[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.q7VSuF1tOS/springsettings.1136523.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4fbc0a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6494 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1136523/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 201ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454d92b0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454d92b0] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 640ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 65ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1136523/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (213ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11933,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1136523/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51dbc0b0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8066ca605fa40b01d798d34d9a071acf [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000dbaeab80,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000aa6e67a0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] I've figured out why engi com is good [f=-000001] clever [f=-000001] ohoes [f=-000001] [0] Event [4714,262.004639,4712]: 0 finished unit Engineer Commander [f=-000001] [0] Event [756,262.001831,422]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2992, userid: 518109 [f=0000000] [0] dyth68, team: 1, elo:2865, userid: 438381 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4632,261.995605,4544]: 0 finished unit Cloakbot Factory [f=0000006] [6] Event [632,261.995605,392]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0000241] [241] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000308] [308] Event [644,261.995605,392]: 1 finished unit Bandit [f=0000343] [343] Event [824,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0000430] [430] Event [4440,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0000431] [431] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Conjurer [f=0000695] [695] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000705] [705] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0000807] [807] Event [4376,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0000814] [814] Event [840,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0000900] [900] Event [644,261.995605,392]: 1 finished unit Convict [f=0000973] [973] Event [840,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0001240] [1240] Event [644,261.995605,392]: 1 finished unit Bandit [f=0001325] [1325] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001394] [1394] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0001430] [1430] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001627] [1627] Event [4296,261.995605,4296]: 0 finished unit Wind/Tidal Generator [f=0001644] [1644] Event [4872,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0001736] [1736] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001795] [1795] Event [4248,261.995605,4232]: 0 finished unit Wind/Tidal Generator [f=0001869] [1869] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0001911] [1911] Event [4872,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0001914] [1914] Event [1072,250.954346,736]: 1 finished unit Lotus [f=0002059] [2059] Event [280,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0002074] [2074] Event [1168,253.21875,1136]: 1 finished unit Radar Tower [f=0002077] [2077] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0002161] [2161] Event [4872,261.995605,4584]: 0 finished unit Wind/Tidal Generator [f=0002286] [2286] Event [644,261.995605,392]: 1 finished unit Bandit [f=0002313] [2313] Event [264,261.995605,552]: 1 finished unit Wind/Tidal Generator [f=0002333] [2333] Event [3968,250.716309,3952]: 0 finished unit Radar Tower [f=0002455] [2455] Event [4872,261.995605,4664]: 0 finished unit Wind/Tidal Generator [f=0002533] [2533] Event [4284.0918,103.714073,3329.5144]: 0 lost unit Glaive [f=0002562] [2562] Event [4264.24121,68.2546921,3156.59497]: 1 lost unit Bandit [f=0002568] [2568] Event [644,261.995605,392]: 1 finished unit Bandit [f=0002583] [2583] Event [264,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0002605] [2605] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Conjurer [f=0002716] [2716] Event [4872,261.995605,4744]: 0 finished unit Wind/Tidal Generator [f=0002813] [2813] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0002958] [2958] Event [3196.8667,55.1631813,2361.2063]: 0 lost unit Glaive [f=0002988] [2988] Event [3054.75684,54.9980774,2172.98169]: 1 lost unit Bandit [f=0003005] [3005] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003025] [3025] Event [4792,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003037] [3037] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0003055] [3055] Event [280,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0003206] [3206] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003261] [3261] Event [4712,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003306] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0003307] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=0003321] Connection attempt from cabinboy [f=0003321] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003321] -> Connection established (given id 2) [f=0003373] [3373] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0003408] [3408] Event [1576,57.6743164,1368]: 1 finished unit Solar Collector [f=0003432] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0003432] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003537] [3537] Event [4632,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003552] [3552] Event [3528,57.7353516,3656]: 0 finished unit Solar Collector [f=0003580] [3580] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0003616] [3616] Event [1480,57.7475586,1576]: 1 finished unit Solar Collector [f=0003665] [3665] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0003723] [3723] Event [644,261.995605,392]: 1 finished unit Bandit [f=0003745] [3745] Event [3656,57.7658691,3544]: 0 finished unit Solar Collector [f=0003785] [3785] Event [4552,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0003892] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0003900] [3900] Event [1664,104.311279,1648]: 1 finished unit Lotus [f=0003913] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0003913] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000086634c10,0000000000000000}]" [f=0003932] [3932] Event [296,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0004082] [4082] Event [3424,105.763916,3440]: 0 finished unit Lotus [f=0004114] [4114] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0004156] [4156] Event [392,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0004258] [4258] Event [644,261.995605,392]: 1 finished unit Convict [f=0004322] [4322] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0004425] [4425] Event [488,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0004451] [4451] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0004485] [4485] Event [644,261.995605,392]: 1 finished unit Bandit [f=0004540] [4540] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0004695] [4695] Event [584,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0004725] [4725] Event [644,261.995605,392]: 1 finished unit Bandit [f=0004791] [4791] Event [4504,261.995605,4640]: 0 finished unit Cloakbot Plate [f=0004898] [4898] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Conjurer [f=0004965] [4965] Event [644,261.995605,392]: 1 finished unit Bandit [f=0004965] [4965] Event [680,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0005003] [5003] Event [2611.64697,54.0299797,4327.60498]: 1 lost unit Bandit [f=0005063] [5063] Event [2609.74658,54.0300102,4490.30713]: 0 lost unit Glaive [f=0005122] [5122] Event [2528,55.0925293,3744]: 0 finished unit Lotus [f=0005154] [5154] Event [2368,55.550293,2432]: 1 finished unit Picket [f=0005157] [5157] Event [2394.65479,79.6245193,4579.68896]: 0 lost unit Glaive [f=0005158] [5158] Event [2285.70923,102.575523,4631.44531]: 1 lost unit Bandit [f=0005205] [5205] Event [644,261.995605,392]: 1 finished unit Bandit [f=0005280] [5280] Event [776,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0005381] [5381] Event [2928,54.0244141,4384]: 0 finished unit Lotus [f=0005458] [5458] Event [2261.60522,55.2178612,3507.87524]: 0 finished unit Engineer Commander [f=0005458] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005458] [5458] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005466] [5466] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0005535] [5535] Event [2384,55.5625,2672]: 1 finished unit Lotus [f=0005550] [5550] Event [872,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0005580] [5580] Event [644,261.995605,392]: 1 finished unit Convict [f=0005664] [5664] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005720] [5720] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0005748] [5748] Event [2160,55.2084961,3232]: 0 finished unit Lotus [f=0005805] [5805] Event [2496,55.5197754,2608]: 1 finished unit Lotus [f=0005810] [5810] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0005831] [5831] Event [644,261.995605,392]: 1 finished unit Bandit [f=0005835] [5835] Event [968,261.995605,184]: 1 finished unit Wind/Tidal Generator [f=0005996] [5996] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0006022] [6022] Event [2840,54.0366211,4488]: 0 finished unit Solar Collector [f=0006049] [6049] Event [644,261.995605,392]: 1 finished unit Bandit [f=0006051] [6051] Event [2416,55.5258789,2592]: 1 finished unit Radar Tower [f=0006074] [6074] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0006210] [6210] Event [644,261.995605,392]: 1 finished unit Bandit [f=0006259] [6259] Event [4438.62402,74.9509583,3189.33838]: 1 lost unit Bandit [f=0006287] [6287] Event [1792,55.0253906,3232]: 0 finished unit Lotus [f=0006346] [6346] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0006433] [6433] Event [2368,55.5075684,2752]: 1 finished unit Picket [f=0006455] [6455] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0006474] [6474] Event [644,261.995605,392]: 1 finished unit Bandit [f=0006511] [6511] Event [551.357117,156.274414,3084.22461]: 0 lost unit Glaive [f=0006524] [6524] Event [2840,54.0488281,4360]: 0 finished unit Solar Collector [f=0006531] [6531] Event [576.749695,147.344589,3043.41821]: 0 lost unit Glaive [f=0006532] [6532] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0006600] [6600] Event [600,261.995605,616]: 1 finished unit Shieldbot Plate [f=0006691] [6691] Event [2192,55.0925293,3136]: 0 finished unit Lotus [f=0006712] [6712] Event [644,261.995605,392]: 1 finished unit Convict [f=0006782] [6782] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0006825] [6825] Event [2368,55.5075684,2752]: 1 lost unit Picket [f=0006839] [6839] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0006882] [6882] Event [4288,250.917725,4048]: 0 finished unit Lotus [f=0007002] [7002] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0007022] cabinboy added point: why engie comm is good [f=0007031] [7031] Event [2938.58813,125.151199,1067.95032]: 0 lost unit Glaive [f=0007077] [7077] Event [644,261.995605,392]: 1 finished unit Bandit [f=0007111] [7111] Event [2080,55.2329102,3120]: 0 finished unit Picket [f=0007182] [7182] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0007199] [7199] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0007233] [7233] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0007339] [7339] Event [622,261.995605,616]: 1 finished unit Outlaw [f=0007349] [7349] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0007393] [7393] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0007498] [7498] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0007502] [7502] Event [2144,54.0305176,2624]: 1 finished unit Lotus [f=0007527] [7527] Event [644,261.995605,392]: 1 finished unit Bandit [f=0007570] [7570] Event [3576.62988,253.611099,738.647461]: 0 lost unit Glaive [f=0007614] [7614] Event [2384,55.5625,2672]: 1 lost unit Lotus [f=0007631] [7631] Event [3325.4397,207.758224,980.946228]: 0 lost unit Glaive [f=0007648] [7648] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0007649] [7649] Event [3464.96753,237.423355,549.342896]: 0 lost unit Glaive [f=0007670] [7670] Event [2496,55.5291595,2608]: 1 lost unit Lotus [f=0007685] [7685] Event [2416,56.1028671,2592]: 1 lost unit Radar Tower [f=0007733] [7733] Event [2336,56.1589279,2528]: 1 lost unit Lotus [f=0007736] [7736] Event [2368,55.550293,2432]: 1 lost unit Picket [f=0007798] [7798] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0007849] [7849] Event [2274.73682,54.2309799,2453.66797]: 0 lost unit Glaive [f=0007881] [7881] Event [2248.89893,54.0422325,2457.87207]: 0 lost unit Glaive [f=0007909] [7909] Event [2144,54.0305176,2624]: 1 lost unit Lotus [f=0007911] [7911] Event [2242.5791,54.0263824,2413.98633]: 0 lost unit Glaive [f=0007935] [7935] Event [2170.18579,54.0310173,2432.6543]: 1 lost unit Engineer Commander [f=0007948] [7948] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0007953] [7953] Event [2234.33472,43.8589935,2355.4978]: 0 lost unit Glaive [f=0007957] [7957] Event [2272.65771,46.9449234,2369.7207]: 0 lost unit Glaive [f=0007963] [7963] Event [2242.29443,53.4785461,2277.69092]: 0 lost unit Glaive [f=0008016] [8016] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0008022] [8022] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0008030] [8030] Event [644,261.995605,392]: 1 finished unit Bandit [f=0008053] [8053] Event [622,261.995605,616]: 1 finished unit Thug [f=0008062] lol [f=0008072] [8072] Event [2832,54.2502441,4640]: 0 finished unit Lotus [f=0008099] [8099] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0008153] [8153] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0008223] [8223] Event [644,261.995605,392]: 1 finished unit Bandit [f=0008287] [8287] Event [2424,55.2573242,3128]: 0 finished unit Caretaker [f=0008389] [8389] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0008430] [8430] Event [622,261.995605,616]: 1 finished unit Rogue [f=0008476] [8476] Event [2384,54.0183105,2944]: 0 finished unit Lotus [f=0008631] [8631] Event [728,261.995605,632]: 1 finished unit Storage [f=0008636] [8636] Event [2528,54.0366211,3008]: 0 finished unit Lotus [f=0008684] [8684] Event [644,261.995605,392]: 1 finished unit Convict [f=0008816] [8816] Event [2960,54.0305176,4576]: 0 finished unit Lotus [f=0008861] [8861] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0008899] [8899] Event [622,261.995605,616]: 1 finished unit Thug [f=0008917] [8917] Event [2116.05518,54.0244141,721.734619]: 0 lost unit Glaive [f=0008973] [8973] Event [644,261.995605,392]: 1 finished unit Bandit [f=0008991] [8991] Event [2280,54.0366211,2856]: 0 finished unit Caretaker [f=0009131] [9131] Event [1520,254.024414,4320]: 1 finished unit Radar Tower [f=0009160] [9160] Event [4392,54.0366211,2872]: 0 finished unit Solar Collector [f=0009186] [9186] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0009297] [9297] Event [622,261.995605,616]: 1 finished unit Rogue [f=0009307] [9307] Event [2400,55.2746048,2736]: 0 finished unit Lotus [f=0009351] [9351] Event [644,261.995605,392]: 1 finished unit Bandit [f=0009479] [9479] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0009499] game over [f=0009501] [9501] Event [2928,54.0061035,4704]: 0 finished unit Picket [f=0009551] [9551] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0009574] [9574] Event [undefined]: dyth68 resigned [f=0009574] game_message: dyth68 has been destroyed! [f=0009574] game_message: Masper wins! [f=0009574] Submitting stats [f=0009574] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009574] Part| Total Time|Time of the last 0.5s [f=0009574] Draw 21259.15ms 13.90% [f=0009574] Lua::Callins::Synced 5783.32ms 15.10% [f=0009574] Lua::Callins::Unsynced 28827.37ms 22.00% [f=0009574] Lua::CollectGarbage::Synced 308.27ms 0.90% [f=0009574] Lua::CollectGarbage::Unsynced 920.69ms 0.30% [f=0009574] Misc::Profiler::AddTime 82.71ms 0.00% [f=0009574] Sim 27008.20ms 73.20% [f=0009574] [9574] Received game_message: dyth68 has been destroyed! [f=0009574] [9574] Received game_message: Masper wins! [f=0009575] [9575] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009575] [9575] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009575] [9575] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009575] [9575] Game End Stats Values: 2,2175,2220,2175,2220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.7078042,7.4666667,7.7078042,7.4666667,1275,1275,1275,1275,5.34666681,5.48266697,5.34666681,5.48266697,75,0,75,0,0,0,0,0,825,945,825,945,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009575] [9575] Game End Stats Values: 3,2300,2345,2300,2345,1.95121121,0.44779241,1.95121121,0.44779241,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.92910099,9.80853176,9.92910099,9.80853176,1275,1275,1275,1275,7.85008097,7.74985361,7.85008097,7.74985361,75,0,75,0,0,0,0,0,950,1070,950,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009575] [9575] Game End Stats Values: 4,2530,2435,2530,2435,7.98257065,3.7786653,7.98257065,3.7786653,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.9064493,10.9258156,11.9064493,10.9258156,1275,1275,1275,1275,9.48208904,9.30205727,9.48208904,9.30205727,150,0,150,0,0,0,0,0,1105,1160,1105,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009575] [9575] Game