[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bEt1n9xOJE/springsettings.1136763.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f53880a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6432 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1136763/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453e1400] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453e1400] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 620ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jjjjjj was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1136763/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (211ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11935,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1136763/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b9c620,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: dcd4ca60eab5281773d5306252e76435 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iendarie [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iendarie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001189f2720,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[Game::Load][lua{Rules,Gaia}={0000000130f8bed0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4525,261.998413,4519]: 0 finished unit Engineer Commander [f=-000001] [0] Event [638,261.998413,663]: 1 finished unit Guardian Commander [f=0000000] [0] RiposteR, team: 1, elo:2017, userid: 535154 [f=0000000] [0] iendarie, team: 0, elo:1690, userid: 474714 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [600,261.995605,800]: 1 finished unit Cloakbot Factory [f=0000026] [26] Event [4416,261.995605,4608]: 0 finished unit Rover Assembly [f=0000329] [329] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000455] [455] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000466] [466] Event [600,261.995605,809.599976]: 1 finished unit Conjurer [f=0000485] [485] Event [4360,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0000567] [567] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0000570] [570] Event [776,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0000582] [582] Event [4360,261.995605,4520]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [670.477356,338.995605,685.061401]: 1 finished unit Firefly [f=0000690] [690] Event [776,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0000756] [756] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0001032] [1032] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0001076] [1076] Event [776,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0001161] [1161] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001214] [1214] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001375] [1375] Event [776,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0001414] [1414] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0001426] [1426] Event [4824,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0001630] [1630] Event [4824,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0001770] [1770] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Mason [f=0001813] [1813] Event [776,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0001946] [1946] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002056] [2056] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0002230] [2230] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0002286] [2286] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Mason [f=0002378] [2378] Event [776,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0002394] [2394] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002547] [2547] Event [4920,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0002629] [2629] Event [600,261.995605,809.599976]: 1 finished unit Conjurer [f=0002673] [2673] Event [4872,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002686] [2686] Event [280,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0002811] [2811] Event [1634.23779,135.59993,759.37384]: 1 lost unit Glaive [f=0002844] [2844] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0002911] [2911] Event [296,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0002991] [2991] Event [4128,261.788086,4720]: 0 finished unit Lotus [f=0003055] [3055] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0003064] [3064] Event [1126.19153,240.40773,534.956787]: 0 lost unit Scorcher [f=0003130] [3130] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0003136] [3136] Event [296,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0003266] [3266] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0003376] [3376] Event [312,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0003502] [3502] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0003680] [3680] Event [328,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0003711] [3711] Event [4752,261.995605,4128]: 0 finished unit Lotus [f=0003732] [3732] Event [960,261.995605,944]: 1 finished unit Lotus [f=0003744] [3744] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0003757] [3757] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0004001] [4001] Event [328,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0004008] [4008] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0004165] [4165] Event [880,261.995605,976]: 1 finished unit Radar Tower [f=0004244] [4244] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0004274] [4274] Event [344,261.995605,280]: 1 finished unit Wind/Tidal Generator [f=0004401] [4401] Event [4640,261.452393,4128]: 0 finished unit Lotus [f=0004530] [4530] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0004535] [4535] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0004581] [4581] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0004618] [4618] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0004672] [4672] Event [472,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0004938] [4938] Event [4456,261.995605,4520]: 0 finished unit Caretaker [f=0005011] [5011] Event [536,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0005146] [5146] Event [600,261.995605,809.599976]: 1 finished unit Imp [f=0005172] [5172] Event [4312,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0005173] [5173] Event [1584,57.6804199,1568]: 1 finished unit Lotus [f=0005277] [5277] Event [4312,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0005289] [5289] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005365] [5365] Event [600,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0005367] [5367] Event [4360,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0005392] [5392] Event [4456,261.995605,4696]: 0 finished unit Caretaker [f=0005421] [5421] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0005703] [5703] Event [1664,105.757813,1664]: 1 finished unit Picket [f=0005711] [5711] Event [664,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0005723] [5723] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0005877] [5877] Event [4616,261.995605,4600]: 0 finished unit Energy Pylon [f=0005938] [5938] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0005959] [5959] Event [1792,105.763916,1664]: 1 finished unit Radar Tower [f=0005975] [5975] Event [4112,261.995605,4816]: 0 finished unit Picket [f=0006003] [6003] Event [768,54.0244141,2224]: 1 finished unit Lotus [f=0006546] [6546] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Badger [f=0006585] [6585] Event [424,261.995605,296]: 1 finished unit Wind/Tidal Generator [f=0006864] [6864] Event [3203.61548,77.653923,4554.71729]: 0 finished unit Claw [f=0007008] [7008] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0007034] [7034] Event [3311.60767,100.289467,4714.85449]: 0 finished unit Claw [f=0007047] [7047] Event [4680,261.995605,4712]: 0 finished unit Caretaker [f=0007054] [7054] Event [4592.3667,261.995605,4713.98779]: 0 finished unit Engineer Commander [f=0007054] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007054] [7054] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007203] [7203] Event [3329.58154,103.708977,4713.08008]: 0 finished unit Claw [f=0007319] [7319] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0007366] [7366] Event [3204.81006,73.6318054,4756.22314]: 0 finished unit Claw [f=0007392] [7392] Event [600,261.995605,809.599976]: 1 finished unit Conjurer [f=0007478] [7478] Event [4680,261.995605,4536]: 0 finished unit Caretaker [f=0007503] [7503] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0007538] [7538] Event [3313.94336,100.767326,4682.36768]: 0 finished unit Claw [f=0007643] [7643] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0007702] [7702] Event [2608,55.5441895,2464]: 1 finished unit Radar Tower [f=0007705] [7705] Event [3320.10742,107.885361,4679.00049]: 0 finished unit Claw [f=0007708] [7708] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0007734] [7734] Event [3313.94336,100.767326,4682.36768]: 0 lost unit Claw [f=0007745] [7745] Event [3311.60767,100.289467,4714.85449]: 0 lost unit Claw [f=0007770] [7770] Event [3320.10742,101.983582,4679.00049]: 0 lost unit Claw [f=0007771] [7771] Event [552,261.995605,616]: 1 finished unit Caretaker [f=0007778] [7778] Event [3329.58154,103.708977,4713.08008]: 0 lost unit Claw [f=0007871] [7871] Event [3205.19849,78.0360413,4649.3501]: 0 finished unit Claw [f=0007909] [7909] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0007950] [7950] Event [2504,55.5258789,2552]: 1 finished unit Solar Collector [f=0008037] [8037] Event [3169.4624,71.1737595,4625.65283]: 0 finished unit Claw [f=0008055] [8055] Event [4704,261.995605,4192]: 0 finished unit Picket [f=0008059] [8059] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0008085] [8085] Event [3205.19849,78.0360413,4649.3501]: 0 lost unit Claw [f=0008210] [8210] Event [3101.7041,61.1973724,4501.28516]: 0 finished unit Claw [f=0008249] [8249] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0008281] [8281] Event [456,261.995605,712]: 1 finished unit Caretaker [f=0008292] [8292] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0008379] [8379] Event [3136.16943,63.7983093,4506.6709]: 0 finished unit Claw [f=0008412] [8412] Event [3101.7041,61.1973724,4501.28516]: 0 lost unit Claw [f=0008449] [8449] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0008481] [8481] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0008489] [8489] Event [3179.66504,73.9856567,4573.78076]: 1 lost unit Glaive [f=0008516] [8516] Event [376,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0008550] [8550] Event [3242.2356,86.0333939,4475.31836]: 0 finished unit Claw [f=0008625] [8625] Event [3221.51196,55.2893295,1882.54639]: 1 finished unit Guardian Commander [f=0008666] [8666] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0008714] [8714] Event [392,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0008715] [8715] Event [3145.47559,65.6861191,4431.37207]: 0 finished unit Claw [f=0008770] [8770] Event [3145.47559,65.6861191,4431.37207]: 0 lost unit Claw [f=0008882] [8882] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0008884] [8884] Event [3151.65649,67.1109467,4584.67627]: 0 finished unit Claw [f=0008911] [8911] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0008944] [8944] Event [408,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0009045] [9045] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0009050] [9050] Event [3104.49121,61.2422867,4438.96289]: 0 finished unit Claw [f=0009080] [9080] Event [424,261.995605,888]: 1 finished unit Wind/Tidal Generator [f=0009091] [9091] Event [3104.49121,61.2422867,4438.96289]: 0 lost unit Claw [f=0009181] [9181] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0009219] [9219] Event [3119.05542,61.5765877,4513.50146]: 0 finished unit Claw [f=0009222] [9222] Event [424,261.995605,952]: 1 finished unit Wind/Tidal Generator [f=0009248] [9248] Event [4989.31787,61.4766388,3862.16772]: 1 lost unit Imp [f=0009343] [9343] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0009383] [9383] Event [440,258.6875,1016]: 1 finished unit Wind/Tidal Generator [f=0009385] [9385] Event [3093.00195,60.9515343,4552.27295]: 0 finished unit Claw [f=0009506] [9506] Event [600,261.995605,809.599976]: 1 finished unit Sling [f=0009551] [9551] Event [456,249.355225,1080]: 1 finished unit Wind/Tidal Generator [f=0009555] [9555] Event [3149.53638,66.6253891,4394.92188]: 0 finished unit Claw [f=0009576] [9576] Event [3149.53638,66.6253891,4394.92188]: 0 lost unit Claw [f=0009624] [9624] Event [4848,261.995605,4624]: 0 finished unit Tank Foundry [f=0009725] [9725] Event [3211.28906,79.2176285,4429.28809]: 0 finished unit Claw [f=0009755] [9755] Event [3119.05542,61.5765877,4513.50146]: 0 lost unit Claw [f=0009766] [9766] Event [3211.28906,79.2176285,4429.28809]: 0 lost unit Claw [f=0009770] [9770] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0009862] [9862] Event [472,236.36084,1144]: 1 finished unit Wind/Tidal Generator [f=0009880] [9880] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0009893] [9893] Event [3190.90186,75.2000351,4597.93311]: 0 finished unit Claw [f=0009986] [9986] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0010045] [10045] Event [232,453.871826,4808]: 1 finished unit Wind/Tidal Generator [f=0010046] [10046] Event [488,223.110107,1208]: 1 finished unit Wind/Tidal Generator [f=0010059] [10059] Event [3132.20801,63.0936165,4514.39258]: 0 finished unit Claw [f=0010228] [10228] Event [3160.53247,69.1618347,4437.92139]: 0 finished unit Claw [f=0010234] [10234] Event [3256,55.1169434,1816]: 1 finished unit Solar Collector [f=0010292] [10292] Event [3035.74927,54.5387802,4366.00732]: 1 lost unit Glaive [f=0010397] [10397] Event [3217.92578,80.6324387,4387.40967]: 0 finished unit Claw [f=0010436] [10436] Event [3217.92578,80.6324387,4387.40967]: 0 lost unit Claw [f=0010454] [10454] Event [264,453.749756,4744]: 1 finished unit Wind/Tidal Generator [f=0010469] [10469] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0010496] [10496] Event [504,210.170654,1272]: 1 finished unit Wind/Tidal Generator [f=0010564] [10564] Event [3170.0415,71.2175522,4491.01025]: 0 finished unit Claw [f=0010633] [10633] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0010733] [10733] Event [3191.99805,75.506752,4446.72852]: 0 finished unit Claw [f=0010754] [10754] Event [312,453.822998,4680]: 1 finished unit Wind/Tidal Generator [f=0010809] [10809] Event [520,197.127441,1336]: 1 finished unit Wind/Tidal Generator [f=0010826] [10826] Event [600,261.995605,809.599976]: 1 finished unit Conjurer [f=0010904] [10904] Event [3315.43604,100.934532,4354.72119]: 0 finished unit Claw [f=0011070] [11070] Event [3215.86401,80.1111832,4412.3252]: 0 finished unit Claw [f=0011108] [11108] Event [3191.99805,75.506752,4446.72852]: 0 lost unit Claw [f=0011130] [11130] Event [3215.86401,80.1111832,4412.3252]: 0 lost unit Claw [f=0011164] [11164] Event [344,453.77417,4616]: 1 finished unit Wind/Tidal Generator [f=0011231] [11231] Event [536,184.151367,1400]: 1 finished unit Wind/Tidal Generator [f=0011238] [11238] Event [3261.83057,89.8319778,4350.96826]: 0 finished unit Claw [f=0011256] [11256] Event [3261.83057,89.8319778,4350.96826]: 0 lost unit Claw [f=0011303] [11303] Event [4288.36084,261.814972,4142.27246]: 0 lost unit Scorcher [f=0011329] [11329] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Impaler [f=0011357] [11357] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0011405] [11405] Event [3234.16064,84.3833389,4293.22168]: 0 finished unit Claw [f=0011466] [11466] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0011503] [11503] Event [4031.61328,54.041317,2691.0769]: 1 finished unit Guardian Commander [f=0011540] [11540] Event [376,439.36377,4552]: 1 finished unit Wind/Tidal Generator [f=0011574] [11574] Event [3232.771,84.1055832,4357.97998]: 0 finished unit Claw [f=0011583] [11583] Event [536,171.016602,1464]: 1 finished unit Wind/Tidal Generator [f=0011593] [11593] Event [3211.95654,79.3473892,4396.40674]: 1 lost unit Glaive [f=0011645] [11645] Event [760,261.885742,984]: 1 finished unit Caretaker [f=0011744] [11744] Event [3376.57153,113.683174,4295.39795]: 0 finished unit Claw [f=0011819] [11819] Event [4361.98828,134.022675,2895.72192]: 1 finished unit Firefly [f=0011911] [11911] Event [3271.02808,91.5461807,4369.21582]: 0 finished unit Claw [f=0011912] [11912] Event [424,414.791016,4488]: 1 finished unit Wind/Tidal Generator [f=0011934] [11934] Event [552,157.997803,1528]: 1 finished unit Wind/Tidal Generator [f=0012052] [12052] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0012077] [12077] Event [3223.7644,82.0679169,4288.31152]: 0 finished unit Claw [f=0012199] [12199] Event [4640,261.452393,4128]: 0 lost unit Lotus [f=0012243] [12243] Event [3173.88501,71.8812866,4238.23389]: 0 finished unit Claw [f=0012287] [12287] Event [3173.88501,71.8812866,4238.23389]: 0 lost unit Claw [f=0012297] [12297] Event [3541.07178,147.191238,4236.40186]: 0 lost unit Scorcher [f=0012345] [12345] Event [456,389.668945,4424]: 1 finished unit Wind/Tidal Generator [f=0012364] [12364] Event [600,261.995605,809.599976]: 1 finished unit Iris [f=0012364] [12364] Event [4336,54.0244141,2960]: 1 finished unit Radar Tower [f=0012374] [12374] Event [568,144.704346,1592]: 1 finished unit Wind/Tidal Generator [f=0012415] [12415] Event [3295.42212,96.8610687,4351.18896]: 0 finished unit Claw [f=0012520] [12520] Event [3271.02808,91.5461807,4369.21582]: 0 lost unit Claw [f=0012561] [12561] Event [664,261.995605,632]: 1 finished unit Caretaker [f=0012565] [12565] Event [4353.55127,140.288849,3506.45117]: 0 lost unit Scorcher [f=0012570] [12570] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Scorcher [f=0012582] [12582] Event [3275.79663,92.4850464,4252.44629]: 0 finished unit Claw [f=0012595] [12595] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0012668] [12668] Event [872,261.995605,776]: 1 finished unit Wind/Tidal Generator [f=0012679] [12679] Event [4377.37451,104.790833,3334.47681]: 0 lost unit Scorcher [f=0012688] [12688] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0012700] [12700] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0012723] [12723] Event [488,364.870361,4360]: 1 finished unit Wind/Tidal Generator [f=0012737] [12737] Event [872,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0012747] [12747] Event [584,131.374268,1656]: 1 finished unit Wind/Tidal Generator [f=0012749] [12749] Event [3198.02246,76.5444641,4350.70361]: 0 finished unit Claw [f=0012779] [12779] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0012810] [12810] Event [872,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0012840] [12840] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Dart [f=0012853] [12853] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0012885] [12885] Event [856,261.995605,584]: 1 finished unit Wind/Tidal Generator [f=0012917] [12917] Event [3172.87085,71.7467651,4384.03955]: 0 finished unit Claw [f=0012927] [12927] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0012935] [12935] Event [3172.87085,71.7467651,4384.03955]: 0 lost unit Claw [f=0012945] [12945] Event [3198.02246,76.5444641,4350.70361]: 0 lost unit Claw [f=0012960] [12960] Event [856,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0013003] [13003] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013005] [13005] Event [600,118.215088,1720]: 1 finished unit Wind/Tidal Generator [f=0013028] [13028] Event [4112,261.995605,4896]: 0 finished unit Picket [f=0013064] [13064] Event [4034.11865,252.799927,3959.25586]: 0 lost unit Scorcher [f=0013073] [13073] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Dart [f=0013074] [13074] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013086] [13086] Event [3282.50244,93.9031906,4300.64648]: 0 finished unit Claw [f=0013086] [13086] Event [856,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0013126] [13126] Event [3275.79663,92.4850464,4252.44629]: 0 lost unit Claw [f=0013142] [13142] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013178] [13178] Event [536,303.694824,4296]: 1 finished unit Wind/Tidal Generator [f=0013186] [13186] Event [856,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0013197] [13197] Event [4820,261.995605,4624]: 0 finished unit Emissary [f=0013215] [13215] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013236] [13236] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Dart [f=0013255] [13255] Event [3329.75293,103.77404,4284.84229]: 0 finished unit Claw [f=0013268] [13268] Event [616,105.068115,1784]: 1 finished unit Wind/Tidal Generator [f=0013275] [13275] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013306] [13306] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Dart [f=0013316] [13316] Event [840,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0013326] [13326] Event [3282.50244,93.9031906,4300.64648]: 0 lost unit Claw [f=0013347] [13347] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013374] [13374] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Dart [f=0013419] [13419] Event [3211.27539,79.2057877,4181.40381]: 0 finished unit Claw [f=0013421] [13421] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013432] [13432] Event [568,254.891113,4232]: 1 finished unit Wind/Tidal Generator [f=0013433] [13433] Event [840,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0013450] [13450] Event [3376.57153,113.683174,4295.39795]: 0 lost unit Claw [f=0013451] [13451] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Dart [f=0013466] [13466] Event [4360.23975,91.0285873,3266.01196]: 0 lost unit Dart [f=0013485] [13485] Event [4341.6748,90.8823547,3266.88892]: 0 lost unit Dart [f=0013488] [13488] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013546] [13546] Event [632,91.7746582,1848]: 1 finished unit Wind/Tidal Generator [f=0013551] [13551] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013590] [13590] Event [3208.75757,78.6676636,4411.63184]: 0 finished unit Claw [f=0013610] [13610] Event [3458.01123,130.253326,4107.98535]: 1 lost unit Sling [f=0013614] [13614] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013632] [13632] Event [3208.75757,78.6676636,4411.63184]: 0 lost unit Claw [f=0013684] [13684] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013747] [13747] Event [600,254.189209,4168]: 1 finished unit Wind/Tidal Generator [f=0013757] [13757] Event [3165.57324,70.2277679,4382.12549]: 0 