[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6tf1cTUOYl/springsettings.1139112.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f06f80a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5460 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1139112/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cbfe50] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cbfe50] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 640ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 77ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1139112/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (194ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1139112/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5126caf0,0x51728d10}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6a58cf60baf0f5cd165fba7052e76435 [f=-000001] Connection attempt from Lord_Stronghold [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Lord_Stronghold changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Brackman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Brackman changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lord_Stronghold" string="[Game::Load][lua{Rules,Gaia}={00000000f1c2d2e0,00000000b772d970}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brackman" string="[Game::Load][lua{Rules,Gaia}={00000000e6b0eb80,000000009acbc420}]" [f=-000001] Spectators: !predict [f=-000001] > Team Brackman has a 47.3% chance to win [f=-000001] > Team Lord_Stronghold has a 52.7% chance to win [f=-000001] Allies: I choose: 6SM! [f=-000001] :D same again [f=-000001] [0] Event [4997,47.4891357,3473]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1273,46.333313,582]: 1 finished unit Recon Commander [f=0000000] [0] Lord_Stronghold, team: 1, elo:2152, userid: 402916 [f=0000000] [0] Brackman, team: 0, elo:2133, userid: 245091 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [1304,46.4857254,704]: 1 finished unit Cloakbot Factory [f=0000011] [11] Event [4960,46.6631088,3584]: 0 finished unit Rover Assembly [f=0000215] [215] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Dart [f=0000304] [304] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000353] [353] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000519] [519] Event [1304,46.5010986,713.599976]: 1 finished unit Conjurer [f=0000584] [584] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000631] [631] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Mason [f=0000685] [685] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4878.43848,123.32608,3483.81396]: 0 finished unit Firefly [f=0000721] [721] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0000946] [946] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0000980] [980] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001230] [1230] Event [4776,46.3260803,3336]: 0 finished unit Solar Collector [f=0001312] [1312] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0001443] [1443] Event [1304,46.3497314,552]: 1 finished unit Solar Collector [f=0001624] [1624] Event [5096,47.0214233,3400]: 0 finished unit Solar Collector [f=0001656] [1656] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0001664] [1664] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0001763] [1763] Event [2288.32764,75.5021057,947.483337]: 0 lost unit Dart [f=0001846] [1846] Event [4832,46.3497314,3408]: 0 finished unit Lotus [f=0001986] [1986] Event [1144,47.4518738,632]: 1 finished unit Solar Collector [f=0002250] [2250] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0002423] [2423] Event [1144,46.4112244,520]: 1 finished unit Solar Collector [f=0002440] [2440] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0002679] [2679] Event [4792,47.4897156,3704]: 0 finished unit Solar Collector [f=0002847] [2847] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0002906] [2906] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0003031] [3031] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0003060] [3060] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0003149] [3149] Event [1304,46.5010986,713.599976]: 1 finished unit Conjurer [f=0003395] [3395] Event [1216,47.267395,480]: 