[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NZRwTe2xv5/springsettings.1137390.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f02980a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6246 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1137390/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46013540] using map "Aurelian v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46013540] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 57ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 794ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 68ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1137390/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400e9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400e9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe-54e400e9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ebd4f4f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=54e400f9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=54e400f9 file="cache/104dev-maintenance/paths/Aurelian v1.0.pe2-54e400f9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (455ms, checksum 804950d1)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1137390/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d24320,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c718cc608b7b48ea08c584fd9ebcb8ca [f=-000001] Connection attempt from SentinelComanche [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SentinelComanche changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from noobula [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: noobula changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9a7c070480af808f997245b4eb9550fa3a8931f97321188c9d74c19f2bf813d4e394fbc66fcc20541b21fc96b74db0453ca9af0f425c19ff281ebc602e36827d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[Game::Load][lua{Rules,Gaia}={00000000ce86e720,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e5cd49cde9018dd1886224f4d4f721b080b86b9d44ce02eb86d0c74d251da969d57f55630d682aa94de97a5aa4a757884cb014152867453d1367f146c75ab863]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SentinelComanche" string="[Game::Load][lua{Rules,Gaia}={00000000f8ec7dd0,0000000000000000}]" [f=-000001] Allies: I choose: Speed metal! [f=-000001] Allies: I choose: Sentinel Andromeda! [f=-000001] [0] Event [1421,-15.999146,3071]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5110,-15.995361,6758]: 1 finished unit Recon Commander [f=0000000] [0] noobula, team: 0, elo:2620, userid: 435191 [f=0000000] [0] SentinelComanche, team: 1, elo:2507, userid: 479165 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [1648,0,3072]: 0 finished unit Shipyard [f=0000076] [76] Event [5184,-1,6544]: 1 finished unit Hovercraft Platform [f=0000199] oo i still remember the controls [f=0000240] [240] Event [1480,-1,2856]: 0 finished unit Metal Extractor [f=0000338] [338] Event [1648,0,3064]: 0 finished unit Hunter [f=0000480] [480] Event [1224,-1,3064]: 0 finished unit Metal Extractor [f=0000488] [488] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0000642] [642] Event [4920,0,6648]: 1 finished unit Wind/Tidal Generator [f=0000650] [650] Event [5183.95068,0,6576]: 1 finished unit Quill [f=0000790] [790] Event [1648,0,3064]: 0 finished unit Hunter [f=0000895] [895] Event [1608,-1,3240]: 0 finished unit Metal Extractor [f=0000991] [991] Event [1464,0,2952]: 0 finished unit Wind/Tidal Generator [f=0000993] [993] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0001093] [1093] Event [1320,0,3064]: 0 finished unit Wind/Tidal Generator [f=0001183] [1183] Event [1432,0,3048]: 0 finished unit Wind/Tidal Generator [f=0001216] [1216] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0001277] [1277] Event [1496,0,3144]: 0 finished unit Wind/Tidal Generator [f=0001338] [1338] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0001377] [1377] Event [1512,0,3256]: 0 finished unit Wind/Tidal Generator [f=0001711] [1711] Event [1648,0,3064]: 0 finished unit Hunter [f=0001967] [1967] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0002031] [2031] Event [1648,0,3064]: 0 finished unit Hunter [f=0002052] [2052] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0002079] [2079] Event [5336,-1,6712]: 1 finished unit Metal Extractor [f=0002216] [2216] Event [5536,-5,5840]: 1 lost unit Lotus [f=0002218] [2218] Event [5640,-1,5672]: 1 lost unit Metal Extractor [f=0002219] [2219] Event [5272,0,6776]: 1 finished unit Wind/Tidal Generator [f=0002292] [2292] Event [5475.77246,0,5368.63428]: 0 lost unit Hunter [f=0002359] [2359] Event [5223.09033,0,5390.65869]: 1 lost unit Dagger [f=0002366] [2366] Event [5224,0,6840]: 1 finished unit Wind/Tidal Generator [f=0002386] [2386] Event [2520,-1,2568]: 0 finished unit Metal Extractor [f=0002401] [2401] Event [1648,0,3064]: 0 finished unit Hunter [f=0002493] [2493] Event [4898.13184,0,5075.03369]: 1 lost unit Dagger [f=0002666] [2666] Event [5096,0,6856]: 1 finished unit Wind/Tidal Generator [f=0002861] [2861] Event [5000,0,6776]: 1 finished unit Wind/Tidal Generator [f=0002949] [2949] Event [5183.95068,0,6576]: 1 finished unit Quill [f=0002970] [2970] Event [2904,-1,2344]: 0 finished unit Metal Extractor [f=0002975] [2975] Event [1648,0,3064]: 0 finished unit Hunter [f=0003076] [3076] Event [5000,0,6680]: 1 finished unit Wind/Tidal Generator [f=0003210] [3210] Event [2864,-5,2384]: 0 finished unit Lotus [f=0003271] [3271] Event [5243.5459,0,6151.99609]: 1 lost unit Dagger [f=0003294] [3294] Event [1648,0,3064]: 0 finished unit Hunter [f=0003312] [3312] Event [2856,0,2424]: 0 finished unit Wind/Tidal Generator [f=0003341] [3341] Event [5507.37744,0,6259.7793]: 0 lost unit Hunter [f=0003344] [3344] Event [5371.71826,0,6381.72217]: 1 lost unit Quill [f=0003402] [3402] Event [2776,0,2488]: 0 finished unit Wind/Tidal Generator [f=0003425] [3425] Event [5320,-1,6456]: 1 finished unit Urchin [f=0003605] [3605] Event [2616,0,2536]: 0 finished unit Wind/Tidal Generator [f=0003610] [3610] Event [1648,0,3064]: 0 finished unit Hunter [f=0003703] [3703] Event [2712,0,2552]: 0 finished unit Wind/Tidal Generator [f=0003756] [3756] Event [5336,0,6632]: 1 finished unit Wind/Tidal Generator [f=0003898] [3898] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0004152] [4152] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0004200] [4200] Event [2808,-1,1976]: 0 finished unit Metal Extractor [f=0004244] [4244] Event [4483.31934,2.05069804,6350.75732]: 1 lost unit Dagger [f=0004358] [4358] Event [4516.61279,0,6431.37061]: 1 lost unit Dagger [f=0004408] [4408] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0004507] [4507] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0004551] [4551] Event [4984,-1,6840]: 1 lost unit Urchin [f=0004634] [4634] Event [4874.76465,0,7013.21875]: 1 lost unit Dagger [f=0004651] [4651] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0004800] [4800] Event [5128,-1,6968]: 1 lost unit Metal Extractor [f=0004861] [4861] Event [4920,0,6648]: 1 lost unit Wind/Tidal Generator [f=0004867] [4867] Event [5096,0,6856]: 1 lost unit Wind/Tidal Generator [f=0004906] [4906] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0004914] [4914] Event [5000,0,6776]: 1 lost unit Wind/Tidal Generator [f=0004949] [4949] Event [4678.08594,0,6864.15088]: 1 lost unit Dagger [f=0005129] [5129] Event [4952,-1,6584]: 1 lost unit Metal Extractor [f=0005161] [5161] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0005384] [5384] Event [4522.00342,0,5901.32324]: 1 lost unit Dagger [f=0005453] [5453] Event [4118.3916,0,5727.58789]: 0 lost unit Hunter [f=0005464] [5464] Event [5016,-0.9592894,6488]: 1 finished unit Urchin [f=0005506] [5506] Event [3536,-5,2432]: 0 finished unit Lotus [f=0005528] [5528] Event [4104.68701,0,5767.80518]: 1 lost unit Dagger [f=0005673] [5673] Event [1648,0,3064]: 0 finished unit Siren [f=0005736] [5736] Event [3688,0,2424]: 0 finished unit Wind/Tidal Generator [f=0005812] [5812] Event [4952,-1,6584]: 1 finished unit Metal Extractor [f=0005832] [5832] Event [3592,0,2360]: 0 finished unit Wind/Tidal Generator [f=0006010] [6010] Event [1648,0,3064]: 0 finished unit Hunter [f=0006146] [6146] Event [5183.95068,0,6576]: 1 finished unit Claymore [f=0006289] [6289] Event [3848,-69.751892,2696]: 0 finished unit Storage [f=0006305] [6305] Event [5128,-1,6968]: 1 finished unit Metal Extractor [f=0006328] [6328] Event [1648,0,3064]: 0 finished unit Hunter [f=0006426] [6426] Event [5064,0,6936]: 1 