[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nWODGC6On6/springsettings.1137693.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcb380a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6122 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1137693/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45358990] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45358990] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 558ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 646ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 796ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheVisitor was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1137693/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (320ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11936,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1137693/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530311e0,0x5e2adf70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4ad2cc607cc55712c9665f074596f592 [f=-000001] Connection attempt from mike3 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mike3 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from R0B0L0VER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: R0B0L0VER changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mike3" string="[Game::Load][lua{Rules,Gaia}={00000000f5f77650,00000000c82ff690}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="R0B0L0VER" string="[Game::Load][lua{Rules,Gaia}={0000000066deb5b0,0000000066df0b00}]" [f=-000001] Allies: I choose: ROBO 1! [f=-000001] [0] Event [663,26.1192017,2613]: 0 finished unit Guardian Commander [f=-000001] [0] Event [6338,26.1315918,2577]: 1 finished unit Engineer Commander [f=0000000] [0] mike3, team: 0, elo:1547, userid: 495448 [f=0000000] [0] R0B0L0VER, team: 1, elo:1277, userid: 507694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [800,26.1159515,2640]: 0 finished unit Rover Assembly [f=0000046] [46] Event [6520,26.1159515,2424]: 1 finished unit Shieldbot Factory [f=0000374] [374] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000468] [468] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Mason [f=0000514] [514] Event [6508,26.1159515,2424]: 1 finished unit Convict [f=0000523] [523] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000689] [689] Event [598.468323,103.115952,2586.80811]: 0 finished unit Firefly [f=0000704] [704] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000756] [756] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0000987] [987] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Scorcher [f=0001084] [1084] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0001127] [1127] Event [552,26.1159515,2680]: 0 finished unit Solar Collector [f=0001295] [1295] Event [6508,26.1159515,2424]: 1 finished unit Convict [f=0001524] [1524] Event [6568,26.1159515,2552]: 1 finished unit Solar Collector [f=0001624] [1624] Event [472,23.8357391,2728]: 0 finished unit Solar Collector [f=0001780] [1780] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Scorcher [f=0001941] [1941] Event [424,25.3377838,2648]: 0 finished unit Solar Collector [f=0001975] [1975] Event [6680,26.1159515,2456]: 1 finished unit Solar Collector [f=0001999] [1999] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0002408] [2408] Event [6680,26.1159515,2568]: 1 finished unit Solar Collector [f=0002445] [2445] Event [504,26.1159515,2600]: 0 finished unit Solar Collector [f=0002491] [2491] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0002870] [2870] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Mason [f=0003051] [3051] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0003052] [3052] Event [6508,26.1159515,2424]: 1 finished unit Convict [f=0003237] [3237] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0003340] [3340] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Scorcher [f=0003525] [3525] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0003729] [3729] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Scorcher [f=0003916] [3916] Event [5847.20801,26.1159515,2597.49707]: 1 finished unit Engineer