[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rgLfaE1c6I/springsettings.1139216.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3e740a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5434 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1139216/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449920d0] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449920d0] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 542ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 619ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 773ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jag2007 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1139216/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (131ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1139216/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518a9050,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: da78cf607bc86b38fbe91b3ce9531ae8 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000ba2dc540,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000016e063680,0000000000000000}]" [f=-000001] Allies: I choose: SuperValueComm! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [3781,147.376465,3788]: 0 finished unit Engineer Commander [f=-000001] [0] Event [389,147.371826,3895]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:2153, userid: 494666 [f=0000000] [0] Jack500, team: 0, elo:1917, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [3984,144.23291,3744]: 0 finished unit Tank Foundry [f=0000005] [5] Event [296,145.958374,3792]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0000342] [342] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0000390] [390] Event [3944,147.370117,3976]: 0 finished unit Metal Extractor [f=0000481] [481] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0000542] [542] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0000607] [607] Event [3984.04297,141.537292,3716]: 0 finished unit Kodachi [f=0000630] [630] Event [3688,147.370117,3976]: 0 finished unit Metal Extractor [f=0000748] [748] Event [296,147.370117,3992]: 1 finished unit Solar Collector [f=0000908] [908] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0001029] [1029] Event [3768,147.370117,3976]: 0 finished unit Solar Collector [f=0001108] [1108] Event [520,146.115234,3880]: 1 finished unit Solar Collector [f=0001455] [1455] Event [3864,145.487793,3944]: 0 finished unit Solar Collector [f=0001476] [1476] Event [296.01474,146.115234,3782.3999]: 1 finished unit Conjurer [f=0001642] [1642] Event [3984.04297,141.537292,3716]: 0 finished unit Kodachi [f=0001734] [1734] Event [616,89.6455078,3336]: 1 finished unit Metal Extractor [f=0001905] [1905] Event [3544,97.1748047,3544]: 0 finished unit Metal Extractor [f=0001925] [1925] Event [600,89.6455078,3432]: 1 finished unit Solar Collector [f=0002117] [2117] Event [664,90.2729492,3592]: 1 finished unit Solar Collector [f=0002349] [2349] Event [3440,95.2924805,3600]: 0 finished unit Picket [f=0002432] [2432] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0002709] [2709] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0002726] [2726] Event [3984.04297,141.537292,3716]: 0 finished unit Kodachi [f=0002758] [2758] Event [680,93.4101563,3704]: 1 finished unit Solar Collector [f=0003118] [3118] Event [784,89.6455078,3600]: 1 finished unit Lotus [f=0003191] [3191] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0003262] [3262] Event [3984.04297,141.537292,3716]: 0 finished unit Kodachi [f=0003441] [3441] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0003540] [3540] Event [239.364395,89.6455078,1670.46472]: 1 lost unit Glaive [f=0003600] [3600] Event [274.602753,89.6912079,1982.62427]: 1 lost unit Glaive [f=0003613] [3613] Event [330.251678,88.1143036,2020.63574]: 1 lost unit Glaive [f=0003629] [3629] Event [150.170685,89.6455078,2283.42114]: 1 lost unit Conjurer [f=0003648] [3648] Event [404.575226,88.0511322,2139.67139]: 0 lost unit Kodachi [f=0003654] [3654] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0003720] [3720] Event [2024,89.6455078,3896]: 0 finished unit Metal Extractor [f=0003730] [3730] Event [275.549835,90.2729492,1927.35132]: 1 lost unit Glaive [f=0003812] [3812] Event [3984.04297,141.537292,3716]: 0 finished unit Kodachi [f=0003850] [3850] Event [248,89.6455078,1864]: 1 lost unit Metal Extractor [f=0003890] [3890] Event [752,89.6455078,3344]: 1 finished unit Lotus [f=0003915] [3915] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0004282] [4282] Event [1952,90.2729492,3840]: 0 finished unit Picket [f=0004388] [4388] Event [296.01474,146.115234,3782.3999]: 1 finished unit Conjurer [f=0004389] [4389] Event [664,131.056641,3848]: 1 finished unit Solar Collector [f=0004512] [4512] Event [3984.04297,141.537292,3716]: 0 finished unit Kodachi [f=0004651] [4651] Event [1936,117.25293,3632]: 0 finished unit Picket [f=0004883] [4883] Event [456,147.370117,3768]: 1 finished unit Caretaker [f=0005004] [5004] Event [1952,92.7827148,3472]: 0 finished unit Picket [f=0005054] [5054] Event [889.979126,90.9003906,3408.21582]: 0 lost unit Kodachi [f=0005072] [5072] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0005200] [5200] Event [752,89.6455078,3344]: 1 lost unit Lotus [f=0005580] [5580] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0005783] [5783] Event [720,116.625488,3168]: 1 finished unit Radar Tower [f=0006201] [6201] Event [928,89.6455078,3376]: 1 finished unit Picket [f=0006209] [6209] Event [248,89.1490631,1864]: 1 finished unit Metal Extractor [f=0006250] [6250] Event [768,105.331543,3792]: 1 finished unit Picket [f=0006405] [6405] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0006583] [6583] Event [928,90.9003906,3632]: 1 finished unit Picket [f=0006678] [6678] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0006721] [6721] Event [1768,91.527832,3656]: 0 finished unit Stinger [f=0007037] [7037] Event [880,111.605957,3904]: 1 finished unit Picket [f=0007083] [7083] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0007221] [7221] Event [3984.04297,141.537292,3716]: 0 lost unit Emissary [f=0007221] [7221] Event [3984,140.217285,3744]: 0 lost unit Tank Foundry [f=0007234] [7234] Event [3969.39795,147.412491,3890.1123]: 1 lost unit Glaive [f=0007248] [7248] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0007275] [7275] Event [3944,147.38858,3976]: 0 lost unit Metal Extractor [f=0007358] [7358] Event [528,89.6455078,3248]: 1 finished unit Lotus [f=0007383] [7383] Event [3826.58691,147.52562,3880.00439]: 1 lost unit Glaive [f=0007386] [7386] Event [3688,147.370117,3976]: 0 lost unit Metal Extractor [f=0007436] [7436] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0007510] [7510] Event [584,89.6455078,616]: 1 finished unit Metal Extractor [f=0007524] [7524] Event [3864,145.487793,3944]: 0 lost unit Solar Collector [f=0007553] [7553] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0007619] [7619] Event [3785.30005,147.458817,4024.26392]: 1 lost unit Glaive [f=0007619] [7619] Event [3840.9519,145.98349,3991.58179]: 1 lost unit Glaive [f=0007626] [7626] Event [3814.44092,147.438721,4021.63184]: 1 lost unit Glaive [f=0007710] [7710] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0007875] [7875] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0008094] [8094] Event [1792,90.9003906,3728]: 0 finished unit Radar Tower [f=0008339] [8339] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0008826] [8826] Event [536,89.6455078,3496]: 1 finished unit Caretaker [f=0008998] [8998] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0009043] [9043] Event [488,89.6455078,3304]: 1 finished unit Solar Collector [f=0009121] [9121] Event [296.01474,146.115234,3782.3999]: 1 finished unit Knight [f=0009566] [9566] Event [296.01474,146.115234,3782.3999]: 1 finished unit Conjurer [f=0009591] [9591] Event [720,142.350586,224]: 1 finished unit Radar Tower [f=0009994] [9994] Event [2216,90.9003906,3728]: 0 finished unit Cloakbot Factory [f=0010038] [10038] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0010301] [10301] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0010463] [10463] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Conjurer [f=0010595] [10595] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0010642] [10642] Event [1016,90.9003906,3560]: 1 finished unit Stinger [f=0010711] [10711] Event [624,89.6455078,784]: 1 finished unit Lotus [f=0010841] [10841] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Conjurer [f=0010865] [10865] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0010961] [10961] Event [520,90.9003906,3144]: 1 finished unit Solar Collector [f=0011108] [11108] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0011224] [11224] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0011327] [11327] Event [720,142.350586,224]: 1 lost unit Radar Tower [f=0011387] [11387] Event [424,90.2729492,3192]: 1 finished unit Solar Collector [f=0011437] [11437] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0011490] [11490] Event [424,143.605469,184]: 1 lost unit Metal Extractor [f=0011529] [11529] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0011570] [11570] Event [168,147.370117,168]: 1 lost unit Metal Extractor [f=0011703] [11703] Event [816,90.2729492,672]: 1 finished unit Lotus [f=0011832] [11832] Event [1800,90.9003906,3784]: 0 finished unit Stardust [f=0011873] [11873] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0012079] [12079] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0012368] [12368] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0012442] [12442] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0012615] [12615] Event [93.0021744,143.05722,638.990295]: 1 lost unit Glaive [f=0012654] [12654] Event [152.761383,141.399597,650.062622]: 1 lost unit Glaive [f=0012674] [12674] Event [185.348618,130.554337,760.785767]: 1 lost unit Glaive [f=0012680] [12680] Event [960,97.1748047,416]: 1 finished unit Lotus [f=0012697] [12697] Event [1299.49829,94.2946014,3955.27686]: 1 lost unit Ronin [f=0012723] [12723] Event [1792,90.9003906,3728]: 0 lost unit Radar Tower [f=0012730] [12730] Event [182.205551,122.167915,884.921875]: 1 lost unit Glaive [f=0012756] [12756] Event [203.170242,113.026825,983.543152]: 1 lost unit Glaive [f=0012768] [12768] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0012827] [12827] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0012834] [12834] Event [1307.30273,90.2729492,3623.36328]: 1 lost unit Ronin [f=0012940] [12940] Event [1580.97327,91.1377792,3533.47388]: 0 lost unit Kodachi [f=0013097] [13097] Event [248,89.1490631,1864]: 1 lost unit Metal Extractor [f=0013105] [13105] Event [848,89.6455078,3552]: 1 finished unit Aegis [f=0013144] [13144] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0013187] [13187] Event [180.114487,87.1357422,2029.0675]: 1 lost unit Glaive [f=0013307] [13307] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0013387] [13387] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0013497] [13497] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0013552] [13552] Event [1650.62805,90.9003906,3814.80566]: 0 lost unit Kodachi [f=0013682] [13682] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0013717] [13717] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0013756] [13756] Event [3688,146.862457,3976]: 0 finished unit Metal Extractor [f=0013785] [13785] Event [1800,48.8618164,2824]: 1 lost unit Metal Extractor [f=0013864] [13864] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0013943] [13943] Event [1827.0199,21.3378983,2597.51245]: 1 lost unit Conjurer [f=0013950] [13950] Event [1229.27478,86.3048248,3648.13086]: 1 lost unit Ronin [f=0014007] [14007] Event [1768,91.527832,3656]: 0 lost unit Stinger [f=0014052] [14052] Event [424,143.097809,184]: 1 finished unit Metal Extractor [f=0014087] [14087] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0014165] [14165] Event [1680.02637,91.4828949,3538.11401]: 0 lost unit Sling [f=0014248] [14248] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0014295] [14295] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0014379] [14379] Event [3944,146.933563,3976]: 0 finished unit Metal Extractor [f=0014440] [14440] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0014584] [14584] Event [1593.09277,89.6455078,3896.50415]: 0 lost unit Sling [f=0014629] [14629] Event [1460.82825,90.9003906,3641.17798]: 1 lost unit Glaive [f=0014651] [14651] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0014702] [14702] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0014770] [14770] Event [1597.14795,87.1357422,4056.08618]: 0 lost unit Sling [f=0014794] [14794] Event [1642.755,26.2943764,2733.64038]: 1 lost unit Glaive [f=0014851] [14851] Event [1745.32263,44.3722153,2794.71704]: 1 lost unit Glaive [f=0014919] [14919] Event [1718.05017,92.1790543,3489.62354]: 0 lost unit Sling [f=0015008] [15008] Event [3864,147.468689,4024]: 0 finished unit Solar Collector [f=0015091] [15091] Event [168,146.862457,168]: 1 finished unit Metal Extractor [f=0015328] [15328] Event [1648.10974,91.03022,3586.01782]: 0 lost unit Sling [f=0015342] [15342] Event [2216.01465,90.9003906,3718.3999]: 0 finished unit Sling [f=0015391] [15391] Event [1792,90.9434204,3840]: 0 finished unit Radar Tower [f=0015401] [15401] Event [1695.52344,91.2502213,3607.43042]: 0 lost unit Sling [f=0015518] [15518] Event [296.01474,146.115234,3782.3999]: 1 finished unit Knight [f=0015526] [15526] Event [4008,147.656067,3912]: 0 finished unit Solar Collector [f=0015554] gg [f=0015559] [15559] Event [424,90.9003906,3048]: 1 finished unit Solar Collector [f=0015591] [15591] Event [1792,90.9434204,3840]: 0 lost unit Radar Tower [f=0015621] gg [f=0015696] [15696] Event [undefined]: Jack500 resigned [f=0015696] game_message: Jack500 has been destroyed! [f=0015696] game_message: mad_kraft wins! [f=0015696] Submitting stats [f=0015696] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015696] Part| Total Time|Time of the last 0.5s [f=0015696] Draw 12287.13ms 14.49% [f=0015696] Lua::Callins::Synced 9114.32ms 26.77% [f=0015696] Lua::Callins::Unsynced 19305.03ms 23.58% [f=0015696] Lua::CollectGarbage::Synced 294.81ms 0.20% [f=0015696] Lua::CollectGarbage::Unsynced 554.13ms 0.70% [f=0015696] Misc::Profiler::AddTime 62.48ms 0.00% [f=0015696] Sim 36150.32ms 71.43% [f=0015696] [15696] Received game_message: Jack500 has been destroyed! [f=0015696] [15696] Received game_message: mad_kraft wins! [f=0015697] [15697] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015697] [15697] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015697] [15697] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015697] [15697] Game End Stats Values: 2,2065,2130,2130,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80001402,5.33340454,5.33340454,4.80001402,0,65,65,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015697] [15697] Game End Stats Values: 3,2330,2355,2355,2330,0,0.64974713,0.64974713,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.53333378,8.53333378,8,1275,1275,1275,1275,8.06699276,8.64369774,8.64369774,8.06699276,175,130,130,175,0,0,0,0,880,950,950,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015697] [15697] Game End Stats Values: 4,2400,2490,2490,2400,1.13684869,4.39449978,4.39449978,1.13684869,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,10.9333334,10.9333334,9.19999981,1275,1275,1275,1275,9.07621288,9.25007343,9.25007343,9.07621288,175,195,195,175,0,0,0,0,950,1020,1020,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015697] [15697] Game End Stats Values: 5,2645,2700,2700,2645,5.22046041,10.7758064,10.7758064,5.22046041,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.333333,12,12,11.333333,1275,1275,1275,1275,9.27266407,9.55919075,9.55919075,9.27266407,350,195,195,350,0,0,0,0,1020,1230,1230,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015697] [15697] Game End Stats Values: 