[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VP3wh5k1Fe/springsettings.1135536.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6dc80a88f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6875 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1135536/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4583f970] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4583f970] using game "Zero-K v1.9.6.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 629ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 773ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 166ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ghostreticle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1135536/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (261ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11934,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1135536/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5952cf80,0x59261670}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 805dc860bf32631d607375774596f592 [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kaboom1984 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from BOMBIK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BOMBIK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BOMBIK" string="[Game::Load][lua{Rules,Gaia}={00000000b0be4e60,00000000c7ca3000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x64897350,0x66a42ca0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player RailGunM with number 2 to team 0 [f=-000001] > SPRINGIE:User RailGunM|jumpsumo|2_3||False|||RU [f=-000001] Connection attempt from RailGunM [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RailGunM" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RailGunM" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RailGunM" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RailGunM" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RailGunM" string="[Game::Load][lua{Rules,Gaia}={00000000a1f5d900,00000000f91cbff0}]" [f=-000001] Allies: I choose: Strike9000! [f=-000001] [0] Event [5631,241.21666,2106]: 0 finished unit Engineer Commander [f=-000001] [0] Event [595,241.479492,1852]: 1 finished unit Strike Commander [f=0000000] [0] kaboom1984, team: 1, elo:1622, userid: 515921 [f=0000000] [0] BOMBIK, team: 0, elo:1602, userid: 512423 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [720,241.47644,1888]: 1 finished unit Tank Foundry [f=0000009] [9] Event [5736,238.370514,2024]: 0 finished unit Gunship Plant [f=0000240] [240] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000285] [285] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000345] [345] Event [5736,260.671021,2024]: 0 finished unit Gnat [f=0000405] [405] Event [536,241.448975,1912]: 1 finished unit Wind/Tidal Generator [f=0000480] [480] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000525] [525] Event [584,241.000366,1992]: 1 finished unit Wind/Tidal Generator [f=0000550] [550] Event [5736,260.671021,2024]: 0 finished unit Gnat [f=0000720] [720] Event [616,240.982056,2072]: 1 finished unit Wind/Tidal Generator [f=0000721] [721] Event [748,242.814758,1888]: 1 finished unit Kodachi [f=0000845] [845] Event [5736,260.671021,2024]: 0 finished unit Gnat [f=0000959] [959] Event [664,241.467285,2152]: 1 finished unit Wind/Tidal Generator [f=0001155] [1155] Event [5640,236.239624,2328]: 0 finished unit Wind/Tidal Generator [f=0001360] [1360] Event [5592,236.642456,2328]: 0 finished unit Wind/Tidal Generator [f=0001418] [1418] Event [5736,260.671021,2024]: 0 finished unit Gnat [f=0001532] [1532] Event [5592,238.208008,2280]: 0 finished unit Wind/Tidal Generator [f=0001619] [1619] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0001689] [1689] Event [5592,240.460205,2232]: 0 finished unit Wind/Tidal Generator [f=0001713] [1713] Event [748,242.814758,1888]: 1 finished unit Kodachi [f=0001872] [1872] Event [5640,240.496826,2232]: 0 finished unit Wind/Tidal Generator [f=0001931] [1931] Event [5736,260.671021,2024]: 0 