[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rCyR3yCeSk/springsettings.1138872.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f63fc0a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 5516 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1138872/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464c5710] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464c5710] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 611ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 747ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1138872/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (201ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1138872/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a2357f0,0x59b60a80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 38e3ce60ad59728e9bf0f1264596f592 [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: xdacc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x526238d0,0x530c4cf0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000fb6b2a30,00000000a940f960}]" [f=-000001] Allies: I choose: ./jam.sh! [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [5584,240.570068,2229]: 0 finished unit Recon Commander [f=-000001] [0] Event [482,241.484009,3030]: 1 finished unit Engineer Commander [f=0000000] [0] GoogleFrog, team: 1, elo:2825, userid: 15114 [f=0000000] [0] xdacc, team: 0, elo:2544, userid: 525294 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5488,241.325378,2304]: 0 finished unit Rover Assembly [f=0000094] [94] Event [608,241.47644,3104]: 1 finished unit Tank Foundry [f=0000210] glhf [f=0000269] [269] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000350] glhf [f=0000352] [352] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000441] [441] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0000444] [444] Event [536,241.375732,3240]: 1 finished unit Wind/Tidal Generator [f=0000590] [590] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000679] [679] Event [636,242.80011,3104]: 1 finished unit Kodachi [f=0000787] [787] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000988] [988] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Mason [f=0001059] [1059] Event [5512,241.47644,1992]: 0 finished unit Solar Collector [f=0001202] [1202] Event [664,241.485596,3272]: 1 finished unit Solar Collector [f=0001329] [1329] Event [5320,241.485596,1944]: 0 finished unit Solar Collector [f=0001460] [1460] Event [636,242.80011,3104]: 1 finished unit Welder [f=0001703] [1703] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0002219] [2219] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0002276] [2276] Event [636,242.80011,3104]: 1 finished unit Kodachi [f=0002302] [2302] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0002310] [2310] Event [4521.64844,234.259659,1044.44189]: 0 lost unit Scorcher [f=0002311] [2311] Event [1032,241.494751,3480]: 1 finished unit Solar Collector [f=0002395] [2395] Event [400,241.485596,2928]: 1 lost unit Lotus [f=0002526] [2526] Event [352.463898,241.494751,2870.31982]: 0 lost unit Scorcher [f=0002610] [2610] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Fencer [f=0002737] [2737] Event [976,241.494751,3504]: 1 finished unit Lotus [f=0002914] [2914] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0003059] [Game::ClientReadNet] added new player wptr_007 with number 2 to team 0 [f=0003059] > SPRINGIE:User wptr_007|shieldriot|6_4|donator_2|False|WPTR||CN [f=0003076] Connection attempt from wptr_007 [f=0003076] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0003076] -> Connection established (given id 2) [f=0003086] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0003086] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003101] [3101] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0003234] [3234] Event [636,242.80011,3104]: 1 finished unit Kodachi [f=0003309] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0003319] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0003319] [Game::ClientReadNet][LOGMSG] sender="wptr_007" string="[Game::Load][lua{Rules,Gaia}={0xbad4b020,0xd73f5450}]" [f=0003510] [3510] Event [5608,241.485596,984]: 0 finished unit Solar Collector [f=0003548] [3548] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0003593] [3593] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0003638] [3638] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Ripper [f=0003745] [3745] Event [1408,297.364807,2976]: 1 finished unit Radar Tower [f=0003945] [3945] Event [4456,238.574219,1192]: 0 finished unit Solar Collector [f=0004086] [4086] Event [4348.52832,241.494751,772.74231]: 0 lost unit Fencer [f=0004141] [4141] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0004181] [4181] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Fencer [f=0004183] Spectator wptr_007 left the game: normal quit [f=0004183] [4183] Event [undefined]: wptr_007 quit [f=0004184] [4184] Event [636,242.80011,3104]: 1 finished unit Welder [f=0004337] [4337] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [f=0004445] [4445] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0004500] [4500] Event [5544,241.485596,920]: 0 lost unit Metal Extractor [f=0004570] [4570] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0004582] [4582] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0004604] [4604] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [f=0004644] [4644] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [f=0004668] [4668] Event [376,241.671906,2840]: 1 finished unit Solar Collector [f=0004748] [4748] Event [5726.38135,237.181137,1723.68042]: 0 lost unit Mason [f=0004994] [4994] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0005001] [5001] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0005022] [5022] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0005061] [5061] Event [488,241.485596,2776]: 1 finished unit Solar Collector [f=0005299] [5299] Event [3768,241.47644,840]: 0 finished unit Solar Collector [f=0005353] [Game::ClientReadNet] added new player Keo with number 3 to team 0 [f=0005353] > SPRINGIE:User Keo|jumpcon|6_4|donator_0|False|||US [f=0005358] [5358] Event [568,241.47644,2728]: 1 finished unit Solar Collector [f=0005362] Connection attempt from Keo [f=0005362] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0005362] -> Connection established (given id 3) [f=0005368] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0005368] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005378] [5378] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0005386] [5386] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Mason [f=0005629] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0005641] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0005641] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[Game::Load][lua{Rules,Gaia}={0x7de30e80,0xe1e123c0}]" [f=0005695] [5695] Event [648,241.485596,2696]: 1 finished unit Solar Collector [f=0005787] [5787] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0005917] [5917] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0006031] [6031] Event [728,241.403198,2648]: 1 finished unit Solar Collector [f=0006122] [6122] Event [636,242.80011,3104]: 1 finished unit Welder [f=0006127] [6127] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0006160] [6160] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Mason [f=0006275] [6275] Event [2448,238.656616,3328]: 1 finished unit Lotus [f=0006481] [6481] Event [264,241.47644,3016]: 1 finished unit Solar Collector [f=0006571] [6571] Event [3416,241.494751,1448]: 0 finished unit Solar Collector [f=0006781] [6781] Event [296,241.467285,3096]: 1 finished unit Solar Collector [f=0006794] [6794] Event [3060.62598,241.494751,1253.46497]: 0 finished unit Recon Commander [f=0006794] game_message: Morph complete: ./jam.sh lvl 1 -> ./jam.sh lvl 2 [f=0006794] [6794] Received game_message: Morph complete: ./jam.sh lvl 1 -> ./jam.sh lvl 2 [f=0006884] [6884] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0006914] [6914] Event [2688,238.473511,3168]: 1 finished unit Radar Tower [f=0006958] [6958] Event [2688,238.473511,3168]: 1 lost unit Radar Tower [f=0007024] [7024] Event [2550.86768,237.899246,3284.26514]: 0 lost unit Scorcher [f=0007059] [7059] Event [5880,238.227234,1208]: 0 finished unit Metal Extractor [f=0007108] [7108] Event [328,240.597534,3176]: 1 finished unit Solar Collector [f=0007198] [7198] Event [2952,241.494751,1288]: 0 finished unit Solar Collector [f=0007250] [7250] Event [636,242.80011,3104]: 1 finished unit Blitz [f=0007261] [7261] Event [696,281.311646,360]: 1 finished unit Stardust [f=0007279] [7279] Event [1296,241.339111,2096]: 1 finished unit Lotus [f=0007307] [7307] Event [2944,265.733337,3152]: 1 finished unit Radar Tower [f=0007417] [7417] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0007574] [7574] Event [632,241.47644,3448]: 1 finished unit Solar Collector [f=0007694] [7694] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Ripper [f=0007749] [7749] Event [5624,241.439819,2152]: 0 finished unit Solar Collector [f=0007818] [7818] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0007847] [7847] Event [2544,240.698242,3024]: 1 finished unit Picket [f=0007904] [7904] Event [712,241.494751,3512]: 1 finished unit Solar Collector [f=0008031] [8031] Event [5544,238.236389,920]: 0 finished unit Metal Extractor [f=0008071] [8071] Event [1552,240.496826,2128]: 1 finished unit Lotus [f=0008090] [8090] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0008115] [8115] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Fencer [f=0008206] [8206] Event [5512,241.485596,2168]: 0 finished unit Caretaker [f=0008366] [8366] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0008386] [8386] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0008400] [8400] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0008575] [8575] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0008588] [8588] Event [5731.86475,241.485596,2812.16211]: 0 lost unit Mason [f=0008601] [8601] Event [1920,241.494751,2128]: 1 finished unit Lotus [f=0008621] [8621] Event [656,241.448975,96]: 1 finished unit Radar Tower [f=0008728] [8728] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [f=0008748] [8748] Event [872,241.494751,3144]: 1 finished unit Caretaker [f=0008778] [8778] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Mason [f=0008795] [8795] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0008838] [8838] Event [5512,241.485596,2168]: 0 lost unit Caretaker [f=0008866] [8866] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0008914] [8914] Event [5432,241.485596,2008]: 0 lost unit Metal Extractor [f=0008961] [8961] Event [872,236.450195,296]: 1 finished unit Solar Collector [f=0008999] [8999] Event [5039.26709,241.467285,1850.80347]: 0 lost unit Fencer [f=0009097] [9097] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0009133] [9133] Event [4866.98193,241.216995,2005.59753]: 0 lost unit Scorcher [f=0009320] [9320] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [f=0009397] [9397] Event [792,238.217163,408]: 1 finished unit Solar Collector [f=0009410] [9410] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0009440] [9440] Event [undefined]: xdacc resigned [f=0009440] game_message: xdacc has been