[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.31WaDoSNUC/springsettings.1135738.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5c740a9340 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6790 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1135738/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dfda20] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dfda20] using game "Zero-K v1.9.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.4", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 600ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 760ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 84ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] eqdw was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1135738/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (257ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1135738/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x517d1270,0x51fbbcc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 34d9c860b699c94484f6007e4596f592 [f=-000001] Connection attempt from SausageandMash [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SausageandMash changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SausageandMash" string="[Game::Load][lua{Rules,Gaia}={000000010c897090,0000000100baff10}]" [f=-000001] Allies: I choose: Me! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={000000015b1c45c0,0000000160ca27c0}]" [f=-000001] Allies: I choose: SuperValueComm! [f=-000001] wow look at your rank now! [f=-000001] lol [f=-000001] and part of a clan [f=-000001] sole member [f=-000001] i gues this will be over quick lol [f=-000001] second game in a week [f=-000001] surprised no one has joined yorue a decent player [f=-000001] on a crappylaptop [f=-000001] u have your chance [f=-000001] > Game will be force started in 60 seconds [f=-000001] sweet [f=-000001] thanks [f=-000001] first game since we last played i think so im out of practise [f=-000001] > Game will be force started in 40 seconds [f=-000001] well [f=-000001] you playing the tournament? [f=-000001] glhdf [f=-000001] [0] Event [4743,399.984619,347]: 0 finished unit Engineer Commander [f=-000001] [0] Event [422,399.984863,4612]: 1 finished unit Engineer Commander [f=0000000] [0] mad_kraft, team: 1, elo:2141, userid: 494666 [f=0000000] [0] SausageandMash, team: 0, elo:1993, userid: 458416 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [264,399.978638,4448]: 1 finished unit Cloakbot Factory [f=0000006] [6] Event [4616,399.978638,464]: 0 finished unit Cloakbot Factory [f=0000007] you too [f=0000240] [240] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000241] [241] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000359] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=0000359] > SPRINGIE:User Ambulanss|energyheavygeo|3_3||False|||PL [f=0000371] Connection attempt from Ambulanss [f=0000371] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0000371] -> Connection established (given id 2) [f=0000407] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0000407] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000480] [480] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0000491] [491] Event [4616,399.978638,473.600006]: 0 finished unit Conjurer [f=0000504] [504] Event [264.01474,399.978638,4438.3999]: 1 finished unit Conjurer [f=0000541] [541] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000594] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0000604] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0000604] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x85142730,0x81e49ad0}]" [f=0000756] [756] Event [4744,399.946594,216]: 0 finished unit Solar Collector [f=0000770] [770] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0000817] [817] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0000824] [824] Event [360,399.978638,4792]: 1 finished unit Solar Collector [f=0001024] [1024] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0001273] [1273] Event [4840,399.967957,328]: 0 finished