finished unit Claw [f=0013757] [13757] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013773] [13773] Event [3165.57324,70.2277679,4382.12549]: 0 lost unit Claw [f=0013824] [13824] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013866] [13866] Event [648,78.5483398,1912]: 1 finished unit Wind/Tidal Generator [f=0013881] [13881] Event [3996.58911,241.091492,4490.54297]: 0 lost unit Badger [f=0013901] [13901] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0013926] [13926] Event [3322.00024,102.195404,4191.4624]: 0 finished unit Claw [f=0013975] [13975] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014050] [14050] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014082] [14082] Event [632,254.10376,4104]: 1 finished unit Wind/Tidal Generator [f=0014134] [14134] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014201] [14201] Event [648,65.2731934,1976]: 1 finished unit Wind/Tidal Generator [f=0014209] [14209] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014217] [14217] Event [4752,261.995605,4128]: 0 lost unit Lotus [f=0014277] [14277] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014356] [14356] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014441] [14441] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014450] [14450] Event [680,254.231934,4040]: 1 finished unit Wind/Tidal Generator [f=0014522] [14522] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014540] [14540] Event [4059.27832,337.57312,4241.19189]: 1 lost unit Firefly [f=0014580] [14580] Event [664,60.439209,2040]: 1 finished unit Wind/Tidal Generator [f=0014589] [14589] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0014607] [14607] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014664] [14664] Event [4588.27197,150.161377,3552.75195]: 1 lost unit Sling [f=0014678] [14678] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014755] [14755] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014817] [14817] Event [712,254.164795,3976]: 1 finished unit Wind/Tidal Generator [f=0014834] [14834] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014849] [14849] Event [4079.16455,134.021454,2977.36694]: 1 finished unit Firefly [f=0014906] [14906] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014913] [14913] Event [680,54.2807617,2104]: 1 finished unit Wind/Tidal Generator [f=0014979] [14979] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0014982] [14982] Event [4623.98779,150.216934,3554.9751]: 1 lost unit Sling [f=0015002] [15002] Event [4820,263.315613,4624]: 0 finished unit Emissary [f=0015049] [15049] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015120] [15120] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015138] [15138] Event [4238.04248,261.995605,4293.73096]: 0 lost unit Dart [f=0015148] [15148] Event [744,254.177002,3912]: 1 finished unit Wind/Tidal Generator [f=0015174] [15174] Event [4246.29492,261.995605,4324.97021]: 0 lost unit Dart [f=0015188] [15188] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015254] [15254] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015285] [15285] Event [3805.18872,122.859329,3827.05884]: 1 lost unit Sling [f=0015317] [15317] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015391] [15391] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015411] [15411] Event [4287.80029,114.452911,3380.71606]: 0 lost unit Dart [f=0015420] [15420] Event [4283.32715,112.802155,3375.92969]: 0 lost unit Dart [f=0015462] [15462] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015531] [15531] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015563] [15563] Event [4267.54199,92.715477,3277.18286]: 1 lost unit Glaive [f=0015565] [15565] Event [4281.07764,89.8873596,3260.43213]: 1 lost unit Glaive [f=0015592] [15592] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015659] [15659] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015718] [15718] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015778] [15778] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015838] [15838] Event [600,261.995605,809.599976]: 1 finished unit Glaive [f=0015845] [15845] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0015940] [15940] Event [4512,261.995605,4608]: 0 finished unit Aegis [f=0016058] [16058] Event [4398.00781,262.640717,4608.02979]: 0 finished unit Mason [f=0016073] [16073] Event [4152,54.012207,2920]: 1 finished unit Jumpbot Factory [f=0016137] [16137] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0016175] [16175] Event [4704,261.995605,4192]: 0 lost unit Picket [f=0016222] [Game::ClientReadNet] added new player FireBallzwIce with number 2 to team 0 [f=0016222] > SPRINGIE:User FireBallzwIce|chicken_drone|2_5||False|||US [f=0016238] Connection attempt from FireBallzwIce [f=0016238] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0016238] -> Connection established (given id 2) [f=0016316] [Game::ClientReadNet][LOGMSG] sender="FireBallzwIce" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0016316] [Game::ClientReadNet][LOGMSG] sender="FireBallzwIce" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016382] [16382] Event [4105.68311,244.196518,4012.51807]: 0 lost unit Scorcher [f=0016384] [16384] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0016523] [16523] Event [4698.29199,212.756119,3859.81006]: 1 lost unit Glaive [f=0016525] [16525] Event [4717.13086,213.876831,3864.81494]: 1 lost unit Glaive [f=0016525] [16525] Event [4676.19141,209.732529,3846.29395]: 1 lost unit Glaive [f=0016525] [16525] Event [4691.06445,208.3741,3841.87891]: 1 lost unit Glaive [f=0016527] [16527] Event [4709.0166,209.125015,3845.50317]: 1 lost unit Glaive [f=0016594] [Game::ClientReadNet][LOGMSG] sender="FireBallzwIce" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0016609] [Game::ClientReadNet][LOGMSG] sender="FireBallzwIce" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0016609] [Game::ClientReadNet][LOGMSG] sender="FireBallzwIce" string="[Game::Load][lua{Rules,Gaia}={00000000f803ea10,0000000000000000}]" [f=0016620] [16620] Event [4562.42236,243.652359,4009.44702]: 1 lost unit Glaive [f=0016620] [16620] Event [4582.6543,246.615921,4023.82227]: 1 lost unit Glaive [f=0016620] [16620] Event [4599.85254,243.083389,4006.64038]: 1 lost unit Glaive [f=0016621] [16621] Event [4578.28369,239.830338,3991.5603]: 1 lost unit Glaive [f=0016624] [16624] Event [4548.29395,249.804092,4042.85254]: 1 lost unit Glaive [f=0016625] [16625] Event [4584.73633,253.473679,4064.34521]: 1 lost unit Glaive [f=0016628] [16628] Event [4622.8418,251.391251,4053.54297]: 1 lost unit Glaive [f=0016644] [16644] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0016647] [16647] Event [3976,54.012207,2888]: 1 finished unit Caretaker [f=0016686] [16686] Event [4755.91699,261.995605,4319.23145]: 0 lost unit Scorcher [f=0016729] [16729] Event [4678.2334,262.006226,4255.00879]: 1 lost unit Glaive [f=0016736] [16736] Event [4824,261.995605,4344]: 0 lost unit Wind/Tidal Generator [f=0016744] [16744] Event [4257.82324,272.058411,4078.19775]: 1 lost unit Firefly [f=0016745] [16745] Event [4640,261.995605,4320]: 0 lost unit Picket [f=0016748] [16748] Event [4675.13867,181.680099,3708.64111]: 1 lost unit Sling [f=0016802] [16802] Event [4872,260.019897,4344]: 0 lost unit Metal Extractor [f=0016804] [16804] Event [4623.14551,261.995605,4357.08447]: 1 lost unit Glaive [f=0016809] [16809] Event [4609.58398,262.192932,4336.50195]: 1 lost unit Glaive [f=0016810] [16810] Event [4589.85498,263.439636,4354.69824]: 0 lost unit Mason [f=0016823] [16823] Event [4824,261.995605,4424]: 0 lost unit Wind/Tidal Generator [f=0016883] [16883] Event [4680,261.995605,4536]: 0 lost unit Caretaker [f=0016918] [16918] Event [4627.271,263.284912,4478.84717]: 1 lost unit Glaive [f=0016947] [16947] Event [4685.63135,263.807281,4601.61963]: 1 lost unit Glaive [f=0016964] [16964] Event [4508.8584,261.995605,4427.31592]: 0 lost unit Emissary [f=0016977] [16977] Event [4820,263.315613,4624]: 0 lost unit Emissary [f=0016985] [16985] Event [4820,263.315613,4624]: 0 lost unit Emissary [f=0017004] [17004] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0017007] [17007] Event [4360,261.995605,4360]: 0 lost unit Metal Extractor [f=0017011] [17011] Event [4820,263.315613,4624]: 0 lost unit Emissary [f=0017015] [17015] Event [4820,263.315613,4624]: 0 lost unit Emissary [f=0017041] [17041] Event [4820,263.315613,4624]: 0 lost unit Emissary [f=0017046] [17046] Event [4568.90332,261.995605,4628.10645]: 1 lost unit Glaive [f=0017048] [17048] Event [4820,263.315613,4624]: 0 lost unit Emissary [f=0017069] [17069] Event [4087.98413,134.014252,2973.99756]: 1 finished unit Firefly [f=0017073] [17073] Event [4820,263.315613,4624]: 0 lost unit Emissary [f=0017078] [17078] Event [4820,263.315613,4624]: 0 lost unit Emissary [f=0017080] [17080] Event [undefined]: iendarie resigned [f=0017080] game_message: iendarie has been destroyed! [f=0017080] game_message: RiposteR wins! [f=0017080] Submitting stats [f=0017080] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017080] Part| Total Time|Time of the last 0.5s [f=0017080] Draw 29922.94ms 19.08% [f=0017080] Lua::Callins::Synced 12482.56ms 23.68% [f=0017080] Lua::Callins::Unsynced 41105.60ms 25.77% [f=0017080] Lua::CollectGarbage::Synced 533.23ms 0.30% [f=0017080] Lua::CollectGarbage::Unsynced 1325.27ms 1.30% [f=0017080] Misc::Profiler::AddTime 122.07ms 0.00% [f=0017080] Sim 55918.26ms 68.23% [f=0017080] [17080] Received game_message: iendarie has been destroyed! [f=0017080] [17080] Received game_message: RiposteR wins! [f=0017081] [17081] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017081] [17081] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017081] [17081] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017081] [17081] Game End Stats Values: 2,2065,1975,1975,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.07466698,4.66666651,4.66666651,5.07466698,0,0,0,0,0,0,0,0,790,700,700,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017081] [17081] Game End Stats Values: 3,2260,2320,2320,2260,3.0300951,0.58760929,0.58760929,3.0300951,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7302847,9.82018948,9.82018948,10.7302847,1275,1275,1275,1275,7.24200678,6.80717468,6.80717468,7.24200678,125,65,65,125,0,0,0,0,860,980,980,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017081] [17081] Game End Stats Values: 4,2475,2445,2445,2475,8.38776302,8.08870316,8.08870316,8.38776302,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7224607,12.557272,12.557272,11.7224607,1275,1275,1275,1275,7.80517817,8.22007275,8.22007275,7.80517817,250,65,65,250,0,0,0,0,950,1105,1105,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017081] [17081] Game End Stats Values: 5,2665,2545,2545,2665,18.8480988,17.5852489,17.5852489,18.8480988,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.1183205,14.6305504,14.6305504,13.1183205,1275,1275,1275,1275,9.77735424,9.71310234,9.71310234,9.77735424,250,130,130,250,0,0,0,0,1140,1140,1140,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017081] [17081] Game End Stats Values: 