[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fMdfQPUswr/springsettings.1139677.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff9380a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5617 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1139677/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 300ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455f1790] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455f1790] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 630ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 767ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 162ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1139677/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (216ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1139677/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51ddfb60,0x5ce25f80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 821dd060e5a87004e22eba37b27b7080 [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mike3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={00000000c2b2e8b0,00000000c132ada0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={00000000ac9c04f0,00000000e2b9d700}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [405,399.978638,4749]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4296,399.961792,713]: 1 finished unit Engineer Commander [f=0000000] [0] Zlodeiko, team: 1, elo:1905, userid: 412999 [f=0000000] [0] mike3, team: 0, elo:1592, userid: 495448 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000014] [14] Event [4240,396.790344,568]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000285] [285] Event [480,399.978638,4704]: 0 finished unit Rover Assembly [f=0000480] [480] Event [4230.3999,388.432312,568]: 1 finished unit Conjurer [f=0000676] [676] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0000689] [689] Event [398.428009,476.978638,4635.27295]: 0 finished unit Firefly [f=0000719] [719] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000831] [831] Event [497.99234,400.623749,4703.97021]: 0 finished unit Mason [f=0000841] [841] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0000895] [895] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0000968] [968] Event [497.99234,400.623749,4703.97021]: 0 finished unit Dart [f=0001124] [1124] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0001357] [1357] Event [344,399.978638,4808]: 0 finished unit Solar Collector [f=0001371] [1371] Event [497.99234,400.623749,4703.97021]: 0 finished unit Scorcher [f=0001585] [1585] Event [4230.3999,388.432312,568]: 1 finished unit Conjurer [f=0001868] [1868] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0001926] [1926] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0002064] [2064] Event [497.99234,400.623749,4703.97021]: 0 finished unit Scorcher [f=0002134] [2134] Event [704,399.978638,4624]: 0 finished unit Lotus [f=0002405] [2405] Event [3600,249.000549,1008]: 1 finished unit Lotus [f=0002561] [2561] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0002699] [2699] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0002724] [2724] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0003036] [3036] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0003063] [3063] Event [4488,399.978638,200]: 1 finished unit Wind/Tidal Generator [f=0003168] [3168] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0003340] [3340] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0003509] [3509] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0003576] [3576] Event [4568,399.978638,280]: 1 finished unit Wind/Tidal Generator [f=0003676] [3676] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0003736] [3736] Event [497.99234,400.623749,4703.97021]: 0 finished unit Mason [f=0003751] [3751] Event [464,249.000549,3360]: 0 finished unit Lotus [f=0003961] [3961] Event [2208.00684,155.522263,1228.28198]: 0 lost unit Scorcher [f=0004002] [4002] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0004013] [4013] Event [4648,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0004043] [4043] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0004295] [4295] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0004325] [4325] Event [1616,249.000549,4016]: 0 finished unit Lotus [f=0004328] [4328] Event [497.99234,400.623749,4703.97021]: 0 finished unit Scorcher [f=0004541] [4541] Event [4712,399.978638,440]: 1 finished unit Wind/Tidal Generator [f=0004655] [4655] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0004656] [4656] Event [4724.8667,158.53804,2851.08838]: 1 lost unit Glaive [f=0004714] [4714] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0004742] [4742] Event [1760,247.601318,3984]: 0 finished unit Radar Tower [f=0004877] [4877] Event [4792,399.978638,520]: 1 finished unit Wind/Tidal Generator [f=0004955] [4955] Event [497.99234,400.623749,4703.97021]: 0 finished unit Scorcher [f=0004987] [4987] Event [4528,249.043274,1904]: 1 finished unit Lotus [f=0005049] [5049] Event [632,399.978638,4904]: 0 finished unit Wind/Tidal Generator [f=0005055] [5055] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0005214] [5214] Event [3667.42798,248.669693,4316.87402]: 0 lost unit Dart [f=0005258] [5258] Event [4872,399.978638,600]: 1 finished unit Wind/Tidal Generator [f=0005464] [5464] Event [1888,163.967896,1216]: 1 finished unit Lotus [f=0005498] [5498] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0005503] [5503] Event [712,399.978638,4904]: 0 finished unit Wind/Tidal Generator [f=0005656] [5656] Event [1976.42078,157.568161,1103.41174]: 1 finished unit Engineer Commander [f=0005678] [5678] Event [497.99234,400.623749,4703.97021]: 0 finished unit Scorcher [f=0005711] [5711] Event [4920,399.978638,760]: 1 finished unit Wind/Tidal Generator [f=0005864] [5864] Event [2048,156.811523,1152]: 1 finished unit Lotus [f=0005883] [5883] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0005904] [5904] Event [792,399.978638,4904]: 0 finished unit Wind/Tidal Generator [f=0005999] [5999] Event [4840,399.978638,680]: 1 finished unit Wind/Tidal Generator [f=0006089] [6089] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0006239] [6239] Event [4776,399.978638,600]: 1 finished unit Wind/Tidal Generator [f=0006255] [6255] Event [497.99234,400.623749,4703.97021]: 0 finished unit Scorcher [f=0006293] [6293] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0006300] [6300] Event [4496,154.504395,2912]: 1 finished unit Lotus [f=0006337] [6337] Event [792,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0006497] [6497] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0006554] [6554] Event [4696,399.978638,520]: 1 finished unit Wind/Tidal Generator [f=0006736] [6736] Event [712,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0006768] [6768] Event [497.99234,400.623749,4703.97021]: 0 finished unit Scorcher [f=0006839] [6839] Event [4616,399.978638,440]: 1 finished unit Wind/Tidal Generator [f=0006841] [6841] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0007024] [7024] Event [1232,247.259521,1616]: 1 finished unit Radar Tower [f=0007124] [7124] Event [4536,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0007139] [7139] Event [4230.3999,388.432312,568]: 1 finished unit Reaver [f=0007145] [7145] Event [632,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0007409] [7409] Event [4472,399.978638,280]: 1 finished unit Wind/Tidal Generator [f=0007576] [7576] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0007661] [7661] Event [1704,189.000549,4296]: 0 finished unit Geothermal Generator [f=0007709] [7709] Event [4392,399.978638,200]: 1 finished unit Wind/Tidal Generator [f=0007769] [7769] Event [4230.3999,388.432312,568]: 1 finished unit Reaver [f=0008069] [8069] Event [4328,399.978638,216]: 1 finished unit Wind/Tidal Generator [f=0008116] [8116] Event [2288.77295,166.710678,1564.07642]: 1 lost unit Glaive [f=0008141] [8141] Event [2285.23438,160.174576,1478.60889]: 1 lost unit Glaive [f=0008157] [8157] Event [4230.3999,388.432312,568]: 1 finished unit Conjurer [f=0008191] [8191] Event [4736,156.619263,3184]: 1 finished unit Lotus [f=0008196] [8196] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0008367] [8367] Event [480.926697,158.805313,429.066956]: 1 finished unit Engineer Commander [f=0008368] [8368] Event [4392,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0008492] [8492] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0008532] [8532] Event [4230.3999,388.432312,568]: 1 finished unit Conjurer [f=0008665] [8665] Event [4456,399.978638,376]: 1 finished unit Wind/Tidal Generator [f=0008731] [8731] Event [272,165.238953,656]: 1 finished unit Lotus [f=0008780] [8780] Event [648,399.978638,4680]: 0 finished unit Caretaker [f=0008797] [8797] Event [3452.11621,249.000549,906.961365]: 0 lost unit Scorcher [f=0008818] [8818] Event [3600,249.000549,1008]: 1 lost unit Lotus [f=0008825] [8825] Event [3524.30566,249.000549,835.757019]: 0 lost unit Scorcher [f=0008843] [8843] Event [3565.12329,249.06308,837.952942]: 0 lost unit Scorcher [f=0008844] [8844] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0008911] [8911] Event [400,158.573914,688]: 1 finished unit Lotus [f=0008944] [8944] Event [3673.60693,249.015518,881.650574]: 1 lost unit Reaver [f=0008964] [8964] Event [4520,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0008975] [8975] Event [3935.9292,319.249146,648.946716]: 0 lost unit Scorcher [f=0008991] [8991] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0009035] [9035] Event [3837.24487,302.289886,634.727356]: 0 lost unit Scorcher [f=0009108] [9108] Event [3965.70288,322.319824,677.625488]: 0 lost unit Scorcher [f=0009138] [9138] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0009165] [9165] Event [608,152.966309,736]: 1 finished unit Lotus [f=0009189] [9189] Event [552,399.978638,4520]: 0 finished unit Caretaker [f=0009269] [9269] Event [4600,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0009288] [9288] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0009438] [9438] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0009580] [9580] Event [4664,399.978638,616]: 1 finished unit Wind/Tidal Generator [f=0009582] [9582] Event [4184,393.60199,456]: 1 finished unit Caretaker [f=0009588] [9588] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0009621] [9621] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0009686] [9686] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0009841] [9841] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0009879] [9879] Event [4728,399.978638,696]: 1 finished unit Wind/Tidal Generator [f=0009890] [9890] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0009992] [9992] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0010033] [10033] Event [512,154.376221,736]: 1 finished unit Picket [f=0010139] [10139] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0010160] [10160] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0010180] [10180] Event [4792,399.786377,776]: 1 finished unit Wind/Tidal Generator [f=0010232] [10232] Event [368,162.312317,752]: 1 finished unit Picket [f=0010241] [10241] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0010331] [10331] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0010423] [10423] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0010424] [10424] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0010467] [10467] Event [4856,397.30835,856]: 1 finished unit Wind/Tidal Generator [f=0010523] [10523] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0010617] [10617] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0010726] [10726] Event [3338.84082,329.456787,4502.84082]: 0 lost unit Firefly [f=0010740] [10740] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0010748] [10748] Event [4808,392.715454,904]: 1 finished unit Wind/Tidal Generator [f=0010830] [10830] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0011039] [11039] Event [3219.78052,233.656433,4012.76978]: 0 finished unit Firefly [f=0011050] [11050] Event [4744,398.205566,824]: 1 finished unit Wind/Tidal Generator [f=0011277] [11277] Event [3168,158.135986,3952]: 0 finished unit Lotus [f=0011317] [11317] Event [3722.25244,339.661591,3650.82227]: 0 lost unit Firefly [f=0011350] [11350] Event [4680,399.967957,744]: 1 finished unit Wind/Tidal Generator [f=0011445] [11445] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0011499] [11499] Event [1128,335.058594,4472]: 0 finished unit Energy Pylon [f=0011510] [11510] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0011519] [11519] Event [4616,399.978638,664]: 1 finished unit Wind/Tidal Generator [f=0011564] [11564] Event [1328.42896,248.989731,3847.94897]: 1 lost unit Glaive [f=0011568] [11568] Event [2295.14746,164.362244,3848.86792]: 1 lost unit Glaive [f=0011639] [11639] Event [3225.71973,233.747894,4010.08032]: 0 finished unit Firefly [f=0011700] [11700] Event [4536,399.978638,584]: 1 finished unit