6,2735,2840,2840,2735,15.3063917,18.7435532,18.7435532,15.3063917,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,13.6000004,13.6000004,12,1275,1275,1275,1275,11.0062952,11.5318174,11.5318174,11.0062952,350,195,195,350,0,0,0,0,1110,1370,1370,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015697] [15697] Game End Stats Values: 7,2835,2905,2905,2835,19.2870312,31.4861698,31.4861698,19.2870312,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,100,12,16,16,12,1275,1275,1275,1275,11.2660093,11.8501434,11.8501434,11.2660093,350,260,260,350,0,0,0,0,1110,1370,1370,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015697] [15697] Game End Stats Values: 8,3010,3130,3130,3010,26.9649658,47.7929497,47.7929497,26.9649658,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,90,90,100,12,17.6000004,17.6000004,12,1275,1275,1275,1275,11.5124969,12.0877533,12.0877533,11.5124969,525,325,325,525,0,0,0,0,1110,1440,1440,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015697] [15697] Game End Stats Values: 9,3185,3130,3130,3185,34.5016174,69.7879562,69.7879562,34.5016174,0,0,0,0,0,0,0,0,0,0,0,0,276.341919,159.430267,159.430267,276.341919,100,90,90,100,12,18,18,12,1275,1275,1275,1275,11.5030785,12.4669685,12.4669685,11.5030785,700,325,325,700,130,0,0,130,1110,1440,1440,1110,0,130,130,0,0,0,0,0,195.383667,279.309326,279.309326,195.383667 [f=0015697] [15697] Game End Stats Values: 10,3275,3100,3100,3275,38.5842476,91.168457,91.168457,38.5842476,0,0,0,0,0,0,0,0,0,0,0,0,448.973541,213.22789,213.22789,448.973541,100,180,180,100,12,18,18,12,1275,1275,1275,1275,12.6062841,12.4260035,12.4260035,12.6062841,700,325,325,700,467.500183,175,175,467.500183,1200,1320,1320,1200,175,467.500183,467.500183,175,0,0,0,0,253.360855,467.513947,467.513947,253.360855 [f=0015697] [15697] Game End Stats Values: 11,3375,3290,3290,3375,39.2642021,110.436836,110.436836,39.2642021,0,0,0,0,0,0,0,0,0,0,0,0,448.973541,213.22789,213.22789,448.973541,200,180,180,200,12,18.2666664,18.2666664,12,1275,1275,1275,1275,13.0461788,12.2851954,12.2851954,13.0461788,700,325,325,700,467.500183,175,175,467.500183,1200,1510,1510,1200,175,467.500183,467.500183,175,0,0,0,0,253.360855,467.513947,467.513947,253.360855 [f=0015697] [15697] Game End Stats Values: 12,3650,3470,3470,3650,43.222538,138.851151,138.851151,43.222538,0,0,0,0,0,0,0,0,0,0,0,0,448.973541,238.963364,238.963364,448.973541,300,180,180,300,12,20,20,12,1275,1275,1275,1275,13.2647333,12.8949232,12.8949232,13.2647333,875,325,325,875,467.500183,175,175,467.500183,1200,1690,1690,1200,175,467.500183,467.500183,175,0,0,0,0,279.095795,467.513947,467.513947,279.095795 [f=0015697] [15697] Game End Stats Values: 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[15731] Event [1800,90.9003906,3784]: 0 lost unit Stardust [f=0015743] [15743] Event [1780.73291,87.8781509,3328.61523]: 0 lost unit Sling [f=0015812] [15812] Event [296.01474,146.115234,3782.3999]: 1 finished unit Conjurer [f=0015839] Player mad_kraft left the game: normal quit [f=0015839] [15839] Event [undefined]: mad_kraft quit [f=0015845] Spectator Jack500 left the game: normal quit [f=0015845] [15845] Event [undefined]: Jack500 quit [f=0015851] No clients connected, shutting down server [f=0015851] Server shutdown [f=0015851] [15851] all players disconnected [f=0015873] [15873] Event [688,142.64386,240]: 1 finished unit Radar Tower [f=0015987] [15987] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0016144] [16144] Event [296.01474,146.115234,3782.3999]: 1 finished unit Ronin [f=0016311] [16311] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0016494] [16494] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0016668] [16668] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0016841] [16841] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0017015] [17015] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0017188] [17188] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0017362] [17362] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0017535] [17535] Event [296.01474,146.115234,3782.3999]: 