[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RjfYC9w3Ov/springsettings.1137433.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fde140a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6226 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1137433/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ba95e0] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ba95e0] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 859ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 957ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 795ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 33ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1137433/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (296ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1137433/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51db2090,0x544cf990}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ec39cc604626026bb7ad085348b97af0 [f=-000001] Connection attempt from cabinboy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cabinboy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from AI [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AI changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AI" string="[Game::Load][lua{Rules,Gaia}={00000000fc196e60,00000000c53e6210}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000092e43820,0000000093f1af00}]" [f=-000001] Allies: I choose: Capn! [f=-000001] Allies: I choose: DuneVI! [f=-000001] gl hf [f=-000001] gl hf [f=-000001] [0] Event [5891,4.84454346,2907]: 0 finished unit Recon Commander [f=-000001] [0] Event [402,12.7402344,2262]: 1 finished unit Strike Commander [f=0000000] [0] cabinboy, team: 1, elo:2634, userid: 479089 [f=0000000] [0] AI, team: 0, elo:2148, userid: 460339 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [488,17.0016479,2232]: 1 finished unit Amphbot Factory [f=0000037] [37] Event [5752,5.64529419,2888]: 0 finished unit Shieldbot Factory [f=0000315] [315] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000319] [319] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0000382] [382] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000576] [576] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0000705] [705] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0000765] [765] Event [5740,6.63025093,2888]: 0 finished unit Convict [f=0000767] [767] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000946] [946] Event [264,4.74121094,2120]: 1 finished unit Solar Collector [f=0001043] [1043] Event [5928,4.80224609,2936]: 0 finished unit Solar Collector [f=0001128] [1128] Event [5740,6.63025093,2888]: 0 finished unit Convict [f=0001257] [1257] Event [216,4.80224609,2248]: 1 finished unit Solar Collector [f=0001415] [1415] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0001448] [1448] Event [5740,6.63025093,2888]: 0 finished unit Bandit [f=0001580] [1580] Event [328,5.94665527,2296]: 1 finished unit Solar Collector [f=0001715] [1715] Event [5740,6.63025093,2888]: 0 finished unit Bandit [f=0001743] [1743] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0001891] [1891] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0001930] [1930] Event [368,7.54882813,2208]: 1 finished unit Lotus [f=0001991] [1991] Event [5740,6.63025093,2888]: 0 finished unit Bandit [f=0002175] [2175] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0002204] [2204] Event [5049.79834,104.744003,1832.25391]: 1 lost unit Duck [f=0002390] [2390] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0002393] [2393] Event [4613.61475,19.4436817,2211.26343]: 0 lost unit Bandit [f=0002413] [2413] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [f=0002466] [2466] Event [4501.73145,1.54363596,2263.32568]: 0 lost unit Bandit [f=0002497] [2497] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0002542] [2542] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0002757] [2757] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0002926] [2926] Event [5740,6.63025093,2888]: 0 finished unit Bandit [f=0003013] [3013] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0003014] [3014] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0003208] [3208] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [f=0003273] [3273] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0003308] [3308] Event [4920,52.2113037,3672]: 0 finished unit Solar Collector [f=0003331] [3331] Event [5740,6.63025093,2888]: 0 finished unit Bandit [f=0003420] [3420] Event [1432,52.4554443,1400]: 1 finished unit Solar Collector [f=0003521] [3521] Event [1168,101.863403,3616]: 1 finished unit Lotus [f=0003739] [3739] Event [5080,53.9660645,3560]: 0 finished unit Solar Collector [f=0003822] [3822] Event [3948.77832,16.011467,2299.99829]: 0 lost unit Bandit [f=0003831] [3831] Event [5740,6.63025093,2888]: 0 finished unit Convict [f=0003888] [3888] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0003889] [3889] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0003898] [3898] Event [3709.49048,10.5140028,2002.53259]: 1 lost unit Duck [f=0003902] [3902] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [f=0004123] [4123] Event [5160,51.2652588,3384]: 0 finished unit Solar Collector [f=0004293] [4293] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0004319] [4319] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0004383] [4383] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0004679] [4679] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0004787] [4787] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0004873] [4873] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0004916] [4916] Event [5112,101.02417,1544]: 0 lost unit Metal Extractor [f=0005129] [5129] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0005249] [5249] Event [1256,154.811401,712]: 1 finished unit Wind/Tidal Generator [f=0005293] [5293] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0005369] [5369] Event [1208,154.780884,792]: 1 finished unit Wind/Tidal Generator [f=0005420] [5420] Event [4936,154.811401,4376]: 0 finished unit Solar Collector [f=0005433] [5433] Event [5740,6.63025093,2888]: 0 finished unit Felon [f=0005489] [5489] Event [1160,154.811401,872]: 1 finished unit Wind/Tidal Generator [f=0005527] [5527] Event [3848,51.7840576,2824]: 0 finished unit Metal Extractor [f=0005658] [5658] Event [136,4.77172852,2056]: 1 finished unit Solar Collector [f=0005669] [5669] Event [1112,154.841919,952]: 1 finished unit Wind/Tidal Generator [f=0005702] [5702] Event [1632,125.056763,3472]: 1 finished unit Radar Tower [f=0005793] [5793] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0005879] [5879] Event [1064,155.406494,1032]: 1 finished unit Wind/Tidal Generator [f=0005942] [5942] Event [4968,154.613037,4184]: 0 finished unit Solar Collector [f=0005978] [5978] Event [5740,6.63025093,2888]: 0 finished unit Thug [f=0005999] [5999] Event [1192,154.918213,968]: 1 finished unit Wind/Tidal Generator [f=0006018] [6018] Event [72,4.80224609,2200]: 1 finished unit Solar Collector [f=0006110] [6110] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0006164] [6164] Event [1272,154.811401,968]: 1 finished unit Wind/Tidal Generator [f=0006282] [6282] Event [3882.44556,53.3942566,2758.81689]: 0 finished unit Recon Commander [f=0006282] game_message: Morph complete: DuneVI lvl 1 -> DuneVI lvl 2 [f=0006282] [6282] Received game_message: Morph complete: DuneVI lvl 1 -> DuneVI lvl 2 [f=0006344] [6344] Event [1352,154.841919,952]: 1 finished unit Wind/Tidal Generator [f=0006414] [6414] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0006552] [6552] Event [4904,155.955811,4024]: 0 finished unit Solar Collector [f=0006610] [6610] Event [5740,6.63025093,2888]: 0 finished unit Thug [f=0006675] [6675] Event [1234.79761,154.827255,933.512878]: 1 finished unit Strike Commander [f=0006734] [6734] Event [4832,154.796143,4224]: 0 lost unit Lotus [f=0006846] [6846] Event [968,101.863403,3848]: 1 finished unit Wind/Tidal Generator [f=0006870] [6870] Event [4904,101.40564,1640]: 0 finished unit Metal Extractor [f=0006882] [6882] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0006948] [6948] Event [456,5.64147949,1992]: 1 finished unit Caretaker [f=0006996] [6996] Event [968,101.848145,3768]: 1 finished unit Wind/Tidal Generator [f=0007000] [7000] Event [5094.25146,154.811401,4293.21973]: 0 lost unit Convict [f=0007040] [7040] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0007139] [7139] Event [5740,6.63025093,2888]: 0 finished unit Thug [f=0007146] [7146] Event [968,101.878662,3688]: 1 finished unit Wind/Tidal Generator [f=0007191] [7191] Event [5112,154.048462,4184]: 0 lost unit Metal Extractor [f=0007202] [7202] Event [5880,4.80224609,2840]: 0 finished unit Caretaker [f=0007230] [7230] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0007336] [7336] Event [4936,154.185791,4520]: 0 lost unit Metal Extractor [f=0007341] [7341] Event [952,101.863403,3608]: 1 finished unit Wind/Tidal Generator [f=0007354] [7354] Event [5740,6.63025093,2888]: 0 finished unit Rogue [f=0007386] [7386] Event [536,13.0267334,2072]: 1 finished unit Caretaker [f=0007410] [7410] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0007503] [7503] Event [3789.10962,43.9639549,3525.12158]: 1 lost unit Duck [f=0007512] [7512] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0007514] [7514] Event [5112,101.02417,1544]: 0 finished unit Metal Extractor [f=0007528] [7528] Event [4824,153.972168,4136]: 0 lost unit Metal Extractor [f=0007536] [7536] Event [952,101.817627,3528]: 1 finished unit Wind/Tidal Generator [f=0007564] [7564] Event [5740,6.63025093,2888]: 0 finished unit Rogue [f=0007602] [7602] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0007692] [7692] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0007716] [7716] Event [1064,101.954956,3480]: 1 finished unit Wind/Tidal Generator [f=0007818] [7818] Event [5028.54443,155.297745,4147.08496]: 1 lost unit Duck [f=0007866] [7866] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0007896] [7896] Event [5001.07861,154.782928,4347.99512]: 0 lost unit Bandit [f=0007906] [7906] Event [3528,5.26000977,3640]: 0 finished unit Metal Extractor [f=0007911] [7911] Event [1144,102.122803,3448]: 1 finished unit Wind/Tidal Generator [f=0007976] [7976] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0008069] [8069] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0008106] [8106] Event [1224,102.565308,3432]: 1 finished unit Wind/Tidal Generator [f=0008113] [8113] Event [5740,6.63025093,2888]: 0 finished unit Rogue [f=0008129] [8129] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0008158] [8158] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0008203] [8203] Event [5048,101.085205,1320]: 0 lost unit Metal Extractor [f=0008259] [8259] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0008268] [8268] Event [4904,101.40564,1640]: 0 lost unit Metal Extractor [f=0008334] [8334] Event [2440,101.192017,248]: 1 finished unit Metal Extractor [f=0008352] [8352] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0008428] [8428] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0008437] [8437] Event [5216.83496,101.212738,1887.21326]: 0 lost unit Convict [f=0008524] [8524] Event [5112,101.02417,1544]: 0 lost unit Metal Extractor [f=0008574] [8574] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0008668] [8668] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0008766] [8766] Event [5740,6.63025093,2888]: 0 finished unit Racketeer [f=0008888] [8888] Event [524,17.1099854,2232]: 1 finished unit Buoy [f=0009130] [9130] Event [4936,154.811401,4376]: 0 lost unit Solar Collector [f=0009142] [9142] Event [3112,51.7382813,712]: 1 finished unit Metal Extractor [f=0009152] [9152] Event [5944,51.7077637,2040]: 0 lost unit Metal Extractor [f=0009162] [9162] Event [524,17.1099854,2232]: 1 finished unit Buoy [f=0009375] [9375] Event [1800,154.841919,4984]: 1 finished unit Metal Extractor [f=0009437] [9437] Event [524,17.1099854,2232]: 1 finished unit Buoy [f=0009545] [9545] Event [5920,4.58862305,2736]: 0 finished unit Lotus [f=0009715] [9715] Event [1816,3.42895508,3112]: 0 finished unit Metal Extractor [f=0009720] [9720] Event [4652.60742,10.8321133,3000.86133]: 0 lost unit Racketeer [f=0009746] [9746] Event [524,17.1099854,2232]: 1 finished unit Buoy [f=0009802] [9802] Event [3528,51.6772461,792]: 1 finished unit Metal Extractor [f=0009819] [9819] Event [5740,6.63025093,2888]: 0 finished unit Racketeer [f=0009957] [9957] Event [1632,125.056763,3472]: 1 lost unit Radar Tower [f=0010007] [10007] Event [524,17.1099854,2232]: 1 finished unit Buoy [f=0010097] [10097] Event [5808,3.1237793,2704]: 0 finished unit Lotus [f=0010100] [10100] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010188] [10188] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010264] [10264] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010266] [10266] Event [4968,154.613037,4184]: 0 lost unit Solar Collector [f=0010280] [10280] Event [2584,51.75354,4344]: 1 finished unit Metal Extractor [f=0010288] [10288] Event [1248.97327,0.79429239,2401.97534]: 1 lost unit Duck [f=0010332] [10332] Event [3848,51.7840576,2824]: 0 lost unit Metal Extractor [f=0010339] [10339] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010394] [10394] Event [1168,101.863403,3616]: 1 lost unit Lotus [f=0010428] [10428] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010448] [10448] Event [968,101.878662,3688]: 1 lost unit Wind/Tidal Generator [f=0010486] [10486] Event [4904,155.955811,4024]: 0 lost unit Solar Collector [f=0010494] [10494] Event [968,101.863403,3848]: 1 lost unit Wind/Tidal Generator [f=0010551] [10551] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0010601] [10601] Event [3528,5.26000977,3640]: 0 lost unit Metal Extractor [f=0010638] [10638] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010682] [10682] Event [5648,3.45947266,2752]: 0 finished unit Lotus [f=0010713] [10713] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010726] [10726] Event [1443.81287,-0.9273046,2502.27905]: 1 lost unit Buoy [f=0010783] [10783] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010819] [10819] Event [1439.15234,107.190926,3977.89893]: 1 lost unit Duck [f=0010861] [10861] Event [2984,51.6162109,4424]: 1 finished unit Metal Extractor [f=0010863] [10863] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010883] [10883] Event [1427.44885,143.593994,4091.48242]: 1 lost unit Duck [f=0010939] [10939] Event [1531.32776,141.191574,4105.0874]: 1 lost unit Duck [f=0010939] [10939] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0010951] [10951] Event [1816,3.42895508,3112]: 0 lost unit Metal Extractor [f=0011010] [11010] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011031] [11031] Event [1466.99707,155.112,4355.08008]: 1 lost unit Duck [f=0011051] [11051] Event [1479.66577,154.841919,4419.75928]: 1 lost unit Duck [f=0011059] [11059] Event [1475.83179,155.042999,4459.37891]: 1 lost unit Duck [f=0011069] [11069] Event [1577.4751,285.265564,4552.19385]: 0 lost unit Recon Commander [f=0011107] [11107] Event [1860.98889,23.7247925,2242.49048]: 1 lost unit Buoy [f=0011135] [11135] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0011136] [11136] Event [undefined]: AI resigned [f=0011136] game_message: AI has been destroyed! [f=0011136] game_message: cabinboy wins! [f=0011136] Submitting stats [f=0011136] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011136] Part| Total Time|Time of the last 0.5s [f=0011136] Draw 12761.19ms 17.40% [f=0011136] Lua::Callins::Synced 8150.52ms 21.70% [f=0011136] Lua::Callins::Unsynced 16006.28ms 21.20% [f=0011136] Lua::CollectGarbage::Synced 321.24ms 2.70% [f=0011136] Lua::CollectGarbage::Unsynced 563.75ms 0.40% [f=0011136] Misc::Profiler::AddTime 53.10ms 0.10% [f=0011136] Sim 34708.16ms 67.00% [f=0011136] [11136] Received game_message: AI has been destroyed! [f=0011136] [11136] Received game_message: cabinboy wins! [f=0011137] [11137] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011137] [11137] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011137] [11137] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011137] [11137] Game End Stats Values: 2,2065,2145,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9000001,5.36666679,5.36666679,4.9000001,0,80,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011137] [11137] Game End Stats Values: 3,2275,2315,2315,2275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.19999981,9.66666698,9.66666698,9.19999981,0,160,160,0,0,0,0,0,1000,880,880,1000,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011137] [11137] Game End Stats Values: 4,2465,2455,2455,2465,5.04206467,2.26171494,2.26171494,5.04206467,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999981,9.86666679,9.86666679,9.19999981,1275,1275,1275,1275,12.3361368,12.1507816,12.1507816,12.3361368,0,160,160,0,0,0,0,0,1190,1020,1020,1190,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011137] [11137] Game End Stats Values: 5,2705,2675,2675,2705,5.42848492,4.84238005,4.84238005,5.42848492,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.8000002,12.8000002,10,1275,1275,1275,1275,12.0257607,12.1720438,12.1720438,12.0257607,150,160,160,150,0,0,0,0,1280,1240,1240,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011137] [11137] Game End Stats Values: 6,2780,2845,2845,2780,5.62440681,7.60875988,7.60875988,5.62440681,0,0,0,0,0,0,0,0,0,0,0,0,79.9999619,57.3560257,57.3560257,79.9999619,0,90,90,0,10,14,14,10,1275,1275,1275,1275,14.0130615,12.1844263,12.1844263,14.0130615,225,240,240,225,80,0,0,80,1280,1240,1240,1280,0,80,80,0,0,0,0,0,57.3560257,79.9999619,79.9999619,57.3560257 [f=0011137] [11137] Game End Stats Values: 7,2810,2935,2935,2810,7.0053196,14.595789,14.595789,7.0053196,0,0,0,0,0,0,0,0,0,0,0,0,157.933304,150,150,157.933304,0,90,90,0,10,14,14,10,1275,1275,1275,1275,15.6920595,13.665801,13.665801,15.6920595,75,240,240,75,80,150,150,80,1460,1330,1330,1460,150,160,160,150,0,0,0,0,150,160.24501,160.24501,150 [f=0011137] [11137] Game End Stats Values: 8,2885,3185,3185,2885,7.74512672,17.839571,17.839571,7.74512672,0,0,0,0,0,0,0,0,0,0,0,0,157.933304,150,150,157.933304,0,90,90,0,14.644474,15.3555508,15.3555508,14.644474,1275,1275,1275,1275,18.0493755,14.6162834,14.6162834,18.0493755,150,400,400,150,80,150,150,80,1460,1420,1420,1460,150,160,160,150,0.00093125,0.00075,0.00075,0.00093125,150,160.24501,160.24501,150 [f=0011137] [11137] Game End Stats Values: 