Wind/Tidal Generator [f=0011762] [11762] Event [478.579529,251.661972,3154.14258]: 1 lost unit Glaive [f=0011814] [11814] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0011838] [11838] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0011848] [11848] Event [3595.51196,334.704681,3506.24023]: 0 lost unit Firefly [f=0011870] [11870] Event [1442.78076,274.358887,4570.56982]: 1 lost unit Glaive [f=0011878] [11878] Event [4472,399.978638,504]: 1 finished unit Wind/Tidal Generator [f=0011881] [11881] Event [479.069641,249.196716,3626.95728]: 1 lost unit Glaive [f=0011918] [11918] Event [1354.21838,296.567444,4566.12939]: 1 lost unit Glaive [f=0011925] [11925] Event [323.073578,280.858856,3766.22119]: 0 lost unit Mason [f=0011936] [11936] Event [464,249.012909,3360]: 0 lost unit Lotus [f=0011972] [11972] Event [1272.95544,315.795959,4622.7749]: 1 lost unit Glaive [f=0011976] [11976] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0011996] [11996] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0012001] [12001] Event [184,249.000549,3320]: 0 lost unit Metal Extractor [f=0012021] [12021] Event [1177.22705,331.548553,4685.48096]: 1 lost unit Glaive [f=0012043] [12043] Event [4408,399.978638,424]: 1 finished unit Wind/Tidal Generator [f=0012060] [12060] Event [4496,155.444336,4848]: 1 finished unit Lotus [f=0012075] [12075] Event [1119.12195,357.753479,4665.00977]: 1 lost unit Glaive [f=0012078] [12078] Event [371.245575,153.149551,1975.64551]: 1 finished unit Engineer Commander [f=0012149] [12149] Event [3253.46021,233.581146,4020.75537]: 0 finished unit Firefly [f=0012208] [12208] Event [4344,399.978638,344]: 1 finished unit Wind/Tidal Generator [f=0012299] [12299] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0012324] [12324] Event [3968.92285,341.249146,3571.60693]: 0 lost unit Firefly [f=0012346] [12346] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0012376] [12376] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0012397] [12397] Event [4280,399.978638,264]: 1 finished unit Wind/Tidal Generator [f=0012459] [12459] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0012492] [12492] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0012624] [12624] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0012629] [12629] Event [3253.46021,233.581146,4020.75537]: 0 finished unit Firefly [f=0012645] [12645] Event [4608,161.831665,4672]: 1 finished unit Lotus [f=0012674] [12674] Event [624,152.934265,2512]: 1 finished unit Lotus [f=0012807] [12807] Event [3972.53369,342.692596,3452.04541]: 0 lost unit Firefly [f=0012824] [12824] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0012830] [12830] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0012839] [12839] Event [720,152.934265,2464]: 1 finished unit Lotus [f=0013004] [13004] Event [800,152.934265,2416]: 1 finished unit Lotus [f=0013024] [13024] Event [3992,333.465881,664]: 1 finished unit Energy Pylon [f=0013035] [13035] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0013109] [13109] Event [3253.46021,233.581146,4020.75537]: 0 finished unit Firefly [f=0013164] [13164] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0013275] [13275] Event [4672,173.143005,4544]: 1 finished unit Lotus [f=0013299] [13299] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0013338] [13338] Event [584,399.273682,4248]: 0 finished unit Stardust [f=0013433] [13433] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0013568] [13568] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0013647] [13647] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0013742] [13742] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0013827] [13827] Event [871.989441,198.944519,2999.00366]: 1 finished unit Engineer Commander [f=0013987] [13987] Event [4471.94531,152.942368,3153.93237]: 0 lost unit Ripper [f=0013999] [13999] Event [4512,159.310913,4768]: 1 finished unit Picket [f=0014031] [14031] Event [4496,152.810364,2912]: 1 lost unit Lotus [f=0014084] [14084] Event [3272,166.841125,3896]: 0 finished unit Stardust [f=0014111] [14111] Event [4736,155.187622,3184]: 1 lost unit Lotus [f=0014113] [14113] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0014142] [14142] Event [4584,162.818604,2776]: 1 lost unit Metal Extractor [f=0014194] [14194] Event [4840,152.868805,3032]: 1 lost