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0000856] [856] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000997] [997] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0001142] [1142] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001230] [1230] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0001388] [1388] Event [1176,190.091553,472]: 0 finished unit Solar Collector [f=0001432] [1432] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0001629] [1629] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001814] [1814] Event [4552,190.587463,3800]: 1 finished unit Solar Collector [f=0001863] [1863] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0001921] [1921] Event [1184,185.361328,400]: 0 finished unit Lotus [f=0002011] [2011] Event [1312.02966,188.972733,417.99234]: 0 finished unit Ravager [f=0002251] [2251] Event [4632,192.037048,3880]: 1 finished unit Solar Collector [f=0002261] [2261] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0002563] [2563] Event [4472,186.528625,3832]: 1 finished unit Solar Collector [f=0002684] [2684] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0002965] [2965] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0002983] [2983] Event [1380.51526,192.937317,598.522766]: 1 lost unit Glaive [f=0003068] [3068] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003120] [3120] Event [1312.02966,188.972733,417.99234]: 0 finished unit Mason [f=0003236] [3236] Event [278.613586,187.055344,960.396423]: 1 lost unit Glaive [f=0003252] [3252] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0003280] [3280] Event [4888,192.655029,3928]: 1 finished unit Solar Collector [f=0003597] [3597] Event [432,192.937317,1040]: 0 finished unit Lotus [f=0003672] [3672] Event [4808,192.227783,3928]: 1 finished unit Solar Collector [f=0003846] [3846] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0004068] [4068] Event [4776,185.33844,3848]: 1 finished unit Solar Collector [f=0004075] [4075] Event [1312.02966,188.972733,417.99234]: 0 finished unit Scorcher [f=0004091] [4091] Event [530.185303,192.916443,1400.02625]: 1 lost unit Glaive [f=0004122] [4122] Event [1048,191.777649,392]: 0 finished unit Solar Collector [f=0004318] [4318] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0004423] [4423] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0004436] [4436] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0004440] [4440] Event [4920,191.808167,4136]: 1 finished unit Solar Collector [f=0004701] [4701] Event [4824,192.937317,4120]: 1 finished unit Solar Collector [f=0004719] [4719] Event [1312.02966,188.972733,417.99234]: 0 finished unit Mason [f=0004862] [4862] Event [1032,192.807617,264]: 0 finished unit Solar Collector [f=0004943] [4943] Event [4936,192.929688,4296]: 1 finished unit Wind/Tidal Generator [f=0004968] [4968] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0005095] [5095] Event [4856,192.7771,4296]: 1 finished unit Wind/Tidal Generator [f=0005191] [5191] Event [696,189.732971,1464]: 0 finished unit Solar Collector [f=0005250] [5250] Event [4776,186.299744,4296]: 1 finished unit Wind/Tidal Generator [f=0005288] [5288] Event [1312.02966,188.972733,417.99234]: 0 finished unit Mason [f=0005315] [5315] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0005405] [5405] Event [4696,189.687195,4312]: 1 finished unit Wind/Tidal Generator [f=0005433] [5433] Event [616,192.731323,1464]: 0 finished unit Solar Collector [f=0005527] [5527] Event [920,192.754211,376]: 0 finished unit Solar Collector [f=0005553] [5553] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0005557] [5557] Event [4616,192.700806,4312]: 1 finished unit Wind/Tidal Generator [f=0005621] [5621] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0005727] [5727] Event [4968,192.914429,4392]: 1 finished unit Wind/Tidal Generator [f=0005817] [5817] Event [4888,192.52533,4392]: 1 finished unit Wind/Tidal Generator [f=0005826] [5826] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0005907] [5907] Event [4808,192.578735,4392]: 1 finished unit Wind/Tidal Generator [f=0005969] [5969] Event [1176,188.61145,328]: 0 finished unit Solar Collector [f=0005997] [5997] Event [4728,192.6474,4392]: 1 finished unit Wind/Tidal Generator [f=0006087] [6087] Event [4648,192.929688,4392]: 1 finished unit Wind/Tidal Generator [f=0006090] [6090] Event [1464,191.586914,392]: 0 finished unit Solar Collector [f=0006240] [6240] Event [1312.02966,188.972733,417.99234]: 0 finished unit Ravager [f=0006252] [6252] Event [4568,193.089905,4392]: 1 finished unit Wind/Tidal Generator [f=0006286] [6286] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0006555] [6555] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0006661] [6661] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0006773] [6773] Event [1312.02966,188.972733,417.99234]: 0 finished unit Ravager [f=0006789] [6789] Event [792,191.785278,344]: 0 finished unit Solar Collector [f=0006930] [6930] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0007036] [7036] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0007245] [7245] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0007265] [7265] Event [1629.2301,55.6563377,2034.30322]: 1 lost unit Glaive [f=0007313] [7313] Event [1312.02966,188.972733,417.99234]: 0 finished unit Ravager [f=0007450] [7450] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0007511] [7511] Event [770.412537,157.084579,1922.41077]: 1 lost unit Glaive [f=0007730] [7730] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0007852] [7852] Event [1312.02966,188.972733,417.99234]: 0 finished unit Ravager [f=0008010] [8010] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0008294] [8294] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0008381] [8381] Event [1312.02966,188.972733,417.99234]: 0 finished unit Ravager [f=0008576] [8576] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0008861] [8861] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0008919] [8919] Event [1312.02966,188.972733,417.99234]: 0 finished unit Ravager [f=0009072] [9072] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0009259] [9259] Event [1414.6355,76.1970825,1410.93103]: 0 lost unit Ravager [f=0009277] [9277] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0009479] [9479] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0009850] [9850] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0009855] [9855] Event [1501.84094,58.9494743,1795.93579]: 1 lost unit Ronin [f=0009981] [9981] Event [1530.81567,77.2528076,1278.4679]: 0 lost unit Mason [f=0010006] [10006] Event [4973.95947,99.2495346,2832.1499]: 1 lost unit Conjurer [f=0010228] [10228] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0010241] [10241] Event [973.796692,86.2076111,1975.65125]: 0 lost unit Engineer Commander [f=0010292] [10292] Event [1014.23383,80.0920792,1684.20874]: 0 lost unit Ravager [f=0010480] [10480] Event [3912,41.31073,2664]: 1 finished unit Geothermal Generator [f=0010603] [10603] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0010763] [10763] Event [504,192.929688,2200]: 0 lost unit Metal Extractor [f=0010812] [10812] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0010979] > SPRINGIE:User anoobis|chickend|2_3||False|||DE [f=0010993] Player anoobis left the game: timeout [f=0010993] [10993] Event [undefined]: anoobis timed out [f=0011006] [11006] Event [168,192.861023,2088]: 0 lost unit Metal Extractor [f=0011017] [11017] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0011033] > SPRINGIE:User anoobis|chickend|2_3||False|||DE [f=0011169] > SPRINGIE:User anoobis|chickend|2_3||False|||DE [f=0011181] Connection attempt from anoobis [f=0011181] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0011181] [11181] Event [undefined]: anoobis changed status [f=0011181] -> Connection established (given id 0) [f=0011217] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0011217] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011294] [11294] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0011487] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0011487] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0011487] [Game::ClientReadNet][LOGMSG] sender="anoobis" string="[Game::Load][lua{Rules,Gaia}={0x5801ab50,0x7dad93c0}]" [f=0011487] Player anoobis left the game: normal quit [f=0011487] [11487] Event [undefined]: anoobis quit [f=0011577] [11577] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0011862] [11862] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0011913] [11913] Event [616,192.731323,1464]: 0 lost unit Solar Collector [f=0012103] [12103] Event [696,189.732971,1464]: 0 lost unit Solar Collector [f=0012147] [12147] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0012197] [12197] Event [648,193.104858,1384]: 0 lost unit Metal Extractor [f=0012241] [12241] Event [465.378387,192.651367,1146.46436]: 1 lost unit Glaive [f=0012351] [12351] Event [432,192.937317,1040]: 0 lost unit Lotus [f=0012432] [12432] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0012468] [12468] Event [376,190.968933,824]: 0 lost unit Metal Extractor [f=0012642] [12642] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0012667] [12667] Event [984.154907,191.891083,496.472229]: 1 lost unit Glaive [f=0012681] [12681] Event [999.343262,196.425262,551.65448]: 1 lost unit Glaive [f=0012712] [12712] Event [1024.01074,201.355286,570.452759]: 1 lost unit Glaive [f=0012761] [12761] Event [1124.74194,189.878693,465.408173]: 1 lost unit Glaive [f=0012847] [12847] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0013036] [13036] Event [758.237976,188.672318,235.920624]: 1 lost unit Glaive [f=0013052] [13052] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0013416] [13416] Event [1240,192.937317,568]: 0 lost unit Metal Extractor [f=0013425] [13425] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0013480] [13480] Event [1299.28308,185.445953,734.8125]: 1 lost unit Ronin [f=0013498] [13498] Event [1342.97009,181.567001,728.142029]: 1 lost unit Ronin [f=0013565] [13565] Event [1343.03076,185.473755,694.925171]: 1 lost unit Ronin [f=0013630] [13630] Event [1312.89294,192.16304,633.260925]: 1 lost unit Ronin [f=0013682] [13682] Event [1071.00854,190.509232,338.298401]: 1 lost unit Glaive [f=0013707] [13707] Event [1291.6012,191.17868,646.889221]: 1 lost unit Ronin [f=0013800] [13800] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0013908] [13908] Event [636.27478,192.937317,590.802612]: 0 lost unit Ravager [f=0014175] [14175] Event [4646.3999,189.847412,4088]: 1 finished unit Conjurer [f=0014211] [14211] Event [792,191.785278,344]: 0 lost unit Solar Collector [f=0014384] [14384] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0014589] [14589] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0014644] [14644] Event [547.886169,191.962341,620.597412]: 1 lost unit Ronin [f=0014869] [14869] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0015005] [15005] Event [1327.9967,185.897354,681.889282]: 1 lost unit Glaive [f=0015149] [15149] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0015197] [15197] Event [718.431152,189.813278,442.213776]: 1 lost unit Ronin [f=0015233] [15233] Event [1359.61401,192.94014,611.971619]: 1 lost unit Glaive [f=0015242] [15242] Event [1470.45007,192.691422,484.814545]: 1 lost unit Glaive [f=0015243] [15243] Event [1427.67249,192.937317,544.679932]: 0 lost unit Mason [f=0015347] [15347] Event [1376.79199,188.555054,441.154205]: 1 lost unit Glaive [f=0015433] [15433] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0015471] [15471] Event [1111.83704,192.485168,527.028809]: 1 lost unit Glaive [f=0015497] [15497] Event [1388.46863,164.202469,238.32515]: 1 lost unit Glaive [f=0015525] [15525] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0015717] [15717] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0015830] [15830] Event [1653.62,142.629028,471.440369]: 0 lost unit Ravager [f=0015879] [15879] Event [1728.56287,108.107529,498.73761]: 1 lost unit Ronin [f=0015946] [15946] Event [1596.95996,164.04805,569.258179]: 1 lost unit Ronin [f=0016002] [16002] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0016086] [16086] Event [1404.17773,192.937317,615.712891]: 1 lost unit Ronin [f=0016108] [16108] Event [1340.04504,180.873627,730.6698]: 1 lost unit Ronin [f=0016121] [16121] Event [1184,185.361328,400]: 0 lost unit Lotus [f=0016200] [16200] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0016212] [16212] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0016267] [16267] Event [1586.55688,87.9959259,917.579163]: 1 lost unit Ronin [f=0016417] [16417] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0016619] [16619] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0016985] [16985] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0017087] [17087] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0017208] [17208] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0017220] [17220] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0017326] [17326] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0017446] [17446] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0017565] [17565] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0017685] [17685] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0017780] [17780] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0017870] [17870] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0017960] [17960] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0018085] [18085] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0018234] [18234] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0018369] [18369] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0018405] [18405] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0018518] [18518] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0018655] [18655] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0018840] [18840] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0019027] [19027] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0019214] [19214] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0019400] [19400] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0019581] [19581] Event [4744,192.937317,4584]: 1 finished unit Spider Factory [f=0019594] [19594] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0019605] [19605] Event [4646.3999,189.847412,4088]: 1 finished unit Sling [f=0019805] [19805] Event [1464,191.586914,392]: 0 lost unit Solar Collector [f=0019927] [19927] Event [1176,190.091553,472]: 0 lost unit Solar Collector [f=0020144] [20144] Event [1391.51404,181.210587,725.234924]: 1 lost unit Glaive [f=0020213] [20213] Event [1696.66992,120.736801,390.27594]: 0 lost unit Ravager [f=0020259] [20259] Event [4708,192.937317,4584]: 1 finished unit Recluse [f=0020260] [20260] Event [4646.3999,189.847412,4088]: 1 finished unit Knight [f=0020340] [20340] Event [1312,188.327637,400]: 0 lost unit Rover Assembly [f=0020412] [20412] Event [1338.5155,193.384399,554.067627]: 1 lost unit Ronin [f=0020427] [20427] Event [1112,192.746582,248]: 0 lost unit Metal Extractor [f=0020510] [20510] Event [920,192.929688,280]: 0 lost unit Metal Extractor [f=0020633] [20633] Event [993.238464,192.92392,454.046753]: 1 lost unit Glaive [f=0020664] [20664] Event [893.708435,192.203369,247.953354]: 0 lost unit Mason [f=0020670] [20670] Event [1097.16418,189.759399,387.807373]: 0 lost unit Mason [f=0020818] [20818] Event [1428.76636,181.330612,308.517151]: 0 lost unit Ravager [f=0020834] [20834] Event [1176,188.61145,328]: 0 lost unit Solar Collector [f=0020869] [20869] Event [1213.11096,204.542557,663.908264]: 0 lost unit Ravager [f=0020925] [20925] Event [1048,191.790161,392]: 0 lost unit Solar Collector [f=0020946] [20946] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0020990] [20990] Event [4646.3999,189.847412,4088]: 1 finished unit Knight [f=0021014] [21014] Event [4708,192.937317,4584]: 1 finished unit Recluse [f=0021032] [21032] Event [920,192.790222,376]: 0 lost unit Solar Collector [f=0021089] [21089] Event [1032,192.812042,264]: 0 lost unit Solar Collector [f=0021619] [21619] Event [4646.3999,189.847412,4088]: 1 finished unit Knight [f=0021694] [21694] Event [4708,192.937317,4584]: 1 finished unit Recluse [f=0022317] [22317] Event [4646.3999,189.847412,4088]: 1 finished unit Knight [f=0022437] [22437] Event [4708,192.937317,4584]: 1 finished unit Recluse [f=0022667] [22667] Event [1400,77.8326416,3720]: 1 finished unit Metal Extractor [f=0022971] [22971] Event [4646.3999,189.847412,4088]: 1 finished unit Knight [f=0023115] [23115] Event [4708,192.937317,4584]: 1 finished unit Recluse [f=0023216] n0ddz has forced a win due to dropped opposition. [f=0023216] game_message: anoobis has been destroyed! [f=0023216] [23216] Event [undefined]: anoobis resigned [f=0023216] game_message: n0ddz wins! [f=0023216] Submitting stats [f=0023216] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023216] Part| Total Time|Time of the last 0.5s [f=0023216] Draw 27930.55ms 26.47% [f=0023216] Lua::Callins::Synced 15197.13ms 8.16% [f=0023216] Lua::Callins::Unsynced 34155.24ms 31.04% [f=0023216] Lua::CollectGarbage::Synced 523.32ms 0.00% [f=0023216] Lua::CollectGarbage::Unsynced 1028.63ms 2.39% [f=0023216] Misc::Profiler::AddTime 108.06ms 0.10% [f=0023216] Sim 69300.94ms 56.52% [f=0023216] [23216] Received game_message: anoobis has been destroyed! [f=0023216] [23216] Received game_message: n0ddz wins! [f=0023217] [23217] Game End Stats Header: 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52,11430,125,11430,125,2808.05981,1277.66125,2808.05981,1277.66125,0,0,0,0,0,0,0,0,3509.65381,6265.13672,3509.65381,6265.13672,6161.25146,2766.14038,6161.25146,2766.14038,0,0,0,0,65.5709305,2,65.5709305,2,1275,0,1275,0,32.3553619,2,32.3553619,2,5030,125,5030,125,5555,2615,5555,2615,5125,0,5125,0,2807.33325,5804,2807.33325,5804,1653.31702,837.888489,1653.31702,837.888489,3508.26367,6350.83838,3508.26367,6350.83838 [f=0023217] [23217] Game End Stats Values: 