1 finished unit Sling [f=0017648] [17648] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0017761] [17761] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0017874] [17874] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0017987] [17987] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0018099] [18099] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0018209] [18209] Event [296.01474,146.115234,3782.3999]: 1 finished unit Glaive [f=0018301] Autoquit sending quit command. [f=0018301] [QuitAction] user exited to system [f=0018301] [SpringApp::Kill][1] fromRun=1 [f=0018301] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018301] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018301] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018301] [ThreadPool::SetThreadCount][2] workers=0 [f=0018301] [SpringApp::Kill][2] [f=0018301] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018301] [Game::KillLua][3] dtor=0 luaUI=0x50ae1050 [f=0018301] Start widgetHandler:Shutdown [f=0018301] Shutdown - SaveOrderList Complete [f=0018301] Writing last game win data [f=0018301] Shutdown - SaveConfigData Complete [f=0018301] Shutdown Widget - Save/Load API [f=0018301] Shutdown Widget - Chili Highlight [f=0018301] Shutdown Widget - Draw After Chili [f=0018301] Shutdown Widget - EPIC Menu [f=0018301] Shutdown Widget - Chili Widget Selector [f=0018301] Shutdown Widget - Chili Minimap [f=0018301] Shutdown Widget - Local Team Colors [f=0018301] Shutdown Widget - Display Keys 2 [f=0018301] Shutdown Widget - Save Game Menu [f=0018301] Shutdown Widget - Unit Icons [f=0018301] Shutdown Widget - Noises [f=0018301] Shutdown Widget - HealthBars [f=0018301] Shutdown Widget - Win Counter [f=0018301] Shutdown Widget - SpringRTS Replay Stats [f=0018301] Shutdown Widget - BuildETA [f=0018301] Shutdown Widget - Modular Comm Info [f=0018301] Shutdown Widget - Stereo3D [f=0018301] Shutdown Widget - Showeco and Grid Drawer [f=0018301] Shutdown Widget - Point Tracker [f=0018301] Shutdown Widget - Missile Silo Range [f=0018301] Shutdown Widget - MetalFeatures (new) [f=0018301] Shutdown Widget - MinimapEvents [f=0018301] Shutdown Widget - Local Widgets Config [f=0018301] Shutdown Widget - Highlight Geos [f=0018301] Shutdown Widget - Grab Input [f=0018301] Input grabbing is disabled! [f=0018301] Shutdown Widget - Defense Range Zero-K [f=0018301] Shutdown Widget - Darkening [f=0018301] Shutdown Widget - Context Menu [f=0018301] Shutdown Widget - Chili Spectator Panels [f=0018301] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018301] Shutdown Widget - Chili Nuke Warning [f=0018301] Shutdown Widget - Chili EndGame Window [f=0018301] Shutdown Widget - Chili Economy Panel Default [f=0018301] Shutdown Widget - CameraShake [f=0018301] Shutdown Widget - State Reverse and Latency [f=0018301] Shutdown Widget - Music Player v2 [f=0018301] Shutdown Widget - Attack AoE [f=0018301] Shutdown Widget - UnitShapes [f=0018301] Shutdown Widget - Map Edge Extension [f=0018301] Shutdown Widget - Selection Send [f=0018301] Shutdown Widget - LupsManager [f=0018301] Shutdown Widget - Newton Firezone [f=0018301] Shutdown Widget - Chili Pro Console [f=0018301] Shutdown Widget - Persistent Build Height [f=0018301] Shutdown Widget - Lasso Terraform GUI [f=0018301] Shutdown Widget - Lups [f=0018301] Shutdown Widget - Chili Framework [f=0018301] Shutdown Widget - Mex Placement Handler [f=0018301] Shutdown Widget - Chili Core Selector [f=0018301] Shutdown Widget - Custom Markers [f=0018301] Shutdown Widget - Select Keys [f=0018301] Shutdown Widget - Pause Screen [f=0018301] Shutdown Widget - Text To Speech Control [f=0018301] Shutdown Widget - Layout Handler [f=0018301] End widgetHandler:Shutdown [f=0018301] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462108,61675231} {int,ext,rec}Allocs={11078616,0,0} {chunk,block}Bytes={61675231,0} [f=0018301] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018301] [Game::KillLua][2] dtor=0 luaRules=0x518a9050 [f=0018301] Start