Commander [f=0003975] [3975] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0004130] [4130] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0004210] [4210] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Scorcher [f=0004247] [4247] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0004479] [4479] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0004543] [4543] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0004622] [4622] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0004915] [4915] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Scorcher [f=0004948] [4948] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0005025] [5025] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0005300] [5300] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0005359] [5359] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0005463] [5463] Event [744,26.1159515,2808]: 0 finished unit Caretaker [f=0005478] [5478] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Scorcher [f=0005505] [5505] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0005528] [5528] Event [2416,26.1159515,2352]: 0 finished unit Lotus [f=0005581] [5581] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0005694] [5694] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0005710] [5710] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Scorcher [f=0006036] [6036] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0006128] [6128] Event [1536,21.6641083,4336]: 0 finished unit Lotus [f=0006157] [6157] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0006317] [6317] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0006378] [6378] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0006391] [6391] Event [6480,26.1159515,2496]: 1 finished unit Faraday [f=0006402] [6402] Event [2384,26.1159515,2416]: 0 finished unit Radar Tower [f=0006555] [6555] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0006795] [6795] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0006830] [6830] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0007035] [7035] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0007184] [7184] Event [5288.979,50.6281548,4291.81787]: 0 lost unit Scorcher [f=0007201] [7201] Event [5325.53516,40.212429,4183.41113]: 1 lost unit Bandit [f=0007211] [7211] Event [5180.46094,54.989769,4277.56494]: 0 lost unit Scorcher [f=0007275] [7275] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0007304] [7304] Event [4992.22119,49.3233986,4191.92773]: 0 lost unit Scorcher [f=0007308] [7308] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0007330] [7330] Event [4961.64844,48.5683556,4157.54932]: 0 lost unit Scorcher [f=0007421] [7421] Event [4859.5874,48.8201294,4089.875]: 1 lost unit Bandit [f=0007430] [7430] Event [4871.4834,44.2594528,4066.94849]: 1 lost unit Bandit [f=0007444] [7444] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0007484] [7484] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0007500] [7500] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Dominatrix [f=0007515] [7515] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0007755] [7755] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0007908] [7908] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0007995] [7995] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0008235] [8235] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0008265] [8265] Event [2652.16821,26.1159515,3260.62817]: 0 finished unit Guardian Commander [f=0008265] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008265] [8265] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0008475] [8475] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0008715] [8715] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0008744] [8744] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0008826] [8826] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Dominatrix [f=0008952] [8952] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0008955] [8955] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0009035] [9035] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0009108] [9108] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0009195] [9195] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0009208] [9208] Event [2856,26.1159515,3560]: 0 finished unit Solar Collector [f=0009228] [9228] Event [6616,26.1159515,2408]: 1 finished unit Storage [f=0009260] [9260] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0009435] [9435] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0009613] [9613] Event [2776,29.0747986,3608]: 0 finished unit Solar Collector [f=0009647] [9647] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0009785] [9785] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0009916] [9916] Event [2728,28.4414063,3528]: 0 finished unit Solar Collector [f=0010238] [10238] Event [2808,26.1159515,3480]: 0 finished unit Solar Collector [f=0010287] [10287] Event [817.99231,26.7610531,2639.97046]: 0 finished unit Mason [f=0010321] [10321] Event [6508,26.1159515,2424]: 1 finished unit Bandit [f=0010393] [10393] Event [4968,26.1159515,2616]: 1 finished unit Caretaker [f=0010510] [10510] Event [2944,26.1159515,3440]: 0 finished unit Lotus [f=0011142] [11142] Event [4896,26.1159515,2688]: 1 finished unit Faraday [f=0011402] [11402] Event [6616,26.1159515,2456]: 1 finished unit Caretaker [f=0011479] [11479] Event [4920,26.1159515,2552]: 1 finished unit Solar Collector [f=0011735] [11735] Event [4952,26.1159515,2680]: 1 finished unit Solar Collector [f=0012286] [12286] Event [2232,26.6498108,2712]: 0 finished unit Caretaker [f=0012542] [12542] Event [6508,26.1159515,2424]: 1 finished unit Aspis [f=0012735] [12735] Event [2104,26.1159515,2568]: 0 finished unit Gunship Plant [f=0013000] [13000] Event [6712,23.2023468,2360]: 1 finished unit Solar Collector [f=0013059] [13059] Event [2440,26.1159515,2488]: 0 finished unit Caretaker [f=0013450] [13450] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0013622] [13622] Event [6760,26.1159515,248]: 1 finished unit Solar Collector [f=0014709] [14709] Event [4897.28174,26.1159515,2652.26685]: 1 finished unit Engineer Commander [f=0014853] [14853] Event [5816,19.1757813,776]: 1 finished unit Solar Collector [f=0014896] [14896] Event [6776,25.8987885,2520]: 1 finished unit Solar Collector [f=0015486] [15486] Event [6392,26.1159515,4536]: 1 finished unit Solar Collector [f=0015977] [15977] Event [2016,26.1159515,2408]: 0 finished unit Fusion Reactor [f=0016050] [16050] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0016364] [16364] Event [6508,26.1159515,2424]: 1 finished unit Aspis [f=0016488] [16488] Event [5368,28.3328247,3960]: 1 finished unit Solar Collector [f=0016671] [16671] Event [2304,166.115952,2288]: 0 finished unit Advanced Radar [f=0016761] [16761] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0017169] [17169] Event [5760,19.1757813,720]: 1 finished unit Lotus [f=0017224] [17224] Event [6508,26.1159515,2424]: 1 finished unit Felon [f=0017394] [17394] Event [5272,26.7945862,3944]: 1 lost unit Metal Extractor [f=0017536] [17536] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0017574] [17574] Event [5432,29.4276886,4040]: 1 lost unit Metal Extractor [f=0017800] [17800] Event [5368,28.3328247,3960]: 1 lost unit Solar Collector [f=0018316] [18316] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0018573] [18573] Event [6508,26.1159515,2424]: 1 finished unit Aspis [f=0018871] [18871] Event [6752,26.1159515,304]: 1 finished unit Lotus [f=0018910] [18910] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0018969] [18969] Event [2264,26.1159515,2616]: 0 finished unit Caretaker [f=0019177] [19177] Event [3794.77563,26.1159515,3403.71045]: 1 lost unit Engineer Commander [f=0019190] [19190] Event [3831.63672,23.0463791,3324.01978]: 1 lost unit Bandit [f=0019191] [19191] Event [3815.97705,21.9008675,3451.97461]: 1 lost unit Bandit [f=0019272] [19272] Event [3920.74438,24.7908249,3359.09644]: 1 lost unit Aspis [f=0019299] [19299] Event [3950.28174,25.7017117,3372.89746]: 1 lost unit Felon [f=0019381] [19381] Event [3920.58765,23.6298618,3072.82324]: 1 lost unit Bandit [f=0019403] [19403] Event [4045.26489,26.5527306,3346.83105]: 1 lost unit Aspis [f=0019463] [19463] Event [3751.97974,25.2394295,3262.95508]: 1 lost unit Bandit [f=0019505] [19505] Event [3816.75073,25.0240631,3264.61401]: 1 lost unit Bandit [f=0019518] [19518] Event [3588.32617,26.7240086,3436.89551]: 1 lost unit Bandit [f=0019530] [19530] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0019538] [19538] Event [3559.50122,26.7941418,3439.53345]: 1 lost unit Bandit [f=0019684] [19684] Event [3615.88843,26.7557449,3292.28369]: 1 lost unit Bandit [f=0019709] [19709] Event [3656.55786,26.3403206,3280.60669]: 1 lost unit Bandit [f=0019769] [19769] Event [3804.42114,26.7499504,3193.3728]: 1 lost unit Bandit [f=0019867] [19867] Event [4083.61572,26.1159515,3055.71558]: 1 lost unit Bandit [f=0019867] [19867] Event [4101.59863,26.1159515,3079.32666]: 1 lost unit Bandit [f=0019959] [19959] Event [4143.23535,26.1159515,3049.3186]: 1 lost unit Bandit [f=0019969] [19969] Event [4492.08936,26.1159515,3042.55151]: 1 lost unit Aspis [f=0019994] [19994] Event [6508,26.1159515,2424]: 1 finished unit Felon [f=0019999] [19999] Event [4316.24805,26.1159515,3045.71191]: 1 lost unit Bandit [f=0020004] [20004] Event [4332.38525,26.1162453,3066.85278]: 1 lost unit Bandit [f=0020033] [20033] Event [4428.72168,26.1159515,3065.14722]: 1 lost unit Bandit [f=0020119] [20119] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0020129] [20129] Event [4612.69238,26.1159515,2834.98828]: 1 lost unit Bandit [f=0020185] [20185] Event [4733.62061,26.1159515,2690.26367]: 1 lost unit Bandit [f=0020207] [20207] Event [4790.95605,26.1159515,2706.1333]: 1 lost unit Bandit [f=0020294] [20294] Event [5088.1499,26.1159515,2691.46484]: 1 lost unit Bandit [f=0020357] [20357] Event [4896,26.1159515,2688]: 1 lost unit Faraday [f=0020403] [20403] Event [4837.17578,26.0470753,2775.40259]: 1 lost unit Bandit [f=0020408] [20408] Event [4840,26.3898277,2568]: 1 lost unit Metal Extractor [f=0020450] [20450] Event [4968,25.9883499,2616]: 1 lost unit Caretaker [f=0020493] [20493] Event [4603.41162,26.1159515,2768.05493]: 1 lost unit Bandit [f=0020531] gg [f=0020555] [20555] Event [4968,26.1159515,2744]: 1 lost unit Metal Extractor [f=0020616] [20616] Event [4952,25.8844528,2680]: 1 lost unit Solar Collector [f=0020654] [20654] Event [undefined]: R0B0L0VER resigned [f=0020654] game_message: R0B0L0VER has been destroyed! [f=0020654] game_message: mike3 wins! [f=0020654] Submitting stats [f=0020654] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020654] Part| Total Time|Time of the last 0.5s [f=0020654] Draw 29760.67ms 23.98% [f=0020654] Lua::Callins::Synced 12999.78ms 16.92% [f=0020654] Lua::Callins::Unsynced 36582.34ms 27.66% [f=0020654] Lua::CollectGarbage::Synced 483.88ms 0.20% [f=0020654] Lua::CollectGarbage::Unsynced 1331.47ms 0.30% [f=0020654] Misc::Profiler::AddTime 99.18ms 0.00% [f=0020654] Sim 72544.44ms 61.99% [f=0020654] [20654] Received game_message: R0B0L0VER has been destroyed! [f=0020654] [20654] Received game_message: mike3 wins! [f=0020655] [20655] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0020655] [20655] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0020655] [20655] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020655] [20655] Game End Stats Values: 2,1975,2065,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.80000019,4.66666651,4.80000019,0,0,0,0,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020655] [20655] Game End Stats Values: 3,2260,2275,2260,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.4666667,7.66666651,6.4666667,7.66666651,75,0,75,0,0,0,0,0,910,1000,910,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020655] [20655] Game End Stats Values: 4,2470,2470,2470,2470,0,0.93329811,0,0.93329811,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,7.9333334,9.06222057,7.9333334,9.06222057,75,125,75,125,0,0,0,0,1120,1070,1120,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020655] [20655] Game End Stats Values: 5,2540,2665,2540,2665,1.27317238,3.51835942,1.27317238,3.51835942,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,10.5333338,9.0666666,10.5333338,1275,1275,1275,1275,9.08487892,9.17233658,9.08487892,9.17233658,75,250,75,250,0,0,0,0,1190,1140,1190,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020655] [20655] Game