finished unit Wind/Tidal Generator [f=0006427] [6427] Event [5640,-1,5672]: 1 lost unit Metal Extractor [f=0006525] [6525] Event [3944,-1,2648]: 0 finished unit Metal Extractor [f=0006566] [6566] Event [5016,0,6840]: 1 finished unit Wind/Tidal Generator [f=0006955] [6955] Event [1648,0,3064]: 0 finished unit Mariner [f=0006990] [6990] Event [4008,-1,3000]: 0 finished unit Metal Extractor [f=0007054] [7054] Event [5112,0,6712]: 1 finished unit Caretaker [f=0007114] [7114] Event [5183.95068,0,6576]: 1 finished unit Quill [f=0007187] [7187] Event [4952,0,6776]: 1 finished unit Wind/Tidal Generator [f=0007201] [7201] Event [1656,0,3304]: 0 finished unit Wind/Tidal Generator [f=0007230] [7230] Event [4016,-5,2944]: 0 finished unit Lotus [f=0007271] [7271] Event [1648,0,3064]: 0 finished unit Hunter [f=0007426] [7426] Event [1592,0,3336]: 0 finished unit Wind/Tidal Generator [f=0007590] [7590] Event [4032,-5,3088]: 0 finished unit Lotus [f=0007691] [7691] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0007692] [7692] Event [4088,0,3000]: 0 finished unit Wind/Tidal Generator [f=0007782] [7782] Event [3944,0,2712]: 0 finished unit Wind/Tidal Generator [f=0007819] [7819] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0007872] [7872] Event [3992,0,2792]: 0 finished unit Wind/Tidal Generator [f=0007892] [7892] Event [5720,0,5672]: 1 finished unit Wind/Tidal Generator [f=0007961] [7961] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0007962] [7962] Event [4056,0,2872]: 0 finished unit Wind/Tidal Generator [f=0008052] [8052] Event [4104,0,2936]: 0 finished unit Wind/Tidal Generator [f=0008077] [8077] Event [5640,-1,5672]: 1 finished unit Metal Extractor [f=0008292] [8292] Event [3920,0,2896]: 0 finished unit Radar Tower [f=0008502] [8502] Event [4185.83691,0,6853.82129]: 1 lost unit Claymore [f=0008513] [8513] Event [1608,0,3432]: 0 finished unit Caretaker [f=0008654] [8654] Event [5183.95068,0,6576]: 1 finished unit Scalpel [f=0008801] [8801] Event [1648,0,3064]: 0 finished unit Siren [f=0008840] [8840] Event [4856,-1,6760]: 1 finished unit Urchin [f=0008901] [8901] Event [5512,-1,5672]: 1 finished unit Urchin [f=0009038] [9038] Event [4856,-1,6760]: 1 lost unit Urchin [f=0009058] [9058] Event [4763.49512,0,6945.81641]: 0 lost unit Hunter [f=0009061] [9061] Event [4577.6377,0,6676.56689]: 0 lost unit Hunter [f=0009085] [9085] Event [5016,0,6840]: 1 lost unit Wind/Tidal Generator [f=0009323] [9323] Event [968,-1,4552]: 0 finished unit Metal Extractor [f=0009436] [9436] Event [5048,0,6824]: 1 finished unit Wind/Tidal Generator [f=0009544] [9544] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0009615] [9615] Event [5056,-5,4016]: 0 finished unit Lotus [f=0009627] [9627] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0009716] [9716] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0009745] [9745] Event [1648,0,3064]: 0 finished unit Siren [f=0009848] [9848] Event [3165.44336,0,4042.14136]: 1 lost unit Dagger [f=0009863] [9863] Event [3273.60254,0,4013.56982]: 1 lost unit Dagger [f=0009923] [9923] Event [728,-1,5000]: 0 finished unit Metal Extractor [f=0009932] [9932] Event [1648,0,3064]: 0 finished unit Hunter [f=0010024] [10024] Event [6216,-1,5400]: 1 finished unit Metal Extractor [f=0010056] [10056] Event [5192,-1,4200]: 0 finished unit Metal Extractor [f=0010113] [10113] Event [1648,0,3064]: 0 finished unit Hunter [f=0010220] [10220] Event [5848,-1,5288]: 1 lost unit Metal Extractor [f=0010222] [10222] Event [5183.95068,0,6576]: 1 finished unit Scalpel [f=0010264] [10264] Event [6069.91309,0,5281.81787]: 1 lost unit Dagger [f=0010282] [10282] Event [6008,-1,5352]: 1 lost unit Urchin [f=0010293] [10293] Event [1648,0,3064]: 0 finished unit Hunter [f=0010321] [10321] Event [4792,-1,6728]: 1 finished unit Urchin [f=0010365] [10365] Event [6216,-1,5400]: 1 lost unit Metal Extractor [f=0010402] [10402] Event [1224,-1,5256]: 0 finished unit Metal Extractor [f=0010426] [10426] Event [6484.2041,0,5547.50439]: 1 lost unit Dagger [f=0010450] [10450] Event [6184.99561,0,5386.59131]: 1 lost unit Dagger [f=0010473] [10473] Event [1648,0,3064]: 0 finished unit Hunter [f=0010515] [10515] Event [5544,-1,4248]: 0 finished unit Metal Extractor [f=0010653] [10653] Event [1648,0,3064]: 0 finished unit Hunter [f=0010794] [10794] Event [5480,0,4280]: 0 finished unit Wind/Tidal Generator [f=0010806] [10806] Event [5183.95068,0,6576]: 1 finished unit Scalpel [f=0010824] [10824] Event [4920,0,6680]: 1 finished unit Wind/Tidal Generator [f=0010867] [10867] Event [1328,-5,5200]: 0 finished unit Lotus [f=0010887] [10887] Event [5240,0,4248]: 0 finished unit Wind/Tidal Generator [f=0010977] [10977] Event [5336,0,4280]: 0 finished unit Wind/Tidal Generator [f=0010983] [10983] Event [1648,0,3064]: 0 finished unit Mariner [f=0011067] [11067] Event [5416,0,4344]: 0 finished unit Wind/Tidal Generator [f=0011163] [11163] Event [1648,0,3064]: 0 finished unit Hunter [f=0011260] [11260] Event [5183.95068,0,6576]: 1 finished unit Scalpel [f=0011295] [11295] Event [5520,-5,4336]: 0 finished unit Lotus [f=0011342] [11342] Event [1648,0,3064]: 0 finished unit Hunter [f=0011421] [11421] Event [4688.44287,0,6018.10059]: 0 lost unit Hunter [f=0011466] [11466] Event [4862.15234,0,5952.77344]: 0 lost unit Hunter [f=0011522] [11522] Event [1648,0,3064]: 0 finished unit Hunter [f=0011686] [11686] Event [5266.53125,0,5661.49609]: 0 lost unit Hunter [f=0011699] [11699] Event [1648,0,3064]: 0 finished unit Hunter [f=0011700] [11700] Event [5848,-1,5288]: 1 finished unit Metal Extractor [f=0011721] [11721] Event [5512,-1,5672]: 1 lost unit Urchin [f=0011727] [11727] Event [5519.25293,0,5520.54541]: 0 lost unit Hunter [f=0011781] [11781] Event [1472,-5,5040]: 0 finished unit Lotus [f=0011785] [11785] Event [5752,0,5416]: 1 lost unit Wind/Tidal Generator [f=0011794] [11794] Event [4952,0,6872]: 1 finished unit Wind/Tidal Generator [f=0011803] [11803] Event [5640,-1,5672]: 1 lost unit Metal Extractor [f=0011863] [11863] Event [5720,0,5672]: 1 lost unit Wind/Tidal Generator [f=0011882] [11882] Event [1648,0,3064]: 0 finished unit Hunter [f=0011897] [11897] Event [5848,-1,5288]: 1 lost unit Metal Extractor [f=0011927] [11927] Event [5688,0,5592]: 1 lost unit Wind/Tidal Generator [f=0011941] [11941] Event [5740.43213,0,5451.01074]: 1 lost unit Quill [f=0011970] [11970] Event [5979.04248,0,5444.60693]: 1 lost unit Scalpel [f=0012011] [12011] Event [5016,0,6920]: 1 finished unit Wind/Tidal Generator [f=0012062] [12062] Event [1648,0,3064]: 0 finished unit Hunter [f=0012164] [12164] Event [4968,0,6984]: 1 finished unit Wind/Tidal Generator [f=0012240] [12240] Event [1648,0,3064]: 0 finished unit Hunter [f=0012422] [12422] Event [1648,0,3064]: 0 finished unit Hunter [f=0012541] [12541] Event [5183.95068,0,6576]: 1 finished unit Mace [f=0012730] [12730] Event [3576,10.2468872,760]: 0 finished unit Metal Extractor [f=0012740] [12740] Event [2808,-1,4328]: 0 finished unit Metal Extractor [f=0012752] [12752] Event [1648,0,3064]: 0 finished unit Mariner [f=0012779] [12779] Event [6008,0,5000]: 0 finished unit Caretaker [f=0012786] [12786] Event [4840.85352,0,5584.31738]: 0 lost unit Hunter [f=0012793] [12793] Event [5126.80957,0,5731.5918]: 0 lost unit Hunter [f=0012839] [12839] Event [4888.67871,0,5767.55664]: 0 lost unit Hunter [f=0012865] [12865] Event [5025.51855,0,5912.64697]: 0 lost unit Hunter [f=0012873] [12873] Event [5103.4873,0,5931.05811]: 0 lost unit Hunter [f=0012887] [12887] Event [4943.60596,0,5911.84863]: 0 lost unit Hunter [f=0012908] [12908] Event [5093.54785,0,5918.24658]: 0 lost unit Hunter [f=0012932] [12932] Event [1648,0,3064]: 0 finished unit Hunter [f=0012962] [12962] Event [4980.4834,0,5816.39648]: 0 lost unit Hunter [f=0013003] [13003] Event [4964.19727,0,5666.22705]: 0 lost unit Hunter [f=0013112] [13112] Event [1648,0,3064]: 0 finished unit Hunter [f=0013292] [13292] Event [1648,0,3064]: 0 finished unit Hunter [f=0013329] [13329] Event [2760,10.2468872,456]: 0 finished unit Metal Extractor [f=0013426] [13426] Event [3640,-1,7240]: 1 finished unit Metal Extractor [f=0013429] [13429] Event [5928,-75.541687,5000]: 0 finished unit Storage [f=0013455] [13455] Event [5183.95068,0,6576]: 1 finished unit Scalpel [f=0013549] [13549] Event [1672,0,2984]: 0 finished unit Caretaker [f=0013550] [13550] Event [2816,-5,4400]: 0 finished unit Lotus [f=0013573] [13573] Event [1648,0,3064]: 0 finished unit Hunter [f=0013711] [13711] Event [1648,0,3064]: 0 