destroyed! [f=0009440] game_message: GoogleFrog wins! [f=0009440] Submitting stats [f=0009440] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009440] Part| Total Time|Time of the last 0.5s [f=0009440] Draw 17181.80ms 10.60% [f=0009440] Lua::Callins::Synced 4321.98ms 17.80% [f=0009440] Lua::Callins::Unsynced 25001.08ms 18.90% [f=0009440] Lua::CollectGarbage::Synced 299.85ms 0.10% [f=0009440] Lua::CollectGarbage::Unsynced 896.23ms 1.00% [f=0009440] Misc::Profiler::AddTime 71.70ms 0.00% [f=0009440] Sim 22579.73ms 77.20% [f=0009440] [9440] Received game_message: xdacc has been destroyed! [f=0009440] [9440] Received game_message: GoogleFrog wins! [f=0009441] [9441] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009441] [9441] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009441] [9441] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009441] [9441] Game End Stats Values: 2,2190,2100,2100,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.97266626,5.4316659,5.4316659,4.97266626,125,0,0,125,0,0,0,0,790,825,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009441] [9441] Game End Stats Values: 3,2280,2365,2365,2280,0,0.24849205,0.24849205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.79483891,8.79483891,8,1275,1275,1275,1275,7.60099888,8.68856525,8.68856525,7.60099888,125,175,175,125,0,0,0,0,880,915,915,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009441] [9441] Game End Stats Values: 4,2540,2435,2435,2540,0.72123009,1.09603941,1.09603941,0.72123009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,9.45921707,9.45921707,9.0666666,1275,1275,1275,1275,9.63808155,9.64650154,9.64650154,9.63808155,125,175,175,125,0,0,0,0,1140,985,985,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009441] [9441] Game End Stats Values: 5,2665,2620,2620,2665,4.29626656,3.54424095,3.54424095,4.29626656,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8666668,11.2450361,11.2450361,11.8666668,1275,1275,1275,1275,9.82833481,9.75321293,9.75321293,9.82833481,250,175,175,250,0,0,0,0,1140,1170,1170,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009441] [9441] Game End Stats Values: 6,2755,2620,2620,2755,9.15998173,7.07462931,7.07462931,9.15998173,0,0,0,0,0,0,0,0,0,0,0,0,128.478363,85.0500107,85.0500107,128.478363,0,0,0,0,12,11.2593937,11.2593937,12,1275,1275,1275,1275,9.91424751,9.8253603,9.8253603,9.91424751,250,175,175,250,0,0,0,0,1230,1170,1170,1230,0,0,0,0,0,0,0,0,85.0500107,128.478363,128.478363,85.0500107 [f=0009441] [9441] Game End Stats Values: 7,2735,2865,2865,2735,11.3251009,11.8934546,11.8934546,11.3251009,0,0,0,0,0,0,0,0,0,0,0,0,277.782776,249.999954,249.999954,277.782776,0,0,0,0,12,12.7595625,12.7595625,12,1275,1275,1275,1275,13.8653402,11.3445883,11.3445883,13.8653402,140,350,350,140,19.500021,250,250,19.500021,1320,1240,1240,1320,250,27.750021,27.750021,250,0,28.75,28.75,0,249.999954,291.174438,291.174438,249.999954 [f=0009441] [9441] Game End Stats Values: 8,2825,3045,3045,2825,11.5498333,15.9697304,15.9697304,11.5498333,0,0,0,0,0,0,0,0,0,0,0,0,277.782776,249.999954,249.999954,277.782776,0,90,90,0,12,13.1875362,13.1875362,12,1275,1275,1275,1275,15.1129847,11.7617502,11.7617502,15.1129847,140,350,350,140,19.500021,250,250,19.500021,1410,1330,1330,1410,250,27.750021,27.750021,250,0,50.25,50.25,0,249.999954,291.174438,291.174438,249.999954 [f=0009441] [9441] Game End Stats Values: 9,2985,3310,3310,2985,12.2273302,21.4107285,21.4107285,12.2273302,0,0,0,0,0,0,0,0,0,0,0,0,288.079468,249.999954,249.999954,288.079468,0,90,90,0,12.2666664,12.7397575,12.7397575,12.2666664,1275,1275,1275,1275,16.5201664,12.247735,12.247735,16.5201664,140,525,525,140,19.500021,250,250,19.500021,1570,1420,1420,1570,250,27.750021,27.750021,250,0,50.25,50.25,0,249.999954,301.47113,301.47113,249.999954 [f=0009441] [9441] Game