unit Solar Collector [f=0001345] [1345] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0001496] [1496] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0001660] [1660] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0001788] [1788] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0001838] [1838] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001937] [1937] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0001973] you still cloakys? [f=0002009] [2009] Event [856,399.871826,4408]: 1 finished unit Wind/Tidal Generator [f=0002022] [2022] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0002108] ye [f=0002110] for life [f=0002145] [2145] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0002258] [2258] Event [968,393.078613,4392]: 1 finished unit Wind/Tidal Generator [f=0002330] [2330] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0002372] [2372] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0002483] [2483] Event [1080,357.809448,4376]: 1 finished unit Wind/Tidal Generator [f=0002561] [2561] Event [4936,249.000549,1736]: 0 finished unit Solar Collector [f=0002751] [2751] Event [1192,289.962769,4360]: 1 finished unit Wind/Tidal Generator [f=0002961] [2961] Event [264.01474,399.978638,4438.3999]: 1 finished unit Conjurer [f=0003014] [3014] Event [1304,269.177246,4328]: 1 finished unit Wind/Tidal Generator [f=0003042] [3042] Event [4728,249.000549,1784]: 0 finished unit Solar Collector [f=0003174] [3174] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0003205] [3205] Event [1368,250.175476,4232]: 1 lost unit Wind/Tidal Generator [f=0003214] [3214] Event [1528.45374,249.000549,4198.69482]: 0 lost unit Glaive [f=0003228] [3228] Event [1602.27686,249.000549,4254.17432]: 0 lost unit Glaive [f=0003261] [3261] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0003273] [3273] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0003337] [3337] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0003551] [3551] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0003585] [3585] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003680] [3680] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0003729] [3729] Event [1336,252.706909,4248]: 1 finished unit Wind/Tidal Generator [f=0003747] [3747] Event [4616,399.978638,473.600006]: 0 finished unit Reaver [f=0003857] [3857] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0003865] [3865] Event [1432,250.02594,4280]: 1 finished unit Wind/Tidal Generator [f=0003990] [3990] Event [4560,249.000549,1872]: 0 finished unit Lotus [f=0004041] [4041] Event [1528,249.064636,4296]: 1 finished unit Wind/Tidal Generator [f=0004102] [4102] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0004183] [4183] Event [4808,249.000549,1704]: 0 finished unit Solar Collector [f=0004202] [4202] Event [800,251.628113,3120]: 1 finished unit Lotus [f=0004351] [4351] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0004596] [4596] Event [1496.76648,250.032944,4345.77783]: 1 finished unit Engineer Commander [f=0004725] you must be a top player by now :P [f=0004735] [4735] Event [4616,399.978638,473.600006]: 0 finished unit Reaver [f=0004880] meh [f=0004884] [4884] Event [592,287.271118,2928]: 1 finished unit Radar Tower [f=0004923] [Game::ClientReadNet] added new player xdacc with number 3 to team 0 [f=0004923] > SPRINGIE:User xdacc|factoryspider|4_5||False|||RU [f=0004943] [4943] Event [264.01474,399.978638,4438.3999]: 1 finished unit Conjurer [f=0004952] Connection attempt from xdacc [f=0004952] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0004952] -> Connection established (given id 3) [f=0005009] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=0005009] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005009] top50 [f=0005125] [5125] Event [4616,399.978638,473.600006]: 0 finished unit Conjurer [f=0005138] nice [f=0005205] [5205] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0005245] [5245] Event [3510.78833,249.000549,826.515686]: 0 lost unit Conjurer [f=0005282] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=0005285] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=0005285] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x4a5b4bb0,0x68f0f610}]" [f=0005325] [5325] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0005337] [5337] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0005365] [5365] Event [3720,249.021912,920]: 0 lost unit Metal Extractor [f=0005438] [5438] Event [3400,249.000549,808]: 0 lost unit Geothermal Generator [f=0005468] [5468] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0005514] [5514] Event [3536.55884,249.000549,946.17395]: 0 lost unit Glaive [f=0005545] [5545] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0005569] [5569] Event [3647.64819,249.000549,1146.11853]: 1 lost unit Glaive [f=0005577] [5577] Event [3669.34668,248.990585,1255.46167]: 0 lost unit Glaive [f=0005633] [5633] Event [3525.12207,246.920013,1337.84106]: 0 lost unit Glaive [f=0005755] [5755] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0005775] [5775] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0005776] [5776] Event [1704,249.000549,4328]: 1 finished unit Geothermal Generator [f=0005865] [5865] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0005936] offt the practise [f=0005968] [5968] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0006152] [6152] Event [264.01474,399.978638,4438.3999]: 1 finished unit Ronin [f=0006165] [6165] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0006175] [6175] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0006196] [6196] Event [512,153.041077,2128]: 1 finished unit Lotus [f=0006268] [6268] Event [1852.54919,248.263107,4377.56689]: 1 finished unit Engineer Commander [f=0006378] [6378] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0006538] [6538] Event [854.909668,229.133362,3114.63452]: 1 lost unit Glaive [f=0006584] [6584] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0006588] [6588] Event [264.01474,399.978638,4438.3999]: 1 finished unit Ronin [f=0006658] [6658] Event [960.01001,204.804916,3084.09814]: 0 lost unit Reaver [f=0006747] [6747] Event [2056,232.487488,4376]: 1 finished unit Stardust [f=0006787] [6787] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0006803] [6803] Event [3720,246.991119,920]: 0 finished unit Metal Extractor [f=0006960] [6960] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0007165] [7165] Event [4616,399.978638,473.600006]: 0 finished unit Conjurer [f=0007196] [7196] Event [2920.32861,221.034805,785.939087]: 1 lost unit Glaive [f=0007290] [7290] Event [264.01474,399.978638,4438.3999]: 1 finished unit Reaver [f=0007307] [7307] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0007377] [7377] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0007386] [7386] Event [2990.10132,206.323074,970.869751]: 1 lost unit Glaive [f=0007545] [7545] Event [4584,161.680756,2776]: 0 finished unit Metal Extractor [f=0007587] [7587] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0007589] [7589] Event [264.01474,399.978638,4438.3999]: 1 finished unit Ronin [f=0007620] [7620] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0007738] [7738] Event [280,399.978638,4552]: 1 finished unit Caretaker [f=0007797] [7797] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0007838] [7838] Event [264.01474,399.978638,4438.3999]: 1 finished unit Ronin [f=0007890] [7890] Event [4640,154.493713,2944]: 0 finished unit Lotus [f=0007918] [7918] Event [4480.49219,155.725693,2807.16943]: 0 finished unit Engineer Commander [f=0007918] game_message: Morph complete: Me lvl 1 -> Me lvl 2 [f=0007918] [7918] Received game_message: Morph complete: Me lvl 1 -> Me lvl 2 [f=0007920] [7920] Event [2992,162.34436,4048]: 1 lost unit Lotus [f=0007926] [7926] Event [2895.06812,164.820801,4056.71631]: 0 lost unit Glaive [f=0007994] [7994] Event [2918.78979,168.45932,4109.82813]: 0 lost unit Glaive [f=0008006] [8006] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0008024] [8024] Event [3030.09326,170.537552,4170.74561]: 0 lost unit Glaive [f=0008080] [8080] Event [2874.75659,182.931503,4228.61279]: 