finished unit Gnat [f=0002061] [2061] Event [5688,241.018677,2232]: 0 finished unit Wind/Tidal Generator [f=0002256] [2256] Event [5688,238.473511,2280]: 0 finished unit Wind/Tidal Generator [f=0002288] [2288] Event [748,242.814758,1888]: 1 finished unit Welder [f=0002450] [2450] Event [5688,236.193848,2328]: 0 finished unit Wind/Tidal Generator [f=0002496] [2496] Event [5736,260.671021,2024]: 0 finished unit Gnat [f=0002747] [2747] Event [5736,260.671021,2024]: 0 finished unit Gnat [f=0002876] [2876] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0003009] [3009] Event [5736,260.671021,2024]: 0 finished unit Gnat [f=0003339] [3339] Event [1840,241.494751,2080]: 1 finished unit Radar Tower [f=0003601] [3601] Event [5736,260.671021,2024]: 0 finished unit Locust [f=0004009] [4009] Event [1904,241.494751,2080]: 1 finished unit Picket [f=0004114] [4114] Event [4817.02344,240.609589,2162.5542]: 1 lost unit Kodachi [f=0004180] [4180] Event [5736,260.671021,2024]: 0 finished unit Locust [f=0004319] [4319] Event [632,241.540527,2584]: 1 finished unit Energy Pylon [f=0004605] [4605] Event [1920,241.494751,2000]: 1 finished unit Picket [f=0004763] [4763] Event [5736,260.671021,2024]: 0 finished unit Locust [f=0004802] [4802] Event [1913.21838,356.966125,2248.06665]: 0 lost unit Gnat [f=0004909] [4909] Event [1790.30396,306.07251,2032.82935]: 0 lost unit Gnat [f=0005118] [5118] Event [748,242.814758,1888]: 1 finished unit Ogre [f=0005176] [5176] Event [1789.83167,293.775848,2068.54858]: 0 lost unit Gnat [f=0005247] [5247] Event [1840.72314,291.154205,2014.18848]: 0 lost unit Gnat [f=0005271] [5271] Event [1851.60559,283.624847,1994.55396]: 0 lost unit Gnat [f=0005295] [5295] Event [1656.47107,241.467819,2008.67371]: 1 lost unit Kodachi [f=0005339] [5339] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0005345] [5345] Event [1814.36731,288.003571,1993.22498]: 0 lost unit Gnat [f=0005363] [5363] Event [1920,241.494751,2000]: 1 lost unit Picket [f=0005375] [5375] Event [5736,260.671021,2024]: 0 finished unit Locust [f=0005631] [5631] Event [1870.16846,372.591492,2069.78149]: 0 lost unit Gnat [f=0005649] [5649] Event [1759.9624,295.180542,2011.12476]: 0 lost unit Gnat [f=0005704] [5704] Event [1840,241.494751,2080]: 1 lost unit Radar Tower [f=0005762] [5762] Event [1904,241.494751,2080]: 1 lost unit Picket [f=0005801] [5801] Event [2102.62427,263.959564,2202.28784]: 0 lost unit Locust [f=0005803] [5803] Event [1991.92822,383.450256,2280.83179]: 0 lost unit Locust [f=0005833] [5833] Event [1890.72681,341.419098,1997.92053]: 0 lost unit Locust [f=0006006] [6006] Event [5736,260.671021,2024]: 0 finished unit Locust [f=0006070] [6070] Event [1666.92175,345.091095,1832.08435]: 0 lost unit Locust [f=0006122] [6122] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0006253] [6253] Event [5432,241.494751,2056]: 0 finished unit Wind/Tidal Generator [f=0006342] [6342] Event [5384,241.494751,2056]: 0 finished unit Wind/Tidal Generator [f=0006447] [6447] Event [5384,241.494751,2008]: 0 finished unit Wind/Tidal Generator [f=0006567] [6567] Event [5384,241.485596,1960]: 0 finished unit Wind/Tidal Generator [f=0006657] [6657] Event [5432,241.494751,1960]: 0 finished unit Wind/Tidal Generator [f=0006733] [6733] Event [504,241.485596,3128]: 1 finished unit Solar Collector [f=0006747] [6747] Event [5480,241.47644,1960]: 0 finished unit Wind/Tidal Generator [f=0006837] [6837] Event [5480,241.485596,2008]: 0 finished unit Wind/Tidal Generator [f=0006927] [6927] Event [5480,241.494751,2056]: 0 finished unit Wind/Tidal Generator [f=0007105] [7105] Event [5496,241.485596,2184]: 0 finished unit Solar Collector [f=0007160] [7160] Event [376,241.47644,3032]: 1 finished unit Solar Collector [f=0007211] [7211] Event [1624.8573,242.036591,2074.01196]: 1 finished unit Strike Commander [f=0007305] [7305] Event [undefined]: BOMBIK resigned [f=0007305] game_message: BOMBIK has been destroyed! [f=0007305] game_message: kaboom1984 wins! [f=0007305] Submitting stats [f=0007305] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007305] Part| Total Time|Time of the last 0.5s [f=0007305] Draw 16796.74ms 32.80% [f=0007305] Lua::Callins::Synced 3487.36ms 7.60% [f=0007305] Lua::Callins::Unsynced 23488.69ms 44.60% [f=0007305] Lua::CollectGarbage::Synced 258.02ms 0.10% [f=0007305] Lua::CollectGarbage::Unsynced 845.35ms 0.90% [f=0007305] Misc::Profiler::AddTime 69.07ms 0.10% [f=0007305] Sim 15352.87ms 38.80% [f=0007305] [7305] Received game_message: BOMBIK has been destroyed! [f=0007305] [7305] Received game_message: kaboom1984 wins! [f=0007306] [7306] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007306] [7306] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007306] [7306] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007306] [7306] Game End Stats Values: 2,2155,2100,2100,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.58466578,5.27866602,5.27866602,5.58466578,90,0,0,90,0,0,0,0,790,825,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007306] [7306] Game End Stats Values: 3,2425,2345,2345,2425,0,2.21804166,2.21804166,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.5331135,12.5331135,8,1275,1275,1275,1275,9.28399849,7.44286871,7.44286871,9.28399849,270,175,175,270,0,0,0,0,880,895,895,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007306] [7306] Game End Stats Values: 4,2460,2380,2380,2460,0.24744534,14.4931135,14.4931135,0.24744534,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.48007965,15.8959064,15.8959064,8.48007965,1275,1275,1275,1275,9.6064949,8.11333847,8.11333847,9.6064949,270,175,175,270,0,0,0,0,915,930,930,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007306] [7306] Game End Stats Values: 5,2655,2645,2645,2655,1.27859128,31.7973156,31.7973156,1.27859128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3168011,15.0130978,15.0130978,12.3168011,1275,1275,1275,1275,9.65874386,9.21361256,9.21361256,9.65874386,360,350,350,360,0,0,0,0,1020,1020,1020,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007306] [7306] Game End Stats Values: 6,2815,2645,2645,2815,8.15448761,48.9655609,48.9655609,8.15448761,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1766939,13.9009361,13.9009361,15.1766939,1275,1275,1275,1275,10.0483942,10.7345495,10.7345495,10.0483942,450,350,350,450,0,0,0,0,1090,1020,1020,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007306] [7306] Game End Stats Values: 7,2975,2830,2830,2975,15.8111115,56.9592896,56.9592896,15.8111115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.9750681,11.3058825,11.3058825,13.9750681,1275,1275,1275,1275,10.1004429,10.1229143,10.1229143,10.1004429,540,350,350,540,0,0,0,0,1160,1205,1205,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007306] [7306] Game End Stats Values: 8,3155,2920,2920,3155,28.0867195,66.5154724,66.5154724,28.0867195,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.8540096,12.4421234,12.4421234,16.8540096,1275,1275,1275,1275,10.4083738,11.4510803,11.4510803,10.4083738,720,350,350,720,0,0,0,0,1160,1295,1295,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007306] [7306] Game End Stats Values: 9,3155,2975,2975,3155,52.3640327,83.8678284,83.8678284,52.3640327,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26.5383263,17.271143,17.271143,26.5383263,1275,1330,1330,1275,11.2084894,13.0418253,13.0418253,11.2084894,720,350,350,720,0,0,0,0,1160,1295,1295,1160,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007306] [7306] Game End Stats Values: 10,3375,3075,3075,3375,80.0008698,100.869064,100.869064,80.0008698,0,0,0,0,0,0,0,0,0,0,0,0,143.268005,0,0,143.268005,0,100,100,0,26.3288651,17.1666965,17.1666965,26.3288651,1275,1330,1330,1275,11.4324579,13.0184155,13.0184155,11.4324579,940,350,350,940,0,0,0,0,1160,1295,1295,1160,0,0,0,0,0,0,0,0,0,143.268005,143.268005,0 [f=0007306] [7306] Game End Stats Values: 11,3595,3100,3100,3595,105.68499,113.570793,113.570793,105.68499,0,0,0,0,0,0,0,0,0,0,0,0,174.999191,0,0,174.999191,0,100,100,0,22.5488338,15.2818146,15.2818146,22.5488338,1275,1330,1330,1275,11.3022757,12.731781,12.731781,11.3022757,1160,175,175,1160,175,0,0,175,1160,1495,1495,1160,0,175,175,0,0,0,0,0,0,174.999191,174.999191,0 [f=0007306] [7306] Game End Stats Values: 12,3635,3200,3200,3635,131.310867,126.372238,126.372238,131.310867,0,0,0,0,0,0,0,0,0,0,0,0,291.747681,224.756821,224.756821,291.747681,0,200,200,0,21.8857822,14.9511862,14.9511862,21.8857822,1275,1330,1330,1275,11.2983923,12.2794304,12.2794304,11.2983923,1200,175,175,1200,175,180,180,175,1160,1495,1495,1160,180,175,175,180,0,0,0,0,224.756821,291.747681,291.747681,224.756821 [f=0007306] [7306] Game End Stats Values: 13,3495,3515,3515,3495,146.74321,126.697647,126.697647,146.74321,0,0,0,0,0,0,0,0,0,0,0,0,781.907898,566.155273,566.155273,781.907898,0,100,100,0,14.4924278,5.2645359,5.2645359,14.4924278,1275,1330,1330,1275,10.6188231,9.05969524,9.05969524,10.6188231,1060,500,500,1060,450,540,540,450,1160,1585,1585,1160,540,450,450,540,0,0,0,0,586.874084,860.04248,860.04248,586.874084 [f=0007306] [7306] Game End Stats Values: 14,2655,3360,3360,2655,159.531372,126.697647,126.697647,159.531372,0,0,0,0,0,0,0,0,0,0,0,0,1232.14502,1371.65698,1371.65698,1232.14502,0,0,0,0,13.2349358,6.2374959,6.2374959,13.2349358,1275,1275,1275,1275,10.442544,11.9799986,11.9799986,10.442544,220,500,500,220,605,1160,1160,605,1160,1585,1585,1160,1380,605,605,1380,0,0,0,0,1392.37585,1438.81714,1438.81714,1392.37585 [f=0007306] [7306] Game End Stats Values: 15,2690,3450,3450,2690,176.122894,126.697647,126.697647,176.122894,0,0,0,0,0,0,0,0,0,0,0,0,1276.36194,1591.65686,1591.65686,1276.36194,0,0,0,0,13.7760029,10.9072971,10.9072971,13.7760029,1275,1275,1275,1275,10.6961002,16.325346,16.325346,10.6961002,220,500,500,220,605,1380,1380,605,1195,1675,1675,1195,1600,605,605,1600,0,23.0000057,23.0000057,0,1612.37573,1486.91394,1486.91394,1612.37573 [f=0007306] [7306] Game End Stats Values: 16,2865,3520,3520,2865,201.899216,126.758583,126.758583,201.899216,0,0,0,0,0,0,0,0,0,0,0,0,1276.36194,1591.65686,1591.65686,1276.36194,0,0,0,0,15.945569,10.9932508,10.9932508,15.945569,1275,1275,1275,1275,11.3084211,16.4790649,16.4790649,11.3084211,220,500,500,220,605,1380,1380,605,1370,1745,1745,1370,1600,605,605,1600,0,23.0000057,23.0000057,0,1612.37573,1486.91394,1486.91394,1612.37573 [f=0007306] [7306] Game End Stats Values: 17,3005,3590,3590,3005,249.274765,128.704483,128.704483,249.274765,0,0,0,0,0,0,0,0,0,0,0,0,1276.36194,1591.65686,1591.65686,1276.36194,0,0,0,0,27.1621494,14.8343554,14.8343554,27.1621494,1275,1275,1275,1275,12.7483673,16.6047268,16.6047268,12.7483673,220,500,500,220,605,1380,1380,605,1510,1815,1815,1510,1600,605,605,1600,0,23.0000057,23.0000057,0,1612.37573,1486.91394,1486.91394,1612.37573 [f=0007306] [7306] Game End Stats Values: 18,3005,3820,3820,3005,265.958862,129.560333,129.560333,265.958862,0,0,0,0,0,0,0,0,0,0,0,0,1276.36194,1591.65686,1591.65686,1276.36194,0,0,0,0,34.424778,18.1107864,18.1107864,34.424778,1275,1505,1505,1275,13.7610302,16.688961,16.688961,13.7610302,220,500,500,220,605,1380,1380,605,1510,1815,1815,1510,1600,605,605,1600,0,23.0000057,23.0000057,0,1612.37573,1486.91394,1486.91394,1612.37573 [f=0007326] [7326] Event [1720,241.533661,2104]: 1 finished unit Caretaker [f=0007345] [7345] Event [216,241.485596,3016]: 1 finished unit Wind/Tidal Generator [f=0007473] Spectator BOMBIK left the game: normal quit [f=0007473] [7473] Event [undefined]: BOMBIK quit [f=0007479] Player kaboom1984 left the game: normal quit [f=0007479] [7479] Event [undefined]: kaboom1984 quit [f=0007494] [7494] Event [264,241.47644,3064]: 1 finished unit Wind/Tidal Generator [f=0007566] No clients connected, shutting down server [f=0007566] Server shutdown [f=0007566] [7566] all players disconnected [f=0007643] [7643] Event [328,241.47644,3112]: 1 finished unit Wind/Tidal Generator [f=0007793] [7793] Event [424,237.942505,3224]: 1 finished unit Wind/Tidal Generator [f=0007943] [7943] Event [328,209.469604,3304]: 1 finished unit Wind/Tidal Generator [f=0008738] [8738] Event [748,242.814758,1888]: 1 finished unit Emissary [f=0010244] [10244] Event [748,242.814758,1888]: 