finished unit Hunter [f=0013718] [13718] Event [6144,0,5072]: 0 finished unit Radar Tower [f=0013846] [13846] Event [1648,0,3064]: 0 finished unit Hunter [f=0013895] [13895] Event [3811.42871,0,4728.92822]: 0 lost unit Hunter [f=0014009] [14009] Event [3462.78345,0,4872.0083]: 1 lost unit Scalpel [f=0014010] [14010] Event [3431.53394,0,4711.95898]: 0 lost unit Hunter [f=0014022] [14022] Event [1992,0,3192]: 0 finished unit Caretaker [f=0014025] [14025] Event [5320,-1,6456]: 1 lost unit Urchin [f=0014064] [14064] Event [1648,0,3064]: 0 finished unit Hunter [f=0014070] [14070] Event [5848,-1,5288]: 0 finished unit Metal Extractor [f=0014141] [14141] Event [2064,-5,3248]: 0 finished unit Lotus [f=0014208] [14208] Event [1648,0,3064]: 0 finished unit Hunter [f=0014235] [14235] Event [5105.27295,0,6129.55078]: 0 lost unit Hunter [f=0014247] [14247] Event [6008,0,5176]: 0 finished unit Caretaker [f=0014267] [14267] Event [4826.24023,0,6060.37109]: 0 lost unit Hunter [f=0014319] [14319] Event [3188.27808,0,4434.61523]: 0 lost unit Hunter [f=0014341] [14341] Event [1648,0,3064]: 0 finished unit Hunter [f=0014352] [14352] Event [6216,-1,5400]: 0 finished unit Metal Extractor [f=0014386] [14386] Event [4916.5542,0,6420.60059]: 0 lost unit Hunter [f=0014476] [14476] Event [1616,-5,3504]: 0 finished unit Lotus [f=0014493] [14493] Event [5033.93213,0,6348.79199]: 0 lost unit Hunter [f=0014526] [14526] Event [1648,0,3064]: 0 finished unit Hunter [f=0014631] [14631] Event [1648,0,3064]: 0 finished unit Hunter [f=0014700] [14700] Event [5183.95068,0,6576]: 1 finished unit Scalpel [f=0014730] [14730] Event [3192,-1,7480]: 1 finished unit Metal Extractor [f=0014753] [14753] Event [5336,0,6632]: 1 lost unit Wind/Tidal Generator [f=0014800] [14800] Event [5657.00195,0,6636.27539]: 0 lost unit Hunter [f=0014803] [14803] Event [1616,-5,2864]: 0 finished unit Lotus [f=0014817] [14817] Event [4872,0,6568]: 1 finished unit Stinger [f=0014857] [14857] Event [5336,-1,6712]: 1 lost unit Metal Extractor [f=0014895] [14895] Event [5640,-1,5672]: 0 finished unit Metal Extractor [f=0014912] [14912] Event [1648,0,3064]: 0 finished unit Hunter [f=0014956] [14956] Event [3288,0,7496]: 1 finished unit Wind/Tidal Generator [f=0015058] [15058] Event [5016,-1,6488]: 1 lost unit Urchin [f=0015112] [15112] Event [5688,-1,1912]: 0 finished unit Metal Extractor [f=0015178] [15178] Event [5720,0,5624]: 0 finished unit Wind/Tidal Generator [f=0015195] [15195] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0015195] [15195] Event [3256,0,7400]: 1 finished unit Wind/Tidal Generator [f=0015232] [15232] Event [5768,0,5528]: 0 finished unit Wind/Tidal Generator [f=0015292] [15292] Event [5816,0,5480]: 0 finished unit Wind/Tidal Generator [f=0015338] [15338] Event [5864,0,5448]: 0 finished unit Wind/Tidal Generator [f=0015352] [15352] Event [5811.45801,0,6555.6377]: 0 lost unit Hunter [f=0015383] [15383] Event [5912,0,5400]: 0 finished unit Wind/Tidal Generator [f=0015443] [15443] Event [5960,0,5352]: 0 finished unit Wind/Tidal Generator [f=0015450] [15450] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0015506] [15506] Event [1542.95959,0,5212.65234]: 1 lost unit Scalpel [f=0015533] [15533] Event [6008,0,5304]: 0 finished unit Wind/Tidal Generator [f=0015536] [15536] Event [5272,0,6776]: 1 lost unit Wind/Tidal Generator [f=0015584] [15584] Event [1472,-5,5040]: 0 lost unit Lotus [f=0015634] [15634] Event [1572.4231,0,5277.79834]: 1 lost unit Scalpel [f=0015653] [15653] Event [6056,0,5272]: 0 finished unit Wind/Tidal Generator [f=0015705] [15705] Event [5183.95068,0,6576]: 1 finished unit Dagger [f=0015747] [15747] Event [6104,0,5224]: 0 finished unit Wind/Tidal Generator [f=0015846] [15846] Event [6280,-1,2504]: 0 finished unit Metal Extractor [f=0015885] [15885] Event [1328,-5,5200]: 0 lost unit Lotus [f=0015911] [15911] Event [5385.8335,0,6666.01367]: 1 lost unit Scalpel [f=0015939] [15939] Event [3864,-1,5384]: 0 finished unit Metal Extractor [f=0015951] [15951] Event [1224,-1,5256]: 0 lost unit Metal Extractor [f=0015968] [15968] Event [5658.24512,0,6188.73438]: 1 lost unit Dagger [f=0015988] [15988] Event [5628.69922,0,6197.3208]: 1 lost unit Dagger [f=0016019] [16019] Event [5224,0,6840]: 1 lost