0 lost unit Glaive [f=0008115] [8115] Event [4704,153.3078,2784]: 0 finished unit Lotus [f=0008276] level 3 comm [f=0008295] [8295] Event [2992,162.34436,4048]: 1 finished unit Lotus [f=0008373] [8373] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0008441] [8441] Event [4616,399.978638,473.600006]: 0 finished unit Conjurer [f=0008665] [8665] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0008676] [8676] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0008715] yah [f=0008797] check replay ,) [f=0008854] [8854] Event [184,399.978638,4568]: 1 finished unit Caretaker [f=0008891] [8891] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0008944] [8944] Event [3232,163.882446,3904]: 1 finished unit Lotus [f=0008963] [8963] Event [4512,399.978638,424]: 0 finished unit Cloakbot Plate [f=0009111] [9111] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0009158] [9158] Event [264.01474,399.978638,4438.3999]: 1 finished unit Knight [f=0009200] [9200] Event [2009.60498,225.431854,1853.86707]: 1 lost unit Ronin [f=0009240] [9240] Event [2058.48389,218.322632,1827.24988]: 1 lost unit Ronin [f=0009311] loads of money lol [f=0009325] [9325] Event [1368,249.043274,4168]: 1 lost unit Metal Extractor [f=0009334] [9334] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0009389] [9389] Event [1336,252.896286,4248]: 1 lost unit Wind/Tidal Generator [f=0009454] [9454] Event [1432,250.318512,4280]: 1 lost unit Wind/Tidal Generator [f=0009523] [9523] Event [4840,164.56604,4664]: 1 lost unit Metal Extractor [f=0009605] [9605] Event [569.024231,152.954132,2183.91406]: 0 lost unit Glaive [f=0009639] [9639] Event [546.626404,152.941437,2152.3728]: 0 lost unit Glaive [f=0009642] [9642] Event [4693.87549,166.110947,4609.47754]: 1 lost unit Conjurer [f=0009678] [9678] Event [3416,190.478516,3816]: 1 finished unit Stardust [f=0009681] [9681] Event [1655.80322,249.033112,4509.58203]: 0 lost unit Glaive [f=0009745] [9745] Event [569.471436,152.936127,2159.85449]: 0 lost unit Glaive [f=0009791] [9791] Event [376,399.978638,4464]: 1 finished unit Cloakbot Plate [f=0009800] [9800] Event [512,153.041077,2128]: 1 lost unit Lotus [f=0009845] [9845] Event [264.01474,399.978638,4438.3999]: 1 finished unit Sling [f=0009896] [9896] Event [584,152.987671,2216]: 1 lost unit Stardust [f=0009912] [9912] Event [4840,162.580261,4664]: 0 finished unit Metal Extractor [f=0009977] [9977] Event [4616,399.978638,473.600006]: 0 finished unit Conjurer [f=0010066] [10066] Event [3728,243.90564,3872]: 1 finished unit Radar Tower [f=0010181] [10181] Event [4416,399.978638,552]: 0 finished unit Cloakbot Plate [f=0010221] [10221] Event [4648,159.812927,4888]: 1 lost unit Metal Extractor [f=0010323] [10323] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0010335] [10335] Event [200,399.978638,4664]: 1 finished unit Wind/Tidal Generator [f=0010349] [10349] Event [264.01474,399.978638,4438.3999]: 1 finished unit Sling [f=0010483] [10483] Event [4672,156.864929,4720]: 0 finished unit Lotus [f=0010632] [10632] Event [4616,399.978638,473.600006]: 0 finished unit Glaive [f=0010667] [10667] Event [136,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0010694] [10694] Event [1850.60938,161.745956,3456.48169]: 0 lost unit Glaive [f=0010752] [10752] Event [3754.22705,248.439209,4017.88257]: 1 finished unit Engineer Commander [f=0010781] [10781] Event [3400,249.000549,824]: 0 finished unit Geothermal Generator [f=0010875] [10875] Event [4648,157.782135,4888]: 0 finished unit Metal Extractor [f=0010881] [10881] Event [688,153.796234,2336]: 1 finished unit Picket [f=0010915] [10915] Event [136,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0011134] [11134] Event [1291.0896,153.811752,2716.66064]: 0 lost unit Glaive [f=0011143] [11143] Event [1278.10571,153.118942,2737.42065]: 0 lost unit Glaive [f=0011169] [11169] Event [1160.91553,153.430984,2665.24707]: 0 lost unit Glaive [f=0011207] [11207] Event [1157.03882,153.466904,2656.5376]: 1 lost unit Glaive [f=0011211] [11211] Event [998.0802,153.862869,2652.87598]: 0 lost