1 finished unit Ettin [f=0011473] Autoquit sending quit command. [f=0011473] [QuitAction] user exited to system [f=0011473] [SpringApp::Kill][1] fromRun=1 [f=0011473] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011473] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011473] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011473] [ThreadPool::SetThreadCount][2] workers=0 [f=0011473] [SpringApp::Kill][2] [f=0011473] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011473] [Game::KillLua][3] dtor=0 luaUI=0x596bd0e0 [f=0011473] Start widgetHandler:Shutdown [f=0011473] Shutdown - SaveOrderList Complete [f=0011473] Writing last game win data [f=0011473] Shutdown - SaveConfigData Complete [f=0011473] Shutdown Widget - Chili Highlight [f=0011473] Shutdown Widget - Save/Load API [f=0011473] Shutdown Widget - Draw After Chili [f=0011473] Shutdown Widget - EPIC Menu [f=0011473] Shutdown Widget - Chili Minimap [f=0011473] Shutdown Widget - Chili Widget Selector [f=0011473] Shutdown Widget - Local Team Colors [f=0011473] Shutdown Widget - Display Keys 2 [f=0011473] Shutdown Widget - Save Game Menu [f=0011473] Shutdown Widget - HealthBars [f=0011473] Shutdown Widget - Noises [f=0011473] Shutdown Widget - Unit Icons [f=0011473] Shutdown Widget - Win Counter [f=0011473] Shutdown Widget - BuildETA [f=0011473] Shutdown Widget - SpringRTS Replay Stats [f=0011473] Shutdown Widget - Modular Comm Info [f=0011473] Shutdown Widget - Music Player v2 [f=0011473] Shutdown Widget - State Reverse and Latency [f=0011473] Shutdown Widget - CameraShake [f=0011473] Shutdown Widget - Chili Economy Panel Default [f=0011473] Shutdown Widget - Chili EndGame Window [f=0011473] Shutdown Widget - Chili Nuke Warning [f=0011473] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011473] Shutdown Widget - Chili Spectator Panels [f=0011473] Shutdown Widget - Context Menu [f=0011473] Shutdown Widget - Darkening [f=0011473] Shutdown Widget - Defense Range Zero-K [f=0011473] Shutdown Widget - Grab Input [f=0011473] Input grabbing is disabled! [f=0011473] Shutdown Widget - Highlight Geos [f=0011473] Shutdown Widget - Local Widgets Config [f=0011473] Shutdown Widget - MinimapEvents [f=0011473] Shutdown Widget - MetalFeatures (new) [f=0011473] Shutdown Widget - Missile Silo Range [f=0011473] Shutdown Widget - Point Tracker [f=0011473] Shutdown Widget - Showeco and Grid Drawer [f=0011473] Shutdown Widget - Stereo3D [f=0011473] Shutdown Widget - Attack AoE [f=0011473] Shutdown Widget - Map Edge Extension [f=0011473] Shutdown Widget - Selection Send [f=0011473] Shutdown Widget - LupsManager [f=0011473] Shutdown Widget - Newton Firezone [f=0011473] Shutdown Widget - Chili Pro Console [f=0011473] Shutdown Widget - Persistent Build Height [f=0011473] Shutdown Widget - Lasso Terraform GUI [f=0011473] Shutdown Widget - Chili Framework [f=0011473] Shutdown Widget - Lups [f=0011473] Shutdown Widget - Custom Markers [f=0011473] Shutdown Widget - Chili Core Selector [f=0011473] Shutdown Widget - Mex Placement Handler [f=0011473] Shutdown Widget - Select Keys [f=0011473] Shutdown Widget - Pause Screen [f=0011473] Shutdown Widget - Layout Handler [f=0011473] Shutdown Widget - Text To Speech Control [f=0011473] End widgetHandler:Shutdown [f=0011473] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={736813,83254585} {int,ext,rec}Allocs={12328712,0,0} {chunk,block}Bytes={83254585,0} [f=0011473] [Game::KillLua][1] dtor=0 luaGaia=0x59261670 [f=0011473] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564925,72399531} {int,ext,rec}Allocs={12328713,0,0} {chunk,block}Bytes={72399531,0} [f=0011473] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={564925,72399531} {int,ext,rec}Allocs={12328713,0,0} {chunk,block}Bytes={72399531,0} [f=0011473] [Game::KillLua][2] dtor=0 luaRules=0x5952cf80 [f=0011473] Start gadgetHandler:Shutdown [f=0011473] Shutdown - StartSetup [f=0011473] Shutdown - UnitMorph [f=0011473] Shutdown - Carrier Drones [f=0011473] Shutdown - LupsNanoSpray [f=0011473] Shutdown - Missile