1 finished unit Lotus [f=0003467] [3467] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003577] [3577] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003591] [3591] Event [5312,74.5229492,2384]: 0 finished unit Radar Tower [f=0003609] [3609] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Mason [f=0003845] [3845] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0003931] [3931] Event [3712,74.7878418,3104]: 0 finished unit Lotus [f=0003946] [3946] Event [1280,46.3970337,608]: 1 finished unit Lotus [f=0004130] [4130] Event [800,75.7244263,1632]: 1 finished unit Radar Tower [f=0004186] [4186] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0004193] Spectators: Brackman's Rover Assembly is idle [f=0004205] [4205] Event [2312,75.5021057,920]: 1 finished unit Solar Collector [f=0004218] [4218] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0004381] [4381] Event [5776,17.7602539,2032]: 0 finished unit Lotus [f=0004386] [4386] Event [1224,46.3355408,584]: 1 finished unit Solar Collector [f=0004415] [4415] Event [487.627869,36.4786186,1749.96021]: 0 lost unit Scorcher [f=0004418] [4418] Event [4920,46.3260803,3816]: 0 finished unit Solar Collector [f=0004525] [4525] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0004622] [4622] Event [2392,75.4216919,952]: 1 finished unit Solar Collector [f=0004737] [4737] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0004885] [4885] Event [1112,47.5464783,712]: 1 finished unit Solar Collector [f=0004889] [4889] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0004902] [4902] Event [5000,46.2787781,3816]: 0 finished unit Solar Collector [f=0004985] [4985] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0005075] [5075] Event [2504,74.286438,984]: 1 finished unit Solar Collector [f=0005142] [5142] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0005180] [5180] Event [1304,46.5010986,713.599976]: 1 finished unit Glaive [f=0005410] [5410] Event [2536,74.4898376,840]: 1 finished unit Solar Collector [f=0005450] [5450] Event [3709.98682,75.5420227,3908.80029]: 1 lost unit Glaive [f=0005457] [5457] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0005495] [5495] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0005513] [5513] Event [4824,46.4963684,3784]: 0 finished unit Solar Collector [f=0005680] [5680] Event [2376,75.2466736,808]: 1 finished unit Solar Collector [f=0005745] [5745] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0005828] [5828] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0005830] [5830] Event [2928,15.4992065,2512]: 0 finished unit Lotus [f=0006088] [6088] Event [4753.1084,73.6745071,1732.01965]: 1 lost unit Glaive [f=0006146] [6146] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0006186] [6186] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0006201] [6201] Event [1208,47.1680603,664]: 1 finished unit Caretaker [f=0006393] [6393] Event [2592,74.4614563,864]: 1 finished unit Picket [f=0006403] [6403] Event [756.285156,68.6651382,2414.9563]: 1 lost unit Glaive [f=0006413] [6413] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006443] [6443] Event [577.258789,73.6157608,2546.92065]: 1 lost unit Glaive [f=0006473] [6473] Event [582.78241,66.4267654,2482.8562]: 0 lost unit Scorcher [f=0006497] [6497] Event [744.784363,54.2646751,2345.00464]: 1 lost unit Glaive [f=0006529] [6529] Event [616.427368,24.4091511,2299.08472]: 0 lost unit Scorcher [f=0006552] [6552] Event [612.501648,18.9973564,2241.82129]: 1 lost unit Glaive [f=0006578] [6578] Event [469.906769,17.1419544,2161.8999]: 0 lost unit Scorcher [f=0006583] [6583] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0006697] [6697] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0006863] [6863] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0006934] [6934] Event [5080,46.3544617,3720]: 0 finished unit Caretaker [f=0006980] [6980] Event [2560,74.286438,976]: 1 finished unit Picket [f=0006982] [6982] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0007038] [7038] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0007363] [7363] Event [2608,74.286438,928]: 1 finished unit Lotus [f=0007372] [7372] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0007562] [7562] Event [5080,46.7092285,3816]: 0 finished unit Solar Collector [f=0007596] [7596] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0007681] [7681] Event [5592,16.4925537,2040]: 0 finished unit Solar Collector [f=0007719] [7719] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Ripper [f=0007753] [7753] Event [2664,75.5021057,824]: 1 finished unit Solar Collector [f=0007982] [7982] Event [2456,74.286438,3528]: 0 finished unit Solar Collector [f=0007984] [7984] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0008029] [8029] Event [5160,53.3362732,3816]: 0 finished unit Solar Collector [f=0008138] [8138] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0008140] [8140] Event [2680,74.286438,904]: 1 finished unit Solar Collector [f=0008221] [8221] Event [1384,46.4159546,680]: 1 finished unit Caretaker [f=0008281] [8281] Event [5224,57.3096619,3736]: 0 finished unit Solar Collector [f=0008285] [8285] Event [2440,74.286438,3448]: 0 finished unit Solar Collector [f=0008289] [8289] Event [1304,46.5010986,713.599976]: 1 finished unit Conjurer [f=0008319] [8319] Event [5592,15.9438477,2120]: 0 finished unit Solar Collector [f=0008474] [8474] Event [5240,49.9920044,3656]: 0 finished unit Solar Collector [f=0008564] [8564] Event [2512,74.286438,3472]: 0 finished unit Lotus [f=0008573] [8573] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0008718] [8718] Event [2712,74.286438,984]: 1 finished unit Solar Collector [f=0008790] [8790] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0008935] [8935] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0009114] [9114] Event [2816,74.286438,1024]: 1 finished unit Radar Tower [f=0009257] [9257] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0009267] [9267] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0009376] [9376] Event [5160,46.6004333,3640]: 0 finished unit Caretaker [f=0009390] [9390] Event [2456,74.286438,3608]: 0 finished unit Solar Collector [f=0009466] [9466] Event [2816,74.286438,1024]: 1 lost unit Radar Tower [f=0009482] [9482] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0009637] [9637] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0009801] [9801] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0009955] [9955] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0010048] [10048] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0010146] [10146] Event [5192,46.3260803,3528]: 0 finished unit Caretaker [f=0010153] [10153] Event [344,17.3960266,2008]: 1 finished unit Solar Collector [f=0010187] [10187] Event [2232,75.5021057,952]: 1 finished unit Solar Collector [f=0010227] [10227] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0010305] [10305] Event [1816,73.4302673,712]: 1 finished unit Energy Pylon [f=0010342] [10342] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0010343] [10343] Event [1304,46.5010986,713.599976]: 1 finished unit Conjurer [f=0010348] [10348] Event [675.329346,22.907177,2212.88257]: 1 lost unit Glaive [f=0010365] [10365] Event [640.634888,18.0099277,2168.72119]: 1 lost unit Glaive [f=0010373] [10373] Event [640.262451,21.7368011,2250.02148]: 0 lost unit Scorcher [f=0010410] [10410] Event [712.204773,19.7656441,2051.88525]: 1 lost unit Glaive [f=0010469] [10469] Event [537.258179,16.9856052,1906.97046]: 1 lost unit Conjurer [f=0010476] [10476] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0010487] [10487] Event [666.585266,18.5357533,1864.20825]: 1 lost unit Glaive [f=0010523] [10523] Event [408,17.1358643,1944]: 1 lost unit Metal Extractor [f=0010563] [10563] Event [264,17.9494629,2024]: 1 lost unit Metal Extractor [f=0010611] [10611] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0010632] [10632] Event [424,17.1595154,2184]: 1 lost unit Metal Extractor [f=0010661] [10661] Event [376,18.230854,2088]: 1 lost unit Solar Collector [f=0010739] [10739] Event [2120,75.4595337,920]: 1 finished unit Solar Collector [f=0010747] [10747] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0010807] Spectators: Brackman's widget: Remember air