9,3120,3425,3425,3120,9.28315258,19.3335247,19.3335247,9.28315258,0,0,0,0,0,0,0,0,0,0,0,0,222.877914,207.357361,207.357361,222.877914,0,180,180,0,14.4221745,15.9777832,15.9777832,14.4221745,1275,1275,1275,1275,19.7026043,16.0996284,16.0996284,19.7026043,225,480,480,225,80,150,150,80,1620,1490,1490,1620,150,160,160,150,0.00203124,0.00100833,0.00100833,0.00203124,207.357361,225.189621,225.189621,207.357361 [f=0011137] [11137] Game End Stats Values: 10,3325,3585,3585,3325,9.93800831,21.6808186,21.6808186,9.93800831,0,0,0,0,0,0,0,0,0,0,0,0,304.733643,282.357361,282.357361,304.733643,0,180,180,0,18.0222473,16,16,18.0222473,1275,1275,1275,1275,20.4437141,16.6898174,16.6898174,20.4437141,150,400,400,150,160,225,225,160,1900,1730,1730,1900,225,240,240,225,0.00296875,0.00100833,0.00100833,0.00296875,282.357361,308.900909,308.900909,282.357361 [f=0011137] [11137] Game End Stats Values: 11,3395,3845,3845,3395,18.471262,24.3548279,24.3548279,18.471262,0,0,0,0,0,0,0,0,50.1375427,0,0,50.1375427,304.733643,311.036041,311.036041,304.733643,0,180,180,0,15.9777346,16,16,15.9777346,1275,1275,1275,1275,22.5688896,19.5116005,19.5116005,22.5688896,150,480,480,150,160,225,225,160,1970,1910,1910,1970,225,240,240,225,0.00300417,0.00100833,0.00100833,0.00300417,311.036041,308.900909,308.900909,311.036041 [f=0011137] [11137] Game End Stats Values: 12,3395,4105,4105,3395,27.7966499,26.8636265,26.8636265,27.7966499,0,0,0,0,0,0,0,0,177.631134,0,0,177.631134,304.733643,362.383331,362.383331,304.733643,0,180,180,0,16.2555542,16,16,16.2555542,1275,1275,1275,1275,22.6217175,23.767252,23.767252,22.6217175,150,560,560,150,160,276.333435,276.333435,160,1970,2090,2090,1970,276.333435,240,240,276.333435,0.00387084,0.00100833,0.00100833,0.00387084,362.383331,308.900909,308.900909,362.383331 [f=0011137] [11137] Game End Stats Values: 13,3395,4345,4345,3395,37.7001152,28.2427025,28.2427025,37.7001152,0,0,0,0,0,0,0,0,262.99765,0,0,262.99765,304.733643,362.383331,362.383331,304.733643,0,180,180,0,17.7444401,16.279501,16.279501,17.7444401,1275,1275,1275,1275,22.6604099,27.1586037,27.1586037,22.6604099,150,640,640,150,160,276.333435,276.333435,160,1970,2250,2250,1970,276.333435,240,240,276.333435,0.00605415,0.00100833,0.00100833,0.00605415,362.383331,308.900909,308.900909,362.383331 [f=0011137] [11137] Game End Stats Values: 14,4175,4620,4620,4175,39.3409576,34.0527039,34.0527039,39.3409576,0,0,0,0,0,0,0,0,278.512848,0,0,278.512848,304.733643,362.383331,362.383331,304.733643,0,180,180,0,20.4000015,20.6659489,20.6659489,20.4000015,1275,1330,1330,1275,23.3094463,28.3873348,28.3873348,23.3094463,770,720,720,770,160,276.333435,276.333435,160,2130,2390,2390,2130,276.333435,240,240,276.333435,0.00706085,0.00100833,0.00100833,0.00706085,362.383331,308.900909,308.900909,362.383331 [f=0011137] [11137] Game End Stats Values: 15,4650,4875,4875,4650,40.3833351,37.6204796,37.6204796,40.3833351,0,0,0,0,0,0,0,0,298.721985,30.3764954,30.3764954,298.721985,304.733643,362.383331,362.383331,304.733643,0,180,180,0,19.333334,25.569416,25.569416,19.333334,1505,1330,1330,1505,24.0694904,28.2378521,28.2378521,24.0694904,945,800,800,945,160,276.333435,276.333435,160,2200,2565,2565,2200,276.333435,240,240,276.333435,0.00706085,0.00100833,0.00100833,0.00706085,362.383331,308.900909,308.900909,362.383331 [f=0011137] [11137] Game End Stats Values: 16,4895,5220,5220,4895,42.7652817,44.0213737,44.0213737,42.7652817,0,0,0,0,0,0,0,0,328.102234,63.7849731,63.7849731,328.102234,304.733643,445.464111,445.464111,304.733643,0,180,180,0,28.6666489,28.8088665,28.8088665,28.6666489,1505,1560,1560,1505,24.1589317,28.4267254,28.4267254,24.1589317,1120,880,880,1120,160,291.000092,291.000092,160,2270,2600,2600,2270,291.000092,240,240,291.000092,0.00907579,0.00100833,0.00100833,0.00907579,445.464111,308.900909,308.900909,445.464111 [f=0011137] [11137] Game End Stats Values: 17,4950,5735,5735,4950,49.3080978,54.8201141,54.8201141,49.3080978,0,0,0,0,0,0,0,0,428.976074,102.748962,102.748962,428.976074,308.34671,655.464111,655.464111,308.34671,0,180,180,0,18.3999996,29.2363338,29.2363338,18.3999996,1505,1560,1560,1505,25.7695217,28.7199154,28.7199154,25.7695217,1295,960,960,1295,160,501.000092,501.000092,160,2150,3035,3035,2150,501.000092,240,240,501.000092,0.00907579,0.00100833,0.00100833,0.00907579,655.464111,312.513977,312.513977,655.464111 [f=0011137] [11137] Game End Stats Values: 18,5280,6225,6225,5280,51.937748,61.0928268,61.0928268,51.937748,0,0,0,0,0,0,0,0,459.601624,102.748962,102.748962,459.601624,388.346588,836.491943,836.491943,388.346588,0,180,180,0,16,31.1396084,31.1396084,16,1505,1560,1560,1505,23.1086426,28.4181824,28.4181824,23.1086426,1535,1200,1200,1535,240,681.000122,681.000122,240,2240,3285,3285,2240,681.000122,320,320,681.000122,0.00907579,0.00111667,0.00111667,0.00907579,896.696594,392.513855,392.513855,896.696594 [f=0011137] [11137] Game End Stats Values: 19,5295,6605,6605,5295,53.5674744,80.3896484,80.3896484,53.5674744,0,0,0,0,0,0,0,0,554.229248,102.748962,102.748962,554.229248,501.844879,938.875366,938.875366,501.844879,0,180,180,0,16,37.7283897,37.7283897,16,1505,1560,1560,1505,22.7753162,29.2865162,29.2865162,22.7753162,1460,1360,1360,1460,320,756.000122,756.000122,320,2330,3505,3505,2330,756.000122,400,400,756.000122,0.00907579,0.00201249,0.00201249,0.00907579,999.079956,506.012146,506.012146,999.079956 [f=0011137] [11137] Game End Stats Values: 20,5115,7050,7050,5115,54.7225723,98.0799026,98.0799026,54.7225723,0,0,0,0,0,0,0,0,668.723328,102.748962,102.748962,668.723328,501.844879,1352.87305,1352.87305,501.844879,0,180,180,0,16,36.0026131,36.0026131,16,1505,1560,1560,1505,23.4103394,30.6460171,30.6460171,23.4103394,1580,1680,1680,1580,320,1146.00012,1146.00012,320,2030,3630,3630,2030,1146.00012,400,400,1146.00012,0.00907579,17.0020123,17.0020123,0.00907579,1413.07764,517.650391,517.650391,1413.07764 [f=0011137] [11137] Game End Stats Values: 21,5455,7560,7560,5455,56.5762939,111.505058,111.505058,56.5762939,0,0,0,0,0,0,0,0,733.410034,102.748962,102.748962,733.410034,501.844879,1398.37598,1398.37598,501.844879,0,180,180,0,16,38.651432,38.651432,16,1505,1560,1560,1505,20.256916,32.8950233,32.8950233,20.256916,1920,2040,2040,1920,320,1146.00012,1146.00012,320,2030,3780,3780,2030,1146.00012,400,400,1146.00012,0.00907579,41.0022888,41.0022888,0.00907579,1458.58057,517.650391,517.650391,1458.58057 [f=0011137] [11137] Game End Stats Values: 22,5295,8300,8300,5295,56.8198509,112.641281,112.641281,56.8198509,0,0,0,0,0,0,0,0,775.489502,102.748962,102.748962,775.489502,501.844879,1508.32227,1508.32227,501.844879,0,180,180,0,16,47.6334229,47.6334229,16,1505,1560,1560,1505,18.9495716,31.4091873,31.4091873,18.9495716,1920,2600,2600,1920,320,1306.00012,1306.00012,320,1870,3960,3960,1870,1306.00012,400,400,1306.00012,0.00907579,41.0037956,41.0037956,0.00907579,1568.52686,517.650391,517.650391,1568.52686 [f=0011137] [11137] Game End Stats Values: 23,5475,8670,8670,5475,58.9362297,148.955719,148.955719,58.9362297,0,0,0,0,0,0,0,0,818.606567,102.748962,102.748962,818.606567,501.844879,1866.52344,1866.52344,501.844879,90,180,180,90,16,50.2979546,50.2979546,16,1505,1560,1560,1505,18.8077583,36.6877251,36.6877251,18.8077583,1920,2880,2880,1920,320,1646.00012,1646.00012,320,1960,4050,4050,1960,1646.00012,400,400,1646.00012,0.00907579,41.0052795,41.0052795,0.00907579,1926.72803,517.650391,517.650391,1926.72803 [f=0011137] [11137] Game End Stats Values: 24,5405,9225,9225,5405,59.3746643,212.973694,212.973694,59.3746643,0,0,0,0,0,0,0,0,878.88208,102.748962,102.748962,878.88208,808.773071,2374.0791,2374.0791,808.773071,180,180,180,180,16,57.0213585,57.0213585,16,1505,1505,1505,1505,20.0292282,41.7346115,41.7346115,20.0292282,1920,3400,3400,1920,455,1806.00012,1806.00012,455,1800,4140,4140,1800,1806.00012,535,535,1806.00012,0.00907579,61.5062943,61.5062943,0.00907579,2434.28369,827.134583,827.134583,2434.28369 [f=0011137] [11137] Game End Stats Values: 25,5335,9255,9255,5335,59.9592285,269.907043,269.907043,59.9592285,0,0,0,0,0,0,0,0,903.637146,102.748962,102.748962,903.637146,1388.66284,2569.23779,2569.23779,1388.66284,270,90,90,270,16,51.0823631,51.0823631,16,1505,1505,1505,1505,17.4535103,43.1289482,43.1289482,17.4535103,1920,3440,3440,1920,895,1966.00012,1966.00012,895,1640,4220,4220,1640,1966.00012,975,975,1966.00012,0.00907579,82.0072174,82.0072174,0.00907579,2629.44238,1447.47058,1447.47058,2629.44238 [f=0011137] [11137] Game End Stats Values: 26,3740,8975,8975,3740,59.9666672,285.280151,285.280151,59.9666672,0,0,0,0,0,0,0,0,1390.76257,102.748962,102.748962,1390.76257,2033.72791,3988.02515,3988.02515,2033.72791,270,90,90,270,15,36.7135124,36.7135124,15,0,1505,1505,0,14.1039534,42.2810936,42.2810936,14.1039534,1920,2920,2920,1920,1655,3561,3561,1655,1550,4460,4460,1550,3561,1735,1735,3561,0.00907579,103.507217,103.507217,0.00907579,4114.70264,2104.66309,2104.66309,4114.70264 [f=0011160] [11160] Event [5524.42578,158.143387,3893.80737]: 0 lost unit Bandit [f=0011220] [11220] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011251] [11251] Event [440,206.752319,168]: 1 finished unit Geothermal Generator [f=0011267] Spectator AI left the game: normal quit [f=0011267] [11267] Event [undefined]: AI quit [f=0011293] [11293] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011335] Player cabinboy left the game: normal quit [f=0011335] [11335] Event [undefined]: cabinboy quit [f=0011341] No clients connected, shutting down server [f=0011341] Server