End Stats Values: 10,3295,3365,3365,3295,13.3526602,23.6806583,23.6806583,13.3526602,0,0,0,0,0,0,0,0,0,0,0,0,339.562897,333.729675,333.729675,339.562897,0,90,90,0,14.2666664,12.745286,12.745286,14.2666664,1275,1330,1330,1275,18.8450241,14.1783266,14.1783266,18.8450241,380,525,525,380,19.500021,250,250,19.500021,1640,1420,1420,1640,250,27.750021,27.750021,250,0,50.25,50.25,0,333.729675,353.22467,353.22467,333.729675 [f=0009441] [9441] Game End Stats Values: 11,3205,3730,3730,3205,15.6641645,24.3518486,24.3518486,15.6641645,0,0,0,0,0,0,0,0,0,0,0,0,349.859589,606.544739,606.544739,349.859589,0,90,90,0,16,12.8854542,12.8854542,16,1275,1330,1330,1275,18.9241009,15.7547483,15.7547483,18.9241009,380,525,525,380,19.500021,546.166809,546.166809,19.500021,1550,1785,1785,1550,546.166809,27.750021,27.750021,546.166809,0,50.25,50.25,0,606.544739,366.732147,366.732147,606.544739 [f=0009441] [9441] Game End Stats Values: 12,3120,3800,3800,3120,17.2584953,24.396801,24.396801,17.2584953,0,0,0,0,0,0,0,0,0,0,0,0,387.306519,902.949158,902.949158,387.306519,0,90,90,0,15.333333,14.0212831,14.0212831,15.333333,1275,1330,1330,1275,15.5102854,18.7729988,18.7729988,15.5102854,505,525,525,505,19.500021,846.166809,846.166809,19.500021,1340,1855,1855,1340,846.166809,27.750021,27.750021,846.166809,0,50.25,50.25,0,907.241394,418.278625,418.278625,907.241394 [f=0009441] [9441] Game End Stats Values: 13,3525,4120,4120,3525,19.1963234,24.7777615,24.7777615,19.1963234,0,0,0,0,0,0,0,0,0,0,0,0,418.196594,902.949158,902.949158,418.196594,0,90,90,0,16.2666664,17.4758835,17.4758835,16.2666664,1275,1330,1330,1275,16.1451893,29.8339119,29.8339119,16.1451893,630,525,525,630,19.500021,846.166809,846.166809,19.500021,1620,2175,2175,1620,846.166809,168.082718,168.082718,846.166809,0,50.25,50.25,0,907.241394,449.168701,449.168701,907.241394 [f=0009441] [9441] Game End Stats Values: 14,3650,4190,4190,3650,40.8652534,26.2897797,26.2897797,40.8652534,0,0,0,0,0,0,0,0,0,0,0,0,418.196594,902.949158,902.949158,418.196594,0,90,90,0,18,20.8687229,20.8687229,18,1275,1330,1330,1275,17.9195957,23.3078003,23.3078003,17.9195957,755,525,525,755,19.500021,846.166809,846.166809,19.500021,1620,2245,2245,1620,846.166809,168.082718,168.082718,846.166809,0,50.25,50.25,0,907.241394,449.168701,449.168701,907.241394 [f=0009441] [9441] Game End Stats Values: 15,3860,4625,4625,3860,41.9248543,26.6646118,26.6646118,41.9248543,0,0,0,0,0,0,0,0,0,0,0,0,452.945221,919.618591,919.618591,452.945221,0,180,180,0,18,22.1416225,22.1416225,18,1275,1330,1330,1275,19.5576439,25.0679893,25.0679893,19.5576439,755,525,525,755,19.500021,846.166809,846.166809,19.500021,1830,2590,2590,1830,846.166809,168.082718,168.082718,846.166809,36.1666489,50.25,50.25,36.1666489,923.910828,483.917328,483.917328,923.910828 [f=0009441] [9441] Game End Stats Values: 16,3930,4695,4695,3930,42.3960533,27.1420269,27.1420269,42.3960533,0,0,0,0,0,0,0,0,0,0,0,0,473.538605,919.618591,919.618591,473.538605,0,180,180,0,18.5333328,23.7825451,23.7825451,18.5333328,1275,1330,1330,1275,18.8014145,25.6868267,25.6868267,18.8014145,755,525,525,755,19.500021,846.166809,846.166809,19.500021,1900,2660,2660,1900,846.166809,168.082718,168.082718,846.166809,36.1666489,50.25,50.25,36.1666489,923.910828,504.510712,504.510712,923.910828 [f=0009441] [9441] Game End Stats Values: 17,4320,4835,4835,4320,43.3982582,27.6343746,27.6343746,43.3982582,0,0,0,0,0,0,0,0,0,0,0,0,612.427185,1044.61914,1044.61914,612.427185,0,180,180,0,20,27.369833,27.369833,20,1505,1330,1330,1505,19.2958145,25.6878223,25.6878223,19.2958145,755,525,525,755,74.5000229,971.166809,971.166809,74.5000229,2060,2800,2800,2060,971.166809,223.082718,223.082718,971.166809,36.1666489,50.25,50.25,36.1666489,1048.91138,651.238403,651.238403,1048.91138 [f=0009441] [9441] Game