Silo Controller [f=0011473] Shutdown - Modular Comm Info [f=0011473] Shutdown - Terrain Texture Handler [f=0011473] Shutdown - UnitCloakShield [f=0011473] Shutdown - Starlight Handler [f=0011473] End gadgetHandler:Shutdown [f=0011473] Start gadgetHandler:Shutdown [f=0011473] Shutdown - Save/Load [f=0011473] Shutdown - Teleport Throw [f=0011473] Shutdown - UnitMorph [f=0011473] Shutdown - Modular Comm Info [f=0011473] Shutdown - Retreat Command [f=0011473] Shutdown - Shockwaves [f=0011473] Shutdown - UnitCloakShield [f=0011473] Shutdown - Lups Cloak FX [f=0011473] Shutdown - Lups [f=0011473] Shutdown - Lups Shield [f=0011473] End gadgetHandler:Shutdown [f=0011473] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12328745,0,0} {chunk,block}Bytes={0,0} [f=0011473] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12328745,0,0} {chunk,block}Bytes={0,0} [f=0011473] [Game::KillLua][4] dtor=0 [f=0011473] [Game::~CGame][1] [f=0011473] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011473] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011473] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011473] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011473] [Game::KillLua][4] dtor=1 [f=0011473] [Game::KillMisc][1] [f=0011473] [Game::KillMisc][2] [f=0011473] [Game::KillMisc][3] [f=0011473] [Game::KillRendering][1] [f=0011473] [3DOParser::Kill] allocated 1 pieces [f=0011473] [S3OParser::Kill] allocated 252 pieces [f=0011473] [AssParser::Kill] allocated 35 pieces [f=0011473] [Game::KillInterface][1] [f=0011473] [Game::KillInterface][2] [f=0011473] [Game::KillSimulation][1] [f=0011473] [Game::KillSimulation][2] [f=0011473] [CCollisionHandler] dis-/continuous tests: 53/35554 [f=0011473] [Game::KillSimulation][3] [f=0011473] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011473] [~CPathCache(24x16)] cacheHits=2 hitPercentage=20% numHashColls=0 maxCacheSize=1 [f=0011473] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011473] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011473] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011473] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011473] [LosHandler::Kill] raycast instance cache-{hits,misses}={3228,3127}; shared=5%; cached=46% [f=0011473] [Game::KillSimulation][4] [f=0011473] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011473] [Game::~CGame][2] [f=0011473] [Game::~CGame][3] [f=0011473] [SpringApp::Kill][3] [f=0011473] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 121056 bytes sent 79413 bytes recv'd [f=0011473] [SpringApp::Kill][4] font=0x45776aa0 [f=0011473] [SpringApp::Kill][5] [f=0011473] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/69d1f86dbac8617ce1211f72afdfef52.sdp (0x4583f560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/69d1f86dbac8617ce1211f72afdfef52.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2763ms file="luaui/widgets/gui_reclaim_field_highlight.lua" indx=4692 inflSize=21kb readTime=120ms file="unittextures/factorytank_1.png" indx=7197 inflSize=4103kb readTime=52ms file="luaui/configs/lang/campaign_units.en.json" indx=2878 inflSize=4kb readTime=31ms file="unitpics/hoverskirm.png" indx=6487 inflSize=11kb readTime=27ms file="unittextures/factorytank_2.png" indx=7199 inflSize=4103kb readTime=25ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=23ms file="luaui/widgets/unit_transport_ai.lua" indx=4801 inflSize=32kb readTime=21ms file="bitmaps/other/foom.tga" indx=527 inflSize=64kb readTime=15ms file="gamedata/buildoptions.lua" indx=851 inflSize=1kb readTime=15ms file="luarules/utilities/vector.lua" indx=1937 inflSize=5kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/69d1f86dbac8617ce1211f72afdfef52.sdp] 38912497 bytes cached in 2786 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x4590b3b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458ffb80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4583ae90) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6dc801af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]