[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.afu2Sp01UA/springsettings.1134887.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff22c0a88f0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7015 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1134887/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b1bea0] using map "Wanderlust v03" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Wanderlust v03", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b1bea0] using game "Zero-K v1.9.6.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.6.2", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 129ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1053ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1133ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 846ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 131ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 111ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 126ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DidacticAscended was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1134887/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 33 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b6b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b6b file="cache/104dev-maintenance/paths/Wanderlust v03.pe-f0a97b6b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=689d940 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f0a97b7b [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0a97b7b file="cache/104dev-maintenance/paths/Wanderlust v03.pe2-f0a97b7b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (159ms, checksum 43beec79)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11932,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1134887/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52de5f80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ae59c7601d1b494075e29d144596f592 [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Dave[tB] changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GoogleFrog changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000ea2d9400,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dbbf6da35cd8a5a87e5dfbb2a44c2fbcbc2e634d15d4753a5c32a15bef088180561ac467ee661b341bc09826867b13cafd30dda9b8b3363fcf35fc53ce50244d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=67ff7ed62c19e963e5afe99c604c7eb89612eaf65e43caecbe54f5d4ef3adb389c37045d946b059a6db6b47dc7c7bdf78eb7053fc5693da19c040a4a3a50f690]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000bed9ca30,0000000000000000}]" [f=-000001] Allies: I choose: DAVETHEBRAVE! [f=-000001] last one for the night I think [f=-000001] Allies: I choose: Jumpy! [f=-000001] me too for the morning [f=-000001] gl hf [f=-000001] [0] Event [657,211.792236,605]: 0 finished unit Recon Commander [f=-000001] [0] Event [4872,211.793152,2320]: 1 finished unit Recon Commander [f=0000000] [0] GoogleFrog, team: 1, elo:2863, userid: 15114 [f=0000000] [0] Dave[tB], team: 0, elo:2723, userid: 81459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4728,211.792023,2328]: 1 finished unit Spider Factory [f=0000151] [151] Event [4692,211.792023,2328]: 1 finished unit Flea [f=0000172] you too [f=0000227] [227] Event [4692,211.792023,2328]: 1 finished unit Flea [f=0000368] [368] Event [4968,211.792023,2328]: 1 finished unit Metal Extractor [f=0000438] [438] Event [1480,304.956085,720]: 0 finished unit Cloakbot Factory [f=0000537] [537] Event [4856,211.792023,2488]: 1 finished unit Wind/Tidal Generator [f=0000755] [755] Event [4692,211.792023,2328]: 1 finished unit Weaver [f=0000776] [776] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0000794] [794] Event [1560,304.956085,632]: 0 finished unit Metal Extractor [f=0000939] [939] Event [4692,211.792023,2328]: 1 finished unit Flea [f=0000941] [941] Event [1576,304.956085,584]: 0 finished unit Wind/Tidal Generator [f=0000985] [985] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0001109] [1109] Event [4692,211.792023,2328]: 1 finished unit Flea [f=0001185] [1185] Event [4776,211.792023,2520]: 1 finished unit Metal Extractor [f=0001190] [1190] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0001316] [1316] Event [1624,304.956085,584]: 0 finished unit Wind/Tidal Generator [f=0001342] [1342] Event [4692,211.792023,2328]: 1 finished unit Flea [f=0001562] [1562] Event [4920,211.792023,2424]: 1 finished unit Wind/Tidal Generator [f=0001568] [1568] Event [1480,304.956085,729.599976]: 0 finished unit Conjurer [f=0001570] [1570] Event [4692,211.792023,2328]: 1 finished unit Flea [f=0001787] [1787] Event [4692,211.792023,2328]: 1 finished unit Flea [f=0001849] [1849] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0001896] [1896] Event [1456,304.956085,528]: 0 finished unit Lotus [f=0001921] [1921] Event [4968,211.792023,2392]: 1 finished unit Wind/Tidal Generator [f=0002062] [2062] Event [4688,211.792023,2544]: 1 finished unit Lotus [f=0002442] [2442] Event [2280,304.956085,1048]: 0 finished unit Metal Extractor [f=0002532] [2532] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0002678] [2678] Event [2201.80786,393.151398,26.2784729]: 1 lost unit Flea [f=0002728] [2728] Event [2344,304.956085,1032]: 0 finished unit Solar Collector [f=0002825] [2825] Event [4536,211.792023,1912]: 1 finished unit Metal Extractor [f=0003007] [3007] Event [4692,211.792023,2328]: 1 finished unit Venom [f=0003092] [3092] Event [1480,304.956085,729.599976]: 0 finished unit Ronin [f=0003150] [3150] Event [4896,211.792023,2528]: 1 finished unit Lotus [f=0003362] [3362] Event [2368,304.956085,1088]: 0 finished unit Lotus [f=0003489] [3489] Event [3668.37646,211.792023,2123.49487]: 1 lost unit Flea [f=0003599] [3599] Event [4440,100,1352]: 1 finished unit Metal Extractor [f=0003624] [3624] Event [1480,304.956085,729.599976]: 0 finished unit Ronin [f=0003777] [3777] Event [2072,393.151398,328]: 0 finished unit Metal Extractor [f=0003897] [3897] Event [4692,211.792023,2328]: 1 finished unit Venom [f=0004019] [4019] Event [1480,304.956085,729.599976]: 0 finished unit Ronin [f=0004217] [4217] Event [2552,304.956085,2024]: 0 finished unit Metal Extractor [f=0004256] [4256] Event [5048,211.792023,2312]: 1 finished unit Wind/Tidal Generator [f=0004391] [4391] Event [4152,100,1352]: 1 finished unit Metal Extractor [f=0004506] [4506] Event [5064,211.792023,2216]: 1 finished unit Wind/Tidal Generator [f=0004538] [4538] Event [2632,304.956085,2040]: 0 finished unit Solar Collector [f=0004588] [4588] Event [4692,211.792023,2328]: 1 finished unit Hermit [f=0004609] [4609] Event [2632,393.151398,312]: 0 finished unit Metal Extractor [f=0004702] [4702] Event [5048,211.792023,2136]: 1 finished unit Wind/Tidal Generator [f=0004833] [4833] Event [2482.08667,304.956085,2626.77881]: 0 lost unit Glaive [f=0004893] [4893] Event [2477.31567,307.230133,2606.26978]: 0 lost unit Glaive [f=0004986] [4986] Event [5048,211.792023,2056]: 1 finished unit Wind/Tidal Generator [f=0005075] [5075] Event [1480,304.956085,729.599976]: 0 finished unit Reaver [f=0005118] [5118] Event [4360,100,936]: 1 finished unit Metal Extractor [f=0005224] [5224] Event [2720,393.151398,320]: 0 finished unit Lotus [f=0005405] [5405] Event [1480,304.956085,729.599976]: 0 finished unit Sling [f=0005475] [5475] Event [4240,100,1120]: 1 finished unit Lotus [f=0005519] [5519] Event [4692,211.792023,2328]: 1 finished unit Redback [f=0005703] [5703] Event [2720,393.151398,160]: 0 finished unit Radar Tower [f=0005727] [5727] Event [1480,304.956085,729.599976]: 0 finished unit Sling [f=0005875] [5875] Event [4692,211.792023,2328]: 1 finished unit Venom [f=0005891] [5891] Event [4176,227.94046,2528]: 0 lost unit Lotus [f=0005920] [5920] Event [1390.20996,304.956085,852.49231]: 0 lost unit Sling [f=0005967] [5967] Event [4160,222.97171,2480]: 0 lost unit Lotus [f=0005970] [5970] Event [4061.89063,254.961227,2550.02051]: 0 finished unit Recon Commander [f=0005970] game_message: Morph complete: DAVETHEBRAVE lvl 1 -> DAVETHEBRAVE lvl 2 [f=0005970] [5970] Received game_message: Morph complete: DAVETHEBRAVE lvl 