53,12060,125,12060,125,2851.04004,1277.66125,2851.04004,1277.66125,0,0,0,0,0,0,0,0,3509.65381,6283.13672,3509.65381,6283.13672,6161.25146,2766.14038,6161.25146,2766.14038,0,0,0,0,66.4412918,2,66.4412918,2,1275,0,1275,0,33.6830177,2,33.6830177,2,5660,125,5660,125,5555,2615,5555,2615,5125,0,5125,0,2807.33325,5804,2807.33325,5804,1694.54028,837.888489,1694.54028,837.888489,3508.26367,6350.83838,3508.26367,6350.83838 [f=0023328] [23328] Event [4646.3999,189.847412,4088]: 1 finished unit Reaver [f=0023526] No clients connected, shutting down server [f=0023526] Server shutdown [f=0023526] [23526] all players disconnected [f=0023725] [23725] Event [4646.3999,189.847412,4088]: 1 finished unit Reaver [f=0024093] [24093] Event [4646.3999,189.847412,4088]: 1 finished unit Reaver [f=0024485] [24485] Event [4646.3999,189.847412,4088]: 1 finished unit Reaver [f=0024877] [24877] Event [4646.3999,189.847412,4088]: 1 finished unit Reaver [f=0025006] [25006] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0025128] [25128] Event [4646.3999,189.847412,4088]: 1 finished unit Glaive [f=0025306] [25306] Event [4646.3999,189.847412,4088]: 1 finished unit Ronin [f=0025376] Autoquit sending quit command. [f=0025376] [QuitAction] user exited to system [f=0025376] [SpringApp::Kill][1] fromRun=1 [f=0025376] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025376] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025376] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025376] [ThreadPool::SetThreadCount][2] workers=0 [f=0025376] [SpringApp::Kill][2] [f=0025376] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025376] [Game::KillLua][3] dtor=0 luaUI=0x5319a9d0 [f=0025376] Start widgetHandler:Shutdown [f=0025376] Shutdown - SaveOrderList Complete [f=0025376] Writing last game win data [f=0025376] Shutdown - SaveConfigData Complete [f=0025376] Shutdown Widget - Chili Highlight [f=0025376] Shutdown Widget - Save/Load API [f=0025376] Shutdown Widget - Draw After Chili [f=0025376] Shutdown Widget - EPIC Menu [f=0025376] Shutdown Widget - Chili Minimap [f=0025376] Shutdown Widget - Chili Widget Selector [f=0025376] Shutdown Widget - Local Team Colors [f=0025376] Shutdown Widget - Display Keys 2 [f=0025376] Shutdown Widget - Save Game Menu [f=0025376] Shutdown Widget - HealthBars [f=0025376] Shutdown Widget - Noises [f=0025376] Shutdown Widget - Unit Icons [f=0025376] Shutdown Widget - Win Counter [f=0025376] Shutdown Widget - BuildETA [f=0025376] Shutdown Widget - SpringRTS Replay Stats [f=0025376] Shutdown Widget - Modular Comm Info [f=0025376] Shutdown Widget - Music Player v2 [f=0025376] Shutdown Widget - State Reverse and Latency [f=0025376] Shutdown Widget - CameraShake [f=0025376] Shutdown Widget - Chili Economy Panel Default [f=0025376] Shutdown Widget - Chili EndGame Window [f=0025376] Shutdown Widget - Chili Nuke Warning [f=0025376] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025376] Shutdown Widget - Chili Spectator Panels [f=0025376] Shutdown Widget - Context Menu [f=0025376] Shutdown Widget - Darkening [f=0025376] Shutdown Widget - Defense Range Zero-K [f=0025376] Shutdown Widget - Grab Input [f=0025376] Input grabbing is disabled! [f=0025376] Shutdown Widget - Highlight Geos [f=0025376] Shutdown Widget - Local Widgets Config [f=0025376] Shutdown Widget - MinimapEvents [f=0025376] Shutdown Widget - MetalFeatures (new) [f=0025376] Shutdown Widget - Missile Silo Range [f=0025376] Shutdown Widget - Point Tracker [f=0025376] Shutdown Widget - Showeco and Grid Drawer [f=0025376] Shutdown Widget - Stereo3D [f=0025376] Shutdown Widget - Attack AoE [f=0025376] Shutdown Widget - Map Edge Extension [f=0025376] Shutdown Widget - Selection Send [f=0025376] Shutdown Widget - LupsManager [f=0025376] Shutdown Widget - Newton Firezone [f=0025376] Shutdown Widget - Chili Pro Console [f=0025376] Shutdown Widget - Persistent Build Height [f=0025376] Shutdown Widget - Lasso Terraform GUI [f=0025376] Shutdown Widget - Chili Framework [f=0025376] Shutdown Widget - Lups [f=0025376] Shutdown Widget - Custom Markers [f=0025376] Shutdown Widget - Chili Core Selector [f=0025376] Shutdown Widget - Mex Placement Handler [f=0025376] Shutdown Widget - Select Keys [f=0025376] Shutdown Widget - Pause Screen [f=0025376] Shutdown Widget - Layout Handler [f=0025376] Shutdown Widget - Text To Speech Control [f=0025376] End widgetHandler:Shutdown [f=0025376] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={591304,68463038} {int,ext,rec}Allocs={15779545,0,0} {chunk,block}Bytes={68463038,0} [f=0025376] [Game::KillLua][1] dtor=0 