End Stats Values: 18,4410,5570,5570,4410,50.3640862,34.4399376,34.4399376,50.3640862,0,0,0,0,0,0,0,0,0,0,0,0,612.427185,1044.61914,1044.61914,612.427185,0,490,490,0,21.8666668,30.0151024,30.0151024,21.8666668,1505,1385,1385,1505,24.8473911,26.1087036,26.1087036,24.8473911,755,825,825,755,74.5000229,971.166809,971.166809,74.5000229,2150,2870,2870,2150,971.166809,223.082718,223.082718,971.166809,72.3333969,50.25,50.25,72.3333969,1048.91138,651.238403,651.238403,1048.91138 [f=0009441] [9441] Game End Stats Values: 19,4900,5920,5920,4900,54.2122459,39.9818001,39.9818001,54.2122459,0,0,0,0,0,0,0,0,0,0,0,0,666.471313,1108.40979,1108.40979,666.471313,0,680,680,0,23.333334,32.5124512,32.5124512,23.333334,1505,1385,1385,1505,23.7695408,27.2484608,27.2484608,23.7695408,995,825,825,995,74.5000229,971.166809,971.166809,74.5000229,2400,3030,3030,2400,971.166809,223.082718,223.082718,971.166809,72.3333969,50.25,50.25,72.3333969,1112.70203,705.282532,705.282532,1112.70203 [f=0009441] [9441] Game End Stats Values: 20,5345,6100,6100,5345,66.934967,43.5011826,43.5011826,66.934967,0,0,0,0,0,0,0,0,0,0,0,0,666.471313,1197.6593,1197.6593,666.471313,0,680,680,0,24,33.8098106,33.8098106,24,1505,1385,1385,1505,28.6451855,29.4086285,29.4086285,28.6451855,1260,825,825,1260,74.5000229,971.166809,971.166809,74.5000229,2580,3210,3210,2580,971.166809,223.082718,223.082718,971.166809,72.3333969,50.25,50.25,72.3333969,1201.95154,739.066711,739.066711,1201.95154 [f=0009441] [9441] Game End Stats Values: 21,5060,6585,6585,5060,82.98452,43.9132652,43.9132652,82.98452,0,0,0,0,0,0,0,0,83.9969788,0,0,83.9969788,759.141541,1770.23218,1770.23218,759.141541,0,770,770,0,22.5333328,33.5333214,33.5333214,22.5333328,1505,1440,1440,1505,28.4079704,33.026474,33.026474,28.4079704,1245,825,825,1245,74.5000229,1591.16675,1591.16675,74.5000229,2310,3550,3550,2310,1591.16675,223.082718,223.082718,1591.16675,72.3333969,50.25,50.25,72.3333969,1775.87512,918.658508,918.658508,1775.87512 [f=0009441] [9441] Game End Stats Values: 22,4970,6745,6745,4970,115.073235,44.5470619,44.5470619,115.073235,0,0,0,0,0,0,0,0,260.559174,0,0,260.559174,769.035217,2045.79944,2045.79944,769.035217,0,770,770,0,23.0666676,35.0557518,35.0557518,23.0666676,1505,1440,1440,1505,27.3352489,34.8772469,34.8772469,27.3352489,1245,825,825,1245,74.5000229,1806.16675,1806.16675,74.5000229,2220,3710,3710,2220,1806.16675,223.082718,223.082718,1806.16675,72.3333969,50.25,50.25,72.3333969,2051.44287,964.550659,964.550659,2051.44287 [f=0009466] [9466] Event [2761.37695,237.028534,894.990601]: 0 lost unit Recon Commander [f=0009467] [9467] Event [5624,241.439819,2152]: 0 lost unit Solar Collector [f=0009471] [9471] Event [4156.00098,241.494751,3919.3313]: 0 lost unit Scorcher [f=0009474] [9474] Event [5512,241.47644,1992]: 0 lost unit Solar Collector [f=0009478] [9478] Event [5470.00781,242.072098,2304.02954]: 0 finished unit Scorcher [f=0009486] [9486] Event [636,242.80011,3104]: 1 finished unit Minotaur [f=0009488] [9488] Event [5304.74219,241.47644,768.756836]: 0 lost unit Mason [f=0009489] [9489] Event [5212.61572,240.174881,1267.92688]: 0 lost unit Scorcher [f=0009525] [9525] Event [968,241.494751,3000]: 1 finished unit Caretaker [f=0009597] Spectator Keo left the game: normal quit [f=0009597] [9597] Event [undefined]: Keo quit [f=0009723] No clients connected, shutting down server [f=0009723] Server shutdown [f=0009723] [9723] all players disconnected [f=0010208] [10208] Event [2920,241.47644,2504]: 1 finished unit Stinger [f=0012969] Autoquit sending quit command. [f=0012969] [QuitAction] user exited to system [f=0012969] [SpringApp::Kill][1] fromRun=1 [f=0012969] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012969] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012969] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012969] [ThreadPool::SetThreadCount][2] workers=0 [f=0012969] [SpringApp::Kill][2] [f=0012969] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012969] [Game::KillLua][3] dtor=0 luaUI=0x5a050780 [f=0012969] Start widgetHandler:Shutdown [f=0012969] Shutdown - SaveOrderList Complete [f=0012969] Writing last game win data [f=0012969] Shutdown - SaveConfigData Complete [f=0012969] Shutdown Widget - Chili Highlight [f=0012969] Shutdown Widget - Save/Load API [f=0012969] Shutdown Widget - Draw After Chili [f=0012969] Shutdown Widget - EPIC Menu [f=0012969] Shutdown Widget - Chili Minimap [f=0012969] Shutdown Widget - Chili Widget Selector [f=0012969] Shutdown Widget - Local Team Colors [f=0012969] Shutdown Widget - Display Keys 2 [f=0012969] Shutdown Widget - Save Game Menu [f=0012969] Shutdown Widget - HealthBars [f=0012969] Shutdown Widget - Noises [f=0012969] Shutdown Widget - Unit Icons [f=0012969] Shutdown Widget - Win Counter [f=0012969] Shutdown Widget - BuildETA [f=0012969] Shutdown Widget - SpringRTS Replay Stats [f=0012969] Shutdown Widget - Modular Comm Info [f=0012969] Shutdown Widget - Music Player v2 [f=0012969] Shutdown Widget - State Reverse and Latency [f=0012969] Shutdown Widget - CameraShake [f=0012969] Shutdown Widget - Chili Economy Panel Default [f=0012969] Shutdown Widget - Chili EndGame Window [f=0012969] Shutdown Widget - Chili Nuke Warning [f=0012969] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012969] Shutdown Widget - Chili Spectator Panels [f=0012969] Shutdown Widget - Context Menu [f=0012969] Shutdown Widget - Darkening [f=0012969] Shutdown Widget - Defense Range Zero-K [f=0012969] Shutdown Widget - Grab Input [f=0012969] Input grabbing is disabled! [f=0012969] Shutdown Widget - Highlight Geos [f=0012969] Shutdown Widget - Local Widgets Config [f=0012969] Shutdown Widget - MinimapEvents [f=0012969] Shutdown Widget - MetalFeatures (new) [f=0012969] Shutdown Widget - Missile Silo Range [f=0012969] Shutdown Widget - Point Tracker [f=0012969] Shutdown Widget - Showeco and Grid Drawer [f=0012969] Shutdown Widget - Stereo3D [f=0012969] Shutdown Widget - Attack AoE [f=0012969] Shutdown Widget - Map Edge Extension [f=0012969] Shutdown Widget - Selection Send [f=0012969] Shutdown Widget - LupsManager [f=0012969] Shutdown Widget - Newton Firezone [f=0012969] Shutdown Widget - Chili Pro Console [f=0012969] Shutdown Widget - Persistent Build Height [f=0012969] Shutdown Widget - Lasso Terraform GUI [f=0012969] Shutdown Widget - Chili Framework [f=0012969] Shutdown Widget - Lups [f=0012969] Shutdown Widget - Custom Markers [f=0012969] Shutdown Widget - Chili Core Selector [f=0012969] Shutdown Widget - Mex Placement Handler [f=0012969] Shutdown Widget - Select Keys [f=0012969] Shutdown Widget - Pause Screen [f=0012969] Shutdown Widget - Layout Handler [f=0012969] Shutdown Widget - Text To Speech Control [f=0012969] End widgetHandler:Shutdown [f=0012969] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={665652,75248510} {int,ext,rec}Allocs={13347769,0,0} {chunk,block}Bytes={75248510,0} [f=0012969] [Game::KillLua][1] dtor=0 luaGaia=0x59b60a80 [f=0012969] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479778,63673908} {int,ext,rec}Allocs={13347770,0,0} {chunk,block}Bytes={63673908,0} [f=0012969] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={479778,63673908} {int,ext,rec}Allocs={13347770,0,0} {chunk,block}Bytes={63673908,0} [f=0012969] [Game::KillLua][2] dtor=0 luaRules=0x5a2357f0 [f=0012969] Start gadgetHandler:Shutdown [f=0012969] Shutdown - StartSetup [f=0012969] Shutdown - UnitMorph [f=0012969] Shutdown - Carrier Drones [f=0012969] Shutdown - LupsNanoSpray [f=0012969] Shutdown - Missile Silo Controller [f=0012969] Shutdown - Modular Comm Info [f=0012969] Shutdown - Terrain Texture Handler [f=0012969] Shutdown - UnitCloakShield [f=0012969] Shutdown - Starlight Handler [f=0012969] End gadgetHandler:Shutdown [f=0012969] Start gadgetHandler:Shutdown [f=0012969] Shutdown - Save/Load [f=0012969] Shutdown - Teleport Throw [f=0012969] Shutdown - UnitMorph [f=0012969] Shutdown - Modular Comm Info [f=0012969] Shutdown - Retreat Command [f=0012969] Shutdown - Shockwaves [f=0012969] Shutdown - UnitCloakShield [f=0012969] Shutdown - Lups Cloak FX [f=0012969] Shutdown - Lups [f=0012969] Shutdown - Lups Shield [f=0012969] End gadgetHandler:Shutdown [f=0012969] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13347801,0,0} {chunk,block}Bytes={0,0} [f=0012969] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13347801,0,0} {chunk,block}Bytes={0,0} [f=0012969] [Game::KillLua][4] dtor=0 [f=0012969] [Game::~CGame][1] [f=0012969] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012969] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012969] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012969] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012969] [Game::KillLua][4] dtor=1 [f=0012969] [Game::KillMisc][1] [f=0012969] [Game::KillMisc][2] [f=0012969] [Game::KillMisc][3] [f=0012969] [Game::KillRendering][1] [f=0012969] [3DOParser::Kill] allocated 1 pieces [f=0012969] [S3OParser::Kill] allocated 360 pieces [f=0012969] [AssParser::Kill] allocated 27 pieces [f=0012969] [Game::KillInterface][1] [f=0012969] [Game::KillInterface][2] [f=0012969] [Game::KillSimulation][1] [f=0012969] [Game::KillSimulation][2] [f=0012969] [CCollisionHandler] dis-/continuous tests: 0/82855 [f=0012969] [Game::KillSimulation][3] [f=0012969] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012969] [~CPathCache(24x16)] cacheHits=19 hitPercentage=19% numHashColls=0 maxCacheSize=7 [f=0012969] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012969] [~CPathCache(48x32)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012969] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012969] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012969] [LosHandler::Kill] raycast instance cache-{hits,misses}={819,6900}; shared=0%; cached=11% [f=0012969] [Game::KillSimulation][4] [f=0012969] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012969] [Game::~CGame][2] [f=0012969] [Game::~CGame][3] [f=0012969] [SpringApp::Kill][3] [f=0012969] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 136855 bytes sent 120956 bytes recv'd [f=0012969] [SpringApp::Kill][4] font=0x46451aa0 [f=0012969] [SpringApp::Kill][5] [f=0012969] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x464bff80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2076ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=55ms file="unittextures/factoryveh1.png" indx=7204 inflSize=1077kb readTime=47ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=25ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=22ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1633 inflSize=1kb readTime=18ms file="bitmaps/loadpictures/forcefiremods.png" indx=505 inflSize=3744kb readTime=14ms file="bitmaps/gpl/wakelarge.png" indx=483 inflSize=124kb readTime=13ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=11ms file="luarules/gadgets/unit_priority.lua" indx=1793 inflSize=25kb readTime=9ms file="luarules/configs/cai/buildtasks.lua" indx=1234 inflSize=18kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 41366542 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x465f15a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465e5d50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464ce9a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f63fc0a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]