switch! [f=0010949] [10949] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0010955] [10955] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0010982] [10982] Event [5208,46.3260803,3416]: 0 finished unit Caretaker [f=0011009] [11009] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0011119] [11119] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0011239] [11239] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0011376] [11376] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0011414] [11414] Event [2496,70.6205139,3168]: 0 finished unit Lotus [f=0011490] [11490] Event [1056,47.0592651,640]: 1 finished unit Picket [f=0011511] [11511] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0011594] [11594] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0011669] [11669] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0011686] [11686] Event [5056,46.3260803,3248]: 0 finished unit Rover Plate [f=0011706] [11706] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0011763] [11763] Event [2407.03955,30.6295357,2996.68604]: 0 lost unit Scorcher [f=0011764] [11764] Event [2299.21924,13.8941936,2834.53149]: 0 lost unit Scorcher [f=0011765] [11765] Event [2391.75464,14.1592655,2789.40869]: 1 lost unit Knight [f=0011812] [11812] Event [5336,50.9711609,3256]: 0 finished unit Solar Collector [f=0011827] [11827] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0011832] [11832] Event [2420.74487,7.78502941,2693.84399]: 0 lost unit Scorcher [f=0011840] [11840] Event [2549.55981,17.4516449,2787.31323]: 0 lost unit Scorcher [f=0011861] [11861] Event [2445.26294,99.2683334,2700.67358]: 0 lost unit Firefly [f=0011867] [11867] Event [2679.17676,22.0582008,2794.09131]: 1 lost unit Conjurer [f=0011890] [11890] Event [1024,46.3308105,576]: 1 finished unit Picket [f=0012004] [12004] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0012076] [12076] Event [2856,16.3222656,2616]: 0 lost unit Metal Extractor [f=0012093] [12093] Event [2928,15.5090408,2512]: 0 lost unit Lotus [f=0012148] [12148] Event [2768,70.7955322,3072]: 0 finished unit Lotus [f=0012179] [12179] Event [2659.0144,145.361908,3084.24731]: 0 finished unit Firefly [f=0012196] [12196] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0012254] [12254] Event [5120,75.5021057,544]: 0 finished unit Lotus [f=0012321] [12321] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0012347] [12347] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0012365] [12365] Event [2818.52051,92.9866257,2466.38379]: 0 lost unit Firefly [f=0012457] [12457] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0012508] [12508] Event [1304,46.5010986,713.599976]: 1 finished unit Conjurer [f=0012524] [12524] Event [3117.70605,3.92785072,2301.06714]: 1 lost unit Knight [f=0012598] [12598] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0012655] [12655] Event [3384,15.9343872,2456]: 0 lost unit Metal Extractor [f=0012689] [12689] Event [2659.0144,145.361908,3084.24731]: 0 finished unit Firefly [f=0012748] [12748] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0012775] [12775] Event [1304,46.5010986,713.599976]: 1 finished unit Reaver [f=0012884] [12884] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0013002] [13002] Event [3514.43433,39.0739861,2796.66797]: 0 lost unit Scorcher [f=0013043] [13043] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Badger [f=0013169] [13169] Event [4324.86035,73.9210739,3121.30591]: 0 finished unit Claw [f=0013190] [13190] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0013245] [13245] Event [4992,74.286438,480]: 0 finished unit Radar Tower [f=0013275] [13275] Event [1304,46.5010986,713.599976]: 1 finished unit Knight [f=0013321] [13321] Event [3613.98926,104.867317,2359.59839]: 0 lost unit Firefly [f=0013339] [13339] Event [4190.55664,75.5021057,2837.06812]: 0 finished unit Claw [f=0013373] [13373] Event [3845.47046,20.8938637,2460.86475]: 0 lost unit Scorcher [f=0013389] [13389] Event [3811.06812,15.9343872,2287.23242]: 1 lost unit Knight [f=0013452] [13452] Event [3802.55469,15.9485331,2137.87866]: 1 lost unit Knight [f=0013466] [13466] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Badger [f=0013493] [13493] Event [3883.28687,15.0391283,2080.12085]: 1 lost