luaGaia=0x52833330 [f=0025376] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359202,54466061} {int,ext,rec}Allocs={15779546,0,0} {chunk,block}Bytes={54466061,0} [f=0025376] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={359202,54466061} {int,ext,rec}Allocs={15779546,0,0} {chunk,block}Bytes={54466061,0} [f=0025376] [Game::KillLua][2] dtor=0 luaRules=0x5283db50 [f=0025376] Start gadgetHandler:Shutdown [f=0025376] Shutdown - StartSetup [f=0025376] Shutdown - UnitMorph [f=0025376] Shutdown - Carrier Drones [f=0025376] Shutdown - LupsNanoSpray [f=0025376] Shutdown - Missile Silo Controller [f=0025376] Shutdown - Modular Comm Info [f=0025376] Shutdown - Terrain Texture Handler [f=0025376] Shutdown - UnitCloakShield [f=0025376] Shutdown - Starlight Handler [f=0025376] End gadgetHandler:Shutdown [f=0025376] Start gadgetHandler:Shutdown [f=0025376] Shutdown - Save/Load [f=0025376] Shutdown - Teleport Throw [f=0025376] Shutdown - UnitMorph [f=0025376] Shutdown - Modular Comm Info [f=0025376] Shutdown - Retreat Command [f=0025376] Shutdown - Shockwaves [f=0025376] Shutdown - UnitCloakShield [f=0025376] Shutdown - Lups Cloak FX [f=0025376] Shutdown - Lups [f=0025376] Shutdown - Lups Shield [f=0025376] End gadgetHandler:Shutdown [f=0025376] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15779638,0,0} {chunk,block}Bytes={0,0} [f=0025376] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15779638,0,0} {chunk,block}Bytes={0,0} [f=0025376] [Game::KillLua][4] dtor=0 [f=0025376] [Game::~CGame][1] [f=0025376] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025376] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025376] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025376] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025376] [Game::KillLua][4] dtor=1 [f=0025376] [Game::KillMisc][1] [f=0025376] [Game::KillMisc][2] [f=0025376] [Game::KillMisc][3] [f=0025376] [Game::KillRendering][1] [f=0025376] [3DOParser::Kill] allocated 22 pieces [f=0025376] [S3OParser::Kill] allocated 372 pieces [f=0025376] [AssParser::Kill] allocated 63 pieces [f=0025376] [Game::KillInterface][1] [f=0025376] [Game::KillInterface][2] [f=0025376] [Game::KillSimulation][1] [f=0025376] [Game::KillSimulation][2] [f=0025376] [CCollisionHandler] dis-/continuous tests: 0/1999663 [f=0025376] [Game::KillSimulation][3] [f=0025376] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025376] [~CPathCache(20x20)] cacheHits=242 hitPercentage=52% numHashColls=0 maxCacheSize=24 [f=0025376] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025376] [~CPathCache(40x40)] cacheHits=492 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025376] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025376] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025376] [LosHandler::Kill] raycast instance cache-{hits,misses}={10524,13856}; shared=8%; cached=35% [f=0025376] [Game::KillSimulation][4] [f=0025376] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025376] [Game::~CGame][2] [f=0025376] [Game::~CGame][3] [f=0025376] [SpringApp::Kill][3] [f=0025376] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 265885 bytes sent 199748 bytes recv'd [f=0025376] [SpringApp::Kill][4] font=0x45f44aa0 [f=0025376] [SpringApp::Kill][5] [f=0025376] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x45fbb000) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=3382ms file="luaui/widgets/gui_metal_features_new.lua" indx=4683 inflSize=4kb readTime=174ms file="luaui/widgets/gui_point_tracker.lua" indx=4691 inflSize=8kb readTime=165ms file="luaui/widgets/gui_replace_cloak_con_order.lua" indx=4695 inflSize=2kb readTime=143ms file="luaui/widgets/gui_hide_interface_action.lua" indx=4672 inflSize=2kb readTime=129ms file="luaui/widgets/gui_icon_sets.lua" indx=4675 inflSize=3kb readTime=76ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=50ms file="luaui/widgets/gui_highlight_geos.lua" indx=4673 inflSize=3kb readTime=29ms file="luaui/widgets/gui_hud_presets.lua" indx=4674 inflSize=48kb readTime=24ms file="unittextures/factoryveh1.png" indx=7204 inflSize=1077kb readTime=23ms file="luaui/widgets/gui_havens.lua" indx=4670 inflSize=5kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 33958348 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4609aae0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460af570) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46008b80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb6040a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]