End Stats Values: 6,2685,2735,2685,2735,5.95966911,11.6586103,5.95966911,11.6586103,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0666666,13.1999998,11.0666666,13.1999998,1275,1275,1275,1275,9.31243324,9.54268265,9.31243324,9.54268265,150,250,150,250,0,0,0,0,1260,1210,1260,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020655] [20655] Game End Stats Values: 7,2755,2895,2755,2895,14.704071,16.5707664,14.704071,16.5707664,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0666666,14.9333334,13.0666666,14.9333334,1275,1275,1275,1275,9.58295918,9.99414349,9.58295918,9.99414349,150,250,150,250,0,0,0,0,1330,1370,1330,1370,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020655] [20655] Game End Stats Values: 8,2965,3015,2965,3015,26.9326,25.5949802,26.9326,25.5949802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,16,14,16,1275,1275,1275,1275,10.0819006,11.601613,10.0819006,11.601613,150,250,150,250,0,0,0,0,1540,1490,1540,1490,0,0,0,0,0,0,0,0,0,0,0,0 [f=0020655] [20655] Game End Stats Values: 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42,9580,12430,9580,12430,203.992447,568.524536,203.992447,568.524536,0,0,0,0,0,0,0,0,4070.71802,5005.7334,4070.71802,5005.7334,552.420715,749.952271,552.420715,749.952271,610,270,610,270,28,59,28,59,2305,1810,2305,1810,25.0217648,39.325695,25.0217648,39.325695,3545,5140,3545,5140,500,475,500,475,3120,5210,3120,5210,475,500,475,500,0,0.00100666,0,0.00100666,797.345337,620.101135,797.345337,620.101135 [f=0020655] [20655] Game End Stats Values: 43,10270,12430,10270,12430,204.482269,596.300537,204.482269,596.300537,0,0,0,0,0,0,0,0,4239.03711,5042.9585,4239.03711,5042.9585,552.420715,749.952271,552.420715,749.952271,700,270,700,270,28,59,28,59,2305,1810,2305,1810,25.0326576,36.8517342,25.0326576,36.8517342,4145,5140,4145,5140,500,475,500,475,3120,5210,3120,5210,475,500,475,500,0,0.00100666,0,0.00100666,797.345337,620.101135,797.345337,620.101135 [f=0020655] [20655] Game End Stats Values: 44,6520,13370,6520,13370,205.269562,640.593201,205.269562,640.593201,0,0,0,0,0,0,0,0,4924.15576,5042.9585,4924.15576,5042.9585,642.019287,3943.22314,642.019287,3943.22314,700,270,700,270,26.3999996,59,26.3999996,59,0,1810,0,1810,24.2524853,37.9528542,24.2524853,37.9528542,2700,5900,2700,5900,500,4000,500,4000,3120,5390,3120,5390,4225,500,4225,500,0,0.00100666,0,0.00100666,4748.18213,709.699707,4748.18213,709.699707 [f=0020655] [20655] Game End Stats Values: 45,5320,14130,5320,14130,206.295609,692.808105,206.295609,692.808105,0,0,0,0,0,0,0,0,5039.34814,5042.9585,5039.34814,5042.9585,739.475281,5234.1958,739.475281,5234.1958,700,270,700,270,22,59,22,59,0,1810,0,1810,22.0684013,38.4809952,22.0684013,38.4809952,1500,6660,1500,6660,500,5200,500,5200,3120,5390,3120,5390,5425,500,5425,500,0,0.00100666,0,0.00100666,6040.6792,807.155701,6040.6792,807.155701 [f=0020655] [20655] Game End Stats Values: 46,4665,14890,4665,14890,210.074844,743.952332,210.074844,743.952332,0,0,0,0,0,0,0,0,5116.49414,5042.9585,5116.49414,5042.9585,739.475281,6366.46777,739.475281,6366.46777,700,270,700,270,22,59,22,59,0,1810,0,1810,22.2519493,38.4096184,22.2519493,38.4096184,845,7420,845,7420,500,6475,500,6475,3120,5390,3120,5390,6700,500,6700,500,0,0.00100666,0,0.00100666,7173.80322,807.155701,7173.80322,807.155701 [f=0020655] [20655] Game End Stats Values: 47,3750,14890,3750,14890,210.305695,791.03125,210.305695,791.03125,0,0,0,0,0,0,0,0,5134.52637,5042.9585,5134.52637,5042.9585,739.475281,7110.73389,739.475281,7110.73389,440,270,440,270,19.1428566,59,19.1428566,59,0,1810,0,1810,20.7307739,38.3627815,20.7307739,38.3627815,620,7420,620,7420,500,7390,500,7390,2690,5390,2690,5390,7615,500,7615,500,0,0.00100666,0,0.00100666,8012.93896,807.155701,8012.93896,807.155701 [f=0020688] [20688] Event [4920,26.2159348,2552]: 1 lost unit Solar Collector [f=0020695] [20695] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0020860] Spectator R0B0L0VER left the game: normal quit [f=0020860] [20860] Event [undefined]: R0B0L0VER quit [f=0020926] Player mike3 left the game: normal quit [f=0020926] [20926] Event [undefined]: mike3 quit [f=0020932] No clients connected, shutting down server [f=0020932] Server shutdown [f=0020932] [20932] all players disconnected [f=0021288] [21288] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0021873] [21873] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0022458] [22458] Event [2104,47.1159515,2568]: 0 finished unit Nimbus [f=0022537] Autoquit sending quit command. [f=0022537] [QuitAction] user exited to system [f=0022537] [SpringApp::Kill][1] fromRun=1 [f=0022537] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022537] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022537] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022537] [ThreadPool::SetThreadCount][2] workers=0 [f=0022537] [SpringApp::Kill][2] [f=0022537] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022537] [Game::KillLua][3] dtor=0 luaUI=0x52e4dc50 [f=0022537] Start widgetHandler:Shutdown [f=0022537] Shutdown - SaveOrderList Complete [f=0022537] Writing last game win data [f=0022537] Shutdown - SaveConfigData Complete [f=0022537] Shutdown Widget - Save/Load API [f=0022537] Shutdown Widget - Chili Highlight [f=0022537] Shutdown Widget - Draw After Chili [f=0022537] Shutdown Widget - EPIC Menu [f=0022537] Shutdown Widget - Chili Widget Selector [f=0022537] Shutdown Widget - Chili Minimap [f=0022537] Shutdown Widget - Local Team Colors [f=0022537] Shutdown Widget - Display Keys 2 [f=0022537] Shutdown Widget - Save Game Menu [f=0022537] Shutdown Widget - Unit Icons [f=0022537] Shutdown Widget - Noises [f=0022537] Shutdown Widget - HealthBars [f=0022537] Shutdown Widget - Win Counter [f=0022537] Shutdown Widget - SpringRTS Replay Stats [f=0022537] Shutdown Widget - BuildETA [f=0022537] Shutdown Widget - Modular Comm Info [f=0022537] Shutdown Widget - Stereo3D [f=0022537] Shutdown Widget - Showeco and Grid Drawer [f=0022537] Shutdown Widget - Point Tracker [f=0022537] Shutdown Widget - Missile Silo Range [f=0022537] Shutdown Widget - MetalFeatures (new) [f=0022537] Shutdown Widget - MinimapEvents [f=0022537] Shutdown Widget - Local Widgets Config [f=0022537] Shutdown Widget - Highlight Geos [f=0022537] Shutdown Widget - Grab Input [f=0022537] Input grabbing is disabled! [f=0022537] Shutdown Widget - Defense Range Zero-K [f=0022537] Shutdown Widget - Darkening [f=0022537] Shutdown Widget - Context Menu [f=0022537] Shutdown Widget - Chili Spectator Panels [f=0022537] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022537] Shutdown Widget - Chili Nuke Warning [f=0022537] Shutdown Widget - Chili EndGame Window [f=0022537] Shutdown Widget - Chili Economy Panel Default [f=0022537] Shutdown Widget - CameraShake [f=0022537] Shutdown Widget - State Reverse and Latency [f=0022537] Shutdown Widget - Music Player v2 [f=0022537] Shutdown Widget - Attack AoE [f=0022537] Shutdown Widget - Map Edge Extension [f=0022537] Shutdown Widget - Selection Send [f=0022537] Shutdown Widget - LupsManager [f=0022537] Shutdown Widget - Newton Firezone [f=0022537] Shutdown Widget - Chili Pro Console [f=0022537] Shutdown Widget - Persistent Build Height [f=0022537] Shutdown Widget - Lasso Terraform GUI [f=0022537] Shutdown Widget - Lups [f=0022537] Shutdown Widget - Chili Framework [f=0022537] Shutdown Widget - Mex Placement Handler [f=0022537] Shutdown Widget - Chili Core Selector [f=0022537] Shutdown Widget - Custom Markers [f=0022537] Shutdown Widget - Select Keys [f=0022537] Shutdown Widget - Pause Screen [f=0022537] Shutdown Widget - Text To Speech Control [f=0022537] Shutdown Widget - Layout Handler [f=0022537] End widgetHandler:Shutdown [f=0022537] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={593793,68108574} {int,ext,rec}Allocs={17383170,0,0} {chunk,block}Bytes={68108574,0} [f=0022537] [Game::KillLua][1] dtor=0 luaGaia=0x5e2adf70 [f=0022537] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353680,53705741} {int,ext,rec}Allocs={17383171,0,0} {chunk,block}Bytes={53705741,0} [f=0022537] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353680,53705741} {int,ext,rec}Allocs={17383171,0,0} {chunk,block}Bytes={53705741,0} [f=0022537] [Game::KillLua][2] dtor=0 