unit Knight [f=0013507] [13507] Event [3915.58862,31.7300148,2503.2583]: 0 finished unit Claw [f=0013581] [13581] Event [4465.6123,74.4093704,2892.26099]: 0 finished unit Claw [f=0013586] [13586] Event [597.274292,64.5392303,2471.50562]: 0 lost unit Ripper [f=0013610] [13610] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0013649] [13649] Event [2672.06714,145.180908,3076.70508]: 0 finished unit Firefly [f=0013675] [13675] Event [3295.99023,66.0346832,2835.09961]: 0 finished unit Claw [f=0013811] [13811] Event [1304,46.5010986,713.599976]: 1 finished unit Conjurer [f=0013844] [13844] Event [5168,75.5021057,656]: 0 finished unit Lotus [f=0013907] [13907] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Badger [f=0014078] [14078] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0014129] [14129] Event [2720,48.7384949,2928]: 0 finished unit Lotus [f=0014303] [14303] Event [4031.5708,60.573597,2611.00342]: 0 finished unit Claw [f=0014313] [14313] Event [2701.97388,-1,2224.5918]: 0 finished unit Claw [f=0014316] [14316] Event [3264.94092,10.9096889,2377.60132]: 0 finished unit Claw [f=0014339] [14339] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Badger [f=0014453] [14453] Event [1922.5603,75.5021057,1123.10156]: 0 lost unit Scorcher [f=0014460] [14460] Event [2047.74927,75.5011826,1022.67993]: 0 lost unit Scorcher [f=0014463] [14463] Event [4508.17627,73.1332932,3003.32666]: 0 finished unit Claw [f=0014465] [14465] Event [2079.86938,75.6028214,1043.91455]: 0 lost unit Scorcher [f=0014468] [14468] Event [2168.10986,75.5021057,1050.05542]: 1 lost unit Conjurer [f=0014471] [14471] Event [2392.65625,5.08517265,2027.73413]: 0 finished unit Claw [f=0014477] [14477] Event [3024.32251,64.8977127,2216.68921]: 0 finished unit Claw [f=0014477] [14477] Event [3595.71826,15.9405155,2514.92798]: 0 finished unit Claw [f=0014479] [14479] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0014526] [14526] Event [1958.8335,74.286438,807.482605]: 0 lost unit Scorcher [f=0014578] [14578] Event [2280,75.5021057,1048]: 1 finished unit Stardust [f=0014628] [14628] Event [4054.05518,75.5021057,2870.85181]: 0 finished unit Claw [f=0014641] [14641] Event [2433.31348,-0.8865482,2057.57007]: 0 finished unit Claw [f=0014643] [14643] Event [2545.24536,-1,2054.24854]: 0 finished unit Claw [f=0014648] [14648] Event [3374.96948,12.454957,2434.93164]: 0 finished unit Claw [f=0014674] [14674] Event [1384,46.4159546,680]: 1 lost unit Caretaker [f=0014715] [14715] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Badger [f=0014729] [14729] Event [1400,47.2768555,600]: 1 lost unit Metal Extractor [f=0014763] [14763] Event [1280,46.5026627,608]: 1 lost unit Lotus [f=0014792] [14792] Event [1408.01794,46.434742,464.00943]: 0 lost unit Scorcher [f=0014801] [14801] Event [3939.87085,53.0978508,2619.63867]: 0 finished unit Claw [f=0014807] [14807] Event [2446.90649,1.86606312,2015.98218]: 0 finished unit Claw [f=0014812] [14812] Event [3101.33154,28.7869892,2260.24414]: 0 finished unit Claw [f=0014812] [14812] Event [1321.51794,46.9313469,461.258484]: 1 lost unit Conjurer [f=0014813] [14813] Event [2511.97021,-1,2022.88062]: 0 finished unit Claw [f=0014827] [14827] Event [1304,46.7779312,704]: 1 lost unit Cloakbot Factory [f=0014833] [14833] Event [1216,47.267395,480]: 1 lost unit Lotus [f=0014840] [14840] Event [4519.45264,72.7617416,3000.2998]: 0 finished unit Claw [f=0014853] [14853] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0014863] [14863] Event [1416,47.411705,528]: 1 lost unit Fusion Reactor [f=0014866] [14866] Event [1432.24634,42.2808266,444.49707]: 0 lost unit Scorcher [f=0014876] [14876] Event [1312.02612,48.9722633,350.192444]: 0 lost unit Scorcher [f=0014878] [14878] Event [1275.66296,51.0231514,330.932404]: 0 lost unit Scorcher [f=0014881] [14881] Event [1233.64465,49.633728,321.420502]: 0 lost unit Scorcher [f=0014881] [14881] Event [undefined]: Lord_Stronghold resigned [f=0014881] game_message: Lord_Stronghold has been destroyed! [f=0014881] game_message: Brackman wins! [f=0014881] Submitting stats [f=0014881] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014881] Part| Total