End Stats Values: 5,2620,2695,2620,2695,14.2995338,6.08168602,14.2995338,6.08168602,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.0328188,10.4936514,11.0328188,10.4936514,1275,1275,1275,1275,9.63713074,12.6335335,9.63713074,12.6335335,150,65,150,65,0,0,0,0,1195,1355,1195,1355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009575] [9575] Game End Stats Values: 6,2800,2895,2800,2895,17.9651985,11.2669592,17.9651985,11.2669592,0,0,0,0,0,0,0,0,0,0,0,0,16.5184803,0,16.5184803,0,90,0,90,0,12.0587101,14.8727093,12.0587101,14.8727093,1330,1275,1330,1275,11.3643761,13.5056849,11.3643761,13.5056849,150,195,150,195,0,0,0,0,1230,1425,1230,1425,0,0,0,0,0,0,0,0,0,16.5184803,0,16.5184803 [f=0009575] [9575] Game End Stats Values: 7,2945,3040,2945,3040,30.3709984,27.0647659,30.3709984,27.0647659,0,0,0,0,0,0,0,0,0,0,0,0,98.0086365,72.6838455,98.0086365,72.6838455,90,0,90,0,16.2659912,20.5688343,16.2659912,20.5688343,1330,1330,1330,1330,11.947053,14.2131853,11.947053,14.2131853,225,130,225,130,65,75,65,75,1300,1580,1300,1580,75,65,75,65,0,0,0,0,75.0000229,100.368416,75.0000229,100.368416 [f=0009575] [9575] Game End Stats Values: 8,2995,3200,2995,3200,43.5175896,44.570137,43.5175896,44.570137,0,0,0,0,0,0,0,0,0,0,0,0,184.246735,140.735336,184.246735,140.735336,90,0,90,0,17.3376827,21.7096329,17.3376827,21.7096329,1330,1330,1330,1330,13.3564386,14.7350245,13.3564386,14.7350245,150,130,150,130,130,150,130,150,1425,1740,1425,1740,150,130,150,130,0,0,0,0,150.000046,188.966309,150.000046,188.966309 [f=0009575] [9575] Game End Stats Values: 9,3155,3495,3155,3495,46.347393,49.8949242,46.347393,49.8949242,0,0,0,0,0,0,0,0,0,0,0,0,188.966309,140.735336,188.966309,140.735336,90,0,90,0,14.8730984,17.3883686,14.8730984,17.3883686,1330,1330,1330,1330,14.9806519,16.3709831,14.9806519,16.3709831,150,195,150,195,130,150,130,150,1585,1970,1585,1970,150,130,150,130,0,0,0,0,150.000046,193.685883,150.000046,193.685883 [f=0009575] [9575] Game End Stats Values: 10,3515,3600,3515,3600,55.7919617,67.4899139,55.7919617,67.4899139,0,0,0,0,0,0,0,0,0,0,0,0,250.32077,198.639771,250.32077,198.639771,180,0,180,0,17.7983017,21.8047771,17.7983017,21.8047771,1330,1330,1330,1330,17.3256359,18.4129982,17.3256359,18.4129982,225,195,225,195,130,150,130,150,1780,2075,1780,2075,150,130,150,130,0,0,0,0,207.90448,255.040344,207.90448,255.040344 [f=0009575] [9575] Game End Stats Values: 11,3780,3910,3780,3910,75.2099228,80.0993729,75.2099228,80.0993729,0,0,0,0,0,0,0,0,0,0,0,0,274.979492,198.639771,274.979492,198.639771,180,90,180,90,17.9807453,21.0519161,17.9807453,21.0519161,1330,1330,1330,1330,18.5345249,18.0806293,18.5345249,18.0806293,300,325,300,325,130,150,130,150,1970,2165,1970,2165,150,130,150,130,0,0,0,0,207.90448,279.699066,207.90448,279.699066 [f=0009575] [9575] Game End Stats Values: 12,3890,4245,3890,4245,104.36673,97.1730499,104.36673,97.1730499,0,0,0,0,0,0,0,0,0,0,0,0,280.940399,198.639771,280.940399,198.639771,180,90,180,90,19.7465992,21.6400127,19.7465992,21.6400127,1330,1330,1330,1330,19.1837864,20.4182453,19.1837864,20.4182453,375,390,375,390,130,150,130,150,2005,2435,2005,2435,150,130,150,130,0,0,0,0,207.90448,285.659973,207.90448,285.659973 [f=0009575] [9575] Game End Stats Values: 13,4060,4295,4060,4295,149.634964,147.613037,149.634964,147.613037,0,0,0,0,0,0,0,0,0,0,0,0,427.214508,288.419006,427.214508,288.419006,280,270,280,270,35.0827446,37.0036507,35.0827446,37.0036507,1330,1330,1330,1330,20.2578812,22.6426678,20.2578812,22.6426678,375,260,375,260,260,300,260,300,2075,2435,2075,2435,300,260,300,260,0,0,0,0,299.999817,431.934082,299.999817,431.934082 [f=0009575] [9575] Game End Stats Values: 14,4595,4810,4595,4810,198.912201,197.666245,198.912201,197.666245,0,0,0,0,0,0,0,0,0,0,0,0,427.214508,288.419006,427.214508,288.419006,460,360,460,360,40.6829758,39.555088,40.6829758,39.555088,1330,1560,1330,1560,21.2051449,22.6168804,21.2051449,22.6168804,450,455,450,455,260,300,260,300,2355,2435,2355,2435,300,260,300,260,0,0,0,0,299.999817,431.934082,299.999817,431.934082 [f=0009575] [9575] Game End Stats Values: 15,4725,5125,4725,5125,247.57666,243.399033,247.57666,243.399033,0,0,0,0,0,0,0,0,0,0,0,0,481.489258,363.418549,481.489258,363.418549,460,450,460,450,34.1997528,32.5281525,34.1997528,32.5281525,1385,1560,1385,1560,22.5242958,23.1448498,22.5242958,23.1448498,525,520,525,520,260,375,260,375,2355,2595,2355,2595,375,260,375,260,0,0,0,0,374.999359,486.208832,374.999359,486.208832 [f=0009575] [9575] Game End Stats Values: 16,5170,5350,5170,5350,290.956573,283.731262,290.956573,283.731262,0,0,0,0,0,0,0,0,0,0,0,0,647.26062,420.931122,647.26062,420.931122,560,540,560,540,31.4803715,34.0652084,31.4803715,34.0652084,1385,1560,1385,1560,22.1719894,24.6043682,22.1719894,24.6043682,600,585,600,585,390,375,390,375,2625,2665,2625,2665,375,390,375,390,0,9.94002056,0,9.94002056,439.460419,651.980225,439.460419,651.980225 [f=0009575] [9575] Game End Stats Values: 17,5145,5800,5145,5800,308.719696,309.493286,308.719696,309.493286,0,0,0,0,0,0,0,0,0,0,0,0,712.261108,572.583984,712.261108,572.583984,460,730,460,730,25.6830387,29.4764099,25.6830387,29.4764099,1385,1560,1385,1560,20.4642086,23.5863514,20.4642086,23.5863514,675,845,675,845,455,475,455,475,2625,2665,2625,2665,475,455,475,455,0,22.1067352,0,22.1067352,591.113281,716.980713,591.113281,716.980713 [f=0009575] [9575] Game End Stats Values: 18,5560,5865,5560,5865,318.925568,338.456818,318.925568,338.456818,0,0,0,0,0,0,0,0,0,0,0,0,1810.60901,1161.38733,1810.60901,1161.38733,460,730,460,730,22.3266888,25.3977928,22.3266888,25.3977928,1385,1560,1385,1560,21.5923862,24.207346,21.5923862,24.207346,1000,910,1000,910,650,565,650,565,2715,2665,2715,2665,565,650,565,650,0,31.6200504,0,31.6200504,1218.68518,1830.13232,1218.68518,1830.13232 [f=0009575] [9575] Game End Stats Values: 19,4290,5850,4290,5850,348.531219,374.529114,348.531219,374.529114,0,0,0,0,0,0,0,0,12.4124165,0,12.4124165,0,2598.41943,2351.87744,2598.41943,2351.87744,180,820,180,820,27.4031372,30.7360535,27.4031372,30.7360535,55,1560,55,1560,22.6297073,23.860817,22.6297073,23.860817,1250,715,1250,715,1040,2185.3999,1040,2185.3999,2805,2755,2805,2755,2185.3999,1040,2185.3999,1040,0,31.6200504,0,31.6200504,2416.12158,2766.48047,2416.12158,2766.48047 [f=0009575] [9575] Game End Stats Values: 20,4575,6185,4575,6185,390.451447,407.831177,390.451447,407.831177,0,0,0,0,0,0,0,0,22.2032795,0,22.2032795,0,2598.41943,2351.87744,2598.41943,2351.87744,180,910,180,910,29.6795959,36.5223122,29.6795959,36.5223122,55,1560,55,1560,24.7866783,25.6134644,24.7866783,25.6134644,1445,780,1445,780,1040,2185.3999,1040,2185.3999,2895,2935,2895,2935,2185.3999,1040,2185.3999,1040,0,32.1200485,0,32.1200485,2416.12158,2766.48047,2416.12158,2766.48047 [f=0009575] [9575] Game End Stats Values: 21,5045,6545,5045,6545,405.772675,421.27121,405.772675,421.27121,0,0,0,0,0,0,0,0,22.2032795,0,22.2032795,0,2663.42163,2374.02588,2663.42163,2374.02588,180,1090,180,1090,26.9752026,34.1785126,26.9752026,34.1785126,55,1560,55,1560,23.4214134,24.2559948,23.4214134,24.2559948,1695,780,1695,780,1105,2185.3999,1105,2185.3999,3115,3115,3115,3115,2185.3999,1105,2185.3999,1105,0,32.1200485,0,32.1200485,2439.74658,2831.48267,2439.74658,2831.48267 [f=0009575] [9575] Game End Stats Values: 22,5295,6770,5295,6770,406.807281,422.726501,406.807281,422.726501,0,0,0,0,0,0,0,0,22.2032795,0,22.2032795,0,2693.09644,2374.02588,2693.09644,2374.02588,180,1180,180,1180,22.3039894,31.1967945,22.3039894,31.1967945,110,1560,110,1560,22.4689693,24.737011,22.4689693,24.737011,1890,845,1890,845,1105,2185.3999,1105,2185.3999,3115,3185,3115,3185,2185.3999,1105,2185.3999,1105,0,51.3199997,0,51.3199997,2439.74658,2861.15747,2439.74658,2861.15747 [f=0009575] [9575] Game End Stats Values: 23,5385,6935,5385,6935,407.0672,422.726501,407.0672,422.726501,0,0,0,0,0,0,0,0,22.2032795,0,22.2032795,0,2693.09644,2374.02588,2693.09644,2374.02588,180,1280,180,1280,22.3039932,32.130127,22.3039932,32.130127,110,1560,110,1560,23.6759777,23.3599968,23.6759777,23.3599968,1890,910,1890,910,1105,2185.3999,1105,2185.3999,3205,3185,3205,3185,2185.3999,1105,2185.3999,1105,0,51.3199997,0,51.3199997,2439.74658,2861.15747,2439.74658,2861.15747 [f=0009619] [9619] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0009627] [9627] Event [2240,57.2395554,2656]: 0 finished unit Lotus [f=0009752] Spectator cabinboy left the game: normal quit [f=0009752] [9752] Event [undefined]: cabinboy quit [f=0009792] [9792] Event [2320,57.7496948,2560]: 0 finished unit Lotus [f=0009826] Player Masper left the game: normal quit [f=0009826] [9826] Event [undefined]: Masper quit [f=0009834] No clients connected, shutting down server [f=0009834] Server shutdown [f=0009834] [9834] all players disconnected [f=0009986] [9986] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Reaver [f=0009986] [9986] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0010197] [10197] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0010237] [10237] Event [4512,54.5045586,2864]: 0 finished unit Lotus [f=0010408] [10408] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0010428] [10428] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Reaver [f=0010618] [10618] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0010818] [10818] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0010864] [10864] Event [4352,54.189209,3024]: 0 finished unit Lotus [f=0010877] [10877] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Reaver [f=0011013] [11013] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0011037] [11037] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0011179] [11179] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0011208] [11208] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0011329] [11329] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0011403] [11403] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0011479] [11479] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0011598] [11598] Event [4504.03369,261.995605,4618]: 0 finished unit Glaive [f=0011629] [11629] Event [4632.01465,261.995605,4534.3999]: 0 finished unit Glaive [f=0011704] Autoquit sending quit command. [f=0011704] [QuitAction] user exited to system [f=0011704] [SpringApp::Kill][1] fromRun=1 [f=0011704] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011704] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011704] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011704] [ThreadPool::SetThreadCount][2] workers=0 [f=0011704] [SpringApp::Kill][2] [f=0011704] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011704] [Game::KillLua][3] dtor=0 luaUI=0x51e58be0 [f=0011704] Start widgetHandler:Shutdown [f=0011704] Shutdown - SaveOrderList Complete [f=0011704] Writing last game win data [f=0011704] Shutdown - SaveConfigData Complete [f=0011704] Shutdown Widget - Save/Load API [f=0011704] Shutdown Widget - Chili Highlight [f=0011704] Shutdown Widget - Draw After Chili [f=0011704] Shutdown Widget - EPIC Menu [f=0011704] Shutdown Widget - Chili Widget Selector [f=0011704] Shutdown Widget - Chili Minimap [f=0011704] Shutdown Widget - Local Team Colors [f=0011704] Shutdown Widget - Display Keys 2 [f=0011704] Shutdown Widget - Save Game Menu [f=0011704] Shutdown Widget - Unit Icons [f=0011704] Shutdown Widget - Noises [f=0011704] Shutdown Widget - HealthBars [f=0011704] Shutdown Widget - Win Counter [f=0011704] Shutdown Widget - SpringRTS Replay Stats [f=0011704] Shutdown Widget - BuildETA [f=0011704] Shutdown Widget - Modular Comm Info [f=0011704] Shutdown Widget - Stereo3D [f=0011704] Shutdown Widget - Showeco and Grid Drawer [f=0011704] Shutdown Widget - Point Tracker [f=0011704] Shutdown Widget - Missile Silo Range [f=0011704] Shutdown Widget - MetalFeatures (new) [f=0011704] Shutdown Widget - MinimapEvents [f=0011704] Shutdown Widget - Local Widgets Config [f=0011704] Shutdown Widget - Highlight Geos [f=0011704] Shutdown Widget - Grab Input [f=0011704] Input grabbing is disabled! [f=0011704] Shutdown Widget - Defense Range Zero-K [f=0011704] Shutdown Widget - Darkening [f=0011704] Shutdown Widget - Context Menu [f=0011704] Shutdown Widget - Chili Spectator Panels [f=0011704] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011704] Shutdown Widget - Chili Nuke Warning [f=0011704] Shutdown Widget - Chili EndGame Window [f=0011704] Shutdown Widget - Chili Economy Panel Default [f=0011704] Shutdown Widget - CameraShake [f=0011704] Shutdown Widget - State Reverse and Latency [f=0011704] Shutdown Widget - Music Player v2 [f=0011704] Shutdown Widget - Attack AoE [f=0011704] Shutdown Widget - Map Edge Extension [f=0011704] Shutdown Widget - Selection Send [f=0011704] Shutdown Widget - LupsManager [f=0011704] Shutdown Widget - Newton Firezone [f=0011704] Shutdown Widget - Chili Pro Console [f=0011704] Shutdown Widget - Persistent Build Height [f=0011704] Shutdown Widget - Lasso Terraform GUI [f=0011704] Shutdown Widget - Lups [f=0011704] Shutdown Widget - Chili Framework [f=0011704] Shutdown Widget - Mex Placement Handler [f=0011704] Shutdown Widget - Chili Core Selector [f=0011704] Shutdown Widget - Custom Markers [f=0011704] Shutdown Widget - Select Keys [f=0011704] Shutdown Widget - Pause Screen [f=0011704] Shutdown Widget - Text To Speech Control [f=0011704] Shutdown Widget - Layout Handler [f=0011704] End widgetHandler:Shutdown [f=0011704] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={972914,97915421} {int,ext,rec}Allocs={13929518,0,0} {chunk,block}Bytes={97915421,0} [f=0011704] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011704] [Game::KillLua][2] dtor=0 luaRules=0x51dbc0b0 [f=0011704] Start gadgetHandler:Shutdown [f=0011704] Shutdown - StartSetup [f=0011704] Shutdown - UnitMorph [f=0011704] Shutdown - Carrier Drones [f=0011704] Shutdown - LupsNanoSpray [f=0011704] Shutdown - Missile Silo Controller [f=0011704] Shutdown - Modular Comm Info [f=0011704] Shutdown - Terrain Texture Handler [f=0011704] Shutdown - UnitCloakShield [f=0011704] Shutdown - Starlight Handler [f=0011704] End gadgetHandler:Shutdown [f=0011704] Start gadgetHandler:Shutdown [f=0011704] Shutdown - Save/Load [f=0011704] Shutdown - Teleport Throw [f=0011704] Shutdown - UnitMorph [f=0011704] Shutdown - Modular Comm Info [f=0011704] Shutdown - Retreat Command [f=0011704] Shutdown - Shockwaves [f=0011704] Shutdown - UnitCloakShield [f=0011704] Shutdown - Lups Cloak FX [f=0011704] Shutdown - Lups [f=0011704] Shutdown - Lups Shield [f=0011704] End gadgetHandler:Shutdown [f=0011704] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13929568,0,0} {chunk,block}Bytes={0,0} [f=0011704] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13929568,0,0} {chunk,block}Bytes={0,0} [f=0011704] [Game::KillLua][4] dtor=0 [f=0011704] [Game::~CGame][1] [f=0011704] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011704] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011704] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011704] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011704] [Game::KillLua][4] dtor=1 [f=0011704] [Game::KillMisc][1] [f=0011704] [Game::KillMisc][2] [f=0011704] [Game::KillMisc][3] [f=0011704] [Game::KillRendering][1] [f=0011704] [3DOParser::Kill] allocated 1 pieces [f=0011704] [S3OParser::Kill] allocated 322 pieces [f=0011704] [AssParser::Kill] allocated 0 pieces [f=0011704] [Game::KillInterface][1] [f=0011704] [Game::KillInterface][2] [f=0011704] [Game::KillSimulation][1] [f=0011704] [Game::KillSimulation][2] [f=0011704] [CCollisionHandler] dis-/continuous tests: 0/826338 [f=0011704] [Game::KillSimulation][3] [f=0011704] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011704] [~CPathCache(20x20)] cacheHits=29 hitPercentage=19% numHashColls=0 maxCacheSize=20 [f=0011704] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011704] [~CPathCache(40x40)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011704] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011704] [LosHandler::Kill] raycast instance cache-{hits,misses}={5229,8616}; shared=2%; cached=35% [f=0011704] [Game::KillSimulation][4] [f=0011704] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011704] [Game::~CGame][2] [f=0011704] [Game::~CGame][3] [f=0011704] [SpringApp::Kill][3] [f=0011704] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 124378 bytes sent 151688 bytes recv'd [f=0011704] [SpringApp::Kill][4] font=0x4540aaa0 [f=0011704] [SpringApp::Kill][5] [f=0011704] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x441af7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2235ms file="bitmaps/smoke/smoke11.tga" indx=588 inflSize=16kb readTime=144ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=30ms file="unitpics/armcom.png" indx=6343 inflSize=9kb readTime=22ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1633 inflSize=1kb readTime=18ms file="scripts/dynassault.lua" indx=5705 inflSize=10kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=15ms file="luaui/widgets/unit_initial_queue.lua" indx=4781 inflSize=22kb readTime=15ms file="bitmaps/cc/flashside2.tga" indx=417 inflSize=128kb readTime=14ms file="units/striderbantha.lua" indx=6902 inflSize=7kb readTime=14ms file="luaui/headers/overdrive.lua" indx=2971 inflSize=0kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 29322087 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x4556dbd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4557c6d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45486890) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4fbc0a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]