unit Metal Extractor [f=0014221] [14221] Event [4952.23584,148.24295,2923.03638]: 1 lost unit Glaive [f=0014249] [14249] Event [4928.08105,153.765472,3030.75903]: 1 lost unit Glaive [f=0014443] [14443] Event [4310.94727,157.206161,2765.14941]: 0 lost unit Ripper [f=0014453] [14453] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0014487] [14487] Event [4530.70313,150.197128,2532.8606]: 1 lost unit Ronin [f=0014549] [14549] Event [424,246.982117,3240]: 1 finished unit Metal Extractor [f=0014583] [14583] Event [4186.87109,177.996704,2268.47217]: 1 lost unit Ronin [f=0014602] [14602] Event [4143.41992,177.993469,2253.92798]: 1 lost unit Glaive [f=0014608] [14608] Event [4183.02197,177.02504,2263.73608]: 1 lost unit Glaive [f=0014610] [14610] Event [4624,159.396362,4624]: 1 finished unit Picket [f=0014633] [14633] Event [4222.03955,185.718506,2224.83374]: 1 lost unit Glaive [f=0014636] [14636] Event [4251.51416,184.769409,2226.87891]: 1 lost unit Glaive [f=0014654] [14654] Event [4204.22363,163.859314,2368.04199]: 0 lost unit Ripper [f=0014658] [14658] Event [4095.74023,155.295349,2422.12158]: 0 lost unit Ripper [f=0014661] [14661] Event [4173.65381,159.675095,2397.31152]: 0 lost unit Ripper [f=0014675] [14675] Event [4282.35938,174.720291,2282.63721]: 1 lost unit Glaive [f=0014696] [14696] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0014734] [14734] Event [3599.41821,154.487534,2231.23438]: 1 lost unit Ronin [f=0014797] [14797] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0014799] [14799] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0014866] [14866] Event [3812.4895,168.093231,2115.10791]: 0 lost unit Ripper [f=0014903] [14903] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0014980] [14980] Event [4165.26611,211.622681,1990.48706]: 0 lost unit Ripper [f=0015000] [15000] Event [184,246.969757,3320]: 1 finished unit Metal Extractor [f=0015008] [15008] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0015113] [15113] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0015138] [15138] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0015152] [15152] Event [2248.77148,210.088303,2791.33008]: 0 lost unit Ripper [f=0015180] [15180] Event [592,249.008179,3360]: 1 finished unit Lotus [f=0015248] [15248] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0015300] [15300] Event [432,249.210968,3440]: 1 finished unit Lotus [f=0015376] [15376] Event [4816,160.656738,4432]: 1 finished unit Picket [f=0015383] [15383] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0015481] [15481] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0015493] [15493] Event [320,249.000549,3472]: 1 finished unit Lotus [f=0015530] [15530] Event [1989.16797,213.945236,2597.44653]: 1 lost unit Glaive [f=0015588] [15588] Event [2124.10962,222.396088,2565.55151]: 1 lost unit Glaive [f=0015682] [15682] Event [4230.3999,388.432312,568]: 1 finished unit Reaver [f=0015829] [15829] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0016045] [16045] Event [4392,399.978638,600]: 1 finished unit Caretaker [f=0016063] [16063] Event [3384,249.000549,792]: 1 finished unit Geothermal Generator [f=0016176] [16176] Event [497.99234,400.623749,4703.97021]: 0 finished unit Ripper [f=0016246] [16246] Event [undefined]: mike3 resigned [f=0016246] game_message: mike3 has been destroyed! [f=0016246] game_message: Zlodeiko wins! [f=0016246] Submitting stats [f=0016246] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016246] Part| Total Time|Time of the last 0.5s [f=0016246] Draw 17648.40ms 33.33% [f=0016246] Lua::Callins::Synced 10360.03ms 11.08% [f=0016246] Lua::Callins::Unsynced 24531.44ms 40.72% [f=0016246] Lua::CollectGarbage::Synced 339.56ms 0.20% [f=0016246] Lua::CollectGarbage::Unsynced 772.39ms 0.30% [f=0016246] Misc::Profiler::AddTime 79.78ms 0.10% [f=0016246] Sim 46492.61ms 48.40% [f=0016246] [16246] Received game_message: mike3 has been destroyed! [f=0016246] [16246] Received game_message: Zlodeiko wins! [f=0016247] [16247] Game End Stats Header: 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Values: 32,6920,11490,11490,6920,433.335907,316.020203,316.020203,433.335907,0,0,0,0,0,0,0,0,952.816223,538.007385,538.007385,952.816223,1533.35718,1654.97449,1654.97449,1533.35718,490,1460,1460,490,43.9430618,55.6795998,55.6795998,43.9430618,1330,3760,3760,1330,20.8750572,39.6785812,39.6785812,20.8750572,2400,2150,2150,2400,1080,1305,1305,1080,2700,4120,4120,2700,1305,1109,1109,1305,13.3333292,453.324951,453.324951,13.3333292,1716.8396,1632.34802,1632.34802,1716.8396 [f=0016247] [16247] Game End Stats Values: 33,7140,11100,11100,7140,490.634949,391.887543,391.887543,490.634949,0,0,0,0,0,0,0,0,952.816223,544.435303,544.435303,952.816223,2023.35657,1989.00781,1989.00781,2023.35657,710,1380,1380,710,43.260006,52.0347328,52.0347328,43.260006,1330,3760,3760,1330,20.8199329,40.4578209,40.4578209,20.8199329,2400,2020,2020,2400,1570,1545,1545,1570,2700,3940,3940,2700,1545,1599,1599,1545,13.3333292,454.991638,454.991638,13.3333292,2050.87305,2122.34766,2122.34766,2050.87305 [f=0016247] [16247] Game End Stats Values: 34,6660,10825,10825,6660,550.077454,465.299194,465.299194,550.077454,0,0,0,0,0,0,0,0,952.816223,748.498413,748.498413,952.816223,2618.35669,2752.03174,2752.03174,2618.35669,710,1480,1480,710,45.1589088,62.1674728,62.1674728,45.1589088,1330,3760,3760,1330,20.962841,41.4941025,41.4941025,20.962841,1920,1555,1555,1920,2165,2265,2265,2165,2700,4030,4030,2700,2505,2194,2194,2505,13.3333292,491.658752,491.658752,13.3333292,2925.79443,2762.83252,2762.83252,2925.79443 [f=0016247] [16247] Game End Stats Values: 35,6180,11290,11290,6180,610.678406,525.70166,525.70166,610.678406,0,0,0,0,0,0,0,0,952.816223,783.223938,783.223938,952.816223,2751.03027,3403.62036,3403.62036,2751.03027,710,1570,1570,710,46.6110191,69.9160309,69.9160309,46.6110191,1330,3760,3760,1330,21.04006,42.6268311,42.6268311,21.04006,1440,1840,1840,1440,2165,2985,2985,2165,2700,4120,4120,2700,3225,2194,2194,3225,13.3333292,526.65863,526.65863,13.3333292,3577.38306,2895.5061,2895.5061,3577.38306 [f=0016247] [16247] Game End Stats Values: 36,6420,11740,11740,6420,668.934143,579.587769,579.587769,668.934143,0,0,0,0,0,0,0,0,952.816223,783.223938,783.223938,952.816223,3014.30322,3651.38403,3651.38403,3014.30322,710,1850,1850,710,44.4711685,58.4976234,58.4976234,44.4711685,1330,3760,3760,1330,20.8837299,43.6034698,43.6034698,20.8837299,1680,2010,2010,1680,2295,2985,2985,2295,2700,4120,4120,2700,3225,2324,2324,3225,13.3333292,576.664734,576.664734,13.3333292,3825.14673,3158.77905,3158.77905,3825.14673 [f=0016247] [16247] Game End Stats Values: 37,6900,12420,12420,6900,724.46582,611.155884,611.155884,724.46582,0,0,0,0,0,0,0,0,952.816223,925.04364,925.04364,952.816223,3014.30322,3651.38403,3651.38403,3014.30322,710,1850,1850,710,41.6729126,48.5658607,48.5658607,41.6729126,1330,3760,3760,1330,20.7021179,46.9712448,46.9712448,20.7021179,2160,2010,2010,2160,2295,2985,2985,2295,2700,4800,4800,2700,3225,2324,2324,3225,13.3333292,696.170044,696.170044,13.3333292,3825.14673,3158.77905,3158.77905,3825.14673 [f=0016247] [16247] Game End Stats Values: 38,6900,12420,12420,6900,732.876648,614.991821,614.991821,732.876648,0,0,0,0,0,0,0,0,952.816223,925.04364,925.04364,952.816223,3014.30322,3651.38403,3651.38403,3014.30322,710,1850,1850,710,41.6729088,68.5658646,68.5658646,41.6729088,1330,3760,3760,1330,21.2054291,43.9178925,43.9178925,21.2054291,2160,2010,2010,2160,2295,2985,2985,2295,2700,4800,4800,2700,3225,2324,2324,3225,13.3333292,704.004333,704.004333,13.3333292,3825.14673,3158.77905,3158.77905,3825.14673 [f=0016282] [16282] Event [1599.52808,198.718201,3556.20239]: 0 lost unit Ripper [f=0016285] [16285] Event [4230.3999,388.432312,568]: 1 finished unit Knight [f=0016295] [16295] Event [2007.46057,153.11293,3192.00317]: 0 lost unit Ripper [f=0016378] Player Zlodeiko left the game: normal quit [f=0016378] [16378] Event [undefined]: Zlodeiko quit [f=0016452] Spectator mike3 left the game: normal quit [f=0016452] [16452] Event [undefined]: mike3 quit [f=0016458] No clients connected, shutting down server [f=0016458] Server shutdown [f=0016458] [16458] all players disconnected [f=0016548] [16548] Event [520,248.812561,3400]: 1 finished unit Stinger [f=0016659] [16659] Event [4230.3999,388.432312,568]: 1 finished unit Knight [f=0016714] [16714] Event [3264,245.497131,928]: 1 finished unit Lotus [f=0016784] [16784] Event [4230.3999,388.432312,568]: 1 finished unit Sling [f=0016912] [16912] Event [4230.3999,388.432312,568]: 1 finished unit Sling [f=0017004] [17004] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0017039] [17039] Event [4560,167.311096,4672]: 1 finished unit Faraday [f=0017094] [17094] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0017184] [17184] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0017274] [17274] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0017342] [17342] Event [3152,241.844177,736]: 1 finished unit Lotus [f=0017364] [17364] Event [4230.3999,388.432312,568]: 1 finished unit Glaive [f=0017479] [17479] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0017585] [17585] Event [4230.3999,388.432312,568]: 1 finished unit Ronin [f=0017809] [17809] Event [4230.3999,388.432312,568]: 1 finished unit Reaver [f=0018002] [18002] Event [2992,239.707947,640]: 1 finished unit Lotus [f=0018183] [18183] Event [4230.3999,388.432312,568]: 1 finished unit Knight [f=0018235] Autoquit sending quit command. [f=0018235] [QuitAction] user exited to system [f=0018235] [SpringApp::Kill][1] fromRun=1 [f=0018235] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018235] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018235] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018235] [ThreadPool::SetThreadCount][2] workers=0 [f=0018235] [SpringApp::Kill][2] [f=0018235] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018235] [Game::KillLua][3] dtor=0 luaUI=0x51a01740 [f=0018235] Start widgetHandler:Shutdown [f=0018235] Shutdown - SaveOrderList Complete [f=0018235] Writing last game win data [f=0018235] Shutdown - SaveConfigData Complete [f=0018235] Shutdown Widget - Save/Load API [f=0018235] Shutdown Widget - Chili Highlight [f=0018235] Shutdown Widget - Draw After Chili [f=0018235] Shutdown Widget - EPIC Menu [f=0018235] Shutdown Widget - Chili Widget Selector [f=0018235] Shutdown Widget - Chili Minimap [f=0018235] Shutdown Widget - Local Team Colors [f=0018235] Shutdown Widget - Display Keys 2 [f=0018235] Shutdown Widget - Save Game Menu [f=0018235] Shutdown Widget - Unit Icons [f=0018235] Shutdown Widget - Noises [f=0018235] Shutdown Widget - HealthBars [f=0018235] Shutdown Widget - Win Counter [f=0018235] Shutdown Widget - SpringRTS Replay Stats [f=0018235] Shutdown Widget - BuildETA [f=0018235] Shutdown Widget - Modular Comm Info [f=0018235] Shutdown Widget - Stereo3D [f=0018235] Shutdown Widget - Showeco and Grid Drawer [f=0018235] Shutdown Widget - Point Tracker [f=0018235] Shutdown Widget - Missile Silo Range [f=0018235] Shutdown Widget - MetalFeatures (new) [f=0018235] Shutdown Widget - MinimapEvents [f=0018235] Shutdown Widget - Local Widgets Config [f=0018235] Shutdown Widget - Highlight Geos [f=0018235] Shutdown Widget - Grab Input [f=0018235] Input grabbing is disabled! [f=0018235] Shutdown Widget - Defense Range Zero-K [f=0018235] Shutdown Widget - Darkening [f=0018235] Shutdown Widget - Context Menu [f=0018235] Shutdown Widget - Chili Spectator Panels [f=0018235] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018235] Shutdown Widget - Chili Nuke Warning [f=0018235] Shutdown Widget - Chili EndGame Window [f=0018235] Shutdown Widget - Chili Economy Panel Default [f=0018235] Shutdown Widget - CameraShake [f=0018235] Shutdown Widget - State Reverse and Latency [f=0018235] Shutdown Widget - Music Player v2 [f=0018235] Shutdown Widget - Attack AoE [f=0018235] Shutdown Widget - Map Edge Extension [f=0018235] Shutdown Widget - Selection Send [f=0018235] Shutdown Widget - LupsManager [f=0018235] Shutdown Widget - Newton Firezone [f=0018235] Shutdown Widget - Chili Pro Console [f=0018235] Shutdown Widget - Persistent Build Height [f=0018235] Shutdown Widget - Lasso Terraform GUI [f=0018235] Shutdown Widget - Lups [f=0018235] Shutdown Widget - Chili Framework [f=0018235] Shutdown Widget - Mex Placement Handler [f=0018235] Shutdown Widget - Chili Core Selector [f=0018235] Shutdown Widget - Custom Markers [f=0018235] Shutdown Widget - Select Keys [f=0018235] Shutdown Widget - Pause Screen [f=0018235] Shutdown Widget - Text To Speech Control [f=0018235] Shutdown Widget - Layout Handler [f=0018235] End widgetHandler:Shutdown [f=0018235] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={424343,59978732} {int,ext,rec}Allocs={13208074,0,0} {chunk,block}Bytes={59978732,0} [f=0018235] [Game::KillLua][1] dtor=0 luaGaia=0x5ce25f80 [f=0018235] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356602,54448351} {int,ext,rec}Allocs={13208076,0,0} {chunk,block}Bytes={54448351,0} [f=0018235] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356602,54448351} {int,ext,rec}Allocs={13208076,0,0} {chunk,block}Bytes={54448351,0} [f=0018235] [Game::KillLua][2] dtor=0 luaRules=0x51ddfb60 [f=0018235] Start gadgetHandler:Shutdown [f=0018235] Shutdown - StartSetup [f=0018235] Shutdown - UnitMorph [f=0018235] Shutdown - Carrier Drones [f=0018235] Shutdown - LupsNanoSpray [f=0018235] Shutdown - Missile Silo Controller [f=0018235] Shutdown - Modular Comm Info [f=0018235] Shutdown - Terrain Texture Handler [f=0018235] Shutdown - UnitCloakShield [f=0018235] Shutdown - Starlight Handler [f=0018235] End gadgetHandler:Shutdown [f=0018235] Start gadgetHandler:Shutdown [f=0018235] Shutdown - Save/Load [f=0018235] Shutdown - Teleport Throw [f=0018235] Shutdown - UnitMorph [f=0018235] Shutdown - Modular Comm Info [f=0018235] Shutdown - Retreat Command [f=0018235] Shutdown - Shockwaves [f=0018235] Shutdown - UnitCloakShield [f=0018235] Shutdown - Lups Cloak FX [f=0018235] Shutdown - Lups [f=0018235] Shutdown - Lups Shield [f=0018235] End gadgetHandler:Shutdown [f=0018235] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13208132,0,0} {chunk,block}Bytes={0,0} [f=0018235] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13208132,0,0} {chunk,block}Bytes={0,0} [f=0018235] [Game::KillLua][4] dtor=0 [f=0018235] [Game::~CGame][1] [f=0018235] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018235] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018235] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018235] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018235] [Game::KillLua][4] dtor=1 [f=0018235] [Game::KillMisc][1] [f=0018235] [Game::KillMisc][2] [f=0018235] [Game::KillMisc][3] [f=0018235] [Game::KillRendering][1] [f=0018235] [3DOParser::Kill] allocated 19 pieces [f=0018235] [S3OParser::Kill] allocated 504 pieces [f=0018235] [AssParser::Kill] allocated 26 pieces [f=0018235] [Game::KillInterface][1] [f=0018235] [Game::KillInterface][2] [f=0018235] [Game::KillSimulation][1] [f=0018235] [Game::KillSimulation][2] [f=0018235] [CCollisionHandler] dis-/continuous tests: 0/213465 [f=0018235] [Game::KillSimulation][3] [f=0018235] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018235] [~CPathCache(20x20)] cacheHits=110 hitPercentage=28% numHashColls=0 maxCacheSize=22 [f=0018235] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018235] [~CPathCache(40x40)] cacheHits=71 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018235] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018235] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018235] [LosHandler::Kill] raycast instance cache-{hits,misses}={8803,17997}; shared=2%; cached=30% [f=0018235] [Game::KillSimulation][4] [f=0018235] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018235] [Game::~CGame][2] [f=0018235] [Game::~CGame][3] [f=0018235] [SpringApp::Kill][3] [f=0018235] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192516 bytes sent 170270 bytes recv'd [f=0018235] [SpringApp::Kill][4] font=0x45528aa0 [f=0018235] [SpringApp::Kill][5] [f=0018235] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x45597960) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2942ms file="luaui/widgets/unit_healthbars.lua" indx=4779 inflSize=41kb readTime=143ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=52ms file="unitpics/corcom.png" indx=6436 inflSize=10kb readTime=44ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=42ms file="luaui/widgets/unit_stockpile.lua" indx=4798 inflSize=1kb readTime=41ms file="effects/explosions.lua" indx=657 inflSize=52kb readTime=39ms file="luaui/images/commands/states/auto_call_on.png" indx=3183 inflSize=1kb readTime=35ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=32ms file="luaui/widgets/chili/skins/evolved/editbox_border.png" indx=4036 inflSize=0kb readTime=26ms file="scripts/spiderriot.lua" indx=5855 inflSize=4kb readTime=23ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 33624359 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x456830a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456a3f70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4559d270) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff9380a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]