unit Wind/Tidal Generator [f=0016032] [16032] Event [1648,0,3064]: 0 finished unit Envoy [f=0016125] [16125] Event [2936,-1,6968]: 1 finished unit Metal Extractor [f=0016171] [16171] Event [undefined]: SentinelComanche resigned [f=0016171] game_message: SentinelComanche has been destroyed! [f=0016171] game_message: noobula wins! [f=0016171] Submitting stats [f=0016171] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016171] Part| Total Time|Time of the last 0.5s [f=0016171] Draw 18420.74ms 22.81% [f=0016171] Lua::Callins::Synced 7999.89ms 10.66% [f=0016171] Lua::Callins::Unsynced 22798.64ms 26.00% [f=0016171] Lua::CollectGarbage::Synced 330.26ms 0.20% [f=0016171] Lua::CollectGarbage::Unsynced 780.26ms 0.30% [f=0016171] Misc::Profiler::AddTime 67.48ms 0.00% [f=0016171] Sim 46844.98ms 60.46% [f=0016171] [16171] Received game_message: SentinelComanche has been destroyed! [f=0016171] [16171] Received game_message: noobula wins! [f=0016172] [16172] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016172] [16172] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016172] [16172] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016172] [16172] Game End Stats Values: 2,1975,2165,1975,2165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.4666667,4.66666651,5.4666667,0,100,0,100,0,0,0,0,700,790,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016172] [16172] Game End Stats Values: 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34,5050,9855,5050,9855,371.390747,560.490723,371.390747,560.490723,0,0,0,0,0,0,0,0,0,89.6437378,0,89.6437378,3274.80737,4626.08496,3274.80737,4626.08496,690,1080,690,1080,21.039999,34.4000015,21.039999,34.4000015,1275,1385,1275,1385,15.1810236,47.4835968,15.1810236,47.4835968,1280,2600,1280,2600,2600,3383.5,2600,3383.5,1805,4790,1805,4790,3508.5,2746,3508.5,2746,401.128082,228.557098,401.128082,228.557098,5139.32617,3681.31226,5139.32617,3681.31226 [f=0016172] [16172] Game End Stats Values: 35,4990,10240,4990,10240,396.051575,585.575134,396.051575,585.575134,0,0,0,0,0,0,0,0,0,93.9457397,0,93.9457397,3427.11499,4823.89941,3427.11499,4823.89941,570,1080,570,1080,20.9599972,34.720005,20.9599972,34.720005,1275,1385,1275,1385,17.2218304,45.9389572,17.2218304,45.9389572,1360,2700,1360,2700,2600,3593.5,2600,3593.5,1785,5075,1785,5075,3718.5,2746,3718.5,2746,435.79422,228.557098,435.79422,228.557098,5408.30273,3833.61987,5408.30273,3833.61987 [f=0016172] [16172] Game End Stats Values: 36,4675,10260,4675,10260,409.707092,595.792114,409.707092,595.792114,0,0,0,0,0,0,0,0,0,171.460754,0,171.460754,3769.42236,5342.01416,3769.42236,5342.01416,570,990,570,990,21.920002,41.1200066,21.920002,41.1200066,1275,1385,1275,1385,13.9103699,46.6811333,13.9103699,46.6811333,1080,2600,1080,2600,2790,4068.5,2790,4068.5,1750,5285,1750,5285,4193.5,2936,4193.5,2936,435.79422,228.557098,435.79422,228.557098,5928.12842,4175.92773,5928.12842,4175.92773 [f=0016172] [16172] Game End Stats Values: 37,4350,11110,4350,11110,433.247284,602.621399,433.247284,602.621399,0,0,0,0,0,0,0,0,0,171.460754,0,171.460754,4004.98828,5733.91748,4004.98828,5733.91748,570,900,570,900,20.7999973,45.1200104,20.7999973,45.1200104,1275,1385,1275,1385,14.7026758,47.78862,14.7026758,47.78862,700,3450,700,3450,2970,4483.5,2970,4483.5,1805,5375,1805,5375,4608.5,3116,4608.5,3116,435.79422,228.557098,435.79422,228.557098,6372.85498,4487.61621,6372.85498,4487.61621 [f=0016184] [16184] Event [4872,0,6568]: 1 lost unit Stinger [f=0016189] [16189] Event [5128,-1,6968]: 1 lost unit Metal Extractor [f=0016218] [16218] Event [5231.41211,-17.781141,6790.93555]: 1 lost unit Recon Commander [f=0016220] [16220] Event [4952,-1,6584]: 1 lost unit Metal Extractor [f=0016220] [16220] Event [1648,0,3064]: 0 finished unit Mariner [f=0016296] Spectator SentinelComanche left the game: normal quit [f=0016296] [16296] Event [undefined]: SentinelComanche quit [f=0016365] [16365] Event [5520,-5,5664]: 0 finished unit Lotus [f=0016454] No clients connected, shutting down server [f=0016454] Server shutdown [f=0016454] [16454] all players disconnected [f=0016485] [16485] Event [4688,-5,5488]: 0 finished unit Lotus [f=0016720] [16720] Event [1648,0,3064]: 0 finished unit Siren [f=0017181] [17181] Event [7432,10.2546692,4616]: 