6,2665,2825,2825,2665,31.7910709,28.0561333,28.0561333,31.7910709,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.2985325,15.6405153,15.6405153,14.2985325,1275,1275,1275,1275,9.94286442,11.002058,11.002058,9.94286442,250,195,195,250,0,0,0,0,1140,1355,1355,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017081] [17081] Game End Stats Values: 7,2945,3015,3015,2945,42.120369,34.1711922,34.1711922,42.120369,0,0,0,0,0,0,0,0,0,0,0,0,44.3265495,56.9668503,56.9668503,44.3265495,0,0,0,0,12.9450102,14.5933475,14.5933475,12.9450102,1275,1275,1275,1275,10.9926186,13.4316692,13.4316692,10.9926186,250,195,195,250,0,0,0,0,1420,1545,1545,1420,0,0,0,0,0,0,0,0,64.3845215,44.3265495,44.3265495,64.3845215 [f=0017081] [17081] Game End Stats Values: 8,3035,3150,3150,3035,57.04562,44.737648,44.737648,57.04562,0,0,0,0,0,0,0,0,0,0,0,0,116.678291,179.23233,179.23233,116.678291,90,0,0,90,14.8999605,16.4417,16.4417,14.8999605,1275,1275,1275,1275,12.115016,14.2199841,14.2199841,12.115016,250,260,260,250,65,125,125,65,1420,1615,1615,1420,125,65,65,125,0,14.9999943,14.9999943,0,189.384323,120.948792,120.948792,189.384323 [f=0017081] [17081] Game End Stats Values: 9,3035,3315,3315,3035,71.6219559,51.3320847,51.3320847,71.6219559,0,0,0,0,0,0,0,0,0,0,0,0,116.678291,179.23233,179.23233,116.678291,90,0,0,90,14.613596,18.1390018,18.1390018,14.613596,1275,1275,1275,1275,12.091754,16.5774097,16.5774097,12.091754,250,390,390,250,65,125,125,65,1420,1650,1650,1420,125,65,65,125,0,50.3332863,50.3332863,0,189.384323,120.948792,120.948792,189.384323 [f=0017081] [17081] Game End Stats Values: 10,3250,3605,3605,3250,86.9130402,69.8426132,69.8426132,86.9130402,0,0,0,0,0,0,0,0,0,0,0,0,116.678291,179.23233,179.23233,116.678291,180,90,90,180,14.8108683,20.1196842,20.1196842,14.8108683,1275,1275,1275,1275,12.1394053,14.3940344,14.3940344,12.1394053,375,520,520,375,65,125,125,65,1420,1720,1720,1420,125,65,65,125,0,50.3332863,50.3332863,0,189.384323,120.948792,120.948792,189.384323 [f=0017081] [17081] Game End Stats Values: 11,3340,3760,3760,3340,107.630554,102.430138,102.430138,107.630554,0,0,0,0,0,0,0,0,0,0,0,0,116.678291,179.23233,179.23233,116.678291,270,90,90,270,16.5314808,25.5445766,25.5445766,16.5314808,1275,1330,1330,1275,12.5011654,15.3325005,15.3325005,12.5011654,375,585,585,375,65,125,125,65,1420,1755,1755,1420,125,65,65,125,0,50.3332863,50.3332863,0,189.384323,120.948792,120.948792,189.384323 [f=0017081] [17081] Game End Stats Values: 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Tank Foundry [f=0017086] [17086] Event [4573.79541,261.995605,4469.55664]: 1 lost unit Glaive [f=0017096] [17096] Event [4121.51807,260.773346,4637.66113]: 0 lost unit Scorcher [f=0017100] [17100] Event [4639.66406,263.216431,4461.56152]: 1 lost unit Glaive [f=0017114] [17114] Event [4616,262.626587,4600]: 0 lost unit Energy Pylon [f=0017116] [17116] Event [4375.28564,258.294708,4376.80957]: 0 lost unit Scorcher [f=0017119] [17119] Event [4538.86084,263.546631,4714.51758]: 0 lost unit Mason [f=0017198] Spectator iendarie left the game: normal quit [f=0017198] [17198] Event [undefined]: iendarie quit [f=0017286] [17286] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0017289] Player RiposteR left the game: normal quit [f=0017289] [17289] Event [undefined]: RiposteR quit [f=0017339] No clients connected, shutting down server [f=0017339] Server shutdown [f=0017339] [17339] all players disconnected [f=0017366] [17366] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0017705] [17705] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0017884] [17884] Event [4152,54.012207,2944]: 1 finished unit Firewalker [f=0018000] [18000] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0018294] [18294] Event [600,261.995605,809.599976]: 1 finished unit Knight [f=0018561] Autoquit sending quit command. [f=0018561] [QuitAction] user exited to system [f=0018561] [SpringApp::Kill][1] fromRun=1 [f=0018561] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018561] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018561] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018561] [ThreadPool::SetThreadCount][2] workers=0 [f=0018561] [SpringApp::Kill][2] [f=0018561] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018561] [Game::KillLua][3] dtor=0 luaUI=0x519a05b0 [f=0018561] Start widgetHandler:Shutdown [f=0018561] Shutdown - SaveOrderList Complete [f=0018561] Writing last game win data [f=0018561] Shutdown - SaveConfigData Complete [f=0018561] Shutdown Widget - Save/Load API [f=0018561] Shutdown Widget - Chili Highlight [f=0018561] Shutdown Widget - Draw After Chili [f=0018561] Shutdown Widget - EPIC Menu [f=0018561] Shutdown Widget - Chili Widget Selector [f=0018561] Shutdown Widget - Chili Minimap [f=0018561] Shutdown Widget - Local Team Colors [f=0018561] Shutdown Widget - Display Keys 2 [f=0018561] Shutdown Widget - Save Game Menu [f=0018561] Shutdown Widget - Unit Icons [f=0018561] Shutdown Widget - Noises [f=0018561] Shutdown Widget - HealthBars [f=0018561] Shutdown Widget - Win Counter [f=0018561] Shutdown Widget - SpringRTS Replay Stats [f=0018561] Shutdown Widget - BuildETA [f=0018561] Shutdown Widget - Modular Comm Info [f=0018561] Shutdown Widget - Stereo3D [f=0018561] Shutdown Widget - Showeco and Grid Drawer [f=0018561] Shutdown Widget - Point Tracker [f=0018561] Shutdown Widget - Missile Silo Range [f=0018561] Shutdown Widget - MetalFeatures (new) [f=0018561] Shutdown Widget - MinimapEvents [f=0018561] Shutdown Widget - Local Widgets Config [f=0018561] Shutdown Widget - Highlight Geos [f=0018561] Shutdown Widget - Grab Input [f=0018561] Input grabbing is disabled! [f=0018561] Shutdown Widget - Defense Range Zero-K [f=0018561] Shutdown