Time|Time of the last 0.5s [f=0014881] Draw 19252.80ms 13.56% [f=0014881] Lua::Callins::Synced 10228.93ms 26.22% [f=0014881] Lua::Callins::Unsynced 27055.46ms 19.44% [f=0014881] Lua::CollectGarbage::Synced 398.92ms 0.20% [f=0014881] Lua::CollectGarbage::Unsynced 959.65ms 0.20% [f=0014881] Misc::Profiler::AddTime 82.73ms 0.10% [f=0014881] Sim 52645.48ms 74.48% [f=0014881] [14881] Received game_message: Lord_Stronghold has been destroyed! [f=0014881] [14881] Received game_message: Brackman wins! [f=0014882] [14882] Game End Stats Header: 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[f=0014882] [14882] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014882] [14882] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014882] [14882] Game End Stats Values: 2,2105,2065,2065,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.0666666,4.9333334,4.9333334,5.0666666,40,0,0,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014882] [14882] Game End Stats Values: 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32,10110,7270,7270,10110,115.788414,811.594177,811.594177,115.788414,0,0,0,0,0,0,0,0,431.399597,0,0,431.399597,3169.854,2607.18091,2607.18091,3169.854,720,670,670,720,40,40,40,40,1385,1330,1330,1385,31.666666,24.5509052,24.5509052,31.666666,3905,1960,1960,3905,2978.3335,1925,1925,2978.3335,4100,3310,3310,4100,2050,2978.3335,2978.3335,2050,0,560.927002,560.927002,0,2804.80347,3218.35669,3218.35669,2804.80347 [f=0014882] [14882] Game End Stats Values: 33,10585,7270,7270,10585,126.788414,873.668884,873.668884,126.788414,0,0,0,0,0,0,0,0,431.399597,0,0,431.399597,3178.69727,2667.07666,2667.07666,3178.69727,810,670,670,810,40,40,40,40,1385,1330,1330,1385,31.7333336,24.9382954,24.9382954,31.7333336,4290,1960,1960,4290,2978.3335,1925,1925,2978.3335,4100,3310,3310,4100,2050,2978.3335,2978.3335,2050,0,649.937866,649.937866,0,2864.69922,3227.19995,3227.19995,2864.69922 [f=0014882] [14882] Game End Stats Values: 34,10345,6100,6100,10345,134.585968,931.001282,931.001282,134.585968,0,0,0,0,0,0,0,0,431.399597,0,0,431.399597,6419.91406,3315.55664,3315.55664,6419.91406,810,710,710,810,40,38.4000015,38.4000015,40,1385,1330,1330,1385,31.5198345,25.1999168,25.1999168,31.5198345,4050,1960,1960,4050,4368.3335,2550,2550,4368.3335,4100,2100,2100,4100,2675,4561.33496,4561.33496,2675,0,746.949707,746.949707,0,3634.7229,6840.55615,6840.55615,3634.7229 [f=0014882] [14882] Game End Stats Values: 35,9470,6100,6100,9470,134.585968,937.657898,937.657898,134.585968,0,0,0,0,0,0,0,0,431.399597,0,0,431.399597,6591.75244,3315.55664,3315.55664,6591.75244,810,710,710,810,40,33,33,40,1385,1330,1330,1385,31,21.3282833,21.3282833,31,3175,1960,1960,3175,5177.47949,2550,2550,5177.47949,4100,2100,2100,4100,3675,5370.48047,5370.48047,3675,0,752.283691,752.283691,0,4526.65039,7172.66943,7172.66943,4526.65039 [f=0014893] [14893] Event [1795.43481,74.1907425,1014.9082]: 1 lost unit Knight [f=0014911] [14911] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0014914] [14914] Event [1144,49.5677567,520]: 1 lost unit Solar Collector [f=0014919] [14919] Event [1304,32.7069435,552]: 1 lost unit Solar Collector [f=0014929] [14929] Event [344,17.3960266,2008]: 1 lost unit Solar Collector [f=0014930] [14930] Event [2205.48584,68.0156021,1020.21185]: 1 lost unit Recon Commander [f=0014969] [14969] Event [3444.99585,16.4374275,2541.08472]: 0 finished unit Claw [f=0014977] [14977] Event [2519.9187,-1,2047.95728]: 0 finished unit Claw [f=0014982] [14982] Event [2770.26978,-1,2152.74219]: 0 finished unit Claw [f=0014982] [14982] Event [2453.39282,-1,2033.77051]: 0 finished unit Claw [f=0015006] [15006] Event [4120.29297,75.5021057,2835.62305]: 0 finished unit Claw [f=0015019] Spectator Lord_Stronghold left the game: normal quit [f=0015019] [15019] Event [undefined]: Lord_Stronghold quit [f=0015046] Player Brackman left the game: normal quit [f=0015046] [15046] Event [undefined]: Brackman quit [f=0015052] No clients connected, shutting down server [f=0015052] Server shutdown [f=0015052] [15052] all players disconnected [f=0015090] [15090] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Badger [f=0015227] [15227] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0015464] [15464] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Badger [f=0015602] [15602] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0015839] [15839] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Badger [f=0015977] [15977] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Scorcher [f=0016214] [16214] Event [4942.00781,47.2218819,3584.02954]: 0 finished unit Badger [f=0016345] Autoquit sending quit command. [f=0016345] [QuitAction] user exited to system [f=0016345] [SpringApp::Kill][1] fromRun=1 [f=0016345] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016345] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016345] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016345] [ThreadPool::SetThreadCount][2] workers=0 [f=0016345] [SpringApp::Kill][2] [f=0016345] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016345] [Game::KillLua][3] dtor=0 luaUI=0x50e8feb0 [f=0016345] Start widgetHandler:Shutdown [f=0016345] Shutdown - SaveOrderList Complete [f=0016345] Writing last game win data [f=0016345] Shutdown - SaveConfigData Complete [f=0016345] Shutdown Widget - Save/Load API [f=0016345] Shutdown Widget - Chili Highlight [f=0016345] Shutdown Widget - Draw After Chili [f=0016345] Shutdown Widget - EPIC Menu [f=0016345] Shutdown Widget - Chili Widget Selector [f=0016345] Shutdown Widget - Chili Minimap [f=0016345] Shutdown Widget - Local Team Colors [f=0016345] Shutdown Widget - Display Keys 2 [f=0016345] Shutdown Widget - Save Game Menu [f=0016345] Shutdown Widget - Unit Icons [f=0016345] Shutdown Widget - Noises [f=0016345] Shutdown Widget - HealthBars [f=0016345] Shutdown Widget - Win Counter [f=0016345] Shutdown Widget - SpringRTS Replay Stats [f=0016345] Shutdown Widget - BuildETA [f=0016345] Shutdown Widget - Modular Comm Info [f=0016345] Shutdown Widget - Stereo3D [f=0016345] Shutdown Widget - Showeco and Grid Drawer [f=0016345] Shutdown Widget - Point Tracker [f=0016345] Shutdown Widget - Missile Silo Range [f=0016345] Shutdown Widget - MetalFeatures (new) [f=0016345] Shutdown Widget - MinimapEvents [f=0016345] Shutdown Widget - Local Widgets Config [f=0016345] Shutdown Widget - Highlight Geos [f=0016345] Shutdown Widget - Grab Input [f=0016345] Input grabbing is disabled! [f=0016345] Shutdown Widget - Defense Range Zero-K [f=0016345] Shutdown Widget - Darkening [f=0016345] Shutdown Widget - Context Menu [f=0016345] Shutdown Widget - Chili Spectator Panels [f=0016345] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016345] Shutdown Widget - Chili Nuke Warning [f=0016345] Shutdown Widget - Chili EndGame Window [f=0016345] Shutdown Widget - Chili Economy Panel Default [f=0016345] Shutdown Widget - CameraShake [f=0016345] Shutdown Widget - State Reverse and Latency [f=0016345] Shutdown Widget - Music Player v2 [f=0016345] Shutdown Widget - Attack AoE [f=0016345] Shutdown Widget - UnitShapes [f=0016345] Shutdown Widget - Map Edge Extension [f=0016345] Shutdown Widget - Selection Send [f=0016345] Shutdown Widget - LupsManager [f=0016345] Shutdown Widget - Newton Firezone [f=0016345] Shutdown Widget - Chili Pro Console [f=0016345] Shutdown Widget - Persistent Build Height [f=0016345] Shutdown Widget - Lasso Terraform GUI [f=0016345] Shutdown Widget - Lups [f=0016345] Shutdown Widget - Chili Framework [f=0016345] Shutdown Widget - Mex Placement Handler [f=0016345] Shutdown Widget - Chili Core Selector [f=0016345] Shutdown Widget - Custom Markers [f=0016345] Shutdown Widget - Select Keys [f=0016345] Shutdown Widget - Pause Screen [f=0016345] Shutdown Widget - Text To Speech Control [f=0016345] Shutdown Widget - Layout Handler [f=0016345] End widgetHandler:Shutdown [f=0016345] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509681,63945970} {int,ext,rec}Allocs={14604111,0,0} {chunk,block}Bytes={63945970,0} [f=0016345] [Game::KillLua][1] dtor=0 luaGaia=0x51728d10 [f=0016345] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292354,50755463} {int,ext,rec}Allocs={14604112,0,0} {chunk,block}Bytes={50755463,0} [f=0016345] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={292354,50755463} {int,ext,rec}Allocs={14604112,0,0} {chunk,block}Bytes={50755463,0} [f=0016345] [Game::KillLua][2] dtor=0 