1 -> DAVETHEBRAVE lvl 2 [f=0006039] [6039] Event [4160,222.97171,2480]: 0 lost unit Lotus [f=0006166] [6166] Event [1402.39526,304.956085,1159.39001]: 1 lost unit Venom [f=0006183] [6183] Event [1462.05957,304.956085,1202.32605]: 1 lost unit Venom [f=0006245] [6245] Event [4692,211.792023,2328]: 1 finished unit Venom [f=0006476] [6476] Event [4692,211.792023,2328]: 1 lost unit Widow [f=0006483] [6483] Event [3224,393.151398,248]: 0 finished unit Metal Extractor [f=0006620] [6620] Event [4576,211.792023,2288]: 1 lost unit Picket [f=0006651] [6651] Event [4160,239.125,2576]: 0 finished unit Lotus [f=0006888] [6888] Event [4692,211.792023,2328]: 1 lost unit Widow [f=0007055] [7055] Event [4224,226.698273,2624]: 0 finished unit Lotus [f=0007183] [7183] Event [4208,211.792023,2400]: 0 lost unit Lotus [f=0007207] [7207] Event [1480,304.956085,729.599976]: 0 finished unit Conjurer [f=0007376] [7376] Event [4208,211.792023,2464]: 0 lost unit Lotus [f=0007586] [7586] Event [1480,304.956085,729.599976]: 0 finished unit Conjurer [f=0007622] [7622] Event [4399.66797,211.792023,2667.36377]: 0 lost unit Ronin [f=0007692] [7692] Event [4692,211.792023,2328]: 1 lost unit Widow [f=0007758] [7758] Event [4096,218.00296,2416]: 0 finished unit Lotus [f=0007795] [7795] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0008005] [8005] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0008152] [8152] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0008185] [8185] Event [4144,211.792023,2352]: 0 finished unit Picket [f=0008205] [8205] Event [4450.70117,211.792023,2169.50513]: 1 lost unit Venom [f=0008207] [8207] Event [4602.32373,211.792023,2428.59985]: 1 lost unit Venom [f=0008210] [8210] Event [4560,211.792023,2256]: 1 finished unit Lotus [f=0008321] [8321] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0008338] [8338] Event [4144,211.792023,2352]: 0 lost unit Picket [f=0008448] [8448] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0008571] [8571] Event [4224,211.792023,2400]: 0 finished unit Lotus [f=0008645] [8645] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0008690] [8690] Event [4692,211.792023,2328]: 1 finished unit Widow [f=0008806] [8806] Event [4224,211.792023,2400]: 0 lost unit Lotus [f=0008861] [8861] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0008897] [8897] Event [4136.79639,211.296387,2337.01025]: 0 lost unit Ronin [f=0008950] [8950] Event [4330.31641,211.936661,2453.24268]: 0 lost unit Glaive [f=0009000] [9000] Event [4312.00049,211.856033,2313.7627]: 0 lost unit Glaive [f=0009085] [9085] Event [4238.13867,214.559113,2537.8208]: 0 lost unit Ronin [f=0009121] [9121] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0009140] [9140] Event [4224,211.792023,2480]: 0 finished unit Lotus [f=0009272] [9272] Event [4202.93896,208.73111,2421.29126]: 1 lost unit Widow [f=0009315] [9315] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0009319] [9319] Event [4135.57227,211.977066,2307.47485]: 0 lost unit Reaver [f=0009417] [9417] Event [4224,211.792023,2480]: 0 lost unit Lotus [f=0009436] [9436] Event [4265.04199,100,1193.8667]: 0 lost unit Glaive [f=0009469] [9469] Event [4152,100,1352]: 1 lost unit Metal Extractor [f=0009495] [9495] Event [4240,100,1120]: 1 lost unit Lotus [f=0009614] [9614] Event [4360,100,936]: 1 lost unit Metal Extractor [f=0009632] [9632] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0009711] [9711] Event [4440,100,1352]: 1 lost unit Metal Extractor [f=0009875] [9875] Event [4449.10938,211.792023,2582.74536]: 1 lost unit Hermit [f=0009876] [9876] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0009892] [9892] Event [4692,211.792023,2328]: 1 finished unit Redback [f=0010042] [10042] Event [4560,211.792023,2192]: 1 finished unit Lotus [f=0010101] [10101] Event [4440.63477,211.792023,2490.73145]: 1 lost unit Redback [f=0010112] [10112] Event [5048,211.792023,2056]: 1 lost unit Wind/Tidal Generator [f=0010139] [10139] Event [5048,211.996033,2136]: 1 lost unit Wind/Tidal Generator [f=0010172] [10172] Event [2808,393.151398,72]: 0 