gadgetHandler:Shutdown [f=0018301] Shutdown - StartSetup [f=0018301] Shutdown - UnitMorph [f=0018301] Shutdown - Carrier Drones [f=0018301] Shutdown - LupsNanoSpray [f=0018301] Shutdown - Missile Silo Controller [f=0018301] Shutdown - Modular Comm Info [f=0018301] Shutdown - Terrain Texture Handler [f=0018301] Shutdown - UnitCloakShield [f=0018301] Shutdown - Starlight Handler [f=0018301] End gadgetHandler:Shutdown [f=0018301] Start gadgetHandler:Shutdown [f=0018301] Shutdown - Save/Load [f=0018301] Shutdown - Teleport Throw [f=0018301] Shutdown - UnitMorph [f=0018301] Shutdown - Modular Comm Info [f=0018301] Shutdown - Retreat Command [f=0018301] Shutdown - Shockwaves [f=0018301] Shutdown - UnitCloakShield [f=0018301] Shutdown - Lups Cloak FX [f=0018301] Shutdown - Lups [f=0018301] Shutdown - Lups Shield [f=0018301] End gadgetHandler:Shutdown [f=0018301] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11078660,0,0} {chunk,block}Bytes={0,0} [f=0018301] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11078660,0,0} {chunk,block}Bytes={0,0} [f=0018301] [Game::KillLua][4] dtor=0 [f=0018301] [Game::~CGame][1] [f=0018301] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018301] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018301] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018301] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018301] [Game::KillLua][4] dtor=1 [f=0018301] [Game::KillMisc][1] [f=0018301] [Game::KillMisc][2] [f=0018301] [Game::KillMisc][3] [f=0018301] [Game::KillRendering][1] [f=0018301] [3DOParser::Kill] allocated 1 pieces [f=0018301] [S3OParser::Kill] allocated 315 pieces [f=0018301] [AssParser::Kill] allocated 8 pieces [f=0018301] [Game::KillInterface][1] [f=0018301] [Game::KillInterface][2] [f=0018301] [Game::KillSimulation][1] [f=0018301] [Game::KillSimulation][2] [f=0018301] [CCollisionHandler] dis-/continuous tests: 0/83640 [f=0018301] [Game::KillSimulation][3] [f=0018301] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018301] [~CPathCache(16x16)] cacheHits=30 hitPercentage=32% numHashColls=0 maxCacheSize=5 [f=0018301] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018301] [~CPathCache(32x32)] cacheHits=31891 hitPercentage=4% numHashColls=0 maxCacheSize=201 [f=0018301] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018301] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018301] [LosHandler::Kill] raycast instance cache-{hits,misses}={4143,9376}; shared=5%; cached=26% [f=0018301] [Game::KillSimulation][4] [f=0018301] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018301] [Game::~CGame][2] [f=0018301] [Game::~CGame][3] [f=0018301] [SpringApp::Kill][3] [f=0018301] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192631 bytes sent 143378 bytes recv'd [f=0018301] [SpringApp::Kill][4] font=0x448c0aa0 [f=0018301] [SpringApp::Kill][5] [f=0018301] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x436657c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2183ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=73ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=25ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1633 inflSize=1kb readTime=21ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=20ms file="unitpics/cloakskirm.png" indx=6391 inflSize=11kb readTime=18ms file="units/amphlaunch.lua" indx=6698 inflSize=5kb readTime=16ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=14ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4584 inflSize=2kb readTime=13ms file="luarules/gadgets/unit_terraform.lua" indx=1821 inflSize=131kb readTime=13ms file="objects3d/radarjammer.dae" indx=5403 inflSize=66kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 37416316 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x44a23e30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a229f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a0d3e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3e740a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]