luaRules=0x5126caf0 [f=0016345] Start gadgetHandler:Shutdown [f=0016345] Shutdown - StartSetup [f=0016345] Shutdown - UnitMorph [f=0016345] Shutdown - Carrier Drones [f=0016345] Shutdown - LupsNanoSpray [f=0016345] Shutdown - Missile Silo Controller [f=0016345] Shutdown - Modular Comm Info [f=0016345] Shutdown - Terrain Texture Handler [f=0016345] Shutdown - UnitCloakShield [f=0016345] Shutdown - Starlight Handler [f=0016345] End gadgetHandler:Shutdown [f=0016345] Start gadgetHandler:Shutdown [f=0016345] Shutdown - Save/Load [f=0016345] Shutdown - Teleport Throw [f=0016345] Shutdown - UnitMorph [f=0016345] Shutdown - Modular Comm Info [f=0016345] Shutdown - Retreat Command [f=0016345] Shutdown - Shockwaves [f=0016345] Shutdown - UnitCloakShield [f=0016345] Shutdown - Lups Cloak FX [f=0016345] Shutdown - Lups [f=0016345] Shutdown - Lups Shield [f=0016345] End gadgetHandler:Shutdown [f=0016345] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14604234,0,0} {chunk,block}Bytes={0,0} [f=0016345] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14604234,0,0} {chunk,block}Bytes={0,0} [f=0016345] [Game::KillLua][4] dtor=0 [f=0016345] [Game::~CGame][1] [f=0016345] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016345] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016345] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016345] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016345] [Game::KillLua][4] dtor=1 [f=0016345] [Game::KillMisc][1] [f=0016345] [Game::KillMisc][2] [f=0016345] [Game::KillMisc][3] [f=0016345] [Game::KillRendering][1] [f=0016345] [3DOParser::Kill] allocated 1 pieces [f=0016345] [S3OParser::Kill] allocated 444 pieces [f=0016345] [AssParser::Kill] allocated 29 pieces [f=0016345] [Game::KillInterface][1] [f=0016345] [Game::KillInterface][2] [f=0016345] [Game::KillSimulation][1] [f=0016345] [Game::KillSimulation][2] [f=0016345] [CCollisionHandler] dis-/continuous tests: 0/1378623 [f=0016345] [Game::KillSimulation][3] [f=0016345] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016345] [~CPathCache(24x16)] cacheHits=56 hitPercentage=46% numHashColls=0 maxCacheSize=13 [f=0016345] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016345] [~CPathCache(48x32)] cacheHits=153 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016345] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016345] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016345] [LosHandler::Kill] raycast instance cache-{hits,misses}={11151,12866}; shared=10%; cached=36% [f=0016345] [Game::KillSimulation][4] [f=0016345] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016345] [Game::~CGame][2] [f=0016345] [Game::~CGame][3] [f=0016345] [SpringApp::Kill][3] [f=0016345] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173389 bytes sent 187795 bytes recv'd [f=0016345] [SpringApp::Kill][4] font=0x44beeaa0 [f=0016345] [SpringApp::Kill][5] [f=0016345] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x44c5c9c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=1969ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=34ms file="objects3d/benzcom1.s3o" indx=4952 inflSize=211kb readTime=23ms file="unittextures/factoryveh1.png" indx=7204 inflSize=1077kb readTime=23ms file="luaui/configs/startup_info_selector.lua" indx=2941 inflSize=3kb readTime=14ms file="luarules/gadgets/unit_spawner.lua" indx=1809 inflSize=44kb readTime=12ms file="unittextures/factoryveh1_invert.png" indx=7205 inflSize=1130kb readTime=11ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=10ms file="anims/cursorwait_5.png" indx=192 inflSize=1kb readTime=9ms file="bitmaps/smoke/smoke00.tga" indx=577 inflSize=16kb readTime=9ms file="luaui/widgets/gui_chili_inactivity_win.lua" indx=4642 inflSize=4kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 34616179 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44d4a270) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d553a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cbd560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f06f80a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]