unit Glaive [f=0011228] [11228] Event [998.964355,163.04126,2766.67261]: 0 lost unit Glaive [f=0011299] [11299] Event [136,399.967957,4392]: 1 finished unit Wind/Tidal Generator [f=0011348] [11348] Event [4616,399.978638,473.600006]: 0 finished unit Reaver [f=0011396] [11396] Event [3768,248.979187,4248]: 1 finished unit Caretaker [f=0011411] [11411] Event [4718.05762,155.686691,4695.6665]: 0 finished unit Engineer Commander [f=0011411] game_message: Morph complete: Me lvl 2 -> Me lvl 3 [f=0011411] [11411] Received game_message: Morph complete: Me lvl 2 -> Me lvl 3 [f=0011465] throwing people away :( [f=0011648] [11648] Event [1887.87769,219.952194,1703.49268]: 1 lost unit Glaive [f=0011706] [11706] Event [2008.67859,196.740875,1583.8949]: 1 lost unit Glaive [f=0011741] [11741] Event [1931.60376,206.498169,1611.37439]: 1 lost unit Glaive [f=0011807] [11807] Event [152,399.935913,4280]: 1 finished unit Wind/Tidal Generator [f=0011943] [11943] Event [4056,249.000549,4280]: 1 finished unit Stardust [f=0011997] [11997] Event [4616,399.978638,473.600006]: 0 finished unit Reaver [f=0012057] [12057] Event [376.033752,399.978638,4442]: 1 finished unit Conjurer [f=0012155] [12155] Event [152,398.023987,4168]: 1 finished unit Wind/Tidal Generator [f=0012581] [12581] Event [3984,249.000549,4336]: 1 finished unit Picket [f=0012643] [12643] Event [4616,399.978638,473.600006]: 0 finished unit Reaver [f=0012671] [12671] Event [232,386.712646,4136]: 1 finished unit Wind/Tidal Generator [f=0012674] [12674] Event [264.01474,399.978638,4438.3999]: 1 finished unit Phantom [f=0012766] [12766] Event [3952,248.979187,4384]: 1 finished unit Picket [f=0012900] [12900] Event [488,151.219177,2168]: 1 finished unit Caretaker [f=0012963] [12963] Event [4447.85547,155.93399,4641.6958]: 0 lost unit Engineer Commander [f=0012968] [12968] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0012971] [12971] Event [4616,159.749603,4792]: 0 finished unit Caretaker [f=0012972] [12972] Event [4616,399.978638,473.600006]: 0 finished unit Sling [f=0013006] [13006] Event [232,361.804199,4024]: 1 finished unit Wind/Tidal Generator [f=0013093] [13093] Event [496,156.382751,2016]: 1 finished unit Picket [f=0013102] [13102] Event [3920,248.957825,4432]: 1 finished unit Picket [f=0013223] [13223] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0013281] [13281] Event [3872,248.989868,4480]: 1 finished unit Picket [f=0013302] [13302] Event [4616,399.978638,473.600006]: 0 finished unit Sling [f=0013305] [13305] Event [232,316.804504,3912]: 1 finished unit Wind/Tidal Generator [f=0013316] gg [f=0013351] [13351] Event [376.033752,399.978638,4442]: 1 finished unit Glaive [f=0013369] [13369] Event [undefined]: SausageandMash resigned [f=0013369] game_message: SausageandMash has been destroyed! [f=0013369] game_message: mad_kraft wins! [f=0013369] Submitting stats [f=0013369] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013369] Part| Total Time|Time of the last 0.5s [f=0013369] Draw 26772.34ms 17.30% [f=0013369] Lua::Callins::Synced 7497.33ms 13.30% [f=0013369] Lua::Callins::Unsynced 35510.03ms 24.70% [f=0013369] Lua::CollectGarbage::Synced 440.26ms 0.00% [f=0013369] Lua::CollectGarbage::Unsynced 1165.46ms 0.40% [f=0013369] Misc::Profiler::AddTime 147.04ms 0.00% [f=0013369] Sim 34703.63ms 70.00% [f=0013369] [13369] Received game_message: SausageandMash has been destroyed! [f=0013369] [13369] Received game_message: mad_kraft wins! [f=0013370] [13370] Game End Stats Header: 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[f=0013370] [13370] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013370] [13370] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013370] [13370] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.33333349,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013370] [13370] Game End Stats Values: 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[f=0013370] [13370] Game End Stats Values: 