0 finished unit Metal Extractor [f=0017208] [17208] Event [1648,0,3064]: 0 finished unit Siren [f=0017314] [17314] Event [1648,0,3064]: 0 finished unit Hunter [f=0017419] [17419] Event [1648,0,3064]: 0 finished unit Hunter [f=0017524] [17524] Event [1648,0,3064]: 0 finished unit Hunter [f=0017629] [17629] Event [1648,0,3064]: 0 finished unit Hunter [f=0017734] [17734] Event [1648,0,3064]: 0 finished unit Hunter [f=0017839] [17839] Event [1648,0,3064]: 0 finished unit Hunter [f=0017944] [17944] Event [1648,0,3064]: 0 finished unit Hunter [f=0017946] [17946] Event [7736,10.2468872,5432]: 0 finished unit Metal Extractor [f=0018049] [18049] Event [1648,0,3064]: 0 finished unit Hunter [f=0018154] [18154] Event [1648,0,3064]: 0 finished unit Hunter [f=0018258] [18258] Event [1648,0,3064]: 0 finished unit Hunter [f=0018363] [18363] Event [1648,0,3064]: 0 finished unit Hunter [f=0018366] Autoquit sending quit command. [f=0018366] [QuitAction] user exited to system [f=0018366] [SpringApp::Kill][1] fromRun=1 [f=0018366] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018366] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018366] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018366] [ThreadPool::SetThreadCount][2] workers=0 [f=0018366] [SpringApp::Kill][2] [f=0018366] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018366] [Game::KillLua][3] dtor=0 luaUI=0x5367ce10 [f=0018366] Start widgetHandler:Shutdown [f=0018366] Shutdown - SaveOrderList Complete [f=0018366] Writing last game win data [f=0018366] Shutdown - SaveConfigData Complete [f=0018366] Shutdown Widget - Save/Load API [f=0018366] Shutdown Widget - Chili Highlight [f=0018366] Shutdown Widget - Draw After Chili [f=0018366] Shutdown Widget - EPIC Menu [f=0018366] Shutdown Widget - Chili Widget Selector [f=0018366] Shutdown Widget - Chili Minimap [f=0018366] Shutdown Widget - Local Team Colors [f=0018366] Shutdown Widget - Display Keys 2 [f=0018366] Shutdown Widget - Save Game Menu [f=0018366] Shutdown Widget - Unit Icons [f=0018366] Shutdown Widget - Noises [f=0018366] Shutdown Widget - HealthBars [f=0018366] Shutdown Widget - Win Counter [f=0018366] Shutdown Widget - SpringRTS Replay Stats [f=0018366] Shutdown Widget - BuildETA [f=0018366] Shutdown Widget - Modular Comm Info [f=0018366] Shutdown Widget - Stereo3D [f=0018366] Shutdown Widget - Showeco and Grid Drawer [f=0018366] Shutdown Widget - Point Tracker [f=0018366] Shutdown Widget - Missile Silo Range [f=0018366] Shutdown Widget - MetalFeatures (new) [f=0018366] Shutdown Widget - MinimapEvents [f=0018366] Shutdown Widget - Local Widgets Config [f=0018366] Shutdown Widget - Highlight Geos [f=0018366] Shutdown Widget - Grab Input [f=0018366] Input grabbing is disabled! [f=0018366] Shutdown Widget - Defense Range Zero-K [f=0018366] Shutdown Widget - Darkening [f=0018366] Shutdown Widget - Context Menu [f=0018366] Shutdown Widget - Chili Spectator Panels [f=0018366] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018366] Shutdown Widget - Chili Nuke Warning [f=0018366] Shutdown Widget - Chili EndGame Window [f=0018366] Shutdown Widget - Chili Economy Panel Default [f=0018366] Shutdown Widget - CameraShake [f=0018366] Shutdown Widget - State Reverse and Latency [f=0018366] Shutdown Widget - Music Player v2 [f=0018366] Shutdown Widget - Attack AoE [f=0018366] Shutdown Widget - Map Edge Extension [f=0018366] Shutdown Widget - Selection Send [f=0018366] Shutdown Widget - LupsManager [f=0018366] Shutdown Widget - Newton Firezone [f=0018366] Shutdown Widget - Chili Pro Console [f=0018366] Shutdown Widget - Persistent Build Height [f=0018366] Shutdown Widget - Lasso Terraform GUI [f=0018366] Shutdown Widget - Lups [f=0018366] Shutdown Widget - Chili Framework [f=0018366] Shutdown Widget - Mex Placement Handler [f=0018366] Shutdown Widget - Chili Core Selector [f=0018366] Shutdown Widget - Custom Markers [f=0018366] Shutdown Widget - Select Keys [f=0018366] Shutdown Widget - Pause Screen [f=0018366] Shutdown Widget - Text To Speech Control [f=0018366] Shutdown Widget - Layout Handler [f=0018366] End widgetHandler:Shutdown [f=0018366] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={594970,71112973} {int,ext,rec}Allocs={12901300,0,0} {chunk,block}Bytes={71112973,0} [f=0018366] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018366] [Game::KillLua][2] dtor=0 luaRules=0x52d24320 [f=0018366] Start gadgetHandler:Shutdown [f=0018366] Shutdown - StartSetup [f=0018366] Shutdown - UnitMorph [f=0018366] Shutdown - Carrier Drones [f=0018366] Shutdown - LupsNanoSpray [f=0018366] Shutdown - Missile Silo Controller [f=0018366] Shutdown - Modular Comm Info [f=0018366] Shutdown - Terrain Texture Handler [f=0018366] Shutdown - UnitCloakShield [f=0018366] Shutdown - Starlight Handler [f=0018366] End gadgetHandler:Shutdown [f=0018366] Start gadgetHandler:Shutdown [f=0018366] Shutdown - Save/Load [f=0018366] Shutdown - Teleport Throw [f=0018366] Shutdown - UnitMorph [f=0018366] Shutdown - Modular Comm Info [f=0018366] Shutdown - Retreat Command [f=0018366] Shutdown - Shockwaves [f=0018366] Shutdown - UnitCloakShield [f=0018366] Shutdown - Lups Cloak FX [f=0018366] Shutdown - Lups [f=0018366] Shutdown - Lups Shield [f=0018366] End gadgetHandler:Shutdown [f=0018366] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12901331,0,0} {chunk,block}Bytes={0,0} [f=0018366] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12901331,0,0} {chunk,block}Bytes={0,0} [f=0018366] [Game::KillLua][4] dtor=0 [f=0018366] [Game::~CGame][1] [f=0018366] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018366] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018366] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018366] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018366] [Game::KillLua][4] dtor=1 [f=0018366] [Game::KillMisc][1] [f=0018366] [Game::KillMisc][2] [f=0018366] [Game::KillMisc][3] [f=0018366] [Game::KillRendering][1] [f=0018366] [3DOParser::Kill] allocated 1 pieces [f=0018366] [S3OParser::Kill] allocated 338 pieces [f=0018366] [AssParser::Kill] allocated 49 pieces [f=0018366] [Game::KillInterface][1] [f=0018366] [Game::KillInterface][2] [f=0018366] [Game::KillSimulation][1] [f=0018366] [Game::KillSimulation][2] [f=0018366] [CCollisionHandler] dis-/continuous tests: 0/171814 [f=0018366] [Game::KillSimulation][3] [f=0018366] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018366] [~CPathCache(32x32)] cacheHits=16 hitPercentage=11% numHashColls=0 maxCacheSize=21 [f=0018366] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018366] [~CPathCache(64x64)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018366] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018366] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018366] [LosHandler::Kill] raycast instance cache-{hits,misses}={6243,19410}; shared=0%; cached=24% [f=0018366] [Game::KillSimulation][4] [f=0018366] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018366] [Game::~CGame][2] [f=0018366] [Game::~CGame][3] [f=0018366] [SpringApp::Kill][3] [f=0018366] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 194332 bytes sent 262304 bytes recv'd [f=0018366] [SpringApp::Kill][4] font=0x45f48aa0 [f=0018366] [SpringApp::Kill][5] [f=0018366] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x45fc1300) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2014ms file="objects3d/strikecom.dae" indx=5509 inflSize=999kb readTime=22ms file="bitmaps/pd/null.tga" indx=552 inflSize=0kb readTime=22ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=20ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4634 inflSize=55kb readTime=19ms file="luaui/configs/unit_state_defaults.lua" indx=2947 inflSize=1kb readTime=18ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=14ms file="anims/cursorattack_0.png" indx=8 inflSize=1kb readTime=11ms file="scripts/hoverriot.lua" indx=5758 inflSize=1kb readTime=11ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=10ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4633 inflSize=9kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 30941476 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=55 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/aurelian_v1.0.sd7 (0x460abdc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4623b4d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x460156c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f02980a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]