Widget - Darkening [f=0018561] Shutdown Widget - Context Menu [f=0018561] Shutdown Widget - Chili Spectator Panels [f=0018561] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018561] Shutdown Widget - Chili Nuke Warning [f=0018561] Shutdown Widget - Chili EndGame Window [f=0018561] Shutdown Widget - Chili Economy Panel Default [f=0018561] Shutdown Widget - CameraShake [f=0018561] Shutdown Widget - State Reverse and Latency [f=0018561] Shutdown Widget - Music Player v2 [f=0018561] Shutdown Widget - Attack AoE [f=0018561] Shutdown Widget - Map Edge Extension [f=0018561] Shutdown Widget - Selection Send [f=0018561] Shutdown Widget - LupsManager [f=0018561] Shutdown Widget - Newton Firezone [f=0018561] Shutdown Widget - Chili Pro Console [f=0018561] Shutdown Widget - Persistent Build Height [f=0018561] Shutdown Widget - Lasso Terraform GUI [f=0018561] Shutdown Widget - Lups [f=0018561] Shutdown Widget - Chili Framework [f=0018561] Shutdown Widget - Mex Placement Handler [f=0018561] Shutdown Widget - Chili Core Selector [f=0018561] Shutdown Widget - Custom Markers [f=0018561] Shutdown Widget - Select Keys [f=0018561] Shutdown Widget - Pause Screen [f=0018561] Shutdown Widget - Text To Speech Control [f=0018561] Shutdown Widget - Layout Handler [f=0018561] End widgetHandler:Shutdown [f=0018561] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1343447,123027222} {int,ext,rec}Allocs={18673515,0,0} {chunk,block}Bytes={123027222,0} [f=0018561] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018561] [Game::KillLua][2] dtor=0 luaRules=0x51b9c620 [f=0018561] Start gadgetHandler:Shutdown [f=0018561] Shutdown - StartSetup [f=0018561] Shutdown - UnitMorph [f=0018561] Shutdown - Carrier Drones [f=0018561] Shutdown - LupsNanoSpray [f=0018561] Shutdown - Missile Silo Controller [f=0018561] Shutdown - Modular Comm Info [f=0018561] Shutdown - Terrain Texture Handler [f=0018561] Shutdown - UnitCloakShield [f=0018561] Shutdown - Starlight Handler [f=0018561] End gadgetHandler:Shutdown [f=0018561] Start gadgetHandler:Shutdown [f=0018561] Shutdown - Save/Load [f=0018561] Shutdown - Teleport Throw [f=0018561] Shutdown - UnitMorph [f=0018561] Shutdown - Modular Comm Info [f=0018561] Shutdown - Retreat Command [f=0018561] Shutdown - Shockwaves [f=0018561] Shutdown - UnitCloakShield [f=0018561] Shutdown - Lups Cloak FX [f=0018561] Shutdown - Lups [f=0018561] Shutdown - Lups Shield [f=0018561] End gadgetHandler:Shutdown [f=0018561] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18673813,0,0} {chunk,block}Bytes={0,0} [f=0018561] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18673813,0,0} {chunk,block}Bytes={0,0} [f=0018561] [Game::KillLua][4] dtor=0 [f=0018561] [Game::~CGame][1] [f=0018561] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018561] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018561] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018561] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018561] [Game::KillLua][4] dtor=1 [f=0018561] [Game::KillMisc][1] [f=0018561] [Game::KillMisc][2] [f=0018561] [Game::KillMisc][3] [f=0018561] [Game::KillRendering][1] [f=0018561] [3DOParser::Kill] allocated 19 pieces [f=0018561] [S3OParser::Kill] allocated 602 pieces [f=0018561] [AssParser::Kill] allocated 60 pieces [f=0018561] [Game::KillInterface][1] [f=0018561] [Game::KillInterface][2] [f=0018561] [Game::KillSimulation][1] [f=0018561] [Game::KillSimulation][2] [f=0018561] [CCollisionHandler] dis-/continuous tests: 0/997802 [f=0018561] [Game::KillSimulation][3] [f=0018561] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018561] [~CPathCache(20x20)] cacheHits=186 hitPercentage=45% numHashColls=0 maxCacheSize=20 [f=0018561] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018561] [~CPathCache(40x40)] cacheHits=98 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018561] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018561] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018561] [LosHandler::Kill] raycast instance cache-{hits,misses}={20007,15097}; shared=9%; cached=48% [f=0018561] [Game::KillSimulation][4] [f=0018561] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018561] [Game::~CGame][2] [f=0018561] [Game::~CGame][3] [f=0018561] [SpringApp::Kill][3] [f=0018561] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197104 bytes sent 186500 bytes recv'd [f=0018561] [SpringApp::Kill][4] font=0x4531baa0 [f=0018561] [SpringApp::Kill][5] [f=0018561] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x440c07c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2403ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=51ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=44ms file="objects3d/strikecom.dae" indx=5509 inflSize=999kb readTime=38ms file="bitmaps/pd/lightningball.tga" indx=546 inflSize=256kb readTime=31ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=25ms file="unittextures/factoryveh1.png" indx=7204 inflSize=1077kb readTime=24ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4793 inflSize=10kb readTime=20ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=20ms file="objects3d/corcv_dead.s3o" indx=5067 inflSize=59kb readTime=18ms file="luaui/widgets/gui_advplayerslist.lua" indx=4614 inflSize=62kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 43304810 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4546d940) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45481d00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453dd5b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f53880a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]