29,6170,8190,8190,6170,348.995178,898.577637,898.577637,348.995178,0,0,0,0,0,0,0,0,753.598816,0,0,753.598816,2603.57935,3486.5957,3486.5957,2603.57935,360,1130,1130,360,43,51.9970093,51.9970093,43,1755,2310,2310,1755,31.9557991,26.638792,26.638792,31.9557991,825,1200,1200,825,1498.30005,1994.83154,1994.83154,1498.30005,3230,3550,3550,3230,2124.83154,1563.30005,1563.30005,2124.83154,324.397034,0.00113667,0.00113667,324.397034,3551.08081,2979.30371,2979.30371,3551.08081 [f=0013370] [13370] Game End Stats Values: 30,4905,9355,9355,4905,368.450165,955.418335,955.418335,368.450165,0,0,0,0,0,0,0,0,1590.64685,0,0,1590.64685,2603.57935,4081.64209,4081.64209,2603.57935,360,1230,1230,360,44.0111237,56.6065712,56.6065712,44.0111237,0,2310,2310,0,61.5656128,29.1893749,29.1893749,61.5656128,1135,2015,2015,1135,1498.30005,3749.83154,3749.83154,1498.30005,3410,3800,3800,3410,3879.83154,1563.30005,1563.30005,3879.83154,376.228363,36.1677856,36.1677856,376.228363,4158.52783,2979.30371,2979.30371,4158.52783 [f=0013370] [13370] Game End Stats Values: 31,5005,9820,9820,5005,403.059143,996.193298,996.193298,403.059143,0,0,0,0,0,0,0,0,1855.2583,0,0,1855.2583,2603.57935,4081.64209,4081.64209,2603.57935,360,1530,1530,360,42.3484879,59.4205093,59.4205093,42.3484879,0,2310,2310,0,33.1465073,33.3431854,33.3431854,33.1465073,1235,2145,2145,1235,1498.30005,3749.83154,3749.83154,1498.30005,3410,3835,3835,3410,3879.83154,1563.30005,1563.30005,3879.83154,461.230957,112.168045,112.168045,461.230957,4158.52783,2979.30371,2979.30371,4158.52783 [f=0013473] [13473] Event [264.01474,399.978638,4438.3999]: 1 finished unit Conjurer [f=0013494] Spectator Ambulanss left the game: normal quit [f=0013494] [13494] Event [undefined]: Ambulanss quit [f=0013500] Player mad_kraft left the game: normal quit [f=0013500] [13500] Event [undefined]: mad_kraft quit [f=0013629] No clients connected, shutting down server [f=0013629] Server shutdown [f=0013629] [13629] all players disconnected [f=0013645] [13645] Event [232,290.988159,3800]: 1 finished unit Wind/Tidal Generator [f=0013692] [13692] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0013705] [13705] Event [4152,240.231323,4456]: 1 finished unit Caretaker [f=0013879] [13879] Event [376.033752,399.978638,4442]: 1 finished unit Glaive [f=0013893] [13893] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0013925] [13925] Event [248,262.202454,3688]: 1 finished unit Wind/Tidal Generator [f=0014049] [14049] Event [264.01474,399.978638,4438.3999]: 1 finished unit Glaive [f=0014208] [14208] Event [3840,249.000549,4528]: 1 finished unit Picket [f=0014209] [14209] Event [248,249.085999,3576]: 1 finished unit Wind/Tidal Generator [f=0014258] [14258] Event [376.033752,399.978638,4442]: 1 finished unit Glaive [f=0014285] [14285] Event [264.01474,399.978638,4438.3999]: 1 finished unit Ronin [f=0014415] [14415] Event [376.033752,399.978638,4442]: 1 finished unit Glaive [f=0014457] [14457] Event [264.01474,399.978638,4438.3999]: 1 finished unit Ronin [f=0014486] [14486] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0014503] [14503] Event [248,249.000549,3464]: 1 finished unit Wind/Tidal Generator [f=0014557] [14557] Event [376.033752,399.978638,4442]: 1 finished unit Glaive [f=0014733] [14733] Event [264.01474,399.978638,4438.3999]: 1 finished unit Reaver [f=0014803] [14803] Event [248,249.000549,3352]: 1 finished unit Wind/Tidal Generator [f=0014859] [14859] Event [376.033752,399.978638,4442]: 1 finished unit Glaive [f=0014904] [14904] Event [264.01474,399.978638,4438.3999]: 1 finished unit Ronin [f=0015061] [15061] Event [376.033752,399.978638,4442]: 1 finished unit Glaive [f=0015072] [15072] Event [296,249.000549,3288]: 1 finished unit Wind/Tidal Generator [f=0015085] [15085] Event [264.01474,399.978638,4438.3999]: 1 finished unit Ronin [f=0015152] [15152] Event [1368,247.227173,4168]: 1 finished unit Metal Extractor [f=0015209] [15209] Event [376.033752,399.978638,4442]: 1 finished unit Glaive [f=0015215] [15215] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0015318] [15318] Event [408,249.000549,3304]: 1 finished unit Wind/Tidal Generator [f=0015470] [15470] Event [264.01474,399.978638,4438.3999]: 1 finished unit Knight [f=0015487] [15487] Event [376.033752,399.978638,4442]: 1 finished unit Glaive [f=0015577] Autoquit sending quit command. [f=0015577] [QuitAction] user exited to system [f=0015577] [SpringApp::Kill][1] fromRun=1 [f=0015577] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015577] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015577] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015577] [ThreadPool::SetThreadCount][2] workers=0 [f=0015577] [SpringApp::Kill][2] [f=0015577] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015577] [Game::KillLua][3] dtor=0 luaUI=0x52129b50 [f=0015577] Start widgetHandler:Shutdown [f=0015577] Shutdown - SaveOrderList Complete [f=0015577] Writing last game win data [f=0015577] Shutdown - SaveConfigData Complete [f=0015577] Shutdown Widget - Chili Highlight [f=0015577] Shutdown Widget - Save/Load API [f=0015577] Shutdown Widget - Draw After Chili [f=0015577] Shutdown Widget - EPIC Menu [f=0015577] Shutdown Widget - Chili Minimap [f=0015577] Shutdown Widget - Chili Widget Selector [f=0015577] Shutdown Widget - Local Team Colors [f=0015577] Shutdown Widget - Display Keys 2 [f=0015577] Shutdown Widget - Save Game Menu [f=0015577] Shutdown Widget - HealthBars [f=0015577] Shutdown Widget - Noises [f=0015577] Shutdown Widget - Unit Icons [f=0015577] Shutdown Widget - Win Counter [f=0015577] Shutdown Widget - BuildETA [f=0015577] Shutdown Widget - SpringRTS Replay Stats [f=0015577] Shutdown Widget - Modular Comm Info [f=0015577] Shutdown Widget - Music Player v2 [f=0015577] Shutdown Widget - State Reverse and Latency [f=0015577] Shutdown Widget - CameraShake [f=0015577] Shutdown Widget - Chili Economy Panel Default [f=0015577] Shutdown Widget - Chili EndGame Window [f=0015577] Shutdown Widget - Chili Nuke Warning [f=0015577] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015577] Shutdown Widget - Chili Spectator Panels [f=0015577] Shutdown Widget - Context Menu [f=0015577] Shutdown Widget - Darkening [f=0015577] Shutdown Widget - Defense Range Zero-K [f=0015577] Shutdown Widget - Grab Input [f=0015577] Input grabbing is disabled! [f=0015577] Shutdown Widget - Highlight Geos [f=0015577] Shutdown Widget - Local Widgets Config [f=0015577] Shutdown Widget - MinimapEvents [f=0015577] Shutdown Widget - MetalFeatures (new) [f=0015577] Shutdown Widget - Missile Silo Range [f=0015577] Shutdown Widget - Point Tracker [f=0015577] Shutdown Widget - Showeco and Grid Drawer [f=0015577] Shutdown Widget - Stereo3D [f=0015577] Shutdown Widget - Attack AoE [f=0015577] Shutdown Widget - Map Edge Extension [f=0015577] Shutdown Widget - Selection Send [f=0015577] Shutdown Widget - LupsManager [f=0015577] Shutdown Widget - Newton Firezone [f=0015577] Shutdown Widget - Chili Pro Console [f=0015577] Shutdown Widget - Persistent Build Height [f=0015577] Shutdown Widget - Lasso Terraform GUI [f=0015577] Shutdown Widget - Chili Framework [f=0015577] Shutdown Widget - Lups [f=0015577] Shutdown Widget - Custom Markers [f=0015577] Shutdown Widget - Chili Core Selector [f=0015577] Shutdown Widget - Mex Placement Handler [f=0015577] Shutdown Widget - Select Keys [f=0015577] Shutdown Widget - Pause Screen [f=0015577] Shutdown Widget - Layout Handler [f=0015577] Shutdown Widget - Text To Speech Control [f=0015577] End widgetHandler:Shutdown [f=0015577] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={352408,54741615} {int,ext,rec}Allocs={16143577,0,0} {chunk,block}Bytes={54741615,0} [f=0015577] [Game::KillLua][1] dtor=0 luaGaia=0x51fbbcc0 [f=0015577] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284427,49193586} {int,ext,rec}Allocs={16143579,0,0} {chunk,block}Bytes={49193586,0} [f=0015577] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={284427,49193586} {int,ext,rec}Allocs={16143579,0,0} {chunk,block}Bytes={49193586,0} [f=0015577] [Game::KillLua][2] dtor=0 luaRules=0x517d1270 [f=0015577] Start gadgetHandler:Shutdown [f=0015577] Shutdown - StartSetup [f=0015577] Shutdown - UnitMorph [f=0015577] Shutdown - Carrier Drones [f=0015577] Shutdown - LupsNanoSpray [f=0015577] Shutdown - Missile Silo Controller [f=0015577] Shutdown - Modular Comm Info [f=0015577] Shutdown - Terrain Texture Handler [f=0015577] Shutdown - UnitCloakShield [f=0015577] Shutdown - Starlight Handler [f=0015577] End gadgetHandler:Shutdown [f=0015577] Start gadgetHandler:Shutdown [f=0015577] Shutdown - Save/Load [f=0015577] Shutdown - Teleport Throw [f=0015577] Shutdown - UnitMorph [f=0015577] Shutdown - Modular Comm Info [f=0015577] Shutdown - Retreat Command [f=0015577] Shutdown - Shockwaves [f=0015577] Shutdown - UnitCloakShield [f=0015577] Shutdown - Lups Cloak FX [f=0015577] Shutdown - Lups [f=0015577] Shutdown - Lups Shield [f=0015577] End gadgetHandler:Shutdown [f=0015577] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16143641,0,0} {chunk,block}Bytes={0,0} [f=0015577] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16143641,0,0} {chunk,block}Bytes={0,0} [f=0015577] [Game::KillLua][4] dtor=0 [f=0015577] [Game::~CGame][1] [f=0015577] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015577] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015577] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015577] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015577] [Game::KillLua][4] dtor=1 [f=0015577] [Game::KillMisc][1] [f=0015577] [Game::KillMisc][2] [f=0015577] [Game::KillMisc][3] [f=0015577] [Game::KillRendering][1] [f=0015577] [3DOParser::Kill] allocated 1 pieces [f=0015577] [S3OParser::Kill] allocated 362 pieces [f=0015577] [AssParser::Kill] allocated 38 pieces [f=0015577] [Game::KillInterface][1] [f=0015577] [Game::KillInterface][2] [f=0015577] [Game::KillSimulation][1] [f=0015577] [Game::KillSimulation][2] [f=0015577] [CCollisionHandler] dis-/continuous tests: 0/371694 [f=0015577] [Game::KillSimulation][3] [f=0015577] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015577] [~CPathCache(20x20)] cacheHits=64 hitPercentage=23% numHashColls=0 maxCacheSize=14 [f=0015577] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015577] [~CPathCache(40x40)] cacheHits=73 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015577] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015577] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015577] [LosHandler::Kill] raycast instance cache-{hits,misses}={7837,13172}; shared=8%; cached=29% [f=0015577] [Game::KillSimulation][4] [f=0015577] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015577] [Game::~CGame][2] [f=0015577] [Game::~CGame][3] [f=0015577] [SpringApp::Kill][3] [f=0015577] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164753 bytes sent 164938 bytes recv'd [f=0015577] [SpringApp::Kill][4] font=0x44d39aa0 [f=0015577] [SpringApp::Kill][5] [f=0015577] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp (0x44da74b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2196ms file="bitmaps/loadpictures/skydust.png" indx=514 inflSize=3031kb readTime=28ms file="objects3d/strikecom.dae" indx=5509 inflSize=999kb readTime=27ms file="luaui/widgets/chili/skins/evolved/panel_1100.png" indx=4057 inflSize=8kb readTime=21ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4799 inflSize=28kb readTime=15ms file="scripts/bomberassault.lua" indx=5622 inflSize=3kb readTime=10ms file="luaui/widgets/unit_transport_ai.lua" indx=4801 inflSize=32kb readTime=10ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4584 inflSize=2kb readTime=9ms file="effects/london.lua" indx=758 inflSize=12kb readTime=9ms file="luarules/gadgets/api_custom_unit_shaders.lua" indx=1631 inflSize=28kb readTime=8ms file="luaui/widgets/unit_decoration_handler.lua" indx=4774 inflSize=6kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/6f495a12e474189d25e3e84873273c46.sdp] 31245623 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44e94270) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44daf950) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44db7290) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5c740a87f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]