shutdown [f=0011341] [11341] all players disconnected [f=0011364] [11364] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011442] [11442] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011503] [11503] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011540] [11540] Event [4376,154.689331,152]: 1 finished unit Metal Extractor [f=0011579] [11579] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011695] [11695] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0011772] [11772] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011848] [11848] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011904] [11904] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0011978] [11978] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012052] [12052] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012127] [12127] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012231] [12231] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0012307] [12307] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012382] [12382] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012459] [12459] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012532] [12532] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012607] [12607] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012682] [12682] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012787] [12787] Event [524,17.1099854,2232]: 1 finished unit Conch [f=0012863] [12863] Event [524,17.1099854,2232]: 1 finished unit Duck [f=0012921] Autoquit sending quit command. [f=0012921] [QuitAction] user exited to system [f=0012921] [SpringApp::Kill][1] fromRun=1 [f=0012921] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012921] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012921] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012921] [ThreadPool::SetThreadCount][2] workers=0 [f=0012921] [SpringApp::Kill][2] [f=0012921] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012921] [Game::KillLua][3] dtor=0 luaUI=0x51e4a830 [f=0012921] Start widgetHandler:Shutdown [f=0012921] Shutdown - SaveOrderList Complete [f=0012921] Writing last game win data [f=0012921] Shutdown - SaveConfigData Complete [f=0012921] Shutdown Widget - Save/Load API [f=0012921] Shutdown Widget - Chili Highlight [f=0012921] Shutdown Widget - Draw After Chili [f=0012921] Shutdown Widget - EPIC Menu [f=0012921] Shutdown Widget - Chili Widget Selector [f=0012921] Shutdown Widget - Chili Minimap [f=0012921] Shutdown Widget - Local Team Colors [f=0012921] Shutdown Widget - Display Keys 2 [f=0012921] Shutdown Widget - Save Game Menu [f=0012921] Shutdown Widget - Unit Icons [f=0012921] Shutdown Widget - Noises [f=0012921] Shutdown Widget - HealthBars [f=0012921] Shutdown Widget - Win Counter [f=0012921] Shutdown Widget - SpringRTS Replay Stats [f=0012921] Shutdown Widget - BuildETA [f=0012921] Shutdown Widget - Modular Comm Info [f=0012921] Shutdown Widget - Stereo3D [f=0012921] Shutdown Widget - Showeco and Grid Drawer [f=0012921] Shutdown Widget - Point Tracker [f=0012921] Shutdown Widget - Missile Silo Range [f=0012921] Shutdown Widget - MetalFeatures (new) [f=0012921] Shutdown Widget - MinimapEvents [f=0012921] Shutdown Widget - Local Widgets Config [f=0012921] Shutdown Widget - Highlight Geos [f=0012921] Shutdown Widget - Grab Input [f=0012921] Input grabbing is disabled! [f=0012921] Shutdown Widget - Defense Range Zero-K [f=0012921] Shutdown Widget - Darkening [f=0012921] Shutdown Widget - Context Menu [f=0012921] Shutdown Widget - Chili Spectator Panels [f=0012921] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012921] Shutdown Widget - Chili Nuke Warning [f=0012921] Shutdown Widget - Chili EndGame Window [f=0012921] Shutdown Widget - Chili Economy Panel Default [f=0012921] Shutdown Widget - CameraShake [f=0012921] Shutdown Widget - State Reverse and Latency [f=0012921] Shutdown Widget - Music Player v2 [f=0012921] Shutdown Widget - Attack AoE [f=0012921] Shutdown Widget - Map Edge Extension [f=0012921] Shutdown Widget - Selection Send [f=0012921] Shutdown Widget - LupsManager [f=0012921] Shutdown Widget - Newton Firezone [f=0012921] Shutdown Widget - Chili Pro Console [f=0012921] Shutdown Widget - Persistent Build Height [f=0012921] Shutdown Widget - Lasso Terraform GUI [f=0012921] Shutdown Widget - Lups [f=0012921] Shutdown Widget - Chili Framework [f=0012921] Shutdown Widget - Mex Placement Handler [f=0012921] Shutdown Widget - Chili Core Selector [f=0012921] Shutdown Widget - Custom Markers [f=0012921] Shutdown Widget - Select Keys [f=0012921] Shutdown Widget - Pause Screen [f=0012921] Shutdown Widget - Text To Speech Control [f=0012921] Shutdown Widget - Layout Handler [f=0012921] End widgetHandler:Shutdown [f=0012921] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={542827,73368169} {int,ext,rec}Allocs={10765675,0,0} {chunk,block}Bytes={73368169,0} [f=0012921] [Game::KillLua][1] dtor=0 luaGaia=0x544cf990 [f=0012921] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={474746,67812416} {int,ext,rec}Allocs={10765677,0,0} {chunk,block}Bytes={67812416,0} [f=0012921] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={474746,67812416} {int,ext,rec}Allocs={10765677,0,0} {chunk,block}Bytes={67812416,0} [f=0012921] [Game::KillLua][2] dtor=0 luaRules=0x51db2090 [f=0012921] Start gadgetHandler:Shutdown [f=0012921] Shutdown - StartSetup [f=0012921] Shutdown - UnitMorph [f=0012921] Shutdown - Carrier Drones [f=0012921] Shutdown - LupsNanoSpray [f=0012921] Shutdown - Missile Silo Controller [f=0012921] Shutdown - Modular Comm Info [f=0012921] Shutdown - Terrain Texture Handler [f=0012921] Shutdown - UnitCloakShield [f=0012921] Shutdown - Starlight Handler [f=0012921] End gadgetHandler:Shutdown [f=0012921] Start gadgetHandler:Shutdown [f=0012921] Shutdown - Save/Load [f=0012921] Shutdown - Teleport Throw [f=0012921] Shutdown - UnitMorph [f=0012921] Shutdown - Modular Comm Info [f=0012921] Shutdown - Retreat Command [f=0012921] Shutdown - Shockwaves [f=0012921] Shutdown - UnitCloakShield [f=0012921] Shutdown - Lups Cloak FX [f=0012921] Shutdown - Lups [f=0012921] Shutdown - Lups Shield [f=0012921] End gadgetHandler:Shutdown [f=0012921] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10765709,0,0} {chunk,block}Bytes={0,0} [f=0012921] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10765709,0,0} {chunk,block}Bytes={0,0} [f=0012921] [Game::KillLua][4] dtor=0 [f=0012921] [Game::~CGame][1] [f=0012921] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012921] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012921] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012921] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012921] [Game::KillLua][4] dtor=1 [f=0012921] [Game::KillMisc][1] [f=0012921] [Game::KillMisc][2] [f=0012921] [Game::KillMisc][3] [f=0012921] [Game::KillRendering][1] [f=0012921] [3DOParser::Kill] allocated 1 pieces [f=0012921] [S3OParser::Kill] allocated 357 pieces [f=0012921] [AssParser::Kill] allocated 36 pieces [f=0012921] [Game::KillInterface][1] [f=0012921] [Game::KillInterface][2] [f=0012921] [Game::KillSimulation][1] [f=0012921] [Game::KillSimulation][2] [f=0012921] [CCollisionHandler] dis-/continuous tests: 0/298866 [f=0012921] [Game::KillSimulation][3] [f=0012921] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012921] [~CPathCache(24x20)] cacheHits=60 hitPercentage=38% numHashColls=0 maxCacheSize=18 [f=0012921] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012921] [~CPathCache(48x40)] cacheHits=57 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012921] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012921] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012921] [LosHandler::Kill] raycast instance cache-{hits,misses}={4264,12878}; shared=3%; cached=22% [f=0012921] [Game::KillSimulation][4] [f=0012921] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012921] [Game::~CGame][2] [f=0012921] [Game::~CGame][3] [f=0012921] [SpringApp::Kill][3] [f=0012921] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137106 bytes sent 228893 bytes recv'd [f=0012921] [SpringApp::Kill][4] font=0x44ae0aa0 [f=0012921] [SpringApp::Kill][5] [f=0012921] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x44b4e6c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2452ms file="units/amphaa.lua" indx=6692 inflSize=3kb readTime=31ms file="gamedata/unitdefs_pre.lua" indx=925 inflSize=0kb readTime=30ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=28ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=27ms file="units/amphsupport.lua" indx=6701 inflSize=5kb readTime=23ms file="luarules/utilities/tablefunctions.lua" indx=1929 inflSize=5kb readTime=22ms file="luaui/widgets/gfx_nightvision.lua" indx=4605 inflSize=2kb readTime=20ms file="objects3d/strikecom.dae" indx=5509 inflSize=999kb readTime=20ms file="gamedata/unitdefs.lua" indx=922 inflSize=2kb readTime=18ms file="luaui/configs/tipconfig.lua" indx=2944 inflSize=6kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 31145937 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x44c463f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c35f80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b5aa90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fde140a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]