finished unit Wind/Tidal Generator [f=0010179] [10179] Event [5064,212.049896,2216]: 1 lost unit Wind/Tidal Generator [f=0010201] gg [f=0010212] [10212] Event [5048,212.396881,2312]: 1 lost unit Wind/Tidal Generator [f=0010216] [10216] Event [3224,393.151398,248]: 0 lost unit Metal Extractor [f=0010228] [10228] Event [4956.00977,212.570221,2187.55542]: 0 lost unit Glaive [f=0010241] [10241] Event [1480,304.956085,729.599976]: 0 finished unit Sling [f=0010246] [10246] Event [4908.06885,211.792023,2217.38647]: 0 lost unit Glaive [f=0010263] [10263] Event [undefined]: GoogleFrog resigned [f=0010263] game_message: GoogleFrog has been destroyed! [f=0010263] game_message: Dave[tB] wins! [f=0010263] Submitting stats [f=0010263] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010263] Part| Total Time|Time of the last 0.5s [f=0010263] Draw 12074.18ms 24.10% [f=0010263] Lua::Callins::Synced 6564.88ms 16.80% [f=0010263] Lua::Callins::Unsynced 18428.78ms 33.60% [f=0010263] Lua::CollectGarbage::Synced 249.12ms 0.00% [f=0010263] Lua::CollectGarbage::Unsynced 514.61ms 0.90% [f=0010263] Misc::Profiler::AddTime 49.65ms 0.10% [f=0010263] Sim 28751.97ms 59.30% [f=0010263] [10263] Received game_message: GoogleFrog has been destroyed! [f=0010263] [10263] Received game_message: Dave[tB] wins! [f=0010264] [10264] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,4115,4115,4115,4115,127.759949,63.6677208,63.6677208,127.759949,0,0,0,0,0,0,0,0,0,0,0,0,1059.25452,469.855011,469.855011,1059.25452,360,270,270,360,13.1328726,10.3790035,10.3790035,13.1328726,1410,1275,1275,1410,18.841486,16.2608128,16.2608128,18.841486,775,915,915,775,600.716858,269.199982,269.199982,600.716858,1570,1655,1655,1570,269.199982,605.383545,605.383545,269.199982,0,0,0,0,470.685333,1064.40259,1064.40259,470.685333 [f=0010264] [10264] Game End Stats Values: 17,4205,4115,4115,4205,138.234558,67.2689896,67.2689896,138.234558,0,0,0,0,0,0,0,0,0,0,0,0,1726.51306,485.59964,485.59964,1726.51306,450,270,270,450,14.1244812,14.2563314,14.2563314,14.1244812,1410,1275,1275,1410,19.2095566,16.4315853,16.4315853,19.2095566,775,915,915,775,697.383911,284.933319,284.933319,697.383911,1570,1655,1655,1570,284.933319,702.050598,702.050598,284.933319,0,0,0,0,486.429962,1731.66113,1731.66113,486.429962 [f=0010264] [10264] Game End Stats Values: 18,4355,4115,4115,4355,141.116318,67.8116837,67.8116837,141.116318,0,0,0,0,0,0,0,0,36.8335571,0,0,36.8335571,2223.72485,634.282898,634.282898,2223.72485,450,270,270,450,14.6985741,16.5011005,16.5011005,14.6985741,1410,1275,1275,1410,18.7033691,16.2276783,16.2276783,18.7033691,685,915,915,685,697.383911,432.000031,432.000031,697.383911,1810,1655,1655,1810,432.000031,702.050598,702.050598,432.000031,0,0,0,0,635.59668,2228.8728,2228.8728,635.59668 [f=0010264] [10264] Game End Stats Values: 19,4575,4115,4115,4575,143.746857,67.8116837,67.8116837,143.746857,0,0,0,0,0,0,0,0,71.2016602,0,0,71.2016602,2416.84741,677.675049,677.675049,2416.84741,540,270,270,540,14.40837,15.3663797,15.3663797,14.40837,1410,1275,1275,1410,18.6866188,16.1914997,16.1914997,18.6866188,815,915,915,815,961.718628,432.000031,432.000031,961.718628,1810,1655,1655,1810,432.000031,966.385376,966.385376,432.000031,0,0,0,0,678.988831,2421.99536,2421.99536,678.988831 [f=0010264] [10264] Game End Stats Values: 20,4770,3805,3805,4770,143.746857,70.3952484,70.3952484,143.746857,0,0,0,0,0,0,0,0,72.3363953,0,0,72.3363953,2915.15771,983.405396,983.405396,2915.15771,540,360,360,540,14.1181698,14.2316628,14.2316628,14.1181698,1410,1275,1275,1410,18.5112514,16.363739,16.363739,18.5112514,1010,515,515,1010,1361.71863,532,532,1361.71863,1810,1655,1655,1810,532,1366.38538,1366.38538,532,0,0,0,0,984.719177,2920.30566,2920.30566,984.719177 [f=0010264] [10264] Game End Stats Values: 21,4745,4085,4085,4745,143.872787,79.7879486,79.7879486,143.872787,0,0,0,0,0,0,0,0,108.567932,106.726868,106.726868,108.567932,3305.28711,1208.62793,1208.62793,3305.28711,540,360,360,540,13.7272787,12.7032204,12.7032204,13.7272787,1410,1275,1275,1410,18.5196457,16.8176785,16.8176785,18.5196457,985,795,795,985,1361.71863,777,777,1361.71863,1810,1655,1655,1810,777,1366.38538,1366.38538,777,0,0,0,0,1212.66101,3331.07202,3331.07202,1212.66101 [f=0010264] [10264] Game End Stats Values: 22,4445,3805,3805,4445,146.086639,84.0245667,84.0245667,146.086639,0,0,0,0,0,0,0,0,222.319061,353.836304,353.836304,222.319061,3751.41968,1547.78821,1547.78821,3751.41968,540,360,360,540,11.0520983,10.0631847,10.0631847,11.0520983,1410,1275,1275,1410,17.6588383,16.4739418,16.4739418,17.6588383,685,515,515,685,1641.71863,1297,1297,1641.71863,1810,1655,1655,1810,1297,1646.38538,1646.38538,1297,0,0,0,0,1551.82129,3778.40845,3778.40845,1551.82129 [f=0010264] [10264] Game End Stats Values: 23,4575,3535,3535,4575,147.908188,86.0456543,86.0456543,147.908188,0,0,0,0,0,0,0,0,350.142395,385.234192,385.234192,350.142395,4110.34033,1610.61694,1610.61694,4110.34033,540,270,270,540,7.92299891,13.4685154,13.4685154,7.92299891,1410,1275,1275,1410,15.6326866,13.0952415,13.0952415,15.6326866,815,605,605,815,2151.71875,1297,1297,2151.71875,1810,1385,1385,1810,1297,2156.38525,2156.38525,1297,0,0,0,0,1698.24353,4137.3291,4137.3291,1698.24353 [f=0010264] [10264] Game End Stats Values: 24,4490,3245,3245,4490,150.266586,87.9737244,87.9737244,150.266586,0,0,0,0,0,0,0,0,423.115082,385.234192,385.234192,423.115082,4584.26318,1867.96558,1867.96558,4584.26318,540,360,360,540,12.4003382,22.1783848,22.1783848,12.4003382,1410,1275,1275,1410,16.241436,10.7478132,10.7478132,16.241436,785,365,365,785,2531.71875,1517,1517,2531.71875,1755,1245,1245,1755,1517,2536.38525,2536.38525,1517,0,0,0,0,2003.56616,4627.83203,4627.83203,2003.56616 [f=0010264] [10264] Event [4878.41846,211.792023,2208.79688]: 0 lost unit Glaive [f=0010273] [10273] Event [4725.73047,211.792023,2138.73389]: 1 lost unit Redback [f=0010286] [10286] Event [4902.604,211.792023,2152.29346]: 0 lost unit Glaive [f=0010288] [10288] Event [4560,211.792023,2192]: 1 lost unit Lotus [f=0010298] [10298] Event [4560,211.792023,2256]: 1 lost unit Lotus [f=0010307] [10307] Event [4728.90088,204.906113,2249.93359]: 1 lost unit Recon Commander [f=0010311] [10311] Event [4536,211.792023,1912]: 1 lost unit Metal Extractor [f=0010374] gg [f=0010434] Player Dave[tB] left the game: normal quit [f=0010434] [10434] Event [undefined]: Dave[tB] quit [f=0010453] [10453] Event [1480,304.956085,729.599976]: 0 finished unit Sling [f=0010473] [10473] Event [2648,393.151398,104]: 0 finished unit Wind/Tidal Generator [f=0010547] No clients connected, shutting down server [f=0010547] Server shutdown [f=0010547] [10547] all players disconnected [f=0010591] [10591] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0010713] [10713] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0010725] [10725] Event [2600,393.151398,104]: 0 finished unit Wind/Tidal Generator [f=0010833] [10833] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0010953] [10953] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0010980] [10980] Event [2552,393.151398,104]: 0 finished unit Wind/Tidal Generator [f=0011073] [11073] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0011193] [11193] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0011235] [11235] Event [2504,393.151398,120]: 0 finished unit Wind/Tidal Generator [f=0011312] [11312] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0011432] [11432] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0011475] [11475] Event [2456,393.151398,120]: 0 finished unit Wind/Tidal Generator [f=0011552] [11552] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0011672] [11672] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0011745] [11745] Event [2408,393.151398,120]: 0 finished unit Wind/Tidal Generator [f=0011792] [11792] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0011912] [11912] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0011985] [11985] Event [2360,393.151398,120]: 0 finished unit Wind/Tidal Generator [f=0012032] [12032] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0012152] [12152] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0012272] [12272] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0012392] [12392] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0012512] [12512] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0012632] [12632] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0012751] [12751] Event [1480,304.956085,729.599976]: 0 finished unit Glaive [f=0012801] Autoquit sending quit command. [f=0012801] [QuitAction] user exited to system [f=0012801] [SpringApp::Kill][1] fromRun=1 [f=0012801] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012801] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012801] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012801] [ThreadPool::SetThreadCount][2] workers=0 [f=0012801] [SpringApp::Kill][2] [f=0012801] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012801] [Game::KillLua][3] dtor=0 luaUI=0x52c00fc0 [f=0012801] Start widgetHandler:Shutdown [f=0012801] Shutdown - SaveOrderList Complete [f=0012801] Writing last game win data [f=0012801] Shutdown - SaveConfigData Complete [f=0012801] Shutdown Widget - Chili Highlight [f=0012801] Shutdown Widget - Save/Load API [f=0012801] Shutdown Widget - Draw After Chili [f=0012801] Shutdown Widget - EPIC Menu [f=0012801] Shutdown Widget - Chili Minimap [f=0012801] Shutdown Widget - Chili Widget Selector [f=0012801] Shutdown Widget - Local Team Colors [f=0012801] Shutdown Widget - Display Keys 2 [f=0012801] Shutdown Widget - Save Game Menu [f=0012801] Shutdown Widget - HealthBars [f=0012801] Shutdown Widget - Noises [f=0012801] Shutdown Widget - Unit Icons [f=0012801] Shutdown Widget - Win Counter [f=0012801] Shutdown Widget - BuildETA [f=0012801] Shutdown Widget - SpringRTS Replay Stats [f=0012801] Shutdown Widget - Modular Comm Info [f=0012801] Shutdown Widget - Music Player v2 [f=0012801] Shutdown Widget - State Reverse and Latency [f=0012801] Shutdown Widget - CameraShake [f=0012801] Shutdown Widget - Chili Economy Panel Default [f=0012801] Shutdown Widget - Chili EndGame Window [f=0012801] Shutdown Widget - Chili Nuke Warning [f=0012801] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012801] Shutdown Widget - Chili Spectator Panels [f=0012801] Shutdown Widget - Context Menu [f=0012801] Shutdown Widget - Darkening [f=0012801] Shutdown Widget - Defense Range Zero-K [f=0012801] Shutdown Widget - Grab Input [f=0012801] Input grabbing is disabled! [f=0012801] Shutdown Widget - Highlight Geos [f=0012801] Shutdown Widget - Local Widgets Config [f=0012801] Shutdown Widget - MinimapEvents [f=0012801] Shutdown Widget - MetalFeatures (new) [f=0012801] Shutdown Widget - Missile Silo Range [f=0012801] Shutdown Widget - Point Tracker [f=0012801] Shutdown Widget - Showeco and Grid Drawer [f=0012801] Shutdown Widget - Stereo3D [f=0012801] Shutdown Widget - Attack AoE [f=0012801] Shutdown Widget - Map Edge Extension [f=0012801] Shutdown Widget - Selection Send [f=0012801] Shutdown Widget - LupsManager [f=0012801] Shutdown Widget - Newton Firezone [f=0012801] Shutdown Widget - Chili Pro Console [f=0012801] Shutdown Widget - Persistent Build Height [f=0012801] Shutdown Widget - Lasso Terraform GUI [f=0012801] Shutdown Widget - Chili Framework [f=0012801] Shutdown Widget - Lups [f=0012801] Shutdown Widget - Custom Markers [f=0012801] Shutdown Widget - Chili Core Selector [f=0012801] Shutdown Widget - Mex Placement Handler [f=0012801] Shutdown Widget - Select Keys [f=0012801] Shutdown Widget - Pause Screen [f=0012801] Shutdown Widget - Layout Handler [f=0012801] Shutdown Widget - Text To Speech Control [f=0012801] End widgetHandler:Shutdown [f=0012801] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={333858,52496551} {int,ext,rec}Allocs={9846784,0,0} {chunk,block}Bytes={52496551,0} [f=0012801] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012801] [Game::KillLua][2] dtor=0 luaRules=0x52de5f80 [f=0012801] Start gadgetHandler:Shutdown [f=0012801] Shutdown - StartSetup [f=0012801] Shutdown - UnitMorph [f=0012801] Shutdown - Carrier Drones [f=0012801] Shutdown - LupsNanoSpray [f=0012801] Shutdown - Missile Silo Controller [f=0012801] Shutdown - Modular Comm Info [f=0012801] Shutdown - Terrain Texture Handler [f=0012801] Shutdown - UnitCloakShield [f=0012801] Shutdown - Starlight Handler [f=0012801] End gadgetHandler:Shutdown [f=0012801] Start gadgetHandler:Shutdown [f=0012801] Shutdown - Save/Load [f=0012801] Shutdown - Teleport Throw [f=0012801] Shutdown - UnitMorph [f=0012801] Shutdown - Modular Comm Info [f=0012801] Shutdown - Retreat Command [f=0012801] Shutdown - Shockwaves [f=0012801] Shutdown - UnitCloakShield [f=0012801] Shutdown - Lups Cloak FX [f=0012801] Shutdown - Lups [f=0012801] Shutdown - Lups Shield [f=0012801] End gadgetHandler:Shutdown [f=0012801] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9846834,0,0} {chunk,block}Bytes={0,0} [f=0012801] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9846834,0,0} {chunk,block}Bytes={0,0} [f=0012801] [Game::KillLua][4] dtor=0 [f=0012801] [Game::~CGame][1] [f=0012801] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012801] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012801] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012801] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012801] [Game::KillLua][4] dtor=1 [f=0012801] [Game::KillMisc][1] [f=0012801] [Game::KillMisc][2] [f=0012801] [Game::KillMisc][3] [f=0012801] [Game::KillRendering][1] [f=0012801] [3DOParser::Kill] allocated 1 pieces [f=0012801] [S3OParser::Kill] allocated 357 pieces [f=0012801] [AssParser::Kill] allocated 2 pieces [f=0012801] [Game::KillInterface][1] [f=0012801] [Game::KillInterface][2] [f=0012801] [Game::KillSimulation][1] [f=0012801] [Game::KillSimulation][2] [f=0012801] [CCollisionHandler] dis-/continuous tests: 0/203863 [f=0012801] [Game::KillSimulation][3] [f=0012801] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012801] [~CPathCache(20x16)] cacheHits=102 hitPercentage=49% numHashColls=0 maxCacheSize=17 [f=0012801] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012801] [~CPathCache(40x32)] cacheHits=217 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012801] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012801] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012801] [LosHandler::Kill] raycast instance cache-{hits,misses}={3028,8171}; shared=5%; cached=22% [f=0012801] [Game::KillSimulation][4] [f=0012801] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012801] [Game::~CGame][2] [f=0012801] [Game::~CGame][3] [f=0012801] [SpringApp::Kill][3] [f=0012801] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 136963 bytes sent 143651 bytes recv'd [f=0012801] [SpringApp::Kill][4] font=0x45a93aa0 [f=0012801] [SpringApp::Kill][5] [f=0012801] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7849 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/69d1f86dbac8617ce1211f72afdfef52.sdp (0x45b029a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/69d1f86dbac8617ce1211f72afdfef52.sdp" numZipFiles=7849 sumInflSize=723593kb sumReadTime=2722ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=39ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=21ms file="units/bomberassault.lua" indx=6708 inflSize=3kb readTime=19ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=16ms file="scripts/bomberassault.lua" indx=5622 inflSize=3kb readTime=15ms file="units/subtacmissile.lua" indx=6910 inflSize=3kb readTime=14ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4632 inflSize=55kb readTime=14ms file="icons/amphtorpskirm.png" indx=943 inflSize=0kb readTime=14ms file="unitpics/skin_recon_red.png" indx=6600 inflSize=9kb readTime=13ms file="anims/cursorjump_2.png" indx=51 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/69d1f86dbac8617ce1211f72afdfef52.sdp] 29898369 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/wanderlust_v03.sd7 (0x45c019a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d93fe0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b16530) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff22c01af50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]