luaRules=0x530311e0 [f=0022537] Start gadgetHandler:Shutdown [f=0022537] Shutdown - StartSetup [f=0022537] Shutdown - UnitMorph [f=0022537] Shutdown - Carrier Drones [f=0022537] Shutdown - LupsNanoSpray [f=0022537] Shutdown - Missile Silo Controller [f=0022537] Shutdown - Modular Comm Info [f=0022537] Shutdown - Terrain Texture Handler [f=0022537] Shutdown - UnitCloakShield [f=0022537] Shutdown - Starlight Handler [f=0022537] End gadgetHandler:Shutdown [f=0022537] Start gadgetHandler:Shutdown [f=0022537] Shutdown - Save/Load [f=0022537] Shutdown - Teleport Throw [f=0022537] Shutdown - UnitMorph [f=0022537] Shutdown - Modular Comm Info [f=0022537] Shutdown - Retreat Command [f=0022537] Shutdown - Shockwaves [f=0022537] Shutdown - UnitCloakShield [f=0022537] Shutdown - Lups Cloak FX [f=0022537] Shutdown - Lups [f=0022537] Shutdown - Lups Shield [f=0022537] End gadgetHandler:Shutdown [f=0022537] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17383209,0,0} {chunk,block}Bytes={0,0} [f=0022537] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17383209,0,0} {chunk,block}Bytes={0,0} [f=0022537] [Game::KillLua][4] dtor=0 [f=0022537] [Game::~CGame][1] [f=0022537] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022537] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022537] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022537] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022537] [Game::KillLua][4] dtor=1 [f=0022537] [Game::KillMisc][1] [f=0022537] [Game::KillMisc][2] [f=0022537] [Game::KillMisc][3] [f=0022537] [Game::KillRendering][1] [f=0022537] [3DOParser::Kill] allocated 19 pieces [f=0022537] [S3OParser::Kill] allocated 429 pieces [f=0022537] [AssParser::Kill] allocated 27 pieces [f=0022537] [Game::KillInterface][1] [f=0022537] [Game::KillInterface][2] [f=0022537] [Game::KillSimulation][1] [f=0022537] [Game::KillSimulation][2] [f=0022537] [CCollisionHandler] dis-/continuous tests: 0/1195891 [f=0022537] [Game::KillSimulation][3] [f=0022537] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022537] [~CPathCache(28x20)] cacheHits=189 hitPercentage=15% numHashColls=0 maxCacheSize=17 [f=0022537] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022537] [~CPathCache(56x40)] cacheHits=128 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022537] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022537] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022537] [LosHandler::Kill] raycast instance cache-{hits,misses}={21753,12637}; shared=4%; cached=59% [f=0022537] [Game::KillSimulation][4] [f=0022537] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022537] [Game::~CGame][2] [f=0022537] [Game::~CGame][3] [f=0022537] [SpringApp::Kill][3] [f=0022537] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 236698 bytes sent 167921 bytes recv'd [f=0022537] [SpringApp::Kill][4] font=0x4528eaa0 [f=0022537] [SpringApp::Kill][5] [f=0022537] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x45350150) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2317ms file="unittextures/factoryveh1.png" indx=7204 inflSize=1077kb readTime=61ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=41ms file="luaui/configs/lang/campaign_units.en.json" indx=2878 inflSize=4kb readTime=29ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=26ms file="luarules/gadgets/unit_xp.lua" indx=1836 inflSize=1kb readTime=22ms file="scripts/turretlaser.lua" indx=5914 inflSize=2kb readTime=20ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4799 inflSize=28kb readTime=19ms file="luaui/widgets/unit_transport_ai.lua" indx=4801 inflSize=32kb readTime=18ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4584 inflSize=2kb readTime=17ms file="scripts/spideranarchid.lua" indx=5849 inflSize=4kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 32715279 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x453e3670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454196c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45301e40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcb380a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]